Log file open, 04/19/20 23:49:20 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:6064). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-283530 LogInit: Engine Version: 4.22.3-283530+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-283530+++DeadByDaylight+Live LogInit: Net CL: 283530 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 1050 LogInit: Compiled (64-bit): Feb 15 2020 17:36:06 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.20-02.49.22:315][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.20-02.49.22:316][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.04.20-02.49.22:316][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:316][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:316][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.20-02.49.22:317][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.20-02.49.22:317][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:318][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.20-02.49.22:318][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.20-02.49.22:318][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.04.20-02.49.22:318][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:318][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:2048]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.20-02.49.22:319][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.20-02.49.22:319][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:319][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.04.20-02.49.22:320][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.20-02.49.22:320][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.04.20-02.49.22:320][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.20-02.49.22:320][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.04.20-02.49.22:329][ 0]LogHAL: Display: Platform has ~ 8 GB [8552296448 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.20-02.49.22:329][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.20-02.49.22:329][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.20-02.49.22:329][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.20-02.49.22:329][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:329][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.20-02.49.22:329][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.20-02.49.22:329][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.04.20-02.49.22:330][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.04.20-02.49.22:330][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.04.20-02.49.22:330][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.20-02.49.22:330][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.04.20-02.49.22:330][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.04.20-02.49.22:331][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/55119/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.04.20-02.49.22:331][ 0]LogInit: Computer: DONLEOV [2020.04.20-02.49.22:331][ 0]LogInit: User: 55119 [2020.04.20-02.49.22:331][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.04.20-02.49.22:331][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.04.20-02.49.22:331][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) [2020.04.20-02.49.22:331][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.04.20-02.49.22:331][ 0]LogMemory: Process Physical Memory: 137.08 MB used, 276.11 MB peak [2020.04.20-02.49.22:331][ 0]LogMemory: Process Virtual Memory: 122.13 MB used, 284.08 MB peak [2020.04.20-02.49.22:331][ 0]LogMemory: Physical Memory: 3421.19 MB used, 4734.91 MB free, 8156.11 MB total [2020.04.20-02.49.22:331][ 0]LogMemory: Virtual Memory: 4680.80 MB used, 134213048.00 MB free, 134217728.00 MB total [2020.04.20-02.49.22:820][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5882838E0] Result: '1' k_EResultOK (success) [2020.04.20-02.49.22:820][ 0]LogInit: Using OS detected language (pt-BR). [2020.04.20-02.49.22:820][ 0]LogInit: Using OS detected locale (pt-BR). [2020.04.20-02.49.22:826][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.04.20-02.49.22:826][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.04.20-02.49.22:826][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.04.20-02.49.22:826][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.04.20-02.49.22:826][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.04.20-02.49.23:222][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.04.20-02.49.23:223][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.04.20-02.49.23:306][ 0]LogD3D11RHI: D3D11 adapters: [2020.04.20-02.49.24:358][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0) [2020.04.20-02.49.24:358][ 0]LogD3D11RHI: 1977/0/4078 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.04.20-02.49.24:538][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.04.20-02.49.24:538][ 0]LogD3D11RHI: 0/0/4078 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.04.20-02.49.24:538][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.04.20-02.49.24:545][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.04.20-02.49.24:546][ 0]LogD3D11RHI: GPU DeviceId: 0x1c81 (for the marketing name, search the web for "GPU Device Id") [2020.04.20-02.49.24:546][ 0]LogWindows: EnumDisplayDevices: [2020.04.20-02.49.24:546][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1) [2020.04.20-02.49.24:546][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.24:547][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.24:547][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.24:548][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.04.20-02.49.24:548][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 [2020.04.20-02.49.24:548][ 0]LogD3D11RHI: Driver Version: 442.92 (internal:26.21.14.4292, unified:442.92) [2020.04.20-02.49.24:548][ 0]LogD3D11RHI: Driver Date: 4-7-2020 [2020.04.20-02.49.24:548][ 0]LogRHI: Texture pool is 1384 MB (70% of 1977 MB) [2020.04.20-02.49.25:532][ 0]LogD3D11RHI: Async texture creation enabled [2020.04.20-02.49.25:538][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.20-02.49.25:539][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.20-02.49.25:539][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.04.20-02.49.25:546][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.04.20-02.49.25:548][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1842 unique shaders. [2020.04.20-02.49.25:548][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.20-02.49.25:549][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.04.20-02.49.25:550][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.20-02.49.25:551][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.04.20-02.49.25:552][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.04.20-02.49.25:553][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.20-02.49.25:553][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.20-02.49.25:553][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.04.20-02.49.25:553][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.04.20-02.49.25:557][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.25:579][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.04.20-02.49.25:604][ 0]LogSlate: Using FreeType 2.6.0 [2020.04.20-02.49.25:604][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.04.20-02.49.25:640][ 0]LogMoviePlayer: Initializing movie player [2020.04.20-02.49.25:866][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 34621 unique shaders. [2020.04.20-02.49.25:866][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.04.20-02.49.25:866][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.20-02.49.25:866][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.20-02.49.25:866][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.04.20-02.49.25:866][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.04.20-02.49.25:866][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.04.20-02.49.25:866][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.20-02.49.25:866][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.04.20-02.49.25:866][ 0]LogInit: Using OS detected language (pt-BR). [2020.04.20-02.49.25:866][ 0]LogInit: Using OS detected locale (pt-BR). [2020.04.20-02.49.25:891][ 0]LogTextLocalizationResource: LocRes '../../../DeadByDaylight/Content/Localization/DeadByDaylight/pt/DeadByDaylight.locres' could not be opened for reading! [2020.04.20-02.49.25:893][ 0]LogTextLocalizationManager: Compacting localization data took 0.79ms [2020.04.20-02.49.26:093][ 0]LogAssetRegistry: FAssetRegistry took 0.1990 seconds to start up [2020.04.20-02.49.26:234][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.000094 seconds [2020.04.20-02.49.26:234][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:238][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.04.20-02.49.26:261][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 283530, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3554101609) [2020.04.20-02.49.26:553][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.20-02.49.26:553][ 0]LogUObjectGlobals: BeginLoad(/Game/Data/ItemVariation/ItemVariationTags) is flushing async loading [2020.04.20-02.49.26:553][ 0]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.49.26:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.49.26:553][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.20-02.49.26:561][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.20-02.49.26:561][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.060 s [2020.04.20-02.49.26:564][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.49.26:565][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.49.26:566][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:566][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:568][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:575][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:613][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.49.26:617][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.26:622][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.20-02.49.26:623][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.04.20-02.49.26:626][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.49.26:853][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.04.20-02.49.26:853][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.26:853][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.20-02.49.26:853][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.20-02.49.27:359][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.1, custom build patched for: WG-44785, WG-46558. Copyright (c) 2006-6977 Audiokinetic Inc. [2020.04.20-02.49.27:360][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows/. [2020.04.20-02.49.27:367][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.27:367][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.04.20-02.49.27:367][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.04.20-02.49.27:367][ 0]LogDMM: DMM Module start [2020.04.20-02.49.27:368][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.04.20-02.49.27:374][ 0]LogUObjectArray: 60276 objects as part of root set at end of initial load. [2020.04.20-02.49.27:374][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.04.20-02.49.27:374][ 0]LogUObjectAllocator: 10171984 out of 0 bytes used by permanent object pool. [2020.04.20-02.49.27:374][ 0]LogUObjectArray: CloseDisregardForGC: 60276/60276 objects in disregard for GC pool [2020.04.20-02.49.27:474][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.04.20-02.49.27:474][ 0]LogEngine: Initializing Engine... [2020.04.20-02.49.27:595][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.04.20-02.49.27:629][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.04.20-02.49.27:679][ 0]LogInit: XAudio2 using 'Alto-falantes (2- USB PnP Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.04.20-02.49.27:692][ 0]LogInit: FAudioDevice initialized. [2020.04.20-02.49.27:706][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.04.20-02.49.27:706][ 0]LogInit: Texture streaming: Enabled [2020.04.20-02.49.27:716][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.04.20-02.49.27:716][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.04.20-02.49.27:716][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.04.20-02.49.27:716][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.27:717][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:717][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:717][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:717][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:717][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:717][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:717][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:717][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.04.20-02.49.27:717][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.04.20-02.49.27:717][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.04.20-02.49.27:717][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.04.20-02.49.27:730][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:5816). [2020.04.20-02.49.27:730][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:730][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:730][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:730][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:730][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:730][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:730][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:730][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:730][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.04.20-02.49.27:742][ 0]LogOnline: Verbose: OSS: Created thread (ID:1084). [2020.04.20-02.49.27:821][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:821][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:821][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:821][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.04.20-02.49.27:821][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.27:821][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.20-02.49.27:821][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.04.20-02.49.28:207][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.04.20-02.49.28:239][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 1 prioritized culture(s) in 0.000053 seconds [2020.04.20-02.49.28:239][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.20-02.49.28:239][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.04.20-02.49.28:282][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_429_283530 [2020.04.20-02.49.28:283][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.04.20-02.49.28:310][ 0]LogSlate: Slate font cache was flushed [2020.04.20-02.49.28:754][ 0]LogScaleformUI: Initializing Scaleform [2020.04.20-02.49.28:754][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1600, 900] OpenMovies: 0 [2020.04.20-02.49.28:754][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1600, 900] OpenMovies: 0 [2020.04.20-02.49.28:755][ 0]LogInit: Display: Game Engine Initialized. [2020.04.20-02.49.28:755][ 0]LogInit: Display: RandInit(-776348606) SRandInit(-776348601). [2020.04.20-02.49.28:762][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.04.20-02.49.28:762][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.04.20-02.49.28:762][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.04.20-02.49.28:762][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.04.20-02.49.28:762][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.20-02.49.28:763][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.20-02.49.28:763][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.04.20-02.49.28:767][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.04.20-02.49.28:768][ 0]LogInit: Display: Starting Game. [2020.04.20-02.49.28:768][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.04.20-02.49.28:768][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.04.20-02.49.28:775][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms [2020.04.20-02.49.28:847][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.04.20-02.49.28:847][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.04.20-02.49.28:847][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.04.20-02.49.28:847][ 0]LogStreaming: Flushing async loaders. [2020.04.20-02.49.28:848][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-02.49.28:849][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.04.20-02.49.28:849][ 0]LogStreaming: Flushing async loaders. [2020.04.20-02.49.28:899][ 0]LogStreaming: Flushing async loaders took 51ms. [2020.04.20-02.49.28:900][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.04.19-23.49.28 [2020.04.20-02.49.28:929][ 0]LogWorld: Bringing up level for play took: 0.028621 [2020.04.20-02.49.28:929][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-02.49.28:930][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.20-02.49.28:930][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.20-02.49.28:930][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-02.49.28:930][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-02.49.28:930][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-02.49.28:931][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000029 seconds [2020.04.20-02.49.28:931][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000019 seconds [2020.04.20-02.49.28:931][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.04.20-02.49.28:931][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-02.49.28:931][ 0]LogLoad: Took 0.163882 seconds to LoadMap(/Game/Maps/StartScreen) [2020.04.20-02.49.28:932][ 0]LogRenderer: Reallocating scene render targets to support 1072x604 Format 9 NumSamples 1 (Frame:1). [2020.04.20-02.49.28:932][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.04.20-02.49.28:932][ 0]LogLoad: (Engine Initialization) Total time: 8.94 seconds [2020.04.20-02.49.28:957][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.04.20-02.49.28:968][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1876895 bytes [2020.04.20-02.49.29:003][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.20-02.49.29:003][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.04.20-02.49.29:004][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.04.20-02.49.29:006][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.04.20-02.49.29:007][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:035][ 0]LogLinker: ResetLoaders(/Game/UI/Main/Main) is flushing async loading [2020.04.20-02.49.29:035][ 0]LogStreaming: Flushing async loaders. [2020.04.20-02.49.29:039][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.29:042][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.29:042][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:042][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.29:042][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.29:113][ 0]LogStreaming: Flushing async loaders took 78ms. [2020.04.20-02.49.29:259][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.04.20-02.49.29:259][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.04.20-02.49.29:259][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-02.49.29:259][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.04.20-02.49.29:260][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.49.29:260][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.49.29:260][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.49.29:274][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.04.20-02.49.29:274][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.04.20-02.49.29:274][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.04.20-02.49.29:274][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.04.20-02.49.29:291][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:291][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.20-02.49.29:291][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.20-02.49.29:291][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:292][ 2]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-02.49.29:292][ 2]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.49.29:296][ 2]LogStreaming: Flushing async loaders took 4ms. [2020.04.20-02.49.29:322][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.20-02.49.29:322][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.20-02.49.29:323][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.20-02.49.29:325][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:325][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:325][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:325][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-02.49.29:327][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-02.49.29:327][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-02.49.29:327][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:328][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-02.49.29:328][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-02.49.29:328][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:329][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-02.49.29:329][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-02.49.29:329][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:331][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-02.49.29:331][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-02.49.29:331][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:332][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-02.49.29:332][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-02.49.29:332][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:333][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-02.49.29:333][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-02.49.29:333][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:335][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-02.49.29:335][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-02.49.29:335][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:336][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-02.49.29:336][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-02.49.29:336][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:337][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-02.49.29:337][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-02.49.29:337][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:338][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-02.49.29:338][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-02.49.29:338][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:340][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-02.49.29:340][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-02.49.29:340][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:341][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-02.49.29:341][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-02.49.29:341][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:342][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-02.49.29:342][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-02.49.29:342][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:343][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-02.49.29:343][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-02.49.29:343][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:344][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-02.49.29:344][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-02.49.29:344][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:345][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-02.49.29:345][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-02.49.29:345][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:346][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-02.49.29:346][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-02.49.29:346][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:346][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-02.49.29:346][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-02.49.29:346][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:347][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-02.49.29:347][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-02.49.29:347][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:348][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-02.49.29:348][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-02.49.29:348][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-02.49.29:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-02.49.29:351][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-02.49.29:351][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-02.49.29:351][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-02.49.29:353][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-02.49.29:353][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:355][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-02.49.29:355][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-02.49.29:355][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:356][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-02.49.29:356][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-02.49.29:356][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:357][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-02.49.29:357][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-02.49.29:357][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:358][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-02.49.29:358][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-02.49.29:358][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:359][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-02.49.29:359][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-02.49.29:359][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:360][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-02.49.29:360][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-02.49.29:360][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-02.49.29:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-02.49.29:362][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:363][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-02.49.29:363][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-02.49.29:363][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-02.49.29:364][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-02.49.29:364][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:365][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-02.49.29:365][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-02.49.29:365][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-02.49.29:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-02.49.29:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-02.49.29:367][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-02.49.29:367][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:368][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-02.49.29:368][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-02.49.29:368][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:370][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-02.49.29:370][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-02.49.29:370][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:371][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-02.49.29:371][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-02.49.29:371][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:372][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-02.49.29:372][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-02.49.29:372][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:373][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-02.49.29:373][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-02.49.29:373][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:373][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-02.49.29:374][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-02.49.29:374][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:436][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-02.49.29:436][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-02.49.29:436][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:438][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-02.49.29:438][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-02.49.29:438][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:660][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:660][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.04.20-02.49.29:662][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.29:663][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.20-02.49.29:663][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.04.20-02.49.29:663][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.04.20-02.49.29:664][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-02.49.29:664][ 3]LogAsyncLoad: Start loading library async: Menu [2020.04.20-02.49.29:665][ 3]LogAsyncLoad: 215 assets in Menu [2020.04.20-02.49.29:665][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.04.20-02.49.29:665][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.49.29:665][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.04.20-02.49.29:665][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.20-02.49.29:665][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.04.20-02.49.29:665][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.04.20-02.49.29:666][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.29:666][ 3]LogLinker: ResetLoaders(/Game/UI/ToastNotifications/ToastNotifications) is flushing async loading [2020.04.20-02.49.29:666][ 3]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.49.29:668][ 3]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-02.49.29:692][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.04.20-02.49.29:692][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.04.20-02.49.29:692][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:695][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:696][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:697][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:698][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.04.20-02.49.29:715][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.04.20-02.49.29:715][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.04.20-02.49.29:716][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.20-02.49.29:716][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.20-02.49.29:716][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.04.20-02.49.29:716][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.04.20-02.49.29:716][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.04.20-02.49.29:716][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.04.20-02.49.29:716][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.04.20-02.49.29:716][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.04.20-02.49.29:716][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.04.20-02.49.29:727][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.29:732][ 5]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-02.49.29:809][ 10]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:046][ 24]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:046][ 24]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:046][ 24]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:093][ 27]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:142][ 30]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:271][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:271][ 38]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:320][ 41]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:320][ 41]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:368][ 44]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:405][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199031299118 [2020.04.20-02.49.30:449][ 49]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:465][ 50]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:498][ 52]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:530][ 54]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:562][ 56]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:563][ 57]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.30:627][ 60]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:692][ 64]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.30:874][ 75]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.30:956][ 80]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.30:956][ 80]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:122][ 90]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:123][ 90]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:123][ 91]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:139][ 91]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:206][ 95]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:206][ 95]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:239][ 97]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:272][ 99]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:322][102]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:322][102]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:322][102]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:323][103]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:339][103]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:340][104]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:394][106]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:394][106]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:394][106]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:394][106]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:410][107]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:410][107]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:443][109]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:443][109]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:444][110]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:447][110]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-02.49.31:475][111]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:475][111]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:475][111]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:508][113]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:524][114]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:524][115]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:557][116]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:605][119]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:606][119]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:606][119]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:640][121]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:656][122]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:689][124]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:689][124]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:692][125]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.20-02.49.31:706][125]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:706][126]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:722][126]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:724][127]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-02.49.31:727][127]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-02.49.31:756][128]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:756][128]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:756][128]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:756][128]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:756][128]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:773][129]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:774][130]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:805][131]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:805][131]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:809][132]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-02.49.31:856][134]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:856][134]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:856][134]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:856][134]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:856][134]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:873][135]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.31:874][136]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.31:972][141]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:123][150]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:189][154]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:240][157]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:240][157]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:240][157]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:273][159]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:275][160]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-02.49.32:290][160]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:291][161]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.32:306][161]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:355][164]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:355][164]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:357][165]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-02.49.32:372][165]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:372][165]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:406][167]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:406][168]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.32:408][168]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-02.49.32:489][172]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:489][172]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:490][172]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:539][175]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:589][178]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:589][178]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:589][178]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:639][181]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:640][181]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:640][181]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:640][181]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:640][181]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:657][182]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:690][184]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:739][187]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:772][189]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:806][191]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:839][193]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:839][193]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:872][195]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:906][197]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:906][197]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:940][199]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:940][199]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.32:973][201]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:006][203]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:006][203]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:006][203]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:073][207]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:073][207]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:073][207]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:074][207]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:074][207]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:090][208]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:240][217]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:240][217]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:323][222]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:439][229]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:440][230]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.33:457][230]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:459][231]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-02.49.33:490][233]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-02.49.33:523][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:523][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:523][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:523][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:523][234]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:572][237]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:605][239]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:606][239]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:642][241]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.20-02.49.33:642][241]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.33:642][241]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.33:643][241]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.33:643][241]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.20-02.49.33:643][241]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.33:689][244]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:689][244]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:689][244]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:792][251]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-02.49.33:823][252]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:847][254]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionMaterialFunctionCall_13; this export was not properly precached. [2020.04.20-02.49.33:847][254]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.20-02.49.33:847][254]LogLinker: Warning: Hitch on async loading of MaterialExpressionFeatureLevelSwitch /Game/Characters/Slashers/Materials/M_Slasher_HairTAA_Anim.M_Slasher_HairTAA_Anim:MaterialExpressionFeatureLevelSwitch_0; this export was not properly precached. [2020.04.20-02.49.33:873][255]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:873][255]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:873][255]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:873][255]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:875][256]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.33:951][260]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-02.49.33:974][261]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:974][261]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.33:974][261]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:023][264]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:123][270]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:126][271]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.04.20-02.49.34:190][274]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:190][274]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:190][274]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:207][275]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:240][277]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:272][279]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:272][279]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:272][279]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:272][279]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:306][281]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:373][285]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:373][285]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:380][286]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.20-02.49.34:380][286]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.34:381][286]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.34:381][286]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.34:381][286]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.20-02.49.34:381][286]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.34:439][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:440][289]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:457][290]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:506][293]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:507][293]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:507][293]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:524][294]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:540][295]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:573][297]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:573][297]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:573][297]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:640][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:641][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:641][301]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:664][303]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-02.49.34:694][305]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.20-02.49.34:695][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.20-02.49.34:696][305]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.20-02.49.34:697][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.20-02.49.34:698][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.20-02.49.34:698][305]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.20-02.49.34:698][305]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.34:698][305]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.20-02.49.34:739][307]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:739][307]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:790][310]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:790][310]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:806][311]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:834][312]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.34:932][318]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:012][323]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:012][323]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:028][324]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:044][325]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:077][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:077][327]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:094][328]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.20-02.49.35:094][328]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.20-02.49.35:094][328]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.35:094][328]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.35:094][328]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.35:095][328]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.20-02.49.35:095][328]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.35:141][331]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:142][331]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:184][333]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:217][335]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:217][335]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:234][337]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-02.49.35:249][337]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:249][337]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:265][338]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:281][339]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.35:298][340]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.35:299][340]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.20-02.49.35:299][340]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.35:384][346]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-02.49.35:426][348]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:426][348]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:426][348]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:426][348]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:426][348]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:507][353]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:507][353]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:535][354]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:535][354]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:567][356]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.20-02.49.35:567][356]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.20-02.49.35:568][356]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.35:568][356]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.35:568][356]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.35:568][356]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.20-02.49.35:568][356]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.35:649][361]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:649][361]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:649][361]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:649][361]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:649][361]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:681][363]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:698][365]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-02.49.35:712][365]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:729][366]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.20-02.49.35:729][366]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.20-02.49.35:729][366]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-02.49.35:729][366]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.20-02.49.35:730][366]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-02.49.35:730][366]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.20-02.49.35:730][366]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:793][370]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:825][372]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:825][372]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:826][372]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:858][374]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:858][374]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:858][374]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:891][376]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:892][376]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.35:892][376]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.04.20-02.49.35:892][376]GameFlow: Cached NetUniqueId: HEX: Ferocidade 76561199031299118 (2EACD63F01001001) [2020.04.20-02.49.35:892][376]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-04-20T02:49:35.892Z [2020.04.20-02.49.35:893][376]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-20T02:49:35.893Z [2020.04.20-02.49.35:893][376]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.20-02.49.35:893][376]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.04.20-02.49.35:893][376]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.35:893][376]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:893][376]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.04.20-02.49.35:897][377]LogStreaming: FLinkerLoad: creating loader took (less than) 0.07 ms [2020.04.20-02.49.35:909][377]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.35:909][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.20-02.49.35:910][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.20-02.49.35:925][378]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.35:925][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.20-02.49.35:926][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.20-02.49.35:981][379]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.35:981][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.20-02.49.35:982][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.20-02.49.35:982][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.20-02.49.35:982][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.20-02.49.35:982][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.20-02.49.35:982][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.20-02.49.36:063][380]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:064][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.20-02.49.36:064][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.20-02.49.36:064][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.20-02.49.36:065][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-02.49.36:065][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-02.49.36:065][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.20-02.49.36:067][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.20-02.49.36:220][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.20-02.49.36:220][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-02.49.36:220][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-02.49.36:220][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.20-02.49.36:223][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.20-02.49.36:272][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-02.49.36:272][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-02.49.36:272][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.20-02.49.36:277][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.20-02.49.36:286][381]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.20-02.49.36:288][381]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.49.36:293][381]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:294][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.04.20-02.49.36:294][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.04.20-02.49.36:519][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.04.20-02.49.36:519][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.04.20-02.49.36:583][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.04.20-02.49.36:622][382]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-04-20T02:49:35.893Z, endTime: 2020-04-20T02:49:36.622Z, progress complete in 0.729000 seconds [2020.04.20-02.49.36:622][382]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-20T02:49:36.622Z [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.36:622][382]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.20-02.49.36:622][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.04.20-02.49.36:622][382]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.36:622][382]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.04.20-02.49.36:623][382]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-4 [2020.04.20-02.49.36:626][382]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:640][383]LogAssets: Warning: Unable to parse full asset path from game path: [2020.04.20-02.49.36:640][383]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:640][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.20-02.49.36:641][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.20-02.49.36:694][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.20-02.49.36:694][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.20-02.49.36:694][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.20-02.49.36:736][384]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:752][385]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:752][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.04.20-02.49.36:752][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.04.20-02.49.36:759][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.04.20-02.49.36:759][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.04.20-02.49.36:759][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.04.20-02.49.36:768][386]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:783][387]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:804][388]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:821][389]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:821][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.20-02.49.36:821][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.20-02.49.36:841][390]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.36:841][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.20-02.49.36:842][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.20-02.49.36:965][391]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.04.20-02.49.36:966][391]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.04.20-02.49.36:966][391]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.6.2] [2020.04.20-02.49.36:975][391]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.04.20-02.49.36:975][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.04.20-02.49.36:976][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.04.20-02.49.36:977][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.20-02.49.36:977][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.20-02.49.36:978][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.20-02.49.36:978][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.20-02.49.37:685][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.04.20-02.49.37:685][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.04.20-02.49.37:689][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.20-02.49.37:689][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.20-02.49.37:689][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.20-02.49.37:689][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.20-02.49.37:689][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.20-02.49.37:690][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.20-02.49.37:691][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.20-02.49.37:701][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.20-02.49.37:703][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:751][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:752][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:753][392]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.04.20-02.49.37:754][392]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.20-02.49.37:754][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.6.2] [2020.04.20-02.49.37:754][392]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.04.20-02.49.37:777][393]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.37:777][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.04.20-02.49.37:778][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.04.20-02.49.37:899][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.04.20-02.49.37:909][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.04.20-02.49.37:909][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-02.49.37:909][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.04.20-02.49.37:916][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:918][394]Scaleform: Warning: An image with resource id 840 is not found in resource table. [2020.04.20-02.49.37:925][394]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.37:940][395]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.37:960][396]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.37:974][397]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.37:989][398]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.20-02.49.37:990][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.04.20-02.49.37:990][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.04.20-02.49.38:093][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.04.20-02.49.38:093][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.04.20-02.49.38:094][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.04.20-02.49.38:096][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.04.20-02.49.38:097][399]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.6.0_289644live' [2020.04.20-02.49.38:097][399]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam HEX: Ferocidade [2020.04.20-02.49.38:097][399]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.20-02.49.38:117][399]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.20-02.49.38:117][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.04.20-02.49.38:118][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.04.20-02.49.38:129][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.04.20-02.49.38:129][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.04.20-02.49.38:129][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.04.20-02.49.38:136][400]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.20-02.49.38:137][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.04.20-02.49.38:137][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.04.20-02.49.38:232][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.04.20-02.49.38:232][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.04.20-02.49.38:234][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.04.20-02.49.38:236][401]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Campers/Materials/M_CAMPER.M_CAMPER:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.20-02.49.38:243][401]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.20-02.49.38:243][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.04.20-02.49.38:243][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.04.20-02.49.38:360][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.04.20-02.49.38:360][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.04.20-02.49.38:362][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.04.20-02.49.38:370][402]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.04.20-02.49.38:370][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.04.20-02.49.38:371][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.04.20-02.49.38:882][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.04.20-02.49.38:882][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.04.20-02.49.38:886][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:889][403]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.04.20-02.49.38:895][403]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.38:895][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-02.49.38:896][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.20-02.49.39:013][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:013][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.20-02.49.39:014][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.20-02.49.39:015][404]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.04.20-02.49.39:016][404]LogMirrors: Mirrors Auth: Reconnecting user id 6a940667-445c-44c1-81a1-467bdb8deded [2020.04.20-02.49.39:016][404]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.04.20-02.49.39:016][404]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.04.20-02.49.39:016][404]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.04.20-02.49.39:016][404]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.04.20-02.49.39:016][404]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.04.20-02.49.39:016][404]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.04.20-02.49.39:016][404]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.04.20-02.49.39:016][404]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 6a940667-445c-44c1-81a1-467bdb8deded. [2020.04.20-02.49.39:016][404]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-04-20T02:49:36.622Z, endTime: 2020-04-20T02:49:39.016Z, progress complete in 2.394000 seconds [2020.04.20-02.49.39:016][404]LogDBDGeneral: Date-time synced online: 2020.04.20-02.49.38 (service used - Mirrors) [2020.04.20-02.49.39:016][404]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-20T02:49:39.016Z [2020.04.20-02.49.39:016][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.20-02.49.39:016][404]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.04.20-02.49.39:016][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.20-02.49.39:022][404]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:023][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-02.49.39:023][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.20-02.49.39:149][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:149][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.20-02.49.39:150][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.20-02.49.39:158][405]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:158][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.20-02.49.39:159][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.20-02.49.39:291][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:291][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.20-02.49.39:292][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.20-02.49.39:294][406]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.04.20-02.49.39:295][406]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-04-20T02:49:39.016Z, endTime: 2020-04-20T02:49:39.295Z, progress complete in 0.279000 seconds [2020.04.20-02.49.39:295][406]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-2, sa-east-1, us-east-1, us-west-2 [2020.04.20-02.49.39:295][406]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-20T02:49:39.295Z [2020.04.20-02.49.39:295][406]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-04-20T02:49:39.295Z, endTime: 2020-04-20T02:49:39.295Z, progress complete in 0.000000 seconds [2020.04.20-02.49.39:295][406]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-20T02:49:39.295Z [2020.04.20-02.49.39:296][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.20-02.49.39:303][406]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:303][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.04.20-02.49.39:303][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.04.20-02.49.39:435][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:435][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.04.20-02.49.39:435][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.04.20-02.49.39:443][407]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:443][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.20-02.49.39:443][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.20-02.49.39:600][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:600][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.20-02.49.39:602][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.20-02.49.39:666][408]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.04.20-02.49.39:666][408]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-04-20T02:49:39.295Z, endTime: 2020-04-20T02:49:39.666Z, progress complete in 0.371000 seconds [2020.04.20-02.49.39:666][408]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-20T02:49:39.295Z [2020.04.20-02.49.39:666][408]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.04.20-02.49.39:666][408]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000054 seconds [2020.04.20-02.49.39:673][408]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:673][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.20-02.49.39:674][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.20-02.49.39:825][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.39:825][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.20-02.49.39:825][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.20-02.49.39:832][409]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 9 [2020.04.20-02.49.39:832][409]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.04.20-02.49.39:832][409]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.20-02.49.39:835][409]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.39:835][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.20-02.49.39:836][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.20-02.49.40:002][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.40:002][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.20-02.49.40:002][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.20-02.49.40:010][410]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.40:010][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.20-02.49.40:011][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.20-02.49.40:170][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.40:171][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.20-02.49.40:171][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.20-02.49.40:175][411]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.04.20-02.49.40:175][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.04.20-02.49.40:175][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.04.20-02.49.40:175][411]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/6a940667-445c-44c1-81a1-467bdb8deded/friends?platform=steam] [2020.04.20-02.49.40:175][411]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.04.20-02.49.40:175][411]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/6a940667-445c-44c1-81a1-467bdb8deded:1d3f989d772fc6ea75c9c6484f32af6b5dabfec08998c810ccebc4ed36924bf7d3c7c77ebb388e4e85c62152cd401619 [2020.04.20-02.49.40:175][411]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/6a940667-445c-44c1-81a1-467bdb8deded:1d3f989d772fc6ea75c9c6484f32af6b5dabfec08998c810ccebc4ed36924bf7d3c7c77ebb388e4e85c62152cd401619 [2020.04.20-02.49.40:182][411]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.49.40:182][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-02.49.40:183][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.20-02.49.40:335][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.20-02.49.40:335][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.20-02.49.40:336][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.20-02.49.40:341][412]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.04.20-02.49.40:425][415]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.20-02.49.40:807][434]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/6a940667-445c-44c1-81a1-467bdb8deded:1d3f989d772fc6ea75c9c6484f32af6b5dabfec08998c810ccebc4ed36924bf7d3c7c77ebb388e4e85c62152cd401619 [2020.04.20-02.49.40:935][439]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.20-02.49.40:957][441]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.04.20-02.49.40:957][441]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.04.20-02.49.40:957][441]LogRealTimeMessaging: Display: Real time messaging connection established [2020.04.20-02.49.40:957][441]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.04.20-02.49.40:957][441]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.04.20-02.49.41:038][445]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/6a940667-445c-44c1-81a1-467bdb8deded/friends?platform=steam] [2020.04.20-02.49.41:038][445]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.04.20-02.49.41:038][445]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/6a940667-445c-44c1-81a1-467bdb8deded] [2020.04.20-02.49.41:059][446]LogLatencyCalculator: Latency of id eu-west-2: 226 [2020.04.20-02.49.41:155][450]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Materials/MI_Slasher_Alpha_Body.MI_Slasher_Alpha_Body; this export was not properly precached. [2020.04.20-02.49.41:158][450]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Materials/MI_Slasher_Dither.MI_Slasher_Dither; this export was not properly precached. [2020.04.20-02.49.41:316][459]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/6a940667-445c-44c1-81a1-467bdb8deded] [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Prof. Dr. Utonium, friend Id: ce596bd0-4bda-11e7-ba91-0bf36f9e760c [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: CoconutRTS, friend Id: 9abc54b8-cc9d-488e-a8af-898c591a0eaf [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KAWAII BB-CHAN, friend Id: 465b75c3-105a-49ad-986a-1b7992a539c6 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Krouna Vars, friend Id: f5d27d5b-eb61-44b4-9f70-7c0550186675 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 🌨evolution🌨, friend Id: fab0843f-43d5-49a2-9ab4-88a8fd2f19e6 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: barbie militante, friend Id: 7eb91baa-554e-4f27-abda-31716f9abd7b [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Donleov, friend Id: 4852b9c7-f011-43e4-839a-5f99778549b8 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bondjoli, friend Id: 2e29098a-25ba-4f90-9048-168b50c1e3a9 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: DJ Le, friend Id: 12b80f3d-76bd-43a3-835e-4f5613d8bc61 [2020.04.20-02.49.41:316][459]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 0478bb60-5c36-11e7-ac97-1b64204052ea [2020.04.20-02.49.41:316][459]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-04-20T02:49:39.295Z, endTime: 2020-04-20T02:49:41.316Z, progress complete in 2.021000 seconds [2020.04.20-02.49.41:317][459]LogOnline: Warning: Sync friends success - 0 [2020.04.20-02.49.41:317][459]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-20T02:49:41.317Z [2020.04.20-02.49.41:333][459]LogDBDEasyAntiCheat: Client Auth is created [2020.04.20-02.49.41:334][459]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.20-02.49.41:596][473]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.04.20-02.49.41:596][473]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.20-02.49.41:608][474]LogLatencyCalculator: Latency of id ap-southeast-2: 323 [2020.04.20-02.49.41:706][479]LogLatencyCalculator: Latency of id ap-south-1: 334 [2020.04.20-02.49.41:947][492]LogLatencyCalculator: Latency of id ap-southeast-1: 365 [2020.04.20-02.49.42:158][504]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.04.20-02.49.42:159][504]LogDBDEasyAntiCheat: client created [2020.04.20-02.49.42:159][504]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.04.20-02.49.42:159][504]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-04-20T02:49:41.317Z, endTime: 2020-04-20T02:49:42.159Z, progress complete in 0.842000 seconds [2020.04.20-02.49.42:159][504]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-20T02:49:42.159Z [2020.04.20-02.49.42:230][508]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-04-20T02:49:42.159Z, endTime: 2020-04-20T02:49:42.230Z, progress complete in 0.071000 seconds [2020.04.20-02.49.42:230][508]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-20T02:49:42.230Z [2020.04.20-02.49.42:230][508]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.04.20-02.49.42:424][513]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.04.20-02.49.42:424][513]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.04.20-02.49.42:424][513]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.20-02.49.42:714][530]LogLatencyCalculator: Latency of id eu-central-1: 228 [2020.04.20-02.49.42:812][536]LogLatencyCalculator: Latency of id sa-east-1: 9 [2020.04.20-02.49.42:960][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.04.20-02.49.42:961][545]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.04.20-02.49.42:961][545]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.04.20-02.49.42:961][545]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.04.20-02.49.42:961][545]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.04.20-02.49.42:962][545]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.04.20-02.49.42:982][546]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.04.20-02.49.42:982][546]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-04-20T02:49:42.230Z, endTime: 2020-04-20T02:49:42.982Z, progress complete in 0.752000 seconds [2020.04.20-02.49.42:982][546]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-20T02:49:42.982Z [2020.04.20-02.49.42:982][546]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-04-20T02:49:42.982Z, endTime: 2020-04-20T02:49:42.982Z, progress complete in 0.000000 seconds [2020.04.20-02.49.42:982][546]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-20T02:49:42.982Z [2020.04.20-02.49.42:983][546]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-02.49.43:074][551]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.20-02.49.43:128][555]LogLatencyCalculator: Latency of id us-east-1: 158 [2020.04.20-02.49.43:240][562]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-02.49.43:240][562]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-02.49.43:240][562]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-04-20T02:49:42.982Z, endTime: 2020-04-20T02:49:43.240Z, progress complete in 0.258000 seconds [2020.04.20-02.49.43:240][562]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-20T02:49:43.240Z [2020.04.20-02.49.43:240][562]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-04-20T02:49:43.240Z, endTime: 2020-04-20T02:49:43.240Z, progress complete in 0.000000 seconds [2020.04.20-02.49.43:240][562]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-20T02:49:43.240Z [2020.04.20-02.49.43:257][563]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.04.20-02.49.43:257][563]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-20T02:49:43.240Z, endTime: 2020-04-20T02:49:43.257Z, progress complete in 0.017000 seconds [2020.04.20-02.49.43:258][563]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.04.20-02.49.43:258][563]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-04-20T02:49:43.240Z, endTime: 2020-04-20T02:49:43.258Z, progress complete in 0.018000 seconds [2020.04.20-02.49.43:258][563]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-20T02:49:43.258Z [2020.04.20-02.49.43:258][563]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.20-02.49.43:258][563]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.20-02.49.43:259][563]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.43:259][563]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.20-02.49.43:564][582]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle; this export was not properly precached. [2020.04.20-02.49.43:564][582]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleRequired_10; this export was not properly precached. [2020.04.20-02.49.43:564][582]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleLifetime_4; this export was not properly precached. [2020.04.20-02.49.43:564][582]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleLifetime_3; this export was not properly precached. [2020.04.20-02.49.43:564][582]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleColorScaleOverLife_8; this export was not properly precached. [2020.04.20-02.49.43:565][582]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleColorScaleOverLife_7; this export was not properly precached. [2020.04.20-02.49.43:565][582]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleColorScaleOverLife_10; this export was not properly precached. [2020.04.20-02.49.43:565][582]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Killer18/DemonMode/P_SK_Demon_Clavicle.P_SK_Demon_Clavicle:ParticleModuleColorOverLife_15; this export was not properly precached. [2020.04.20-02.49.43:572][582]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.04.20-02.49.43:583][582]GameFlow: Save validation data initialized. UID: 2EACD63F01001001 [2020.04.20-02.49.43:583][582]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.43:583][582]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.20-02.49.43:583][582]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.20-02.49.43:585][582]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.43:585][582]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.20-02.49.43:585][582]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.04.20-02.49.43:586][582]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.04.20-02.49.43:586][582]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.04.20-02.49.43:586][582]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.20-02.49.43:587][582]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-04-20T02:49:43.258Z, endTime: 2020-04-20T02:49:43.587Z, progress complete in 0.329000 seconds [2020.04.20-02.49.43:590][582]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-20T02:49:43.590Z [2020.04.20-02.49.43:590][582]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.20-02.49.43:792][595]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.04.20-02.49.43:873][600]LogLatencyCalculator: Latency of id ap-northeast-1: 302 [2020.04.20-02.49.43:884][600]LogAsyncLoad: Done loading library async: Menu in 14.2 sec [2020.04.20-02.49.43:884][600]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.04.20-02.49.43:884][600]LogAsyncLoad: Start loading library async: Global [2020.04.20-02.49.43:884][600]LogAsyncLoad: 0 assets in Global [2020.04.20-02.49.43:884][600]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.04.20-02.49.43:989][607]LogLatencyCalculator: Latency of id ap-northeast-2: 328 [2020.04.20-02.49.44:206][620]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.04.20-02.49.44:206][620]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-04-20T02:49:43.590Z, endTime: 2020-04-20T02:49:44.206Z, progress complete in 0.616000 seconds [2020.04.20-02.49.44:206][620]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-20T02:49:44.206Z [2020.04.20-02.49.44:207][620]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.20-02.49.44:273][624]LogLatencyCalculator: Latency of id us-west-2: 199 [2020.04.20-02.49.44:408][632]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.04.20-02.49.44:409][632]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-04-20T02:49:44.206Z, endTime: 2020-04-20T02:49:44.409Z, progress complete in 0.203000 seconds [2020.04.20-02.49.44:409][632]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-20T02:49:44.409Z [2020.04.20-02.49.44:409][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.20-02.49.44:623][645]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.04.20-02.49.44:623][645]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.04.20-02.49.44:623][645]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-04-20T02:49:44.409Z, endTime: 2020-04-20T02:49:44.623Z, progress complete in 0.214000 seconds [2020.04.20-02.49.44:623][645]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-20T02:49:44.623Z [2020.04.20-02.49.44:623][645]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.20-02.49.44:839][658]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.04.20-02.49.44:923][663]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-04-20T02:49:44.623Z, endTime: 2020-04-20T02:49:44.923Z, progress complete in 0.300000 seconds [2020.04.20-02.49.44:923][663]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-20T02:49:44.923Z [2020.04.20-02.49.44:973][666]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.04.20-02.49.44:973][666]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-04-20T02:49:44.923Z, endTime: 2020-04-20T02:49:44.973Z, progress complete in 0.050000 seconds [2020.04.20-02.49.44:973][666]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-20T02:49:44.973Z [2020.04.20-02.49.44:973][666]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.04.20-02.49.44:973][666]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.20-02.49.45:173][678]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.04.20-02.49.45:173][678]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.04.20-02.49.45:173][678]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-04-20T02:49:44.973Z, endTime: 2020-04-20T02:49:45.173Z, progress complete in 0.200000 seconds [2020.04.20-02.49.45:173][678]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-20T02:49:45.173Z [2020.04.20-02.49.45:223][681]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-04-20T02:49:45.173Z, endTime: 2020-04-20T02:49:45.223Z, progress complete in 0.050000 seconds [2020.04.20-02.49.45:223][681]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-20T02:49:45.223Z [2020.04.20-02.49.45:386][690]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-04-20T02:49:45.223Z, endTime: 2020-04-20T02:49:45.386Z, progress complete in 0.163000 seconds [2020.04.20-02.49.45:386][690]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-20T02:49:45.386Z [2020.04.20-02.49.45:388][690]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-04-20T02:49:45.386Z, endTime: 2020-04-20T02:49:45.388Z, progress complete in 0.002000 seconds [2020.04.20-02.49.45:388][690]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-20T02:49:45.388Z [2020.04.20-02.49.45:475][690]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-04-20T02:49:45.388Z, endTime: 2020-04-20T02:49:45.475Z, progress complete in 0.087000 seconds [2020.04.20-02.49.45:475][690]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.20-02.49.45:475][690]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-04-20T02:49:35.892Z, endTime: 2020-04-20T02:49:45.475Z, progress complete in 9.583000 seconds [2020.04.20-02.49.45:481][690]GameFlow: [GameInit] New Init Complete State: Success [2020.04.20-02.49.45:481][690]LogWindows: EnumDisplayDevices: [2020.04.20-02.49.45:482][690]LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1) [2020.04.20-02.49.45:482][690]LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.45:483][690]LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.45:483][690]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.04.20-02.49.45:483][690]LogWindows: DebugString: FoundDriverCount:4 [2020.04.20-02.49.45:486][690]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/HEX%3A%20Ferocidade] [2020.04.20-02.49.45:700][704]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.04.20-02.49.46:189][734]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/HEX%3A%20Ferocidade] [2020.04.20-02.49.46:189][734]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.04.20-02.49.46:189][734]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.04.20-02.49.46:189][734]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.04.20-02.49.46:190][734]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.04.20-02.49.46:192][734]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/ownedProducts/reportOwnedProducts] [2020.04.20-02.49.46:372][745]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/ownedProducts/reportOwnedProducts] [2020.04.20-02.49.46:565][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FB71C3D0] Result: '1' k_EResultOK (success) [2020.04.20-02.49.46:565][757]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: HEX: Ferocidade [0x1D5FB71C3D0]' succeeded in 0.374068 seconds [2020.04.20-02.49.46:574][757]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.20-02.49.46:574][757]LogRanks: URankManager::Async_GetPlayerPips [2020.04.20-02.49.46:574][757]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.46:579][757]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.49.46:756][768]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.46:756][768]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=63 Killer=83 [2020.04.20-02.49.46:756][768]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=63 [2020.04.20-02.49.46:756][768]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=83 [2020.04.20-02.49.46:756][768]GameFlow: Reading Profile Stat DBD_KillerSkulls: 83 [2020.04.20-02.49.46:756][768]GameFlow: Reading Profile Stat DBD_CamperSkulls: 63 [2020.04.20-02.49.46:756][768]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.46:756][768]GameFlow: FCharacterStateData::SetPips() with value=83 [2020.04.20-02.49.46:756][768]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-02.49.46:778][768]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.46:778][768]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.46:778][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3065&schemaVersion=0] [2020.04.20-02.49.46:778][768]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.04.20-02.49.46:779][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.49.46:941][779]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FA2920] Result: '1' k_EResultOK (success) [2020.04.20-02.49.46:941][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FA2920]' succeeded in 0.353313 seconds [2020.04.20-02.49.47:006][783]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3065&schemaVersion=0] [2020.04.20-02.49.47:007][783]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.47:023][784]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.49.47:023][784]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.04.20-02.49.47:064][784]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.20-02.49.47:064][784]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.47:083][784]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.47:083][784]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.47:083][784]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.47:085][784]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.04.20-02.49.47:085][784]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.04.20-02.49.47:085][784]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-02.49.47:085][784]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.20-02.49.47:085][784]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-02.49.47:085][784]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.04.20-02.49.47:085][784]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.04.20-02.49.47:086][784]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.04.20-02.49.47:103][786]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-02.49.47:263][796]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.47:264][796]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.49.47:279][797]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD1D20] Result: '1' k_EResultOK (success) [2020.04.20-02.49.47:279][797]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD1D20]' succeeded in 0.517001 seconds [2020.04.20-02.49.47:312][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD1D20] Result: '1' k_EResultOK (success) [2020.04.20-02.49.47:312][799]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-02.49.47:329][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.543036 seconds [2020.04.20-02.49.47:667][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD1A20] Result: '1' k_EResultOK (success) [2020.04.20-02.49.47:667][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: HEX: Ferocidade [0x1D603FD1A20]' succeeded in 0.598173 seconds [2020.04.20-02.49.47:674][821]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.20-02.49.47:674][821]LogRanks: URankManager::Async_GetPlayerPips [2020.04.20-02.49.47:674][821]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.47:705][823]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.04.20-02.49.47:706][823]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-02.49.47:706][823]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-02.49.47:772][827]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-02.49.47:855][832]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-02.49.47:856][832]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=63 Killer=82 [2020.04.20-02.49.47:856][832]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=63 [2020.04.20-02.49.47:856][832]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=82 [2020.04.20-02.49.47:856][832]GameFlow: Reading Profile Stat DBD_KillerSkulls: 82 [2020.04.20-02.49.47:856][832]GameFlow: Reading Profile Stat DBD_CamperSkulls: 63 [2020.04.20-02.49.47:856][832]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.47:856][832]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-02.49.47:856][832]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-02.49.47:878][832]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.47:878][832]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.47:878][832]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3066&schemaVersion=0] [2020.04.20-02.49.47:912][835]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-02.49.47:912][835]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-02.49.47:912][835]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-02.49.48:008][841]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6040009D0] Result: '1' k_EResultOK (success) [2020.04.20-02.49.48:008][841]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6040009D0]' succeeded in 0.740870 seconds [2020.04.20-02.49.48:041][843]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6040009D0] Result: '1' k_EResultOK (success) [2020.04.20-02.49.48:058][844]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.720852 seconds [2020.04.20-02.49.48:089][845]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-02.49.48:089][845]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-02.49.48:090][845]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.04.20-02.49.48:105][846]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.04.20-02.49.48:105][846]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-02.49.48:106][846]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-02.49.48:117][846]LogUObjectHash: Compacting FUObjectHashTables data took 4.38ms [2020.04.20-02.49.48:126][846]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-02.49.48:126][846]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-02.49.48:126][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-02.49.48:126][846]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.49.48:129][846]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-02.49.48:129][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-02.49.48:129][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:131][846]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-02.49.48:131][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-02.49.48:131][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:147][846]LogStreaming: Flushing async loaders took 15ms. [2020.04.20-02.49.48:147][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-02.49.48:147][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:147][846]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-02.49.48:148][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-02.49.48:148][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:152][846]LogStreaming: Flushing async loaders took 4ms. [2020.04.20-02.49.48:152][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-02.49.48:152][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:433][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603861900] Result: '1' k_EResultOK (success) [2020.04.20-02.49.48:433][846]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603861900]' succeeded in 0.576471 seconds [2020.04.20-02.49.48:433][846]LogStreaming: Flushing async loaders took 281ms. [2020.04.20-02.49.48:436][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-02.49.48:436][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:437][846]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-02.49.48:437][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-02.49.48:437][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:438][846]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.49.48:438][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-02.49.48:438][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:451][846]LogStreaming: Flushing async loaders took 14ms. [2020.04.20-02.49.48:452][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-02.49.48:452][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:637][846]LogStreaming: Flushing async loaders took 185ms. [2020.04.20-02.49.48:641][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-02.49.48:641][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:641][846]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.49.48:642][846]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-02.49.48:642][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.48:728][846]LogStreaming: Flushing async loaders took 87ms. [2020.04.20-02.49.48:883][846]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.19-23.49.48 [2020.04.20-02.49.48:883][846]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-02.49.48:883][846]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-02.49.48:883][846]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-02.49.48:883][846]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-02.49.48:883][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-02.49.48:883][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-02.49.48:883][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-02.49.48:883][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-02.49.48:883][846]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-02.49.48:894][846]LogWorld: Bringing up level for play took: 0.011736 [2020.04.20-02.49.48:894][846]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-02.49.48:894][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-02.49.48:894][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-02.49.48:894][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-02.49.48:894][846]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-02.49.48:894][846]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-02.49.48:895][846]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.48:895][846]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-02.49.48:895][846]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-02.49.48:896][846]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.49.48:896][846]LogCustomization: ------ [2020.04.20-02.49.48:896][846]LogCustomization: ------ [2020.04.20-02.49.48:896][846]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-02.49.48:896][846]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-02.49.48:896][846]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-02.49.48:908][846]LogStreaming: Flushing async loaders. [2020.04.20-02.49.49:095][846]LogStreaming: Flushing async loaders took 188ms. [2020.04.20-02.49.49:116][846]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-02.49.49:129][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000045 seconds [2020.04.20-02.49.49:129][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000020 seconds [2020.04.20-02.49.49:129][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-02.49.49:129][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-02.49.49:129][846]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.04.20-02.49.49:129][846]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-02.49.49:129][846]LogLoad: Took 1.023401 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-02.49.49:130][846]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.49.49:130][846]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-02.49.49:130][846]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-02.49.49:133][847]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3066&schemaVersion=0] [2020.04.20-02.49.49:133][847]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.49:157][847]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.49:157][847]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.49:157][847]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.49:157][847]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-02.49.49:157][847]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.20-02.49.49:158][847]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.04.20-02.49.49:158][847]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:158][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.04.20-02.49.49:158][847]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:159][847]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:159][847]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:159][847]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:159][847]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-02.49.49:159][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:159][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.04.20-02.49.49:172][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:172][847]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.04.20-02.49.49:173][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.49.49:173][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.04.20-02.49.49:173][847]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.04.20-02.49.49:173][847]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:173][847]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:174][847]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:196][847]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.49:196][847]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.49:196][847]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.49:197][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:197][847]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:197][847]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:197][847]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:197][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:197][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.04.20-02.49.49:203][847]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:203][847]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-02.49.49:203][847]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.49.49:224][847]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.04.20-02.49.49:225][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.20-02.49.49:226][847]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.04.20-02.49.49:228][847]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.04.20-02.49.49:228][847]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.04.20-02.49.49:244][847]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.04.20-02.49.49:244][847]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs02 [2020.04.20-02.49.49:246][847]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs02 [2020.04.20-02.49.49:246][847]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.04.20-02.49.49:248][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.20-02.49.49:249][847]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.04.20-02.49.49:250][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.20-02.49.49:250][847]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.04.20-02.49.49:251][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.20-02.49.49:251][847]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.04.20-02.49.49:279][847]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.04.20-02.49.49:279][847]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.04.20-02.49.49:364][847]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.04.20-02.49.49:364][847]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.04.20-02.49.49:399][847]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.04.20-02.49.49:400][847]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.1 [2020.04.20-02.49.49:407][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000030 seconds [2020.04.20-02.49.49:408][847]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.49.49:418][847]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.49.49:418][847]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.49.49:442][847]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.49.49:442][847]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.49.49:450][847]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.49.49:450][847]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.49.49:450][847]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.04.20-02.49.49:450][847]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-02.49.49:450][847]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-02.49.49:450][847]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-02.49.49:450][847]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-02.49.49:450][847]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-02.49.49:450][847]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-02.49.49:450][847]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-02.49.49:450][847]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.20-02.49.49:450][847]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.04.20-02.49.49:452][847]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.04.20-02.49.49:522][847]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-02.49.49:522][847]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.49.49:522][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.04.20-02.49.49:522][847]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.49:523][847]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:523][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-02.49.49:560][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:560][847]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:560][847]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-02.49.49:560][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-02.49.49:560][847]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:560][847]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:561][847]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.49:588][848]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.49.49:588][848]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-02.49.49:588][848]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.49.49:723][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.04.20-02.49.49:756][852]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.04.20-02.49.49:789][854]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-02.49.49:991][866]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-02.49.49:991][866]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.49.50:206][878]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.49.50:206][878]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-02.49.55:863][214]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-02.49.55:864][214]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-02.49.55:865][214]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.20-02.49.55:874][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:875][215]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:875][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.55:876][215]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.55:876][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.04.20-02.49.56:407][246]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:408][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-02.49.56:419][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:419][246]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:419][246]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:419][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:419][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-02.49.56:503][246]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:503][246]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:503][246]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-02.49.56:503][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-02.49.56:504][246]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:530][246]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:531][246]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.49.56:531][246]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-02.49.56:535][246]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:535][246]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:560][246]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.56:560][246]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.56:560][246]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.56:560][246]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:560][246]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.56:560][246]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-02.49.56:806][259]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.49.56:809][259]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-02.49.56:809][259]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:809][259]GameFlow: Warning: Entering Main Menu [2020.04.20-02.49.56:809][259]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-02.49.56:809][259]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-02.49.56:809][259]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-02.49.56:809][259]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-02.49.56:809][259]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-02.49.56:809][259]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-02.49.56:810][259]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-02.49.56:810][259]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-02.49.56:810][259]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-02.49.56:814][259]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-02.49.56:818][259]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.49.56:818][259]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-02.49.56:818][259]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.56:819][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.04.20-02.49.56:819][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.04.20-02.49.56:819][259]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.56:825][260]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.49.56:833][260]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.56:833][260]LogLinker: ResetLoaders(/Game/UI/ArchiveWidget/ArchiveWidget) is flushing async loading [2020.04.20-02.49.56:833][260]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.49.56:847][260]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.56:847][260]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.49.56:847][260]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.49.56:847][260]LogStreaming: Flushing async loaders took 14ms. [2020.04.20-02.49.57:033][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.04.20-02.49.57:033][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.04.20-02.49.57:035][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.04.20-02.49.57:044][262]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.57:044][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-02.49.57:045][262]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.57:045][262]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.57:045][262]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.49.57:045][262]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-02.49.57:046][262]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-02.49.57:046][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-02.49.57:609][296]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.49.57:625][297]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.49.57:625][297]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.49.57:625][297]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.49.57:625][297]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-02.49.57:632][297]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000033 seconds [2020.04.20-02.49.57:633][297]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.04.20-02.49.57:633][297]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.49.57:633][297]LogCustomization: ------ [2020.04.20-02.49.57:633][297]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.49.57:633][297]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.49.57:633][297]LogCustomization: --> BE_W02_01 [2020.04.20-02.49.57:633][297]LogCustomization: ------ [2020.04.20-02.49.57:633][297]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.49.57:636][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.49.57:636][297]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.49.57:636][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.49.57:636][297]GameFlow: (BP_Menu_Slasher08_C_1) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.49.57:636][297]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.49.57:728][303]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-02.49.57:728][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-02.49.57:728][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-02.49.57:728][303]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.20-02.49.57:728][303]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.20-02.49.57:729][303]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-02.49.57:729][303]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.20-02.49.57:743][304]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-02.49.57:744][304]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:744][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:752][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-02.49.57:786][304]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:786][304]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:786][304]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:810][304]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-02.49.57:811][304]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-02.49.57:811][304]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.49.57:811][304]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-02.49.57:816][304]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:816][304]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:843][304]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.49.57:843][304]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.49.57:844][304]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.49.57:844][304]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:844][304]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.49.57:844][304]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-02.49.57:846][305]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.20-02.49.57:846][305]GameFlow: Starting Quickmatch: GameSession [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=2 : Near : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.20-02.49.57:846][305]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.20-02.49.57:846][305]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.20-02.49.57:846][305]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.20-02.49.57:846][305]GameFlow: Verbose: Doing Find Sessions [2020.04.20-02.49.57:867][306]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-02.49.58:106][321]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-02.49.58:120][322]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.271477 seconds [2020.04.20-02.50.04:057][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.20-02.50.08:157][924]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-02.50.08:408][939]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b20b44b5-362b-4d1c-8d60-ef7ea2f72538 : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: MatchMembersB=["0af2ec06-0e0a-4390-96bd-2a23abd1435b","d689e39a-99cd-44b0-8044-4d003810423f","00988c48-6b5a-46b3-99c2-74dd8739635e","619e1d89-f9bc-42d3-b911-1a3b0e2d2932"] : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: EncryptionKey=l66W/msEKzNDAqj31GcyPBryxsInNEvvHS6/viulKx8= : OnlineService [2020.04.20-02.50.08:408][939]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-02.50.08:410][940]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.266982 seconds [2020.04.20-02.50.08:424][940]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.04.20-02.50.13:407][239]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.20-02.50.13:407][239]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.13:674][255]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.13:674][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.13:674][255]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.20-02.50.13:674][255]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.20-02.50.13:674][255]GameFlow: Joining sesion : GameSession [2020.04.20-02.50.13:674][255]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.04.20-02.50.13:674][255]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.20-02.50.13:674][255]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.20-02.50.13:675][255]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.20-02.50.13:675][255]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.20-02.50.13:675][255]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.20-02.50.13:675][255]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-02.50.13:675][255]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.20-02.50.13:675][255]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.20-02.50.13:675][255]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-02.50.13:675][255]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.20-02.50.13:675][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-02.50.13:675][255]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-02.50.13:678][255]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-02.50.13:678][255]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:678][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:686][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-02.50.13:689][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:689][255]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:689][255]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:689][255]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-02.50.13:689][255]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-02.50.13:689][255]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-02.50.13:689][255]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-02.50.13:689][255]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-02.50.13:689][255]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-02.50.13:689][255]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-02.50.13:689][255]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-02.50.13:690][255]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:690][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-02.50.13:690][255]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-02.50.13:691][255]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.13:691][255]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.50.13:691][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-02.50.13:692][255]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.13:692][255]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-02.50.13:693][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-02.50.13:694][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-02.50.13:694][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:695][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-02.50.13:695][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-02.50.13:695][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:696][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-02.50.13:696][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-02.50.13:696][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:698][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-02.50.13:698][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-02.50.13:698][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:699][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-02.50.13:699][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-02.50.13:699][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:700][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-02.50.13:700][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-02.50.13:700][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:702][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-02.50.13:702][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-02.50.13:702][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:703][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-02.50.13:703][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-02.50.13:703][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:705][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-02.50.13:705][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-02.50.13:705][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:706][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-02.50.13:706][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-02.50.13:706][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:708][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-02.50.13:708][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-02.50.13:708][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:710][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-02.50.13:710][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-02.50.13:710][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:711][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-02.50.13:711][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-02.50.13:711][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:712][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-02.50.13:712][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-02.50.13:712][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:713][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-02.50.13:713][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-02.50.13:713][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:714][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-02.50.13:714][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-02.50.13:714][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:715][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-02.50.13:715][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-02.50.13:715][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:715][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-02.50.13:716][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-02.50.13:716][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:716][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-02.50.13:717][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-02.50.13:717][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:718][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-02.50.13:718][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-02.50.13:718][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:720][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-02.50.13:720][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-02.50.13:720][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:722][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-02.50.13:722][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-02.50.13:722][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:724][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-02.50.13:724][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-02.50.13:724][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:726][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-02.50.13:726][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-02.50.13:726][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:727][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-02.50.13:727][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-02.50.13:727][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:728][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-02.50.13:728][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-02.50.13:728][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:730][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-02.50.13:730][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-02.50.13:730][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:731][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-02.50.13:731][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-02.50.13:731][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:733][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-02.50.13:733][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-02.50.13:733][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:735][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-02.50.13:735][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-02.50.13:735][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:737][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-02.50.13:737][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-02.50.13:737][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:738][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-02.50.13:739][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-02.50.13:739][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:740][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-02.50.13:740][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-02.50.13:740][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:742][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-02.50.13:742][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-02.50.13:742][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:743][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-02.50.13:743][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-02.50.13:743][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:745][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-02.50.13:745][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-02.50.13:745][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:747][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-02.50.13:747][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-02.50.13:747][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:749][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-02.50.13:749][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-02.50.13:749][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:750][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-02.50.13:750][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-02.50.13:750][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:751][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-02.50.13:751][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-02.50.13:751][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:752][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-02.50.13:752][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-02.50.13:752][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:753][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-02.50.13:753][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-02.50.13:753][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:755][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-02.50.13:755][255]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-02.50.13:755][255]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.50.13:757][255]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.13:758][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-02.50.13:758][255]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.13:758][255]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.13:758][255]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.13:758][255]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-02.50.13:759][256]r.CullAll = "1" [2020.04.20-02.50.14:693][308]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-02.50.14:693][308]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.20-02.50.14:693][308]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.14:708][309]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-02.50.14:708][309]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-02.50.14:708][309]LogNet: Browse: 54.232.44.252:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-02.50.14:709][309]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.20-02.50.14:709][309]LogInit: WinSock: I am Donleov (192.168.0.101:0) [2020.04.20-02.50.14:710][309]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.20-02.50.14:710][309]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.20-02.50.14:710][309]LogNet: Game client on port 7780, rate 10000 [2020.04.20-02.50.14:774][313]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 283530, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3691029492) [2020.04.20-02.50.14:774][313]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.232.44.252:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.20-02.50.14:857][318]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.20-02.50.14:874][318]LogLoad: LoadMap: 54.232.44.252:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.20-02.50.14:874][318]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.50.14:874][318]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.20-02.50.14:874][318]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.50.14:874][318]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.20-02.50.14:906][318]LogUObjectHash: Compacting FUObjectHashTables data took 5.52ms [2020.04.20-02.50.14:921][318]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.50.15:003][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-02.50.15:003][318]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.50.15:004][318]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.50.15:004][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-02.50.15:004][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:004][318]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.50.15:004][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-02.50.15:004][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:004][318]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-02.50.15:005][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-02.50.15:005][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:007][318]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-02.50.15:008][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-02.50.15:008][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:009][318]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-02.50.15:009][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-02.50.15:009][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:172][318]LogStreaming: Flushing async loaders took 163ms. [2020.04.20-02.50.15:173][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-02.50.15:173][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:185][318]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-02.50.15:185][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-02.50.15:185][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:330][318]LogStreaming: Flushing async loaders took 145ms. [2020.04.20-02.50.15:333][318]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.20-02.50.15:333][318]LogStreaming: Flushing async loaders. [2020.04.20-02.50.15:334][318]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.50.15:353][318]LogStreaming: Flushing async loaders took 20ms. [2020.04.20-02.50.15:356][318]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.19-23.50.15 [2020.04.20-02.50.15:356][318]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-02.50.15:356][318]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-02.50.15:363][318]LogWorld: Bringing up level for play took: 0.007589 [2020.04.20-02.50.15:364][318]LogLoad: Took 0.489502 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.20-02.50.15:414][320]LogDBDEasyAntiCheat: RPC to validate server [2020.04.20-02.50.15:414][320]LogDBDEasyAntiCheat: Server is dedicated [2020.04.20-02.50.15:415][320]LogDBDEasyAntiCheat: slave connected [2020.04.20-02.50.15:430][321]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-02.50.15:470][324]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-02.50.15:518][326]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.50.15:518][326]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:00988c48-6b5a-46b3-99c2-74dd8739635e|76561198877145784 [2020.04.20-02.50.15:518][326]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-02.50.15:518][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.15:518][326]LogCustomization: ------ [2020.04.20-02.50.15:518][326]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.15:518][326]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.15:518][326]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.15:518][326]LogCustomization: ------ [2020.04.20-02.50.15:518][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.15:551][328]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.15:551][328]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.15:586][330]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.50.15:586][330]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d689e39a-99cd-44b0-8044-4d003810423f|76561198798163664 [2020.04.20-02.50.15:586][330]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-02.50.15:586][330]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.15:586][330]LogCustomization: ------ [2020.04.20-02.50.15:586][330]LogCustomization: --> DK_Head02 [2020.04.20-02.50.15:586][330]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.15:586][330]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.15:586][330]LogCustomization: ------ [2020.04.20-02.50.15:586][330]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.15:586][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.15:588][331]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.20-02.50.15:605][332]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-02.50.15:699][337]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-02.50.15:699][337]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-02.50.15:783][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000028 seconds [2020.04.20-02.50.15:783][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-02.50.15:783][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-02.50.15:783][342]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-02.50.15:783][342]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.20-02.50.15:783][342]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.20-02.50.15:817][344]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.15:817][344]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.139' TotalLoadTime='2.139' TimeStamp='2020-04-20T02:50:14.927Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.50.15:817][344]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.15:818][344]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.139' TimeStamp='2020-04-20T02:50:14.927Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.50.15:818][344]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.15:818][344]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.139' TimeStamp='2020-04-20T02:50:14.927Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.50.15:818][344]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.15:949][352]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.50.15:949][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a940667-445c-44c1-81a1-467bdb8deded|76561199031299118 [2020.04.20-02.50.15:949][352]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-02.50.15:949][352]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.15:949][352]LogCustomization: ------ [2020.04.20-02.50.15:949][352]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.15:949][352]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.15:949][352]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.15:949][352]LogCustomization: ------ [2020.04.20-02.50.15:950][352]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.15:950][352]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-02.50.15:950][352]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.133' TotalLoadTime='2.272' TimeStamp='2020-04-20T02:50:15.059Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.50.15:951][352]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-02.50.15:951][352]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-02.50.15:966][353]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-02.50.15:966][353]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-02.50.15:966][353]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.232.44.252:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-02.50.15:982][354]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.50.15:982][354]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:619e1d89-f9bc-42d3-b911-1a3b0e2d2932|76561198090189533 [2020.04.20-02.50.15:982][354]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-02.50.15:982][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.15:982][354]LogCustomization: ------ [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Head02 [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.15:982][354]LogCustomization: ------ [2020.04.20-02.50.15:982][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.15:982][354]LogCustomization: ------ [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Head02 [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.15:982][354]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.15:982][354]LogCustomization: ------ [2020.04.20-02.50.15:985][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.15:985][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.16:048][358]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.50.16:048][358]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:0af2ec06-0e0a-4390-96bd-2a23abd1435b|76561198048973575 [2020.04.20-02.50.16:048][358]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-02.50.16:048][358]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.16:048][358]LogCustomization: ------ [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Head02 [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.16:048][358]LogCustomization: ------ [2020.04.20-02.50.16:048][358]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.16:048][358]LogCustomization: ------ [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Head02 [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.16:048][358]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.16:048][358]LogCustomization: ------ [2020.04.20-02.50.16:048][358]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-02.50.16:112][362]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.16:112][362]LogCustomization: ------ [2020.04.20-02.50.16:112][362]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.16:112][362]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.16:112][362]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.16:112][362]LogCustomization: ------ [2020.04.20-02.50.16:558][389]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.16:558][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.16:574][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.16:960][413]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-02.50.16:960][413]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-02.50.16:960][413]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-02.50.16:960][413]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-02.50.16:960][413]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-02.50.16:960][413]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:960][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-02.50.16:961][413]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:961][413]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:961][413]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:961][413]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-02.50.16:961][413]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-02.50.16:961][413]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:961][413]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-02.50.16:961][413]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.16:961][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-02.50.16:984][413]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.16:984][413]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.16:984][413]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.16:984][413]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-02.50.16:984][413]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-02.50.16:984][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-02.50.16:984][413]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.16:985][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-02.50.17:019][413]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:019][413]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:019][413]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:020][413]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:021][413]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.17:021][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-02.50.17:022][413]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.17:022][413]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.17:022][413]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:049][413]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-02.50.17:049][413]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-02.50.17:049][413]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.50.17:049][413]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-02.50.17:050][413]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.50.17:050][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-02.50.17:053][413]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-02.50.17:053][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-02.50.17:054][413]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:054][413]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:078][413]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.50.17:078][413]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.50.17:078][413]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.50.17:078][413]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:078][413]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.50.17:078][413]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-02.50.17:158][414]r.CullAll = "0" [2020.04.20-02.50.17:160][414]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-02.50.17:291][421]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-02.50.17:292][421]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-02.50.17:292][421]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-02.50.17:292][421]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.20-02.50.17:292][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.50.17:316][421]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30196] [2020.04.20-02.50.17:316][421]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.50.17:316][421]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3067&schemaVersion=0] [2020.04.20-02.50.17:316][421]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.50.17:328][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.50.17:328][422]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.17:328][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.17:328][422]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-02.50.17:335][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000037 seconds [2020.04.20-02.50.17:337][422]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.04.20-02.50.17:337][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.17:337][422]LogCustomization: ------ [2020.04.20-02.50.17:337][422]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:337][422]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.17:337][422]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.17:337][422]LogCustomization: ------ [2020.04.20-02.50.17:337][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:349][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:349][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.50.17:370][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.50.17:370][422]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.50.17:378][422]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.50.17:379][422]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.17:379][422]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.17:379][422]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.50.17:379][422]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Head02 [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.50.17:379][422]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Head02 [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.50.17:379][422]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-02.50.17:379][422]LogCustomization: ------ [2020.04.20-02.50.17:379][422]LogCustomization: --> DK_Head02 [2020.04.20-02.50.17:380][422]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.17:380][422]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.17:380][422]LogCustomization: ------ [2020.04.20-02.50.17:380][422]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.50.17:433][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.17:433][423]LogCustomization: ------ [2020.04.20-02.50.17:433][423]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:434][423]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.17:434][423]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.17:434][423]LogCustomization: ------ [2020.04.20-02.50.17:434][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.17:434][423]LogCustomization: ------ [2020.04.20-02.50.17:434][423]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:434][423]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.17:434][423]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.17:434][423]LogCustomization: ------ [2020.04.20-02.50.17:434][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:434][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.17:434][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.50.17:434][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.50.17:434][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.50.17:434][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.50.17:434][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.50.17:434][423]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.17:434][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.17:434][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.20-02.50.17:436][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.20-02.50.17:436][423]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.04.20-02.50.17:436][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.17:436][423]LogCustomization: ------ [2020.04.20-02.50.17:436][423]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.17:436][423]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.17:436][423]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.17:436][423]LogCustomization: ------ [2020.04.20-02.50.17:436][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.04.20-02.50.17:473][423]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.04.20-02.50.17:473][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.20-02.50.17:561][423]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.20-02.50.17:561][423]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.20-02.50.17:646][423]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.20-02.50.17:704][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.50.17:704][423]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.17:704][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.17:704][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.20-02.50.17:705][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000031 seconds [2020.04.20-02.50.17:706][423]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.2 [2020.04.20-02.50.17:706][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.17:706][423]LogCustomization: ------ [2020.04.20-02.50.17:706][423]LogCustomization: --> DK_Head02 [2020.04.20-02.50.17:706][423]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.17:706][423]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.17:706][423]LogCustomization: ------ [2020.04.20-02.50.17:706][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.20-02.50.17:831][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.50.17:831][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.17:924][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.17:924][423]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.17:972][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-02.50.18:217][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:217][423]LogCustomization: ------ [2020.04.20-02.50.18:217][423]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.18:217][423]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.18:217][423]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.18:217][423]LogCustomization: ------ [2020.04.20-02.50.18:217][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.18:217][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.18:217][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.50.18:217][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.50.18:217][423]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.50.18:217][423]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.18:217][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.20-02.50.18:219][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000094 seconds [2020.04.20-02.50.18:219][423]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.04.20-02.50.18:219][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:219][423]LogCustomization: ------ [2020.04.20-02.50.18:219][423]LogCustomization: --> DK_Head02 [2020.04.20-02.50.18:219][423]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.18:219][423]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.18:219][423]LogCustomization: ------ [2020.04.20-02.50.18:219][423]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.20-02.50.18:219][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.50.18:219][423]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:222][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:222][423]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.18:222][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.18:222][423]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-02.50.18:222][423]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.18:222][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.18:222][423]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.20-02.50.18:224][423]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000208 seconds [2020.04.20-02.50.18:224][423]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.04.20-02.50.18:224][423]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:224][423]LogCustomization: ------ [2020.04.20-02.50.18:224][423]LogCustomization: --> DK_Head02 [2020.04.20-02.50.18:224][423]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.18:224][423]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.18:224][423]LogCustomization: ------ [2020.04.20-02.50.18:225][423]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head02 [2020.04.20-02.50.18:225][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.50.18:225][423]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:228][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:228][423]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.18:228][423]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.18:309][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.18:320][424]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.50.18:320][424]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-02.50.18:320][424]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3067&schemaVersion=0] [2020.04.20-02.50.18:320][424]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.50.18:321][424]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.18:321][424]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.20-02.50.18:355][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.18:355][424]LogCustomization: ------ [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: ------ [2020.04.20-02.50.18:355][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:355][424]LogCustomization: ------ [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.18:355][424]LogCustomization: ------ [2020.04.20-02.50.18:355][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.04.20-02.50.18:355][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.04.20-02.50.18:355][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.20-02.50.18:355][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.20-02.50.18:355][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.20-02.50.18:355][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.20-02.50.18:357][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.18:357][424]LogCustomization: ------ [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Head02 [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.18:357][424]LogCustomization: ------ [2020.04.20-02.50.18:357][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:357][424]LogCustomization: ------ [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Head02 [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.18:357][424]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.18:357][424]LogCustomization: ------ [2020.04.20-02.50.18:357][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.20-02.50.18:357][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.50.18:357][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:357][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:357][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.18:357][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.20-02.50.18:359][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:359][424]LogCustomization: ------ [2020.04.20-02.50.18:359][424]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.18:359][424]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.18:359][424]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.18:359][424]LogCustomization: ------ [2020.04.20-02.50.18:359][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.04.20-02.50.18:359][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.04.20-02.50.18:359][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.20-02.50.18:359][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.20-02.50.18:359][424]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.20-02.50.18:359][424]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.18:359][424]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.50.18:359][424]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.18:359][424]LogCustomization: ------ [2020.04.20-02.50.18:359][424]LogCustomization: --> DK_Head02 [2020.04.20-02.50.18:359][424]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.18:359][424]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.18:359][424]LogCustomization: ------ [2020.04.20-02.50.18:359][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.20-02.50.18:359][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.50.18:359][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:359][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.18:360][424]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.18:360][424]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.18:361][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.50.18:361][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.20-02.50.18:361][424]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.18:565][435]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.18:565][435]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.18:565][435]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.18:565][435]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.18:674][442]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.20-02.50.18:674][442]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.18:913][456]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.18:913][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.18:913][456]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.19:563][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.20-02.50.19:599][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.19:599][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.19:599][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.19:599][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.50.19:599][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.50.20:574][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.20-02.50.20:575][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.50.23:274][717]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.23:274][717]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.23:274][717]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-02.50.23:274][717]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.23:274][717]LogCustomization: ------ [2020.04.20-02.50.23:274][717]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-02.50.23:274][717]LogCustomization: --> BE_Body01_CV06 [2020.04.20-02.50.23:274][717]LogCustomization: --> BE_W02_01 [2020.04.20-02.50.23:274][717]LogCustomization: ------ [2020.04.20-02.50.23:274][717]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.23:274][717]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.50.23:274][717]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.50.23:274][717]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.50.23:274][717]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.50.23:274][717]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.50.23:924][756]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.20-02.50.23:924][756]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.24:191][772]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.24:191][772]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.24:191][772]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.20-02.50.24:559][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.20-02.50.29:174][ 71]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.20-02.50.29:174][ 71]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.29:441][ 87]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.29:442][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.29:442][ 87]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.20-02.50.31:738][225]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-02.50.31:742][225]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5FF4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.50.31:742][225]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.50.33:875][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.33:875][353]LogCustomization: ------ [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.33:875][353]LogCustomization: ------ [2020.04.20-02.50.33:875][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.33:875][353]LogCustomization: ------ [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.33:875][353]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.33:876][353]LogCustomization: ------ [2020.04.20-02.50.33:876][353]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.04.20-02.50.33:876][353]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.04.20-02.50.33:876][353]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.04.20-02.50.33:876][353]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.04.20-02.50.33:876][353]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.04.20-02.50.33:876][353]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.04.20-02.50.33:876][353]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.33:876][353]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.33:876][353]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [9] [2020.04.20-02.50.33:876][353]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 1 [2020.04.20-02.50.34:441][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.20-02.50.34:441][387]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.34:558][394]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.20-02.50.34:558][394]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.20-02.50.34:558][394]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.50.34:558][394]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.04.20-02.50.34:558][394]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.04.20-02.50.34:558][394]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.04.20-02.50.34:558][394]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.04.20-02.50.34:558][394]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.20-02.50.34:559][394]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-02.50.34:559][394]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-02.50.34:559][394]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.04.20-02.50.34:561][394]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000081 seconds [2020.04.20-02.50.34:561][394]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.9 [2020.04.20-02.50.34:561][394]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.34:561][394]LogCustomization: ------ [2020.04.20-02.50.34:561][394]LogCustomization: --> M_Head01_P01 [2020.04.20-02.50.34:561][394]LogCustomization: --> M_Torso01_P01 [2020.04.20-02.50.34:561][394]LogCustomization: --> M_Legs01_P01 [2020.04.20-02.50.34:561][394]LogCustomization: ------ [2020.04.20-02.50.34:561][394]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item M_Head01_P01 [2020.04.20-02.50.34:561][394]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item M_Torso01_P01 [2020.04.20-02.50.34:561][394]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item M_Legs01_P01 [2020.04.20-02.50.34:658][400]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.34:658][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.34:658][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.20-02.50.34:810][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.34:810][409]LogCustomization: ------ [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Head002 [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Torso001_01 [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Legs01_P01 [2020.04.20-02.50.34:810][409]LogCustomization: ------ [2020.04.20-02.50.34:810][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.34:810][409]LogCustomization: ------ [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Head002 [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Torso001_01 [2020.04.20-02.50.34:810][409]LogCustomization: --> DK_Legs01_P01 [2020.04.20-02.50.34:810][409]LogCustomization: ------ [2020.04.20-02.50.34:810][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head002 [2020.04.20-02.50.34:942][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.04.20-02.50.34:942][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso001_01 [2020.04.20-02.50.35:001][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.20-02.50.35:001][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs01_P01 [2020.04.20-02.50.35:055][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.20-02.50.35:055][409]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.50.35:055][409]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.50.35:055][409]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.50.35:055][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.35:055][409]LogCustomization: ------ [2020.04.20-02.50.35:055][409]LogCustomization: --> DK_Head002 [2020.04.20-02.50.35:055][409]LogCustomization: --> DK_Torso001_01 [2020.04.20-02.50.35:055][409]LogCustomization: --> DK_Legs01_P01 [2020.04.20-02.50.35:055][409]LogCustomization: ------ [2020.04.20-02.50.35:055][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head002 [2020.04.20-02.50.35:055][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.04.20-02.50.35:055][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso001_01 [2020.04.20-02.50.35:055][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso001_01 [2020.04.20-02.50.35:055][409]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs01_P01 [2020.04.20-02.50.35:055][409]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.20-02.50.39:658][687]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.20-02.50.39:658][687]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.39:924][703]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.39:924][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.39:924][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.20-02.50.41:042][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.41:042][770]LogCustomization: ------ [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Head002 [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Legs01_P01 [2020.04.20-02.50.41:042][770]LogCustomization: ------ [2020.04.20-02.50.41:042][770]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.41:042][770]LogCustomization: ------ [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Head002 [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.41:042][770]LogCustomization: --> DK_Legs01_P01 [2020.04.20-02.50.41:042][770]LogCustomization: ------ [2020.04.20-02.50.41:042][770]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head002 [2020.04.20-02.50.41:043][770]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.04.20-02.50.41:043][770]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.41:045][770]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.41:045][770]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs01_P01 [2020.04.20-02.50.41:045][770]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01_P01 [2020.04.20-02.50.44:925][ 3]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.20-02.50.44:925][ 3]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.45:124][ 15]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.45:124][ 15]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.45:124][ 15]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.20-02.50.50:124][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.20-02.50.50:124][315]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.50:325][327]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.50:325][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.50:325][327]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.20-02.50.55:325][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.20-02.50.55:325][627]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.55:525][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.50.55:525][639]LogCustomization: ------ [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Head002 [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.55:525][639]LogCustomization: ------ [2020.04.20-02.50.55:525][639]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.50.55:525][639]LogCustomization: ------ [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Head002 [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.50.55:525][639]LogCustomization: --> DK_Legs02 [2020.04.20-02.50.55:525][639]LogCustomization: ------ [2020.04.20-02.50.55:525][639]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head002 [2020.04.20-02.50.55:526][639]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head002 [2020.04.20-02.50.55:526][639]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.50.55:526][639]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.50.55:526][639]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.50.55:526][639]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.50.55:542][640]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.50.55:542][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.50.55:542][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.20-02.51.00:525][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.20-02.51.00:525][939]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.00:742][952]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.00:743][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.51.00:743][952]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.20-02.51.01:710][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-02.51.01:710][ 10]LogCustomization: ------ [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Head02 [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.01:710][ 10]LogCustomization: ------ [2020.04.20-02.51.01:710][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.51.01:710][ 10]LogCustomization: ------ [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Head02 [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.01:710][ 10]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.01:710][ 10]LogCustomization: ------ [2020.04.20-02.51.01:710][ 10]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.01:710][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.01:710][ 10]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.01:710][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.01:710][ 10]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.01:710][ 10]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.05:742][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.20-02.51.05:742][252]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.05:992][267]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.05:992][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.51.05:992][267]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.20-02.51.09:460][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.20-02.51.10:645][546]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.51.10:645][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.51.10:645][546]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.51.10:645][546]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.51.10:645][546]LogCustomization: ------ [2020.04.20-02.51.10:645][546]LogCustomization: --> DK_Head02 [2020.04.20-02.51.10:645][546]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.10:645][546]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.10:645][546]LogCustomization: ------ [2020.04.20-02.51.10:645][546]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.10:645][546]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.10:645][546]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:645][546]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:645][546]GameFlow: (BP_Menu_CamperMale05_C_2) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.10:645][546]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.10:743][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.51.10:743][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.51.10:743][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.51.10:743][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.51.10:743][552]LogCustomization: ------ [2020.04.20-02.51.10:743][552]LogCustomization: --> DK_Head02 [2020.04.20-02.51.10:744][552]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.10:744][552]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.10:744][552]LogCustomization: ------ [2020.04.20-02.51.10:744][552]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.10:744][552]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.10:744][552]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:744][552]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:744][552]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.10:744][552]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.10:978][566]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.51.10:978][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.51.10:978][566]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.51.10:978][566]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.51.10:978][566]LogCustomization: ------ [2020.04.20-02.51.10:978][566]LogCustomization: --> DK_Head02 [2020.04.20-02.51.10:978][566]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.10:978][566]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.10:978][566]LogCustomization: ------ [2020.04.20-02.51.10:978][566]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.10:978][566]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.10:978][566]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:978][566]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.10:978][566]GameFlow: (BP_Menu_CamperMale05_C_3) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.10:978][566]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.10:993][567]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.20-02.51.10:993][567]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.11:044][570]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-02.51.11:044][570]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-02.51.11:044][570]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.04.20-02.51.11:044][570]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-02.51.11:044][570]LogCustomization: ------ [2020.04.20-02.51.11:044][570]LogCustomization: --> DK_Head02 [2020.04.20-02.51.11:044][570]LogCustomization: --> DK_Torso02_KOEvent01 [2020.04.20-02.51.11:044][570]LogCustomization: --> DK_Legs02 [2020.04.20-02.51.11:044][570]LogCustomization: ------ [2020.04.20-02.51.11:044][570]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.11:044][570]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.11:044][570]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.11:044][570]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.11:045][570]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.11:045][570]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.11:259][583]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.11:260][583]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.51.11:260][583]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.20-02.51.16:260][883]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.20-02.51.16:261][883]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.16:414][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-02.51.16:414][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-02.51.16:414][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-02.51.16:414][887]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-02.51.16:414][887]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-02.51.16:414][887]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.20-02.51.16:415][887]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.20-02.51.16:415][887]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.20-02.51.16:416][888]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.20-02.51.16:418][888]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.20-02.51.16:418][888]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.20-02.51.16:418][888]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-02.51.16:418][888]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:418][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:427][888]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:427][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-02.51.16:428][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:428][888]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:428][888]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:428][888]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.16:429][888]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-02.51.16:429][888]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.51.16:429][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-02.51.16:430][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.51.16:430][888]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.51.16:430][888]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-02.51.16:430][888]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-02.51.16:430][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:430][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-02.51.16:433][888]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:433][888]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:433][888]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:433][888]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-02.51.16:433][888]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-02.51.16:433][888]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.232.44.252:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-02.51.16:433][888]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-02.51.16:433][888]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-02.51.16:433][888]LogAsyncLoad: Unloading library Menu [2020.04.20-02.51.16:433][888]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.20-02.51.16:433][888]LogAsyncLoad: Start loading library async: Game [2020.04.20-02.51.16:433][888]LogAsyncLoad: 16 assets in Game [2020.04.20-02.51.16:433][888]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.51.16:433][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-02.51.16:433][888]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:433][888]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-02.51.16:434][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-02.51.16:434][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-02.51.16:434][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:435][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-02.51.16:435][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-02.51.16:435][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:436][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-02.51.16:436][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-02.51.16:436][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:437][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-02.51.16:437][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-02.51.16:437][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:439][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-02.51.16:439][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-02.51.16:439][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:440][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-02.51.16:440][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-02.51.16:440][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:441][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-02.51.16:441][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-02.51.16:441][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:442][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-02.51.16:443][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-02.51.16:443][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:444][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-02.51.16:444][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-02.51.16:444][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:444][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-02.51.16:444][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-02.51.16:445][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:445][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-02.51.16:445][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-02.51.16:445][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:446][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-02.51.16:447][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-02.51.16:447][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:458][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-02.51.16:459][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-02.51.16:459][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:461][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-02.51.16:462][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-02.51.16:462][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:463][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-02.51.16:463][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-02.51.16:463][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:465][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-02.51.16:465][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-02.51.16:465][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:467][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-02.51.16:467][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-02.51.16:467][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:469][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-02.51.16:470][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-02.51.16:470][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:471][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-02.51.16:471][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-02.51.16:471][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:479][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.51.16:479][888]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-02.51.16:479][888]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-02.51.16:555][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:555][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.20-02.51.16:555][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.20-02.51.16:555][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.20-02.51.16:555][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.20-02.51.16:555][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:555][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.20-02.51.16:556][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.20-02.51.16:556][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-02.51.16:557][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-02.51.16:557][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.20-02.51.16:557][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.20-02.51.16:558][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.20-02.51.16:558][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:558][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.20-02.51.16:559][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-02.51.16:559][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-02.51.16:559][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.20-02.51.16:560][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.20-02.51.16:561][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.20-02.51.16:561][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:561][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.20-02.51.16:562][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.20-02.51.16:562][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.20-02.51.16:563][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.20-02.51.16:563][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:563][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.20-02.51.16:563][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.20-02.51.16:563][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.20-02.51.16:564][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.20-02.51.16:564][888]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.16:564][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.20-02.51.16:564][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.20-02.51.16:564][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.20-02.51.16:565][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.20-02.51.16:565][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.20-02.51.16:565][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.20-02.51.16:565][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.20-02.51.16:566][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.20-02.51.16:566][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.20-02.51.16:567][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.20-02.51.16:567][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.20-02.51.16:568][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.20-02.51.16:568][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.20-02.51.16:569][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.20-02.51.16:569][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.20-02.51.16:570][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.20-02.51.16:570][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:570][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.20-02.51.16:571][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:571][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.20-02.51.16:572][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.20-02.51.16:572][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:572][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.20-02.51.16:572][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:572][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.20-02.51.16:572][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.20-02.51.16:572][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.20-02.51.16:573][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.20-02.51.16:573][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.20-02.51.16:574][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.20-02.51.16:574][888]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.20-02.51.16:574][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.20-02.51.16:575][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.20-02.51.16:797][889]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.16:797][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.51.16:797][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.20-02.51.16:797][889]r.CullAll = "1" [2020.04.20-02.51.17:027][902]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionStaticSwitchParameter_0; this export was not properly precached. [2020.04.20-02.51.17:027][902]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionScalarParameter_0; this export was not properly precached. [2020.04.20-02.51.17:027][902]LogLinker: Warning: Hitch on async loading of MaterialExpressionCollectionParameter /Game/Effects/Materials/M_cloud_lit.M_cloud_lit:MaterialExpressionCollectionParameter_3; this export was not properly precached. [2020.04.20-02.51.17:279][917]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.20-02.51.17:280][917]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.20-02.51.17:280][917]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.17:282][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.17:282][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.17:282][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-02.51.17:282][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.20-02.51.17:284][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.20-02.51.17:285][917]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.17:285][917]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.20-02.51.17:285][917]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.20-02.51.17:295][918]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.20-02.51.17:296][918]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.20-02.51.17:296][918]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.20-02.51.17:296][918]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.20-02.51.17:296][918]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.20-02.51.17:379][923]LogAsyncLoad: Done loading library async: Game in 0.9 sec [2020.04.20-02.51.17:441][927]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-02.51.17:441][927]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.17:441][927]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.17:442][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.04.20-02.51.17:443][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.04.20-02.51.17:457][928]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.17:457][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.04.20-02.51.17:458][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:502][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:503][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:504][929]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.04.20-02.51.18:505][929]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.20-02.51.18:506][929]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.04.20-02.51.18:506][929]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.51.18:506][929]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.04.20-02.51.18:507][929]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-02.51.18:507][929]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart1 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart1 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart1 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart1 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.51.18:507][929]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.04.20-02.51.18:507][929]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-02.51.18:507][929]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.51.18:507][929]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.04.20-02.51.18:507][929]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-02.51.18:507][929]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-02.51.18:507][929]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.51.18:508][929]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 9 [2020.04.20-02.51.18:508][929]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-02.51.18:511][929]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.18:514][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.04.20-02.51.18:514][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.04.20-02.51.18:519][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.04.20-02.51.18:519][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.04.20-02.51.18:520][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.04.20-02.51.18:524][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.04.20-02.51.18:610][930]LogUObjectHash: Compacting FUObjectHashTables data took 5.72ms [2020.04.20-02.51.18:614][930]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.20-02.51.18:615][930]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.04.19-23.51.18 [2020.04.20-02.51.18:615][930]LogWorld: Bringing up level for play took: 0.000186 [2020.04.20-02.51.18:615][930]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-02.51.18:615][930]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.20-02.51.18:620][930]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.18:643][931]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-02.51.18:675][932]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.20-02.51.18:712][933]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.18:713][933]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.276' TotalLoadTime='2.276' TimeStamp='2020-04-20T02:51:17.802Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.51.18:713][933]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.18:782][935]LogStreaming: FLinkerLoad: Checking Full Timer took (less than) 0.05 ms [2020.04.20-02.51.18:829][937]LogStreaming: FLinkerLoad: Checking Full Timer took (less than) 0.04 ms [2020.04.20-02.51.18:836][938]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.20-02.51.18:851][938]LogStreaming: FLinkerLoad: Checking Full Timer took (less than) 0.08 ms [2020.04.20-02.51.18:967][944]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Effects/Mesh/Pose/SM_CM_Crawl.SM_CM_Crawl; this export was not properly precached. [2020.04.20-02.51.18:967][944]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Effects/Mesh/Pose/SM_CM_Crawl.SM_CM_Crawl:NavCollision_0; this export was not properly precached. [2020.04.20-02.51.18:997][946]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.20-02.51.18:998][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_GetPerkManager_ReturnValue; this export was not properly precached. [2020.04.20-02.51.18:998][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-02.51.18:998][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.20-02.51.18:998][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.20-02.51.18:998][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.20-02.51.18:999][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.20-02.51.19:000][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.20-02.51.19:001][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.20-02.51.19:002][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.20-02.51.19:003][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.20-02.51.19:004][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-02.51.19:005][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-02.51.19:006][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-02.51.19:007][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-02.51.19:008][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-02.51.19:010][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-02.51.19:010][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-02.51.19:010][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-02.51.19:011][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-02.51.19:011][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-02.51.19:011][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-02.51.19:011][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-02.51.19:012][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:012][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:012][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:012][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.20-02.51.19:013][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:014][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.20-02.51.19:015][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-02.51.19:016][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.20-02.51.19:017][946]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.20-02.51.19:018][946]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.20-02.51.19:019][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.20-02.51.19:019][946]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.51.19:022][946]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.20-02.51.19:022][946]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.20-02.51.19:024][946]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.20-02.51.19:025][946]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.20-02.51.19:025][946]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.20-02.51.19:025][946]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.20-02.51.19:025][946]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.20-02.51.19:025][946]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.20-02.51.19:026][946]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.20-02.51.19:026][946]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.20-02.51.19:026][946]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.20-02.51.19:027][946]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.20-02.51.19:039][947]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.51.19:091][950]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms [2020.04.20-02.51.19:097][950]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.04.20-02.51.19:097][950]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.19-23.51.19 [2020.04.20-02.51.19:098][950]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-20T02:51:18.178Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.19:098][950]LogWorld: Bringing up level for play took: 0.001086 [2020.04.20-02.51.19:098][950]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-02.51.19:098][950]LogWorld: ----SeamlessTravel finished in 0.59 seconds ------ [2020.04.20-02.51.19:119][952]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-02.51.19:119][952]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-02.51.19:121][952]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.51.19:292][962]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.19:292][962]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.598' TotalLoadTime='2.874' TimeStamp='2020-04-20T02:51:18.401Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.51.19:292][962]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.19:328][964]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.51.19:397][968]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.20-02.51.19:397][968]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.51.19:397][968]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.307, totalTime=0.307, timeStamp=2020-04-20T02:51:18.485Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.19:408][969]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=0.324, timeStamp=2020-04-20T02:51:18.501Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.19:446][972]LogRenderer: Reallocating scene render targets to support 1600x900 Format 9 NumSamples 1 (Frame:22). [2020.04.20-02.51.19:464][972]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.51.19:497][974]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-02.51.19:525][976]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.133, totalTime=0.457, timeStamp=2020-04-20T02:51:18.635Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.19:541][977]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.20-02.51.18) [2020.04.20-02.51.19:541][977]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.20-02.51.19:542][977]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587351080 [2020.04.20-02.51.19:542][977]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Foundry Generation Seed: -1 [2020.04.20-02.51.19:543][977]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.457, timeStamp=2020-04-20T02:51:18.635Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.19:636][982]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 8.62 ms [2020.04.20-02.51.19:646][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.19:685][985]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-02.51.19:959][ 2]LogStreaming: FLinkerLoad: creating loader took (less than) 0.15 ms [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionScalarParameter_8; this export was not properly precached. [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionScalarParameter_11; this export was not properly precached. [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionScalarParameter_10; this export was not properly precached. [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionMaterialFunctionCall_9; this export was not properly precached. [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.20-02.51.20:019][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.20-02.51.20:020][ 6]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Materials/Masters/M_Structures_Atl.M_Structures_Atl:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.20-02.51.20:205][ 18]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_MountainRock.MI_MountainRock; this export was not properly precached. [2020.04.20-02.51.20:211][ 18]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Vegetations/SM_SmallTree01.uasset Offset = 247166 Size = 65536 [2020.04.20-02.51.20:211][ 18]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Vegetations/SM_SmallTree01.SM_SmallTree01; this export was not properly precached. [2020.04.20-02.51.20:230][ 19]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-02.51.20:230][ 19]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-02.51.20:230][ 19]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-02.51.20:231][ 19]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.20:232][ 19]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.20-02.51.20:252][ 20]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 13.13 ms [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner30; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner28; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner1; this export was not properly precached. [2020.04.20-02.51.20:352][ 26]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_Fr_16x16_HD01.BP_TL_Fr_16x16_HD01_C:ActorSpawner; this export was not properly precached. [2020.04.20-02.51.20:533][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.20-02.51.20:533][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.04.20-02.51.20:545][ 38]LogStreaming: Warning: FArchiveAsync2::PrecacheInternal Canceled read for ../../../DeadByDaylight/Content/Meshes/Environment/Vegetations/SM_rockB_8_lod0.uasset Offset = 72953 Size = 65536 [2020.04.20-02.51.20:545][ 38]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Vegetations/SM_rockB_8_lod0.SM_rockB_8_lod0; this export was not properly precached. [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.20:566][ 39]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.21:428][ 91]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.20-02.51.21:428][ 91]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.21:537][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.04.20-02.51.21:537][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.04.20-02.51.21:564][ 98]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.01 ms [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.21:564][ 98]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.21:678][106]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-02.51.21:678][106]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-02.51.21:678][106]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.20-02.51.21:805][114]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_LM_WaterTower01_Wall01.SM_LM_WaterTower01_Wall01; this export was not properly precached. [2020.04.20-02.51.22:369][148]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-02.51.22:568][159]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.22:568][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.22:634][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.22:634][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.22:634][163]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.04.20-02.51.22:706][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.22:707][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BndEvt__AudioAmbienceBox_top_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:ExecuteUbergraph_BP_TL_St_32x32_CoalTower.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint3; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint2; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:TileSpawnPoint; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BP_Car01_Damaged_1; this export was not properly precached. [2020.04.20-02.51.22:708][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:BP_Car01_Damaged_0; this export was not properly precached. [2020.04.20-02.51.22:709][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:AudioAmbienceBox_top; this export was not properly precached. [2020.04.20-02.51.22:709][168]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_CoalTower.BP_TL_St_32x32_CoalTower_C:AudioAmbienceBox; this export was not properly precached. [2020.04.20-02.51.22:800][173]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.20-02.51.22:801][173]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.51.22:801][173]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Tiles/IndustialTiles/SM_GT_32x32_Foundry01.SM_GT_32x32_Foundry01; this export was not properly precached. [2020.04.20-02.51.23:802][173]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.04.20-02.51.24:591][173]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:UberGraphFrame; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_Exterior_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:BndEvt__AudioAmbienceBox_Exterior_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-02.51.24:600][173]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/01-Industrial/BP_TL_St_32x32_Foundry01.BP_TL_St_32x32_Foundry01_C:ExecuteUbergraph_BP_TL_St_32x32_Foundry01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-02.51.25:200][173]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.254, totalTime=3.711, timeStamp=2020-04-20T02:51:21.889Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.25:201][173]LogStreaming: Flushing async loaders took 2399ms. [2020.04.20-02.51.25:255][173]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.20-02.51.25:257][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.20-02.51.25:257][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-02.51.25:257][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.20-02.51.25:257][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-02.51.25:275][173]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.20-02.51.25:278][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.20-02.51.25:278][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-02.51.25:278][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.20-02.51.25:278][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-02.51.25:293][173]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.25:293][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.25:293][173]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.25:293][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.25:341][173]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Neon took 0.000028 seconds [2020.04.20-02.51.25:351][174]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=3.728, timeStamp=2020-04-20T02:51:21.906Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.25:351][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.25:351][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.25:439][175]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.51.25:718][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:718][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:718][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:719][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:719][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.51.25:719][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.04.20-02.51.25:719][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:719][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:719][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:719][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:721][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:721][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:721][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:721][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:721][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.20-02.51.25:721][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.04.20-02.51.25:722][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:722][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:722][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:722][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:724][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.51.25:724][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:724][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:727][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.20-02.51.25:727][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:727][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:729][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:729][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:729][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:729][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:729][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.20-02.51.25:730][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.04.20-02.51.25:730][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:730][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:730][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:730][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:732][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:732][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:732][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:732][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:732][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.51.25:733][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.04.20-02.51.25:733][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:733][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:733][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:733][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:734][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:734][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:735][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.51.25:735][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:735][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:737][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.51.25:737][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:737][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:739][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.20-02.51.25:739][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:739][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.04.20-02.51.25:741][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.20-02.51.25:741][175]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.25:741][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.04.20-02.51.25:741][175]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_MediumTree01) is flushing async loading [2020.04.20-02.51.25:742][175]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.51.25:750][175]LogStreaming: Flushing async loaders took 8ms. [2020.04.20-02.51.25:752][175]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.20-02.51.25:752][175]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.20-02.51.25:758][175]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 0 [2020.04.20-02.51.25:758][175]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.20-02.51.25:758][175]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.20-02.51.25:789][177]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.25:789][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.25:845][180]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_1) missing some fog at index 0 [2020.04.20-02.51.25:858][181]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 1 [2020.04.20-02.51.25:858][181]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 2 [2020.04.20-02.51.25:870][182]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.20-02.51.25:870][182]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.20-02.51.25:878][182]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 3 [2020.04.20-02.51.25:890][183]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 0 [2020.04.20-02.51.25:890][183]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.04.20-02.51.25:939][186]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 3 [2020.04.20-02.51.25:954][187]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 3 [2020.04.20-02.51.26:018][191]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 1 [2020.04.20-02.51.26:018][191]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 3 [2020.04.20-02.51.26:049][193]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:050][193]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000028 seconds [2020.04.20-02.51.26:066][194]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 1 [2020.04.20-02.51.26:116][197]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 1 [2020.04.20-02.51.26:116][197]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_3) missing some fog at index 2 [2020.04.20-02.51.26:151][199]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 2 [2020.04.20-02.51.26:166][200]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 0 [2020.04.20-02.51.26:179][201]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.20-02.51.26:179][201]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.20-02.51.26:184][201]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_5) missing some fog at index 2 [2020.04.20-02.51.26:219][203]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:219][203]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000030 seconds [2020.04.20-02.51.26:219][203]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:219][203]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000023 seconds [2020.04.20-02.51.26:224][203]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 3 [2020.04.20-02.51.26:251][205]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:251][205]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000029 seconds [2020.04.20-02.51.26:252][205]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:252][205]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000022 seconds [2020.04.20-02.51.26:271][206]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:272][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000039 seconds [2020.04.20-02.51.26:299][208]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:300][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000056 seconds [2020.04.20-02.51.26:301][208]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_7.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_7.Scene' which is static to it. Aborting. [2020.04.20-02.51.26:301][208]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000023 seconds [2020.04.20-02.51.26:356][211]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 3 [2020.04.20-02.51.26:388][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.26:457][217]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_7) missing some fog at index 1 [2020.04.20-02.51.26:484][219]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.20-02.51.26:484][219]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.20-02.51.26:541][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.04.20-02.51.26:557][223]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_8) missing some fog at index 0 [2020.04.20-02.51.26:621][227]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.04.20-02.51.26:621][227]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.04.20-02.51.26:636][228]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 1 [2020.04.20-02.51.26:653][229]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_9) missing some fog at index 2 [2020.04.20-02.51.26:668][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_10) missing some fog at index 2 [2020.04.20-02.51.26:682][231]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.869, totalTime=7.597, timeStamp=2020-04-20T02:51:25.775Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.26:698][232]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=7.613, timeStamp=2020-04-20T02:51:25.791Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.26:714][233]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=7.630, timeStamp=2020-04-20T02:51:25.808Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:730][234]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.04.20-02.51.26:731][234]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.51.27:253][234]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=7.646, timeStamp=2020-04-20T02:51:25.824Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.27:260][235]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.14 ms [2020.04.20-02.51.27:260][235]LogUObjectGlobals: BeginLoad(/Game/Blueprints/Props/BP_LowCoverGrass03) is flushing async loading [2020.04.20-02.51.27:260][235]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.51.27:274][235]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01:BodySetup_1; this export was not properly precached. [2020.04.20-02.51.27:274][235]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Props/Fences/Models/SM_Bd_Fence01.SM_Bd_Fence01; this export was not properly precached. [2020.04.20-02.51.27:333][235]LogLinker: Warning: Hitch on async loading of DestructibleMesh /Game/Meshes/InteractableObjects/PullDown/Models/SK_Plank_01_DM.SK_Plank_01_DM; this export was not properly precached. [2020.04.20-02.51.27:531][235]LogStreaming: Flushing async loaders took 271ms. [2020.04.20-02.51.27:531][235]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.20-02.51.27:531][235]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.20-02.51.27:531][235]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.27:531][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.27:534][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.27:534][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.27:535][235]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.20-02.51.27:535][235]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.27:545][235]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:545][235]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.51.27:545][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.27:547][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.27:548][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.51.27:548][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.27:548][235]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:548][235]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.20-02.51.27:548][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.27:548][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.51.27:548][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.27:550][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.27:550][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.51.27:550][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.27:550][235]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:551][235]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.20-02.51.27:551][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.27:551][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.51.27:551][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.51.27:553][235]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:553][235]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.51.27:553][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.51.27:554][235]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.20-02.51.27:556][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:556][235]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-02.51.27:561][235]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.27:616][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.27:617][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.27:617][239]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000034 seconds [2020.04.20-02.51.27:696][244]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.27:778][249]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.27:778][249]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.27:814][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.27:814][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.27:814][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000028 seconds [2020.04.20-02.51.27:912][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.27:912][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-02.51.27:913][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.27:913][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-02.51.27:913][257]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000068 seconds [2020.04.20-02.51.27:972][261]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 371] [2020.04.20-02.51.27:972][261]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.20-02.51.28:097][267]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 0 Spawned : 51/51 Dependencies : 1 [2020.04.20-02.51.28:097][267]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.366, totalTime=9.012, timeStamp=2020-04-20T02:51:27.190Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.28:097][267]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.20-02.51.28:380][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.28:380][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.28:380][284]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000085 seconds [2020.04.20-02.51.28:411][286]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.314, totalTime=9.326, timeStamp=2020-04-20T02:51:27.504Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014C2EA208D7E4D58AC91D8080F22CF0 [2020.04.20-02.51.28:614][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.29:197][333]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-02.51.29:586][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-02.51.30:008][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-02.51.30:008][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:008][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:009][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:009][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.20-02.51.30:009][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.20-02.51.30:009][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.20-02.51.30:009][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.04.20-02.51.30:009][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:010][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.51.30:010][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-02.51.30:010][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-02.51.30:010][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-02.51.30:011][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-02.51.30:011][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:011][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:011][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:011][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000027 seconds [2020.04.20-02.51.30:012][333]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.20-02.51.30:012][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000026 seconds [2020.04.20-02.51.30:012][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.20-02.51.30:064][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.04.20-02.51.30:065][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.20-02.51.30:065][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.20-02.51.30:065][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.20-02.51.30:065][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-02.51.30:066][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.20-02.51.30:066][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:066][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:066][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:066][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000029 seconds [2020.04.20-02.51.30:066][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000022 seconds [2020.04.20-02.51.30:067][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.30:119][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.51.30:119][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.04.20-02.51.30:119][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot02 Enabled?: Enabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.MendChargeable Enabled?: Enabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedCharge Enabled?: Enabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:120][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_2 [2020.04.20-02.51.30:121][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_2 [2020.04.20-02.51.30:121][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_2 [2020.04.20-02.51.30:121][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_2 [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot02 Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.MendChargeable Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-02.51.30:121][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.StalkedCharge Enabled?: Disabled [2020.04.20-02.51.30:121][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:122][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:122][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:122][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.20-02.51.30:122][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000022 seconds [2020.04.20-02.51.30:123][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Enabled [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.MendChargeable Enabled?: Enabled [2020.04.20-02.51.30:180][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-02.51.30:181][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedCharge Enabled?: Enabled [2020.04.20-02.51.30:181][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:181][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:181][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:181][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_3 [2020.04.20-02.51.30:181][333]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_3 [2020.04.20-02.51.30:181][333]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_3 [2020.04.20-02.51.30:181][333]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_3 [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.MendChargeable Enabled?: Disabled [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-02.51.30:182][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.StalkedCharge Enabled?: Disabled [2020.04.20-02.51.30:182][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:182][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:182][333]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-02.51.30:182][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000029 seconds [2020.04.20-02.51.30:183][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_05 took 0.000022 seconds [2020.04.20-02.51.30:183][333]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.30:183][333]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.30:183][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.30:298][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.51.30:298][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.51.30:299][333]LogUObjectGlobals: BeginLoad(/Game/Data/Dlc/DLC5/BearTunableDB) is flushing async loading [2020.04.20-02.51.30:299][333]LogStreaming: Display: Flushing async loaders. [2020.04.20-02.51.30:398][333]LogStreaming: Flushing async loaders took 100ms. [2020.04.20-02.51.30:455][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:455][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:455][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:455][333]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-02.51.30:455][333]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-02.51.30:455][333]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-02.51.30:455][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.51.30:466][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000019 seconds [2020.04.20-02.51.30:470][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.30:470][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-02.51.30:470][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.30:470][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-02.51.30:471][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000029 seconds [2020.04.20-02.51.30:473][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.30:473][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.30:473][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000027 seconds [2020.04.20-02.51.30:476][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.30:476][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.30:476][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000059 seconds [2020.04.20-02.51.30:481][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.30:481][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.20-02.51.30:481][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.30:481][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.20-02.51.30:481][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000029 seconds [2020.04.20-02.51.30:482][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.51.30:483][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.51.30:483][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000023 seconds [2020.04.20-02.51.30:483][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000022 seconds [2020.04.20-02.51.30:484][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000021 seconds [2020.04.20-02.51.30:484][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000019 seconds [2020.04.20-02.51.30:485][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000018 seconds [2020.04.20-02.51.30:485][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000019 seconds [2020.04.20-02.51.30:485][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000018 seconds [2020.04.20-02.51.30:486][333]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.30:489][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000032 seconds [2020.04.20-02.51.30:490][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000025 seconds [2020.04.20-02.51.30:490][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000022 seconds [2020.04.20-02.51.30:491][333]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.30:496][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.30:496][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.30:496][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000027 seconds [2020.04.20-02.51.30:498][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000025 seconds [2020.04.20-02.51.30:498][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000024 seconds [2020.04.20-02.51.30:498][333]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.20-02.51.30:498][333]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.04.20-02.51.30:499][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.30:499][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.30:499][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:499][333]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.51.30:499][333]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.51.30:499][333]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.30:511][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:512][334]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.51.30:512][334]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.30:513][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.30:527][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.04.20-02.51.30:527][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.30:527][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.30:527][335]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.30:527][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.30:625][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.20-02.51.30:626][341]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000077 seconds [2020.04.20-02.51.30:658][343]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.20-02.51.30:658][343]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000022 seconds [2020.04.20-02.51.30:691][345]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000029 seconds [2020.04.20-02.51.30:771][350]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:802][352]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:836][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.51.30:836][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.51.30:836][354]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000035 seconds [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.20-02.51.30:837][354]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.04.20-02.51.30:867][356]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000075 seconds [2020.04.20-02.51.30:899][358]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.20-02.51.30:900][358]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000023 seconds [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-02.51.30:933][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.30:964][362]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000057 seconds [2020.04.20-02.51.31:030][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000089 seconds [2020.04.20-02.51.31:097][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.20-02.51.31:163][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000060 seconds [2020.04.20-02.51.31:261][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.20-02.51.31:262][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-02.51.31:263][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-02.51.31:263][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000053 seconds [2020.04.20-02.51.31:331][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.31:331][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.31:331][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000050 seconds [2020.04.20-02.51.31:427][390]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.31:496][394]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-02.51.31:530][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.31:566][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.31:566][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-02.51.31:566][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.31:566][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-02.51.31:567][398]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000089 seconds [2020.04.20-02.51.31:764][410]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000095 seconds [2020.04.20-02.51.31:882][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.31:882][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.20-02.51.31:882][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.31:882][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.20-02.51.31:882][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000057 seconds [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-02.51.32:065][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.20-02.51.32:067][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:067][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:067][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:067][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:067][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.20-02.51.32:068][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.32:068][428]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-02.51.32:262][440]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.32:330][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.20-02.51.32:330][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.20-02.51.32:330][444]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000023 seconds [2020.04.20-02.51.32:444][449]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.32:466][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.32:466][449]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:486][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:486][449]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.32:490][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.32:500][449]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.32:500][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.32:500][449]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:503][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:503][449]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.32:503][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.32:506][449]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.32:507][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.32:507][449]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:510][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:510][449]GameFlow: (BP_CamperMale05_Character_C_2) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.32:511][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.32:515][449]GameFlow: (BP_CamperMale05_Character_C_3) - UpdateCustomization with item DK_Head02 [2020.04.20-02.51.32:516][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.04.20-02.51.32:516][449]GameFlow: (BP_CamperMale05_Character_C_3) - UpdateCustomization with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:519][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02_KOEvent01 [2020.04.20-02.51.32:519][449]GameFlow: (BP_CamperMale05_Character_C_3) - UpdateCustomization with item DK_Legs02 [2020.04.20-02.51.32:519][449]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.04.20-02.51.32:522][449]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-02.51.32:534][449]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-02.51.32:534][449]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-02.51.32:553][449]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-02.51.32:553][449]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-02.51.32:561][449]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-02.51.32:569][449]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.20-02.51.32:569][449]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.32:569][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.32:571][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.32:572][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.32:572][449]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.20-02.51.32:572][449]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:572][449]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 1 Spawned : 51/51 Dependencies : 0 [2020.04.20-02.51.32:575][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.32:579][450]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:594][451]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:610][452]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:626][453]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:645][454]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000126 seconds [2020.04.20-02.51.32:645][454]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:658][455]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:674][456]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:691][457]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:707][458]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:723][459]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:739][460]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:755][461]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:773][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.32:773][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.32:773][462]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000032 seconds [2020.04.20-02.51.32:774][462]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:787][463]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:804][464]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:820][465]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:837][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000059 seconds [2020.04.20-02.51.32:837][466]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:852][467]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:868][468]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:884][469]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:900][470]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:916][471]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:932][472]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:949][473]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000030 seconds [2020.04.20-02.51.32:950][473]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:964][474]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:980][475]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.32:997][476]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:013][477]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:029][478]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:047][479]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.33:049][479]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:063][480]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:079][481]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:096][482]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:114][483]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000036 seconds [2020.04.20-02.51.33:114][483]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:128][484]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:145][485]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:161][486]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:180][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.33:181][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.33:181][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000056 seconds [2020.04.20-02.51.33:181][487]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:194][488]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:213][489]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:230][490]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:246][491]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:262][492]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:278][493]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:294][494]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:311][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.51.33:312][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.51.33:312][495]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000029 seconds [2020.04.20-02.51.33:312][495]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:327][496]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:346][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.20-02.51.33:346][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-02.51.33:346][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.20-02.51.33:347][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.20-02.51.33:347][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-02.51.33:347][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.20-02.51.33:347][497]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.20-02.51.33:349][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.33:349][497]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-02.51.33:362][498]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:379][499]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:395][500]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:411][501]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:428][502]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:444][503]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:461][504]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:479][505]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:496][506]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:513][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.33:513][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.33:514][507]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000092 seconds [2020.04.20-02.51.33:515][507]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:529][508]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:545][509]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:562][510]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:578][511]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:594][512]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:614][513]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000041 seconds [2020.04.20-02.51.33:614][513]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000030 seconds [2020.04.20-02.51.33:615][513]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:617][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.33:630][514]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:646][515]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.20-02.51.33:648][515]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000025 seconds [2020.04.20-02.51.33:648][515]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:662][516]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:679][517]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:695][518]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:711][519]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:727][520]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:748][521]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.20-02.51.33:748][521]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:763][522]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:779][523]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:795][524]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:813][525]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000035 seconds [2020.04.20-02.51.33:814][525]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:828][526]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:844][527]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:861][528]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:880][529]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:896][530]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:913][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000059 seconds [2020.04.20-02.51.33:913][531]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000050 seconds [2020.04.20-02.51.33:914][531]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:929][532]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 5/7 [2020.04.20-02.51.33:948][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.33:948][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-02.51.33:948][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.33:948][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-02.51.33:948][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000087 seconds [2020.04.20-02.51.33:949][533]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.33:961][534]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.33:977][535]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.33:994][536]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:011][537]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:030][538]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:046][539]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:063][540]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:079][541]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:095][542]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:110][543]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:127][544]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:147][545]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:163][546]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:181][547]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000040 seconds [2020.04.20-02.51.34:182][547]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:196][548]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:212][549]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:228][550]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:245][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000092 seconds [2020.04.20-02.51.34:246][551]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:263][552]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:283][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.34:283][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.34:283][553]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000086 seconds [2020.04.20-02.51.34:284][553]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:297][554]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:312][555]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:328][556]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:344][557]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:361][558]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:377][559]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000082 seconds [2020.04.20-02.51.34:378][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.20-02.51.34:378][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-02.51.34:378][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.20-02.51.34:379][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.20-02.51.34:379][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-02.51.34:379][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.20-02.51.34:380][559]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:381][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.20-02.51.34:382][559]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.34:382][559]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-02.51.34:396][560]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:413][561]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:430][562]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:447][563]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:463][564]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:479][565]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:495][566]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:511][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.34:511][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.34:512][567]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:528][568]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:546][569]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:563][570]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:580][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.51.34:580][571]GameFlow: OnRep_BegunPlayFenceGuid 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]GameFlow: BegunPlayFenceGuid 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]GameFlow: OnCreationFence 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]GameFlow: Waiting for fence 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EAA9E908D7E4D5BC75F4CA85E9DC11 [2020.04.20-02.51.34:580][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.51.34:580][571]GameFlow: ACollectable::BeginPlay [2020.04.20-02.51.34:580][571]GameFlow: BegunPlayFenceGuid 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]GameFlow: OnCreationFence 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:580][571]GameFlow: Warning: Already Waiting for fence 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11 [2020.04.20-02.51.34:581][571]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:596][572]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:612][573]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:630][574]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:632][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.34:648][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.34:648][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.34:648][575]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000057 seconds [2020.04.20-02.51.34:649][575]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:662][576]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:678][577]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:696][578]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:712][579]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:728][580]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:744][581]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:761][582]ProceduralLevelGeneration: Spawn waiting on interactable [GeneratorStandard_C] 6/7 [2020.04.20-02.51.34:782][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.34:782][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.20-02.51.34:782][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.51.34:782][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.20-02.51.34:782][583]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000062 seconds [2020.04.20-02.51.34:783][583]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.20-02.51.34:783][583]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Foundry: 1 Spawned : 51/51 Dependencies : 1 [2020.04.20-02.51.34:783][583]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.04.20-02.51.34:953][587]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.20-02.51.34:984][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000058 seconds [2020.04.20-02.51.34:984][588]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-02.51.35:088][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.20-02.51.35:089][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000022 seconds [2020.04.20-02.51.35:125][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-02.51.35:125][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-02.51.35:125][596]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000028 seconds [2020.04.20-02.51.35:222][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000036 seconds [2020.04.20-02.51.35:258][604]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000045 seconds [2020.04.20-02.51.35:321][608]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000029 seconds [2020.04.20-02.51.35:353][610]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000039 seconds [2020.04.20-02.51.35:354][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.20-02.51.35:354][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-02.51.35:355][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.20-02.51.35:355][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.20-02.51.35:355][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-02.51.35:355][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:357][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.20-02.51.35:358][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:358][610]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-02.51.35:514][620]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.35:514][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.35:548][622]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000037 seconds [2020.04.20-02.51.35:645][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.20-02.51.35:807][628]GameFlow: OnRep_BegunPlayFenceGuid 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:808][628]GameFlow: BegunPlayFenceGuid 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:808][628]GameFlow: OnCreationFence 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:808][628]GameFlow: Waiting for fence 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:808][628]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E9FC1408D7E4D5BC75A57E85E9D422 [2020.04.20-02.51.35:808][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000095 seconds [2020.04.20-02.51.35:809][628]GameFlow: ACollectable::BeginPlay [2020.04.20-02.51.35:809][628]GameFlow: BegunPlayFenceGuid 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:809][628]GameFlow: OnCreationFence 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:809][628]GameFlow: Warning: Already Waiting for fence 04E9FC14-08D7-E4D5-BC75-A57E85E9D422 [2020.04.20-02.51.35:814][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-02.51.35:815][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-02.51.35:816][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000143 seconds [2020.04.20-02.51.35:818][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000114 seconds [2020.04.20-02.51.35:821][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.51.35:822][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.51.35:822][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000073 seconds [2020.04.20-02.51.35:824][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.51.35:825][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.51.35:825][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000047 seconds [2020.04.20-02.51.35:837][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.35:849][630]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.20-02.51.35:850][630]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.20-02.51.35:850][630]GameFlow: Fence Opened 04E9FC14-08D7-E4D5-BC75-A57E85E9D422. [2020.04.20-02.51.35:850][630]GameFlow: Collected received : TheHuntressPower_C_0. [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-02.51.35:850][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.35:850][630]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.04.20-02.51.35:850][630]GameFlow: Fence Opened 04EAA9E9-08D7-E4D5-BC75-F4CA85E9DC11. [2020.04.20-02.51.35:851][630]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.20-02.51.35:851][630]GameFlow: SetLoadoutSpawned. [2020.04.20-02.51.35:883][632]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000029 seconds [2020.04.20-02.51.35:947][636]GameFlow: OnRep_BegunPlayFenceGuid 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:947][636]GameFlow: BegunPlayFenceGuid 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:947][636]GameFlow: OnCreationFence 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:947][636]GameFlow: Waiting for fence 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:947][636]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E77C7608D7E4D5BC75733885E9CF1C [2020.04.20-02.51.35:947][636]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000086 seconds [2020.04.20-02.51.35:947][636]GameFlow: ACollectable::BeginPlay [2020.04.20-02.51.35:947][636]GameFlow: BegunPlayFenceGuid 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:948][636]GameFlow: OnCreationFence 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.35:948][636]GameFlow: Warning: Already Waiting for fence 04E77C76-08D7-E4D5-BC75-733885E9CF1C [2020.04.20-02.51.36:013][640]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000087 seconds [2020.04.20-02.51.36:127][647]GameFlow: Collected received : BP_Flashlight_001_C_1. [2020.04.20-02.51.36:128][647]GameFlow: AddToInventory received : BP_Flashlight_001_C_1. [2020.04.20-02.51.36:128][647]GameFlow: Fence Opened 04E77C76-08D7-E4D5-BC75-733885E9CF1C. [2020.04.20-02.51.36:233][652]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.36:237][652]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.36:238][652]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.36:238][652]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.51.36:515][670]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.36:515][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.36:931][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.36:961][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.36:961][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.36:961][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.36:961][697]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-02.51.36:962][697]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.20-02.51.36:962][697]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.20-02.51.36:962][697]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-02.51.36:962][697]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.20-02.51.36:986][697]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-02.51.36:986][697]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-02.51.36:987][697]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3068&schemaVersion=0] [2020.04.20-02.51.36:987][697]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-02.51.36:987][697]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-02.51.36:993][697]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.36:994][697]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='17.670' TotalLoadTime='20.544' TimeStamp='2020-04-20T02:51:36.071Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.51.36:994][697]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-02.51.36:994][697]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='20.544' TimeStamp='2020-04-20T02:51:36.071Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-02.51.36:994][697]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-02.51.36:994][697]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-02.51.36:999][698]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-02.51.36:999][698]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-02.51.36:999][698]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.232.44.252:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-02.51.37:017][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0602B60] Result: '1' k_EResultOK (success) [2020.04.20-02.51.37:037][701]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.046712 seconds [2020.04.20-02.51.37:244][713]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3068&schemaVersion=0] [2020.04.20-02.51.37:244][713]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-02.51.37:527][730]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.37:527][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.37:997][758]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-02.51.37:998][758]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.20-02.51.37:998][758]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-02.51.37:998][758]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-02.51.37:998][758]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-02.51.37:998][758]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-02.51.37:998][758]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-02.51.37:998][758]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-02.51.37:998][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.37:998][758]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:302][759]r.CullAll = "0" [2020.04.20-02.51.38:305][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.38:306][759]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:306][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.20-02.51.38:318][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-02.51.38:323][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-02.51.38:324][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-02.51.38:331][759]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:331][759]GameFlow: InGameContextComponent::Enter [2020.04.20-02.51.38:332][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-02.51.38:333][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-02.51.38:333][759]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.51.38:333][759]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.20-02.51.38:333][759]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-02.51.38:333][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.20-02.51.38:334][759]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:334][759]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:334][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.51.38:336][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:337][759]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-02.51.38:419][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.51.38:695][761]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.51.38:695][761]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-02.51.38:696][761]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.38:696][761]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.39:316][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.39:528][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.39:528][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.40:331][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.40:544][868]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.40:544][868]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.41:431][921]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.41:511][926]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.41:511][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.42:529][987]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.43:510][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.43:510][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.43:529][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.04.20-02.51.43:530][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.44:510][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.44:530][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.44:530][107]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.45:444][162]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.20-02.51.45:445][162]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.20-02.51.45:445][162]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.20-02.51.45:445][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.45:445][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.45:445][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.51.45:464][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.20-02.51.45:527][167]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.45:527][167]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.45:630][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.04.20-02.51.45:630][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.04.20-02.51.45:661][175]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.45:661][175]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.45:661][175]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.45:695][177]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.51.45:695][177]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.51.45:695][177]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.51.45:728][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.51.45:728][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.51.45:728][179]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.51.45:762][181]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.51.45:762][181]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.51.45:762][181]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.51.46:465][223]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.46:565][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.46:631][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.46:632][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.47:466][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.20-02.51.47:527][282]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.47:527][282]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.47:731][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.04.20-02.51.47:732][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.20-02.51.48:527][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.48:527][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.48:527][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.48:527][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.48:528][342]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.48:528][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.48:832][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.48:833][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.49:544][403]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.49:544][403]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.49:931][426]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.50:510][461]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.50:510][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.50:932][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.51:511][521]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.51:511][521]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.51:977][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.51.51:977][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.51:977][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.51.51:977][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.51:979][549]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.51:979][549]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.51:979][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.51.51:979][549]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.51.51:979][549]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.51:979][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.51.51:979][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.51.51:979][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.51.51:979][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.51.51:979][549]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.51.51:979][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.51.52:032][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.51.52:110][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.51.52:111][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.51.52:112][557]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.52:112][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.51.52:112][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.51.52:112][557]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.51.52:112][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.51.52:112][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.51.52:112][557]Interaction: Interaction time: 80.000000 [2020.04.20-02.51.52:112][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.51.52:113][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.51.52:510][581]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.52:510][581]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.53:132][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.04.20-02.51.53:132][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.04.20-02.51.53:511][641]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.53:511][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.53:511][641]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.53:511][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.54:231][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.04.20-02.51.54:232][684]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 80 [2020.04.20-02.51.54:527][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.54:527][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.54:528][702]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.55:232][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.55:232][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.55:233][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.20-02.51.55:527][762]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.55:527][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.56:331][810]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.04.20-02.51.56:331][810]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.04.20-02.51.56:433][817]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198044129322 [2020.04.20-02.51.56:444][817]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198044129322, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.51.56:444][817]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: CoconutRTS, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.51.56:528][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.56:528][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.56:528][822]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.56:528][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.57:332][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 58 [2020.04.20-02.51.57:332][870]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.57:528][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.58:332][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.58:332][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.58:528][942]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.58:528][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.51.58:528][942]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.58:528][942]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.51.59:431][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.51.59:431][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.51.59:511][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.51.59:511][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.00:434][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.00:511][ 61]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.00:511][ 61]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.01:332][110]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.01:332][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.01:332][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.01:332][110]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.01:332][110]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.01:332][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.01:334][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.52.01:346][111]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.01:346][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.01:346][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.01:346][111]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.01:346][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.01:346][111]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.01:346][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.01:346][111]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.01:346][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.01:346][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.01:347][111]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.52.01:347][111]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.01:347][111]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.01:533][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.02:178][161]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.202100 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.52.02:512][181]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.02:512][181]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.02:631][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.03:528][242]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.03:528][242]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.03:632][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.04:528][302]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.04:528][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.04:731][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.05:528][362]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.05:528][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.05:833][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.06:363][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.52.06:363][412]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.06:528][422]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.06:528][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.06:931][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.04.20-02.52.06:932][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.04.20-02.52.07:179][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.52.07:179][461]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.07:198][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.07:198][462]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.07:528][482]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.07:629][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.07:629][488]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.07:630][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.07:630][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.07:630][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.07:630][488]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.07:630][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.07:630][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.07:630][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.07:630][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.07:630][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.07:630][488]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.52.07:630][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.07:630][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.07:646][489]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=37.135 [2020.04.20-02.52.07:649][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.07:661][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.07:661][490]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.07:932][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.07:932][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.04.20-02.52.07:932][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.04.20-02.52.08:247][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.52.08:248][525]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.08:511][541]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.08:511][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.08:512][541]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.08:512][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.08:512][541]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.08:512][541]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.08:630][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.08:630][548]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.08:630][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.08:630][548]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.08:630][548]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.08:630][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.08:630][548]Interaction: Interaction time: 1.000000 [2020.04.20-02.52.08:630][548]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.52.08:630][548]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.08:630][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.08:678][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.08:713][553]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.52.08:996][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.08:996][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.08:996][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.08:996][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.08:996][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.08:996][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.08:996][570]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.52.08:996][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.08:996][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.09:032][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.09:032][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.52.09:050][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:114][577]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.09:181][581]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:196][582]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.09:196][582]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.09:196][582]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.09:196][582]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.09:196][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:196][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.09:196][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.09:197][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:197][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.09:197][582]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.09:197][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.09:197][582]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.09:197][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.09:197][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.09:197][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.09:197][582]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:197][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.09:197][582]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:197][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:198][582]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.09:213][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:213][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:213][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.09:213][583]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.09:213][583]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.09:213][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.09:213][583]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:213][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.09:213][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.09:213][583]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.52.09:213][583]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.09:213][583]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.09:213][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.09:213][583]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=38.701 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.09:213][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=38.701 [2020.04.20-02.52.09:245][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.52.09:245][585]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.52.09:245][585]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.52.09:245][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.52.09:249][585]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.52.09:249][585]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.04.20-02.52.09:249][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.09:249][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:252][585]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-02.52.09:278][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.09:282][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.09:416][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.09:416][594]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.09:512][600]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.09:512][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.09:636][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D7600] Result: '1' k_EResultOK (success) [2020.04.20-02.52.09:636][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D7600]' succeeded in 0.387338 seconds [2020.04.20-02.52.09:669][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060EB90] Result: '1' k_EResultOK (success) [2020.04.20-02.52.09:688][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.436215 seconds [2020.04.20-02.52.09:812][618]Interaction: Player [BP_CamperMale05_Character_C_3] is in chase. [2020.04.20-02.52.10:032][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.10:512][660]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.10:512][660]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.20-02.52.10:763][675]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.10:930][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.20-02.52.10:930][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:032][691]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.11:212][702]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:212][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.11:212][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:212][702]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.52.11:212][702]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:212][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.11:212][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:212][702]Interaction: Interaction time: 0.000000 [2020.04.20-02.52.11:212][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.11:212][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:213][702]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=40.701 [2020.04.20-02.52.11:229][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.11:229][703]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.11:229][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:229][703]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.11:229][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:229][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:229][703]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.11:229][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:231][703]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-02.52.11:245][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:245][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.11:246][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:246][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:246][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.11:246][704]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.11:246][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.11:246][704]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.11:246][704]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.11:246][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.11:246][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.11:246][704]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:246][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.11:246][704]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:246][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.11:284][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.11:286][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:446][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.20-02.52.11:447][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-02.52.11:496][719]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.11:512][720]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.11:512][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.11:947][746]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-02.52.11:947][746]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-02.52.12:096][755]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:134][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.12:529][781]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.12:529][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.12:795][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.12:795][797]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:796][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.12:796][797]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:797][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.12:797][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.12:797][797]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.12:797][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.12:797][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.12:797][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.12:797][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.12:797][797]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.12:797][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.12:797][797]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.52.12:797][797]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.12:797][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.12:813][798]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=42.301 [2020.04.20-02.52.12:816][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.12:828][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.12:828][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.13:133][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.13:528][841]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.13:528][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.13:695][851]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304639 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.52.13:812][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.13:812][858]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.13:812][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.13:812][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.13:812][858]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.13:812][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.13:812][858]Interaction: Interaction time: 1.000000 [2020.04.20-02.52.13:812][858]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.52.13:813][858]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.13:813][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.13:862][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.13:897][863]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.52.14:095][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-02.52.14:095][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.14:095][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-02.52.14:095][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.14:103][875]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-02.52.14:104][875]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.14:106][875]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:106][875]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:106][875]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.14:106][875]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.14:106][875]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:106][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-02.52.14:106][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.14:106][875]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.14:106][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:107][875]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.14:107][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:218][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.14:233][883]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:233][883]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.14:233][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:233][883]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:233][883]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.14:233][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:233][883]Interaction: Interaction time: 0.500000 [2020.04.20-02.52.14:233][883]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.14:233][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:530][901]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.14:530][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.14:730][913]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:730][913]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.14:730][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:730][913]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:730][913]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.14:730][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:761][915]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.14:763][915]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:763][915]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.14:763][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:763][915]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:763][915]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.14:763][915]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.14:763][915]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.14:763][915]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.14:763][915]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.14:763][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:763][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-02.52.14:763][915]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.14:763][915]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.14:863][921]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.52.14:863][921]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.52.14:863][921]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.52.14:863][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:865][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.14:946][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.14:946][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.14:946][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.14:946][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.14:946][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.14:946][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.14:947][926]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.52.14:947][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.14:947][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.15:130][937]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:145][938]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.15:145][938]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:146][938]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.15:146][938]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:146][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:146][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.15:146][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:146][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:146][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.15:146][938]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:146][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.15:146][938]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:146][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.15:146][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:146][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.15:146][938]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:146][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.15:146][938]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:146][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:147][938]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.15:163][939]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:163][939]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:163][939]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.15:163][939]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:163][939]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.15:163][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.15:163][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:163][939]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.15:163][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:163][939]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.52.15:163][939]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.15:163][939]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.15:163][939]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:163][939]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=44.652 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.15:163][939]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=44.652 [2020.04.20-02.52.15:195][941]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.52.15:195][941]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.52.15:195][941]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.52.15:195][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.15:195][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:195][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.15:199][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.15:232][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.15:528][961]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.15:528][961]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.15:567][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060E650] Result: '1' k_EResultOK (success) [2020.04.20-02.52.15:567][964]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060E650]' succeeded in 0.371648 seconds [2020.04.20-02.52.15:602][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0607960] Result: '1' k_EResultOK (success) [2020.04.20-02.52.15:621][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423352 seconds [2020.04.20-02.52.15:929][985]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-02.52.15:929][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:929][985]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-02.52.15:929][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:930][985]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.15:930][985]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.15:930][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.15:930][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.15:930][985]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.15:930][985]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-02.52.15:930][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.15:930][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.15:930][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.15:930][985]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Male. [2020.04.20-02.52.15:930][985]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.15:930][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.16:233][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.16:328][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.52.16:329][ 9]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.16:329][ 9]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.16:329][ 9]Interaction: Interaction time: 14.000000 [2020.04.20-02.52.16:329][ 9]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Male. [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.16:329][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.16:330][ 9]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.20-02.52.16:528][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.16:528][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.17:163][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:163][ 59]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.52.17:163][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:163][ 59]Interaction: Interaction time: 0.000000 [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.17:163][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:163][ 59]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=46.651 [2020.04.20-02.52.17:180][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.17:180][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.17:180][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:180][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.17:180][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:180][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:180][ 60]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.17:180][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:196][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:196][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.17:196][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:196][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.17:196][ 61]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.17:196][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.17:196][ 61]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.17:196][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:251][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.17:252][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.17:317][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.17:512][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.17:512][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.17:812][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.17:812][ 98]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.17:812][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.17:812][ 98]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.17:813][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:813][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:813][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.17:813][ 98]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.17:814][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.17:814][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.17:814][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.17:814][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.17:814][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:814][ 98]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.52.17:814][ 98]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.17:814][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.17:829][ 99]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=47.318 [2020.04.20-02.52.17:833][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.17:845][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.17:845][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.18:332][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.18:512][140]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.18:512][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.18:813][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.18:813][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.18:813][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.18:813][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.18:813][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.18:813][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.18:813][158]Interaction: Interaction time: 1.000000 [2020.04.20-02.52.18:813][158]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.52.18:813][158]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.18:813][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.18:830][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.18:830][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.18:830][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.18:830][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.18:830][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.18:830][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.18:830][159]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.52.18:830][159]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.18:830][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.18:846][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.18:883][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.19:014][170]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:030][171]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.19:030][171]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.19:030][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:030][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.19:030][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:030][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.19:030][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.19:030][171]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.19:030][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.19:030][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.19:030][171]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:030][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.19:030][171]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:030][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:031][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:032][171]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.52.19:046][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:046][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:046][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.19:046][172]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.19:046][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.19:046][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.19:046][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:046][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.19:046][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.19:047][172]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.52.19:047][172]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.19:047][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.19:047][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.19:047][172]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=48.535 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.52.19:047][172]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=48.535 [2020.04.20-02.52.19:079][174]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.52.19:079][174]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.52.19:079][174]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.52.19:079][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.19:079][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.19:079][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.19:083][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.19:332][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.19:409][194]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603123E20] Result: '1' k_EResultOK (success) [2020.04.20-02.52.19:409][194]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603123E20]' succeeded in 0.329253 seconds [2020.04.20-02.52.19:433][196]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603123E20] Result: '1' k_EResultOK (success) [2020.04.20-02.52.19:456][197]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373921 seconds [2020.04.20-02.52.19:512][200]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.19:512][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.20:332][249]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.20:512][260]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.20:512][260]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.20:628][267]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133919 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.52.21:047][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:047][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.21:047][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:047][292]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.52.21:047][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:047][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.21:047][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:047][292]Interaction: Interaction time: 0.000000 [2020.04.20-02.52.21:047][292]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.21:047][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:047][292]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=50.535 [2020.04.20-02.52.21:062][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.21:062][293]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.21:062][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:062][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.21:062][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:062][293]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:062][293]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.21:062][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:079][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:079][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.21:079][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:079][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:079][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.21:079][294]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.21:079][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.21:079][294]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.21:079][294]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.21:079][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.21:079][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.21:079][294]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.21:079][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.21:079][294]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.21:079][294]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.21:116][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.21:117][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.21:332][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.04.20-02.52.21:332][309]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.04.20-02.52.21:528][321]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.21:528][321]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.21:528][321]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.21:528][321]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.22:432][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.22:529][381]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.22:529][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.22:529][381]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.22:529][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.23:515][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.23:516][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.04.20-02.52.23:516][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 147 [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.24:528][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.24:616][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.24:616][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.52.24:632][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.24:632][507]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.24:680][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.24:680][510]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.24:680][510]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-02.52.24:680][510]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.52.24:680][510]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=54.169 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.52.24:697][511]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-02.52.24:697][511]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-02.52.24:697][511]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.52.24:697][511]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=54.185 [2020.04.20-02.52.24:697][511]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=54.185 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.52.24:700][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.24:732][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.24:732][513]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.24:765][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.24:765][515]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.24:780][516]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.20-02.52.24:796][517]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.52.24:798][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.52.24:798][517]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.52.24:800][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.057405 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.52.24:804][517]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-02.52.24:832][519]Interaction: Player [BP_CamperMale05_Character_C_3] is not in chase anymore. [2020.04.20-02.52.24:999][529]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-02.52.24:999][529]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-02.52.24:999][529]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.52.24:999][529]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=54.487 [2020.04.20-02.52.24:999][529]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=54.487 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.52.25:529][561]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.25:529][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.25:598][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.25:598][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.25:716][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.25:978][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.52.25:978][588]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.25:978][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.52.25:978][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.25:980][588]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.25:980][588]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.25:980][588]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.25:980][588]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.25:980][588]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.25:980][588]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.52.25:980][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.25:980][588]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.25:980][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.25:980][588]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.25:980][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.26:112][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.52.26:114][596]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.26:114][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.26:114][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.26:114][596]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.26:114][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.26:114][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.26:114][596]Interaction: Interaction time: 11.851851 [2020.04.20-02.52.26:114][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.26:114][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.26:512][620]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.26:512][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.26:798][637]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-02.52.26:816][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.27:512][680]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.27:512][680]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.27:565][683]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:565][683]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:670][690]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-02.52.27:680][690]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.52.27:680][690]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.52.27:782][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.27:916][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.52.27:982][708]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:014][710]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-02.52.28:014][710]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=57.502 [2020.04.20-02.52.28:030][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:030][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:031][711]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.28:051][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.28:054][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.28:055][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.28:297][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.52.28:297][727]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:297][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.28:297][727]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:298][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:298][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:298][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.28:298][727]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.28:298][727]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:298][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.28:298][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:298][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.28:298][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:298][727]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.52.28:298][727]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.52.28:298][727]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.28:298][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:317][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.28:481][738]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.28:481][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.28:481][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:481][738]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.28:481][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.28:481][738]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.28:481][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.28:481][738]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.28:481][738]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.28:481][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:481][738]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.52.28:481][738]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:481][738]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.28:483][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.52.28:513][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.28:513][740]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.28:513][740]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.28:513][740]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.28:646][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:646][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.28:646][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:646][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.28:646][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.28:646][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:646][748]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.52.28:646][748]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_3. [2020.04.20-02.52.28:646][748]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.52.28:646][748]Interaction: Interaction time: 2.700000 [2020.04.20-02.52.28:647][748]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.52.28:647][748]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.52.28:647][748]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.52.28:647][748]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.28:647][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.28:650][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.52.28:651][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.52.28:652][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.52.28:652][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.52.28:653][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.28:818][757]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.28:818][757]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.28:883][761]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.52.28:918][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.29:513][799]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.29:513][799]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.30:016][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.30:348][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.52.30:413][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.30:413][853]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.52.30:413][853]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.52.30:413][853]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.52.30:413][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.30:413][853]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.30:413][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.30:413][853]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.30:413][853]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.30:413][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.30:462][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-02.52.30:463][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.30:463][856]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.30:463][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.30:463][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.30:463][856]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.30:463][856]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.30:463][856]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.30:463][856]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.30:463][856]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.30:463][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.30:463][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-02.52.30:463][856]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.30:463][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.30:466][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-02.52.30:512][859]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.30:512][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.31:016][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.31:364][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.31:364][910]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.31:364][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.31:364][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.31:364][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:364][910]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.52.31:364][910]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.52.31:365][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.31:365][910]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.31:365][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:381][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.31:381][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.31:381][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:381][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.31:381][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.31:381][911]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.31:381][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.31:381][911]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.31:381][911]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.52.31:381][911]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.31:381][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:381][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.31:382][911]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.31:382][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.31:382][911]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.31:382][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.31:382][911]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=57.785 [2020.04.20-02.52.31:529][920]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.31:529][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.31:629][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.52.31:629][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.31:629][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.52.31:629][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.31:632][926]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.31:632][926]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.31:632][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.31:632][926]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.31:632][926]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.31:632][926]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.52.31:632][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.31:632][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.31:632][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:632][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.31:632][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:763][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Enabled [2020.04.20-02.52.31:765][934]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.31:765][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.31:765][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:765][934]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.31:765][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.31:765][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.31:765][934]Interaction: Interaction time: 16.000000 [2020.04.20-02.52.31:765][934]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.52.31:765][934]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.31:765][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.32:016][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.32:460][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-02.52.32:463][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5FF4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.52.32:463][976]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.52.32:530][980]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.32:530][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.33:018][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.33:499][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.52.33:514][ 39]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.52.33:529][ 40]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.33:529][ 40]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.33:765][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.52.34:019][ 69]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.34:546][101]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.34:546][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.35:117][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.35:202][141]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-02.52.35:213][141]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.52.35:213][141]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.52.35:249][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.52.35:265][144]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.52.35:346][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.52.35:346][149]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:346][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.52.35:346][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:348][149]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.35:348][149]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.35:349][149]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.35:349][149]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.35:349][149]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.35:349][149]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.52.35:349][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:349][149]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.35:349][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:349][149]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.35:349][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:413][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.52.35:413][153]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:413][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.52.35:413][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:413][153]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.35:413][153]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.35:413][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.35:413][153]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.35:413][153]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.35:413][153]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.52.35:414][153]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:414][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.35:414][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:414][153]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.35:414][153]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:445][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.52.35:446][155]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.52.35:447][155]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.35:447][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.35:447][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:447][155]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.35:447][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.35:447][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:448][155]Interaction: Interaction time: 78.664330 [2020.04.20-02.52.35:448][155]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.35:448][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:498][158]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.52.35:512][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.52.35:512][159]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.35:512][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.35:513][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.35:513][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.35:513][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:513][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.35:513][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.35:513][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:513][159]Interaction: Interaction time: 78.580894 [2020.04.20-02.52.35:513][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.35:513][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.35:898][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.35:898][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.35:985][187]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.36:216][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.36:263][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.36:263][203]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:263][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:263][203]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:264][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.36:264][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.36:264][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.36:264][203]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.36:264][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.36:264][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:264][203]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:264][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.36:264][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:264][203]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.52.36:264][203]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.52.36:264][203]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.20-02.52.36:264][203]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-02.52.36:264][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.52.36:264][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.36:264][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:265][203]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-02.52.36:265][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.52.36:265][203]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:480][216]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:481][216]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.36:481][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.36:482][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:482][216]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.36:482][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.36:482][216]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.36:482][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.36:482][216]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.36:482][216]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.36:482][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:482][216]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.52.36:482][216]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:482][216]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.36:513][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.36:513][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.36:513][218]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.36:513][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.36:597][223]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.36:597][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.36:597][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:597][223]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.36:597][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.36:597][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:597][223]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.52.36:597][223]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.52.36:597][223]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.52.36:597][223]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-02.52.36:597][223]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.52.36:597][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.36:598][223]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.52.36:598][223]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.36:598][223]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.52.36:598][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.36:598][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.36:598][223]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.52.36:646][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.52.37:216][260]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.52.37:265][263]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.37:512][278]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.37:513][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.38:147][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.52.38:147][316]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.52.38:147][316]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.52.38:147][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.38:147][316]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.52.38:147][316]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.52.38:147][316]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.52.38:147][316]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_3 Current: NULL [2020.04.20-02.52.38:149][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.52.38:150][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.52.38:153][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.52.38:153][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.38:163][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.38:163][317]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.38:163][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.38:163][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.38:163][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.38:163][317]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.38:163][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.38:163][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.38:180][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.38:180][318]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.38:180][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.38:180][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.38:180][318]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.38:180][318]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.38:180][318]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.38:180][318]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.38:180][318]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.38:180][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.38:180][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.38:180][318]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.38:180][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.38:180][318]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.38:180][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.38:181][318]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=62.669 [2020.04.20-02.52.38:183][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.20-02.52.38:212][319]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.52.38:225][319]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.52.38:225][319]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.52.38:225][319]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.52.38:228][319]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.38:228][319]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.38:228][319]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.38:228][319]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.52.38:228][319]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.52.38:228][319]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.52.38:228][319]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.52.38:228][319]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.52.38:228][319]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.04.20-02.52.38:232][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.38:234][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.38:236][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.38:292][323]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.38:294][323]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.38:294][323]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.38:325][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.52.38:329][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.52.38:521][337]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.38:521][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.38:623][344]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31CEE0] Result: '1' k_EResultOK (success) [2020.04.20-02.52.38:623][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31CEE0]' succeeded in 0.388587 seconds [2020.04.20-02.52.38:655][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD315380] Result: '1' k_EResultOK (success) [2020.04.20-02.52.38:672][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.427742 seconds [2020.04.20-02.52.38:768][352]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.52.38:768][352]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.38:814][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.38:814][355]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.39:315][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.39:512][397]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.39:512][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.40:316][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.40:530][458]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.40:530][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.41:416][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.04.20-02.52.41:417][511]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.04.20-02.52.41:530][518]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.41:530][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.41:530][518]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.41:530][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.41:864][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.41:864][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.41:864][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.41:864][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.41:864][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.41:864][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.41:864][538]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.52.41:864][538]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.41:864][538]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.52.42:230][560]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.42:263][562]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.42:263][562]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.52.42:464][574]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.42:464][574]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.42:464][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:464][574]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.42:464][574]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.42:464][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:466][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.52.42:498][576]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.42:498][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.42:498][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:498][576]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.42:498][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.42:498][576]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.42:498][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.42:498][576]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.42:498][576]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.42:498][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:498][576]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.52.42:498][576]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.42:498][576]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.52.42:516][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.52.42:529][578]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.42:529][578]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.42:630][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.42:630][584]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.42:631][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.42:631][584]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.42:632][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.42:632][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.42:632][584]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.52.42:632][584]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.42:632][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.42:632][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.42:632][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.42:632][584]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.42:632][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:632][584]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.52.42:632][584]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.42:632][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.42:648][585]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=67.136 [2020.04.20-02.52.42:651][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.52.42:663][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.42:663][586]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.42:730][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.720973 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.52.42:997][606]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.42:998][606]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.42:998][606]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.42:998][606]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.42:998][606]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.42:998][606]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.43:297][624]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.383307 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.52.43:496][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.43:496][636]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.43:496][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.43:496][636]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.43:498][636]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.43:498][636]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.43:498][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.43:498][636]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.43:498][636]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.43:498][636]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.43:498][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.43:498][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.43:498][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:498][636]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.43:498][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:517][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.43:517][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.04.20-02.52.43:517][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.04.20-02.52.43:529][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.43:530][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.43:530][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.43:530][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.43:530][638]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.43:530][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.43:630][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.43:631][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.43:631][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.43:631][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:631][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.43:631][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.43:631][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:631][644]Interaction: Interaction time: 1.000000 [2020.04.20-02.52.43:631][644]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.52.43:631][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.43:631][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:632][644]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.43:632][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.43:632][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:632][644]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.43:632][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.43:632][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:632][644]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.43:632][644]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.43:632][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.43:663][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.43:664][646]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.43:664][646]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.43:664][646]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.43:664][646]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.43:664][646]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.43:664][646]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.43:665][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.43:715][649]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.52.43:865][658]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.44:081][671]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:081][671]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.44:081][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:081][671]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:081][671]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.44:081][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:083][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.44:112][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.44:114][673]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:114][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.44:114][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:114][673]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:114][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.44:114][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.44:114][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.44:114][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.44:114][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.44:114][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:114][673]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.44:114][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.44:114][673]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:117][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.44:147][675]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:147][675]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:147][675]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.44:147][675]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.44:147][675]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.44:413][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.44:413][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.44:413][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.44:413][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.44:415][691]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:415][691]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:415][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.44:415][691]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.44:415][691]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:415][691]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.44:415][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.44:415][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.44:415][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:415][691]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.44:415][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:512][697]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.44:513][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.44:517][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.44:517][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.52.44:546][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.44:548][699]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:548][699]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.44:548][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:548][699]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:548][699]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.44:548][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:548][699]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.44:548][699]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.44:548][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:581][701]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:581][701]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:581][701]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.44:581][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.44:581][701]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.44:581][701]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.44:581][701]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.44:681][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.52.44:681][707]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.52.44:681][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.52.44:681][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:684][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.44:798][714]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.44:882][719]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:882][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.44:882][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:882][719]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:882][719]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.44:882][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:884][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.44:914][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.44:916][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:916][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.44:916][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:916][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:916][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.44:916][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.44:916][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.44:916][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.44:916][721]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.44:916][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.44:916][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.44:916][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.44:916][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.44:918][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.44:948][723]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:948][723]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.44:948][723]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.44:948][723]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.44:948][723]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.45:113][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.45:113][733]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.45:113][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.45:113][733]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.45:115][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:115][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:115][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.45:115][733]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.45:115][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:116][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.45:116][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.45:116][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.45:116][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:116][733]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.45:116][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:213][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.45:215][739]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:215][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.45:215][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:215][739]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:215][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.45:215][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:215][739]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.45:215][739]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.45:215][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:247][741]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.45:247][741]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.45:247][741]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.45:247][741]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.45:248][741]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.45:248][741]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.45:248][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.45:465][754]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.45:513][757]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.45:513][757]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.45:517][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 74 [2020.04.20-02.52.45:517][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.04.20-02.52.45:615][763]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:615][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.45:615][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:615][763]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:615][763]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.45:615][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:617][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.45:647][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.45:648][765]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:649][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.45:649][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:649][765]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:649][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.45:649][765]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.45:649][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.45:649][765]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.45:649][765]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.45:649][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.45:649][765]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.45:649][765]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.45:649][765]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.45:651][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.45:681][767]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.45:681][767]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.45:681][767]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.45:681][767]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.45:681][767]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.45:746][771]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 6.356639 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.52.45:813][775]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 6.356639 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.52.46:480][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.46:480][815]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.46:480][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.46:480][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.46:482][815]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:482][815]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:482][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.46:482][815]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.46:482][815]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:482][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.46:482][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.46:482][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.46:482][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:482][815]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.46:482][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.46:513][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.46:573][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-02.52.46:580][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...318E] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.20-02.52.46:580][821]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-02.52.46:581][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.46:582][821]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:582][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.46:582][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:582][821]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:582][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.46:583][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:583][821]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.46:583][821]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.46:583][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:615][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.46:615][823]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.46:615][823]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.46:615][823]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.46:615][823]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.46:615][823]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.46:615][823]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.46:618][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.46:618][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.52.46:815][835]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:815][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.46:815][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:815][835]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:815][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.46:815][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:817][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.46:846][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.46:848][837]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:848][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.46:848][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:848][837]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:848][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.46:848][837]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.46:848][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.46:848][837]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.46:848][837]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.46:848][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.46:848][837]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.46:848][837]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.46:848][837]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.46:850][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.46:881][839]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.46:881][839]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.46:881][839]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.46:881][839]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.46:881][839]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.47:146][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:146][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:146][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:146][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:148][855]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:148][855]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:148][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.47:148][855]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.47:148][855]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:149][855]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:149][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:149][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.47:149][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:149][855]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.47:149][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:280][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.47:282][863]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:282][863]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.47:282][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:282][863]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:282][863]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.47:282][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:282][863]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.47:282][863]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.47:282][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:314][865]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:314][865]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:314][865]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.47:315][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.47:315][865]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.47:315][865]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.47:315][865]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.47:513][877]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.47:513][877]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.47:532][878]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.47:615][883]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:615][883]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.47:615][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:616][883]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:616][883]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.47:616][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:618][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.47:647][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.47:649][885]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:649][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.47:649][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:649][885]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:649][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.47:649][885]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.47:649][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.47:649][885]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.47:649][885]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.47:649][885]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:649][885]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:649][885]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:649][885]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:651][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.47:681][887]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:681][887]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:681][887]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.47:681][887]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.47:681][887]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.47:717][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 179 [2020.04.20-02.52.47:847][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:847][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:847][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:847][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:849][897]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:849][897]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:849][897]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.47:849][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.47:849][897]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:849][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.47:849][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.47:849][897]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.47:849][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:849][897]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.47:849][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:946][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.47:948][903]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:948][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.47:948][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:948][903]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.47:948][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.47:948][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:948][903]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.47:948][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.47:948][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.47:981][905]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:981][905]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.47:981][905]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.47:981][905]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.47:981][905]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.47:981][905]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.47:981][905]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.48:199][918]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.48:332][926]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:332][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.48:332][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:332][926]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:332][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.48:332][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:334][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.48:346][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.48:348][927]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:349][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.48:349][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:349][927]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:349][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.48:349][927]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.48:349][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.48:349][927]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.48:349][927]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.48:349][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:349][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.48:349][927]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.48:349][927]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:351][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.48:381][929]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:381][929]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:381][929]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.48:381][929]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.48:381][929]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.48:513][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.48:513][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.48:513][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.48:513][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.48:513][937]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.48:513][937]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.52.48:513][937]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.52.48:513][937]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.52.48:516][937]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:516][937]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:516][937]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.48:516][937]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.48:516][937]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:516][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.48:516][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.48:516][937]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.48:516][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:516][937]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.48:516][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:518][937]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.52.48:630][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.48:632][944]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:632][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.48:632][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:632][944]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:632][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.48:632][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:632][944]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.48:632][944]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.48:632][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:648][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:648][945]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:648][945]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.48:648][945]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.48:648][945]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.48:648][945]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.48:648][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.48:865][958]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.48:931][962]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:931][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.48:932][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:932][962]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:932][962]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.48:932][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:933][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.48:963][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.48:967][964]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:967][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.48:967][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:967][964]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:967][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.48:967][964]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.48:967][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.48:967][964]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.48:967][964]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.48:968][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.48:968][964]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.48:968][964]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.48:968][964]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.48:971][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.48:998][966]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:998][966]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.48:998][966]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.48:998][966]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.48:998][966]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.49:196][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:196][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:196][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:196][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:199][978]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:199][978]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:199][978]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.49:199][978]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.49:199][978]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:199][978]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:199][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:199][978]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.49:199][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:199][978]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.49:199][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:297][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.49:299][984]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:299][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.49:299][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:299][984]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:299][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.49:299][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:299][984]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.49:299][984]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.49:299][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:332][986]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:332][986]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:332][986]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.49:332][986]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.49:332][986]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.49:332][986]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.49:332][986]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.49:348][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.49:348][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.52.49:348][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.49:348][987]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.49:348][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:348][987]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.49:348][987]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.52.49:348][987]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.52.49:348][987]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.49:348][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:348][987]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=73.836 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.52.49:532][998]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:532][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.49:532][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:532][998]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:532][998]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.49:533][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:534][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.49:563][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.49:565][ 0]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:565][ 0]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.49:565][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:565][ 0]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:566][ 0]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:566][ 0]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:568][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.49:597][ 2]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:598][ 2]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:598][ 2]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.49:598][ 2]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.49:598][ 2]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.49:830][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:830][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:830][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:830][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:831][ 16]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:831][ 16]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:831][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.49:831][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.49:832][ 16]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:832][ 16]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.49:832][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.49:832][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.49:832][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:832][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.49:832][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:963][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.49:965][ 24]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:965][ 24]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:965][ 24]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.49:965][ 24]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.49:998][ 26]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:998][ 26]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.49:998][ 26]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.49:998][ 26]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.49:998][ 26]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.49:998][ 26]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.49:998][ 26]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.50:199][ 38]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.50:232][ 40]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:232][ 40]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:232][ 40]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:232][ 40]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.50:232][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:232][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.50:232][ 40]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:232][ 40]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:234][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.50:264][ 42]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:264][ 42]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:264][ 42]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.50:264][ 42]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.50:264][ 42]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.50:381][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:382][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.52.50:382][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.50:382][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:382][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.50:382][ 49]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:382][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.52.50:382][ 49]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:382][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.52.50:382][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=74.869 [2020.04.20-02.52.50:399][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=74.886 [2020.04.20-02.52.50:430][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.52.50:434][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.52.50:436][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.52.50:437][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.52.50:464][ 54]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.50:464][ 54]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:464][ 54]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.50:464][ 54]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:466][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:466][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:466][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:466][ 54]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.50:466][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.50:466][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:563][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.50:565][ 60]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:565][ 60]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:565][ 60]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.50:565][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:598][ 62]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:598][ 62]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:598][ 62]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.50:598][ 62]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.50:598][ 62]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.50:598][ 62]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.50:598][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.50:799][ 74]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.50:866][ 78]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:866][ 78]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:866][ 78]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:866][ 78]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.50:866][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.50:866][ 78]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.50:866][ 78]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.50:866][ 78]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.50:868][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.50:898][ 80]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:898][ 80]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.50:898][ 80]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.50:898][ 80]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.50:898][ 80]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.51:063][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:063][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:064][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:064][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:065][ 90]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:065][ 90]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:065][ 90]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.51:065][ 90]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.51:065][ 90]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:065][ 90]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:065][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:066][ 90]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.51:066][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:066][ 90]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.51:066][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:197][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.51:199][ 98]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:199][ 98]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:199][ 98]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.51:199][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:232][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:232][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:232][100]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.51:232][100]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.51:232][100]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.51:232][100]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.51:232][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.51:432][112]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:432][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.51:432][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:432][112]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:432][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.51:432][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:432][112]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:432][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.51:432][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:432][112]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:433][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.51:433][112]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.51:433][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.51:433][112]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.51:433][112]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.51:433][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:433][112]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:433][112]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:433][112]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:435][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.51:465][114]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:465][114]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:465][114]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.51:465][114]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.51:465][114]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.51:697][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:697][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:697][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:697][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:699][128]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:699][128]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:699][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.51:699][128]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.51:699][128]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:699][128]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.51:700][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.51:700][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.51:700][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:700][128]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.51:700][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:797][134]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003524 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.52.51:830][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.51:832][136]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:832][136]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.51:832][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:832][136]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:832][136]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.51:832][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:832][136]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.51:832][136]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.51:832][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:865][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:865][138]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.51:865][138]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.51:865][138]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.51:865][138]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.51:865][138]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.51:865][138]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.51:999][146]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:999][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.51:999][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.51:999][146]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.51:999][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.51:999][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:001][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.52:031][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.52:033][148]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:033][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.52:033][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:033][148]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:033][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.52:033][148]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:033][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.52:033][148]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:033][148]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.52:033][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:033][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:033][148]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:033][148]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:035][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.52:065][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:065][150]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:065][150]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.52:065][150]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.52:065][150]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.52:297][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:297][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:297][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:297][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:299][164]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:300][164]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:300][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.52:300][164]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:300][164]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:300][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:300][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:300][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.52:300][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:300][164]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.52:300][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:397][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.52:400][170]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:400][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.52:400][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:400][170]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:400][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.52:400][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:400][170]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.52:400][170]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.52:400][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:431][172]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:431][172]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:431][172]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.52:431][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.52:431][172]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.52:431][172]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.52:431][172]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.52:666][186]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:666][186]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:666][186]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:666][186]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:666][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.52:666][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:666][186]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:666][186]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:666][186]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:668][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.52:698][188]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:698][188]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:698][188]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.52:698][188]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.52:698][188]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.52:880][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:880][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:880][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:880][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:882][199]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:882][199]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:882][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.52:882][199]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.52:882][199]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:882][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.52:882][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.52:882][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.52:882][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:882][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.52:882][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:964][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.52:965][204]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:965][204]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.52:966][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:966][204]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.52:966][204]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.52:966][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:966][204]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.52:966][204]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.52:966][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.52:997][206]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:997][206]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.52:997][206]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.52:997][206]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.52:997][206]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.52:997][206]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.52:997][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.53:199][218]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.53:265][222]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:266][222]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.53:266][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:266][222]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:266][222]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.53:266][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:268][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.53:314][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.53:315][225]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:315][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.53:315][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:315][225]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:315][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.53:315][225]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.53:315][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.53:315][225]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.53:315][225]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.53:315][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:316][225]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.53:316][225]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.53:316][225]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:317][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.53:332][226]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:332][226]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:332][226]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.53:332][226]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.53:332][226]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.53:463][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.53:463][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.53:463][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.53:463][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.53:465][234]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:465][234]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:465][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.53:465][234]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.53:465][234]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:465][234]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.53:465][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.53:465][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.53:465][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:465][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.53:465][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:563][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.53:566][240]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:566][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.53:566][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:566][240]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:566][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.53:566][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:566][240]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.53:566][240]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.53:566][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:614][243]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:615][243]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:615][243]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.53:615][243]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.53:615][243]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.53:615][243]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.53:615][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.53:867][258]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.53:915][261]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:915][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.53:915][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:915][261]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:915][261]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.53:915][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:917][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.53:947][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.53:949][263]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:949][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.53:949][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:949][263]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:949][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.53:949][263]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.53:949][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.53:949][263]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.53:949][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.53:949][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.53:949][263]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.53:949][263]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.53:949][263]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.53:952][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.53:981][265]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:981][265]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.53:981][265]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.53:981][265]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.53:981][265]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.54:714][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.54:714][309]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.54:714][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.54:714][309]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.54:717][309]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:717][309]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:717][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.54:717][309]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.54:717][309]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:717][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.54:717][309]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.54:717][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.54:717][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:717][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.54:717][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:813][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.54:815][315]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:815][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.54:815][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:815][315]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:815][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.54:815][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:816][315]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.54:816][315]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.54:816][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:848][317]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.54:848][317]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.54:848][317]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.54:848][317]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.54:848][317]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.54:848][317]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.54:848][317]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.54:950][323]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:950][323]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.54:950][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:950][323]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:950][323]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.54:950][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:952][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.54:981][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.54:983][325]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:983][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.54:983][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:983][325]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:983][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.54:983][325]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.54:983][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.54:983][325]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.54:983][325]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.54:983][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.54:983][325]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.54:983][325]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.54:983][325]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.54:985][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.55:015][327]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:015][327]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:015][327]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.55:015][327]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.55:015][327]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.55:280][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:280][343]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:280][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:280][343]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:282][343]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:282][343]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:282][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.55:282][343]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.55:282][343]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:282][343]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:282][343]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:282][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.55:282][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:282][343]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.55:282][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:380][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.55:382][349]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:383][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.55:383][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:383][349]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:383][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.55:383][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:383][349]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.55:383][349]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.55:383][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:414][351]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:415][351]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:415][351]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.55:415][351]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.55:415][351]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.55:415][351]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.55:415][351]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.55:582][361]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:582][361]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.55:582][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:582][361]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:582][361]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.55:582][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:584][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.55:614][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.55:615][363]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:615][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.55:615][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:616][363]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:616][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.55:616][363]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.55:616][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.55:616][363]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.55:616][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.55:616][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:616][363]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:616][363]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:616][363]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:617][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.55:648][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:648][365]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:649][365]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.55:649][365]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.55:649][365]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.55:846][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:846][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:846][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:846][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:849][377]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:849][377]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:849][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.55:849][377]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.55:849][377]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:849][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.55:849][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.55:849][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.55:849][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:849][377]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.55:849][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:947][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.55:948][383]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:948][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.55:948][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:948][383]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.55:948][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.55:949][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:949][383]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.55:949][383]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.55:949][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.55:981][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:981][385]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.55:981][385]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.55:981][385]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.55:981][385]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.55:981][385]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.55:981][385]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.56:165][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.52.56:165][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.56:199][398]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.52.56:215][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.56:216][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.56:216][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.56:216][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.56:216][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.56:216][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.56:216][399]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.56:216][399]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.56:216][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.56:218][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.56:248][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.56:248][401]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.56:248][401]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.56:248][401]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.56:248][401]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.56:998][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.52.56:998][446]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.57:013][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.57:013][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.57:013][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.57:013][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.57:015][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:015][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:015][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.57:015][447]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.57:015][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:015][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.57:015][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.57:015][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.57:015][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:015][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.57:015][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:113][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.57:115][453]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:115][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.57:115][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:115][453]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:115][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.57:115][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:115][453]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.57:115][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.57:115][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:148][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.57:149][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.57:149][455]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.57:149][455]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.57:149][455]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.57:149][455]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.57:149][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.57:282][463]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:282][463]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:282][463]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:282][463]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.57:282][463]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.52.57:282][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.57:282][463]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.57:282][463]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.57:282][463]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.57:284][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.52.57:314][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.57:314][465]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.57:314][465]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.57:314][465]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.52.57:314][465]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.52.57:996][506]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.152088 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.52.58:764][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.58:764][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.58:764][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.58:764][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.58:767][552]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.58:767][552]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.58:767][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.52.58:767][552]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.52.58:767][552]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.58:767][552]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.52.58:767][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.52.58:767][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.52.58:767][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.58:767][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.52.58:767][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.58:897][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.52.58:900][560]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.58:900][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.52.58:900][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.58:900][560]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.52.58:900][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.52.58:900][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.58:900][560]Interaction: Interaction time: 1.500000 [2020.04.20-02.52.58:900][560]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.52.58:900][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.52.58:931][562]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.58:931][562]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.52.58:931][562]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.52.58:931][562]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.52.58:932][562]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.52.58:932][562]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.52.58:932][562]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.52.59:134][574]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.53.00:400][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.53.00:500][656]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.53.00:500][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.00:500][656]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.00:500][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:531][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.00:531][658]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.00:531][658]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.00:531][658]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.00:531][658]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.53.00:531][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.53.00:532][658]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:532][658]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.00:532][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:532][658]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:532][658]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.00:532][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:564][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.53.00:566][660]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:566][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.00:566][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:566][660]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:566][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.00:566][660]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.00:566][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.00:566][660]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.00:566][660]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.00:566][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:566][660]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.00:566][660]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:566][660]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:568][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.53.00:630][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.00:630][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:630][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.00:630][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:632][664]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.00:632][664]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.00:632][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.00:632][664]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.00:632][664]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.00:632][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.00:632][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:632][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.00:632][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:632][664]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.00:632][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:764][672]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.53.00:764][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.53.00:765][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.00:765][672]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.00:765][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:766][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.00:766][672]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.00:766][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:766][672]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-02.53.00:766][672]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.00:766][672]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.00:766][672]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.00:766][672]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.00:766][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:797][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-02.53.00:797][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:798][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-02.53.00:798][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:799][674]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.00:800][674]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.00:800][674]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.00:800][674]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.04.20-02.53.00:800][674]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.00:800][674]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.53.00:800][674]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.00:801][674]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.53.00:801][674]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.53.00:801][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.00:801][674]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.00:801][674]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.53.00:801][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-02.53.00:801][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.00:801][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.00:801][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:801][674]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.00:801][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:866][678]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:866][678]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.00:897][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.53.00:897][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-02.53.00:899][680]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.53.00:899][680]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.00:899][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:899][680]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.53.00:899][680]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.00:899][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.00:899][680]Interaction: Interaction time: 80.000000 [2020.04.20-02.53.00:899][680]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.00:899][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:330][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.01:331][706]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.01:331][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.01:331][706]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.01:332][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.01:332][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.01:332][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.01:332][706]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.01:332][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.01:332][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.01:332][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.01:332][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.01:332][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:332][706]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.53.01:332][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.01:332][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:348][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=85.836 [2020.04.20-02.53.01:353][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.01:364][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.01:364][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.01:766][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.53.01:830][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.01:831][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.53.01:832][736]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.01:833][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.53.01:833][736]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.01:833][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.01:833][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:833][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.01:833][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:833][736]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.53.01:833][736]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.53.01:833][736]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_3. Function Server_SetImmobilized will not be processed. [2020.04.20-02.53.01:833][736]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.01:833][736]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.04.20-02.53.01:833][736]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.01:833][736]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.53.01:833][736]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.01:834][736]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.01:834][736]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.01:834][736]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.01:834][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.01:836][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.53.01:897][740]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.314983 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.01:898][740]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.01:899][740]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.01:899][740]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.53.01:899][740]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.02:332][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.02:332][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.02:332][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.02:332][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.02:332][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.02:332][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.02:332][766]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.02:332][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.53.02:332][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.02:332][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.02:381][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.02:415][771]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.02:415][771]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.02:415][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.02:415][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.02:415][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.02:415][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.02:415][771]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.53.02:415][771]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.53.02:415][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.02:415][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.02:415][771]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=86.903 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.53.02:434][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.03:280][823]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.53.03:280][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.53.03:282][823]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.03:282][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.03:282][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:282][823]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.53.03:282][823]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.03:282][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.03:282][823]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.03:282][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.03:282][823]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.03:282][823]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.03:282][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:282][823]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.53.03:282][823]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.03:282][823]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:282][823]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.03:284][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.53.03:382][829]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.03:382][829]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.03:448][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:448][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.03:448][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:448][833]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.53.03:448][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:448][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.03:448][833]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.03:448][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.03:448][833]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.03:448][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.03:448][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:448][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:448][833]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:448][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:448][833]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:448][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:448][833]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=87.936 [2020.04.20-02.53.03:465][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=87.953 [2020.04.20-02.53.03:480][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.03:484][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.03:486][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.03:487][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.03:748][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:748][851]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:748][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:748][851]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:749][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:749][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:749][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.03:749][851]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.03:749][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.03:749][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:749][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.03:749][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.03:749][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:749][851]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.53.03:749][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.03:749][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.03:765][852]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=88.253 [2020.04.20-02.53.03:769][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.03:780][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.03:780][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:114][873]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-02.53.04:114][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.04:114][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.04:114][873]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.04:114][873]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.04:114][873]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:114][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:114][873]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.04:114][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:114][873]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.04:115][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:180][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.53.04:181][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.04:181][877]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.04:181][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:181][877]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.04:181][877]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.04:181][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:181][877]Interaction: Interaction time: 16.000000 [2020.04.20-02.53.04:181][877]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.04:181][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:249][881]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.04:249][881]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.04:513][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:513][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:513][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:513][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:513][897]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-02.53.04:514][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.04:515][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.04:515][897]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.04:515][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.04:515][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.04:515][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.53.04:515][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.04:515][897]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.04:515][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:515][897]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.04:515][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:649][905]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.04:649][905]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.04:649][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:649][905]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.04:649][905]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.04:649][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:649][905]Interaction: Interaction time: 15.516454 [2020.04.20-02.53.04:649][905]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.04:649][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:747][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.04:748][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.04:748][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:748][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.04:748][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.04:748][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:748][911]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.04:748][911]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.53.04:748][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.04:748][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.04:780][913]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.04:848][917]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.53.05:165][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.05:165][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.05:165][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:165][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.05:165][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:165][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:165][936]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.53.05:165][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.05:165][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:216][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.05:350][947]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:365][948]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.05:365][948]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.05:365][948]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.05:365][948]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.05:365][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:365][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.05:365][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:365][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:365][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.05:366][948]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.05:366][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.05:366][948]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.05:366][948]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.05:366][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:366][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.05:366][948]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:366][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.05:366][948]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:366][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:366][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:366][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:366][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:366][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:366][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:367][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:367][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:367][948]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.05:382][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:382][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:382][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.05:382][949]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.05:382][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.05:382][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.05:382][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:382][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.05:382][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:382][949]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.53.05:382][949]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.05:382][949]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.05:382][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.05:382][949]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.870 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.05:382][949]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=89.870 [2020.04.20-02.53.05:414][951]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.05:414][951]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.53.05:414][951]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.53.05:414][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.05:414][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.05:414][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.05:418][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.05:787][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DCCD0] Result: '1' k_EResultOK (success) [2020.04.20-02.53.05:787][974]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DCCD0]' succeeded in 0.371257 seconds [2020.04.20-02.53.06:173][997]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006130] Result: '1' k_EResultOK (success) [2020.04.20-02.53.06:193][998]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.776864 seconds [2020.04.20-02.53.06:514][ 17]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.06:517][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.06:517][ 17]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.06:517][ 17]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetFarHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.06:517][ 17]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.53.06:517][ 17]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat2: 1 [2020.04.20-02.53.06:519][ 17]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-02.53.06:581][ 21]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.06:581][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.06:581][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.06:581][ 21]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.06:581][ 21]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.06:581][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.06:614][ 23]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.06:614][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.06:614][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.06:614][ 23]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.06:614][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.06:614][ 23]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.06:615][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.06:615][ 23]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.06:615][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.06:615][ 23]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.06:615][ 23]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.06:615][ 23]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.06:615][ 23]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.06:846][ 37]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006130] Result: '1' k_EResultOK (success) [2020.04.20-02.53.06:846][ 37]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006130]' succeeded in 0.327682 seconds [2020.04.20-02.53.06:870][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31E3E0] Result: '1' k_EResultOK (success) [2020.04.20-02.53.06:891][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.370790 seconds [2020.04.20-02.53.07:181][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.07:181][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:181][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.07:181][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:181][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.07:182][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.07:182][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.07:182][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.07:182][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.07:182][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:248][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.53.07:248][ 61]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:248][ 61]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:248][ 61]Interaction: Interaction time: 16.000000 [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.07:248][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:349][ 67]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.07:349][ 67]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.07:349][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:349][ 67]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.07:349][ 67]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.07:349][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:351][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.53.07:383][ 69]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:383][ 69]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.07:383][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:383][ 69]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.53.07:383][ 69]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:383][ 69]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.07:401][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:401][ 70]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.53.07:401][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:401][ 70]Interaction: Interaction time: 0.000000 [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.07:401][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:401][ 70]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=91.887 [2020.04.20-02.53.07:414][ 71]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.53.07:416][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.07:416][ 71]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.07:416][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:416][ 71]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.07:416][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:416][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:416][ 71]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.07:416][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:432][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:432][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.07:432][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.07:432][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.07:433][ 72]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:433][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.07:433][ 72]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.07:433][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.07:452][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.07:454][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.07:515][ 77]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.07:515][ 77]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.08:499][136]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-02.53.10:298][244]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.940379 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.53.10:497][256]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.940379 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.11:249][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.11:249][301]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.11:249][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.11:249][301]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.11:250][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.11:250][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.11:250][301]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.11:250][301]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.11:250][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.11:250][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.11:250][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.11:250][301]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.11:250][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.11:250][301]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.53.11:250][301]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.11:250][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.11:266][302]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=95.753 [2020.04.20-02.53.11:269][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.11:297][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.11:297][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:181][357]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-02.53.12:249][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:249][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.12:249][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:249][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:249][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.12:249][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:249][361]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.12:249][361]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.53.12:249][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.12:249][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:265][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.12:265][362]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.12:265][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:265][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.12:265][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:265][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:265][362]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.53.12:265][362]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.12:265][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:281][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.12:302][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.12:450][373]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:465][374]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.12:465][374]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.12:465][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:465][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:465][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:465][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.12:465][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.12:465][374]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.12:465][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:465][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.12:465][374]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:465][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.12:465][374]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:465][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:467][374]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.12:481][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:481][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:481][375]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.12:481][375]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.12:482][375]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.12:482][375]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.12:482][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:482][375]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.12:482][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:482][375]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.53.12:482][375]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.12:482][375]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.12:482][375]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.12:482][375]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=96.970 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.12:482][375]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=96.970 [2020.04.20-02.53.12:514][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.12:514][377]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.53.12:514][377]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.53.12:514][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.12:514][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.12:514][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.12:518][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.12:971][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B68603D0] Result: '1' k_EResultOK (success) [2020.04.20-02.53.12:971][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B68603D0]' succeeded in 0.455670 seconds [2020.04.20-02.53.12:981][405]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.53.12:984][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.53.12:984][405]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.53.12:984][405]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-02.53.12:984][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.53.12:987][405]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-02.53.12:988][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.53.13:009][407]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B68603D0] Result: '1' k_EResultOK (success) [2020.04.20-02.53.13:024][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.507330 seconds [2020.04.20-02.53.14:482][495]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:482][495]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.14:482][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:482][495]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.53.14:482][495]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:482][495]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.14:482][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:482][495]Interaction: Interaction time: 0.000000 [2020.04.20-02.53.14:482][495]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.14:482][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:483][495]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=98.970 [2020.04.20-02.53.14:498][496]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.14:498][496]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.14:498][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:498][496]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.14:498][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:498][496]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:498][496]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.14:498][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:514][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:514][497]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.14:514][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:514][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:514][497]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.14:514][497]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.14:515][497]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.14:515][497]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.14:515][497]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.14:515][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.14:515][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.14:515][497]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:515][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.14:515][497]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:515][497]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.14:633][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:633][504]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.14:884][519]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:903][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.14:949][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.14:949][523]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.14:968][524]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-02.53.15:098][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.15:098][532]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.15:098][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.15:098][532]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.15:099][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.15:099][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.15:099][532]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.15:099][532]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.15:099][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.15:099][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.15:099][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.15:099][532]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.15:099][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:099][532]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.53.15:099][532]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.53.15:099][532]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.15:099][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:248][541]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.15:249][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.15:249][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:249][541]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.15:249][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.15:249][541]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.15:249][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.15:249][541]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.15:249][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.15:249][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:249][541]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.15:249][541]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.15:249][541]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.15:252][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.53.15:281][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.15:282][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.15:433][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.15:433][552]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.15:433][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:433][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.15:433][552]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.15:433][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:433][552]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.53.15:433][552]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.20-02.53.15:433][552]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.53.15:433][552]Interaction: Interaction time: 2.700000 [2020.04.20-02.53.15:433][552]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.15:433][552]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.53.15:433][552]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.53.15:433][552]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.15:433][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.15:436][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.15:438][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.15:439][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.53.15:439][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.53.15:439][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.15:548][559]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.15:548][559]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.15:667][566]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.53.16:681][627]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.010486 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.53.16:847][637]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.18:134][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.18:134][714]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.18:134][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:134][714]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.18:134][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:134][714]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.53.18:134][714]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.53.18:134][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:134][714]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.18:134][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:149][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:149][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.18:149][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:150][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:150][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.18:150][715]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.18:150][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.18:150][715]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.18:150][715]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.53.18:150][715]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.18:150][715]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:150][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.18:150][715]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:150][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.18:150][715]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:150][715]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:150][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.587 [2020.04.20-02.53.18:154][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.18:232][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.18:232][720]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:232][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:232][720]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:233][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:233][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:233][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.18:233][720]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.18:233][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:233][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:233][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:233][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.18:233][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:234][720]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.18:234][720]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.18:234][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-02.53.18:234][720]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.53.18:234][720]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.18:234][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:264][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:264][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.18:432][732]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.18:615][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:615][743]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.18:615][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:615][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.18:616][743]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.18:616][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:616][743]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.53.18:616][743]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-02.53.18:616][743]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.53.18:616][743]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-02.53.18:616][743]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.18:616][743]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.18:616][743]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.53.18:616][743]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.18:616][743]Interaction: Interaction time: 1.500000 [2020.04.20-02.53.18:616][743]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.18:616][743]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.18:616][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.18:617][743]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.53.18:665][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:300][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:301][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.19:301][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.19:301][784]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.20:166][836]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.53.20:166][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.20:166][836]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.20:166][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.20:166][836]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.53.20:166][836]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-02.53.20:166][836]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.53.20:166][836]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.20-02.53.20:169][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.53.20:170][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.20:174][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.53.20:174][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.20:185][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.20:185][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.20:185][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.20:185][837]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.20:185][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.20:185][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.20:185][837]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.20:185][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.20:202][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.20:202][838]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.20:202][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.20:202][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.20:202][838]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.20:202][838]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.20:202][838]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.20:202][838]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.20:202][838]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.20:202][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.20:202][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.20:202][838]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.20:202][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.20:202][838]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.20:202][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.20:202][838]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.670 [2020.04.20-02.53.20:234][840]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.20:236][840]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.53.20:238][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.53.20:238][840]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.20:238][840]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.20:239][840]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.20:239][840]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.53.20:239][840]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.53.20:239][840]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.20:239][840]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.53.20:241][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.53.20:268][842]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.20:268][842]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.20:422][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 239 [2020.04.20-02.53.20:532][858]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.53.20:532][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.53.20:551][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.20:551][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.20:682][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.20:683][867]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.21:298][904]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267655 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.53.21:499][916]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.53.21:499][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.53.21:518][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.21:799][934]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.21:932][942]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.21:932][942]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:018][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:018][947]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:167][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:185][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.22:399][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:400][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.22:400][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:449][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.22:450][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:598][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.22:598][982]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:598][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:598][982]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:599][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.22:599][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.22:599][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.22:599][982]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.22:599][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.22:599][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:599][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:599][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.22:599][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.22:599][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.53.22:599][982]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.53.22:600][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.22:600][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.22:648][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.22:648][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.22:932][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.22:932][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.22:932][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.22:932][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.22:932][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.22:932][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.22:932][ 2]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.53.22:932][ 2]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_3. [2020.04.20-02.53.22:932][ 2]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.53.22:932][ 2]Interaction: Interaction time: 2.700000 [2020.04.20-02.53.22:932][ 2]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.22:933][ 2]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.53.22:933][ 2]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.53.22:933][ 2]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.22:933][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.22:936][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.22:937][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.22:939][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.53.22:939][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.53.22:939][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.23:116][ 13]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.23:116][ 13]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.23:166][ 16]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.53.24:314][ 85]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.25:016][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.25:016][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.25:016][127]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.25:016][127]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.25:016][127]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.25:016][127]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.53.25:633][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.25:633][164]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.25:633][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:633][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.25:633][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.25:633][164]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.53.25:633][164]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.53.25:633][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:633][164]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.25:633][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.25:649][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:649][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.25:649][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.25:650][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:650][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.25:650][165]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.25:650][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.25:650][165]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.25:650][165]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.53.25:650][165]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.25:650][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.25:650][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.25:650][165]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.25:650][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.25:650][165]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.25:650][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:650][165]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=102.068 [2020.04.20-02.53.25:981][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.25:981][185]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.25:981][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.25:981][185]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.25:982][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:983][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:983][185]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.25:983][185]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.25:983][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.25:983][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.25:983][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.25:983][185]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.25:983][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.25:983][185]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.25:983][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.26:015][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.26:015][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.26:016][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.26:016][187]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.26:016][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.26:016][187]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.26:016][187]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.26:016][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.26:016][187]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPutDown] [2020.04.20-02.53.26:016][187]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.26:016][187]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.26:016][187]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.26:016][187]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.26:016][187]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.53.26:016][187]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-02.53.26:016][187]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.26:016][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:000][246]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.53.27:016][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.27:017][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.27:017][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.27:017][247]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.27:017][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:017][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.27:017][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.27:017][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.53.27:017][247]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.53.27:017][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.20-02.53.27:017][247]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.20-02.53.27:017][247]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-02.53.27:017][247]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.27:017][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:017][247]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.53.27:017][247]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_3. [2020.04.20-02.53.27:017][247]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.53.27:017][247]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.53.27:021][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.53.27:024][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.53.27:024][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.27:161][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.53.27:191][251]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.27:191][251]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.27:722][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:722][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:723][283]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:851][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.53.27:851][291]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:898][294]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.27:898][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:898][294]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.27:898][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:898][294]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:899][294]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:899][294]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.27:899][294]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.27:899][294]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:899][294]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.27:899][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.27:899][294]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.27:899][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:899][294]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.27:899][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:965][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.53.27:965][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:965][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.27:965][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:965][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:965][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.27:965][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:965][298]Interaction: Interaction time: 1.500000 [2020.04.20-02.53.27:965][298]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.27:965][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.27:999][300]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:999][300]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.27:999][300]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-02.53.27:999][300]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.27:999][300]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.53.27:999][300]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.53.27:999][300]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.53.28:215][313]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.53.28:565][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:565][334]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.28:565][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.28:565][334]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:565][334]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.28:565][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.28:568][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.53.28:598][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-02.53.28:599][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:599][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.28:599][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.28:599][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:599][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.28:599][336]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.28:599][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.28:599][336]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.28:599][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.28:599][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.28:599][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.28:599][336]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.28:599][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:602][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-02.53.28:632][338]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:632][338]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.28:632][338]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.28:632][338]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-02.53.28:633][338]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.53.29:798][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.29:798][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.29:798][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.29:798][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.29:800][408]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.29:800][408]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.29:800][408]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.29:800][408]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.29:800][408]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.29:800][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.29:800][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.29:800][408]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.29:800][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.29:800][408]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.29:800][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.29:898][414]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.53.29:898][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.53.29:899][414]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.29:899][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.29:899][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.29:899][414]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.29:899][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.29:899][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.29:899][414]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-02.53.29:899][414]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.29:900][414]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.29:900][414]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.29:900][414]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.29:900][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.29:932][416]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.29:932][416]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.29:932][416]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.29:932][416]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.04.20-02.53.29:932][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.29:932][416]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.53.29:932][416]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.29:965][418]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.29:965][418]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.30:901][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.53.31:033][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.31:033][482]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.31:033][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.31:033][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.31:033][482]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.31:033][482]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.31:033][482]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.31:033][482]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.31:033][482]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.31:033][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.31:033][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.31:033][482]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.31:033][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.31:033][482]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.31:033][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.31:033][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=102.401 [2020.04.20-02.53.31:049][483]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.31:051][483]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.04.20-02.53.31:051][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.53.31:053][483]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.31:053][483]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.53.31:053][483]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.31:053][483]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.31:053][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.31:053][483]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.31:053][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.31:053][483]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.53.31:054][483]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-02.53.31:054][483]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-02.53.31:054][483]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.31:054][483]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.04.20-02.53.31:054][483]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.53.31:054][483]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.53.31:054][483]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.53.31:054][483]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.31:054][483]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.53.31:054][483]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.31:054][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.31:056][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.53.31:099][486]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.040978 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.31:100][486]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.31:100][486]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.31:100][486]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-02.53.31:101][486]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.53.31:467][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.31:467][508]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.31:600][516]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:114][547]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.32:481][569]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-02.53.32:481][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.53.32:483][569]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.32:483][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.32:483][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.32:483][569]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.53.32:483][569]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.32:483][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.32:483][569]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.32:483][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.32:483][569]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.32:483][569]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.32:483][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.32:483][569]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.53.32:483][569]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.53.32:483][569]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:483][569]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.32:485][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.53.32:549][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.32:549][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.32:850][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:887][593]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.32:966][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.53.32:966][598]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:966][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.32:966][598]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:967][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.32:967][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.32:967][598]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.32:967][598]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.32:967][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.32:967][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.32:967][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.32:967][598]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.32:967][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.32:967][598]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.32:967][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.33:016][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.33:016][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.33:067][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.33:067][604]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.33:067][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.33:067][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.33:067][604]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.33:067][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.33:067][604]Interaction: Interaction time: 4.000000 [2020.04.20-02.53.33:067][604]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.53.33:067][604]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.53.33:067][604]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.53.33:067][604]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.33:067][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.33:199][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.53.34:767][706]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.04.20-02.53.35:782][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.028137 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.53.36:801][828]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.53.37:050][843]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.53.37:066][844]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.37:066][844]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.37:066][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.37:066][844]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.37:066][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.37:066][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.37:066][844]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.37:066][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.37:083][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.37:083][845]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.37:083][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.37:083][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.37:083][845]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.37:083][845]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.37:083][845]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.37:083][845]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.37:083][845]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.53.37:083][845]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.37:083][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.37:083][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.37:083][845]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.37:084][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.37:084][845]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.37:084][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.37:104][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.37:105][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.37:137][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.37:483][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.53.37:483][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.37:483][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.53.37:483][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.37:484][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.37:484][869]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.37:699][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.578974 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.53.38:616][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.38:616][937]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.38:616][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.38:616][937]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.38:617][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.38:617][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.38:617][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.38:617][937]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.38:617][937]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.38:617][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.38:617][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.38:617][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.38:617][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.38:617][937]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.53.38:617][937]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.38:617][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.38:633][938]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=105.885 [2020.04.20-02.53.38:637][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.38:665][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.38:665][940]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.39:599][996]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.20-02.53.39:616][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.39:616][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.39:616][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.39:616][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.39:616][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.39:616][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.39:616][997]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.39:616][997]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.53.39:617][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.39:617][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.39:665][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.39:701][ 2]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.53.40:667][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.53.40:667][ 60]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.40:667][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.40:667][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.40:670][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.40:751][ 65]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.40:835][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.40:835][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.40:950][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.40:950][ 77]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:153][ 89]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:231][ 94]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.713246 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.41:282][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.41:282][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:282][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.41:282][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:282][ 97]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-02.53.41:284][ 97]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.41:284][ 97]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.41:284][ 97]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.41:284][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.41:284][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.41:284][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.41:287][ 97]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.41:348][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.53.41:350][101]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.41:350][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.41:351][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.41:351][101]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.41:351][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.41:351][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.41:351][101]Interaction: Interaction time: 16.000000 [2020.04.20-02.53.41:351][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.41:351][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.41:384][103]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.41:384][103]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.43:318][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.43:318][219]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:367][222]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.43:367][222]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.43:367][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:367][222]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.43:367][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:367][222]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:367][222]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.53.43:367][222]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.43:367][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.43:550][233]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:566][234]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.43:566][234]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.43:566][234]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.43:566][234]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.43:566][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:566][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.43:566][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:567][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:567][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.43:567][234]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.43:567][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.43:567][234]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.43:567][234]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.43:567][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:567][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.43:567][234]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:567][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.43:567][234]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:567][234]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:567][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:568][234]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.43:583][235]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:583][235]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:583][235]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.43:583][235]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.43:583][235]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.43:583][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.43:583][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:583][235]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.43:583][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:583][235]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.53.43:583][235]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.43:583][235]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.43:584][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.43:584][235]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=110.835 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.43:584][235]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=110.835 [2020.04.20-02.53.43:615][237]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.43:615][237]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.53.43:615][237]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.53.43:615][237]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.43:618][237]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: InjuredBleedoutPossible, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.43:618][237]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.43:618][237]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.04.20-02.53.43:619][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.43:619][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.43:619][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.43:621][237]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-02.53.43:622][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.43:649][239]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 2.416313, Lifetime Duration: 15.000000 [2020.04.20-02.53.43:988][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9790] Result: '1' k_EResultOK (success) [2020.04.20-02.53.43:988][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9790]' succeeded in 0.372626 seconds [2020.04.20-02.53.44:022][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9790] Result: '1' k_EResultOK (success) [2020.04.20-02.53.44:043][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421385 seconds [2020.04.20-02.53.45:116][325]LogDBDGeneral: StatusEffect::EndPlay - Id: KOPreventedHighlightEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 0.016558, Lifetime Duration: 1.500000 [2020.04.20-02.53.45:583][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:583][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.45:583][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:583][353]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.53.45:583][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:583][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.45:583][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:583][353]Interaction: Interaction time: 0.000000 [2020.04.20-02.53.45:583][353]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.45:583][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:583][353]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=112.835 [2020.04.20-02.53.45:600][354]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.45:600][354]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.45:600][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:600][354]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.45:600][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:600][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:600][354]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.45:600][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:601][354]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-02.53.45:617][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:617][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.45:617][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:617][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:617][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.45:617][355]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.45:617][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.45:617][355]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.45:617][355]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.45:617][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.45:617][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.45:617][355]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:617][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.45:617][355]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:617][355]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.45:654][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.45:655][357]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.45:784][365]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.45:834][368]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.46:083][383]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.46:333][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.46:333][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.46:383][401]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.49:867][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.53.49:867][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.49:868][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.53.49:868][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.49:868][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.49:868][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.20-02.53.50:167][628]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.53.50:234][632]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:420][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.20-02.53.50:634][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.51:599][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.51:599][714]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.51:599][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.51:599][714]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.51:601][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.51:601][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.51:601][714]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.51:601][714]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.51:601][714]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.51:601][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.51:601][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.51:601][714]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.51:601][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.51:601][714]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.53.51:601][714]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.51:601][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.51:617][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=118.868 [2020.04.20-02.53.51:620][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.53.51:649][717]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.51:649][717]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.52:617][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.52:617][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.52:617][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.52:617][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.52:617][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.52:617][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.52:617][775]Interaction: Interaction time: 1.000000 [2020.04.20-02.53.52:617][775]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.53.52:617][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.52:617][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.52:649][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.52:700][780]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.53.53:651][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.53.53:651][837]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.53.53:651][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.53.53:651][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.53:654][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.54:619][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.54:619][895]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:066][922]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:066][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:066][922]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:066][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:066][922]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-02.53.55:067][922]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.55:067][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:067][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:067][922]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.55:067][922]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.55:067][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:067][922]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:067][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:067][922]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.55:067][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:067][922]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.55:067][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:116][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:116][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.55:116][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:116][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:116][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.55:116][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:116][925]Interaction: Interaction time: 0.500000 [2020.04.20-02.53.55:116][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.55:116][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:202][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:203][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:203][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:203][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:632][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:632][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.55:632][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:632][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:633][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.55:633][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:633][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:633][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.55:633][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:633][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:633][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.55:633][956]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.55:633][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.55:633][956]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.55:633][956]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.55:633][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:633][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-02.53.55:633][956]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:633][956]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.55:665][958]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.53.55:749][963]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.041673 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.55:750][963]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.53.55:752][963]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:753][963]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.53.55:754][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.53.55:766][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.53.55:817][967]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:818][967]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:818][967]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:818][967]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.55:818][967]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.55:818][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:818][967]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.53.55:818][967]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.55:818][967]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.53.55:820][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.53.55:832][968]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.53.55:901][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.55:901][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.55:901][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.55:901][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.55:901][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:901][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.55:901][972]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.53.55:901][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.55:901][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.55:935][974]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.55:935][974]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.56:084][983]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:101][984]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.56:101][984]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:101][984]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.53.56:101][984]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:101][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:101][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.56:101][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:102][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:102][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.56:102][984]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:102][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.56:102][984]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:102][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.56:102][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:102][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.56:102][984]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:102][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.53.56:102][984]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:102][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:103][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.53.56:117][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:117][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:117][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.53.56:117][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:117][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.56:117][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.56:117][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:117][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.56:117][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:117][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.53.56:117][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.56:117][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.56:117][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:117][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=123.368 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.53.56:117][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=123.368 [2020.04.20-02.53.56:132][986]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.53.56:133][986]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.53.56:133][986]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.53.56:133][986]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.56:136][986]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.56:138][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.53.56:138][986]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.56:138][986]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Crouched AnimTag_Male. [2020.04.20-02.53.56:141][986]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.559494 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.53.56:143][986]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-02.53.56:153][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.56:153][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:203][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.53.56:204][990]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.20-02.53.56:208][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.53.56:531][ 10]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060A210] Result: '1' k_EResultOK (success) [2020.04.20-02.53.56:531][ 10]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060A210]' succeeded in 0.396004 seconds [2020.04.20-02.53.56:557][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060A210] Result: '1' k_EResultOK (success) [2020.04.20-02.53.56:576][ 13]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.432697 seconds [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:588][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:899][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:899][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:899][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:899][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:900][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.56:900][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.56:900][ 32]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.56:900][ 32]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.53.56:900][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.53.56:900][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:966][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.53.56:966][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.56:966][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.56:966][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:966][ 36]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.53.56:966][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.56:966][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.56:966][ 36]Interaction: Interaction time: 16.000000 [2020.04.20-02.53.56:966][ 36]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.56:967][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.57:353][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.53.57:353][ 59]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:117][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:117][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.53.58:117][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:117][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.53.58:117][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:117][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.53.58:117][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:117][105]Interaction: Interaction time: 0.000000 [2020.04.20-02.53.58:117][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.53.58:117][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:117][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=125.368 [2020.04.20-02.53.58:134][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.58:134][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.53.58:134][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:134][106]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.53.58:134][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:134][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:134][106]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.53.58:134][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:135][106]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-02.53.58:150][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:150][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.53.58:150][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:150][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:150][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.53.58:150][107]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.58:151][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.53.58:151][107]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.53.58:151][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.53.58:151][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.53.58:151][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.58:151][107]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:151][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.53.58:151][107]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:151][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.53.58:201][110]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.53.58:205][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.53.58:206][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.58:234][112]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:351][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.58:351][119]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:451][125]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.53.58:817][147]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.58:867][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.59:351][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.59:351][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.53.59:451][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.03:116][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.54.03:116][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.03:116][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.54.03:116][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.03:118][405]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.03:118][405]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.03:118][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.03:118][405]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.03:118][405]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.03:118][405]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.54.03:118][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.03:118][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.03:118][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.03:118][405]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.03:118][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.03:249][413]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.54.03:250][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.54.03:251][413]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.03:251][413]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.03:251][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.03:251][413]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.03:251][413]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.03:251][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.03:251][413]Interaction: Interaction time: 58.693626 [2020.04.20-02.54.03:251][413]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.03:251][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.07:168][648]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.04.20-02.54.10:520][849]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.10:520][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.10:520][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.10:520][849]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.10:520][849]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.10:520][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.10:524][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.54.10:551][851]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.10:551][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.10:551][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.10:551][851]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.10:551][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.10:551][851]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.10:551][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.10:551][851]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.10:551][851]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.10:552][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.10:552][851]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.54.10:552][851]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.10:552][851]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:050][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066964 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.54.11:217][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-02.54.11:217][891]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:217][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-02.54.11:217][891]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:217][891]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.20-02.54.11:218][891]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.11:219][891]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:219][891]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:219][891]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.11:219][891]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.11:219][891]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:219][891]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-02.54.11:219][891]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:219][891]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.11:219][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:219][891]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.11:219][891]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:285][895]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:285][895]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.11:285][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:285][895]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:285][895]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.11:285][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:285][895]Interaction: Interaction time: 0.500000 [2020.04.20-02.54.11:285][895]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.11:285][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:350][899]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.54.11:350][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:350][899]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.54.11:350][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:352][899]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:352][899]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:352][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.11:352][899]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.11:352][899]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:352][899]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.54.11:352][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:352][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.11:352][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:352][899]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.11:352][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:450][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.54.11:450][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.54.11:452][905]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:452][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.11:452][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:452][905]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.11:452][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.11:452][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:452][905]Interaction: Interaction time: 51.433258 [2020.04.20-02.54.11:452][905]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.11:452][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:784][925]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:785][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.11:785][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:785][925]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:785][925]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.11:785][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:817][927]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.11:818][927]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:818][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.11:818][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:818][927]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.11:818][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.11:818][927]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.11:818][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.11:818][927]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.11:818][927]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.11:818][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.11:818][927]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-02.54.11:818][927]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.11:818][927]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.12:118][945]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.12:118][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.12:118][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.12:118][945]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.12:118][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.12:118][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.12:118][945]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.12:119][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.12:119][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.12:119][945]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.12:119][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.12:119][945]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.12:119][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.12:119][945]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.12:119][945]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.12:119][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.12:119][945]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.54.12:119][945]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.12:119][945]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.12:121][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.54.12:916][993]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.929443 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.54.13:521][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.13:521][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.13:521][ 29]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-02.54.13:521][ 29]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.54.13:521][ 29]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.771 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.54.13:542][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.13:588][ 33]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-02.54.13:588][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-02.54.13:588][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.54.13:588][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=140.839 [2020.04.20-02.54.13:589][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.839 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.54.13:624][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:624][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:671][ 38]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.04.20-02.54.13:720][ 41]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.54.13:722][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.54.13:722][ 41]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.54.13:725][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.556448 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.54.13:728][ 41]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: On [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.54.13:729][ 41]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.13:791][ 45]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.04.20-02.54.13:892][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-02.54.13:892][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-02.54.13:892][ 51]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.54.13:892][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=141.143 [2020.04.20-02.54.13:892][ 51]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=141.143 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.54.14:225][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:225][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:225][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:225][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:226][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.14:226][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.14:226][ 71]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.14:226][ 71]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.14:226][ 71]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.14:226][ 71]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:227][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:227][ 71]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.14:227][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.14:227][ 71]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.14:227][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.14:291][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-02.54.14:293][ 75]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.14:293][ 75]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.14:293][ 75]Interaction: Interaction time: 16.000000 [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.14:293][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:507][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.54.14:508][ 88]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.15:719][161]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: Off [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:587][213]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:686][219]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.16:901][232]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-02.54.16:901][232]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=144.152 [2020.04.20-02.54.16:917][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.16:918][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.16:935][234]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.16:938][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.16:941][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.16:942][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.16:967][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.16:967][236]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:967][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:967][236]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:968][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.16:968][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.16:968][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.16:968][236]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.16:968][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.16:968][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.16:968][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.16:968][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.16:968][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.16:968][236]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.54.16:968][236]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.54.16:968][236]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.16:968][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.16:987][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.17:068][242]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.17:068][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.17:068][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.17:068][242]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.17:068][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.17:068][242]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.17:068][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.17:068][242]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.17:068][242]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.17:068][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.17:068][242]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.54.17:068][242]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.17:068][242]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.17:071][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-02.54.17:100][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.17:100][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.17:184][249]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.54.17:317][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.17:317][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.17:317][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.17:317][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.17:317][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.17:317][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.17:317][257]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.54.17:317][257]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.04.20-02.54.17:317][257]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.54.17:317][257]Interaction: Interaction time: 2.700000 [2020.04.20-02.54.17:317][257]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.54.17:317][257]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.17:318][257]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.54.17:318][257]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.17:318][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.17:321][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.54.17:322][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.54.17:324][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.54.17:324][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.54.17:324][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.17:367][260]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.54.17:434][264]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.17:434][264]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.17:568][272]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.54.20:034][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.20:034][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.20:034][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.20:034][420]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.20:034][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:035][420]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.54.20:035][420]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.54.20:035][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.20:035][420]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.20:035][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:052][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.20:052][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.20:052][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:052][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.20:052][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.20:052][421]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.20:052][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.20:052][421]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.20:052][421]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.54.20:052][421]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.20:052][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:052][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.20:052][421]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.20:052][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.20:052][421]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.20:052][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.20:052][421]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=144.219 [2020.04.20-02.54.20:151][427]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.20:151][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.20:184][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.20:184][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.20:185][429]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.20:185][429]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.20:185][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.20:185][429]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.20:185][429]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.20:185][429]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.20:185][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.20:186][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.20:186][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:186][429]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.20:186][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:217][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-02.54.20:219][431]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.20:219][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.20:219][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:219][431]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.20:219][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.20:219][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:219][431]Interaction: Interaction time: 16.000000 [2020.04.20-02.54.20:219][431]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.54.20:219][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.20:219][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:520][449]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.20:921][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-02.54.20:984][477]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.54.20:985][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.54.20:985][477]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.54.20:985][477]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.54.20:985][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.20:985][477]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-02.54.20:985][477]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Scalars [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Textures [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Vectors [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Scalars [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Textures [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Vectors [2020.04.20-02.54.20:986][477]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-02.54.21:019][479]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:019][479]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:019][479]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:019][479]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:019][479]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.21:019][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:019][479]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-02.54.21:019][479]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:019][479]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.21:052][481]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:052][481]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:052][481]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:052][481]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:052][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.21:052][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:052][481]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.21:052][481]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:052][481]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:150][487]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.21:150][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:150][487]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.21:150][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:151][487]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:151][487]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:151][487]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.21:152][487]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:152][487]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:152][487]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.21:152][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:152][487]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.21:152][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:152][487]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.21:152][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:184][489]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:184][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.21:184][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:184][489]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:184][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.21:184][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:185][489]Interaction: Interaction time: 15.171244 [2020.04.20-02.54.21:185][489]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.21:185][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.21:185][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:286][495]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.54.21:516][509]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.21:516][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.21:520][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.21:616][515]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.54.21:918][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:918][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.21:918][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:918][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:918][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.21:918][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:951][535]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:951][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.21:951][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:951][535]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.21:952][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.21:952][535]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:952][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.21:952][535]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.21:952][535]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.21:952][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.21:952][535]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.21:952][535]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.21:952][535]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:150][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.22:150][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.22:151][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.22:151][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.22:152][547]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:152][547]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:152][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.22:152][547]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.22:152][547]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:152][547]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.22:152][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.22:152][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.22:152][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.22:152][547]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.22:152][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.22:218][551]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:218][551]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.22:218][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.22:218][551]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.22:218][551]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.22:218][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.22:218][551]Interaction: Interaction time: 14.450401 [2020.04.20-02.54.22:218][551]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.22:218][551]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.22:218][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.22:517][569]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.22:517][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.22:521][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.04.20-02.54.23:516][629]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.23:516][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.23:517][629]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.23:517][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.54.23:521][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.54.23:952][654]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.54.23:969][655]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.24:203][669]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.54.24:335][677]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:335][677]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:335][677]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:335][677]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:335][677]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.24:335][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:335][677]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:335][677]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:335][677]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:466][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:466][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:466][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:466][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:468][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:468][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:468][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.24:468][685]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:468][685]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:468][685]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:468][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:468][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.24:468][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:468][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.24:468][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:535][689]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:535][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.24:535][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:535][689]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:535][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.24:535][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:535][689]Interaction: Interaction time: 12.353317 [2020.04.20-02.54.24:535][689]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.24:535][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.24:536][689]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:569][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.54.24:669][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:669][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:669][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:669][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:669][697]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.24:669][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:669][697]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:669][697]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:669][697]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:734][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:734][701]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:734][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:734][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:736][701]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:736][701]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:736][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.24:736][701]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.24:736][701]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:736][701]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.24:736][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.24:736][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.24:736][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:736][701]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.24:736][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:801][705]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:801][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.24:801][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:801][705]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.24:801][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.24:801][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:802][705]Interaction: Interaction time: 12.226233 [2020.04.20-02.54.24:802][705]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.24:802][705]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.24:802][705]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.24:919][712]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.54.25:284][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:285][734]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:418][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-02.54.25:418][742]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:539][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.25:584][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-02.54.25:584][752]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:617][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.25:617][754]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:617][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:617][754]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:618][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.25:618][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.25:618][754]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.25:618][754]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.25:618][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.25:618][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:618][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:618][754]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.25:618][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:618][754]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.54.25:618][754]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.54.25:618][754]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.20-02.54.25:618][754]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-02.54.25:618][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.54.25:618][754]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.25:618][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:619][754]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-02.54.25:619][754]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.54.25:620][754]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.54.25:735][761]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.25:735][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.25:735][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:735][761]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.25:735][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.25:735][761]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.25:735][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.25:735][761]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.25:735][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.25:735][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:735][761]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.54.25:735][761]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:735][761]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.25:767][763]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:767][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.25:818][766]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.25:951][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.25:951][774]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.25:951][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:951][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.25:951][774]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.25:951][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:951][774]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.25:951][774]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.54.25:951][774]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.54.25:951][774]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-02.54.25:951][774]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.54.25:951][774]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.25:951][774]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.54.25:952][774]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.25:952][774]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.54.25:952][774]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.25:952][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.25:952][774]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.54.25:984][776]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.54.26:000][777]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.26:000][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.54.26:621][814]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.27:434][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.134781 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.54.27:517][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.54.27:518][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.54.27:518][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.54.27:518][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.27:518][868]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.54.27:518][868]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-02.54.27:518][868]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.54.27:518][868]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_1 Current: NULL [2020.04.20-02.54.27:521][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.20-02.54.27:522][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.54.27:524][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.54.27:525][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.27:534][869]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.27:534][869]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.27:534][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.27:534][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.27:534][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.27:534][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.27:534][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.27:534][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.27:551][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.27:551][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.27:551][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.27:551][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.27:551][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.27:551][870]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.27:551][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.27:551][870]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.27:551][870]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.27:551][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.27:551][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.27:551][870]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.27:551][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.27:551][870]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.27:551][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.27:551][870]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=149.786 [2020.04.20-02.54.27:572][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.27:574][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.27:587][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-02.54.27:600][873]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.54.27:603][873]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.54.27:603][873]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.54.27:605][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.04.20-02.54.27:606][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.27:606][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.27:606][873]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.27:606][873]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookCamperOut. [2020.04.20-02.54.27:606][873]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut. [2020.04.20-02.54.27:606][873]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.54.27:606][873]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.54.27:609][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.04.20-02.54.27:635][875]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.27:635][875]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.27:667][877]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.27:902][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-02.54.27:902][891]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.27:923][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.28:188][908]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-02.54.28:188][908]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.28:268][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.28:268][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.28:284][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-02.54.28:284][914]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.28:284][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.20-02.54.28:284][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.28:435][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_6] [2020.04.20-02.54.28:435][923]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.28:951][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.136863 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.54.28:952][954]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.54.28:956][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.54.28:983][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.54.29:017][958]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FullRecovery Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.54.29:017][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.54.29:017][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.29:017][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.29:017][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.54.29:017][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.29:017][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.29:017][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.54.29:017][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.29:017][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.29:017][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.54.29:018][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.29:018][958]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.29:018][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.29:018][958]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.29:018][958]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.29:018][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.29:018][958]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.54.29:018][958]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.29:018][958]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.54.29:022][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.54.30:534][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.30:534][ 49]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.30:534][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.30:534][ 49]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.30:535][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.30:535][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.30:535][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.30:535][ 49]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.30:535][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.30:535][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.30:535][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.30:535][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.30:535][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.30:536][ 49]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.54.30:536][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.30:536][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.30:551][ 50]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=152.786 [2020.04.20-02.54.30:555][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.30:584][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.30:584][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.31:534][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.31:534][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.31:534][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.31:534][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.31:535][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.31:535][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.31:535][109]Interaction: Interaction time: 1.000000 [2020.04.20-02.54.31:535][109]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.54.31:535][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.31:535][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.31:583][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.54.31:635][115]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.54.31:684][118]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.31:684][118]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.31:730][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-02.54.31:734][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...318E] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-02.54.31:734][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-02.54.32:385][160]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.32:385][160]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.32:385][160]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.32:385][160]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.32:385][160]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.32:385][160]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.32:585][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.54.32:585][172]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.54.32:585][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.54.32:585][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.32:587][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.54.33:836][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.33:836][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.33:836][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.33:836][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.33:836][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.33:836][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.33:836][247]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.54.33:836][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.33:836][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.34:018][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.34:019][258]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:019][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.34:019][258]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:019][258]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.34:019][258]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:035][259]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.34:035][259]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.34:035][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:035][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.34:035][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:035][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.34:035][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.34:035][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.34:035][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.34:035][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.34:035][259]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:035][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.34:036][259]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:036][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:036][259]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.54.34:051][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:051][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:051][260]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.34:051][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.34:051][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.34:051][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.34:051][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:051][260]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.34:051][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.34:052][260]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.54.34:052][260]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.54.34:052][260]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.34:052][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.34:052][260]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=156.286 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.54.34:052][260]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=156.286 [2020.04.20-02.54.34:067][261]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.54.34:067][261]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.54.34:067][261]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.54.34:067][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.54.34:071][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.54.34:101][263]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.34:101][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.34:422][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0604E40] Result: '1' k_EResultOK (success) [2020.04.20-02.54.34:422][283]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0604E40]' succeeded in 0.351540 seconds [2020.04.20-02.54.34:455][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06047E0] Result: '1' k_EResultOK (success) [2020.04.20-02.54.34:477][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406540 seconds [2020.04.20-02.54.36:052][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:052][380]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.36:052][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:052][380]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.54.36:052][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:052][380]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.36:052][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:052][380]Interaction: Interaction time: 0.000000 [2020.04.20-02.54.36:052][380]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.36:052][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:052][380]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=158.287 [2020.04.20-02.54.36:069][381]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.36:069][381]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.36:069][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:069][381]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.36:069][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:069][381]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:069][381]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.36:069][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:085][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:085][382]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.36:085][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:085][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:085][382]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.36:085][382]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.36:085][382]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.36:085][382]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.36:085][382]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.36:085][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:085][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.36:085][382]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:085][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.36:085][382]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:086][382]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:138][385]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.36:140][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.36:235][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.54.36:235][391]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:235][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.36:235][391]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:236][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:236][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:236][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.36:236][391]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.36:236][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.36:236][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.36:236][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:236][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.36:236][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:236][391]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.54.36:236][391]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.36:236][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:252][392]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=158.487 [2020.04.20-02.54.36:256][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.36:268][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.36:268][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:767][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.54.36:767][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:767][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.54.36:767][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:768][423]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.36:768][423]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.36:768][423]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.36:768][423]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.36:768][423]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.36:768][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.54.36:768][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.36:769][423]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.36:769][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.36:769][423]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.20-02.54.36:769][423]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.36:769][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.37:252][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.37:252][452]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.37:252][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.37:252][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.37:252][452]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.37:252][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.37:252][452]Interaction: Interaction time: 1.000000 [2020.04.20-02.54.37:252][452]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.54.37:252][452]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.37:252][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.37:301][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.54.37:336][457]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.54.37:969][495]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.37:969][495]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.37:969][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.37:969][495]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.37:969][495]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-02.54.37:969][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.38:003][497]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.38:003][497]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.38:003][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.38:003][497]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.38:003][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.38:003][497]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.38:003][497]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.38:003][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.38:003][497]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.54.38:003][497]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.38:003][497]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.54.38:302][515]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.54.38:302][515]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.54.38:302][515]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.54.38:302][515]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.38:304][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.54.40:851][668]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.54.45:318][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.45:318][936]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.45:318][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.45:318][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.45:318][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.45:318][936]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.45:318][936]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.54.45:318][936]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.54.45:318][936]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.45:318][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.45:319][936]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.553 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.54.46:353][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.46:353][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.46:353][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.46:353][998]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.54.46:353][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.46:353][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.46:353][998]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.46:353][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.46:353][998]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.46:353][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.46:353][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.46:353][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.46:353][998]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.46:353][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.46:353][998]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.46:353][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.46:353][998]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=168.587 [2020.04.20-02.54.46:370][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=168.604 [2020.04.20-02.54.46:401][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.54.46:405][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.54.46:406][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.46:407][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.47:802][ 85]Interaction: Player [BP_CamperMale05_Character_C_2] is in chase. [2020.04.20-02.54.47:822][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.48:505][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.54.48:505][127]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.48:518][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.48:518][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.48:555][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.54.48:555][130]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.48:822][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.49:518][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.49:518][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.49:922][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.50:104][223]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.54.50:104][223]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.50:221][230]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.54.50:222][230]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.50:518][248]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.50:518][248]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.50:720][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.50:720][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.50:720][260]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-02.54.50:720][260]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.54.50:720][260]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=172.954 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-02.54.50:740][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.50:902][271]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-02.54.50:902][271]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-02.54.50:902][271]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.54.50:902][271]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=173.137 [2020.04.20-02.54.50:902][271]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=173.137 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-02.54.50:922][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.50:986][276]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.20-02.54.51:035][279]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.54.51:036][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.54.51:036][279]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.54.51:038][279]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.211433 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.54.51:039][279]Interaction: Player [BP_CamperMale05_Character_C_2] is not in chase anymore. [2020.04.20-02.54.51:041][279]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha]: On [2020.04.20-02.54.51:072][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:072][281]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:202][289]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-02.54.51:202][289]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-02.54.51:202][289]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.54.51:202][289]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=173.437 [2020.04.20-02.54.51:202][289]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=173.437 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:305][295]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.54.51:472][305]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.51:535][309]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.51:535][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.51:559][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-02.54.51:559][311]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-02.54.51:568][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.54.51:568][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.20-02.54.51:568][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.54.51:568][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.20-02.54.51:635][315]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066930 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.54.51:923][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.52:535][369]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.52:535][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.53:022][398]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha]: Off [2020.04.20-02.54.53:023][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.53:535][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.53:535][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.54.53:872][449]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:901][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.53:901][451]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:901][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.53:901][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:903][451]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:904][451]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:904][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.53:904][451]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.53:904][451]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:904][451]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.53:904][451]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:904][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.53:904][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:904][451]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.53:904][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:935][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.53:937][453]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:937][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.53:937][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:937][453]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:937][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.53:937][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:937][453]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.53:937][453]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.53:937][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:969][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.53:970][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.53:970][455]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.53:970][455]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.53:970][455]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.53:970][455]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.53:970][455]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.53:971][455]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:971][455]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:971][455]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:971][455]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.53:971][455]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.53:971][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.53:971][455]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.53:971][455]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.53:971][455]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.53:973][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:003][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:003][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:003][457]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:003][457]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:003][457]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.54:123][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.54:169][467]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:169][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:169][467]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:169][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:171][467]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:171][467]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:171][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.54:171][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:171][467]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:171][467]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:171][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:171][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.54:171][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:171][467]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.54:171][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:203][469]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-02.54.54:203][469]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=176.437 [2020.04.20-02.54.54:220][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:220][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:235][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.54:237][471]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:237][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.54:237][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:237][471]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:237][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.54:237][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:237][471]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.54:237][471]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.54:237][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:241][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.54:243][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.54:244][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.54:252][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.54.54:252][472]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:252][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.54:252][472]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:254][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:254][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:254][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.54:254][472]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:254][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:254][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.54:254][472]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:254][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.54:254][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:254][472]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.54.54:254][472]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.54.54:254][472]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.54:254][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:255][472]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.54:269][473]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:269][473]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:269][473]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.54:269][473]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.54:269][473]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.54:269][473]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.54:269][473]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.54:272][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.54.54:301][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.54:302][475]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:303][475]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:303][475]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.54:303][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:303][475]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:303][475]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.54:303][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:305][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:335][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.54:336][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:336][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.54:336][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:337][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:337][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.54:337][477]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:337][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.54:337][477]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:337][477]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.54:337][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:337][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:337][477]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:337][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:339][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:369][479]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:369][479]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:369][479]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:369][479]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:369][479]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.54:435][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:435][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:435][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:435][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:437][483]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:437][483]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:437][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.54:437][483]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:437][483]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:437][483]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:437][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:437][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.54:437][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:437][483]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.54:437][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:468][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.54.54:501][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.54:503][487]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:503][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.54:503][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:503][487]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:503][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.54:503][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:503][487]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.54:503][487]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.54:503][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:520][488]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.54:534][489]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.54:534][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.54:536][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:536][489]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:536][489]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.54:536][489]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.54:536][489]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.54:536][489]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.54:536][489]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.54:586][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:586][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.54:586][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:586][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.54:586][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.54:586][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:586][492]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.54.54:586][492]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_2. [2020.04.20-02.54.54:586][492]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.54.54:586][492]Interaction: Interaction time: 2.700000 [2020.04.20-02.54.54:586][492]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.54.54:586][492]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.54:586][492]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.54.54:586][492]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.54:586][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:587][492]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.54:590][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.54.54:592][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.54.54:593][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.54.54:593][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.54.54:593][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.54.54:602][493]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:603][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.54:603][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:603][493]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:603][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.54:603][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:605][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:635][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.54:637][495]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:637][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.54:637][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:637][495]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:637][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.54:637][495]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:637][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.54:637][495]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:637][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.54:637][495]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:637][495]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:637][495]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:637][495]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:639][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:670][497]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:670][497]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:670][497]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:670][497]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:670][497]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.54:737][501]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:737][501]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:768][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:768][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:768][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:769][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:770][503]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:771][503]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:771][503]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.54:771][503]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:771][503]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:771][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:771][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:771][503]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.54:771][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:771][503]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.54:771][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:820][506]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.54.54:835][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.54:837][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:837][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.54:837][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:837][507]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:837][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.54:837][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:837][507]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.54:837][507]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.54:837][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:870][509]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:870][509]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:870][509]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.54:870][509]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.54:870][509]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.54:870][509]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.54:870][509]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.54:921][512]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.54:937][513]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:937][513]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:937][513]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:937][513]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.54:937][513]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.54:937][513]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.54:937][513]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.54:937][513]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.54:937][513]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.54:939][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.54:970][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:970][515]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.54:970][515]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:970][515]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.54:970][515]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.55:168][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:168][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:168][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:168][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:170][527]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:170][527]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:170][527]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.55:170][527]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:170][527]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:170][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:170][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:170][527]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.55:170][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:170][527]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.55:170][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:223][530]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.55:236][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.55:237][531]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:237][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.55:237][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:237][531]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:237][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.55:237][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:237][531]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.55:237][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.55:237][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:269][533]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:269][533]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:269][533]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.55:269][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.55:269][533]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.55:269][533]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.55:269][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.55:269][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:269][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.55:269][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:269][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:269][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.55:270][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:270][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:270][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.55:270][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:270][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:270][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.55:270][533]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:270][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.55:270][533]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:270][533]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.55:270][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:270][533]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:270][533]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:270][533]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:272][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.55:303][535]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:303][535]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:303][535]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.55:303][535]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.55:303][535]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.55:502][547]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.55:502][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.55:601][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:601][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:602][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:602][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:604][553]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:604][553]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:604][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.55:604][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:604][553]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:604][553]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:604][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:604][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.55:604][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:604][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.55:604][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:668][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.55:671][557]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:671][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.55:671][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:672][557]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:672][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.55:672][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:672][557]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.55:672][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.55:672][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:703][559]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:703][559]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:703][559]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.55:703][559]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.55:703][559]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.55:703][559]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.55:703][559]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.55:736][561]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:736][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.55:736][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:736][561]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:736][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.55:736][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:738][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.55:769][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.55:770][563]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:770][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.55:770][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:770][563]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:770][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.55:770][563]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:770][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.55:770][563]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.55:770][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.55:770][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.55:770][563]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.55:770][563]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.55:770][563]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.55:772][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.55:803][565]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:803][565]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.55:803][565]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.55:803][565]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.55:803][565]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.56:069][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:069][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:069][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:069][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:070][581]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:070][581]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:070][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.56:070][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:070][581]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:070][581]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:070][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:070][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.56:070][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:070][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.56:070][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:102][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.56:104][583]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:104][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.56:104][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:104][583]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:104][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.56:104][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:104][583]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.56:104][583]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.56:104][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:136][585]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:136][585]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:136][585]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.56:136][585]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.56:136][585]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.56:136][585]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.56:136][585]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.56:170][587]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:170][587]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:170][587]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:170][587]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:170][587]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.56:170][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:170][587]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:171][587]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:171][587]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:172][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.56:203][589]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:203][589]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:203][589]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:203][589]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:203][589]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.56:321][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 166 [2020.04.20-02.54.56:321][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.04.20-02.54.56:469][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:469][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:469][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:469][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:470][605]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:470][605]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:470][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.56:470][605]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:470][605]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:470][605]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:470][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:470][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.56:470][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:470][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.56:470][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:502][607]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.56:502][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.56:502][607]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.56:502][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.56:502][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.56:503][607]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:503][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.56:503][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:503][607]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:503][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.56:503][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:503][607]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.56:503][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.56:503][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:536][609]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:536][609]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:536][609]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.56:536][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.56:536][609]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.56:536][609]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.56:536][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.56:569][611]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:570][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.56:570][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:570][611]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:570][611]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.56:570][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:572][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.56:602][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.56:603][613]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:603][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.56:603][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:603][613]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:603][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.56:603][613]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:603][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.56:603][613]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:603][613]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.56:603][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:603][613]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:603][613]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:603][613]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:605][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.56:636][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:636][615]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:636][615]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:636][615]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:636][615]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.56:802][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:802][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:802][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:802][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:803][625]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:803][625]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:803][625]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.56:804][625]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:804][625]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:804][625]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:804][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:804][625]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.56:804][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:804][625]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.56:804][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:868][629]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.56:869][629]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:869][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.56:869][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:869][629]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:870][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.56:870][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:870][629]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.56:870][629]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.56:870][629]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:902][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:902][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:902][631]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.56:902][631]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.56:902][631]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.56:902][631]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.56:902][631]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.56:936][633]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:936][633]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:936][633]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:936][633]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.56:936][633]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.56:936][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.56:936][633]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.56:936][633]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.56:936][633]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.56:938][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.56:986][636]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:986][636]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.56:986][636]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:986][636]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.56:986][636]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.57:218][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:218][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:218][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:218][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:219][650]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:220][650]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:220][650]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.57:220][650]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:220][650]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:220][650]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:220][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:220][650]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.57:220][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:220][650]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.57:220][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:270][653]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:270][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.57:270][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:270][653]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:270][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.57:270][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:270][653]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.57:270][653]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:270][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.57:270][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:270][653]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:270][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.57:270][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:286][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.57:286][654]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.54.57:286][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.57:286][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.57:286][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:286][654]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.54.57:286][654]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.54.57:286][654]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.57:286][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.57:286][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:303][655]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:303][655]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:303][655]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.57:303][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.57:303][655]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.57:303][655]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.57:303][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.57:303][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.57:303][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:303][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.57:303][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.54.57:303][655]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:303][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.57:303][655]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:303][655]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.54.57:303][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.57:303][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:303][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.57:303][655]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:303][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.57:303][655]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:304][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.57:304][655]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=176.487 [2020.04.20-02.54.57:304][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:304][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.57:304][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:304][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:304][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.57:304][655]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:304][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.57:304][655]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:304][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.57:304][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:304][655]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:304][655]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:304][655]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:336][657]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:336][657]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:336][657]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.57:336][657]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.57:336][657]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.57:402][661]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.54.57:402][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:423][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.54.57:452][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.54.57:452][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:454][664]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:454][664]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:455][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.57:455][664]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:455][664]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:455][664]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.54.57:455][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:455][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.57:455][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:455][664]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.57:455][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:469][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:469][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:469][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:469][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:471][665]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:471][665]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:471][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.57:471][665]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:471][665]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:471][665]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:471][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:471][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.57:471][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:471][665]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.57:471][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:519][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.57:519][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.57:519][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.57:519][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.54.57:519][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.04.20-02.54.57:519][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.57:521][668]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:521][668]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:521][668]Interaction: Interaction time: 16.000000 [2020.04.20-02.54.57:521][668]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:521][668]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:521][668]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:521][668]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.57:521][668]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.57:521][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:522][668]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.54.57:553][670]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:553][670]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:553][670]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.57:553][670]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.57:553][670]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.57:553][670]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.57:553][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.57:586][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:586][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.57:586][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:586][672]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:586][672]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.57:586][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:588][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.57:618][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.57:620][674]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:620][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.57:620][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:620][674]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:620][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.57:620][674]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:620][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.57:620][674]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.57:620][674]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.57:620][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.57:620][674]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.57:620][674]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.57:620][674]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.57:623][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.57:652][676]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:652][676]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.57:652][676]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.57:652][676]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.57:653][676]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.58:118][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:118][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:118][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:118][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:120][704]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:120][704]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:120][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.58:120][704]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.58:120][704]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:120][704]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:120][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:120][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.58:120][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:120][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.58:120][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:152][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.58:154][706]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:154][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.58:154][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:155][706]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:155][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.58:155][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:155][706]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.58:155][706]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.58:155][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:186][708]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:186][708]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:186][708]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.58:186][708]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.58:186][708]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.58:186][708]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.58:186][708]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.58:288][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:288][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:288][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:288][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.58:288][714]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.58:288][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:288][714]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:288][714]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:288][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:290][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.58:320][716]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:320][716]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:320][716]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.58:320][716]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.58:320][716]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.58:522][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.54.58:522][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.04.20-02.54.58:752][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:752][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:752][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:752][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:754][742]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:754][742]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:754][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.54.58:754][742]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.58:754][742]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:754][742]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.58:754][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.58:754][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.58:754][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:754][742]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.58:754][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:818][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.58:820][746]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:820][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.54.58:820][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:820][746]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.58:820][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.54.58:820][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:820][746]Interaction: Interaction time: 1.500000 [2020.04.20-02.54.58:820][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.54.58:820][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.58:853][748]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:853][748]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.58:853][748]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookAttemptEscape. [2020.04.20-02.54.58:853][748]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.54.58:853][748]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-02.54.58:853][748]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-02.54.58:853][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.54.59:053][760]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.59:053][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.59:053][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:053][760]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.59:053][760]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.54.59:053][760]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:055][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.59:085][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-02.54.59:087][762]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.59:087][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.54.59:087][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:087][762]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.59:087][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.59:087][762]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.59:087][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.59:087][762]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.59:087][762]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.59:087][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:087][762]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.54.59:087][762]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:087][762]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.54.59:090][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-02.54.59:119][764]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.59:119][764]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.54.59:120][764]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.59:120][764]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle. [2020.04.20-02.54.59:120][764]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.54.59:254][772]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.54.59:270][773]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.59:503][787]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.54.59:518][788]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.59:518][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.54.59:518][788]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.54.59:518][788]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.54.59:523][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.54.59:587][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.54.59:587][792]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:607][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.54.59:802][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.54.59:802][805]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:802][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.54.59:802][805]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:803][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.59:803][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.59:803][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.54.59:803][805]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.59:803][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.54.59:804][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.54.59:804][805]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:804][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.54.59:804][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:804][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.54.59:804][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.54.59:804][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.54.59:804][805]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.59:804][805]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.54.59:804][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.54.59:804][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:804][805]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.54.59:804][805]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.54.59:805][805]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.54.59:954][814]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.59:954][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.54.59:954][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:954][814]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.59:954][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.54.59:954][814]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.59:954][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.54.59:954][814]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.54.59:954][814]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.54.59:954][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.54.59:954][814]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.54.59:955][814]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.54.59:955][814]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.54.59:985][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.54.59:985][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.00:019][818]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:071][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.00:071][821]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.00:071][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.00:071][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.00:071][821]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.00:071][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.00:071][821]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.00:071][821]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.55.00:071][821]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.55.00:071][821]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.55.00:071][821]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.55.00:071][821]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.00:071][821]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.55.00:071][821]Interaction: Interaction time: 1.500000 [2020.04.20-02.55.00:071][821]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.55.00:071][821]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.00:071][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.00:072][821]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.55.00:119][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.55.00:739][861]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.01:620][914]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.55.01:620][914]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.55.01:620][914]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.55.01:620][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.01:620][914]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.55.01:620][914]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_None] [2020.04.20-02.55.01:620][914]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.55.01:620][914]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_2 Current: NULL [2020.04.20-02.55.01:623][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.20-02.55.01:624][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.55.01:627][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.55.01:627][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.55.01:636][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.01:636][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.01:636][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.01:636][915]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.01:636][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.01:636][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.01:636][915]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.01:636][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.01:653][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.01:653][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.01:653][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.01:653][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.01:653][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.01:653][916]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.01:653][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.01:653][916]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.01:653][916]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.01:653][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.01:653][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.01:653][916]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.01:653][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.01:653][916]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.01:653][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.01:653][916]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=178.987 [2020.04.20-02.55.01:673][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.20-02.55.01:674][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.01:676][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.55.01:685][918]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.55.01:688][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.55.01:688][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.55.01:688][918]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.55.01:690][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.04.20-02.55.01:692][918]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.01:692][918]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.01:692][918]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.01:692][918]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookCamperOut. [2020.04.20-02.55.01:692][918]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.20-02.55.01:692][918]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.01:692][918]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.55.01:694][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.04.20-02.55.01:754][922]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.01:754][922]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.02:022][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.55.02:022][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.02:136][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.02:137][945]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:569][151]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.55.05:569][151]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:569][151]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.55.05:569][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:572][151]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.05:572][151]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.05:572][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.05:572][151]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.05:572][151]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.05:572][151]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.55.05:572][151]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:572][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.05:572][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:572][151]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.05:572][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:702][159]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.55.05:702][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-02.55.05:702][159]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.05:702][159]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.05:702][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.05:702][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.05:702][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.05:702][159]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.05:702][159]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.55.05:702][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.05:702][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.05:702][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:703][159]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.05:703][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:704][159]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.05:704][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.05:704][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:704][159]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.05:704][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.05:704][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:704][159]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-02.55.05:704][159]Interaction: Interaction time: 1.000000 [2020.04.20-02.55.05:704][159]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookIn AnimTag_Male. [2020.04.20-02.55.05:704][159]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Male. [2020.04.20-02.55.05:704][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.05:704][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:736][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.05:736][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.05:736][161]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.05:736][161]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookIn. [2020.04.20-02.55.05:736][161]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.05:736][161]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.55.05:736][161]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.05:769][163]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.05:770][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.05:770][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.05:836][167]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.55.05:836][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.55.05:836][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.05:837][167]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.05:837][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:837][167]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.05:837][167]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.05:837][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.05:837][167]Interaction: Interaction time: 50.764191 [2020.04.20-02.55.05:837][167]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.05:837][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:503][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.06:503][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.06:503][207]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.06:503][207]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: HookIdle. [2020.04.20-02.55.06:503][207]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.20-02.55.06:503][207]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.55.06:721][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-02.55.06:818][226]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.06:820][226]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.55.06:820][226]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.55.06:820][226]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.55.06:820][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:852][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-02.55.06:853][228]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.06:854][228]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.06:854][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:854][228]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.55.06:854][228]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.55.06:854][228]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-02.55.06:854][228]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-02.55.06:854][228]AnimLeader: BP_SmallMeatLocker_Chuckles_C_2 Requested to Play: UnhookOut. [2020.04.20-02.55.06:854][228]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.06:854][228]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.55.06:854][228]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.06:855][228]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.06:855][228]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-02.55.06:855][228]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.06:855][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:857][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-02.55.06:919][232]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.277925 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.55.06:920][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:920][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:920][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:920][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.06:920][232]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.06:920][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.06:921][232]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.55.06:921][232]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.06:921][232]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.06:921][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.06:921][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.06:921][232]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.55.06:921][232]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.04.20-02.55.06:924][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.55.07:686][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.07:686][278]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:686][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.07:686][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:687][278]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.07:687][278]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.07:687][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.07:687][278]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.07:687][278]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.07:687][278]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.07:687][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:687][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.07:687][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:687][278]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.07:687][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:703][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.07:703][279]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:703][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.07:703][279]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:705][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.07:705][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.07:705][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.07:705][279]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.07:705][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.07:705][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.07:705][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:705][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.07:705][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:705][279]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.55.07:705][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.07:705][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:721][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=185.055 [2020.04.20-02.55.07:724][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.55.07:752][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.07:752][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.07:752][282]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.070576 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.55.07:786][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.55.07:786][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.55.07:786][284]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.07:786][284]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.07:786][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:786][284]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.07:786][284]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.07:787][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.07:787][284]Interaction: Interaction time: 49.693615 [2020.04.20-02.55.07:787][284]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.07:787][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:285][314]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-02.55.08:285][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-02.55.08:286][314]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.08:286][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.08:287][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:287][314]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.55.08:287][314]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.08:287][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.08:287][314]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.08:287][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.08:287][314]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.08:287][314]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_2] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.08:287][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:287][314]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.55.08:287][314]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.04.20-02.55.08:287][314]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.08:287][314]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.08:289][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-02.55.08:320][316]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.08:320][316]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.08:720][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.08:720][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.08:720][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:720][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.08:720][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.08:720][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:720][340]Interaction: Interaction time: 1.000000 [2020.04.20-02.55.08:720][340]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.55.08:721][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.08:721][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.08:751][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.55.08:820][346]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.55.09:753][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.55.09:753][402]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.55.09:753][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.55.09:753][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.09:757][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.55.11:569][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.11:569][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.11:569][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.11:570][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.11:570][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.11:570][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.11:570][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.11:570][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.11:570][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.11:570][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.11:570][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.11:570][511]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.11:570][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.11:570][511]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.11:570][511]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.11:570][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.11:570][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.11:570][511]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.11:570][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.11:573][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.55.12:502][567]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.380565 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.55.16:420][802]Interaction: Player [BP_CamperMale05_Character_C_3] is in chase. [2020.04.20-02.55.17:137][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.17:137][845]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.17:137][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:137][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.17:137][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:137][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:137][845]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.55.17:137][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.17:137][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.17:321][856]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:336][857]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.17:337][857]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.17:337][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:337][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:337][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:337][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.17:337][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.17:337][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.17:337][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:337][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.17:337][857]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:337][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.17:337][857]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:337][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:338][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:339][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:339][857]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.17:353][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:353][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:353][858]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.17:353][858]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.17:353][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.17:353][858]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.17:354][858]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:354][858]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.17:354][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:354][858]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.55.17:354][858]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.55.17:354][858]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.17:354][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.17:354][858]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=194.688 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.55.17:354][858]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=194.688 [2020.04.20-02.55.17:386][860]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.55.17:386][860]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.55.17:386][860]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.55.17:386][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.17:386][860]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.17:386][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.55.17:391][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.55.17:552][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.55.17:555][870]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.55.17:558][870]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.55.17:558][870]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.20-02.55.17:558][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.55.17:561][870]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-02.55.17:562][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.55.17:825][887]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3430] Result: '1' k_EResultOK (success) [2020.04.20-02.55.17:825][887]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3430]' succeeded in 0.433910 seconds [2020.04.20-02.55.17:858][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D54A0] Result: '1' k_EResultOK (success) [2020.04.20-02.55.17:879][890]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489545 seconds [2020.04.20-02.55.19:354][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:354][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.19:354][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:354][978]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.55.19:354][978]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:354][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.19:354][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:354][978]Interaction: Interaction time: 0.000000 [2020.04.20-02.55.19:355][978]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.19:355][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:355][978]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=196.688 [2020.04.20-02.55.19:372][979]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.19:372][979]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.19:372][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:372][979]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.19:372][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:372][979]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:372][979]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.19:372][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:387][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:387][980]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.19:387][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:388][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:388][980]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.19:388][980]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.19:388][980]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.19:388][980]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.19:388][980]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.19:388][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:388][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.19:388][980]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.19:388][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.19:388][980]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.19:388][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:442][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.19:443][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.55.19:539][989]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-02.55.19:586][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.19:586][992]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.19:586][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.19:586][992]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.19:587][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:587][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:587][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.19:587][992]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.19:587][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.19:587][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.19:587][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.19:587][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.19:587][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:587][992]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.55.19:587][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.19:587][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.19:603][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=196.938 [2020.04.20-02.55.19:606][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.55.19:619][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.19:619][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:202][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.315270 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.55.20:523][ 48]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.55.20:604][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:604][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:604][ 53]Interaction: Interaction time: 1.000000 [2020.04.20-02.55.20:604][ 53]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.20:604][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:620][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.55.20:624][ 54]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.04.20-02.55.20:638][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.20:638][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.20:638][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:638][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.20:638][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:638][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:638][ 55]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.55.20:638][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.20:638][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:674][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.20:821][ 66]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.20:837][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.20:837][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:838][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.20:838][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:838][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.20:838][ 67]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:838][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.55.20:838][ 67]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:838][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:839][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.55.20:852][ 68]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.55.20:852][ 68]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.55.20:852][ 68]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.55.20:853][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.55.20:854][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:854][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:854][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.20:854][ 68]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.20:854][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.20:854][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.20:854][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.20:854][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.20:855][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:855][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.55.20:855][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.55.20:855][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.20:855][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.20:855][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=198.188 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.55.20:855][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=198.188 [2020.04.20-02.55.20:857][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.55.20:886][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.20:886][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.21:208][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3700] Result: '1' k_EResultOK (success) [2020.04.20-02.55.21:208][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3700]' succeeded in 0.350829 seconds [2020.04.20-02.55.21:242][ 92]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0608EF0] Result: '1' k_EResultOK (success) [2020.04.20-02.55.21:262][ 93]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407018 seconds [2020.04.20-02.55.21:402][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.55.21:405][101]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.55.21:405][101]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-02.55.21:407][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.984286 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.55.21:411][101]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-02.55.21:454][104]Interaction: Player [BP_CamperMale05_Character_C_3] is not in chase anymore. [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.55.21:537][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.55.21:624][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.55.21:902][131]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.22:470][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.22:470][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:470][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.22:470][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:472][165]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.22:472][165]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.22:472][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.22:472][165]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.22:472][165]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.22:472][165]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.22:472][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:472][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.22:472][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:473][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.22:473][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:603][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.55.22:604][173]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.22:604][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.22:604][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:604][173]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.22:605][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.22:605][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:605][173]Interaction: Interaction time: 11.851851 [2020.04.20-02.55.22:605][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.22:605][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:704][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-02.55.22:704][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:704][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-02.55.22:705][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:705][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.22:705][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:854][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:854][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.22:854][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:854][188]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.55.22:854][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:854][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.22:854][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:854][188]Interaction: Interaction time: 0.000000 [2020.04.20-02.55.22:854][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.22:854][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:854][188]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=200.188 [2020.04.20-02.55.22:871][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.22:871][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.22:871][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:871][189]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.22:871][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:871][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:871][189]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.22:871][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:871][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.22:871][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:886][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:886][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.22:886][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:886][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.22:886][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.22:886][190]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.22:887][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.22:887][190]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.22:887][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.22:887][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.22:887][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.22:887][190]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:887][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.22:887][190]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.22:887][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.23:256][212]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:256][212]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:256][212]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:256][212]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.23:256][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.23:256][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:256][212]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.23:256][212]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:256][212]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:258][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.23:354][218]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:403][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.23:403][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:403][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.23:403][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:405][221]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:405][221]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:405][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.23:405][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.23:405][221]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:405][221]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.23:405][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:405][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.23:405][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:405][221]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.23:405][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:406][221]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.23:421][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:536][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.55.23:537][229]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:537][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.23:537][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:537][229]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.23:537][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.23:537][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:537][229]Interaction: Interaction time: 11.534032 [2020.04.20-02.55.23:537][229]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.23:537][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.23:854][248]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.24:287][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:309][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.24:422][282]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.55.24:453][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.55.24:453][284]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:454][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.24:454][284]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:455][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.24:455][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.24:455][284]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.24:455][284]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.24:455][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.24:455][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.24:455][284]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:455][284]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.24:455][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:455][284]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.24:455][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:503][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.24:503][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:554][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.24:554][290]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.24:554][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:554][290]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.24:554][290]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.24:554][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:554][290]Interaction: Interaction time: 4.000000 [2020.04.20-02.55.24:554][290]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.55.24:554][290]AnimLeader: ClosetStandard_C_15 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.55.24:554][290]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.55.24:554][290]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.24:554][290]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:670][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.55.24:688][298]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.55.24:837][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.55.24:970][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.24:970][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:970][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.24:970][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:971][315]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.24:971][315]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.24:971][315]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.24:971][315]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.24:971][315]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.24:971][315]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.24:971][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.24:971][315]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.24:971][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:971][315]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.24:971][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.24:986][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.55.25:069][321]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.55.25:069][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.55.25:070][321]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.25:071][321]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.25:071][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.25:071][321]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.25:071][321]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.25:071][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.25:071][321]Interaction: Interaction time: 44.313049 [2020.04.20-02.55.25:071][321]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.25:071][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.26:255][392]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.04.20-02.55.28:305][515]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.28:539][529]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.28:555][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.28:555][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.28:555][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.28:555][530]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.28:555][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.28:555][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.28:555][530]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.28:555][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.28:571][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.28:571][531]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.28:571][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.28:571][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.28:571][531]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.28:571][531]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.28:571][531]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.28:571][531]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.28:571][531]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.55.28:571][531]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_15] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.28:571][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.28:571][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.28:571][531]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.28:571][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.28:571][531]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.28:571][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.28:592][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.28:593][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.55.28:624][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.28:855][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.31:904][731]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.31:904][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.31:904][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.31:904][731]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.31:904][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.31:904][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.31:906][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.55.31:938][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.31:938][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.31:938][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.31:938][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.31:938][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.31:938][733]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.31:938][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.31:938][733]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.31:938][733]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.31:938][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.31:938][733]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.31:938][733]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.31:938][733]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.32:038][739]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.32:038][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.32:038][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:038][739]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.32:038][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.32:038][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:038][739]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.32:038][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.32:038][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:038][739]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.32:039][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.32:039][739]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.32:039][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.32:039][739]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.32:039][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.32:039][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:039][739]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.55.32:039][739]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:039][739]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.55.32:041][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.55.32:503][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.32:503][767]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:503][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.32:503][767]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:504][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.32:504][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.32:504][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.32:504][767]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.32:504][767]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.32:504][767]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.32:504][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:504][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.32:504][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:504][767]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.32:504][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:636][775]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.55.32:636][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-02.55.32:636][775]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.32:636][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.32:636][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:636][775]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.32:636][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.32:636][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:636][775]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.55.32:637][775]Interaction: Interaction time: 1.000000 [2020.04.20-02.55.32:637][775]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.55.32:637][775]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.55.32:637][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.32:637][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:670][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.32:670][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.32:670][777]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.32:670][777]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookIn. [2020.04.20-02.55.32:670][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.32:670][777]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.55.32:670][777]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.32:704][779]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.32:704][779]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.32:803][785]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.957212 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.55.32:903][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.32:903][791]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:903][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.32:903][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:905][791]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.32:905][791]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.32:905][791]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.32:905][791]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.32:905][791]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.32:905][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.32:905][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.32:905][791]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.32:905][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.32:905][791]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.32:905][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:003][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.55.33:005][797]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.33:005][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.33:005][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:005][797]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.33:005][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.33:005][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:005][797]Interaction: Interaction time: 7.352897 [2020.04.20-02.55.33:005][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.33:005][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:640][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-02.55.33:703][839]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.33:704][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.33:704][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.55.33:704][839]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.55.33:704][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.55.33:704][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:704][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.33:704][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:704][839]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.55.33:704][839]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.55.33:705][839]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_2. Function Server_SetImmobilized will not be processed. [2020.04.20-02.55.33:705][839]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.55.33:705][839]AnimLeader: BP_SmallMeatLocker_Chuckles_C_6 Requested to Play: UnhookOut. [2020.04.20-02.55.33:705][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.33:705][839]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.55.33:705][839]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.33:705][839]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.33:705][839]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.55.33:705][839]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.33:705][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.33:769][843]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.217995 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.55.33:770][843]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.33:771][843]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.33:771][843]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.55.33:771][843]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.04.20-02.55.34:038][859]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.34:038][859]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.34:038][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.34:038][859]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.34:038][859]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.34:038][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.34:039][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.55.34:071][861]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.34:071][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.34:071][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.34:071][861]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.34:071][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.34:071][861]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.34:071][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.34:071][861]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.34:071][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.34:071][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.34:071][861]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.34:071][861]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.34:071][861]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:137][925]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_None] [2020.04.20-02.55.35:137][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-02.55.35:138][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.35:138][925]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.35:138][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:138][925]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.55.35:138][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.35:138][925]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.35:138][925]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.35:138][925]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.35:138][925]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.35:138][925]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.35:138][925]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:138][925]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.55.35:138][925]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.55.35:138][925]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.35:138][925]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.55.35:142][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-02.55.35:203][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.35:203][929]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.35:203][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.35:203][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.35:205][929]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.35:205][929]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.35:205][929]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:205][929]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:205][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.35:205][929]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.35:205][929]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:205][929]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.35:205][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.35:205][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.35:205][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:205][929]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.35:205][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:303][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.55.35:306][935]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:306][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.35:306][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:306][935]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.35:306][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.35:306][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.35:306][935]Interaction: Interaction time: 6.834424 [2020.04.20-02.55.35:306][935]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.35:306][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.36:122][984]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.36:122][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.36:122][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.36:122][984]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.36:122][984]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.36:122][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.36:124][984]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.55.36:155][986]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.36:155][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.36:155][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.36:155][986]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.36:155][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.36:155][986]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.36:155][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.36:155][986]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.36:156][986]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.36:156][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.36:156][986]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-02.55.36:156][986]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.36:156][986]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.39:257][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:257][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:474][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:492][186]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.39:671][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_15] [2020.04.20-02.55.39:671][197]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:671][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:671][197]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:672][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.39:672][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.39:672][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.39:672][197]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.39:672][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.39:672][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:672][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:672][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.39:672][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.39:672][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.55.39:673][197]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.55.39:673][197]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.39:673][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.39:686][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.39:687][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.39:691][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.55.39:871][209]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.55.40:004][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.40:004][217]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.40:004][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.40:004][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.40:004][217]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.40:004][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.40:004][217]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.55.40:005][217]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_3. [2020.04.20-02.55.40:005][217]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.55.40:005][217]Interaction: Interaction time: 2.700000 [2020.04.20-02.55.40:005][217]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.55.40:005][217]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.40:005][217]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.55.40:005][217]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.40:005][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.40:008][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.55.40:010][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.55.40:011][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.55.40:011][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.55.40:011][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.55.40:155][226]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.40:155][226]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.40:255][232]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.55.42:704][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.42:704][379]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.42:704][379]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.42:704][379]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.42:704][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.42:704][379]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.55.42:705][379]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.55.42:705][379]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.42:705][379]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.42:705][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.42:721][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.42:721][380]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.42:721][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.42:721][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.42:721][380]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.42:721][380]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.42:721][380]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.42:721][380]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.42:721][380]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.55.42:722][380]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.42:722][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.42:722][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.42:722][380]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.42:722][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.42:722][380]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.42:722][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.42:722][380]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=212.889 [2020.04.20-02.55.42:870][389]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.55.42:870][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.42:903][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.55.42:904][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.42:906][391]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.42:906][391]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.42:906][391]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.42:906][391]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.42:906][391]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.42:906][391]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.55.42:906][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.42:906][391]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.42:906][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.42:906][391]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.42:906][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:036][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Enabled [2020.04.20-02.55.43:038][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.43:039][399]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.43:039][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:039][399]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.43:039][399]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.43:039][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:039][399]Interaction: Interaction time: 16.000000 [2020.04.20-02.55.43:039][399]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.43:039][399]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.43:039][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:103][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.55.43:103][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.43:103][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.55.43:103][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.43:105][403]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.43:105][403]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.43:105][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.55.43:105][403]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.43:105][403]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.43:105][403]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.55.43:105][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.43:105][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.43:105][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:105][403]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.43:105][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:220][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.55.43:220][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.55.43:222][410]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.43:222][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.43:222][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:222][410]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.55.43:222][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.43:222][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.43:222][410]Interaction: Interaction time: 80.000000 [2020.04.20-02.55.43:222][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.43:222][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.44:772][503]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.44:788][504]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.45:023][518]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.46:539][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.46:556][610]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-02.55.46:772][623]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.48:055][700]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:238][711]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.48:238][711]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:305][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.48:322][716]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.48:538][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.48:721][740]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-02.55.48:772][743]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.48:855][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.49:405][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.49:405][781]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-02.55.49:572][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.50:056][820]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.50:073][821]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.50:306][835]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.51:806][925]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.51:822][926]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.52:055][940]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.55.52:538][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:538][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:559][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.52:721][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.52:721][980]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:722][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:722][980]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:723][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.52:723][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.52:723][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.55.52:723][980]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.52:723][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.52:723][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:723][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:723][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.55.52:723][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.52:723][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.55.52:723][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.55.52:723][980]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-02.55.52:723][980]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.55.52:723][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.55.52:723][980]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.55.52:723][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.52:724][980]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.55.52:724][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.55.52:724][980]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.55.52:843][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-02.55.52:854][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-02.55.52:855][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.20-02.55.52:907][991]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.52:907][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.52:907][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.52:907][991]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.52:907][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.55.52:907][991]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.52:907][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.52:907][991]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.52:907][991]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.52:907][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.52:907][991]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-02.55.52:907][991]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:907][991]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.52:938][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:938][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.52:939][993]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.52:966][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-02.55.52:971][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-02.55.52:971][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: Connected [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.53:072][ 1]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:089][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.53:089][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.55.53:089][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.53:089][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.53:089][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.55.53:089][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.53:089][ 2]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.55.53:090][ 2]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.55.53:090][ 2]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.55.53:090][ 2]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-02.55.53:090][ 2]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.55.53:090][ 2]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.55.53:090][ 2]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.55.53:090][ 2]Interaction: Interaction time: 1.500000 [2020.04.20-02.55.53:090][ 2]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.55.53:090][ 2]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.55.53:090][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.53:090][ 2]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.55.53:137][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.55.53:757][ 42]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:655][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.55.54:655][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.55.54:655][ 96]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.55.54:655][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.54:655][ 96]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.55.54:655][ 96]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.55.54:655][ 96]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.55.54:656][ 96]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_3 Current: NULL [2020.04.20-02.55.54:658][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.04.20-02.55.54:659][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.55.54:662][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.55.54:662][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.55.54:672][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.54:672][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.55.54:672][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.54:672][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.55.54:672][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.54:672][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.54:672][ 97]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.55.54:672][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.54:689][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.54:689][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.55.54:689][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.55.54:690][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.54:690][ 98]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:690][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.54:690][ 98]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:690][ 98]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.55.54:690][ 98]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=222.889 [2020.04.20-02.55.54:692][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.CarryEscape Enabled?: Disabled [2020.04.20-02.55.54:710][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.55.54:711][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.55.54:721][100]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-02.55.54:723][100]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.55.54:724][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.04.20-02.55.54:726][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.54:726][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.54:726][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.54:726][100]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.04.20-02.55.54:726][100]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut. [2020.04.20-02.55.54:726][100]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.55.54:726][100]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.55.54:727][100]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.55.54:727][100]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.04.20-02.55.54:729][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.04.20-02.55.54:823][106]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.54:823][106]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:890][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.55.54:891][110]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:040][119]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:130][125]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B9D00] Result: '1' k_EResultOK (success) [2020.04.20-02.55.55:130][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B9D00]' succeeded in 0.401639 seconds [2020.04.20-02.55.55:158][127]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B1AE0] Result: '1' k_EResultOK (success) [2020.04.20-02.55.55:181][128]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440485 seconds [2020.04.20-02.55.55:256][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-02.55.55:256][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.55:305][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.55.55:305][135]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.57:471][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-02.55.57:471][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.57:471][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-02.55.57:471][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.57:472][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-02.55.57:472][265]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.57:621][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-02.55.57:621][274]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-02.55.58:072][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-02.55.58:123][304]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:572][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-02.55.58:572][331]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-02.55.58:705][339]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.55.58:720][340]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.016593, Lifetime Duration: 4.000000 [2020.04.20-02.55.59:539][389]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.59:539][389]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.59:539][389]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.59:539][389]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.04.20-02.55.59:539][389]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle. [2020.04.20-02.55.59:539][389]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.55.59:572][391]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.59:572][391]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.55.59:572][391]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionIn. [2020.04.20-02.55.59:572][391]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn. [2020.04.20-02.55.59:572][391]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.20-02.56.00:205][429]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.00:205][429]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.00:205][429]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReaction. [2020.04.20-02.56.00:205][429]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction. [2020.04.20-02.56.00:205][429]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookReaction AnimTag_Male. [2020.04.20-02.56.00:504][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.00:504][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.00:504][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.00:504][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.00:506][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.00:506][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.00:506][447]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.00:506][447]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.00:506][447]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.00:506][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.00:506][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.00:506][447]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.00:506][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.00:506][447]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.00:506][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.00:605][453]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.00:605][453]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.00:606][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.00:606][453]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.00:606][453]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.00:606][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.00:606][453]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.00:606][453]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-02.56.00:606][453]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.00:606][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.00:704][459]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.00:704][459]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.00:704][459]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionOut. [2020.04.20-02.56.00:705][459]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut. [2020.04.20-02.56.00:705][459]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.20-02.56.00:705][459]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.56.00:756][462]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.56.01:054][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.01:054][480]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.01:055][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.01:055][480]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.01:055][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.01:055][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.01:055][480]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.01:055][480]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.01:055][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.01:055][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.01:056][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.01:056][480]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.01:056][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.01:056][480]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.01:056][480]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.01:056][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.01:071][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=229.273 [2020.04.20-02.56.01:075][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.01:104][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.01:104][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.02:055][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.02:055][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.02:055][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.02:055][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.02:055][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.02:055][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.02:055][540]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.02:055][540]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.02:055][540]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.02:055][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.02:071][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.02:071][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.02:071][541]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookStruggle. [2020.04.20-02.56.02:071][541]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle. [2020.04.20-02.56.02:071][541]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HookStruggle AnimTag_Male. [2020.04.20-02.56.02:071][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.56.02:089][542]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.56.02:104][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.02:139][545]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.56.03:105][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.56.03:106][603]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.03:106][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.03:106][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:108][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.03:687][638]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.03:687][638]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.03:689][638]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.03:689][638]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.03:689][638]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.03:689][638]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.03:689][638]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.03:689][638]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.03:689][638]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.03:689][638]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.03:689][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:689][638]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.03:689][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:822][646]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.03:822][646]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.03:822][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:822][646]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.03:822][646]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.03:822][646]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.03:822][646]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.03:822][646]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.03:822][646]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.56.03:822][646]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.03:822][646]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:822][646]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.03:822][646]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.03:822][646]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.03:854][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.03:854][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.03:888][650]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.56.03:888][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-02.56.03:891][650]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.03:891][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.03:891][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:891][650]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.03:891][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.03:891][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:891][650]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-02.56.03:891][650]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.03:891][650]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-02.56.03:891][650]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-02.56.03:891][650]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.03:891][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.03:921][652]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.03:921][652]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.03:921][652]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.03:921][652]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookIn. [2020.04.20-02.56.03:921][652]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.56.03:921][652]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.56.03:921][652]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-02.56.04:023][658]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.04:023][658]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.04:689][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.04:689][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.04:689][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:689][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.04:689][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:689][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:689][698]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.04:689][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.04:689][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.04:872][709]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:888][710]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.04:888][710]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.04:888][710]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.04:888][710]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.04:888][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:888][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.04:888][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:889][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:889][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.04:889][710]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.04:889][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.04:889][710]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.04:889][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.04:889][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:889][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.04:889][710]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:889][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.04:889][710]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:889][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:890][710]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.04:892][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-02.56.04:905][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:905][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:906][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.04:906][711]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.04:906][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.04:906][711]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.04:906][711]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:906][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.04:906][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:906][711]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.04:906][711]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.04:906][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.04:906][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:906][711]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=233.106 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.04:906][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=233.106 [2020.04.20-02.56.04:921][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.04:921][712]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.04:921][712]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.04:921][712]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.04:921][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.04:923][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.56.04:923][712]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.04:923][712]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.04:923][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:926][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.04:954][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.04:954][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.04:954][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-02.56.04:956][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.04:956][714]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.04:956][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:956][714]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-02.56.04:956][714]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.56.04:956][714]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_3. Function Server_SetImmobilized will not be processed. [2020.04.20-02.56.04:956][714]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.56.04:956][714]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: UnhookOut. [2020.04.20-02.56.04:956][714]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.56.04:956][714]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.56.04:956][714]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-02.56.04:957][714]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.04:957][714]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.56.04:957][714]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.04:957][714]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.04:960][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-02.56.05:021][718]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.221531 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.05:023][718]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.05:023][718]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.05:023][718]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-02.56.05:023][718]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.04.20-02.56.05:251][732]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5000B80] Result: '1' k_EResultOK (success) [2020.04.20-02.56.05:251][732]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5000B80]' succeeded in 0.328099 seconds [2020.04.20-02.56.05:276][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0604030] Result: '1' k_EResultOK (success) [2020.04.20-02.56.05:298][735]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373166 seconds [2020.04.20-02.56.06:388][800]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.56.06:388][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-02.56.06:390][800]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.06:390][800]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.06:390][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:390][800]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.56.06:390][800]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.06:390][800]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.06:390][800]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.06:390][800]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.06:390][800]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.06:390][800]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.06:390][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:390][800]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.56.06:390][800]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_5] [2020.04.20-02.56.06:390][800]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:390][800]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.06:392][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-02.56.06:523][808]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.06:523][808]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.06:821][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.56.06:821][826]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:821][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.56.06:821][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:822][826]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.06:822][826]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.06:822][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.06:822][826]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.06:822][826]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.06:822][826]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.56.06:822][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:822][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.06:822][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:822][826]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.06:822][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:906][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:906][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.06:906][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:906][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.06:906][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:906][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.06:906][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:906][831]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.06:906][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.06:906][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:906][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=235.107 [2020.04.20-02.56.06:921][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.56.06:921][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-02.56.06:922][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.06:922][832]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.06:922][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:922][832]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.06:922][832]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.06:922][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:922][832]Interaction: Interaction time: 37.355869 [2020.04.20-02.56.06:922][832]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.06:922][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:923][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.06:923][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.06:923][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:923][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.06:923][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:923][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:923][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.06:923][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:938][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:938][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.06:938][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:939][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:939][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.06:939][833]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.06:939][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.06:939][833]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.06:939][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.06:939][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.06:939][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.06:939][833]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:939][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.06:939][833]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.06:939][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.06:993][836]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.06:995][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.07:005][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.07:005][837]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.07:005][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.07:005][837]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.07:006][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.07:006][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.07:006][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.07:006][837]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.07:006][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.07:006][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.07:006][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.07:007][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.07:007][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.07:007][837]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.07:007][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.07:007][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.07:022][838]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=235.223 [2020.04.20-02.56.07:026][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.07:054][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.07:054][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.08:022][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.08:022][898]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.08:022][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.08:022][898]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.08:022][898]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.08:022][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.08:022][898]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.08:022][898]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.08:022][898]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.08:022][898]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.08:055][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.08:106][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.56.09:072][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.56.09:072][961]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.09:072][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.09:072][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:074][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.09:189][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.09:189][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.09:189][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:189][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.09:189][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:189][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:189][968]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.09:190][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.09:190][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.09:373][979]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:389][980]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.09:389][980]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.09:389][980]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.09:389][980]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.09:389][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:389][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.09:389][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:390][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:390][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.09:390][980]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.09:390][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.09:390][980]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.09:390][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.09:390][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:390][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.09:390][980]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:390][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.09:390][980]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:390][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:391][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:392][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:392][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.09:406][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:406][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:406][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.09:406][981]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.09:406][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.09:406][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.09:406][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:406][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.09:406][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:406][981]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.09:406][981]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.09:406][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.09:406][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.09:406][981]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=237.607 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.09:406][981]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=237.607 [2020.04.20-02.56.09:438][983]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.09:438][983]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.09:438][983]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.09:438][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.09:438][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.09:438][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.09:442][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.09:844][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD5A0] Result: '1' k_EResultOK (success) [2020.04.20-02.56.09:845][ 8]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD5A0]' succeeded in 0.405471 seconds [2020.04.20-02.56.09:877][ 10]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD5A0] Result: '1' k_EResultOK (success) [2020.04.20-02.56.09:898][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456792 seconds [2020.04.20-02.56.10:039][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.56.10:039][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.10:805][ 65]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.10:806][ 65]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.10:806][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.10:806][ 65]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.10:806][ 65]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.10:806][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.10:808][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.56.10:839][ 67]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.10:839][ 67]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.10:839][ 67]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.10:840][ 67]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.10:840][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.10:840][ 67]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.56.10:840][ 67]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.10:840][ 67]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.11:055][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.56.11:055][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:406][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:406][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.11:406][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:406][101]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.11:406][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:406][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.11:406][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:406][101]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.11:406][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.11:406][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:406][101]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=239.607 [2020.04.20-02.56.11:422][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.11:422][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.11:422][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:422][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.11:422][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:422][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:422][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.11:422][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:439][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:439][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.11:439][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:439][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:439][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.11:439][103]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.11:439][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.11:439][103]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.11:440][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.11:440][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:440][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.11:440][103]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:440][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.11:440][103]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:440][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:476][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.11:477][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.11:488][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.11:488][106]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:488][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.11:488][106]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:490][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:490][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:490][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.11:490][106]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.11:490][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.11:490][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.11:490][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:490][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.11:490][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:490][106]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.11:490][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.11:490][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.11:506][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=239.707 [2020.04.20-02.56.11:509][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.11:538][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.11:538][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.11:605][113]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.598406 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.56.12:506][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.12:506][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.12:506][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.12:506][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.12:506][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.12:506][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.12:506][167]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.12:507][167]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.12:507][167]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.12:507][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.12:538][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.12:589][172]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.56.13:222][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.56.13:222][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.13:222][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.56.13:222][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.13:224][210]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.13:224][210]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.13:224][210]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.13:224][210]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.13:224][210]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.13:224][210]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.56.13:224][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.13:224][210]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.13:224][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:224][210]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.13:224][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:320][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.56.13:322][216]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.13:322][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.13:322][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:323][216]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.13:323][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.13:323][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:323][216]Interaction: Interaction time: 34.381454 [2020.04.20-02.56.13:323][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.13:323][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:555][230]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.56.13:555][230]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.13:555][230]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.13:555][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.13:558][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.14:306][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.14:306][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.14:306][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:306][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.14:306][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:306][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:306][275]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.14:306][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.14:306][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:490][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.14:490][286]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:490][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.14:490][286]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:490][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.14:491][286]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:505][287]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.14:505][287]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.14:505][287]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.14:505][287]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.14:505][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:505][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.14:505][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:506][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:506][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.14:506][287]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.14:506][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.14:506][287]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.14:506][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.14:506][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:506][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.14:506][287]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:506][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.14:506][287]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:506][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:507][287]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.14:522][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:522][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:522][288]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.14:522][288]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.14:523][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.14:523][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.14:523][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:523][288]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.14:523][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:523][288]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.14:523][288]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.14:523][288]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.14:523][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.14:523][288]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=2.724 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.14:523][288]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=2.724 [2020.04.20-02.56.14:554][290]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.14:555][290]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.14:555][290]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.14:555][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.14:555][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.14:555][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.14:559][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.14:926][313]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060EC80] Result: '1' k_EResultOK (success) [2020.04.20-02.56.14:926][313]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060EC80]' succeeded in 0.368009 seconds [2020.04.20-02.56.14:955][314]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.56.14:958][314]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.56.14:960][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060EC80] Result: '1' k_EResultOK (success) [2020.04.20-02.56.14:960][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.56.14:960][314]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.56.14:960][314]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-02.56.14:963][314]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha]: On [2020.04.20-02.56.14:981][316]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423348 seconds [2020.04.20-02.56.15:071][321]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: playerProviderNameChange [2020.04.20-02.56.15:072][321]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnPlayerNameUpdated] Player name changed event received. playerId: 7eb91baa-554e-4f27-abda-31716f9abd7b, playerName: barbie militante. [2020.04.20-02.56.16:522][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:522][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.16:522][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:522][408]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.16:522][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:522][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.16:522][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:522][408]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.16:523][408]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.16:523][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:523][408]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=4.724 [2020.04.20-02.56.16:539][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.16:539][409]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.16:539][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:539][409]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.16:539][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:539][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:539][409]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.16:539][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:556][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:556][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.16:556][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:556][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:556][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.16:556][410]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.16:556][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.16:556][410]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.16:556][410]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.16:556][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:556][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.16:556][410]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.16:556][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.16:556][410]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.16:556][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.16:593][412]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.16:594][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.16:755][422]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.56.16:755][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.16:755][422]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.56.16:755][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.16:756][422]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.16:756][422]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.16:756][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.16:756][422]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.16:756][422]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.16:756][422]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.56.16:756][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.16:757][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.16:757][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:757][422]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.16:757][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:855][428]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.56.16:856][428]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.16:856][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.16:856][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:856][428]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.16:856][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.16:856][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:856][428]Interaction: Interaction time: 30.725622 [2020.04.20-02.56.16:856][428]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.16:856][428]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.16:958][434]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha]: Off [2020.04.20-02.56.18:872][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-02.56.18:872][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.18:872][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-02.56.18:872][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.18:873][549]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.18:873][549]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.18:873][549]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.18:873][549]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.18:873][549]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.18:873][549]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-02.56.18:873][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.18:873][549]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.18:873][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.18:873][549]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.18:873][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.18:938][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.04.20-02.56.18:940][553]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.18:940][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.18:940][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.18:940][553]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.18:940][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.18:940][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.18:940][553]Interaction: Interaction time: 16.000000 [2020.04.20-02.56.18:940][553]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.18:940][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.19:972][615]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.20:092][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.56.20:092][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.20:525][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.56.20:825][666]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.56.21:505][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.56.21:524][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.56.23:889][850]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.23:889][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.23:889][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.23:889][850]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.23:889][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.23:889][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.23:889][850]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.23:889][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.23:890][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.23:890][850]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.23:890][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.23:890][850]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.23:890][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.23:890][850]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.23:890][850]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.23:890][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.23:890][850]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-02.56.23:890][850]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.23:890][850]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.23:892][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:341][877]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:359][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.24:672][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.24:673][897]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:673][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:673][897]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:674][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.24:674][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.24:674][897]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.24:674][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.24:674][897]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.24:674][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:674][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:674][897]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.24:674][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.24:674][897]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-02.56.24:674][897]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.56.24:674][897]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.24:674][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.24:693][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.24:722][900]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.24:722][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.24:906][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.56.25:023][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.25:023][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.25:023][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.25:023][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.25:023][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.25:023][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.25:023][918]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.56.25:023][918]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_2. [2020.04.20-02.56.25:023][918]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.56.25:023][918]Interaction: Interaction time: 2.700000 [2020.04.20-02.56.25:023][918]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.56.25:023][918]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.56.25:023][918]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.56.25:023][918]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.25:023][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.25:026][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.56.25:028][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.56.25:030][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.56.25:030][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.56.25:030][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.25:156][926]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.25:156][926]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.25:257][932]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.56.27:125][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-02.56.27:155][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.56.27:155][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.56.27:155][ 46]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.56.27:156][ 46]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.56.27:156][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.27:156][ 46]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.27:156][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:156][ 46]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Scalars [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Textures [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Vectors [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Scalars [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Textures [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Vectors [2020.04.20-02.56.27:157][ 46]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-02.56.27:206][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:206][ 49]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.27:206][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:207][ 49]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:207][ 49]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:207][ 49]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:207][ 49]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.27:207][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:207][ 49]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-02.56.27:207][ 49]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:207][ 49]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.27:239][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:239][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.27:239][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:239][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-02.56.27:239][ 51]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:239][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.27:240][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.56.27:241][ 51]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.27:241][ 51]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.27:241][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:257][ 52]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.27:257][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.27:257][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:257][ 52]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.27:257][ 52]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.27:257][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:290][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:290][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.27:290][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:290][ 54]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-02.56.27:290][ 54]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:290][ 54]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.27:723][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.27:723][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.27:723][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.27:723][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.27:723][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:724][ 80]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.56.27:724][ 80]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.56.27:724][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.27:724][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.27:724][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:740][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:740][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.27:740][ 81]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:740][ 81]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.56.27:741][ 81]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.27:741][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:741][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.27:741][ 81]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:741][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.27:741][ 81]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:741][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.27:741][ 81]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=12.874 [2020.04.20-02.56.27:872][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.56.27:872][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:872][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.56.27:872][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:874][ 89]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.27:874][ 89]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.27:875][ 89]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.27:875][ 89]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.56.27:875][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.27:875][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:939][ 92]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.396518 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.56.27:939][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Enabled [2020.04.20-02.56.27:941][ 92]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.27:941][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.27:941][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:941][ 92]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.27:941][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.27:941][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.27:941][ 92]Interaction: Interaction time: 16.000000 [2020.04.20-02.56.27:942][ 92]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.56.27:942][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.27:942][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.28:005][ 96]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.782545 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.56.28:072][100]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.215084 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.56.28:972][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.56.28:972][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.28:972][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.56.28:972][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.28:972][154]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-02.56.28:972][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.28:972][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.28:972][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.28:972][154]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.28:973][154]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.28:973][154]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.56.28:973][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.28:973][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.28:973][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.28:973][154]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.28:973][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.29:039][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.56.29:040][158]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.29:040][158]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.29:040][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.29:040][158]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.29:040][158]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.29:040][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.29:040][158]Interaction: Interaction time: 16.000000 [2020.04.20-02.56.29:040][158]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.29:040][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.29:107][162]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.29:107][162]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.29:674][196]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.56.29:690][197]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.56.29:924][211]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.56.30:088][221]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-02.56.30:088][221]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-02.56.30:872][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.56.30:872][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.30:872][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.56.30:872][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.30:873][268]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-02.56.30:874][268]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.30:874][268]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.30:874][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.30:874][268]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.30:874][268]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.30:874][268]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.56.30:874][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.30:874][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.30:874][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.30:874][268]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.30:874][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.30:907][270]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.30:907][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.30:907][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.30:907][270]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.30:907][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.30:907][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.30:907][270]Interaction: Interaction time: 14.116461 [2020.04.20-02.56.30:907][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.30:907][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.30:939][272]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 13.915313 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.56.31:424][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.56.31:441][302]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.56.31:675][316]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.56.31:807][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.31:807][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.31:860][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.32:022][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.32:022][337]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:022][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:022][337]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:023][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.32:023][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.32:023][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.32:023][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.32:023][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.32:023][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:023][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:023][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.32:023][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:023][337]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.56.32:023][337]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.56.32:023][337]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-02.56.32:023][337]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.56.32:023][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.56.32:024][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.32:024][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:024][337]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-02.56.32:024][337]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.56.32:024][337]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.56.32:172][346]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.32:172][346]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.32:173][346]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.32:173][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.32:173][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:173][346]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.32:173][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.32:173][346]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.32:173][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.32:173][346]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.32:173][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.32:173][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:173][346]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-02.56.32:173][346]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:173][346]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.32:205][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:205][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:205][348]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.32:256][351]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.32:373][358]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.32:373][358]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.32:373][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:373][358]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.32:373][358]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.32:373][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:373][358]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.56.32:373][358]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.56.32:373][358]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.56.32:373][358]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.56.32:373][358]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.56.32:373][358]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.56.32:373][358]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.56.32:373][358]Interaction: Interaction time: 1.500000 [2020.04.20-02.56.32:373][358]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.56.32:373][358]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.32:373][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.32:374][358]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.56.32:405][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-02.56.33:042][398]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:923][451]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.56.33:923][451]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.33:923][451]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.33:923][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.33:923][451]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.56.33:923][451]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_None] [2020.04.20-02.56.33:923][451]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.56.33:924][451]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_2 Current: NULL [2020.04.20-02.56.33:926][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.04.20-02.56.33:927][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.56.33:930][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.56.33:930][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.33:940][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.33:940][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.33:940][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.33:940][452]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.33:940][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.33:940][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.33:940][452]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.33:940][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.33:956][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.33:957][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.33:957][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.33:957][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.33:957][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.33:957][453]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.33:957][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.33:957][453]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.33:957][453]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.33:957][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.33:957][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.33:957][453]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:957][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.33:957][453]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.33:957][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.33:957][453]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=17.158 [2020.04.20-02.56.33:959][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.CarryEscape Enabled?: Disabled [2020.04.20-02.56.33:977][454]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.33:978][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.33:989][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_2 [2020.04.20-02.56.33:991][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.56.33:991][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.56.33:991][455]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.56.33:993][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.04.20-02.56.33:994][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.33:995][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.33:995][455]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.33:995][455]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.04.20-02.56.33:995][455]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut. [2020.04.20-02.56.33:995][455]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.56.33:995][455]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.56.33:995][455]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.33:995][455]GameFlow: Writing Profile Stat DBD_Chapter14_Slasher_Stat1: 1 [2020.04.20-02.56.33:997][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.04.20-02.56.34:057][459]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.34:057][459]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.34:274][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-02.56.34:274][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.34:372][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.34:372][478]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.34:380][479]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B3C40] Result: '1' k_EResultOK (success) [2020.04.20-02.56.34:380][479]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B3C40]' succeeded in 0.383599 seconds [2020.04.20-02.56.34:410][481]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7B40] Result: '1' k_EResultOK (success) [2020.04.20-02.56.34:433][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424304 seconds [2020.04.20-02.56.35:622][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.35:622][553]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.35:622][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.35:622][553]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.35:623][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.35:623][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.35:623][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.35:623][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.35:623][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.35:623][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.35:623][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.35:623][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.35:623][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.35:623][553]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.35:623][553]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.35:623][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.35:639][554]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=18.841 [2020.04.20-02.56.35:643][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.35:655][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.35:655][555]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.36:623][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.36:623][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.36:623][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.36:623][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.36:623][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.36:623][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.36:623][613]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.36:624][613]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.36:624][613]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.36:624][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.36:655][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.36:723][619]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.56.37:405][660]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.56.37:409][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.56.37:673][676]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.56.37:673][676]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.56.37:673][676]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.56.37:673][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.37:675][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.38:005][696]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.38:005][696]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.38:005][696]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.56.38:190][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.38:190][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.38:190][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:190][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.38:190][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:190][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:190][707]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.38:190][707]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.38:190][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.38:373][718]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:389][719]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.38:389][719]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.38:389][719]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.38:389][719]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.38:389][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:389][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.38:389][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:390][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:390][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.38:390][719]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.38:390][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.38:390][719]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.38:390][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.38:390][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:390][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.38:390][719]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:390][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.38:390][719]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:390][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:391][719]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.38:406][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:406][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:406][720]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.38:406][720]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.38:406][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.38:406][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.38:406][720]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:406][720]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.38:406][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:406][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.38:406][720]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.38:406][720]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.38:406][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.38:406][720]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=21.608 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.38:406][720]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=21.608 [2020.04.20-02.56.38:438][722]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.38:439][722]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.38:439][722]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.38:439][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.38:439][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.38:439][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.38:442][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.38:806][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.38:806][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.38:806][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.38:806][744]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.04.20-02.56.38:806][744]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-02.56.38:806][744]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-02.56.38:839][746]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.38:839][746]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.38:839][746]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookReactionIn. [2020.04.20-02.56.38:840][746]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn. [2020.04.20-02.56.38:840][746]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.20-02.56.38:865][748]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D5D0] Result: '1' k_EResultOK (success) [2020.04.20-02.56.38:866][748]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D5D0]' succeeded in 0.425626 seconds [2020.04.20-02.56.38:894][750]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D5D0] Result: '1' k_EResultOK (success) [2020.04.20-02.56.38:914][751]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473077 seconds [2020.04.20-02.56.39:472][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.39:472][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.39:472][784]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookReaction. [2020.04.20-02.56.39:472][784]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction. [2020.04.20-02.56.39:473][784]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookReaction AnimTag_Male. [2020.04.20-02.56.39:572][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.39:572][790]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.39:572][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.39:572][790]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.39:573][790]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.39:573][790]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.39:573][790]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.56.39:573][790]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.39:573][790]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.39:573][790]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.56.39:573][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.39:573][790]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.39:573][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.39:573][790]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.39:573][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.39:640][794]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.39:640][794]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.39:640][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.39:640][794]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.56.39:640][794]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.39:640][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.39:640][794]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.39:640][794]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.56.39:640][794]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.39:640][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.39:973][814]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.39:973][814]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.39:973][814]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookReactionOut. [2020.04.20-02.56.39:973][814]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut. [2020.04.20-02.56.39:973][814]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.20-02.56.39:973][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.56.39:990][815]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.56.40:372][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.56.40:407][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:407][840]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.40:407][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:407][840]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.40:407][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:407][840]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.40:407][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:407][840]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.40:407][840]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.40:407][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:407][840]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=23.608 [2020.04.20-02.56.40:423][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.40:423][841]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.40:423][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:423][841]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.40:423][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:423][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:423][841]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.40:423][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:439][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:439][842]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.40:439][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:439][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:439][842]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.40:439][842]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.40:440][842]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.40:440][842]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.40:440][842]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.40:440][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:440][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.40:440][842]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.40:440][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.40:440][842]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.40:440][842]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:476][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.40:478][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.40:590][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.40:590][851]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.40:590][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.40:590][851]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.40:591][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:591][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:591][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.40:591][851]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.40:591][851]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.40:591][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.40:591][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.40:591][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.40:591][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:591][851]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.40:591][851]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.40:591][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.40:607][852]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=23.808 [2020.04.20-02.56.40:609][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.40:639][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.40:639][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.41:223][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.56.41:223][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.41:339][896]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.077631 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.41:340][896]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.56.41:341][896]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.41:341][896]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.56.41:341][896]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookStruggle. [2020.04.20-02.56.41:341][896]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle. [2020.04.20-02.56.41:341][896]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: HookStruggle AnimTag_Male. [2020.04.20-02.56.41:341][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-02.56.41:343][896]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:343][896]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-02.56.41:344][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.56.41:389][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-02.56.41:391][899]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.41:391][899]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.41:391][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:391][899]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.41:391][899]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.41:391][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:391][899]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-02.56.41:423][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:423][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:423][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:423][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.41:423][901]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.41:423][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:423][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-02.56.41:423][901]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.41:423][901]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.56.41:424][901]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.41:424][901]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.41:424][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:424][901]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.41:424][901]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.56.41:424][901]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.41:424][901]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.41:424][901]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.41:424][901]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.41:424][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:424][901]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_3] [2020.04.20-02.56.41:424][901]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.41:424][901]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.56.41:427][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-02.56.41:438][902]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-02.56.41:541][908]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.41:541][908]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.56.41:590][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.41:590][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.41:590][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:590][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.41:590][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.41:590][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:590][911]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.41:590][911]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.41:590][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.41:590][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.41:606][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.41:675][916]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.56.42:291][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_6] [2020.04.20-02.56.42:291][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:340][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.42:340][956]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.42:340][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:340][956]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.42:340][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:340][956]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:340][956]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.42:340][956]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.42:340][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:393][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.42:524][967]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:540][968]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.42:540][968]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.42:540][968]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.42:541][968]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.42:541][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:541][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.42:541][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:541][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:541][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.42:541][968]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.42:541][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.42:541][968]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.42:541][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.42:541][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:541][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.42:541][968]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:541][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.42:541][968]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:541][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:542][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:542][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:542][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:543][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:543][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:543][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:543][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:543][968]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.42:558][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:558][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:558][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.42:558][969]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.42:558][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.42:558][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.42:558][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:558][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.42:558][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:558][969]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.42:558][969]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.42:558][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.42:558][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.42:558][969]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=25.758 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.42:558][969]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=25.758 [2020.04.20-02.56.42:589][971]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.42:589][971]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.42:589][971]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.42:590][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.42:590][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.42:590][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.42:594][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.56.42:982][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500B950] Result: '1' k_EResultOK (success) [2020.04.20-02.56.42:983][995]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500B950]' succeeded in 0.392406 seconds [2020.04.20-02.56.43:011][997]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500B950] Result: '1' k_EResultOK (success) [2020.04.20-02.56.43:031][998]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439780 seconds [2020.04.20-02.56.44:557][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:557][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.44:557][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:557][ 89]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.44:557][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:557][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=27.758 [2020.04.20-02.56.44:574][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.44:574][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.44:574][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:574][ 90]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.44:574][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:574][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:574][ 90]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.44:574][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:590][ 91]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:590][ 91]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.44:590][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.44:590][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.44:590][ 91]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.44:590][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.44:591][ 91]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.44:591][ 91]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.45:222][129]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 21.408737 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.56.45:289][133]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 17.829216 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.49:125][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:145][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.49:356][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.49:356][377]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:357][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.49:357][377]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:358][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.49:358][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.49:358][377]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.49:358][377]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.49:358][377]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.49:358][377]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.49:358][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:358][377]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.49:358][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.49:358][377]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.49:358][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.49:406][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.49:406][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.49:458][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.49:458][383]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.49:458][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.49:458][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.49:458][383]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.49:458][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.49:458][383]Interaction: Interaction time: 4.000000 [2020.04.20-02.56.49:458][383]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.56.49:458][383]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.56.49:458][383]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.56.49:458][383]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.49:458][383]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.49:574][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.56.51:158][485]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.04.20-02.56.53:191][607]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.56.53:441][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.56.53:457][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.53:457][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.53:457][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.53:457][623]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.53:458][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.53:458][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.53:458][623]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.53:458][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.53:474][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.53:474][624]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.53:474][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.53:474][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.53:474][624]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.53:474][624]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.53:474][624]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.53:474][624]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.53:474][624]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.56.53:474][624]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.53:474][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.53:474][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.53:474][624]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.53:474][624]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.53:474][624]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.53:474][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.53:495][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.53:497][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.53:528][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.53:596][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-02.56.53:607][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B69B] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-02.56.53:607][632]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.53:974][654]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.54:905][710]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-02.56.54:906][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-02.56.55:057][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-02.56.55:057][719]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.55:057][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.55:057][719]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.55:058][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.55:059][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.55:059][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.55:059][719]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.55:059][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.55:059][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.55:059][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.55:059][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.55:059][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.55:059][719]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.55:059][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.55:059][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.55:074][720]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=34.158 [2020.04.20-02.56.55:077][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.55:089][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.55:089][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:057][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:058][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.56:058][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:058][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:058][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.56:058][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:058][779]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.56:058][779]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.56:058][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.56:058][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:074][780]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.56:074][780]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.56:074][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:074][780]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.56:074][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:074][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:075][780]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.56.56:075][780]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.56:075][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.56:258][791]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:274][792]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.56:274][792]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.56:274][792]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.56.56:274][792]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.56:274][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:274][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.56:274][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:275][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:275][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.56:275][792]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.56:275][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.56:275][792]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.56:275][792]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.56:275][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:275][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.56:275][792]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:275][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.56:275][792]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:275][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:276][792]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.56.56:291][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:291][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:291][793]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.56:291][793]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.56:291][793]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.56:291][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.56:291][793]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:291][793]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.56:291][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:291][793]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.56.56:291][793]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.56:291][793]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.56:291][793]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.56:291][793]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=35.375 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.56.56:291][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=35.375 [2020.04.20-02.56.56:306][794]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.56.56:306][794]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.56.56:306][794]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.56.56:339][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.56:339][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.56:673][816]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5008230] Result: '1' k_EResultOK (success) [2020.04.20-02.56.56:673][816]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5008230]' succeeded in 0.365727 seconds [2020.04.20-02.56.56:712][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500A8D0] Result: '1' k_EResultOK (success) [2020.04.20-02.56.56:731][820]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422495 seconds [2020.04.20-02.56.58:291][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:291][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.58:291][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:291][913]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.56.58:291][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:291][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.58:291][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:291][913]Interaction: Interaction time: 0.000000 [2020.04.20-02.56.58:291][913]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.58:291][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:291][913]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=37.375 [2020.04.20-02.56.58:307][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.58:307][914]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.56.58:307][914]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:307][914]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.56.58:307][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:307][914]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:307][914]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.56.58:307][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:324][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:324][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.56.58:324][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:324][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:324][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.56.58:324][915]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.58:324][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.56.58:324][915]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.58:324][915]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.56.58:324][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:324][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.58:324][915]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.58:324][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.58:324][915]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.58:325][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:378][918]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.56.58:379][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.56.58:457][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.56.58:457][923]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.58:457][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.58:457][923]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.58:458][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:458][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:458][923]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.56.58:458][923]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.56.58:458][923]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.58:458][923]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.58:458][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.58:458][923]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.56.58:458][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:458][923]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.56.58:458][923]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.56.58:459][923]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.58:475][924]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=37.558 [2020.04.20-02.56.58:478][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.56.58:506][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.56.58:506][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.56.59:458][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.59:458][983]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.56.59:458][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.59:458][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.56.59:458][983]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.56.59:458][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.59:458][983]Interaction: Interaction time: 1.000000 [2020.04.20-02.56.59:458][983]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.56.59:458][983]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.56.59:458][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.56.59:506][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.56.59:558][989]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.00:507][ 46]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.00:507][ 46]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.00:507][ 46]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.00:507][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:510][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.00:657][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.00:657][ 55]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.00:657][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:657][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.00:658][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:658][ 55]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:658][ 55]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.00:658][ 55]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.00:658][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.00:842][ 66]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.00:858][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:858][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.00:858][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:858][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.00:858][ 67]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:858][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.00:858][ 67]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:858][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:860][ 67]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.00:874][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:874][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.00:874][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.00:874][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.00:874][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:874][ 68]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.00:874][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.00:874][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.00:875][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=39.958 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.00:875][ 68]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=39.958 [2020.04.20-02.57.00:890][ 69]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.00:890][ 69]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.00:890][ 69]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.00:890][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.00:894][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.00:923][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.00:923][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.01:256][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5008230] Result: '1' k_EResultOK (success) [2020.04.20-02.57.01:256][ 91]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5008230]' succeeded in 0.365766 seconds [2020.04.20-02.57.01:278][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5008230] Result: '1' k_EResultOK (success) [2020.04.20-02.57.01:298][ 94]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405286 seconds [2020.04.20-02.57.02:874][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:874][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.02:874][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:874][188]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.57.02:874][188]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:874][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.02:874][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:874][188]Interaction: Interaction time: 0.000000 [2020.04.20-02.57.02:874][188]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.02:874][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:874][188]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=41.959 [2020.04.20-02.57.02:891][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.02:891][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.02:891][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:891][189]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.02:891][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:891][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:891][189]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.02:891][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:907][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:907][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.02:907][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:907][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:907][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.02:907][190]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.02:907][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.02:907][190]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.02:907][190]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.02:907][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.02:907][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.02:907][190]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.02:907][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.02:907][190]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.02:908][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.02:961][193]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.02:963][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.03:024][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.03:024][197]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.03:024][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.03:024][197]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.03:025][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.03:025][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.03:025][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.03:025][197]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.03:025][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.03:025][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.03:025][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.03:025][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.03:025][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.03:025][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.57.03:025][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.03:025][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.03:041][198]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=42.125 [2020.04.20-02.57.03:044][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.03:056][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.03:056][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.03:824][245]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-02.57.04:041][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.04:041][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.04:041][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.04:041][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.04:041][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.04:041][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.04:041][258]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.04:041][258]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.04:041][258]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.04:041][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.04:090][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.04:125][263]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.04:489][285]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568569 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.05:108][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.05:108][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.05:108][322]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.05:108][322]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.05:110][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.07:191][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.07:191][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.07:191][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.07:192][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.07:192][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.07:192][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.07:192][447]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.57.07:192][447]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.57.07:192][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.07:192][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.07:192][447]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=46.275 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.57.08:224][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.08:225][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.08:225][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.08:225][509]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.57.08:225][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.08:225][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.08:225][509]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.08:225][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.08:225][509]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.08:225][509]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.08:225][509]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.08:225][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.08:225][509]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.08:225][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.08:225][509]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.08:225][509]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.08:225][509]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=47.309 [2020.04.20-02.57.08:241][510]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=47.325 [2020.04.20-02.57.08:273][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.08:278][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.08:279][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.08:281][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.08:940][552]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.383680 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.20-02.57.09:408][580]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.09:428][581]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.04.20-02.57.09:758][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-02.57.15:708][958]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.15:842][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-02.57.15:842][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-02.57.16:292][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.16:359][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:825][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.16:826][ 25]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.16:958][ 33]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.17:291][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.17:291][ 53]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.17:291][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.17:291][ 53]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.17:292][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.17:292][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.17:292][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.17:292][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.17:292][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.17:292][ 53]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.17:292][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.17:308][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=56.392 [2020.04.20-02.57.17:312][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.17:340][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.17:340][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.18:308][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.18:308][114]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.18:308][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.18:308][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.18:308][114]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.18:308][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.18:308][114]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.18:308][114]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.18:308][114]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.18:308][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.18:340][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.18:392][119]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.19:342][176]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.19:342][176]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.19:342][176]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.19:342][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.19:344][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.20:527][247]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.57.21:127][283]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.57.21:523][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.57.21:523][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.57.21:523][307]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.57.21:523][307]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.57.21:708][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.21:708][318]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.21:708][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:708][318]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.21:708][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:708][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:709][318]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.21:709][318]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.21:709][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.21:892][329]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:908][330]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.21:908][330]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.21:908][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:908][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:908][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:908][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.21:908][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.21:908][330]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.21:908][330]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:908][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.21:908][330]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:908][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.21:908][330]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:908][330]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:909][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:910][330]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.21:925][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:925][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:925][331]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.21:925][331]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.21:925][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.21:925][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.21:925][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:925][331]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.21:925][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:925][331]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.21:925][331]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.21:925][331]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.21:925][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.21:925][331]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=61.009 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.21:925][331]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=61.009 [2020.04.20-02.57.21:957][333]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.21:957][333]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.21:957][333]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.21:957][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.21:957][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.21:957][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.21:961][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.22:127][343]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.04.20-02.57.22:365][358]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0605020] Result: '1' k_EResultOK (success) [2020.04.20-02.57.22:365][358]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0605020]' succeeded in 0.406555 seconds [2020.04.20-02.57.22:395][360]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0605020] Result: '1' k_EResultOK (success) [2020.04.20-02.57.22:416][361]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455892 seconds [2020.04.20-02.57.22:523][367]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.57.22:523][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.57.22:523][367]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.57.22:523][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.57.22:527][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.57.23:723][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.57.23:723][439]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:725][439]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.23:725][439]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.23:725][439]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.23:725][439]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.23:725][439]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.23:725][439]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.57.23:725][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:725][439]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.23:725][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:725][439]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.23:725][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:826][445]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.23:826][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.23:826][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:826][445]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.23:826][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.23:826][445]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.23:826][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.23:826][445]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.23:826][445]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.57.23:826][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.23:826][445]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:826][445]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.57.23:826][445]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:826][445]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.23:857][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.57.23:857][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:923][451]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.57.23:923][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-02.57.23:924][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:924][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.23:924][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:925][451]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.57.23:925][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:925][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.23:925][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:925][451]Interaction: Interaction time: 0.000000 [2020.04.20-02.57.23:925][451]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.23:925][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:925][451]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=63.009 [2020.04.20-02.57.23:925][451]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.23:925][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.23:925][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:925][451]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.23:925][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.23:925][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:925][451]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.57.23:925][451]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.23:925][451]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-02.57.23:925][451]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-02.57.23:925][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.23:925][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:942][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.23:942][452]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.23:942][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:942][452]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.23:942][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:942][452]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:942][452]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.23:942][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:958][453]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.23:958][453]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.23:958][453]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.23:958][453]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookIn. [2020.04.20-02.57.23:958][453]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.57.23:958][453]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.57.23:958][453]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-02.57.23:958][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:958][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.23:958][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:958][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:958][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.23:958][453]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.23:958][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.23:958][453]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.23:958][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.23:958][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.23:958][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.23:958][453]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:958][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.23:959][453]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.23:959][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.23:991][455]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.23:991][455]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.23:995][455]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.23:996][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.24:191][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.24:191][467]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.24:191][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.24:191][467]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.24:192][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.24:192][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.24:192][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.24:192][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.24:192][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.24:192][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.24:192][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.24:192][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.24:192][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.24:192][467]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.57.24:192][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.24:192][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.24:208][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=63.292 [2020.04.20-02.57.24:211][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.24:224][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.24:224][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.24:944][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-02.57.24:974][514]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.57.24:976][514]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.57.24:976][514]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.24:976][514]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.24:976][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:007][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Enabled [2020.04.20-02.57.25:009][516]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.25:009][516]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.25:009][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:009][516]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.57.25:009][516]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.57.25:009][516]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_2. Function Server_SetImmobilized will not be processed. [2020.04.20-02.57.25:009][516]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.57.25:009][516]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookOut. [2020.04.20-02.57.25:009][516]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.57.25:010][516]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.57.25:010][516]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-02.57.25:010][516]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.25:010][516]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.57.25:010][516]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.25:010][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:013][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_2.HPSlot01 Enabled?: Disabled [2020.04.20-02.57.25:074][520]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.658335 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.25:075][520]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.25:075][520]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.25:075][520]Interaction: [BP_CamperMale05_Character_C_2] SetGuidingPlayer [Null] [2020.04.20-02.57.25:075][520]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.04.20-02.57.25:192][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:192][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.25:192][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:192][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:192][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.25:192][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:192][527]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.25:192][527]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.25:192][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.25:192][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:240][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.25:276][532]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.25:708][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.25:708][558]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.25:708][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:708][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.25:708][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:708][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:708][558]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.25:708][558]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.25:708][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:745][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.25:892][569]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:908][570]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.25:908][570]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.25:908][570]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.25:908][570]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.25:908][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:908][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.25:908][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:909][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:909][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.25:909][570]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.25:909][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.25:909][570]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.25:909][570]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.25:909][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:909][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.25:909][570]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:909][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.25:909][570]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:909][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:910][570]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.25:925][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:925][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:925][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.25:925][571]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.25:925][571]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.25:925][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.25:925][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.25:925][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.25:925][571]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:925][571]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.25:925][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.25:925][571]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.25:925][571]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.25:925][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=65.009 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.25:925][571]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=65.009 [2020.04.20-02.57.25:940][572]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.25:940][572]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.25:940][572]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.25:941][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.25:945][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.25:974][574]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.25:974][574]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.26:330][596]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060B140] Result: '1' k_EResultOK (success) [2020.04.20-02.57.26:331][596]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060B140]' succeeded in 0.389287 seconds [2020.04.20-02.57.26:362][598]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060B140] Result: '1' k_EResultOK (success) [2020.04.20-02.57.26:382][599]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438032 seconds [2020.04.20-02.57.26:440][602]Interaction: [BP_CamperMale05_Character_C_2] SetGuidedAction [VE_None] [2020.04.20-02.57.26:440][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-02.57.26:442][602]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.26:442][602]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.26:442][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.26:442][602]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.57.26:442][602]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.26:442][602]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.26:442][602]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.26:442][602]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.26:442][602]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.26:442][602]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.26:442][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.26:442][602]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.57.26:442][602]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.04.20-02.57.26:442][602]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.26:442][602]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.57.26:444][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-02.57.26:509][606]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.26:509][606]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.57.27:925][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:925][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.27:925][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:925][691]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.57.27:925][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:925][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.27:925][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:925][691]Interaction: Interaction time: 0.000000 [2020.04.20-02.57.27:925][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.27:925][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:925][691]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=67.009 [2020.04.20-02.57.27:942][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.27:942][692]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.27:942][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:942][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.27:942][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:942][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:942][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.27:942][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:958][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:958][693]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.27:959][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:959][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.27:959][693]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.27:959][693]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.27:959][693]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.27:959][693]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.27:959][693]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.27:959][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.27:959][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.27:959][693]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.27:959][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.27:959][693]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.27:959][693]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.28:013][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.28:015][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.28:125][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.28:125][703]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:125][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.28:125][703]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:126][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.28:126][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.28:126][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.28:126][703]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.28:126][703]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.28:126][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.28:126][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:126][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.28:126][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:126][703]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-02.57.28:126][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.28:126][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:142][704]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=67.226 [2020.04.20-02.57.28:145][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.28:174][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.28:174][706]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:673][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.28:674][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:674][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.28:674][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:674][736]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.28:674][736]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.28:674][736]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.28:674][736]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.28:675][736]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.28:675][736]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.28:675][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.28:675][736]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.28:675][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:675][736]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.28:675][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:774][742]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.28:774][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.28:774][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.28:774][742]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.28:774][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:774][742]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.28:774][742]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.28:774][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.28:774][742]Interaction: Interaction time: 52.401596 [2020.04.20-02.57.28:774][742]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.28:774][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:141][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.29:142][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.29:142][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:142][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.29:142][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.29:142][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:142][764]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.29:142][764]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.29:142][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.29:142][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:174][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.29:227][769]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.29:958][813]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.29:958][813]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.29:958][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:958][813]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.29:958][813]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.29:958][813]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:961][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.57.29:991][815]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.29:991][815]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.29:991][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:991][815]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.29:991][815]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.29:992][815]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.29:992][815]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.29:992][815]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.29:992][815]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.29:992][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.29:992][815]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.29:992][815]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.29:992][815]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:191][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.30:191][827]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.30:191][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.30:192][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:194][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.30:290][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.30:290][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:290][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.30:290][833]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:291][833]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:291][833]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:291][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.30:291][833]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:291][833]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:291][833]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.30:291][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:291][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.30:291][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:291][833]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.30:291][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:359][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.30:359][837]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.30:359][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:359][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.30:359][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:359][837]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:359][837]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.30:359][837]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.30:359][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:424][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.30:424][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.30:424][841]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:424][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.30:424][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:424][841]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:424][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.30:424][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:425][841]Interaction: Interaction time: 51.230858 [2020.04.20-02.57.30:425][841]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.30:425][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:542][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.30:542][848]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:543][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.30:543][848]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:543][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.30:543][848]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:559][849]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:559][849]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:559][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:559][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:559][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:559][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:559][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:559][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.30:559][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:559][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.30:559][849]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:559][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.30:559][849]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:559][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:560][849]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.30:575][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:575][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:575][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.30:575][850]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:575][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.30:575][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.30:575][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:575][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.30:575][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:575][850]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.30:575][850]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.30:575][850]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.30:575][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:576][850]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=69.659 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.30:576][850]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=69.659 [2020.04.20-02.57.30:591][851]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.30:591][851]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.30:591][851]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.30:591][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.30:595][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.30:623][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.30:624][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:991][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:991][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.30:991][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:991][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:991][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.30:991][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:991][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:991][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.30:991][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:991][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:991][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.30:992][875]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:992][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.30:992][875]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.30:992][875]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.30:992][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.30:992][875]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.30:992][875]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.30:992][875]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.30:995][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.57.31:038][878]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0608620] Result: '1' k_EResultOK (success) [2020.04.20-02.57.31:039][878]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0608620]' succeeded in 0.446936 seconds [2020.04.20-02.57.31:063][880]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0608620] Result: '1' k_EResultOK (success) [2020.04.20-02.57.31:084][881]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.490207 seconds [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.31:658][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.31:658][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.31:658][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.31:658][915]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.31:658][915]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.31:658][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.31:658][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.31:659][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.31:659][915]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.31:659][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.31:724][919]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.739421 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.31:757][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.31:757][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.31:758][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.31:758][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.31:758][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.31:758][921]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.31:758][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.31:758][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.31:758][921]Interaction: Interaction time: 50.662178 [2020.04.20-02.57.31:758][921]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.31:758][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:226][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:426][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:426][961]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:492][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:492][965]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:575][970]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:575][970]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.32:575][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:575][970]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.57.32:575][970]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:575][970]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.32:575][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:575][970]Interaction: Interaction time: 0.000000 [2020.04.20-02.57.32:575][970]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.32:575][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:575][970]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=71.659 [2020.04.20-02.57.32:591][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.32:592][971]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.32:592][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:592][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.32:592][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:592][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:592][971]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.32:592][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:592][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:592][971]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:608][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:608][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.32:608][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:608][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:608][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.32:608][972]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.32:608][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.32:608][972]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.32:608][972]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.32:608][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.32:608][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.32:608][972]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:608][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.32:608][972]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:609][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.32:809][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:809][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-02.57.32:826][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.32:859][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.32:879][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.33:108][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.33:108][ 2]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.33:108][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.33:108][ 2]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.33:109][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.33:109][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.33:109][ 2]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.33:109][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.33:109][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.33:109][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.33:125][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.33:125][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.33:208][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.33:208][ 8]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.33:209][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.33:209][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.33:209][ 8]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.33:209][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.33:209][ 8]Interaction: Interaction time: 4.000000 [2020.04.20-02.57.33:209][ 8]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.57.33:209][ 8]AnimLeader: ClosetStandard_C_20 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.57.33:209][ 8]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.57.33:209][ 8]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.33:209][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.33:325][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.57.33:525][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.57.34:910][110]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.04.20-02.57.36:942][232]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.57.37:192][247]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.57.37:208][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.37:208][248]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.37:208][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.37:208][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.37:208][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.37:208][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.37:208][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.37:208][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.37:225][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.37:225][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.37:225][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.37:225][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.37:225][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.37:225][249]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.37:225][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.37:225][249]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.37:225][249]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.57.37:225][249]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_20] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.37:225][249]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.37:225][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.37:225][249]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.37:225][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.37:225][249]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.37:225][249]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.37:245][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.37:247][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.37:279][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.37:592][271]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.39:893][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_20] [2020.04.20-02.57.39:893][409]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.39:893][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.39:893][409]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.39:894][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.39:894][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.39:894][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.39:894][409]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.39:894][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.39:894][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.39:894][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.39:894][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.39:894][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.39:894][409]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.57.39:894][409]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.39:894][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.39:909][410]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=74.877 [2020.04.20-02.57.39:912][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.39:924][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.39:924][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.40:024][417]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.57.40:091][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.40:091][421]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.40:091][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:091][421]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.40:091][421]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.40:091][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:094][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.57.40:126][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.40:126][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.40:126][423]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.40:126][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:126][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.40:126][423]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.40:126][423]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.40:126][423]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.40:126][423]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.40:126][423]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.40:126][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:126][423]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.40:126][423]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.40:126][423]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.40:130][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.57.40:909][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.40:909][470]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.40:909][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:909][470]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.40:909][470]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.40:909][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:909][470]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.40:909][470]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.40:909][470]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.40:909][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.40:957][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.40:991][475]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.329210 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.40:993][475]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.41:959][533]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.41:959][533]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.41:959][533]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.41:959][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.41:962][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.42:459][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.20-02.57.42:459][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.42:724][579]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.42:724][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.42:724][579]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.42:724][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.42:725][579]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.42:725][579]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.42:725][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.42:725][579]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.42:725][579]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.42:725][579]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.42:725][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.42:725][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.42:725][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.42:725][579]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.42:725][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.42:824][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.42:825][585]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.42:825][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.42:825][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.42:825][585]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.42:825][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.42:825][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.42:825][585]Interaction: Interaction time: 50.332993 [2020.04.20-02.57.42:825][585]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.42:825][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.43:059][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.04.20-02.57.43:059][599]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.43:091][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.43:308][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.43:308][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.43:308][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.43:308][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.43:308][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.43:308][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.43:308][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.43:309][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.43:309][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.43:309][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.43:309][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.57.43:309][614]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.43:309][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.43:309][614]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.43:309][614]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.43:309][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.43:309][614]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.57.43:309][614]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.43:309][614]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.57.43:312][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.57.44:241][670]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.200754 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.57.48:826][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.48:826][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.48:826][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.48:826][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.48:826][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.48:826][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.48:826][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.57.48:826][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.57.48:826][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.48:826][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.48:826][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=83.793 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.57.49:358][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.57.49:358][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.49:358][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.57.49:358][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.49:360][977]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.57.49:361][977]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.57.49:361][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.57.49:361][977]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.49:361][977]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.57.49:361][977]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.57.49:361][977]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.49:361][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.49:361][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:361][977]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.49:361][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:491][985]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.57.49:491][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-02.57.49:493][985]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.57.49:493][985]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.49:493][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:493][985]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.57.49:493][985]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.49:493][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:494][985]Interaction: Interaction time: 80.000000 [2020.04.20-02.57.49:494][985]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.49:494][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:859][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:859][ 7]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.57.49:859][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.49:859][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.49:859][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.49:859][ 7]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.49:859][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.49:859][ 7]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.49:859][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.49:859][ 7]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=84.827 [2020.04.20-02.57.49:876][ 8]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=84.843 [2020.04.20-02.57.49:891][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.49:895][ 9]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.49:896][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.49:898][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.50:978][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.57.50:978][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.51:492][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.51:492][105]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.51:492][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.51:492][105]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.51:493][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.51:493][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.51:493][105]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.51:493][105]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.51:493][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.51:493][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.51:493][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.51:493][105]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.51:493][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.51:493][105]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.57.51:493][105]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.51:493][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.51:509][106]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=86.477 [2020.04.20-02.57.51:513][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.51:525][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.51:525][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.52:492][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.52:492][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.52:492][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.52:492][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.52:492][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.52:492][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.52:492][165]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.52:492][165]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.52:492][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.52:492][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.52:525][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.52:577][170]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.53:542][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.53:542][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.53:542][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.53:542][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.53:545][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.53:945][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.57.53:945][252]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.53:993][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.53:993][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.53:993][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.53:993][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.53:993][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.53:993][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.53:993][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.53:993][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.53:993][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.54:109][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.54:177][266]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:180][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:193][267]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.54:193][267]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.54:193][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:193][267]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.54:193][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:193][267]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.54:193][267]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.54:193][267]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.54:193][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.54:193][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.54:193][267]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:193][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.54:193][267]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:194][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:194][267]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.54:208][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:210][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:210][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:210][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.54:210][268]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.54:210][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.54:210][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.54:210][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:210][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.54:210][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.54:210][268]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.54:210][268]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.54:210][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.54:210][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.54:210][268]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=89.177 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.54:210][268]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=89.177 [2020.04.20-02.57.54:242][270]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.54:242][270]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.54:243][270]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.54:243][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.54:243][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.54:243][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.54:247][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.54:312][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:342][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:512][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:541][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:613][292]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31C580] Result: '1' k_EResultOK (success) [2020.04.20-02.57.54:613][292]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31C580]' succeeded in 0.365948 seconds [2020.04.20-02.57.54:613][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:641][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:647][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31C580] Result: '1' k_EResultOK (success) [2020.04.20-02.57.54:666][296]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421843 seconds [2020.04.20-02.57.54:711][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:742][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:811][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:842][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:912][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.54:941][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.54:974][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:046][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:175][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:312][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:341][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:412][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:441][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:512][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:542][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:612][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:642][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:712][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:741][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:812][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:842][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:912][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.55:942][372]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.55:978][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:012][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:042][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:113][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:141][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:141][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:210][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:210][388]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.56:210][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:210][388]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.57.56:210][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:210][388]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.56:210][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:210][388]Interaction: Interaction time: 0.000000 [2020.04.20-02.57.56:211][388]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.56:211][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:211][388]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=91.177 [2020.04.20-02.57.56:213][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:226][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.56:226][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.56:226][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:227][389]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.56:227][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:227][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:227][389]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.56:227][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:242][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:243][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:243][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.56:243][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:243][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:243][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.56:243][390]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.56:243][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.56:243][390]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.56:243][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.56:243][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.56:243][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.56:243][390]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.56:243][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.56:243][390]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.56:243][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.56:280][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.57.56:282][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.57.56:312][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:342][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:412][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:442][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:512][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.56:542][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.56:975][434]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.57:013][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.57.57:059][439]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.57:059][439]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.57:059][439]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.57:059][439]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.57:060][439]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.57:060][439]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.57:060][439]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.57:060][439]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.57:060][439]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.57:060][439]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.57:060][439]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.57:060][439]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.57:060][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.57:060][439]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.57.57:060][439]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.57:060][439]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.57:076][440]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=92.043 [2020.04.20-02.57.57:079][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.57.57:108][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.57:108][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.57:712][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.57:741][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.57:829][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.57:858][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.57:929][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.57:959][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:013][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:042][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:060][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.58:060][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.57.58:060][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.58:060][499]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.58:060][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.57.58:060][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.58:060][499]Interaction: Interaction time: 1.000000 [2020.04.20-02.57.58:060][499]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.57.58:060][499]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.57.58:060][499]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.58:092][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.58:128][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:142][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:160][505]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.57.58:229][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:258][511]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:328][515]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:358][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:429][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:458][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:529][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:558][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:628][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:658][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:728][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:758][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:828][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:858][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.58:928][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.58:958][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.59:028][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.59:058][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.59:063][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.59:091][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.59:092][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.57.59:092][561]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.57.59:092][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.57.59:092][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:095][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.59:129][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.59:158][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.57.59:194][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.57.59:293][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.59:293][573]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.57.59:293][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:293][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.57.59:293][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:293][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:293][573]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.57.59:293][573]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.57.59:293][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.59:477][584]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:493][585]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.59:493][585]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.59:493][585]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.57.59:493][585]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.59:493][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:493][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.57.59:493][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:494][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:494][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.57.59:494][585]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.59:494][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.57.59:494][585]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.59:494][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.57.59:494][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:494][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.59:494][585]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:494][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.57.59:494][585]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:494][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:495][585]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.57.59:510][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:510][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:510][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.57.59:510][586]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.57.59:510][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.57.59:510][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.59:510][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:510][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.57.59:510][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:510][586]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.57.59:510][586]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.59:510][586]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.57.59:510][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.57.59:510][586]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=94.477 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.57.59:510][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=94.477 [2020.04.20-02.57.59:525][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.57.59:525][587]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.57.59:525][587]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.57.59:526][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.57.59:530][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.57.59:559][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.57.59:559][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.57.59:867][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD150] Result: '1' k_EResultOK (success) [2020.04.20-02.57.59:868][608]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD150]' succeeded in 0.341470 seconds [2020.04.20-02.57.59:897][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD150] Result: '1' k_EResultOK (success) [2020.04.20-02.57.59:917][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388553 seconds [2020.04.20-02.58.01:158][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:191][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:262][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:262][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:291][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:363][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:392][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:426][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:463][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:492][705]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_EvadeBlind Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.01:493][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:509][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:509][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.01:509][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:510][706]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.01:510][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:510][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.01:510][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:510][706]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.01:510][706]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.01:510][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:510][706]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=96.477 [2020.04.20-02.58.01:526][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.01:526][707]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.01:526][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:526][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.01:526][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:526][707]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:526][707]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.01:526][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:544][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:544][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.01:544][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:544][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:544][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.01:544][708]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.01:544][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.01:544][708]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.01:544][708]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.01:544][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:544][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.01:544][708]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.01:544][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.01:544][708]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.01:544][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:547][708]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:562][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:592][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:596][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.01:598][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.01:662][715]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.01:692][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.01:792][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.01:792][723]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.01:792][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.01:792][723]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.01:793][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:793][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:793][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.01:793][723]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.01:793][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.01:793][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.01:793][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.01:793][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.01:793][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:794][723]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.01:794][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.01:794][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.01:809][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=96.777 [2020.04.20-02.58.01:813][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.01:825][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.01:825][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.02:195][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:358][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.58.02:392][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.02:396][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:479][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:492][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.02:559][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-02.58.02:563][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:591][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.02:628][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:794][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.02:794][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.02:794][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.02:794][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.02:794][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.02:794][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.02:794][783]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.02:794][783]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.02:794][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.02:794][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.02:842][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.02:846][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.02:894][789]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.03:708][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.03:812][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.03:841][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.03:843][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.03:843][846]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.03:843][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.03:843][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.03:845][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.03:912][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.03:941][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.04:012][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.04:042][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.04:112][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.04:142][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-02.58.04:360][877]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.04:360][877]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.04:360][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:360][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.04:360][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:360][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:360][877]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.04:360][877]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.04:360][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:543][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.04:544][888]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:544][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.04:544][888]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:544][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.04:544][888]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:560][889]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.04:560][889]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.04:560][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:560][889]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:560][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:560][889]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.04:560][889]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.04:560][889]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.04:560][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:560][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.04:560][889]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:560][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.04:560][889]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:560][889]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:561][889]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.04:576][890]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:576][890]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:576][890]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.04:576][890]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.04:576][890]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.04:576][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.04:576][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:576][890]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.04:576][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:576][890]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.04:576][890]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.04:576][890]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.04:576][890]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.04:577][890]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.544 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.04:577][890]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.544 [2020.04.20-02.58.04:579][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-02.58.04:609][892]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.04:609][892]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.04:609][892]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.04:609][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.04:609][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.04:609][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.04:613][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.04:980][915]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0609730] Result: '1' k_EResultOK (success) [2020.04.20-02.58.04:980][915]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0609730]' succeeded in 0.367263 seconds [2020.04.20-02.58.05:013][917]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060D270] Result: '1' k_EResultOK (success) [2020.04.20-02.58.05:033][918]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422199 seconds [2020.04.20-02.58.06:576][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:576][ 10]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.06:576][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:576][ 10]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.06:576][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:576][ 10]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=101.544 [2020.04.20-02.58.06:593][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.06:593][ 11]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.06:593][ 11]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:593][ 11]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.06:593][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:593][ 11]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:593][ 11]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.06:593][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:610][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:610][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.06:610][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:610][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.06:610][ 12]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.06:610][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.06:610][ 12]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.06:610][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:647][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.06:648][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.06:876][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.06:876][ 28]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.06:876][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.06:876][ 28]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.06:877][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:877][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:877][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.06:877][ 28]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.06:877][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.06:877][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.06:877][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.06:877][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.06:877][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:877][ 28]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.06:878][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.06:878][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.06:893][ 29]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=101.861 [2020.04.20-02.58.06:896][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.06:925][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.06:925][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.07:012][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.58.07:012][ 36]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.07:213][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.58.07:213][ 48]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.07:876][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.07:876][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.07:876][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.07:876][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.07:876][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.07:876][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.07:876][ 88]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.07:877][ 88]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.07:877][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.07:877][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.07:909][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.07:977][ 94]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.08:026][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.08:026][ 97]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.08:026][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:026][ 97]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.08:026][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:026][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:026][ 97]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.08:026][ 97]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.08:026][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:062][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.08:075][100]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.08:210][108]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:226][109]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.08:226][109]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.08:226][109]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.08:226][109]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.08:226][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:226][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.08:226][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:226][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:226][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.08:227][109]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.08:227][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.08:227][109]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.08:227][109]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.08:227][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:227][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.08:227][109]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:227][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.08:227][109]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:227][109]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:227][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:228][109]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.08:243][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:243][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:243][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.08:243][110]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.08:243][110]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.08:243][110]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.08:243][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:243][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.08:243][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:243][110]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.08:243][110]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.08:243][110]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.08:243][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.08:243][110]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=103.211 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.08:243][110]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=103.211 [2020.04.20-02.58.08:258][111]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.08:258][111]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.08:258][111]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.08:259][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.08:262][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.08:292][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.08:292][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.08:624][133]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C4C60] Result: '1' k_EResultOK (success) [2020.04.20-02.58.08:624][133]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C4C60]' succeeded in 0.364325 seconds [2020.04.20-02.58.08:998][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6B11180] Result: '1' k_EResultOK (success) [2020.04.20-02.58.09:014][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.753618 seconds [2020.04.20-02.58.09:196][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.58.09:196][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.09:726][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.09:726][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.09:726][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.09:726][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.09:726][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:726][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:726][199]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.09:726][199]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.09:727][199]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:727][199]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.09:727][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.09:727][199]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.09:727][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:727][199]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.09:727][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:858][207]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.58.09:859][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:859][207]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.09:859][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:859][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:859][207]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.09:859][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:860][207]Interaction: Interaction time: 50.132240 [2020.04.20-02.58.09:860][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:860][207]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.09:860][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:860][207]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:860][207]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.09:860][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:893][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:893][209]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.09:893][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:893][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.09:893][209]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.09:893][209]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.09:893][209]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.09:893][209]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.09:893][209]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.09:893][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.09:893][209]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.09:893][209]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.09:893][209]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.10:125][223]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869744 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.58.10:163][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.58.10:163][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:243][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:243][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.10:243][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:243][230]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.10:243][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:243][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.10:243][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:243][230]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.10:243][230]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.10:243][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:243][230]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=105.211 [2020.04.20-02.58.10:260][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.10:260][231]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.10:260][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:260][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.10:260][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:260][231]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:260][231]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.10:260][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:276][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:276][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.10:276][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:276][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:276][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.10:276][232]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.10:276][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.10:276][232]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.10:276][232]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.10:276][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:276][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.10:276][232]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:276][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.10:276][232]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:276][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:331][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.10:332][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.10:376][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.10:376][238]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:376][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.10:377][238]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:377][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:377][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:378][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.10:378][238]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.10:378][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.10:378][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.10:378][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:378][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.10:378][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:378][238]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.10:378][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.10:378][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:393][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=105.361 [2020.04.20-02.58.10:396][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-02.58.10:425][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:426][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.10:426][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.10:426][241]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.10:426][241]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.10:426][241]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.10:426][241]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-02.58.10:426][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.10:426][241]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.10:426][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.10:426][241]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Male. [2020.04.20-02.58.10:426][241]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.10:426][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:393][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.11:393][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.11:393][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:393][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.11:394][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.11:394][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:394][299]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.11:394][299]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.11:394][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.11:394][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:442][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.11:494][305]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.11:959][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.11:959][333]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.11:959][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:959][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.11:959][333]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.11:959][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:959][333]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.11:959][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.11:959][333]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.11:959][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.11:959][333]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.11:959][333]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.11:959][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.12:009][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.12:009][336]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.12:009][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.12:009][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.12:009][336]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.12:009][336]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.12:009][336]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.12:009][336]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.12:009][336]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.12:009][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.12:009][336]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-02.58.12:009][336]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.12:009][336]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.12:427][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.12:427][361]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.12:427][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.12:427][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.12:430][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.12:910][390]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.12:910][390]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.12:910][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.12:910][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.12:910][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.12:910][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.12:910][390]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.12:910][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.12:910][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.13:094][401]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:110][402]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.13:110][402]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:110][402]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.13:110][402]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:110][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:110][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.13:110][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:111][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:111][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.13:111][402]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:111][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.13:111][402]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:111][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.13:111][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:111][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.13:111][402]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:111][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.13:111][402]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:111][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:112][402]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.13:126][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:126][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:127][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.13:127][403]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:127][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.13:127][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.13:127][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:127][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.13:127][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:127][403]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.13:127][403]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.13:127][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.13:127][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:127][403]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=108.094 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.13:127][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=108.094 [2020.04.20-02.58.13:142][404]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.13:143][404]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.13:143][404]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.13:143][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.13:147][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.13:176][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.13:176][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:209][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.13:209][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:209][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.13:209][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:210][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.13:210][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.13:210][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.13:210][408]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.13:210][408]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.13:210][408]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.13:210][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.13:210][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.13:210][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:210][408]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.13:210][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:325][415]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.58.13:325][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-02.58.13:327][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.13:327][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.13:327][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:327][415]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.13:327][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.13:327][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:327][415]Interaction: Interaction time: 50.132240 [2020.04.20-02.58.13:327][415]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.13:327][415]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.13:547][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006130] Result: '1' k_EResultOK (success) [2020.04.20-02.58.13:547][429]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006130]' succeeded in 0.402687 seconds [2020.04.20-02.58.13:581][431]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06046F0] Result: '1' k_EResultOK (success) [2020.04.20-02.58.13:601][432]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456237 seconds [2020.04.20-02.58.15:127][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:127][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.15:127][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:127][523]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.15:127][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:127][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.15:127][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:127][523]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.15:127][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.15:127][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:127][523]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=110.094 [2020.04.20-02.58.15:143][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.15:143][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.15:143][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:143][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.15:143][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:143][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:144][524]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.15:144][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:160][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:160][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.15:160][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:160][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.15:160][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.15:160][525]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.15:160][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.15:160][525]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.15:160][525]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.15:160][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.15:160][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.15:160][525]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.15:160][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.15:160][525]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.15:160][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.17:859][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.17:859][687]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.17:859][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.17:859][687]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.17:860][687]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.17:860][687]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.17:860][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.17:861][687]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.17:861][687]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.17:861][687]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.17:861][687]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.17:861][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.17:861][687]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.17:861][687]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.17:861][687]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.17:959][693]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.17:961][693]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.17:961][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.17:961][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.17:961][693]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.17:961][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.17:961][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.17:961][693]Interaction: Interaction time: 57.253300 [2020.04.20-02.58.17:961][693]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.17:961][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-02.58.19:860][807]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.19:994][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-02.58.19:994][815]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:459][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-02.58.20:459][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:459][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-02.58.20:459][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:460][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-02.58.20:460][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:460][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-02.58.20:460][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:461][843]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.20:461][843]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.20:461][843]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.20:461][843]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.20:461][843]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-02.58.20:461][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:461][843]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.20:461][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.20:461][843]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.20:461][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-02.58.20:510][846]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.20:529][847]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.58.20:559][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.58.20:560][849]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.20:560][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.20:560][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.20:560][849]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.20:560][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.20:560][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.20:561][849]Interaction: Interaction time: 47.627937 [2020.04.20-02.58.20:561][849]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.20:561][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.20:976][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-02.58.20:976][874]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-02.58.21:060][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:144][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.20-02.58.21:144][884]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:229][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.04.20-02.58.21:277][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.20-02.58.21:277][892]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:327][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_4] [2020.04.20-02.58.21:327][895]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:526][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.58.21:527][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.58.21:527][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.58.21:527][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.58.21:744][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.04.20-02.58.21:744][920]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:810][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.21:810][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.21:811][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.21:811][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.21:811][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.21:811][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.21:811][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.21:811][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.21:811][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.21:811][924]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.21:811][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.21:811][924]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.21:811][924]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.21:811][924]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.22:010][936]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:031][937]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.22:160][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.22:160][945]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:160][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.22:160][945]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:161][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.22:161][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.22:161][945]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.22:161][945]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.22:161][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.22:161][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.22:161][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:161][945]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.22:161][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:161][945]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.22:161][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:193][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.22:193][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:277][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.22:277][952]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.22:277][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:277][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.22:277][952]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.22:277][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:277][952]Interaction: Interaction time: 4.000000 [2020.04.20-02.58.22:277][952]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.58.22:277][952]AnimLeader: ClosetStandard_C_19 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.58.22:277][952]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.58.22:277][952]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.22:277][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:359][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.58.22:526][967]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.58.22:526][967]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.58.22:530][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.58.22:576][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.22:576][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:576][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.22:576][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:577][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:577][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:577][970]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.22:577][970]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.22:577][970]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:577][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.22:577][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.22:577][970]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.22:577][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:577][970]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.22:577][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:709][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.58.22:709][978]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:709][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.22:709][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:709][978]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.22:709][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.22:709][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.22:709][978]Interaction: Interaction time: 44.164486 [2020.04.20-02.58.22:709][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.22:709][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.23:977][ 54]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.04.20-02.58.26:010][176]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.58.26:261][191]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.58.26:277][192]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.26:277][192]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.26:277][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.26:277][192]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.26:277][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.26:277][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.26:277][192]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.26:277][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.26:293][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.26:293][193]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.26:294][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.26:294][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.26:294][193]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.26:294][193]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.26:294][193]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.26:294][193]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.26:294][193]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.58.26:294][193]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_19] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.26:294][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.26:294][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.26:294][193]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:294][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.26:294][193]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:294][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.26:314][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.26:316][194]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.26:318][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.26:578][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:744][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.20-02.58.26:744][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.26:977][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.20-02.58.26:977][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:010][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.20-02.58.27:010][236]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:060][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.27:060][239]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:060][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.27:060][239]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:061][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.27:061][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.27:061][239]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.27:061][239]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.27:061][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.27:061][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.27:061][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:061][239]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.27:061][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.27:061][239]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.27:061][239]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.27:062][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.27:076][240]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.27:076][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:077][240]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=117.911 [2020.04.20-02.58.27:080][240]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.27:310][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.20-02.58.27:311][254]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.27:794][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.20-02.58.27:794][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.28:077][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.28:077][300]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.28:077][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.28:077][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.28:077][300]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.28:077][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.28:077][300]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.28:077][300]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.28:077][300]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.28:077][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.28:126][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.28:177][306]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.28:777][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.20-02.58.28:777][342]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.28:794][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_4] [2020.04.20-02.58.28:794][343]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.28:828][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.28:828][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.28:828][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.28:828][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.28:828][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.28:828][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.28:828][345]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.58.28:828][345]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.58.28:828][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.28:828][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.28:828][345]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=119.661 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.58.28:863][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.29:027][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_4] [2020.04.20-02.58.29:027][357]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.29:545][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:860][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.29:860][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.29:860][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.29:861][407]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.58.29:861][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.29:861][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.29:861][407]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.29:861][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.29:861][407]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.29:861][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.29:861][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.29:861][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.29:861][407]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:861][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.29:861][407]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:861][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.29:861][407]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=120.695 [2020.04.20-02.58.29:877][408]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=120.711 [2020.04.20-02.58.29:881][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.29:893][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.29:896][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.29:897][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.29:899][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.29:960][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_19] [2020.04.20-02.58.29:960][413]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:961][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_19] [2020.04.20-02.58.29:961][413]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.29:961][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_19] [2020.04.20-02.58.29:961][413]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.30:860][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.30:860][467]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.30:860][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.30:860][467]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.30:861][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.30:861][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.30:861][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.30:861][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.30:861][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.30:861][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.30:861][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.30:861][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.30:861][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.30:861][467]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.30:861][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.30:861][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.30:876][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=121.711 [2020.04.20-02.58.30:880][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.30:893][469]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.30:893][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.31:861][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.31:861][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.31:861][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.31:861][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.31:861][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.31:861][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.31:861][527]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.31:861][527]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.31:861][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.31:861][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.31:910][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.31:961][533]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.32:911][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.32:911][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.32:911][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.32:911][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.32:914][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.35:044][718]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.58.35:044][718]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.35:044][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:044][718]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.58.35:044][718]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.35:044][718]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:095][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.58.35:095][721]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.35:095][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:095][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.58.35:095][721]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.35:095][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:095][721]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.35:095][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:095][721]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.35:095][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:095][721]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.58.35:095][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:095][721]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.58.35:244][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.35:244][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.35:244][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:244][730]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.35:244][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:244][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:244][730]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.35:244][730]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.35:244][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.35:428][741]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:444][742]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.35:444][742]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:444][742]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.35:444][742]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:444][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:444][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.35:444][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:445][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:445][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.35:445][742]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:445][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.35:445][742]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:445][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.35:445][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:445][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.35:445][742]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:445][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.35:445][742]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:445][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:446][742]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.35:460][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:460][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:460][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.35:460][743]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.35:461][743]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.35:461][743]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.35:461][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:461][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.35:461][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:461][743]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.35:461][743]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.35:461][743]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.35:461][743]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.35:461][743]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=126.295 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.35:461][743]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=126.295 [2020.04.20-02.58.35:492][745]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.35:493][745]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.35:493][745]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.35:493][745]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.35:493][745]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.35:493][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.35:496][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.35:886][769]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D5B60] Result: '1' k_EResultOK (success) [2020.04.20-02.58.35:886][769]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D5B60]' succeeded in 0.391150 seconds [2020.04.20-02.58.35:915][771]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D5B60] Result: '1' k_EResultOK (success) [2020.04.20-02.58.35:926][771]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.842079 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.58.35:934][772]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438753 seconds [2020.04.20-02.58.36:328][795]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.36:328][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.36:328][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.36:328][795]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.36:328][795]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.36:328][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.36:330][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-02.58.36:361][797]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.36:361][797]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.36:361][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.36:361][797]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.36:362][797]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.36:362][797]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.36:362][797]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.36:362][797]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.36:362][797]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.36:362][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.36:362][797]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.36:362][797]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.36:362][797]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.37:060][839]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.649662 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.37:460][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:460][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.37:460][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:460][863]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.37:460][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:460][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.37:460][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:460][863]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.37:460][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.37:460][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:460][863]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=128.295 [2020.04.20-02.58.37:476][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.37:477][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.37:477][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:477][864]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.37:477][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:477][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:477][864]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.37:477][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:493][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:493][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.37:493][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:493][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:493][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.37:493][865]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.37:493][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.37:493][865]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.37:493][865]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.37:493][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.37:493][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.37:493][865]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.37:493][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.37:493][865]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.37:493][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.37:532][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.37:533][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.38:510][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.38:511][926]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.38:511][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.38:511][926]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.38:512][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.38:512][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.38:512][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.38:512][926]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.38:512][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.38:512][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.38:512][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.38:512][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.38:512][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.38:512][926]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.38:512][926]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.38:512][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.38:528][927]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=129.362 [2020.04.20-02.58.38:531][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.38:559][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.38:559][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.38:793][943]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 17.127699 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.38:927][951]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 17.094238 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.58.39:511][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.39:511][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.39:511][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.39:511][986]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.39:511][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.39:511][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.39:511][986]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.39:511][986]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.39:511][986]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.39:511][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.39:560][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.39:612][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.40:561][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.40:561][ 49]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.40:561][ 49]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.40:561][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.40:563][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.44:813][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-02.58.44:843][306]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-02.58.44:844][306]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.58.44:844][306]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.44:844][306]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.44:844][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Scalars [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Textures [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-02.58.44:844][306]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Vectors [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Scalars [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Textures [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Vectors [2020.04.20-02.58.44:845][306]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-02.58.44:894][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:894][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:894][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:894][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.44:894][309]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.44:894][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:894][309]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-02.58.44:894][309]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.44:894][309]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.58.44:895][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.58.44:895][309]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.44:895][309]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.44:895][309]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:911][310]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.44:911][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.44:911][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:911][310]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.44:911][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.44:911][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:911][310]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.44:912][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.44:912][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:912][310]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.44:912][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.44:912][310]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.44:912][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.44:912][310]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.44:912][310]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.44:912][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.44:912][310]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-02.58.44:912][310]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.44:912][310]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.58.45:043][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.044375 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.45:261][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.45:262][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.45:262][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.45:262][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.45:262][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.45:262][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.45:262][331]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.58.45:262][331]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.58.45:262][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.45:262][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.45:262][331]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=136.095 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.58.45:627][353]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.893515 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.58.45:727][359]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 28.256058 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.58.46:295][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:295][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.46:295][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.46:295][393]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.58.46:295][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:295][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.46:295][393]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.46:295][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.46:295][393]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.46:295][393]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.46:295][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.46:295][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:295][393]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.46:295][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:295][393]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.46:295][393]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:295][393]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=137.129 [2020.04.20-02.58.46:311][394]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=137.145 [2020.04.20-02.58.46:327][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.46:331][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.46:332][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.46:334][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.46:477][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:477][404]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.46:477][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:477][404]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.46:478][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:478][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:478][404]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.46:478][404]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.46:478][404]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.46:478][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:478][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.46:478][404]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.46:478][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.46:478][404]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.46:478][404]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.46:478][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.46:495][405]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=137.329 [2020.04.20-02.58.46:498][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.46:526][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.46:526][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.47:494][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.47:494][465]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.47:494][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.47:494][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.47:494][465]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.47:494][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.47:494][465]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.47:495][465]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.47:495][465]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.47:495][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.47:526][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.47:579][470]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.48:527][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.48:527][527]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.48:527][527]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.48:527][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.48:530][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.48:627][533]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 23.452112 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.58.48:727][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 23.418716 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.58.49:910][610]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.58.49:943][612]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.58.51:344][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.51:344][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.51:344][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:345][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.51:345][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:345][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:345][696]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.51:345][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.51:345][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.51:529][707]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:545][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.51:545][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.51:545][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:545][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:545][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:545][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.51:545][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.51:545][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.51:545][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:545][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.51:545][708]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:545][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.51:546][708]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:546][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:547][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.51:561][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:561][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:561][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.51:561][709]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.51:561][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.51:562][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.51:562][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:562][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.51:562][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:562][709]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.51:562][709]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.51:562][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.51:562][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.51:562][709]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=142.395 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.51:562][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=142.395 [2020.04.20-02.58.51:577][710]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.51:577][710]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.51:577][710]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.51:577][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.51:582][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.51:610][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.51:610][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.51:923][731]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD319AC0] Result: '1' k_EResultOK (success) [2020.04.20-02.58.51:924][731]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD319AC0]' succeeded in 0.345536 seconds [2020.04.20-02.58.51:949][733]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD319AC0] Result: '1' k_EResultOK (success) [2020.04.20-02.58.51:970][734]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389748 seconds [2020.04.20-02.58.53:562][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:562][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.53:562][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:562][829]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.53:562][829]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:562][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.53:562][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:562][829]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.53:562][829]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.53:562][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:562][829]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=144.395 [2020.04.20-02.58.53:579][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.53:579][830]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.53:579][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:579][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.53:579][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:579][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:579][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.53:579][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:595][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:595][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.53:595][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:595][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:595][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.53:595][831]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.53:595][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.53:595][831]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.53:595][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.53:595][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:595][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.53:595][831]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:595][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.53:595][831]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:596][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:615][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.53:617][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.53:761][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.53:761][841]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:761][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.53:761][841]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:762][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:762][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:762][841]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.53:762][841]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.53:762][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.53:762][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.53:762][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:762][841]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.53:762][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:762][841]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.58.53:762][841]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.53:762][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.53:777][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.53:777][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.53:778][842]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=144.612 [2020.04.20-02.58.53:782][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.58.54:693][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.54:693][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.54:693][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.54:693][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.54:695][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.54:695][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.54:695][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.54:695][897]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.54:695][897]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.54:695][897]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.54:695][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.54:695][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.54:695][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:695][897]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.54:695][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:778][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.54:778][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.54:778][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:778][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.54:778][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.54:778][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:778][902]Interaction: Interaction time: 1.000000 [2020.04.20-02.58.54:778][902]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.58.54:778][902]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.54:778][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:827][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.54:827][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.54:827][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-02.58.54:829][905]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.54:829][905]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.54:829][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:829][905]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.54:829][905]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.54:829][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:829][905]Interaction: Interaction time: 19.508293 [2020.04.20-02.58.54:829][905]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.54:829][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.54:879][908]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.58.55:761][961]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.55:761][961]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.55:761][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.55:761][961]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.55:761][961]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.55:761][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.55:763][961]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-02.58.55:795][963]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.55:795][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.55:795][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.55:795][963]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.55:795][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.55:795][963]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.55:795][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.55:795][963]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.55:795][963]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.55:795][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.55:795][963]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.04.20-02.58.55:795][963]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.55:795][963]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.55:828][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.58.55:828][965]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.58.55:828][965]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.58.55:828][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.55:831][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.56:560][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.936793 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.56:662][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.56:662][ 15]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.56:662][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:662][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.56:662][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:662][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:662][ 15]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.58.56:662][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.56:662][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:727][ 19]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.04.20-02.58.56:846][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.56:846][ 26]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:846][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.56:846][ 26]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:847][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.56:847][ 26]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.56:862][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:862][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.56:862][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:862][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.56:862][ 27]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:863][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.58.56:863][ 27]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:863][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:863][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:863][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:864][ 27]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.58.56:878][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:878][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.56:879][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.56:879][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.56:879][ 28]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:879][ 28]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.58.56:879][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.56:879][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.56:879][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=147.713 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.58.56:879][ 28]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=147.713 [2020.04.20-02.58.56:894][ 29]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.58.56:894][ 29]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.58.56:894][ 29]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.58.56:894][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.58.56:899][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.58.56:926][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.56:926][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.57:094][ 41]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.58.57:096][ 41]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.58.57:099][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.58.57:099][ 41]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.57:099][ 41]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.20-02.58.57:101][ 41]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.401463 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.58.57:104][ 41]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: On [2020.04.20-02.58.57:160][ 45]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.04.20-02.58.57:283][ 53]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50056E0] Result: '1' k_EResultOK (success) [2020.04.20-02.58.57:283][ 53]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50056E0]' succeeded in 0.388743 seconds [2020.04.20-02.58.57:317][ 55]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD150] Result: '1' k_EResultOK (success) [2020.04.20-02.58.57:336][ 56]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440307 seconds [2020.04.20-02.58.57:877][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.58.57:877][ 88]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.57:877][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.58.57:877][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.57:878][ 88]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.57:879][ 88]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.57:879][ 88]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.57:879][ 88]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.58.57:879][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.58.57:879][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.57:893][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-02.58.57:895][ 89]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.57:895][ 89]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.57:895][ 89]Interaction: Interaction time: 16.000000 [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.57:895][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:878][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:878][148]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.58.58:878][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:878][148]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.58.58:878][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:879][148]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.58.58:879][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:879][148]Interaction: Interaction time: 0.000000 [2020.04.20-02.58.58:879][148]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.58.58:879][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:879][148]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=149.713 [2020.04.20-02.58.58:895][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.58:895][149]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.58.58:895][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:895][149]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.58:895][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:895][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:895][149]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.58:895][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:911][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:911][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.58:911][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:911][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:912][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.58.58:912][150]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.58:912][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.58:912][150]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.58:912][150]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.58:912][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.58:912][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.58:912][150]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.58:912][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.58.58:912][150]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.58:912][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.58.58:949][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.58:950][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.58.59:012][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:033][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.58.59:081][160]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: Off [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.58.59:196][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:745][200]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.59:745][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.58.59:745][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.59:745][200]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.59:745][200]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.58.59:745][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.59:747][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-02.58.59:779][202]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.59:779][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.58.59:779][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.59:779][202]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.58.59:779][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.58.59:779][202]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.59:779][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.58.59:779][202]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.58.59:779][202]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.58.59:779][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.58.59:779][202]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-02.58.59:779][202]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.58.59:779][202]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.00:161][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.59.00:161][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:162][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.59.00:162][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:162][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.00:162][225]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:183][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.00:444][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.00:444][242]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:445][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.00:445][242]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:446][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.00:446][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.00:446][242]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.00:446][242]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.00:446][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.00:446][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.00:446][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:446][242]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.00:446][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.00:446][242]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.00:446][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.00:465][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.00:477][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.00:477][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.00:544][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702405 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.59.00:545][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.00:546][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.00:546][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.00:546][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.00:546][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.00:546][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.00:546][248]Interaction: Interaction time: 4.000000 [2020.04.20-02.59.00:546][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.59.00:546][248]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.59.00:546][248]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.00:546][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.00:546][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.00:644][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.00:794][263]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.02:246][350]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.04.20-02.59.04:280][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.04:530][487]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.04:545][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.04:545][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.04:545][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.04:545][488]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.04:545][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.04:545][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.04:545][488]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.04:545][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.04:562][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.04:562][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.04:562][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.04:562][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.04:562][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.04:562][489]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.04:562][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.04:562][489]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.04:562][489]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.04:563][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.04:563][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.04:563][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.04:563][489]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.04:563][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.04:563][489]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.04:563][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.04:583][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.04:584][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.04:600][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.05:028][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.05:897][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.05:897][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:247][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:247][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:260][591]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.20-02.59.06:264][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:264][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:297][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:297][593]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:364][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:364][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:431][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:431][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:765][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:765][621]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:914][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:915][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:915][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:915][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:915][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:915][630]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:931][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:932][631]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:964][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:964][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:964][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:964][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:965][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.06:999][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:215][648]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.07:215][648]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:232][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.07:232][649]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:298][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.07:298][653]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.07:562][669]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:966][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-02.59.07:966][693]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:980][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.07:980][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.07:982][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.07:982][694]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:078][700]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.20-02.59.08:078][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:078][700]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.20-02.59.08:078][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:080][700]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.08:080][700]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.08:080][700]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.08:080][700]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.08:080][700]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.08:080][700]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.20-02.59.08:080][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:080][700]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.08:080][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:080][700]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.08:080][700]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.08:080][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:082][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.08:082][700]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:413][720]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.08:413][720]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.08:413][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:413][720]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.08:413][720]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.08:413][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:413][720]Interaction: Interaction time: 1.050000 [2020.04.20-02.59.08:413][720]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.08:413][720]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-02.59.08:413][720]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.08:413][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:547][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:566][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.08:578][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.08:578][730]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:578][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:578][730]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:579][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.08:579][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.08:579][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.08:579][730]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.08:579][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.08:579][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:579][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:579][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.08:580][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:580][730]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-02.59.08:580][730]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-02.59.08:580][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.08:580][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:599][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.08:611][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.08:611][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.08:712][738]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.20-02.59.08:794][743]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.08:912][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.08:912][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.08:912][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:912][750]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.08:912][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.08:912][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:912][750]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-02.59.08:912][750]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_1. [2020.04.20-02.59.08:912][750]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-02.59.08:912][750]Interaction: Interaction time: 2.700000 [2020.04.20-02.59.08:912][750]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.59.08:912][750]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.08:912][750]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.08:912][750]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.08:912][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.08:916][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.59.08:918][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.59.08:919][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.59.08:919][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-02.59.08:919][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.09:012][756]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.09:012][756]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.09:163][765]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-02.59.09:181][766]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:181][766]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:446][782]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.09:446][782]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.09:446][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.09:446][782]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.09:446][782]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.09:446][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.09:479][784]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.09:479][784]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.09:479][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.09:479][784]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.09:479][784]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.09:479][784]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.09:479][784]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.09:479][784]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.09:479][784]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-02.59.09:479][784]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.09:479][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.09:479][784]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.20-02.59.09:479][784]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:479][784]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.09:565][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.09:777][802]Interaction: Player [BP_CamperMale05_Character_C_3] is in chase. [2020.04.20-02.59.09:978][814]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.474517 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:114][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:147][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:147][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:147][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:147][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.10:148][824]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:078][880]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.20-02.59.11:078][880]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:078][880]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.20-02.59.11:078][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:078][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:078][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:078][880]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.11:078][880]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.11:079][880]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:079][880]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.20-02.59.11:079][880]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:079][880]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.11:079][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:079][880]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.11:079][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:312][894]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestDropByStunningByPallet [2020.04.20-02.59.11:312][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:313][894]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.11:313][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:313][894]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:313][894]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.11:313][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:313][894]Interaction: Interaction time: 0.600000 [2020.04.20-02.59.11:313][894]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.11:313][894]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.11:313][894]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.11:313][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:612][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.11:612][912]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.11:612][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.11:612][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.11:612][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:612][912]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.20-02.59.11:612][912]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.59.11:612][912]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.11:612][912]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.11:612][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:628][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.11:628][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.11:628][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:628][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.11:628][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.11:628][913]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.11:628][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.11:628][913]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.11:628][913]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.11:628][913]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.11:629][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:629][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.11:629][913]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:629][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.11:629][913]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:629][913]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.11:629][913]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=155.296 [2020.04.20-02.59.11:712][918]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.11:911][930]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:911][930]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.11:912][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:912][930]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:912][930]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.11:912][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:945][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:945][932]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.11:945][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:945][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:945][932]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.11:945][932]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.11:945][932]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.11:945][932]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.11:945][932]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.11:945][932]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.11:945][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.11:945][932]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.04.20-02.59.11:945][932]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:945][932]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.11:980][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.11:980][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-02.59.11:983][934]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:027][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.12:027][937]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:028][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.12:028][937]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:028][937]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.12:029][937]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.12:029][937]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.12:029][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.12:029][937]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.12:029][937]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.12:029][937]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.12:029][937]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:029][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.12:029][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:029][937]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.12:029][937]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:098][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-02.59.12:098][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:128][943]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.12:128][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.12:128][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:128][943]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.12:128][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.12:128][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:129][943]Interaction: Interaction time: 1.100000 [2020.04.20-02.59.12:129][943]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Right AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.12:129][943]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.12:129][943]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.12:129][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.12:146][944]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:577][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.59.12:578][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:578][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.59.12:578][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:580][970]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.12:580][970]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.12:580][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.12:580][970]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.12:580][970]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.12:580][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.59.12:580][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.12:580][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.12:580][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.12:580][970]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.04.20-02.59.12:580][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.12:580][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:028][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.13:060][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.13:061][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.13:061][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:061][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.13:061][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:061][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:061][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.13:061][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:061][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:061][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.13:061][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:061][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:061][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.13:061][999]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:061][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.13:061][999]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:061][999]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.13:062][999]Interaction: Verbose: [VaultFastOverPulldownRight][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.13:062][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:062][999]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.13:062][999]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:062][999]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:227][ 9]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.13:227][ 9]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:227][ 9]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.13:227][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:229][ 9]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.13:229][ 9]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.13:229][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.13:229][ 9]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:230][ 9]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.13:230][ 9]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.13:230][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:230][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.13:230][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:230][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.13:230][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:294][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-02.59.13:296][ 13]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:296][ 13]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:296][ 13]Interaction: Interaction time: 16.000000 [2020.04.20-02.59.13:296][ 13]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.13:296][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:595][ 31]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.13:595][ 31]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:596][ 31]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:596][ 31]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.13:596][ 31]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.13:596][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:596][ 31]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-02.59.13:596][ 31]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:596][ 31]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.13:694][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301003 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.13:928][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.13:928][ 51]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:928][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.13:928][ 51]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:928][ 51]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.13:929][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:929][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.13:929][ 51]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.13:929][ 51]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.13:929][ 51]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.13:929][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:028][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:028][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.14:028][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:028][ 57]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:028][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.14:028][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:029][ 57]Interaction: Interaction time: 1.100000 [2020.04.20-02.59.14:029][ 57]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.14:029][ 57]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.14:029][ 57]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.14:029][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:945][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.14:962][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:962][113]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.14:962][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:962][113]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:962][113]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.14:962][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:994][115]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.14:995][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:995][115]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.14:995][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:995][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.14:995][115]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.14:995][115]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.14:995][115]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.14:995][115]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.14:995][115]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.14:995][115]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_12] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.14:995][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.14:996][115]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.14:996][115]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.14:996][115]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.15:047][118]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.15:063][119]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.15:263][131]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:263][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.15:263][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:263][131]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:263][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.15:263][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:296][133]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:296][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.15:296][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:296][133]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:296][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.15:296][133]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:296][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.15:296][133]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:296][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.15:296][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:296][133]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:296][133]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:296][133]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:361][137]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:361][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:361][137]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:361][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:363][137]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:363][137]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:363][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.15:363][137]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:363][137]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:363][137]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:363][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:363][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.15:363][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:363][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.15:363][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:396][139]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:396][139]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.15:396][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:396][139]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:396][139]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.15:396][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:396][139]Interaction: Interaction time: 14.033907 [2020.04.20-02.59.15:396][139]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.15:396][139]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.15:396][139]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:497][145]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.15:795][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:795][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.15:795][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:795][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:796][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.15:796][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:796][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:796][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.15:796][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:796][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:796][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.15:796][163]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:796][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.15:796][163]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:796][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.15:796][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:796][163]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:796][163]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:796][163]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:861][167]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:861][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:861][167]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:861][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:863][167]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:863][167]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:863][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.15:863][167]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.15:863][167]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:863][167]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.15:863][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.15:863][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.15:863][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:863][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.15:863][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:895][169]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:895][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.15:895][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:895][169]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.15:896][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.15:896][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.15:896][169]Interaction: Interaction time: 13.637526 [2020.04.20-02.59.15:896][169]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.15:896][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.15:896][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.16:031][177]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.16:596][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.16:596][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.16:616][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.16:732][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.16:895][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.16:895][229]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.16:895][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.16:895][229]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.16:896][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.16:896][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.16:896][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.16:896][229]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.16:896][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.16:896][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.16:897][229]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.16:897][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.16:897][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.16:897][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.59.16:897][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.59.16:897][229]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.59.16:897][229]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.16:897][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.16:897][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.16:897][229]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.16:897][229]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.16:897][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-02.59.16:898][229]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-02.59.16:932][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.16:996][235]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.16:996][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.16:996][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.16:996][235]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.16:996][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.16:996][235]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.16:996][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.16:996][235]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.16:996][235]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.16:996][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.16:996][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-02.59.16:996][235]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.16:996][235]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.17:044][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.17:044][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.17:094][241]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:245][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.17:245][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.17:245][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:245][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.17:245][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.17:245][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:245][250]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-02.59.17:245][250]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.59.17:245][250]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-02.59.17:245][250]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-02.59.17:245][250]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.59.17:245][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.59.17:245][250]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-02.59.17:245][250]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.59.17:245][250]Interaction: Interaction time: 1.500000 [2020.04.20-02.59.17:245][250]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-02.59.17:245][250]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.17:246][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:246][250]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-02.59.17:261][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.59.17:527][267]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.17:527][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.17:527][267]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.17:527][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.17:844][286]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.59.17:844][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:845][286]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.59.17:845][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:847][286]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.17:847][286]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.17:847][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.17:847][286]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.17:847][286]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.17:847][286]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.59.17:847][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:847][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.17:847][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:847][286]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.17:847][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-02.59.17:915][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.17:928][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.17:928][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-02.59.17:931][291]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.17:931][291]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.17:931][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:931][291]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.17:931][291]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.17:931][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:931][291]Interaction: Interaction time: 18.571507 [2020.04.20-02.59.17:931][291]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.17:931][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.17:933][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.18:246][310]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.18:246][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.18:246][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:246][310]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.18:246][310]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.18:246][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:248][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-02.59.18:280][312]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.18:280][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.18:280][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:280][312]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.18:280][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.18:280][312]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.18:280][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.18:280][312]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.18:280][312]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.18:280][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:280][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-02.59.18:280][312]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.18:280][312]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-02.59.18:511][326]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.18:511][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.18:779][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.59.18:779][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.59.18:779][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.59.18:779][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:779][342]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-02.59.18:779][342]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-02.59.18:779][342]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.59.18:779][342]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_1 Current: NULL [2020.04.20-02.59.18:782][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.59.18:783][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-02.59.18:785][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-02.59.18:786][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.18:796][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.18:796][343]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.18:796][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.18:796][343]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.18:796][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:796][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.18:796][343]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.18:796][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:812][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.18:812][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.18:812][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:812][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.18:812][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.18:812][344]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.18:812][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.18:812][344]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.18:812][344]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.18:813][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.18:813][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.18:813][344]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.18:813][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.18:813][344]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.18:813][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.18:813][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=160.563 [2020.04.20-02.59.18:815][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-02.59.18:833][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.18:834][345]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.18:845][346]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-02.59.18:847][346]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-02.59.18:850][346]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.18:850][346]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.18:851][346]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.18:851][346]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.59.18:851][346]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.20-02.59.18:851][346]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-02.59.18:851][346]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-02.59.18:878][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-02.59.18:879][348]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.18:880][348]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.18:882][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-02.59.19:032][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.19:178][366]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.301129 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.19:231][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-02.59.19:231][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:379][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.19:379][378]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:511][386]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.19:511][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.19:811][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-02.59.19:811][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:811][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-02.59.19:811][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:813][404]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.19:813][404]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.19:813][404]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.19:813][404]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.19:813][404]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.19:813][404]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-02.59.19:813][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:813][404]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.19:813][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:813][404]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.19:813][404]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:911][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.59.19:911][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-02.59.19:912][410]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.19:912][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.19:912][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:912][410]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.19:913][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.19:913][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:913][410]Interaction: Interaction time: 80.000000 [2020.04.20-02.59.19:913][410]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.19:913][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:928][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.19:928][411]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:928][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.19:928][411]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:929][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.19:929][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.19:929][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.19:929][411]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.19:929][411]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.19:929][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.19:929][411]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.19:929][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.19:929][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:929][411]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.59.19:929][411]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.19:929][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.19:945][412]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=161.696 [2020.04.20-02.59.19:949][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.19:978][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.19:978][414]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.20:131][423]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.20:279][432]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.049274 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.20:279][432]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.20:280][432]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.20-02.59.20:511][446]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.20:511][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.20:778][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.038660 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.20:781][462]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.20-02.59.20:811][464]Interaction: Player [BP_CamperMale05_Character_C_3] is not in chase anymore. [2020.04.20-02.59.20:945][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.20:945][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.20:945][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.20:945][472]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.20:945][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.20:945][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.20:945][472]Interaction: Interaction time: 1.000000 [2020.04.20-02.59.20:946][472]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.59.20:946][472]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.20:946][472]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.20:977][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.21:029][477]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.59.21:132][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.21:511][506]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.21:511][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.21:780][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.21:780][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.21:780][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:780][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.21:780][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:780][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:780][522]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.59.21:780][522]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.21:780][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:832][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.21:963][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.21:964][533]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:964][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.21:964][533]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:964][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.21:964][533]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:980][534]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.21:980][534]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.21:980][534]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.21:980][534]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.21:980][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:980][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.21:980][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:980][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:980][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.21:981][534]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.21:981][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.21:981][534]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.21:981][534]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.21:981][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:981][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.21:981][534]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:981][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.21:981][534]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:981][534]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:982][534]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.21:996][535]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:996][535]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:996][535]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.21:996][535]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.21:996][535]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.21:996][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.21:996][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.21:996][535]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.21:996][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:996][535]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.59.21:996][535]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.21:996][535]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.21:996][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.21:996][535]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=163.746 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.21:996][535]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=163.746 [2020.04.20-02.59.22:012][536]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.59.22:012][536]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.59.22:012][536]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.59.22:012][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.22:016][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.22:045][538]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.22:045][538]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.22:132][543]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.22:357][557]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CAD20] Result: '1' k_EResultOK (success) [2020.04.20-02.59.22:357][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CAD20]' succeeded in 0.343713 seconds [2020.04.20-02.59.22:382][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CAD20] Result: '1' k_EResultOK (success) [2020.04.20-02.59.22:403][560]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389100 seconds [2020.04.20-02.59.22:511][566]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.22:511][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.22:778][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.22:778][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.22:778][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.22:778][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.22:778][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:778][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:778][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.22:778][582]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.22:779][582]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:779][582]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.22:779][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.22:779][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.22:779][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.22:779][582]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.22:779][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.22:861][587]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000016, Lifetime Duration: 4.000000 [2020.04.20-02.59.22:928][591]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-02.59.22:928][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.59.22:928][591]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:928][591]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.22:928][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.22:928][591]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:928][591]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.22:928][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.22:928][591]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-02.59.22:929][591]Interaction: Interaction time: 1.000000 [2020.04.20-02.59.22:929][591]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.22:929][591]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.22:929][591]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.22:929][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.22:945][592]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:945][592]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.22:945][592]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.04.20-02.59.22:946][592]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.59.22:946][592]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-02.59.22:980][594]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.22:980][594]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.23:232][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.23:528][627]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.23:528][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.23:932][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.59.23:995][655]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.59.23:995][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-02.59.23:996][655]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.23:996][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-02.59.23:996][655]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.59.23:996][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.59.23:996][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:996][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.23:996][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:996][655]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-02.59.23:996][655]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.59.23:997][655]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-02.59.23:997][655]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.23:997][655]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.04.20-02.59.23:997][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-02.59.23:997][655]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-02.59.23:997][655]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.23:997][655]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-02.59.23:997][655]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.23:997][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:998][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.23:998][655]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.23:998][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:998][655]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.59.23:998][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.23:998][655]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.23:998][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:998][655]Interaction: Interaction time: 0.000000 [2020.04.20-02.59.23:998][655]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.23:998][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.23:998][655]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=165.746 [2020.04.20-02.59.24:001][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-02.59.24:013][656]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.24:013][656]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.24:013][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:013][656]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.24:013][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:013][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:013][656]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.24:013][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:029][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:029][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.24:029][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:029][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:029][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.24:029][657]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.24:029][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.24:029][657]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.24:029][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.24:030][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:030][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.24:030][657]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:030][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.24:030][657]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:030][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:062][659]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.222075 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.59.24:063][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.24:063][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.24:063][659]Interaction: [BP_CamperMale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-02.59.24:063][659]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-02.59.24:068][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.24:069][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.24:079][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.24:079][660]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:079][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.24:079][660]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:080][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:080][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:080][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.24:080][660]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.24:080][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.24:080][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.24:080][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:080][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.24:080][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:080][660]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.59.24:081][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.24:081][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.24:096][661]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=165.846 [2020.04.20-02.59.24:099][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.24:128][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.24:128][663]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.24:332][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.24:527][687]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.24:527][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.25:096][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:096][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.25:096][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:096][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:096][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.25:096][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:096][721]Interaction: Interaction time: 1.000000 [2020.04.20-02.59.25:096][721]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.59.25:096][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.25:096][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:112][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.25:112][722]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.25:112][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:112][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.25:112][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:112][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:113][722]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.59.25:113][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.25:113][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:128][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.25:166][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.25:194][727]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501985 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.25:295][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.25:296][733]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:296][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.25:296][733]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:296][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.25:296][733]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:311][734]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.25:311][734]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:311][734]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.25:311][734]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:311][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:312][734]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.25:312][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:312][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:312][734]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.25:312][734]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:312][734]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.25:312][734]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:312][734]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.25:312][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:312][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.25:312][734]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:312][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.25:312][734]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:312][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:313][734]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.25:329][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:329][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:329][735]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.25:329][735]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:329][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.25:329][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.25:329][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:329][735]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.25:329][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:329][735]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.59.25:329][735]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.25:329][735]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.25:329][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:329][735]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.080 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.25:329][735]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=167.080 [2020.04.20-02.59.25:332][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.04.20-02.59.25:332][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.04.20-02.59.25:361][737]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.59.25:362][737]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.59.25:362][737]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.59.25:362][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.25:362][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:362][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.25:366][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.25:428][741]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.59.25:432][741]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.25:432][741]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-02.59.25:434][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.649297 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.25:435][741]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:435][741]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.25:435][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:435][741]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.25:435][741]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:435][741]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.25:435][741]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:435][741]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.25:435][741]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:435][741]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.25:435][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:435][741]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.25:435][741]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-02.59.25:435][741]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:435][741]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:437][741]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-02.59.25:496][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-02.59.25:498][745]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.25:498][745]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-02.59.25:501][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-02.59.25:528][747]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.25:528][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.25:529][747]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.25:529][747]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.25:529][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.59.25:529][747]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.20-02.59.25:534][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.59.25:710][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500DF60] Result: '1' k_EResultOK (success) [2020.04.20-02.59.25:710][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500DF60]' succeeded in 0.347881 seconds [2020.04.20-02.59.25:735][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500DF60] Result: '1' k_EResultOK (success) [2020.04.20-02.59.25:752][761]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389408 seconds [2020.04.20-02.59.25:995][775]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.25:995][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:995][775]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.25:995][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:995][775]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:996][775]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:996][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.25:996][775]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.25:996][775]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.25:996][775]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.25:996][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.25:996][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.25:996][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.25:996][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.25:996][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.26:062][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.59.26:063][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.26:063][779]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.26:063][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.26:063][779]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.26:063][779]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.26:063][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.26:063][779]Interaction: Interaction time: 16.000000 [2020.04.20-02.59.26:063][779]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.26:063][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.26:432][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.26:527][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.26:527][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.26:527][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.26:527][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.26:712][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.26:880][828]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.26:880][828]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:111][842]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.27:311][854]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.27:329][855]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:329][855]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.27:329][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:329][855]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-02.59.27:329][855]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:329][855]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.27:329][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:329][855]Interaction: Interaction time: 0.000000 [2020.04.20-02.59.27:329][855]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.27:329][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:329][855]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=169.080 [2020.04.20-02.59.27:345][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.27:345][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.27:345][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:345][856]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.27:345][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:345][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:345][856]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.27:345][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:362][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:362][857]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.27:362][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:362][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:362][857]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.27:362][857]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.27:362][857]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.27:362][857]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.27:362][857]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.27:362][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:362][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.27:362][857]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:362][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.27:362][857]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:363][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:383][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.27:401][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.27:402][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.27:413][860]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-02.59.27:461][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.27:461][863]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:461][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.27:461][863]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:462][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:462][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:462][863]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.27:462][863]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.27:462][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:462][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.27:462][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:462][863]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.27:462][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:462][863]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.27:462][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:482][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.27:494][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.27:494][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.27:531][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.59.27:531][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.59.27:728][879]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.27:762][881]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:762][881]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.27:762][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:762][881]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.27:762][881]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.27:762][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.27:762][881]Interaction: Interaction time: 2.600000 [2020.04.20-02.59.27:762][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.59.27:762][881]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-02.59.27:762][881]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-02.59.27:762][881]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.27:762][881]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.27:762][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.28:511][926]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.28:511][926]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.28:631][933]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.29:511][986]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.29:511][986]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.29:731][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.30:096][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.30:346][ 36]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.30:362][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.30:362][ 37]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.30:362][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.30:362][ 37]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.30:362][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.30:362][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.30:362][ 37]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.30:363][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.30:379][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.30:379][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.30:379][ 38]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.30:379][ 38]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.30:380][ 38]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.30:380][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.30:380][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.30:380][ 38]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:380][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.30:380][ 38]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:380][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.30:400][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.30:401][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.30:512][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.30:512][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.30:732][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 253 [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:929][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-02.59.30:930][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.30:979][ 74]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:212][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-02.59.31:212][ 88]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:212][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.31:212][ 88]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:213][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.31:213][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.31:213][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.31:213][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.31:213][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.31:213][ 88]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.31:213][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.31:229][ 89]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=170.063 [2020.04.20-02.59.31:232][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.31:262][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.31:262][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:511][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.31:511][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.31:511][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.31:511][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.59.31:546][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.31:546][108]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-02.59.31:713][118]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.31:732][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.59.31:732][119]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-02.59.32:212][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.32:212][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.32:213][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.32:213][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.32:213][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.32:213][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.32:213][148]Interaction: Interaction time: 1.000000 [2020.04.20-02.59.32:213][148]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.59.32:213][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.32:213][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.32:245][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.32:296][153]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.59.32:312][154]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.32:312][154]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.32:312][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.32:312][154]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.32:312][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.32:312][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.32:312][154]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.59.32:312][154]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-02.59.32:312][154]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.32:312][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.32:312][154]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=171.147 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-02.59.32:315][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.32:512][166]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.32:512][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.32:732][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-02.59.33:345][216]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:345][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.33:345][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.33:345][216]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-02.59.33:345][216]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:345][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.33:345][216]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.33:345][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.33:345][216]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.33:345][216]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.33:345][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.33:345][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.33:345][216]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:346][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.33:346][216]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:346][216]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:346][216]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=172.180 [2020.04.20-02.59.33:362][217]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=172.197 [2020.04.20-02.59.33:394][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.33:398][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.33:399][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.33:401][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.33:528][227]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.33:528][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.33:795][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.248369 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-02.59.33:832][245]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.04.20-02.59.33:846][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.59.33:846][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:846][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.59.33:846][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:846][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.33:847][246]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:867][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.33:978][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.33:979][254]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:979][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.33:979][254]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:980][254]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:980][254]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:980][254]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.33:980][254]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.33:980][254]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.33:980][254]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.33:980][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.33:980][254]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.33:980][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.33:980][254]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.33:980][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.34:000][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.34:029][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.34:029][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.34:080][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.34:080][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.34:080][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.34:080][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.34:080][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.34:080][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.34:080][260]Interaction: Interaction time: 4.000000 [2020.04.20-02.59.34:080][260]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.59.34:080][260]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-02.59.34:080][260]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-02.59.34:080][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.34:080][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.34:195][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.34:362][277]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-02.59.34:528][287]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.34:528][287]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-02.59.34:528][287]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-02.59.34:528][287]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-02.59.34:532][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-02.59.35:780][362]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.Ak' which is static to it. Aborting. [2020.04.20-02.59.37:814][484]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.38:063][499]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.38:079][500]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.38:079][500]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.38:079][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.38:079][500]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.38:079][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.38:079][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.38:079][500]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.38:079][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.38:095][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.38:095][501]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.38:096][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.38:096][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.38:096][501]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.38:096][501]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.38:096][501]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.38:096][501]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.38:096][501]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-02.59.38:096][501]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.38:096][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.38:096][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.38:096][501]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.38:096][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.38:096][501]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.38:096][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.38:117][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.38:118][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.38:150][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.38:513][526]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:012][556]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-02.59.39:596][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.39:596][591]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:617][592]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.39:746][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-02.59.39:746][600]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:746][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.39:746][600]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:747][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.39:747][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.39:747][600]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.39:747][600]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.39:747][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.39:747][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.39:747][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:747][600]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.39:747][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.39:747][600]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.39:747][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.39:767][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.39:795][603]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.39:795][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:813][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.39:813][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.39:846][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.39:846][606]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.39:846][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.39:846][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.39:846][606]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.39:846][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.39:846][606]Interaction: Interaction time: 2.000000 [2020.04.20-02.59.39:846][606]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-02.59.39:846][606]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.39:846][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.39:895][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-02.59.41:580][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-02.59.41:834][725]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-02.59.41:899][729]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.59.41:899][729]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.59.41:899][729]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.59.41:899][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.41:901][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-02.59.41:916][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-02.59.41:917][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.41:917][730]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.41:917][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.41:917][730]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.41:917][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.41:917][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.41:917][730]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.41:917][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.41:932][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.41:932][731]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.41:932][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.41:932][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.41:932][731]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.41:932][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.41:932][731]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.41:932][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.41:932][731]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.41:932][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.41:932][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.41:932][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.41:932][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.41:932][731]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.41:932][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.41:947][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-02.59.41:951][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-02.59.41:952][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-02.59.41:954][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-02.59.42:662][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_5] [2020.04.20-02.59.42:662][775]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.42:662][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.42:662][775]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.42:663][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.42:663][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.42:663][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.42:663][775]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.42:663][775]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.42:663][775]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.42:663][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.42:663][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.42:663][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.42:664][775]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-02.59.42:664][775]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.42:664][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.42:679][776]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=177.397 [2020.04.20-02.59.42:682][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-02.59.42:695][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.42:695][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.43:663][835]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.43:663][835]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.43:663][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.43:663][835]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.43:663][835]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.43:663][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.43:663][835]Interaction: Interaction time: 1.000000 [2020.04.20-02.59.43:663][835]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-02.59.43:663][835]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.43:663][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.43:695][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.43:747][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-02.59.44:696][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-02.59.44:696][897]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-02.59.44:696][897]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-02.59.44:696][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.44:698][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.46:929][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702360 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-02.59.47:046][ 38]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.47:047][ 38]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.47:047][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.47:047][ 38]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.47:047][ 38]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.47:047][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.47:049][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-02.59.47:080][ 40]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.47:080][ 40]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.47:080][ 40]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.47:080][ 40]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-02.59.47:080][ 40]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.47:080][ 40]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-02.59.47:879][ 88]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.128632 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-02.59.54:450][482]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-02.59.54:450][482]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.59.55:145][524]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-02.59.55:145][524]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-02.59.57:979][694]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.57:979][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.57:979][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.57:979][694]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.57:979][694]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.57:979][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.57:982][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.59.58:012][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:013][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.58:013][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:013][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:013][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.58:013][696]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:013][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.58:013][696]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:013][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.58:013][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:013][696]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.58:013][696]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:013][696]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:514][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.58:514][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-02.59.58:514][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:514][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.58:514][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:514][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:514][726]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-02.59.58:514][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.58:514][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:546][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.58:546][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:546][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.58:546][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:547][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:547][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:547][728]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-02.59.58:547][728]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:547][728]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:547][728]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.58:547][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:547][728]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.58:547][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:547][728]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.58:547][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:613][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.59.58:613][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:613][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-02.59.58:613][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:613][732]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:613][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-02.59.58:613][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:613][732]Interaction: Interaction time: 0.043899 [2020.04.20-02.59.58:613][732]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-02.59.58:613][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:679][736]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.138674 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.59.58:680][736]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-02.59.58:684][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.59.58:697][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.58:697][737]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:697][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.58:697][737]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:698][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.58:698][737]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:712][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-02.59.58:714][738]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:714][738]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:714][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:714][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:714][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:714][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:714][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:714][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.58:714][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:714][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.58:714][738]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:714][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-02.59.58:714][738]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:714][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:715][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-02.59.58:730][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:730][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:730][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-02.59.58:730][739]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:730][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-02.59.58:730][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.58:730][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:730][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-02.59.58:730][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:730][739]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-02.59.58:730][739]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.58:731][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-02.59.58:731][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:731][739]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=193.447 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-02.59.58:731][739]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=193.447 [2020.04.20-02.59.58:746][740]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-02.59.58:746][740]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-02.59.58:746][740]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-02.59.58:746][740]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FullRecovery Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-02.59.58:746][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-02.59.58:747][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:747][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:747][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:747][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-02.59.58:747][740]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-02.59.58:747][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-02.59.58:747][740]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-02.59.58:747][740]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.58:748][740]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-02.59.58:751][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-02.59.58:751][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-02.59.58:779][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-02.59.58:779][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-02.59.59:034][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-02.59.59:046][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5FF4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-02.59.59:046][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-02.59.59:135][764]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060AB10] Result: '1' k_EResultOK (success) [2020.04.20-02.59.59:135][764]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D060AB10]' succeeded in 0.385970 seconds [2020.04.20-02.59.59:167][766]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD318B30] Result: '1' k_EResultOK (success) [2020.04.20-02.59.59:189][767]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439715 seconds [2020.04.20-03.00.00:730][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:730][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.00:730][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:730][859]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.00:730][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:730][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.00:730][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:730][859]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.00:730][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.00:730][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:730][859]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=195.447 [2020.04.20-03.00.00:747][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.00:747][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.00:747][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:747][860]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.00:747][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:747][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:747][860]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.00:747][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:763][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:763][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.00:763][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:763][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:763][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.00:763][861]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.00:763][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.00:763][861]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.00:763][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.00:763][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.00:763][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.00:763][861]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.00:763][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.00:763][861]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.00:763][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.00:784][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.00:785][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.01:497][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.01:497][905]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.01:497][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.01:497][905]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.01:498][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.01:498][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.01:498][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.01:498][905]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.01:498][905]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.01:498][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.01:498][905]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.01:498][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.01:498][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.01:498][905]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.00.01:498][905]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.01:498][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.01:514][906]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=196.231 [2020.04.20-03.00.01:517][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.01:530][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.01:530][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.01:796][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.01:866][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.01:896][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.01:999][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.02:513][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.02:513][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.02:513][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.02:513][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.02:513][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.02:513][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.02:513][966]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.02:513][966]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.02:513][966]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.02:513][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.02:562][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.02:597][971]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.00.03:081][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.03:081][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.03:081][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:081][ 0]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.03:081][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:081][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:081][ 0]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.00.03:081][ 0]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.03:081][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:132][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.03:265][ 11]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.03:281][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:281][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.03:281][ 12]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:281][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.03:282][ 12]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:282][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.03:282][ 12]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:282][ 12]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:282][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:282][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:282][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:282][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:283][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:283][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:283][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:283][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:283][ 12]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.03:298][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:298][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.03:298][ 13]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.03:298][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.03:298][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:298][ 13]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.00.03:298][ 13]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.03:298][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.03:298][ 13]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=198.014 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.03:298][ 13]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=198.014 [2020.04.20-03.00.03:329][ 15]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.00.03:329][ 15]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.00.03:329][ 15]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.00.03:330][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.03:330][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.03:330][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.03:333][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.03:677][ 36]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50017E0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.03:677][ 36]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50017E0]' succeeded in 0.345910 seconds [2020.04.20-03.00.03:702][ 38]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50017E0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.03:723][ 39]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390234 seconds [2020.04.20-03.00.04:395][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.04:395][ 79]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.04:395][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.04:395][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.04:397][ 79]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.04:397][ 79]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.04:397][ 79]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.04:397][ 79]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.04:397][ 79]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.04:397][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.04:496][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.04:497][ 85]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.04:497][ 85]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.04:497][ 85]Interaction: Interaction time: 23.919235 [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.04:497][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:297][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:297][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.05:297][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:297][133]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.05:297][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:297][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.05:297][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:297][133]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.05:297][133]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.05:297][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:297][133]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=200.014 [2020.04.20-03.00.05:313][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.05:313][134]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.05:313][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:313][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.05:313][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:313][134]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:313][134]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.05:313][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:330][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:330][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.05:330][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:330][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:330][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.05:330][135]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.05:330][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.05:330][135]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.05:330][135]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.05:330][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:330][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.05:330][135]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.05:330][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.05:330][135]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.05:330][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:362][137]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.541844 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-03.00.05:367][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.05:368][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.05:446][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.05:446][142]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.05:446][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.05:446][142]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.05:447][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:447][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:447][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.05:447][142]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.05:447][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.05:447][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.05:447][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.05:447][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.05:447][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:447][142]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.00.05:447][142]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.05:447][142]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.05:463][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=200.180 [2020.04.20-03.00.05:466][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.05:512][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.05:512][146]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:464][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:464][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.06:464][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:464][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:464][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.06:464][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:464][203]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.06:464][203]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.06:464][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.06:464][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:513][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.06:514][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.06:514][206]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.06:514][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:514][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.06:514][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:514][206]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:514][206]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.00.06:514][206]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.06:514][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:550][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.06:698][217]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:714][218]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.06:714][218]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.06:714][218]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.06:714][218]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.06:714][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:714][218]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.06:714][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:714][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:714][218]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.06:714][218]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.06:715][218]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.06:715][218]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.06:715][218]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.06:715][218]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:715][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.06:715][218]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:715][218]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.06:715][218]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:715][218]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:715][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:716][218]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.06:731][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:731][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:731][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.06:731][219]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.06:731][219]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.06:731][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.06:731][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.06:731][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.06:731][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:731][219]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.00.06:731][219]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.06:731][219]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.06:731][219]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.06:731][219]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=201.447 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.06:731][219]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=201.447 [2020.04.20-03.00.06:747][220]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.00.06:747][220]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.00.06:747][220]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.00.06:747][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.06:751][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.06:779][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.06:779][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.07:135][244]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D8FB0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.07:135][244]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D8FB0]' succeeded in 0.385481 seconds [2020.04.20-03.00.07:168][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D8FB0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.07:188][247]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439591 seconds [2020.04.20-03.00.08:731][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:731][339]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.08:731][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:731][339]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.08:731][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:731][339]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.08:731][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:731][339]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.08:731][339]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.08:731][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:731][339]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=203.447 [2020.04.20-03.00.08:748][340]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.08:748][340]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.08:748][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:748][340]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.08:748][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:748][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:748][340]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.08:748][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:764][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:764][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.08:764][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:764][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:764][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.08:764][341]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.08:764][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.08:764][341]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.08:764][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.08:764][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:764][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.08:765][341]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:765][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.08:765][341]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:765][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:818][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.08:820][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.08:930][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-03.00.08:930][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:930][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-03.00.08:930][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:931][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-03.00.08:931][351]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:963][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.08:963][353]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:963][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.08:963][353]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:964][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:964][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:964][353]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.08:964][353]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.08:964][353]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.08:964][353]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.08:964][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.08:964][353]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.08:964][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:964][353]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.00.08:964][353]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.08:964][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.08:981][354]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=203.697 [2020.04.20-03.00.08:985][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.09:013][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.09:013][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:081][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-03.00.09:081][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:447][382]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.20-03.00.09:747][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-03.00.09:748][400]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-03.00.09:914][410]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.09:965][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.09:965][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.09:965][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.09:965][413]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.09:965][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.09:965][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.09:965][413]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.09:965][413]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.09:965][413]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.09:965][413]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:013][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.10:065][419]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.00.10:313][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.00.10:313][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:313][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.00.10:313][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:314][434]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.00.10:314][434]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.00.10:314][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.10:315][434]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.10:315][434]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.00.10:315][434]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.00.10:315][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:315][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.10:315][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:315][434]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.10:315][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:429][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-03.00.10:429][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.00.10:431][441]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.00.10:431][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.10:431][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:431][441]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.00.10:431][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.10:431][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:431][441]Interaction: Interaction time: 52.871368 [2020.04.20-03.00.10:431][441]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.10:431][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.10:565][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-03.00.10:565][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-03.00.10:748][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:032][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.11:032][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.11:032][477]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:032][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.11:032][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:032][477]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:032][477]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.00.11:032][477]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.11:032][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:034][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.11:215][488]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:231][489]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.11:231][489]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.11:231][489]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.11:231][489]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.11:231][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:231][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.11:231][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:231][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:231][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.11:231][489]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.11:231][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.11:231][489]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.11:232][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.11:232][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:232][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.11:232][489]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:232][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.11:232][489]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:232][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:233][489]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.11:248][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:248][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:248][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.11:248][490]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.11:248][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.11:248][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.11:248][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:248][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.11:248][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:248][490]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.00.11:248][490]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.11:248][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.11:248][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.11:248][490]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=205.964 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.11:248][490]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=205.964 [2020.04.20-03.00.11:263][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.00.11:263][491]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.00.11:263][491]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.00.11:263][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.11:267][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.11:296][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.11:296][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.11:674][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D4E0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.11:674][516]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D4E0]' succeeded in 0.409449 seconds [2020.04.20-03.00.11:702][518]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500D4E0] Result: '1' k_EResultOK (success) [2020.04.20-03.00.11:722][519]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455817 seconds [2020.04.20-03.00.12:131][543]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.12:131][543]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.12:131][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:132][543]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.12:132][543]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.12:132][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:133][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.00.12:164][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.00.12:166][545]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.12:166][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.12:166][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:166][545]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.12:166][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.12:166][545]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.12:166][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.12:166][545]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.12:166][545]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.12:166][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:166][545]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.12:166][545]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:166][545]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.12:168][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.00.12:283][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:283][552]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:300][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:300][553]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:333][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:333][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:483][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:484][564]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:583][570]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:633][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:634][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:634][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:634][573]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:683][576]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:930][591]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.626196 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.12:934][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:934][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:963][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.12:963][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:963][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.12:963][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:964][593]Interaction: Player [BP_CamperMale05_Character_C_3] is in chase. [2020.04.20-03.00.12:965][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.12:965][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.12:965][593]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.12:965][593]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.12:965][593]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.12:965][593]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.12:965][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.12:965][593]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.12:965][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:965][593]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.12:965][593]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.12:970][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.12:970][593]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:063][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.13:063][599]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.13:063][599]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.13:063][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:063][599]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.13:063][599]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.13:063][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:063][599]Interaction: Interaction time: 24.288612 [2020.04.20-03.00.13:063][599]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.13:063][599]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:100][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:100][601]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:229][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501729 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:250][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:264][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:264][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.13:264][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:264][611]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.13:264][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:264][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.13:264][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:264][611]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.13:264][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.13:264][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:264][611]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=207.980 [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:267][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:281][612]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.13:281][612]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.13:281][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:281][612]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.13:281][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:281][612]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:281][612]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.13:281][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:283][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:283][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:283][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:283][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:283][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:284][612]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:297][613]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.00.13:298][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:298][613]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.13:298][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:298][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:298][613]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.13:298][613]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.13:298][613]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.13:298][613]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.13:298][613]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.13:298][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.13:298][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.13:298][613]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:298][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.13:298][613]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:298][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.13:335][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.13:336][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:366][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:367][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:633][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.13:633][633]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.13:800][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.00.13:800][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.14:014][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.14:014][656]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.14:014][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.14:014][656]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.14:015][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.14:015][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.14:015][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.14:015][656]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.14:015][656]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.14:015][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.14:015][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.14:015][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.14:015][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.14:015][656]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.00.14:015][656]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.14:015][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.14:031][657]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=208.747 [2020.04.20-03.00.14:035][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.14:063][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.14:064][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:014][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.15:015][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.15:015][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.15:015][716]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.15:015][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.15:015][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.15:015][716]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.15:015][716]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.15:015][716]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.15:015][716]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.15:030][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.15:115][722]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.00.15:130][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.00.15:550][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:550][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:784][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:785][762]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:848][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.15:848][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.15:848][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.15:848][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.15:848][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.15:848][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.15:848][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.00.15:848][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.15:848][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.15:884][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:950][772]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.15:983][774]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:032][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.16:033][777]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:033][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.16:033][777]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:033][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.16:033][777]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:047][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.16:047][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.16:047][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.16:047][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.16:047][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:047][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.16:047][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.16:048][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:048][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.16:048][778]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.16:048][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.16:048][778]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.16:048][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.16:048][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.16:048][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.16:048][778]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:048][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.16:048][778]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:049][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:050][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.16:064][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:064][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:064][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.16:064][779]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.16:064][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.16:064][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.16:064][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:064][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.16:065][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.16:065][779]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.00.16:065][779]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.16:065][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.16:065][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.16:065][779]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=210.780 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.16:065][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=210.780 [2020.04.20-03.00.16:080][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.00.16:080][780]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.00.16:080][780]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.00.16:080][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.00.16:083][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.00.16:085][780]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.16:085][780]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Male. [2020.04.20-03.00.16:088][780]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-03.00.16:113][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.16:113][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:113][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.16:113][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-03.00.16:117][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-03.00.16:117][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.16:469][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7C00] Result: '1' k_EResultOK (success) [2020.04.20-03.00.16:469][804]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7C00]' succeeded in 0.387786 seconds [2020.04.20-03.00.16:503][806]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7C00] Result: '1' k_EResultOK (success) [2020.04.20-03.00.16:523][807]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434042 seconds [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:618][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:619][812]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:646][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.00.16:647][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...318E] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.00.16:647][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-03.00.16:702][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:702][817]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:752][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:752][820]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:785][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.16:785][822]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.16:947][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133831 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.17:981][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530153 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.17:981][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.18:014][896]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.20-03.00.18:064][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:064][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.18:064][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:064][899]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.18:064][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:064][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.18:064][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:064][899]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.18:064][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.18:064][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:064][899]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=212.780 [2020.04.20-03.00.18:067][899]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-03.00.18:080][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.18:081][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.18:081][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:081][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.18:081][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:081][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:081][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.18:081][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:097][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:097][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.18:097][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:097][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.18:097][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.18:097][901]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.18:097][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.18:097][901]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.18:097][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.18:097][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.18:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.18:097][901]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.18:097][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.18:097][901]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.18:097][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.19:947][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.20-03.00.19:947][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:697][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.00.20:697][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:697][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.00.20:697][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:698][ 57]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.00.20:699][ 57]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.00.20:700][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.20-03.00.20:700][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:701][ 57]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.20:701][ 57]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.20:701][ 57]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.20:701][ 57]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.00.20:701][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.20:701][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.20:767][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.20:767][ 61]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.20:831][ 65]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.20:831][ 65]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.20:831][ 65]Interaction: Interaction time: 0.500000 [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.20:831][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.20:933][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.20:934][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:217][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.00.21:365][ 97]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.21:365][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.21:366][ 97]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.21:366][ 97]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.21:366][ 97]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.21:366][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.21:366][ 97]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:366][ 97]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:366][ 97]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.21:430][101]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.00.21:529][107]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.00.21:529][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.00.21:748][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.21:748][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.21:748][120]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.00.21:748][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.00.21:748][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=216.464 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.00.21:798][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.00.21:798][123]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.00.21:798][123]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.00.21:798][123]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=216.514 [2020.04.20-03.00.21:798][123]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=216.514 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.00.21:834][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:834][125]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:881][128]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.20-03.00.21:930][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.00.21:931][131]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.21:933][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.964869 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.21:937][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-03.00.21:937][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:937][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.21:938][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.21:963][133]Interaction: Player [BP_CamperMale05_Character_C_3] is not in chase anymore. [2020.04.20-03.00.22:098][141]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.00.22:098][141]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.00.22:098][141]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.00.22:098][141]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=216.814 [2020.04.20-03.00.22:098][141]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=216.814 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.00.22:117][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:516][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:517][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:530][167]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.00.22:530][167]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.00.22:763][181]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:763][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:763][181]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:763][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:765][181]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.22:765][181]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.22:765][181]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.22:765][181]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.22:765][181]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.22:765][181]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.00.22:765][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.22:765][181]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.22:765][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.22:765][181]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.22:765][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.22:864][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-03.00.22:865][187]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.22:865][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.22:865][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.22:865][187]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.22:865][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.22:865][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.22:865][187]Interaction: Interaction time: 11.851851 [2020.04.20-03.00.22:866][187]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.22:866][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.23:217][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.04.20-03.00.23:530][227]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.00.23:530][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.00.23:530][227]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.00.23:530][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.00.23:617][232]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.00.23:664][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.23:664][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.23:664][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.23:664][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.23:664][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.23:664][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.23:665][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.23:665][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.23:665][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.23:665][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.23:665][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.23:665][235]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.23:665][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.23:665][235]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.23:665][235]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.23:665][235]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.23:665][235]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.23:665][235]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.23:665][235]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.23:668][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.00.23:916][250]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-03.00.24:067][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.24:067][259]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.24:463][283]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.530043 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.24:797][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.478725 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.24:882][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.00.24:934][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.24:934][311]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.25:098][321]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.00.25:098][321]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=219.814 [2020.04.20-03.00.25:115][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.25:115][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.25:132][323]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.26:801][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.26:819][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.27:314][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.27:314][454]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.27:314][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.27:314][454]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.27:315][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.27:315][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.27:315][454]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.27:315][454]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.27:316][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.27:316][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.27:316][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.27:316][454]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.27:316][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:316][454]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.00.27:316][454]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.00.27:316][454]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.27:316][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:515][466]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.27:515][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.27:516][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:516][466]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.27:516][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.27:516][466]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.27:516][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.27:516][466]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.27:516][466]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.27:516][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:516][466]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.00.27:516][466]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.27:516][466]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.27:518][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-03.00.27:547][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.27:547][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.27:649][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.27:649][474]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.27:649][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:649][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.27:649][474]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.27:649][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:649][474]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.00.27:649][474]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_3. [2020.04.20-03.00.27:650][474]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.00.27:650][474]Interaction: Interaction time: 2.700000 [2020.04.20-03.00.27:650][474]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.00.27:650][474]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.00.27:650][474]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.00.27:650][474]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.27:650][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.27:653][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.00.27:654][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.00.27:656][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.00.27:656][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.00.27:656][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.27:815][484]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.27:815][484]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.27:882][488]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.00.28:014][496]Interaction: Player [BP_CamperMale05_Character_C_0] is in chase. [2020.04.20-03.00.28:514][526]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.04.20-03.00.29:313][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:380][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:467][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:497][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:567][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:567][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:596][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:667][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:697][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:697][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:768][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:796][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:852][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:897][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.29:967][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.29:980][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:067][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:097][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:131][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.30:131][623]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.30:131][623]Interaction: TryInteractionType exits because found no available interactions of type VE_ExternalRequestDropByStunning [2020.04.20-03.00.30:135][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:151][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:197][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:268][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:297][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:348][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.30:348][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.30:348][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.30:348][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.30:348][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.30:348][636]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.00.30:348][636]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.00.30:348][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.30:348][636]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.30:348][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.30:365][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.30:365][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.30:365][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.30:365][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.30:365][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.30:365][637]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.30:365][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.30:365][637]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.30:365][637]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.00.30:365][637]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.30:365][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.30:365][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.30:365][637]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.30:365][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.30:365][637]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.30:365][637]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.30:365][637]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=222.030 [2020.04.20-03.00.30:368][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:397][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:468][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:497][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:568][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:597][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.30:667][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.30:697][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.31:067][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.31:097][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.31:135][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.31:163][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.31:997][735]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.379137 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.32:168][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:197][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:268][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:297][753]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434888 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.32:297][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:331][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:368][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:397][759]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:468][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:497][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:568][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:597][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:668][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:697][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:768][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:797][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:868][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:897][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.32:968][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.32:997][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:067][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:098][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:102][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:164][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:168][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:198][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:268][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:297][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:301][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:330][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:368][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:397][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:401][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:430][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:467][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:497][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:568][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:613][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:713][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.33:714][838]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.33:714][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.33:714][838]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.33:714][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.33:714][838]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.33:716][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.33:716][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.33:716][838]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.33:716][838]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.33:716][838]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.33:716][838]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.33:716][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.33:716][838]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.33:716][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.33:716][838]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.33:716][838]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.33:719][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:719][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:730][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.33:731][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.33:731][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:732][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.33:732][839]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.33:732][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.33:732][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.33:732][839]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.33:732][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.33:732][839]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingPutDown] [2020.04.20-03.00.33:732][839]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.33:732][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.00.33:733][839]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.00.33:733][839]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.00.33:733][839]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.00.33:733][839]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-03.00.33:733][839]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.33:733][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.33:764][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Enabled [2020.04.20-03.00.33:769][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot01 Enabled?: Disabled [2020.04.20-03.00.33:818][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:830][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.33:901][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.33:930][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.34:001][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.34:047][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.34:101][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.34:130][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.34:201][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.34:247][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.34:298][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.289830 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.34:299][873]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.34:299][873]Interaction: Player [BP_CamperMale05_Character_C_0] is not in chase anymore. [2020.04.20-03.00.34:303][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.34:348][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.00.34:716][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.00.34:732][899]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.00.34:748][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.34:748][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.34:748][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.34:748][900]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.34:748][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.34:748][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.34:748][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.00.34:748][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.00.34:748][900]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.00.34:748][900]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.20-03.00.34:748][900]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.20-03.00.34:748][900]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-03.00.34:748][900]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.34:749][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.34:749][900]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.00.34:749][900]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale05_Character_C_3. [2020.04.20-03.00.34:749][900]Interaction: [BP_CamperMale05_Character_C_3] SetGuidingPlayer [Null] [2020.04.20-03.00.34:749][900]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-03.00.34:752][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.00.34:755][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.00.34:755][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.34:915][910]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.34:915][910]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:235][929]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:252][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.00.35:384][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.00.35:384][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:763][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.35:763][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:764][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.35:764][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:764][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.35:764][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.35:764][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.35:764][961]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.35:764][961]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.35:764][961]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.35:764][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.35:764][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.35:764][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.35:764][961]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.35:764][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.35:847][966]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.35:847][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.00.35:847][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.35:848][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.35:848][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.35:848][966]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.35:848][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.35:848][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.35:848][966]Interaction: Interaction time: 15.758606 [2020.04.20-03.00.35:848][966]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.35:848][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.35:914][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.00.36:918][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.00.37:765][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.37:765][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: [DropByStunning][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.37:765][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.37:765][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.37:765][ 81]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.37:765][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.37:765][ 81]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.37:765][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.37:765][ 81]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=225.381 [2020.04.20-03.00.38:081][100]Interaction: Player [BP_CamperMale05_Character_C_3] is in chase. [2020.04.20-03.00.38:713][138]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501548 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.39:997][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.475728 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.39:998][215]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.39:999][215]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.41:582][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:653][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.41:781][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.00.41:781][322]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:781][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.41:781][322]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:782][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.41:782][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.41:782][322]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.41:782][322]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.41:782][322]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.41:782][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.41:782][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:782][322]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.41:782][322]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.41:782][322]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.41:782][322]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.41:831][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.41:831][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.41:899][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.41:899][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.41:899][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.41:899][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.41:899][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.41:899][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.41:899][329]Interaction: Interaction time: 4.000000 [2020.04.20-03.00.41:899][329]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.00.41:899][329]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.00.41:899][329]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.00.41:899][329]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.41:899][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.41:930][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910475 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.41:997][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.00.42:164][345]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.00.43:599][431]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_7.Ak' which is static to it. Aborting. [2020.04.20-03.00.44:314][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066911 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.45:048][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.992481 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.45:049][518]Interaction: Player [BP_CamperMale05_Character_C_3] is not in chase anymore. [2020.04.20-03.00.45:633][553]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.00.45:883][568]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.00.45:898][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.45:898][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.45:898][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.45:898][569]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.45:898][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.45:898][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.45:898][569]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.45:898][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.45:915][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.45:915][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.45:915][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.45:915][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.45:915][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.45:915][570]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.45:915][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.45:915][570]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.45:915][570]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.00.45:915][570]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.45:915][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.45:915][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.45:915][570]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.45:915][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.45:915][570]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.45:915][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.45:936][571]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.45:938][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.45:954][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.46:249][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:714][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.46:714][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:714][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.46:714][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:716][618]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.46:716][618]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.46:716][618]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.46:716][618]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.46:716][618]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.46:716][618]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.46:716][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.46:716][618]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.46:716][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.46:716][618]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.46:716][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.46:814][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.46:816][624]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.46:816][624]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.46:816][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.46:816][624]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.46:816][624]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.46:816][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.46:816][624]Interaction: Interaction time: 5.307855 [2020.04.20-03.00.46:816][624]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.46:816][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:501][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.00.49:531][787]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.00.49:531][787]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.00.49:533][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.00.49:533][787]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.00.49:533][787]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.00.49:533][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Scalars [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.00.49:533][787]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Textures [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Vectors [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Scalars [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Textures [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Vectors [2020.04.20-03.00.49:534][787]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.00.49:565][789]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.49:565][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.00.49:565][789]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.00.49:565][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.00.49:565][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:565][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.49:565][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:565][789]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.49:565][789]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.49:565][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:566][789]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.49:566][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.49:566][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:566][789]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.49:566][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.49:566][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:566][789]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.49:566][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.49:566][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:566][789]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.49:566][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.49:567][789]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.49:567][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.49:567][789]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.49:567][789]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.49:567][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:567][789]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.00.49:567][789]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.49:567][789]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.00.49:599][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.49:599][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.49:599][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:599][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.49:599][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.49:599][791]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.49:599][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.49:599][791]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.49:599][791]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.49:599][791]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.49:599][791]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.00.49:599][791]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.49:599][791]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.00.50:231][829]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.375040 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.50:298][833]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.408472 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.50:898][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.00.50:898][869]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.50:899][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.50:899][869]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.50:900][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.50:900][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.50:900][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.50:900][869]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.50:900][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.50:900][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.50:900][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.50:900][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.50:900][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.50:900][869]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.00.50:900][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.50:900][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.50:916][870]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=234.398 [2020.04.20-03.00.50:920][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.50:931][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.50:931][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.51:899][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.51:899][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.51:899][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.51:899][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.51:899][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.51:899][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.51:899][929]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.51:900][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.51:900][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.51:900][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.51:931][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.51:984][934]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.00.52:665][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.345088 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.00.52:949][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.00.52:949][992]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.00.52:949][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.00.52:949][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.52:952][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.53:314][ 14]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.742986 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.00.53:481][ 24]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.742986 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.00.53:665][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.53:665][ 35]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.53:665][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:665][ 35]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.53:665][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:666][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:666][ 35]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.00.53:666][ 35]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.53:666][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.53:849][ 46]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.53:865][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.53:865][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:866][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.53:866][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:866][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.53:866][ 47]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:866][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.53:866][ 47]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:866][ 47]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:867][ 47]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.00.53:883][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:883][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.53:883][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.53:883][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.53:883][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:883][ 48]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.00.53:883][ 48]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.53:883][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.53:883][ 48]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=237.365 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.00.53:883][ 48]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=237.365 [2020.04.20-03.00.53:914][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.00.53:914][ 50]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.00.53:914][ 50]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.00.53:914][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.53:914][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.53:914][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.53:919][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.54:326][ 75]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31B920] Result: '1' k_EResultOK (success) [2020.04.20-03.00.54:327][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31B920]' succeeded in 0.411288 seconds [2020.04.20-03.00.54:353][ 77]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D0602860] Result: '1' k_EResultOK (success) [2020.04.20-03.00.54:374][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456864 seconds [2020.04.20-03.00.54:547][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.00.54:548][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.00.55:882][168]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:882][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.55:882][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:882][168]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.00.55:882][168]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:882][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.55:882][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:882][168]Interaction: Interaction time: 0.000000 [2020.04.20-03.00.55:882][168]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.55:882][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:883][168]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=239.365 [2020.04.20-03.00.55:899][169]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.55:899][169]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.00.55:899][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:899][169]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.55:899][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:899][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:899][169]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.55:899][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:916][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:916][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.55:916][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:916][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:916][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.00.55:916][170]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.55:916][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.55:916][170]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.55:916][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.55:916][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.55:916][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.55:916][170]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.55:916][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.55:916][170]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.55:916][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.55:953][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.00.55:954][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.00.56:015][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.00.56:015][176]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.56:015][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.56:015][176]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.56:016][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.56:016][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.56:016][176]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.00.56:016][176]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.56:016][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.56:016][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.56:016][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.56:016][176]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.56:016][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.56:016][176]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.00.56:016][176]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.56:016][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.56:032][177]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=239.515 [2020.04.20-03.00.56:036][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.00.56:048][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.00.56:048][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.57:016][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.57:016][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.57:016][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.57:016][236]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.00.57:016][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.57:016][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.57:017][236]Interaction: Interaction time: 1.000000 [2020.04.20-03.00.57:017][236]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.00.57:017][236]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.57:017][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.57:048][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.00.57:117][242]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.00.58:066][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.00.58:066][299]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.00.58:066][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.00.58:066][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:069][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.00.58:164][305]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_1] [2020.04.20-03.00.58:164][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.58:164][305]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_1] [2020.04.20-03.00.58:164][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.58:166][305]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.58:166][305]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.58:166][305]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.00.58:166][305]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.58:166][305]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.58:166][305]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_1] [2020.04.20-03.00.58:166][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.58:166][305]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.00.58:166][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:166][305]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.04.20-03.00.58:167][305]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.00.58:167][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:500][325]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.58:500][325]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.00.58:500][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:500][325]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.58:500][325]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.00.58:500][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:500][325]Interaction: Interaction time: 1.050000 [2020.04.20-03.00.58:500][325]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.20-03.00.58:501][325]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-03.00.58:501][325]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.00.58:501][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.58:800][343]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.20-03.00.59:532][387]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.59:533][387]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.00.59:533][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.59:533][387]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.59:533][387]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.00.59:533][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.59:566][389]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.59:566][389]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.00.59:566][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.59:566][389]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.00.59:566][389]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.00.59:566][389]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.59:566][389]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.00.59:566][389]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.00.59:566][389]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-03.00.59:566][389]Interaction: Verbose: [Vault1][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.00.59:566][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.00.59:566][389]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_1] [2020.04.20-03.00.59:567][389]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.00.59:567][389]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.01:833][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.01:833][525]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.01:833][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.01:833][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.01:833][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.01:833][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.01:833][525]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.01.01:833][525]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.01.01:833][525]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.01:833][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.01:833][525]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=5.315 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.01.02:866][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.02:866][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.02:866][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.02:866][587]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.01.02:866][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.02:866][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.02:866][587]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.02:866][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.02:866][587]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.02:866][587]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.02:866][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.02:866][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.02:866][587]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.02:866][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.02:866][587]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.02:866][587]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.02:866][587]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=6.348 [2020.04.20-03.01.02:883][588]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=6.365 [2020.04.20-03.01.02:915][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.02:919][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.02:921][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.02:922][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.03:233][609]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.04.20-03.01.03:233][609]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.04.20-03.01.03:267][611]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_2 [2020.04.20-03.01.03:319][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.03:415][620]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.01.03:415][620]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.01.03:415][620]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.01.03:415][620]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.01.03:417][620]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:417][620]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:417][620]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:417][620]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:417][620]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.03:417][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.03:417][620]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.03:418][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.03:418][620]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.03:418][620]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.03:418][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:418][620]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.01.03:418][620]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:418][620]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.03:419][620]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.01.03:448][622]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Scalars [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Textures [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Vectors [2020.04.20-03.01.03:449][622]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.01.03:482][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.03:482][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.03:486][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.03:486][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.03:815][644]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:816][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.03:816][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.03:816][644]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.03:816][644]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.03:816][644]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.03:816][644]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.01.03:816][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:816][644]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.03:816][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:816][644]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.03:816][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:817][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.03:817][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.03:817][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.03:817][644]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.03:817][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.03:817][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.03:817][644]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:817][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.03:817][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:817][644]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.01.03:817][644]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.03:817][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:832][645]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=7.315 [2020.04.20-03.01.03:836][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.03:848][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.03:848][646]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.03:915][650]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.01.03:915][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.03:915][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.03:915][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:915][650]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.03:915][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.03:915][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.03:915][650]Interaction: Interaction time: 20.000000 [2020.04.20-03.01.03:916][650]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.03:916][650]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.03:916][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.04:115][662]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 52.871212 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-03.01.04:816][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.04:816][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.04:816][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.04:816][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.04:816][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.04:816][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.04:816][704]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.04:816][704]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.04:816][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.04:816][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.04:847][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.04:917][710]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.01.05:216][728]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.05:217][728]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.05:217][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:217][728]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.05:217][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:217][728]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:217][728]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.05:217][728]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.05:217][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:252][730]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.05:399][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.05:399][739]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:399][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.05:400][739]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:400][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.05:400][739]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:415][740]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.05:415][740]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.05:415][740]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.05:415][740]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.05:415][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:415][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.05:415][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:416][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:416][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.05:416][740]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.05:416][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.05:416][740]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.05:416][740]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.05:416][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:416][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.05:416][740]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:416][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.05:416][740]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:416][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:417][740]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.05:432][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:432][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:432][741]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.05:432][741]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.05:432][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.05:432][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.05:432][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:432][741]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.05:432][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:432][741]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.05:433][741]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.05:433][741]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.05:433][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.05:433][741]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=8.915 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.05:433][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=8.915 [2020.04.20-03.01.05:447][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.05:448][742]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.05:448][742]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.05:448][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.05:452][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.05:481][744]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.05:481][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.05:822][765]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7F30] Result: '1' k_EResultOK (success) [2020.04.20-03.01.05:822][765]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B7F30]' succeeded in 0.368641 seconds [2020.04.20-03.01.05:855][767]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BE620] Result: '1' k_EResultOK (success) [2020.04.20-03.01.05:874][768]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422694 seconds [2020.04.20-03.01.07:433][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:433][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.07:433][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:433][861]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.07:433][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:433][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.07:433][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:433][861]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.07:433][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.07:433][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:433][861]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=10.915 [2020.04.20-03.01.07:449][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.07:449][862]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.07:449][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:449][862]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.07:449][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:449][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:449][862]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.07:449][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:466][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:466][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.07:466][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:466][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:466][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.07:466][863]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.07:466][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.07:466][863]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.07:466][863]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.07:466][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:466][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.07:466][863]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.07:466][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.07:466][863]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.07:466][863]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:504][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.07:505][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.07:615][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.07:615][872]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.07:615][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.07:615][872]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.07:616][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:616][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:616][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.07:616][872]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.07:616][872]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.07:616][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.07:616][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.07:616][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.07:616][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:616][872]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.01.07:616][872]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.07:616][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.07:632][873]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=11.115 [2020.04.20-03.01.07:636][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.07:664][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.07:664][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:198][907]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.04.20-03.01.08:616][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:617][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.08:617][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:617][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:617][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.08:617][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:617][932]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.08:617][932]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.08:617][932]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.08:617][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:665][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.08:717][938]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.08:717][938]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.08:717][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:717][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.08:717][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:717][938]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:717][938]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.08:717][938]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.08:717][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:769][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.08:901][949]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:916][950]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.08:916][950]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.08:916][950]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.08:916][950]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.08:916][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:916][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.08:917][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:917][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:917][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.08:917][950]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.08:917][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.08:917][950]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.08:917][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.08:917][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:917][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.08:917][950]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:917][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.08:917][950]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:917][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:918][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:919][950]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.08:933][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:933][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:933][951]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.08:933][951]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.08:933][951]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.08:933][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.08:933][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:933][951]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.08:933][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:934][951]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.08:934][951]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.08:934][951]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.08:934][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.08:934][951]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=12.415 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.08:934][951]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=12.415 [2020.04.20-03.01.08:965][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.08:966][953]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.08:966][953]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.08:966][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.08:966][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.08:966][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.08:970][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.09:312][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500BF50] Result: '1' k_EResultOK (success) [2020.04.20-03.01.09:312][974]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500BF50]' succeeded in 0.345151 seconds [2020.04.20-03.01.09:337][976]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E500BF50] Result: '1' k_EResultOK (success) [2020.04.20-03.01.09:358][977]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389712 seconds [2020.04.20-03.01.10:933][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:933][ 71]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.10:933][ 71]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:933][ 71]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.10:933][ 71]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:933][ 71]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=14.415 [2020.04.20-03.01.10:949][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.10:949][ 72]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.10:949][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:949][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.10:949][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:949][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:949][ 72]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.10:949][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:966][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:966][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.10:966][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.10:966][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.10:966][ 73]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.10:966][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.10:966][ 73]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.10:966][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.11:020][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.11:022][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.11:049][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.11:049][ 78]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.11:049][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.11:049][ 78]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.11:050][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.11:050][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.11:050][ 78]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.11:050][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.11:050][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.11:050][ 78]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.11:050][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.11:066][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=14.549 [2020.04.20-03.01.11:069][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.11:081][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.11:081][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:048][138]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.215491 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.01.12:050][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:050][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.12:050][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:050][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:050][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.12:050][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:050][138]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.12:050][138]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.12:050][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.12:050][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:082][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.12:151][144]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.01.12:482][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.01.12:482][164]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:482][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.01.12:482][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:482][164]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.04.20-03.01.12:482][164]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.12:484][164]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.12:484][164]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.12:484][164]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.12:484][164]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:484][164]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.12:484][164]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.01.12:484][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:484][164]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.12:484][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:484][164]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.12:484][164]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:500][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.12:500][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.12:500][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:500][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.12:500][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:500][165]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:500][165]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.12:500][165]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.12:500][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:551][168]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.12:551][168]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.12:551][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:551][168]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.12:551][168]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.12:551][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:551][168]Interaction: Interaction time: 0.500000 [2020.04.20-03.01.12:551][168]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.12:551][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:553][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.12:684][176]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:700][177]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:700][177]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:700][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:700][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:700][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:700][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:700][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:700][177]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.12:700][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:700][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.12:700][177]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:701][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.12:701][177]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:701][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:702][177]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.12:716][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:716][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:716][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.12:716][178]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:716][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.12:716][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.12:716][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:717][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.12:717][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:717][178]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.12:717][178]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.12:717][178]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.12:717][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:717][178]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=16.199 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.12:717][178]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=16.199 [2020.04.20-03.01.12:749][180]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.12:749][180]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.12:749][180]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.12:749][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.12:749][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:749][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.12:754][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.12:982][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.01.12:982][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:982][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.01.12:982][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:984][194]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.12:984][194]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.12:984][194]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.12:984][194]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.12:984][194]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.12:984][194]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.01.12:984][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.12:984][194]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.12:984][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.12:984][194]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.12:984][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:050][198]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.13:050][198]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.13:050][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:050][198]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.13:050][198]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.13:050][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:083][200]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.13:083][200]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.13:083][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:083][200]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.13:083][200]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.13:083][200]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.13:083][200]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.13:083][200]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.13:083][200]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.13:083][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:083][200]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.01.13:084][200]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.13:084][200]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.13:115][202]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.13:140][204]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B8E00] Result: '1' k_EResultOK (success) [2020.04.20-03.01.13:141][204]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B8E00]' succeeded in 0.390202 seconds [2020.04.20-03.01.13:171][206]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37B8E00] Result: '1' k_EResultOK (success) [2020.04.20-03.01.13:192][207]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439890 seconds [2020.04.20-03.01.13:215][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.01.13:217][208]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.13:217][208]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.13:217][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:217][208]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.13:217][208]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.13:217][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:217][208]Interaction: Interaction time: 10.000000 [2020.04.20-03.01.13:217][208]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.13:217][208]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.13:218][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.13:415][220]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016316, Lifetime Duration: 10.000000 [2020.04.20-03.01.13:415][220]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016316, Lifetime Duration: 10.000000 [2020.04.20-03.01.13:449][222]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.13:449][222]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.14:716][298]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:716][298]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.14:716][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:716][298]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.14:716][298]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:716][298]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.14:716][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:716][298]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.14:716][298]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.14:716][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:717][298]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=18.199 [2020.04.20-03.01.14:733][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.14:733][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.14:733][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:733][299]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.14:733][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:733][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:733][299]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.14:733][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:749][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:749][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.14:749][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:749][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:749][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.14:749][300]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.14:749][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.14:749][300]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.14:749][300]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.14:749][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:749][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.14:749][300]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:749][300]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.14:749][300]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:749][300]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:786][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.14:788][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.14:915][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.14:916][310]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:916][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.14:916][310]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:917][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:917][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:917][310]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.14:917][310]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.14:917][310]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.14:917][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.14:917][310]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:917][310]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.14:917][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:917][310]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.01.14:917][310]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.14:917][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:932][311]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=18.415 [2020.04.20-03.01.14:935][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.14:965][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:966][313]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.14:966][313]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.14:966][313]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.14:966][313]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.14:966][313]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.14:966][313]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.14:966][313]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.14:966][313]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.14:966][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.14:966][313]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.14:966][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:048][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.01.15:050][318]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.15:050][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.15:050][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:050][318]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.15:050][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.15:050][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:050][318]Interaction: Interaction time: 20.000000 [2020.04.20-03.01.15:050][318]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.15:050][318]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.15:050][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:916][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.15:916][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.15:916][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:916][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.15:916][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.15:916][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:916][370]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.15:916][370]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.15:916][370]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.15:916][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.15:965][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.16:016][376]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.01.16:933][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.16:933][431]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.16:933][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.16:933][431]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.16:933][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.16:933][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.16:933][431]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.16:933][431]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.16:933][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.16:969][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.17:116][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.17:117][442]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:117][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.17:117][442]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:117][442]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.17:117][442]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:133][443]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.17:133][443]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.17:133][443]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.17:133][443]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.17:133][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:133][443]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.17:133][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.17:134][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:134][443]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.17:134][443]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.17:134][443]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.17:134][443]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.17:134][443]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.17:134][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.17:134][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.17:134][443]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:134][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.17:134][443]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:134][443]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:135][443]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.17:150][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:150][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:150][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.17:150][444]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.17:150][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.17:150][444]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.17:150][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:150][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.17:150][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.17:150][444]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.17:150][444]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.17:150][444]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.17:150][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.17:150][444]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=20.632 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.17:150][444]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=20.632 [2020.04.20-03.01.17:165][445]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.17:165][445]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.17:165][445]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.17:165][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.17:170][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.17:183][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.01.17:184][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:184][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.01.17:184][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:184][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.01.17:184][446]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:199][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.17:199][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:265][451]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-03.01.17:268][451]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-03.01.17:271][451]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.01.17:271][451]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-03.01.17:273][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.100567 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.01.17:276][451]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: On [2020.04.20-03.01.17:302][453]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.04.20-03.01.17:436][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.01.17:436][461]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.17:515][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BEB00] Result: '1' k_EResultOK (success) [2020.04.20-03.01.17:515][466]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BEB00]' succeeded in 0.348183 seconds [2020.04.20-03.01.17:541][468]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BEB00] Result: '1' k_EResultOK (success) [2020.04.20-03.01.17:558][469]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390585 seconds [2020.04.20-03.01.17:916][490]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.01.17:916][490]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:098][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.01.18:099][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:099][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.01.18:099][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.01.18:100][501]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:101][501]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.18:101][501]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.18:101][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.18:101][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.18:101][501]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.18:101][501]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.01.18:101][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.18:101][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.18:101][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.18:101][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.18:101][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.18:165][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.01.18:167][505]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.18:167][505]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.18:167][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.18:167][505]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.18:167][505]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.18:167][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.18:167][505]Interaction: Interaction time: 16.000000 [2020.04.20-03.01.18:167][505]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.18:167][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:166][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:166][565]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.19:166][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:166][565]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.19:167][565]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:167][565]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.19:167][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:167][565]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.19:167][565]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.19:167][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:167][565]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=22.649 [2020.04.20-03.01.19:183][566]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.19:183][566]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.19:183][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:183][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.19:183][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:183][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:183][566]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.19:183][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:200][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:200][567]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.19:200][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:200][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:200][567]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.19:200][567]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.19:200][567]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.19:200][567]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.19:200][567]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.19:200][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.19:200][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.19:200][567]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.19:200][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.19:200][567]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.19:200][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.19:251][570]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: Off [2020.04.20-03.01.20:267][631]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.01.20:551][648]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.21:218][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.01.21:515][706]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.01.21:515][706]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.01.22:118][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.04.20-03.01.22:515][766]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.01.22:515][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.01.22:515][766]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.01.22:515][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.01.22:519][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.01.23:218][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.01.23:317][814]GameFlow: OnRep_BegunPlayFenceGuid 07654170-08D7-E4D7-1CAC-FA22A9228FCD [2020.04.20-03.01.23:317][814]GameFlow: BegunPlayFenceGuid 07654170-08D7-E4D7-1CAC-FA22A9228FCD [2020.04.20-03.01.23:317][814]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000034 seconds [2020.04.20-03.01.23:317][814]GameFlow: ACollectable::BeginPlay [2020.04.20-03.01.23:317][814]GameFlow: BegunPlayFenceGuid 07654170-08D7-E4D7-1CAC-FA22A9228FCD [2020.04.20-03.01.23:319][814]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.01.23:319][814]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.23:319][814]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.23:319][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.23:350][816]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.23:350][816]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.23:350][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.23:350][816]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.23:350][816]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.23:351][816]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.23:351][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.23:650][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.23:650][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.23:650][834]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.01.23:650][834]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.01.23:650][834]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=27.132 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.01.23:935][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:982][854]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.01.23:983][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.23:983][854]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.01.23:983][854]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.23:983][854]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.23:983][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.23:983][854]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.23:983][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.23:983][854]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.23:983][854]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.23:983][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.24:023][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.24:023][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.24:023][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.24:023][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.24:023][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.24:023][856]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.24:023][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.24:023][856]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.24:023][856]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.24:023][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.24:023][856]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.01.24:023][856]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:023][856]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.24:151][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.01.24:151][864]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.01.24:151][864]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.01.24:151][864]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=27.632 [2020.04.20-03.01.24:151][864]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=27.632 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.01.24:235][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:236][869]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:266][871]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.04.20-03.01.24:282][872]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-03.01.24:283][872]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.01.24:283][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.01.24:286][872]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-03.01.24:288][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.01.24:350][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.04.20-03.01.24:350][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:403][879]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:467][882]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.01.24:468][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.01.24:468][882]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.01.24:468][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=27.949 [2020.04.20-03.01.24:468][882]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=27.949 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.01.24:740][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.24:951][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:951][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:951][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:952][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:952][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:952][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:952][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.24:957][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.01.25:098][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.01.25:098][919]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.25:099][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.01.25:099][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.25:099][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.25:099][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.25:099][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.25:099][919]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.25:099][919]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.25:099][919]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.01.25:099][919]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.25:099][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.25:099][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:099][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.25:099][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:149][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.01.25:150][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.25:150][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.25:150][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:150][922]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.25:150][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.25:150][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:150][922]Interaction: Interaction time: 16.000000 [2020.04.20-03.01.25:150][922]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.25:150][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:184][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.04.20-03.01.25:184][924]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.25:367][935]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.25:367][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.25:367][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:367][935]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.25:367][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.25:367][935]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.25:367][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.25:367][935]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.25:367][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.25:367][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.25:367][935]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.01.25:367][935]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.25:367][935]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.25:952][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.01.25:952][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.26:267][989]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-03.01.26:986][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.01.26:986][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:283][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.01.27:317][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.04.20-03.01.27:317][ 52]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:436][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:467][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.01.27:467][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=30.949 [2020.04.20-03.01.27:484][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.27:484][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.27:504][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.27:533][ 65]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.27:715][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.27:716][ 76]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:716][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:716][ 76]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:717][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.27:717][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.27:717][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.27:717][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:717][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.27:717][ 76]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.01.27:717][ 76]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.27:717][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.27:832][ 83]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.27:832][ 83]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.27:832][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.27:832][ 83]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:832][ 83]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.27:832][ 83]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.27:836][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.01.27:866][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.27:866][ 85]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.28:050][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.28:050][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.28:050][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.28:050][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.28:051][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.28:051][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.28:051][ 96]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.01.28:051][ 96]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale05_Character_C_0. [2020.04.20-03.01.28:051][ 96]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.01.28:051][ 96]Interaction: Interaction time: 2.700000 [2020.04.20-03.01.28:051][ 96]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.01.28:051][ 96]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.28:051][ 96]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.01.28:051][ 96]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.28:051][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.28:054][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.01.28:056][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.01.28:057][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.01.28:057][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.01.28:057][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.28:166][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.28:166][103]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.28:301][111]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.01.30:750][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.30:750][258]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.30:750][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.30:750][258]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.30:750][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:750][258]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.01.30:750][258]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.01.30:751][258]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.30:751][258]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.30:751][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:767][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.30:767][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.30:767][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:767][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.30:767][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.30:767][259]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.30:767][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.30:767][259]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.30:767][259]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.01.30:767][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.30:767][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:767][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.30:767][259]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.30:767][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.30:767][259]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.30:767][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.30:767][259]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=31.199 [2020.04.20-03.01.30:882][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.30:882][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.30:882][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.30:882][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.30:883][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.30:883][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.30:883][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.30:883][266]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.30:883][266]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.30:883][266]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.30:883][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.30:883][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.30:883][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:883][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.30:883][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:949][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.01.30:950][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.30:950][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.30:950][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:950][270]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.30:950][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.30:950][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.30:950][270]Interaction: Interaction time: 16.000000 [2020.04.20-03.01.30:950][270]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-03.01.30:950][270]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.30:950][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:016][274]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:016][274]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:016][274]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:016][274]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.31:016][274]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.31:016][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:016][274]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.31:016][274]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.31:016][274]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:350][294]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [KillerOpenGate][BP_Escape01_C_1] [2020.04.20-03.01.31:350][294]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.31:415][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.31:415][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.31:415][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.31:415][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.31:416][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:416][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:416][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.31:416][298]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.31:416][298]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:416][298]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.31:416][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.31:416][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.31:416][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:416][298]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.31:416][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:449][300]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:450][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.31:450][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:450][300]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.31:450][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.31:450][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.31:450][300]Interaction: Interaction time: 15.955602 [2020.04.20-03.01.31:450][300]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.31:450][300]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.31:450][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:516][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:516][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.32:516][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:516][364]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:516][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.32:516][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:550][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:550][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.32:550][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:550][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:550][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.32:550][366]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.32:550][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.32:550][366]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.32:550][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.32:550][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:550][366]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.32:550][366]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.32:550][366]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:782][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.32:782][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.32:782][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.32:782][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.32:782][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:782][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:782][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.32:782][380]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.32:782][380]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:783][380]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.32:783][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.32:783][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.32:783][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:783][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.32:783][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:849][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:849][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.32:849][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:849][384]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.32:849][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.32:849][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.32:849][384]Interaction: Interaction time: 14.902082 [2020.04.20-03.01.32:849][384]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.32:849][384]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.32:849][384]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:615][430]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.33:817][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:817][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:817][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:817][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.33:817][442]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.33:817][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:817][442]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.33:817][442]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.33:817][442]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:983][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.33:983][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.33:983][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.33:983][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.33:984][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:984][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:984][452]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.33:984][452]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.33:984][452]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.33:984][452]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.33:984][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.33:984][452]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.33:984][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.33:984][452]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.33:984][452]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:035][455]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.01.34:050][456]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.34:050][456]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.34:050][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:050][456]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.34:050][456]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.34:050][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:050][456]Interaction: Interaction time: 13.943651 [2020.04.20-03.01.34:050][456]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.34:050][456]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.34:051][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:051][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.01.34:119][460]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.04.20-03.01.34:119][460]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.04.20-03.01.34:119][460]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_2 [2020.04.20-03.01.34:451][480]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:451][480]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:451][480]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:451][480]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.34:451][480]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.34:451][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.34:451][480]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.34:451][480]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.34:451][480]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.34:454][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.01.35:232][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.35:232][527]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:232][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.35:232][527]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:235][527]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:235][527]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:235][527]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.35:235][527]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:235][527]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:235][527]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.35:235][527]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:235][527]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.35:235][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:235][527]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.35:235][527]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:333][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.01.35:334][533]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:334][533]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.35:334][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:334][533]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:334][533]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.35:334][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:334][533]Interaction: Interaction time: 0.598686 [2020.04.20-03.01.35:334][533]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.35:334][533]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.35:334][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:584][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.35:584][548]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:605][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.35:735][557]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:735][557]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.35:735][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:735][557]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:735][557]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.35:735][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:737][557]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.01.35:768][559]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:768][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.35:768][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:768][559]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:768][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.35:768][559]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:768][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.35:768][559]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:768][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.35:768][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:768][559]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.35:768][559]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:768][559]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.35:785][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.01.35:800][561]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.35:883][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.35:883][566]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:884][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.35:884][566]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:885][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.35:885][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.35:885][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.35:885][566]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:885][566]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.35:885][566]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.35:885][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:885][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.35:885][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:885][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.01.35:885][566]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.01.35:885][566]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.01.35:885][566]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.35:886][566]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.01.35:886][566]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.35:886][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:900][567]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.35:900][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.01.35:901][567]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.01.35:999][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.35:999][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.35:999][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:999][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.35:999][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.35:999][573]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:999][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.35:999][573]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.35:999][573]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.35:999][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.35:999][573]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.01.35:999][573]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.35:999][573]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.36:032][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.36:032][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:099][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.36:099][579]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:099][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.36:100][579]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:100][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.36:100][579]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:183][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.36:184][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.36:184][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.36:184][584]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.36:184][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.36:184][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.36:184][584]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.01.36:184][584]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.01.36:184][584]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.01.36:184][584]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.01.36:184][584]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.01.36:184][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.01.36:184][584]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.01.36:184][584]Interaction: Interaction time: 1.500000 [2020.04.20-03.01.36:184][584]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.01.36:184][584]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.36:184][584]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.36:185][584]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.01.36:199][585]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.01.36:232][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:869][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.01.36:870][625]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.37:734][677]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.01.37:734][677]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.37:734][677]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.37:734][677]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.37:734][677]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.01.37:734][677]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.01.37:734][677]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.01.37:734][677]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale05_Character_C_0 Current: NULL [2020.04.20-03.01.37:737][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.01.37:738][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.01.37:740][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.01.37:740][677]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.37:751][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.37:751][678]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.37:751][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.37:751][678]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.37:751][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.37:751][678]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.37:751][678]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.37:751][678]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.37:767][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.37:767][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.37:767][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.37:767][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.37:767][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.37:767][679]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.37:767][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.37:768][679]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.37:768][679]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.37:768][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.37:768][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.37:768][679]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.37:768][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.37:768][679]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.37:768][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.37:768][679]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=36.316 [2020.04.20-03.01.37:770][679]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.01.37:800][681]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-03.01.37:802][681]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.01.37:807][681]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.37:807][681]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.37:807][681]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.37:807][681]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookCamperOut. [2020.04.20-03.01.37:807][681]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.20-03.01.37:807][681]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.01.37:807][681]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.01.37:834][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.01.37:835][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.37:835][683]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.37:838][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.01.38:054][696]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.01.38:054][696]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.38:166][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.38:166][703]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.38:999][753]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.01.38:999][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.38:999][753]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.01.38:999][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.38:999][753]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.01.39:001][753]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.39:001][753]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.39:001][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.39:001][753]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.39:001][753]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.39:001][753]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.01.39:001][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:001][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.39:001][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:001][753]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.39:001][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:068][757]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:068][757]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:068][757]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:068][757]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.39:068][757]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.39:068][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:068][757]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.01.39:068][757]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:068][757]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.39:071][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.01.39:132][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.01.39:134][761]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.39:134][761]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.39:134][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:134][761]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.39:134][761]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.39:134][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:134][761]Interaction: Interaction time: 5.546689 [2020.04.20-03.01.39:134][761]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.39:134][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-03.01.39:300][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:435][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-03.01.39:435][779]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.04.20-03.01.39:917][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-03.01.39:984][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.40:451][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.04.20-03.01.40:451][840]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.04.20-03.01.40:585][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.41:868][925]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.41:883][926]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.41:955][930]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.42:016][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.42:016][934]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:016][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.42:016][934]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:017][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.42:017][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.42:017][934]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.42:017][934]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.42:017][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.42:017][934]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.42:017][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:017][934]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.42:017][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:017][934]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.42:017][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:050][936]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.42:050][936]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:134][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.42:134][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.42:134][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:134][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.42:134][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.42:134][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:134][941]Interaction: Interaction time: 4.000000 [2020.04.20-03.01.42:134][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.01.42:134][941]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.01.42:134][941]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.01.42:134][941]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.42:134][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:250][948]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.01.42:517][964]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:517][964]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:517][964]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:517][964]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookIdle. [2020.04.20-03.01.42:517][964]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-03.01.42:517][964]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.01.42:550][966]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:550][966]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:551][966]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReactionIn. [2020.04.20-03.01.42:551][966]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionIn. [2020.04.20-03.01.42:551][966]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.20-03.01.42:616][970]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.42:616][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:650][972]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.42:650][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:650][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:650][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:650][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.42:650][972]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.42:650][972]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:650][972]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.42:650][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.42:650][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.42:650][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:650][972]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.42:650][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:717][976]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:717][976]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.42:717][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:717][976]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.42:717][976]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.42:717][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:717][976]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.42:717][976]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.01.42:717][976]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.42:717][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.42:800][981]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.42:800][981]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.43:183][ 4]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.43:183][ 4]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.43:183][ 4]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReaction. [2020.04.20-03.01.43:183][ 4]AnimLeader: BP_Entity_C_0 Requested to Play: HookReaction. [2020.04.20-03.01.43:183][ 4]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.20-03.01.43:183][ 4]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.01.43:200][ 5]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.43:684][ 34]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.43:684][ 34]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.43:684][ 34]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookReactionOut. [2020.04.20-03.01.43:684][ 34]AnimLeader: BP_Entity_C_0 Requested to Play: HookReactionOut. [2020.04.20-03.01.43:684][ 34]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.20-03.01.43:684][ 34]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.01.43:734][ 37]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.43:835][ 43]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_8.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_8.Ak' which is static to it. Aborting. [2020.04.20-03.01.44:666][ 93]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.090590 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.44:667][ 93]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.01.44:671][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.01.44:699][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.01.44:733][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.01.44:737][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.01.44:767][ 99]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.44:767][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.44:767][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.44:767][ 99]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.44:767][ 99]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.44:767][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.44:769][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.01.44:800][101]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.44:800][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.44:800][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.44:800][101]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.44:800][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.44:800][101]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.44:801][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.44:801][101]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.44:801][101]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.44:801][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.44:801][101]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.01.44:801][101]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.44:801][101]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.44:832][103]Interaction: [BP_CamperMale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.01.44:901][107]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.44:901][107]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.45:066][117]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.45:067][117]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.45:067][117]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: HookStruggle. [2020.04.20-03.01.45:067][117]AnimLeader: BP_Entity_C_0 Requested to Play: HookStruggle. [2020.04.20-03.01.45:067][117]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.20-03.01.45:067][117]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.01.45:133][121]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.01.45:868][165]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.01.46:118][180]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.01.46:134][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.46:134][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.46:134][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:134][181]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.46:134][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.46:134][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:134][181]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.46:134][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.46:151][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:151][182]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.46:151][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.46:151][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:151][182]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.46:151][182]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.46:151][182]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.46:151][182]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.46:151][182]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.01.46:151][182]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.46:151][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.46:151][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.46:151][182]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:151][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.46:151][182]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:151][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:172][183]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.46:174][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.46:204][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.46:451][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:983][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.01.46:983][232]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:983][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.46:983][232]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:984][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:984][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:984][232]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.46:984][232]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.46:984][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.46:984][232]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.46:984][232]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.46:985][232]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.46:985][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.46:985][232]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.01.46:985][232]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.46:985][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.47:000][233]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=41.416 [2020.04.20-03.01.47:004][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.47:032][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.47:032][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.47:983][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.47:984][292]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.47:984][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.47:984][292]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.47:984][292]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.47:984][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.47:984][292]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.47:984][292]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.47:984][292]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.47:984][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.47:999][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.48:084][298]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.01.49:017][354]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.01.49:017][354]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.49:017][354]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.49:017][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.49:021][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.52:618][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.20-03.01.52:618][570]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:751][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.52:751][578]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.52:751][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:751][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.52:751][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:751][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:752][578]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.52:752][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.52:752][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.52:934][589]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:951][590]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.52:951][590]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.52:951][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:951][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:951][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:951][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.52:951][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.52:951][590]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.52:951][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:951][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.52:951][590]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:951][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.52:951][590]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:951][590]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:952][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:953][590]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.52:967][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:967][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:967][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.52:967][591]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.52:967][591]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.52:967][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.52:967][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:967][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.52:967][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:968][591]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.52:968][591]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.52:968][591]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.52:968][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.52:968][591]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=47.383 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.52:968][591]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=47.383 [2020.04.20-03.01.52:999][593]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.52:999][593]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.52:999][593]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.52:999][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.52:999][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.52:999][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.53:004][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.53:372][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3F850] Result: '1' k_EResultOK (success) [2020.04.20-03.01.53:372][616]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3F850]' succeeded in 0.367142 seconds [2020.04.20-03.01.53:407][618]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3F850] Result: '1' k_EResultOK (success) [2020.04.20-03.01.53:427][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423667 seconds [2020.04.20-03.01.53:768][639]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.04.20-03.01.53:768][639]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.54:967][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.54:967][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.54:967][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.54:967][711]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.54:967][711]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.54:967][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.54:967][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.54:967][711]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.54:967][711]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.54:967][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.54:967][711]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=49.383 [2020.04.20-03.01.54:984][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.54:984][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.54:984][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.54:984][712]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.54:984][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.54:984][712]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.54:984][712]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.54:984][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.55:001][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:001][713]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.55:001][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.55:001][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:001][713]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.55:001][713]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.55:001][713]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.55:001][713]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.55:001][713]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.55:001][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.55:001][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.55:001][713]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.55:001][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.55:001][713]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.55:001][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:038][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.55:039][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.55:166][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.55:166][723]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.55:167][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.55:167][723]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.55:167][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:167][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:167][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.55:168][723]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.55:168][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.55:168][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.55:168][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.55:168][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.55:168][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.55:168][723]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.01.55:168][723]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.55:168][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.55:184][724]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=49.600 [2020.04.20-03.01.55:188][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.01.55:200][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.55:200][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.56:167][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.56:167][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.56:167][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.56:167][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.56:167][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.56:167][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.56:167][783]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.56:167][783]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.01.56:167][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.56:167][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.56:199][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.56:251][788]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.01.57:018][834]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.57:018][834]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.57:018][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:018][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.57:018][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:019][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:019][834]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.01.57:019][834]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.57:019][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:038][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.57:201][845]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:218][846]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.57:218][846]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:218][846]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.01.57:218][846]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:218][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:218][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.57:218][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:219][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:219][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.57:219][846]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:219][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.57:219][846]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:219][846]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.57:219][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:219][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.57:220][846]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:220][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.01.57:220][846]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:220][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:221][846]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.01.57:234][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:234][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:234][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.01.57:234][847]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:234][847]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.57:234][847]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.57:234][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:234][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.57:235][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:235][847]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.01.57:235][847]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.57:235][847]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.57:235][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:235][847]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=51.650 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.01.57:235][847]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=51.650 [2020.04.20-03.01.57:250][848]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.01.57:250][848]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.01.57:250][848]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.01.57:250][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.01.57:255][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.01.57:283][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.57:283][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:583][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.01.57:583][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:583][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.01.57:584][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:584][868]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.01.57:584][868]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.57:586][868]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.57:586][868]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.57:586][868]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.57:586][868]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.57:586][868]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.57:586][868]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.01.57:586][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.57:587][868]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.57:587][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:587][868]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.57:587][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:639][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50065B0] Result: '1' k_EResultOK (success) [2020.04.20-03.01.57:641][872]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50065B0]' succeeded in 0.389539 seconds [2020.04.20-03.01.57:673][874]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31DD50] Result: '1' k_EResultOK (success) [2020.04.20-03.01.57:692][875]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439971 seconds [2020.04.20-03.01.57:718][876]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.57:718][876]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.57:718][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:718][876]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.57:718][876]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.57:718][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.57:718][876]Interaction: Interaction time: 0.500000 [2020.04.20-03.01.57:718][876]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.57:718][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.58:218][906]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.58:218][906]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.58:218][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.58:218][906]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.58:218][906]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.58:218][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.58:249][908]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.01.58:251][908]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.58:251][908]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.58:251][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.58:251][908]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.58:251][908]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.58:252][908]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.58:252][908]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.58:252][908]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.58:252][908]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.58:252][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.58:252][908]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.01.58:252][908]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.58:252][908]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.01.59:050][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.59:050][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:050][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.59:050][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:052][956]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:052][956]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:052][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.59:052][956]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:052][956]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:052][956]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.59:052][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:052][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.59:052][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:052][956]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.59:052][956]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:184][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.01.59:185][964]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:185][964]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.59:185][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:185][964]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:185][964]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.59:185][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:185][964]Interaction: Interaction time: 0.197235 [2020.04.20-03.01.59:185][964]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.59:185][964]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.59:185][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:234][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:234][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.59:234][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:234][967]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.01.59:234][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:234][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.59:234][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:234][967]Interaction: Interaction time: 0.000000 [2020.04.20-03.01.59:234][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.59:234][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:234][967]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=53.650 [2020.04.20-03.01.59:251][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.59:251][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.01.59:251][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:251][968]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.59:251][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:251][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:251][968]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.59:251][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:267][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:267][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.59:267][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:267][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:267][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.01.59:267][969]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:267][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.59:267][969]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:267][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.59:267][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:267][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.59:267][969]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:268][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.01.59:268][969]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:268][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.01.59:322][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.01.59:324][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.01.59:387][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.01.59:451][980]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.01.59:451][980]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.01.59:451][980]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.01.59:451][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:485][982]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:485][982]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:485][982]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:485][982]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:485][982]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.59:485][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:485][982]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.01.59:485][982]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:485][982]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.01.59:750][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.59:750][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:752][998]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.59:752][998]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.59:752][998]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.01.59:752][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:752][998]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.59:752][998]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.59:752][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:752][998]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.01.59:752][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:752][998]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.01.59:752][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:817][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:818][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.01.59:818][ 2]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.01.59:818][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:818][ 2]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.59:818][ 2]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:818][ 2]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:850][ 4]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.01.59:850][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.01.59:916][ 8]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.01.59:917][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.01.59:918][ 8]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.59:918][ 8]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.01.59:918][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:918][ 8]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.01.59:918][ 8]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.01.59:918][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:918][ 8]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.01.59:919][ 8]Interaction: Interaction time: 1.000000 [2020.04.20-03.01.59:919][ 8]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.59:919][ 8]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.04.20-03.01.59:919][ 8]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.01.59:919][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.01.59:951][ 10]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:951][ 10]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:951][ 10]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.01.59:951][ 10]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookIn. [2020.04.20-03.01.59:951][ 10]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.01.59:951][ 10]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.01.59:951][ 10]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.02.00:001][ 13]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.00:001][ 13]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.00:921][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.02.00:983][ 72]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.00:984][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.00:986][ 72]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.00:986][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.00:986][ 72]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.02.00:986][ 72]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.02.00:986][ 72]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.02.00:986][ 72]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.00:986][ 72]AnimLeader: BP_SmallMeatLocker_Chuckles_C_0 Requested to Play: UnhookOut. [2020.04.20-03.02.00:986][ 72]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.02.00:986][ 72]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.02.00:986][ 72]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.02.00:987][ 72]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.00:987][ 72]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.00:987][ 72]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.00:987][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.00:989][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.01:050][ 76]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.604286 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.01:051][ 76]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.02.01:051][ 76]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.02.01:051][ 76]Interaction: [BP_CamperMale05_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.02.01:051][ 76]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.04.20-03.02.01:783][120]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.873591 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.02.02:233][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.02:233][147]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.02:233][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.02:233][147]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.02:234][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.02:234][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.02:234][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.02:234][147]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.02:234][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.02:234][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.02:234][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.02:234][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.02:234][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.02:234][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.02:234][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.02:234][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.02:251][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=56.667 [2020.04.20-03.02.02:254][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.02:266][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.02:266][149]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.02:433][159]Interaction: [BP_CamperMale05_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.02.02:434][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.02.02:435][159]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.02:435][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.02:435][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.02:435][159]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.02.02:435][159]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.02:436][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.02:436][159]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.02:436][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.02:436][159]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.02:436][159]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.02:436][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.02:436][159]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.02.02:436][159]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.04.20-03.02.02:436][159]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.02:436][159]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.02:438][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.02.02:500][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.02:500][163]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.03:239][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:239][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.03:239][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:240][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:240][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.03:240][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:240][207]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.03:240][207]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.03:240][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.03:240][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:267][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.03:321][212]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.03:751][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.03:751][238]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.03:751][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:751][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.03:751][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:751][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:752][238]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.03:752][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.03:752][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:804][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.03:936][249]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:951][250]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.03:951][250]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.03:951][250]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.03:951][250]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.03:951][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:951][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.03:951][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:952][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:952][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.03:952][250]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.03:952][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.03:952][250]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.03:952][250]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.03:952][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:952][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.03:952][250]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:952][250]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.03:952][250]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:952][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:953][250]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.03:968][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:968][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:968][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.03:968][251]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.03:968][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.03:968][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.03:968][251]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.03:968][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.03:968][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:968][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.03:968][251]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.03:968][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.03:968][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.03:969][251]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=58.383 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.03:969][251]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=58.383 [2020.04.20-03.02.04:000][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.04:000][253]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.04:000][253]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.04:000][253]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.04:000][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.04:001][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.04:005][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.04:374][276]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5FAC1C0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.04:374][276]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5FAC1C0]' succeeded in 0.370629 seconds [2020.04.20-03.02.04:399][277]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.04.20-03.02.04:399][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.04:399][277]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.04.20-03.02.04:399][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.04:402][277]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.04:402][277]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.04:402][277]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.04:402][277]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.04:402][277]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.04:402][277]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.04.20-03.02.04:402][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.04:402][277]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.04:402][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.04:402][277]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.04:402][277]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.04:402][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.04:407][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31CEE0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.04:427][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424110 seconds [2020.04.20-03.02.04:702][295]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.04:702][295]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.04:702][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.04:702][295]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.04:702][295]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.04:702][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.04:702][295]Interaction: Interaction time: 1.050000 [2020.04.20-03.02.04:702][295]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: WindowVault AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.04:702][295]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-03.02.04:702][295]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.04:702][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.04:986][312]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.20-03.02.05:033][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-03.02.05:037][315]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.02.05:037][315]AnimLeader: BP_CamperMale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-03.02.05:037][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetFarHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_0 [2020.04.20-03.02.05:037][315]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.05:037][315]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat2: 1 [2020.04.20-03.02.05:041][315]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: On [2020.04.20-03.02.05:381][336]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50065E0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.05:382][336]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50065E0]' succeeded in 0.343811 seconds [2020.04.20-03.02.05:406][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E50065E0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.05:426][339]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.386532 seconds [2020.04.20-03.02.05:736][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.02.05:769][359]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:769][359]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:769][359]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:769][359]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.05:769][359]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-03.02.05:769][359]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.05:769][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:769][359]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.04.20-03.02.05:770][359]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.05:770][359]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.05:867][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.05:867][365]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.05:868][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.05:868][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.05:868][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.05:869][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.05:869][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.05:869][365]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.05:869][365]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.05:869][365]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.05:869][365]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.05:869][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.05:869][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:869][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.05:869][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:951][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.05:951][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.05:952][370]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.05:952][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:952][370]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.05:952][370]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.05:952][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:952][370]Interaction: Interaction time: 16.000000 [2020.04.20-03.02.05:952][370]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.05:952][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:968][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.05:968][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.05:968][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:968][371]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.05:968][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.05:968][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.05:968][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:969][371]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.05:969][371]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.05:969][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:969][371]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=60.384 [2020.04.20-03.02.05:985][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.05:985][372]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.05:985][372]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.05:985][372]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.05:985][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.05:985][372]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.05:985][372]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.05:985][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:001][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.06:001][373]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.06:001][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:001][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.06:001][373]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.06:001][373]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.06:001][373]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.06:001][373]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.06:001][373]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.06:001][373]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:002][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.06:002][373]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.06:002][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.06:002][373]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.06:002][373]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.06:050][376]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.06:051][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.06:051][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:051][376]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.06:051][376]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.06:051][376]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:055][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.06:056][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.06:058][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.06:067][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.06:067][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.06:067][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:067][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.06:067][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.06:067][377]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.06:067][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.06:067][377]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.06:067][377]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.06:067][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.06:067][377]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.06:067][377]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.06:067][377]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.06:950][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.130772 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.02.07:020][434]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_0 - Djeizu]: Off [2020.04.20-03.02.13:050][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.13:050][796]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.13:050][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.13:050][796]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.13:052][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.13:052][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.13:052][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.13:052][796]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.13:052][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.13:052][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.13:052][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.13:052][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.13:052][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.13:052][796]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.13:052][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.13:052][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.13:068][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=67.484 [2020.04.20-03.02.13:072][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.13:100][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.13:100][799]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.14:052][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.14:052][856]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.14:052][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.14:052][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.14:052][856]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.14:052][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.14:052][856]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.14:052][856]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.14:052][856]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.14:052][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.14:067][857]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.14:137][861]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.14:402][877]Interaction: Player [BP_CamperMale05_Character_C_1] is in chase. [2020.04.20-03.02.15:085][918]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.02.15:085][918]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.02.15:085][918]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.02.15:085][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:089][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.15:618][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.15:618][950]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.15:618][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:619][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.15:619][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:619][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:619][950]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.15:619][950]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.15:619][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.15:803][961]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:819][962]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.15:819][962]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.15:819][962]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.15:819][962]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.15:819][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:819][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.15:819][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:820][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:820][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.15:820][962]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.15:820][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.15:820][962]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.15:820][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.15:820][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:820][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.15:820][962]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:820][962]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.15:820][962]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:820][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:821][962]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.15:836][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:836][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:836][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.15:836][963]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.15:836][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.15:836][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.15:836][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.15:836][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.15:836][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:836][963]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.15:836][963]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.15:836][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.15:836][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.15:836][963]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.251 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.15:836][963]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=70.251 [2020.04.20-03.02.15:850][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.15:850][964]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.15:850][964]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.15:850][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.15:855][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.15:884][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.15:884][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:050][976]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.16:070][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:070][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:224][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D1180] Result: '1' k_EResultOK (success) [2020.04.20-03.02.16:224][987]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D1180]' succeeded in 0.367920 seconds [2020.04.20-03.02.16:257][989]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DA6F0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.16:277][990]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423524 seconds [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:338][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.02.16:703][ 15]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:603][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.02.17:603][ 69]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:835][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:835][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.17:835][ 83]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:835][ 83]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.17:835][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:835][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=72.251 [2020.04.20-03.02.17:852][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.17:852][ 84]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.17:852][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:852][ 84]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.17:852][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:852][ 84]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:852][ 84]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.17:852][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:868][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:868][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:869][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.17:869][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:869][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.17:869][ 85]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:869][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.17:869][ 85]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:869][ 85]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:924][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.17:926][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.17:935][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.17:935][ 89]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:935][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.17:935][ 89]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:936][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:936][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:936][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.17:936][ 89]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.17:936][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.17:936][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.17:936][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.17:936][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.17:937][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:937][ 89]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.17:937][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.17:937][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.17:953][ 90]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=72.368 [2020.04.20-03.02.17:956][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.17:984][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.17:984][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.18:284][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.041374 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.02.18:336][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.02.18:336][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.18:820][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.02.18:820][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.18:934][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.18:934][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.18:934][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.18:934][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.18:934][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.18:934][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.18:935][149]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.18:935][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.18:935][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.18:935][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.18:950][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.18:986][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.02.18:986][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:036][155]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.19:150][162]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.19:220][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.02.19:220][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:435][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.19:435][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.19:435][179]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:435][179]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.19:435][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:435][179]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:435][179]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.19:435][179]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.19:435][179]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:471][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.19:619][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.19:619][190]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:619][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.19:619][190]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:619][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.19:620][190]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:635][191]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.19:635][191]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.19:635][191]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.19:635][191]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.19:635][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:635][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.19:635][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:636][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:636][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.19:636][191]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.19:636][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.19:636][191]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.19:636][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.19:636][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:636][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.19:636][191]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:636][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.19:636][191]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:636][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:637][191]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.19:652][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:652][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:652][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.19:652][192]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.19:652][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.19:652][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.19:652][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.19:652][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.19:652][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:652][192]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.19:652][192]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.19:652][192]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.19:652][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.19:653][192]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=74.068 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.19:653][192]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=74.068 [2020.04.20-03.02.19:667][193]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.19:667][193]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.19:667][193]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.19:667][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.19:672][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.19:700][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.19:700][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.20:013][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06085C0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.20:013][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06085C0]' succeeded in 0.345424 seconds [2020.04.20-03.02.20:040][216]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06085C0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.20:059][217]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.387899 seconds [2020.04.20-03.02.21:223][286]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.02.21:534][305]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.02.21:534][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.02.21:534][305]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.02.21:534][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.02.21:652][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:652][312]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.21:652][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:652][312]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.21:652][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:652][312]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.21:652][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:652][312]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.21:652][312]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.21:652][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:652][312]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=76.068 [2020.04.20-03.02.21:669][313]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.21:669][313]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.21:669][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:669][313]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.21:669][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:669][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:669][313]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.21:669][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:685][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:685][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.21:685][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:685][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:685][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.21:685][314]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.21:685][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.21:685][314]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.21:685][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.21:685][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.21:685][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.21:685][314]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.21:685][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.21:685][314]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.21:685][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:720][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.02.21:885][326]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:885][326]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.21:885][326]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.02.21:886][326]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.02.21:886][326]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.301 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.02.21:902][327]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.02.21:902][327]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.02.21:902][327]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.02.21:902][327]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=76.318 [2020.04.20-03.02.21:903][327]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.318 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.02.21:937][329]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.02.21:937][329]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.21:986][332]AnimLeader: BP_CamperMale05_Character_C_1 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:005][333]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:034][335]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_1 [2020.04.20-03.02.22:035][335]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.02.22:037][335]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.629161 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.02.22:038][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.22:038][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.02.22:038][335]Interaction: Player [BP_CamperMale05_Character_C_1] is not in chase anymore. [2020.04.20-03.02.22:041][335]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: On [2020.04.20-03.02.22:042][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.22:042][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.02.22:203][345]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.02.22:203][345]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.02.22:204][345]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.02.22:204][345]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=76.618 [2020.04.20-03.02.22:204][345]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=76.618 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.02.22:901][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:901][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:901][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:901][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:903][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.22:903][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.22:903][387]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.22:903][387]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.22:903][387]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.22:903][387]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.22:903][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.22:903][387]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.22:903][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.22:903][387]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.22:903][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.22:935][389]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.22:937][389]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.22:937][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.22:937][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.22:937][389]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.22:937][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.22:937][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.22:937][389]Interaction: Interaction time: 16.000000 [2020.04.20-03.02.22:937][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.22:937][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:321][412]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:620][430]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.23:620][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.23:620][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.23:620][430]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.23:620][430]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.23:620][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.23:623][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.23:652][432]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.23:652][432]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.23:652][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.23:652][432]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.23:652][432]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.23:652][432]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.23:652][432]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.23:652][432]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.23:652][432]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.23:652][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.23:652][432]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.23:652][432]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.23:652][432]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.24:020][454]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_1 - LonyKing]: Off [2020.04.20-03.02.24:321][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.02.24:321][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.25:219][526]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.02.25:219][526]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=79.635 [2020.04.20-03.02.25:235][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.25:235][527]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.26:817][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.26:817][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.26:817][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.26:817][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.26:819][622]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.26:819][622]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.26:819][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.26:819][622]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.26:819][622]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.26:819][622]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.26:819][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.26:819][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.26:819][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.26:819][622]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.26:819][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.26:884][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.26:885][626]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.26:885][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.26:885][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.26:885][626]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.26:885][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.26:885][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.26:885][626]Interaction: Interaction time: 15.665412 [2020.04.20-03.02.26:885][626]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.26:886][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.27:251][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.27:251][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.27:251][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.27:251][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.27:252][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.27:252][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.27:252][648]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.27:252][648]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.27:252][648]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.27:252][648]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.27:252][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.27:252][648]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.27:252][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.27:252][648]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.27:252][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.27:318][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.27:318][652]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.27:318][652]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.27:318][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.27:318][652]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.27:319][652]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.27:319][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.27:319][652]Interaction: Interaction time: 15.949878 [2020.04.20-03.02.27:319][652]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.27:319][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.28:536][725]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.28:536][725]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.28:536][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.28:536][725]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.28:536][725]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.28:536][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.28:539][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.28:569][727]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.28:569][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.28:569][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.28:569][727]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.28:569][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.28:569][727]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.28:569][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.28:569][727]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.28:569][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.28:569][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.28:569][727]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.28:569][727]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.28:569][727]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.29:602][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.02.29:602][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:602][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.02.29:602][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:603][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.29:603][789]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:656][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.29:768][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.29:768][799]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:768][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.29:768][799]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:770][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.29:770][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.29:770][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.29:770][799]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.29:770][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.29:770][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.29:770][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:770][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.29:770][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.29:770][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.29:770][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.29:801][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.29:801][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.29:869][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.29:869][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.29:869][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.29:869][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.29:869][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.29:869][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.29:869][805]Interaction: Interaction time: 4.000000 [2020.04.20-03.02.29:869][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.02.29:869][805]AnimLeader: ClosetStandard_C_17 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.02.29:869][805]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.02.29:869][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.29:870][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.31:570][907]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_9.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_9.Ak' which is static to it. Aborting. [2020.04.20-03.02.33:602][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.02.33:853][ 44]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.02.33:869][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.33:869][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.33:869][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.33:869][ 45]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.33:869][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.33:869][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.33:869][ 45]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.33:869][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.33:885][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.33:885][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.33:885][ 46]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_17] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.33:885][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.33:885][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.33:885][ 46]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.33:885][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.33:885][ 46]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.33:885][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.33:907][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.33:908][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.33:924][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.34:302][ 71]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:552][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.02.34:552][ 86]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:552][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.34:552][ 86]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:553][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.34:553][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.34:553][ 86]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.34:553][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.34:553][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.34:553][ 86]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.34:553][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.34:569][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=84.868 [2020.04.20-03.02.34:572][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.34:584][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.34:584][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:569][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:569][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.35:569][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:569][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:569][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.35:569][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:569][147]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.35:569][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.35:569][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.35:569][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:585][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.35:585][148]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:585][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.35:585][148]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:586][148]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.35:586][148]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.35:586][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:586][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.35:587][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:587][148]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:587][148]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.35:587][148]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.35:587][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:587][148]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.35:587][148]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.35:587][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.35:587][148]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:587][148]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.35:587][148]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.35:587][148]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:587][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.35:587][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:587][148]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.35:587][148]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:652][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.02.35:653][152]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.35:653][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.35:653][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:653][152]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.35:653][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.35:653][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:653][152]Interaction: Interaction time: 14.845750 [2020.04.20-03.02.35:653][152]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.35:653][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.35:769][159]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:785][160]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.35:785][160]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:785][160]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.35:785][160]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:785][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:785][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.35:785][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:786][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:786][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.35:786][160]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:786][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.35:786][160]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:786][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.35:786][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:786][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.35:786][160]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:786][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.35:786][160]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:786][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:787][160]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.35:802][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:802][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:802][161]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.35:802][161]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.35:802][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.35:802][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.35:802][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.35:802][161]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.35:802][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:802][161]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.35:802][161]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.35:803][161]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.35:803][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.35:803][161]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=86.101 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.35:803][161]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=86.101 [2020.04.20-03.02.35:818][162]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.35:818][162]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.35:818][162]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.35:851][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.35:851][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.36:182][184]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CE920] Result: '1' k_EResultOK (success) [2020.04.20-03.02.36:183][184]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CE920]' succeeded in 0.363315 seconds [2020.04.20-03.02.36:207][186]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027CE920] Result: '1' k_EResultOK (success) [2020.04.20-03.02.36:224][187]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405026 seconds [2020.04.20-03.02.37:802][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:802][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.37:802][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:802][281]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.37:802][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:802][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.37:802][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:802][281]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.37:802][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.37:802][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:802][281]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=88.102 [2020.04.20-03.02.37:819][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.37:819][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.37:819][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:819][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.37:819][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:819][282]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:819][282]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.37:819][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:835][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:835][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.37:835][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:835][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:835][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.37:835][283]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.37:835][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.37:835][283]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.37:835][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.37:835][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:835][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.37:835][283]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:835][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.37:835][283]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:835][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:856][284]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.37:858][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.37:868][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.37:868][285]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:868][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.37:868][285]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:869][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:869][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:869][285]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.37:869][285]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.37:869][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.37:869][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.37:869][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:869][285]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.37:869][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:870][285]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.37:870][285]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.37:870][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.37:884][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.37:884][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.37:885][286]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=88.185 [2020.04.20-03.02.37:889][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.38:287][310]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.38:287][310]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.38:287][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:287][310]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.38:287][310]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.38:287][310]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:290][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.38:319][312]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.38:319][312]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.38:319][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:319][312]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.38:319][312]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.38:319][312]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.38:319][312]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.38:319][312]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.38:319][312]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.38:319][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:319][312]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.02.38:319][312]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.38:319][312]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.38:868][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.38:868][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.38:868][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:868][345]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.38:868][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.38:868][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:868][345]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.38:868][345]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.38:868][345]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.38:868][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.38:884][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.38:969][351]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.39:568][387]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.39:568][387]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.39:568][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.39:568][387]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.39:569][387]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.39:569][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.39:572][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.02.39:602][389]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.39:602][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.39:602][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.39:602][389]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.39:602][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.39:602][389]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.39:602][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.39:602][389]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.39:602][389]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.39:602][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.39:602][389]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.02.39:602][389]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.39:602][389]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.39:903][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.02.39:903][407]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.02.39:903][407]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.02.39:903][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.39:906][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.40:367][435]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.02.40:368][435]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:368][435]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.02.40:368][435]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:370][435]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:371][435]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:371][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.40:371][435]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.40:371][435]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:371][435]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.02.40:371][435]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:371][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.40:371][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:371][435]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.40:371][435]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.40:371][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:567][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.02.40:567][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:567][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.02.40:567][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:569][447]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.40:569][447]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.40:569][447]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.40:569][447]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.40:570][447]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.40:570][447]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.02.40:570][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:570][447]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.40:570][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:570][447]AnimLeader: BP_CamperMale05_Character_C_2 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Male. [2020.04.20-03.02.40:570][447]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.40:570][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:904][467]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:904][467]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.40:904][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:904][467]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:904][467]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.02.40:904][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:935][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.02.40:935][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:937][469]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:937][469]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:937][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.40:937][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.40:937][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.40:937][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.40:937][469]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.40:937][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:937][469]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.02.40:937][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:937][469]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.40:968][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.02.40:968][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:971][471]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.40:971][471]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.40:971][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.40:971][471]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.40:971][471]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.40:971][471]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.02.40:971][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.40:971][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.40:971][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.40:971][471]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.40:971][471]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:003][473]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:003][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.41:003][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:003][473]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:003][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.41:003][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:003][473]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-03.02.41:003][473]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.41:003][473]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.02.41:003][473]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.41:003][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:068][477]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.41:068][477]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_1 - LonyKing, Originating Player: BP_CamperMale05_Character_C_1 - LonyKing, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.41:070][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:070][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.41:070][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:070][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:070][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.41:070][477]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:070][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.41:070][477]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:070][477]AuthoritativeMovement: BP_CamperMale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.02.41:070][477]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.41:070][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:070][477]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - LonyKing][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.02.41:070][477]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:070][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:070][477]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.02.41:270][489]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.41:270][489]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.41:270][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:270][489]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.41:270][489]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.02.41:270][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:270][489]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.41:270][489]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.41:270][489]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.41:270][489]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:270][489]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.41:270][489]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:270][489]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.41:270][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:270][489]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.02.41:270][489]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:270][489]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.41:501][503]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.02.41:501][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:535][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.02.41:535][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:535][505]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:535][505]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:535][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.41:535][505]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:535][505]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:536][505]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.02.41:536][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:536][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.41:536][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:536][505]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.41:536][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:619][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:619][510]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.41:619][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:619][510]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:619][510]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.41:619][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:619][510]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.02.41:619][510]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.41:619][510]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.02.41:619][510]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.41:619][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:634][511]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.41:634][511]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_0 - Djeizu, Originating Player: BP_CamperMale05_Character_C_0 - Djeizu, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.02.41:635][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:635][511]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.41:635][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:635][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:635][511]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.41:635][511]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:635][511]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.41:635][511]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.41:636][511]AuthoritativeMovement: BP_CamperMale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.02.41:636][511]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.41:636][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:636][511]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Djeizu][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.02.41:636][511]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.41:636][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:636][511]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.02.41:852][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.41:852][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.41:852][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.41:852][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.41:852][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.41:852][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.41:852][524]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.41:852][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.41:852][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.42:037][535]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:053][536]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.42:053][536]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.42:053][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:053][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.42:053][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:053][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.42:053][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.42:053][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.42:053][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.42:053][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.42:053][536]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:053][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.42:053][536]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:054][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:055][536]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.42:069][537]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:070][537]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:070][537]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.42:070][537]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.42:070][537]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.42:070][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.42:070][537]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:070][537]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.42:070][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.42:070][537]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.02.42:070][537]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.42:070][537]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.42:070][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.42:070][537]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=92.368 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.42:070][537]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=92.368 [2020.04.20-03.02.42:101][539]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.42:102][539]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.42:102][539]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.42:102][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.42:102][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.42:102][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.42:106][539]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.42:530][565]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006A60] Result: '1' k_EResultOK (success) [2020.04.20-03.02.42:530][565]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006A60]' succeeded in 0.426400 seconds [2020.04.20-03.02.42:557][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DD390] Result: '1' k_EResultOK (success) [2020.04.20-03.02.42:577][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474008 seconds [2020.04.20-03.02.43:052][596]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.43:052][596]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.43:052][596]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.43:052][596]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.43:052][596]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.02.43:053][596]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:053][596]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:053][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.43:053][596]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.43:054][596]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:054][596]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.43:054][596]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.43:054][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.43:054][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:054][596]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.43:054][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:118][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-03.02.43:120][600]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:120][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.43:120][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:120][600]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:120][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.43:120][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:120][600]Interaction: Interaction time: 16.000000 [2020.04.20-03.02.43:120][600]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.43:120][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:136][601]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.43:136][601]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.43:787][640]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:787][640]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.43:787][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:787][640]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:787][640]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.43:787][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:791][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-03.02.43:820][642]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:820][642]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.43:820][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:820][642]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:820][642]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.02.43:820][642]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.43:820][642]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.43:820][642]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.43:820][642]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.43:820][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.43:820][642]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.43:820][642]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.43:820][642]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.43:852][644]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-03.02.43:986][652]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.43:987][652]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.44:070][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:070][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.44:070][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:070][657]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.44:070][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:070][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.44:070][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:070][657]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.44:070][657]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.44:070][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:070][657]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=94.368 [2020.04.20-03.02.44:085][658]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.44:086][658]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.44:086][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:086][658]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.44:086][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:086][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:086][658]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.44:086][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:102][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:102][659]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.44:102][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:102][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:102][659]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.44:102][659]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.44:102][659]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.44:103][659]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.44:103][659]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.44:103][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:103][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.44:103][659]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.44:103][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.44:103][659]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.44:103][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:156][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.44:157][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.44:201][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.44:201][665]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.44:201][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.44:202][665]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.44:203][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:203][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:203][665]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.44:203][665]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.44:203][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.44:203][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.44:203][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.44:203][665]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.44:203][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:203][665]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.44:203][665]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.44:203][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.44:219][666]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=94.518 [2020.04.20-03.02.44:223][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.44:251][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.44:251][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.45:203][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.45:203][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.45:203][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:203][725]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.45:203][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.45:203][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:203][725]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.45:203][725]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.45:203][725]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.45:203][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:251][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.45:303][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.45:551][746]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.45:551][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.45:551][746]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.45:551][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.45:551][746]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.02.45:553][746]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.45:553][746]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.45:553][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.02.45:553][746]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.45:553][746]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.45:553][746]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.02.45:553][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.45:553][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.45:553][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:553][746]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.45:553][746]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:618][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-03.02.45:620][750]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.45:620][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.45:620][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:620][750]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.02.45:620][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.45:620][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:620][750]Interaction: Interaction time: 15.330836 [2020.04.20-03.02.45:620][750]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.45:620][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.45:687][754]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.45:687][754]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.02.46:068][777]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_1 Target: [2020.04.20-03.02.46:253][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.02.46:253][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.02.46:253][788]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.02.46:253][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:255][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.46:419][798]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.46:419][798]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.46:419][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:419][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.46:419][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:419][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:419][798]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.46:419][798]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.46:419][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:602][809]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.46:602][809]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:602][809]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.46:603][809]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:603][809]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.46:603][809]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:618][810]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_0 Target: [2020.04.20-03.02.46:620][810]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.46:620][810]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.46:620][810]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.46:620][810]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.46:620][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:620][810]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.46:620][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:621][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:621][810]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.46:621][810]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.46:621][810]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.46:621][810]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.46:621][810]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.46:621][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:621][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.46:621][810]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:621][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.46:621][810]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:621][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:622][810]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.46:636][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:636][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:636][811]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.46:636][811]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.46:636][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.46:636][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.46:636][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.46:636][811]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.46:636][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:636][811]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.46:636][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.46:636][811]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.46:636][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.46:636][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=96.935 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.46:636][811]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=96.935 [2020.04.20-03.02.46:651][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.46:652][812]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.46:652][812]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.46:652][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.46:655][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.46:685][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.46:685][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.47:044][836]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD93A0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.47:044][836]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD93A0]' succeeded in 0.390726 seconds [2020.04.20-03.02.47:073][838]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603FD93A0] Result: '1' k_EResultOK (success) [2020.04.20-03.02.47:093][839]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439426 seconds [2020.04.20-03.02.48:635][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:635][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.48:635][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:635][931]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.48:635][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:635][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.48:635][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:635][931]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.48:635][931]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.48:635][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:636][931]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=98.935 [2020.04.20-03.02.48:652][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.48:652][932]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.48:652][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:652][932]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.48:652][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:652][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:652][932]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.48:652][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:669][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:669][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.48:669][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:669][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:669][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.48:669][933]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.48:669][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.48:669][933]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.48:669][933]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.48:669][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.48:669][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.48:669][933]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.48:669][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.48:669][933]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.48:669][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.48:705][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.48:707][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.02.51:369][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:419][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.02.51:419][ 98]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.02.51:920][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.20-03.02.51:969][131]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.52:453][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.20-03.02.52:453][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.20-03.02.52:586][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.54:120][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.54:120][260]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.54:120][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.54:120][260]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.54:121][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.54:121][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.54:121][260]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.54:121][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.54:121][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.54:121][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.54:121][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.54:121][260]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.54:121][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.54:121][260]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.54:121][260]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.54:121][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.54:136][261]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=104.435 [2020.04.20-03.02.54:140][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.54:152][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.54:152][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.55:119][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.55:119][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.55:119][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.55:119][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.55:119][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.55:119][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.55:119][320]Interaction: Interaction time: 1.000000 [2020.04.20-03.02.55:119][320]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.02.55:119][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.55:119][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.55:151][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.55:203][325]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.02.56:153][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.02.56:153][382]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.02.56:153][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.02.56:153][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:155][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.56:752][418]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.56:753][418]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.56:753][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:753][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.56:753][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:753][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:753][418]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.02.56:753][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.56:753][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.56:937][429]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:953][430]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.56:953][430]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.56:953][430]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.02.56:953][430]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.56:953][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:953][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.56:953][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:954][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:954][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.56:954][430]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.56:954][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.56:954][430]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.56:954][430]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.56:954][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:954][430]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.56:954][430]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:954][430]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.56:954][430]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:954][430]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:955][430]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.02.56:970][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:970][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:970][431]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.56:970][431]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.56:970][431]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.56:970][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.56:970][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.56:970][431]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.56:970][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:970][431]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.02.56:970][431]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.56:970][431]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.56:970][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.56:971][431]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=107.269 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.02.56:971][431]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=107.269 [2020.04.20-03.02.56:985][432]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.02.56:985][432]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.02.56:985][432]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.02.56:985][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.02.56:989][432]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.02.57:019][434]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.57:019][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.57:329][453]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6869160] Result: '1' k_EResultOK (success) [2020.04.20-03.02.57:330][453]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6869160]' succeeded in 0.342698 seconds [2020.04.20-03.02.57:357][455]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603221300] Result: '1' k_EResultOK (success) [2020.04.20-03.02.57:378][456]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389301 seconds [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.02.58:886][546]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.58:969][551]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.58:970][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.02.58:970][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.58:970][551]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.02.58:970][551]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.58:970][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.02.58:970][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.58:970][551]Interaction: Interaction time: 0.000000 [2020.04.20-03.02.58:970][551]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.02.58:970][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.58:970][551]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=109.269 [2020.04.20-03.02.58:985][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.58:986][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.02.58:986][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.58:986][552]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.02.58:986][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.58:986][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.58:986][552]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.02.58:986][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.59:002][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:002][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.02.59:002][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.59:002][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:002][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.02.59:002][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.59:002][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.02.59:002][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.59:002][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.02.59:002][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.59:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.59:002][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:002][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.59:002][553]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:002][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:036][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.02.59:036][555]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:040][555]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.02.59:042][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.02.59:119][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.02.59:119][560]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:119][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.59:119][560]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:120][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:120][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:120][560]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.02.59:120][560]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.02.59:120][560]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.02.59:120][560]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.59:120][560]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:120][560]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.02.59:120][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.59:120][560]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.02.59:121][560]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.02.59:121][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.02.59:137][561]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=109.436 [2020.04.20-03.02.59:140][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.02.59:169][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.02.59:169][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.02.59:653][592]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:736][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.02.59:736][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.02.59:737][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.00:120][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.00:120][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.00:120][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:120][620]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.00:120][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.00:120][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:120][620]Interaction: Interaction time: 1.000000 [2020.04.20-03.03.00:120][620]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.03.00:120][620]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.00:120][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:135][621]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.023974 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.00:136][621]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.03.00:138][621]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:138][621]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.03.00:140][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-03.03.00:168][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.00:168][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-03.03.00:203][625]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.00:203][625]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.00:203][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:203][625]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.00:203][625]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.00:203][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:205][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-03.03.00:220][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.03.00:236][627]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.00:236][627]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.00:236][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:236][627]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.00:236][627]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.03.00:236][627]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.00:236][627]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.00:236][627]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.00:236][627]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.00:236][627]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.00:236][627]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.03.00:236][627]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.00:237][627]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.00:268][629]Interaction: [BP_CamperMale05_Character_C_3] SetGuidedAction [VE_None] [2020.04.20-03.03.00:369][635]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.00:369][635]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.01:170][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.03.01:170][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.03.01:170][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.03.01:170][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:172][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.01:735][717]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.03.01:735][717]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.01:768][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.03.01:768][719]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.01:770][719]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:770][719]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:770][719]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.03.01:770][719]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.01:770][719]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:770][719]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.03.01:770][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.01:770][719]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.01:770][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:770][719]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.01:770][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:853][724]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:853][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.01:853][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:853][724]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:853][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.01:853][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:853][724]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_2. Function Server_SetImmobilized will not be processed. [2020.04.20-03.03.01:853][724]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.01:853][724]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to True [2020.04.20-03.03.01:853][724]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.01:853][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:903][727]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:903][727]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.01:903][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:903][727]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:904][727]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.03.01:904][727]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.01:904][727]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.01:904][727]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.01:904][727]AuthoritativeMovement: BP_CamperMale05_Character_C_2 AuthoritativeMovement set to False [2020.04.20-03.03.01:904][727]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.01:904][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.01:904][727]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.03.01:904][727]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.01:904][727]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:904][727]LogSM: [BP_CamperMale05_Character_C_2][CLIENT SLAVE] [2020.04.20-03.03.01:935][729]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.01:935][729]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Originating Player: BP_CamperMale05_Character_C_2 - twitch.tv/Keizynha, Custom Param: 0.000000, Originating Effect: NoMither, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.02:437][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.02:437][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.02:437][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:437][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.02:437][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:437][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:437][759]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.03.02:437][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.02:437][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.02:620][770]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:636][771]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.02:636][771]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.02:636][771]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.02:636][771]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.02:637][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:637][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.02:637][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:637][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:637][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.02:637][771]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.02:637][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.02:637][771]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.02:637][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.02:637][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:637][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.02:637][771]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:637][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.02:637][771]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:637][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:638][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.02:653][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:653][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:653][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.02:653][772]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.02:653][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.02:653][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.02:653][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:653][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.02:653][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:653][772]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.03.02:653][772]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.02:653][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.02:653][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.02:654][772]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=112.953 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.02:654][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=112.953 [2020.04.20-03.03.02:685][774]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.02:685][774]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.02:685][774]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.03.02:685][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.02:685][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.02:685][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.02:689][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.03:033][795]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C3970] Result: '1' k_EResultOK (success) [2020.04.20-03.03.03:034][795]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C3970]' succeeded in 0.346637 seconds [2020.04.20-03.03.03:057][797]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C3970] Result: '1' k_EResultOK (success) [2020.04.20-03.03.03:077][798]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388962 seconds [2020.04.20-03.03.04:653][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:653][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.04:653][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:653][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.03.04:653][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:653][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.04:653][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:653][892]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.04:653][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.04:653][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:653][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=114.953 [2020.04.20-03.03.04:670][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.04:670][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.04:670][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:670][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.04:670][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:670][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:670][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.04:670][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:686][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:686][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.04:687][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:687][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.04:687][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.04:687][894]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.04:687][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.04:687][894]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.04:687][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.04:687][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.04:687][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.04:687][894]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.04:687][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.04:687][894]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.04:687][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.05:336][933]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.05:336][933]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.05:487][942]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.06:652][ 12]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.09:104][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:124][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.09:353][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.09:353][174]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:353][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.09:353][174]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:354][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.09:354][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.09:354][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.09:354][174]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.09:354][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.09:354][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.09:354][174]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:354][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.09:354][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.09:354][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.09:354][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.09:402][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.09:402][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.09:470][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.09:470][181]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.09:470][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.09:470][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.09:470][181]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.09:470][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.09:470][181]Interaction: Interaction time: 4.000000 [2020.04.20-03.03.09:470][181]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.03.09:470][181]AnimLeader: ClosetStandard_C_13 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.03.09:470][181]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.03.09:470][181]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.09:470][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.10:202][225]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.11:170][283]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_10.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_10.Ak' which is static to it. Aborting. [2020.04.20-03.03.13:203][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.03.13:453][420]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.03.13:470][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.13:470][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.13:470][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.13:470][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.13:470][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.13:470][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.13:470][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.13:470][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.13:486][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.13:486][422]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.13:486][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.13:486][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.13:486][422]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.13:486][422]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.13:486][422]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.13:486][422]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.13:486][422]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.03.13:486][422]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.13:486][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.13:486][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.13:486][422]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.13:486][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.13:487][422]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.13:487][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.13:507][423]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.13:508][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.03.13:524][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_13] [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.13:754][438]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.16:119][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_13] [2020.04.20-03.03.16:119][580]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.16:119][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.16:120][580]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.16:120][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.16:120][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.16:120][580]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.16:120][580]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.16:120][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.16:120][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.16:120][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.16:120][580]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.16:120][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.16:120][580]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.03.16:121][580]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.16:121][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.16:136][581]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=122.303 [2020.04.20-03.03.16:140][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.03.16:152][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.16:152][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.17:120][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.17:120][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.17:120][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.17:120][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.17:121][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.17:121][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.17:121][640]Interaction: Interaction time: 1.000000 [2020.04.20-03.03.17:121][640]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.03.17:121][640]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.17:121][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.17:153][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.17:220][646]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.03.18:170][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.03.18:170][703]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.03.18:170][703]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.03.18:170][703]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.18:172][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.18:804][741]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.18:804][741]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.18:804][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.18:804][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.18:804][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.18:804][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.18:804][741]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.03.18:804][741]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.18:804][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.18:987][752]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.19:003][753]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.19:003][753]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.19:003][753]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.19:003][753]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.19:003][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:003][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.19:003][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.19:004][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:004][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.19:004][753]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.19:004][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.19:004][753]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.19:004][753]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.19:004][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.19:004][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.19:004][753]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.19:004][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.19:004][753]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.19:004][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:005][753]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.19:020][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:020][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:020][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.19:020][754]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.19:020][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.19:020][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.19:020][754]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.19:020][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.19:020][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.19:020][754]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.03.19:020][754]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.19:020][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.19:020][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.19:020][754]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=125.186 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.19:020][754]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=125.186 [2020.04.20-03.03.19:036][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.19:036][755]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.19:036][755]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.03.19:036][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.19:039][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.19:069][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.19:069][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.19:475][782]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6869160] Result: '1' k_EResultOK (success) [2020.04.20-03.03.19:475][782]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6869160]' succeeded in 0.433219 seconds [2020.04.20-03.03.19:840][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6869160] Result: '1' k_EResultOK (success) [2020.04.20-03.03.19:862][805]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.823366 seconds [2020.04.20-03.03.21:020][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:020][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.21:020][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:020][874]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.03.21:020][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:020][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.21:020][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:020][874]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.21:020][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.21:020][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:020][874]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=127.186 [2020.04.20-03.03.21:036][875]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.21:036][875]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.21:036][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:036][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.21:036][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:036][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:036][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.21:036][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:053][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:053][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.21:053][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:053][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:053][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.21:053][876]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.21:053][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.21:053][876]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.21:053][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.21:053][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:053][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.21:053][876]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:053][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.21:053][876]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:053][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:073][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.21:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.03.21:186][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.21:186][884]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:186][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.21:186][884]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:187][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:187][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:187][884]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.21:187][884]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.21:187][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.21:187][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.21:187][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:187][884]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.21:187][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:187][884]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.03.21:187][884]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.21:187][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.21:203][885]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=127.370 [2020.04.20-03.03.21:206][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.03.21:236][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.21:236][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.21:322][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 224 [2020.04.20-03.03.21:503][903]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.03.21:503][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.03.22:203][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.22:203][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.22:203][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.22:203][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.22:203][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.22:203][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.22:203][945]Interaction: Interaction time: 1.000000 [2020.04.20-03.03.22:203][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.03.22:203][945]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.22:203][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.22:236][947]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.22:287][950]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.03.22:502][963]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.03.22:502][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.03.22:522][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.03.23:253][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.03.23:253][ 8]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.03.23:253][ 8]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.03.23:253][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:255][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.23:720][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.23:720][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.23:720][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:720][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.23:720][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:720][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:721][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.03.23:721][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.23:721][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.23:904][ 47]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.23:921][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:921][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:921][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.23:922][ 48]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.23:922][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.23:922][ 48]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.23:922][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.23:922][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:922][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.23:922][ 48]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:922][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.23:922][ 48]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:922][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:922][ 48]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.23:938][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:938][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.23:938][ 49]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.23:938][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.23:938][ 49]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:938][ 49]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.03.23:938][ 49]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.23:938][ 49]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.23:938][ 49]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=130.103 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.23:938][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=130.103 [2020.04.20-03.03.23:953][ 50]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.23:953][ 50]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.23:953][ 50]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.03.23:953][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.23:957][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.23:986][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.23:986][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.24:318][ 72]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A5D0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.24:319][ 72]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A5D0]' succeeded in 0.364350 seconds [2020.04.20-03.03.24:341][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A5D0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.24:361][ 75]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404948 seconds [2020.04.20-03.03.24:419][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.03.24:420][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.03.24:422][ 78]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.03.24:423][ 78]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.20-03.03.24:423][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Enabled [2020.04.20-03.03.24:425][ 78]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-03.03.24:426][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_3.HPSlot02 Enabled?: Disabled [2020.04.20-03.03.25:953][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:953][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.25:954][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:954][170]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.03.25:954][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:954][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.25:954][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:954][170]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.25:954][170]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.25:954][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:954][170]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=132.120 [2020.04.20-03.03.25:970][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.25:970][171]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.25:970][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:970][171]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.25:970][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:970][171]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:970][171]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.25:970][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:986][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:987][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.25:987][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:987][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.25:987][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.25:987][172]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.25:987][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.25:987][172]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.25:987][172]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.25:987][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.25:987][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.25:987][172]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.25:987][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.25:987][172]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.25:987][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.26:025][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.26:026][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.03.26:087][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.26:087][178]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.26:087][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.26:087][178]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.26:088][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.26:088][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.26:088][178]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.26:088][178]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.26:088][178]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.26:088][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.26:088][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.26:088][178]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.26:088][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.26:088][178]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.03.26:088][178]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.26:088][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.26:104][179]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=132.270 [2020.04.20-03.03.26:107][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.03.26:119][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.26:119][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.26:405][197]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-03.03.27:087][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.27:087][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.27:087][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.27:087][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.27:087][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.27:087][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.27:087][238]Interaction: Interaction time: 1.000000 [2020.04.20-03.03.27:088][238]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.03.27:088][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.27:088][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.27:120][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.27:188][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.03.28:137][301]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.03.28:137][301]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.03.28:137][301]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.03.28:137][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.28:139][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.29:070][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.29:070][357]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.29:070][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:070][357]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.29:070][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:070][357]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:070][357]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.03.29:070][357]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.29:070][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.29:254][368]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:270][369]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:270][369]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:270][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:270][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:270][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:270][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:270][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:270][369]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.29:270][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:270][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.29:270][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:270][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.29:270][369]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:270][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:271][369]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.29:287][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:287][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:287][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.29:287][370]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:287][370]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.29:287][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.29:287][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:287][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.29:287][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:287][370]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.03.29:287][370]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.29:287][370]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.29:287][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:287][370]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=135.453 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.29:287][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=135.453 [2020.04.20-03.03.29:302][371]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.29:302][371]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.29:302][371]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.03.29:303][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.29:306][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.29:336][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.29:336][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:668][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D1180] Result: '1' k_EResultOK (success) [2020.04.20-03.03.29:668][393]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D1180]' succeeded in 0.364777 seconds [2020.04.20-03.03.29:690][395]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D1180] Result: '1' k_EResultOK (success) [2020.04.20-03.03.29:710][396]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405475 seconds [2020.04.20-03.03.29:786][400]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.03.29:787][400]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.03.29:789][400]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.03.29:789][400]AnimLeader: BP_CamperMale05_Character_C_3 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-03.03.29:789][400]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetFarHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale05_Character_C_3 [2020.04.20-03.03.29:789][400]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.29:789][400]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat2: 1 [2020.04.20-03.03.29:790][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.03.29:790][400]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:790][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.03.29:790][400]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:790][400]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.03.29:790][400]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.29:791][400]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.29:791][400]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.29:791][400]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.03.29:791][400]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:791][400]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.29:791][400]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.03.29:791][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:791][400]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.29:791][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:791][400]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.29:791][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:791][400]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:791][400]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:793][400]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: On [2020.04.20-03.03.29:804][401]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:804][401]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:821][402]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:821][402]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:837][403]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:837][403]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:855][404]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:855][404]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:871][405]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:871][405]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:887][406]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:887][406]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:904][407]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:904][407]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:921][408]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.03.29:921][408]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.03.29:937][409]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.29:937][409]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.20-03.03.29:937][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:937][409]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.29:937][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:937][409]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.29:937][409]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.03.29:937][409]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:938][409]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.29:938][409]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.29:938][409]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.29:938][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.29:938][409]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.03.29:938][409]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.29:938][409]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.30:019][414]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.783360, Lifetime Duration: 40.000000 [2020.04.20-03.03.30:019][414]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: BP_CamperMale05_Character_C_3 - Cesar Noso, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.30:132][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006400] Result: '1' k_EResultOK (success) [2020.04.20-03.03.30:132][421]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006400]' succeeded in 0.340306 seconds [2020.04.20-03.03.30:157][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5006400] Result: '1' k_EResultOK (success) [2020.04.20-03.03.30:179][424]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.385786 seconds [2020.04.20-03.03.31:288][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:288][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.31:288][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:288][490]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.03.31:288][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:288][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.31:288][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:288][490]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.31:288][490]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.31:288][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:288][490]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=137.453 [2020.04.20-03.03.31:303][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.31:303][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.31:303][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:303][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.31:303][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:303][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:303][491]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.31:303][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:320][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:320][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.31:320][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:320][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:320][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.31:320][492]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.31:320][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.31:320][492]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.31:320][492]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.31:320][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.31:320][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.31:320][492]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.31:320][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.31:320][492]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.31:320][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.31:358][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.31:360][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.03.31:788][520]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale05_Character_C_3 - Cesar Noso]: Off [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.32:204][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:338][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.32:338][553]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.03.32:788][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.32:854][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.03.32:855][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.33:303][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.03.33:303][611]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.03.33:455][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.36:205][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:292][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.36:437][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.36:437][799]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:437][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.36:437][799]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:438][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.36:438][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.36:438][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.36:438][799]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.36:438][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.36:438][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.36:438][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:438][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.36:438][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:438][799]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.36:438][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:457][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.03.36:470][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.36:470][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:538][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.36:538][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.36:538][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:538][805]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.36:538][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.36:538][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:538][805]Interaction: Interaction time: 4.000000 [2020.04.20-03.03.36:538][805]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.03.36:538][805]AnimLeader: ClosetStandard_C_5 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.03.36:538][805]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.03.36:538][805]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.36:538][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:970][831]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.03.36:970][831]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:970][831]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.03.36:970][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:971][831]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.36:971][831]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.36:971][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.03.36:971][831]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.36:971][831]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.36:971][831]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.03.36:971][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.36:971][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.36:972][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.36:972][831]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.36:972][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:071][837]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.37:071][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.37:071][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:071][837]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.37:071][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.37:071][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:071][837]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale05_Character_C_3. Function Server_SetImmobilized will not be processed. [2020.04.20-03.03.37:071][837]Interaction: Interaction time: 0.000000 [2020.04.20-03.03.37:071][837]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to True [2020.04.20-03.03.37:071][837]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.37:071][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:136][841]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_3 - Cesar Noso, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.37:138][841]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.37:138][841]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.37:138][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:138][841]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.37:138][841]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.03.37:138][841]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.37:138][841]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.37:138][841]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.37:138][841]AuthoritativeMovement: BP_CamperMale05_Character_C_3 AuthoritativeMovement set to False [2020.04.20-03.03.37:138][841]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.37:138][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.37:138][841]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_3 - Cesar Noso][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.03.37:138][841]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.37:138][841]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.37:138][841]LogSM: [BP_CamperMale05_Character_C_3][CLIENT SLAVE] [2020.04.20-03.03.38:238][907]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_11.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_11.Ak' which is static to it. Aborting. [2020.04.20-03.03.40:272][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.03.40:522][ 44]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.03.40:538][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.40:538][ 45]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.40:538][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:538][ 45]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.40:538][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:538][ 45]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:538][ 45]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.40:538][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:554][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:554][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.40:554][ 46]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_5] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.40:554][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:555][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.40:555][ 46]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.40:555][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.40:555][ 46]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.40:555][ 46]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:575][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.40:576][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.03.40:592][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.03.40:754][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.40:754][ 58]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.40:754][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.40:754][ 58]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.40:755][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:755][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.40:755][ 58]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.40:755][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.40:755][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:755][ 58]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.40:755][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.40:771][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=142.820 [2020.04.20-03.03.40:774][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.03.40:786][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.40:786][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.03.41:121][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.41:754][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.41:754][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.03.41:754][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.41:754][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.41:754][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.03.41:754][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.41:754][118]Interaction: Interaction time: 1.000000 [2020.04.20-03.03.41:754][118]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.03.41:754][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.03.41:754][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.41:786][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.41:837][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.41:838][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.03.41:838][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.41:838][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.03.41:838][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.41:838][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.41:838][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.03.41:838][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.03.41:838][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.41:890][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.42:021][134]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:021][134]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:022][134]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:022][134]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:022][134]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:022][134]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:037][135]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.42:037][135]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.42:037][135]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.03.42:037][135]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.42:037][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:037][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.03.42:037][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.42:038][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:038][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.03.42:038][135]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.42:038][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.03.42:038][135]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.42:038][135]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.03.42:038][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.42:038][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:038][135]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:038][135]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:038][135]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:038][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:039][135]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.03.42:054][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:055][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:055][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.03.42:055][136]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.03.42:055][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.03.42:055][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:055][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:055][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.03.42:055][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.42:055][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.03.42:055][136]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.42:055][136]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.03.42:055][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.03.42:055][136]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=144.104 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.03.42:055][136]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=144.104 [2020.04.20-03.03.42:086][138]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.42:086][138]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.42:086][138]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.03.42:087][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:087][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:087][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.42:090][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.42:253][148]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.03.42:254][148]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.20-03.03.42:254][148]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_2 Target: [2020.04.20-03.03.42:254][148]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale05_Character_C_3 Target: [2020.04.20-03.03.42:254][148]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.42:254][148]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.03.42:328][148]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.03.42:328][148]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.03.42:330][148]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.03.42:330][148]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:330][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:331][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 150.574051 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 165.594940 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 65.564484 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.114334 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 49.842865 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 4.014634 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 140.492737 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 110.386597 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 46.492966 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.301529 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 89.648697 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 62.898300 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 114.757278 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 69.924805 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 91.005669 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 76.291611 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:332][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetFarHit Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetFarHit Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetFarHit Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 10.418177 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 34.215691 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 19.407824 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 34.668625 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 22.647396 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 5.993575 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDSlasherScore_EvadeBlind Bloodpoints Value: 75.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.20-03.03.42:333][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.03.42:333][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51242.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:333][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51242.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:333][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51242.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:333][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51242.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:333][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51242.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.42:334][148]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 51242 [2020.04.20-03.03.42:334][148]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.20-03.03.42:334][148]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=82 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.03.42:334][148]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.42:334][148]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.04.20-03.03.42:334][148]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 51242 FearTokens: 10 [2020.04.20-03.03.42:334][148]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.04.20-03.03.42:334][148]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.03.42:335][148]LogQuestEvent: player did finish playing [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:343][148]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:346][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:346][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:346][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:346][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:349][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:349][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:349][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:349][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:350][149]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:353][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:353][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:367][150]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:371][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:371][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:437][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:437][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:437][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:437][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:437][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:438][151]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:441][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:441][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:455][152]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06092E0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:455][152]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06092E0]' succeeded in 0.368374 seconds [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:455][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:459][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:459][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:472][153]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:475][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:475][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:489][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D06092E0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:489][154]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:492][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:492][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:506][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:509][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421675 seconds [2020.04.20-03.03.42:509][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:509][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:523][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:526][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:526][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:540][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:543][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:543][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:557][158]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:560][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:561][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:574][159]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:577][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:577][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:586][160]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:591][160]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:593][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:593][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:608][161]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:611][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:611][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:625][162]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:627][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:627][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:642][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:645][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:645][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:659][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:662][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:662][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:676][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:679][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:679][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:692][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:692][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:692][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:692][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:692][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:693][166]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:695][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:695][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:710][167]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:713][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:713][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:726][168]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:727][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:729][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:729][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:743][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:744][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:746][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:746][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:760][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:763][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:763][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:776][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:776][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:776][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:777][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:780][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:780][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:793][172]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:796][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:796][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:810][173]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:813][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:813][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:827][174]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:830][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:830][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:844][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:846][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:846][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:861][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:863][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:863][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:878][177]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:880][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:880][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:894][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:897][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:897][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:911][179]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:914][179]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BA180] Result: '1' k_EResultOK (success) [2020.04.20-03.03.42:914][179]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D37BA180]' succeeded in 0.577795 seconds [2020.04.20-03.03.42:914][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:914][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:928][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:930][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:930][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:944][181]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:947][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:947][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:961][182]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:963][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:963][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:977][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:978][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:978][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:980][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:980][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.42:993][184]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.42:995][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.42:995][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:010][185]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:012][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:012][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:026][186]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:029][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:029][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:043][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:045][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:045][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:059][188]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:062][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:062][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:076][189]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:078][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:078][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:092][190]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:095][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:095][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:109][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:111][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:111][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:125][192]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:128][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:128][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:142][193]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:144][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:144][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:158][194]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:161][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:161][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:174][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:175][195]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:177][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:177][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:191][196]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:193][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:194][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:207][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:208][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:208][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:210][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:210][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.03.43:224][198]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:227][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:227][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:382][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31BBC0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.43:382][199]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31BBC0]' succeeded in 0.937872 seconds [2020.04.20-03.03.43:382][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.03.43:383][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.03.43:389][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.20-03.03.43:390][199]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.03.43:390][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.03.43:390][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.03.43:390][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.03.43:390][199]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.03.43:390][199]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.03.43:390][199]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.03.43:390][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.03.43:397][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.03.43:397][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.03.43:397][199]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.03.43:397][199]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000077 seconds [2020.04.20-03.03.43:397][199]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.20-03.03.43:397][199]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.43:397][199]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.20-03.03.43:397][199]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.03.43:398][199]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.20-03.03.43:399][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.04.20-03.03.43:399][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.04.20-03.03.43:400][199]GameFlow: ACollectable::BeginPlay [2020.04.20-03.03.43:400][199]GameFlow: BegunPlayFenceGuid 5249A8E7-4006-1BEE-5787-E5B19EA79D38 [2020.04.20-03.03.43:400][199]GameFlow: OnCreationFence 5249A8E7-4006-1BEE-5787-E5B19EA79D38 [2020.04.20-03.03.43:400][199]GameFlow: Waiting for fence 5249A8E7-4006-1BEE-5787-E5B19EA79D38 [2020.04.20-03.03.43:400][199]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5249A8E740061BEE5787E5B19EA79D38 [2020.04.20-03.03.43:400][199]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.03.43:401][199]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.03.43:401][199]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.03.43:401][199]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.03.43:401][199]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.03.43:401][199]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.03.43:425][199]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.04.20-03.03.43:426][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:426][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:434][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:434][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:449][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:449][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:464][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:464][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:481][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:481][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:498][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:498][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:514][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:514][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:531][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:531][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:547][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:548][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:564][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:564][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:581][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:581][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:598][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:598][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:615][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:615][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:631][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:631][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:647][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:647][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:664][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:664][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:681][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:681][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:698][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:698][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:714][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:714][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:730][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:730][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:746][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:746][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:763][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A150] Result: '1' k_EResultOK (success) [2020.04.20-03.03.43:763][220]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A150]' succeeded in 1.421206 seconds [2020.04.20-03.03.43:763][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:763][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:779][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:779][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:795][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:795][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:812][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:812][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:828][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:829][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:844][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:844][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:861][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:861][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:877][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:877][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:893][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:893][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:910][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:910][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:926][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:926][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:942][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:942][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:958][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:958][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:975][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:975][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.43:992][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.43:992][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:007][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:007][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:023][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:023][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:040][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:040][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:056][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:056][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:073][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:073][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:090][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:090][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:106][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:106][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:123][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A150] Result: '1' k_EResultOK (success) [2020.04.20-03.03.44:123][242]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: HEX: Ferocidade [0x1D5FD31A150]' succeeded in 1.600556 seconds [2020.04.20-03.03.44:123][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:123][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:137][243]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.20-03.03.44:137][243]LogRanks: URankManager::Async_GetPlayerPips [2020.04.20-03.03.44:137][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.03.44:140][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:140][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:157][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:157][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:173][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:173][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:190][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:190][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:207][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:207][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:223][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:223][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:240][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:240][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:255][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:255][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:272][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:272][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:290][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:290][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:306][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:306][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:323][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:323][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:339][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:339][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:353][256]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.03.44:353][256]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=63 Killer=82 [2020.04.20-03.03.44:353][256]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=63 [2020.04.20-03.03.44:353][256]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=82 [2020.04.20-03.03.44:353][256]GameFlow: Reading Profile Stat DBD_KillerSkulls: 82 [2020.04.20-03.03.44:353][256]GameFlow: Reading Profile Stat DBD_CamperSkulls: 63 [2020.04.20-03.03.44:353][256]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.20-03.03.44:353][256]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-03.03.44:353][256]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.03.44:358][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:358][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:374][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:374][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:390][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:390][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:406][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:406][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:423][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:423][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:439][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:439][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:456][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:456][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:472][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:472][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:489][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:489][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:506][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:506][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:523][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:523][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:539][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:539][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:556][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:556][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:573][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:573][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:589][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:589][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:606][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:606][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:623][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:623][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:639][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:640][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:656][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:656][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:673][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:673][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:682][276]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60420F0D0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.44:682][276]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60420F0D0]' succeeded in 0.326926 seconds [2020.04.20-03.03.44:689][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:689][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:706][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:707][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:708][278]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60420F0D0] Result: '1' k_EResultOK (success) [2020.04.20-03.03.44:723][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:723][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:728][279]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371377 seconds [2020.04.20-03.03.44:739][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:740][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:756][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:756][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:773][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:773][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:790][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:790][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:806][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:806][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:823][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:823][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:839][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:839][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:856][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:856][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:872][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:872][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:890][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:890][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:906][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:906][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:923][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:923][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:940][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:940][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:956][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:956][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:972][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:972][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.44:989][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.44:990][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:006][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:006][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:023][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:023][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:039][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:039][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:056][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:056][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:073][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:073][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:089][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:090][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:106][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:106][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:123][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:123][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:139][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:139][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:156][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:156][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:173][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:173][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:189][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:189][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:206][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:206][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:222][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:222][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:239][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:239][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:257][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:257][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:273][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:273][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:290][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:290][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:306][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:306][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:323][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:323][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:339][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:339][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:356][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:356][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:373][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:373][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:389][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:389][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:406][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:406][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:423][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:423][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:440][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:440][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:456][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:456][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:472][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:472][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:490][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:490][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:506][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:506][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:523][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:523][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:540][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:540][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:556][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:557][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:573][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:573][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:590][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:590][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:606][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:606][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:622][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:622][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:639][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:639][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:656][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:656][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:673][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:673][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:689][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:689][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:706][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:706][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:722][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:722][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:740][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:740][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:757][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:757][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:773][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:773][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:790][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:790][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:807][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:807][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:823][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:823][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:840][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:840][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:856][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:856][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:873][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:873][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:890][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:890][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:906][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:906][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:923][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:923][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:940][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:940][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:956][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:956][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:973][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:973][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.45:990][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.45:990][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:006][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:006][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:023][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:023][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:040][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:040][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:056][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:056][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:088][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:088][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:095][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:095][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:111][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:111][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:126][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:126][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:142][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:142][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:159][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:159][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:175][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:175][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:191][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:191][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:208][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:208][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:224][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:224][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:240][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:240][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:256][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:256][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:272][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:272][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:289][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:289][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:305][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:306][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:322][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:322][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:340][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:340][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:356][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:356][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:373][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:373][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:390][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:390][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:406][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:406][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:423][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:423][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:440][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:440][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:456][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:457][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:473][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:473][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:489][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:490][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:506][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:506][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:523][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:523][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:539][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:539][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:556][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:556][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:572][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:572][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:590][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:590][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:606][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:606][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:622][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:623][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:639][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:639][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:656][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:656][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:673][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:673][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:690][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:690][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:706][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:706][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:723][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:723][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:739][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:739][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:757][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:757][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:773][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:773][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:790][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:790][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:807][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:807][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:823][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:823][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:839][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:839][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:856][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:856][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:872][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:872][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:890][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:890][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:906][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:906][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:923][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:923][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:939][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:939][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:956][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:956][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:973][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:973][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.46:990][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.46:990][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:006][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:006][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:022][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:022][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:039][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:039][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:057][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:057][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:073][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:073][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:089][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:089][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:106][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:106][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:123][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:123][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:139][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:139][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:156][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:156][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:172][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:172][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:189][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:189][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:206][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:206][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:224][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:224][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:239][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:239][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:256][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:256][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:273][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:273][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:289][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:289][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:306][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:306][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:323][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:323][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:339][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:339][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:357][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.03.47:357][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.03.47:357][436]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.20-03.03.47:357][436]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:357][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.20-03.03.47:359][436]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:359][436]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:359][436]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:359][436]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:360][436]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:360][436]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:360][436]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:360][436]GameFlow: InGameContextComponent::Leave [2020.04.20-03.03.47:361][436]LogAsyncLoad: Unloading library Game [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:361][436]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:362][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.20-03.03.47:405][436]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:405][436]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:405][436]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:406][436]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.20-03.03.47:406][436]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:406][436]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.03.47:406][436]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.03.47:406][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.03.47:406][436]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.03.47:406][436]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.03.47:406][436]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:406][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.03.47:433][436]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.03.47:433][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.03.47:433][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.03.47:433][436]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:434][436]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:434][436]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:437][436]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:437][436]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:437][436]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:437][436]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:437][436]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.03.47:442][437]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.47:442][437]GameFlow: TallyContextComponent::Enter [2020.04.20-03.03.47:455][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2200 [2020.04.20-03.03.47:477][437]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.03.47:477][437]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.03.47:477][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3069&schemaVersion=0] [2020.04.20-03.03.47:479][437]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.20-03.03.47:479][437]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.20-03.03.47:479][437]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.20-03.03.47:479][437]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.20-03.03.47:479][437]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "730", matchId: "01EA807C-08D7-E4D5-B3F4-A5E4851020FA", isFirstMatch: "False", consecutiveMatch: "1", playerType: "killer" [2020.04.20-03.03.47:479][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.03.47:490][437]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.03.47:491][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.03.47:491][437]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.03.47:491][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.20-03.03.47:547][438]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.03.47:547][438]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.03.47:611][438]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.03.47:762][439]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.20-03.03.47:762][439]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.03.47:870][443]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3069&schemaVersion=0] [2020.04.20-03.03.47:870][443]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.03.47:891][443]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.03.47:891][443]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.03.47:891][443]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.03.48:040][450]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.48:040][450]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.48:040][450]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.03.48:203][460]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.03.48:203][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2796 - reached levels:1 - xp bonuses:2 [2020.04.20-03.03.48:219][461]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.03.48:219][461]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.03.48:220][461]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.03.48:253][463]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.03.48:457][475]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.03.48:457][475]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.03.48:457][475]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-03.03.48:457][475]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.03.48:723][491]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.03.48:723][491]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.20-03.03.48:835][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.20-03.03.50:140][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.20-03.03.50:241][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.20-03.03.50:340][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.04.20-03.03.50:406][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.04.20-03.03.50:773][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.20-03.03.50:842][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.20-03.03.50:873][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.20-03.03.52:555][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.20-03.03.52:709][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.20-03.03.59:873][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyDown nav:null [2020.04.20-03.03.59:940][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:74 value:keyUp nav:null [2020.04.20-03.04.00:341][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.04.00:341][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.04.20-03.04.00:354][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.04.00:354][186]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.04.00:441][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.04.20-03.04.00:907][219]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.20-03.04.01:007][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.20-03.04.01:073][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.20-03.04.01:141][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.20-03.04.01:141][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.20-03.04.01:206][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.20-03.04.01:240][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.04.20-03.04.01:307][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.04.20-03.04.01:307][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.04.20-03.04.01:373][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.04.20-03.04.01:673][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.04.20-03.04.01:774][271]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.04.20-03.04.02:357][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.04.02:370][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5FF4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.04.02:370][307]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.04.04:140][413]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB(4) [2020.04.20-03.04.04:157][414]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:157][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.20-03.04.04:158][414]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:158][414]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:158][414]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:159][414]GameFlow: TallyContextComponent::Leave [2020.04.20-03.04.04:159][414]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.04.04:159][414]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.04.04:159][414]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.20-03.04.04:159][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.04:159][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: 0: 00988...45784 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: 1: d689e...63664 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: 2: 6a940...99118 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: 3: 619e1...89533 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: 4: 0af2e...73575 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.04:159][414]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T02:50:09.179Z : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b20b44b5-362b-4d1c-8d60-ef7ea2f72538 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: HostPublicIp=54.232.44.252 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: EncryptionKey=l66W/msEKzNDAqj31GcyPBryxsInNEvvHS6/viulKx8= : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC378A08D7E4D58A8ED7EC80EC592E|54.232.44.252|7780 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.04:160][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.04:160][414]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.232.44.252:7780 SessionId: 00CC3...C592E [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T02:50:09.179Z : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b20b44b5-362b-4d1c-8d60-ef7ea2f72538 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: HostPublicIp=54.232.44.252 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: EncryptionKey=l66W/msEKzNDAqj31GcyPBryxsInNEvvHS6/viulKx8= : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.04:160][414]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.04:161][414]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC378A08D7E4D58A8ED7EC80EC592E|54.232.44.252|7780 : OnlineService [2020.04.20-03.04.04:161][414]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.04:161][414]LogOnline: Destroying session GameSession [2020.04.20-03.04.04:161][414]LogDBDEasyAntiCheat: DestroySession [2020.04.20-03.04.04:161][414]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.20-03.04.04:161][414]LogOnline: Destroying session GameSession [2020.04.20-03.04.04:161][414]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.04.04:161][414]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.04.04:161][414]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.04.04:163][414]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:163][414]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:163][414]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:163][414]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:163][414]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.04.04:163][414]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:164][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.04.04:164][414]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:164][414]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:164][414]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.04:165][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.04:165][414]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.04:165][414]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.04.04:170][415]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-03.04.04:436][431]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b20b44b5-362b-4d1c-8d60-ef7ea2f72538] [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: 0: 00988...45784 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: 1: d689e...63664 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: 2: 6a940...99118 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: 3: 619e1...89533 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: 4: 0af2e...73575 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T02:50:09.179Z : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b20b44b5-362b-4d1c-8d60-ef7ea2f72538 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: HostPublicIp=54.232.44.252 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: EncryptionKey=l66W/msEKzNDAqj31GcyPBryxsInNEvvHS6/viulKx8= : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC378A08D7E4D58A8ED7EC80EC592E|54.232.44.252|7780 : OnlineService [2020.04.20-03.04.04:437][431]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.04:437][431]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.20-03.04.04:459][433]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.294190 seconds [2020.04.20-03.04.04:471][433]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.20-03.04.04:471][433]LogDBDEasyAntiCheat: slave disconnected [2020.04.20-03.04.04:471][433]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.20-03.04.04:691][446]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:691][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.04.04:693][446]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:693][446]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:693][446]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:693][446]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.04.04:693][446]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.04.04:693][446]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.232.44.252:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.04.04:693][446]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.04:693][446]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.04.04:693][446]LogAsyncLoad: Start loading library async: Menu [2020.04.20-03.04.04:693][446]LogAsyncLoad: 215 assets in Menu [2020.04.20-03.04.04:693][446]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.04:693][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.04.04:694][446]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:694][446]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.04.04:696][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.04:696][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.04:696][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:697][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.04.04:697][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.04.04:697][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:699][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.04.04:699][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.04.04:699][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:701][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.04.04:701][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.04.04:701][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:702][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.04.04:702][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.04.04:702][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:703][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.04:704][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.04:704][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:706][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.04.04:706][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.04.04:706][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:707][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.04.04:707][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.04.04:707][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:708][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.04.04:708][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.04.04:708][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:709][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.04.04:710][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.04.04:710][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:711][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.04.04:711][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.04.04:711][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:713][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.04.04:713][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.04.04:713][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:714][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.04.04:714][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.04.04:714][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:715][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.04.04:715][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.04.04:715][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:716][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.04.04:716][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.04.04:716][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:717][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.04.04:717][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.04.04:717][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:718][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.04.04:718][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.04.04:718][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:719][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.04.04:719][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.04.04:719][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:720][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.04.04:720][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.04.04:720][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:721][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.04.04:721][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.04.04:721][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:723][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.04.04:723][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.04.04:723][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:724][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.04.04:724][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.04.04:724][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:726][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.04.04:726][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.04.04:726][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:728][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.04.04:728][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.04.04:728][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:729][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.04.04:729][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.04.04:729][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:730][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.04.04:730][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.04.04:730][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:731][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.04.04:731][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.04.04:731][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:732][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.04.04:732][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.04.04:732][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:733][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.04.04:733][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.04.04:733][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:737][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.04.04:737][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.04.04:737][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:739][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.04.04:739][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.04.04:739][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:740][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.04.04:740][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.04.04:740][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:741][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.04.04:741][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.04.04:741][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:742][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.04.04:742][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.04.04:742][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:743][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.04.04:743][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.04.04:743][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:744][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.04.04:744][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.04.04:745][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:746][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.04.04:746][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.04.04:746][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:747][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.04.04:747][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.04.04:747][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:748][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.04.04:748][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.04.04:748][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:749][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.04.04:749][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.04.04:749][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:750][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.04.04:750][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.04.04:750][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:751][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.04.04:751][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.04.04:751][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:815][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.04.04:815][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.04.04:815][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:816][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.04.04:816][446]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.04.04:817][446]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:942][446]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.04:943][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.20-03.04.04:943][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.20-03.04.04:944][447]r.CullAll = "1" [2020.04.20-03.04.04:955][447]LogUObjectGlobals: BeginLoad(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.04.04:955][447]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.04.04:956][447]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Campers/Dwight/Materials/MI_DFHead00.MI_DFHead00; this export was not properly precached. [2020.04.20-03.04.04:959][447]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Dwight/Models/Heads/DF_Head00_REF.DF_Head00_REF; this export was not properly precached. [2020.04.20-03.04.04:960][447]LogStreaming: Flushing async loaders took 5ms. [2020.04.20-03.04.04:961][447]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.04:961][447]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.04.04:961][447]LogStreaming: Flushing async loaders. [2020.04.20-03.04.04:964][447]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-03.04.05:050][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.20-03.04.05:050][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.20-03.04.05:050][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.20-03.04.05:707][486]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.04.05:707][486]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.04.05:707][486]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.05:707][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.20-03.04.05:707][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.20-03.04.05:780][487]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-03.04.05:782][487]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-03.04.05:782][487]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.04.20-03.04.05:782][487]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.04.20-03.04.05:785][487]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.232.44.252:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D37B70F0], Channels: 147, Time: 2020.04.20-03.04.05 [2020.04.20-03.04.05:785][487]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.232.44.252:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D37BBB90] [2020.04.20-03.04.05:786][487]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.04.20-03.04.05:788][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:788][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:788][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.04.20-03.04.05:788][487]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_2 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_2 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_2 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_2 [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_3 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_3 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_3 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_3 [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.04.05:789][487]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.04.05:789][487]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.04.05:789][487]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.04.05:789][487]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.04.05:789][487]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.04.05:789][487]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.04.05:951][487]LogUObjectHash: Compacting FUObjectHashTables data took 6.15ms [2020.04.20-03.04.06:005][487]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-03.04.06:005][487]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-03.04.06:005][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.04.06:005][487]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.04.06:230][487]LogStreaming: Flushing async loaders took 225ms. [2020.04.20-03.04.06:233][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.04.06:233][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:233][487]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.06:234][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.04.06:234][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:346][487]LogStreaming: Flushing async loaders took 112ms. [2020.04.20-03.04.06:346][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.04.06:346][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:347][487]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.04.06:347][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-03.04.06:347][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:349][487]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.04.06:349][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-03.04.06:349][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:362][487]LogStreaming: Flushing async loaders took 13ms. [2020.04.20-03.04.06:362][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.04.06:362][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:362][487]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.06:362][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.04.06:362][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:363][487]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.06:363][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.04.06:363][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:434][487]LogStreaming: Flushing async loaders took 71ms. [2020.04.20-03.04.06:434][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-03.04.06:435][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:443][487]LogStreaming: Flushing async loaders took 9ms. [2020.04.20-03.04.06:443][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-03.04.06:443][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:606][487]LogStreaming: Flushing async loaders took 163ms. [2020.04.20-03.04.06:608][487]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.04.06:608][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:619][487]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.04.06:622][487]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.20-00.04.06 [2020.04.20-03.04.06:622][487]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.04.06:622][487]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.04.06:622][487]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.04.06:622][487]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.04.06:622][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.06:622][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.06:622][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.06:622][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.06:622][487]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.04.06:632][487]LogWorld: Bringing up level for play took: 0.011025 [2020.04.20-03.04.06:633][487]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-03.04.06:633][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.06:633][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.06:633][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.06:633][487]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.06:633][487]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.04.06:637][487]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.04.06:637][487]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-03.04.06:637][487]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.04.06:658][487]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.06:658][487]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.06:658][487]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.06:658][487]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.06:658][487]LogCustomization: ------ [2020.04.20-03.04.06:658][487]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.06:658][487]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.06:658][487]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.06:658][487]LogCustomization: ------ [2020.04.20-03.04.06:658][487]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.04.06:658][487]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.04.06:658][487]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.04.06:670][487]LogStreaming: Flushing async loaders. [2020.04.20-03.04.06:859][487]LogStreaming: Flushing async loaders took 189ms. [2020.04.20-03.04.06:880][487]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-03.04.06:922][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.04.20-03.04.06:922][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-03.04.06:922][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.04.06:922][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.04.06:923][487]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.04.20-03.04.06:923][487]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.04.06:923][487]LogLoad: Took 1.140980 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-03.04.06:923][487]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.06:924][487]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.04.06:924][487]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.04.06:925][487]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.06:925][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.20-03.04.06:926][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.20-03.04.07:035][488]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.07:035][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.20-03.04.07:036][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.20-03.04.07:039][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.20-03.04.07:039][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.20-03.04.07:039][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.20-03.04.07:039][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.20-03.04.07:192][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.20-03.04.07:192][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.04.07:192][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.04.07:192][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.20-03.04.07:193][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.20-03.04.07:273][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.04.07:273][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.04.07:273][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.20-03.04.07:273][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.20-03.04.07:280][489]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.07:281][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.20-03.04.07:282][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.20-03.04.07:519][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.20-03.04.07:604][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.04.07:604][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.04.07:604][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.20-03.04.07:610][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.20-03.04.07:612][490]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.20-03.04.07:655][492]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.07:655][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.20-03.04.07:655][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.20-03.04.07:789][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.20-03.04.07:789][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.20-03.04.07:789][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.20-03.04.07:833][496]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.14 ms [2020.04.20-03.04.07:927][498]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.07:927][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.20-03.04.07:928][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.20-03.04.08:073][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.20-03.04.08:073][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.20-03.04.08:073][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.20-03.04.08:079][499]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.08:079][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.20-03.04.08:080][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.20-03.04.08:181][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.20-03.04.09:043][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.20-03.04.09:043][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.20-03.04.09:043][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.20-03.04.09:043][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.20-03.04.09:044][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.20-03.04.09:045][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.20-03.04.09:045][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.20-03.04.09:045][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.20-03.04.09:061][499]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.20-03.04.09:064][500]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.20-03.04.09:237][507]LogStreaming: FLinkerLoad: creating loader took (less than) 0.13 ms [2020.04.20-03.04.09:268][508]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.04.09:376][512]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.09:376][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.04.09:377][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.20-03.04.09:513][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.04.09:513][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.20-03.04.09:514][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.20-03.04.09:524][513]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.09:524][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.04.09:525][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.20-03.04.09:651][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.04.09:651][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.20-03.04.09:651][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.20-03.04.09:656][514]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.09:656][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.20-03.04.09:657][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.20-03.04.09:788][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.09:788][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.20-03.04.09:788][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.20-03.04.09:814][516]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.09:814][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.20-03.04.09:815][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.20-03.04.09:945][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.09:945][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.20-03.04.09:946][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.20-03.04.09:951][517]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.09:951][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.20-03.04.09:952][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.20-03.04.10:084][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.10:084][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.20-03.04.10:084][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.20-03.04.10:088][518]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.10:089][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.20-03.04.10:090][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.20-03.04.10:233][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.10:233][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.20-03.04.10:233][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.20-03.04.10:239][519]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.10:240][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.20-03.04.10:241][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.20-03.04.10:385][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.10:385][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.20-03.04.10:385][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.20-03.04.10:393][520]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.10:393][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.04.10:394][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.20-03.04.10:535][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.20-03.04.10:535][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.20-03.04.10:536][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.20-03.04.10:565][522]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.04.10:565][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='5.876' TotalLoadTime='5.876' TimeStamp='2020-04-20T03:04:09.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-03.04.10:565][522]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.04.10:565][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.876' TimeStamp='2020-04-20T03:04:09.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-03.04.10:565][522]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.04.10:566][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='5.876' TimeStamp='2020-04-20T03:04:09.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-03.04.10:566][522]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.04.10:566][522]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='5.876' TimeStamp='2020-04-20T03:04:09.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014C2EA208D7E4D58AC91D8080F22CF0' [2020.04.20-03.04.10:566][522]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.04.10:566][522]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.10:591][523]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.04.10:591][523]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.04.10:591][523]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.04.11:572][569]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.04.11:572][569]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.04.11:572][569]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: OFFLINE_STRAIGHT_TO_BLOODWEB(82) [2020.04.20-03.04.11:572][569]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.04.11:572][569]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.11:572][569]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:572][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.04.11:572][569]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:572][569]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:572][569]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:572][569]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.04.11:572][569]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.04.11:572][569]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:572][569]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.04.11:572][569]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:572][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.04.11:612][569]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:612][569]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:612][569]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:612][569]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.11:613][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.04.11:613][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:613][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.11:654][569]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:654][569]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:654][569]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:655][569]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:680][569]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.11:680][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.11:684][569]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:684][569]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:704][569]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.11:704][569]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.11:704][569]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.11:705][569]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:705][569]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:705][569]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.04.11:706][570]r.CullAll = "0" [2020.04.20-03.04.11:905][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.11:917][576]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.11:917][576]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:917][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.04.11:917][576]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.11:917][576]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.11:917][576]GameFlow: Warning: Entering Main Menu [2020.04.20-03.04.11:917][576]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.04.11:917][576]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.04.11:917][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.11:917][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.11:917][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.11:917][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.11:918][576]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.04.11:918][576]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-03.04.11:918][576]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-03.04.11:923][576]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.04.11:927][576]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.20-03.04.11:927][576]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:927][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.04.11:935][576]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.11:935][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.04.11:935][576]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.11:935][576]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:935][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.11:977][576]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:977][576]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:977][576]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.11:977][576]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.04.11:978][576]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:980][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:147230, #nodesDataArray:32, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.04.20-03.04.11:982][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.20-03.04.11:982][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.20-03.04.11:982][576]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.04.11:982][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.04.11:983][576]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.11:983][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.11:986][576]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.11:986][576]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.12:009][576]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.12:010][576]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.12:010][576]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.04.12:011][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:46, animate:true [2020.04.20-03.04.12:303][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000750063919 ) [2020.04.20-03.04.12:303][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000750063919 [2020.04.20-03.04.12:543][577]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.12:543][577]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.04.12:544][577]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.12:544][577]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.12:544][577]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.12:544][577]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.04.12:544][577]LogUObjectGlobals: BeginLoad(/Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher08) is flushing async loading [2020.04.20-03.04.12:544][577]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.04.12:545][577]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Mali_Licensed/Models/Hands/ML_Hand01_REF.ML_Hand01_REF; this export was not properly precached. [2020.04.20-03.04.12:547][577]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.04.12:639][577]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000030 seconds [2020.04.20-03.04.12:641][577]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.04.20-03.04.12:641][577]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.12:641][577]LogCustomization: ------ [2020.04.20-03.04.12:641][577]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.12:641][577]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.12:641][577]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.12:641][577]LogCustomization: ------ [2020.04.20-03.04.12:641][577]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.12:652][577]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.12:652][577]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.04.12:670][577]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.04.12:670][577]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.04.12:677][577]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.04.13:525][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000750063919 seconds [2020.04.20-03.04.14:747][675]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.04.14:747][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.04.14:747][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.04.14:747][675]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.20-03.04.14:747][675]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.20-03.04.14:747][675]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.14:747][675]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.20-03.04.14:763][676]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.14:763][676]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:763][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.14:772][676]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:772][676]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:772][676]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:772][676]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:772][676]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.20-03.04.14:773][676]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:773][676]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:773][676]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:773][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:773][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.14:817][676]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:817][676]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:817][676]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:841][676]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.14:841][676]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.14:841][676]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.14:841][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.14:844][676]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:844][676]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:866][676]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.14:866][676]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.14:866][676]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.14:867][676]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:867][676]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.14:867][676]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.04.14:869][677]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.20-03.04.14:869][677]GameFlow: Starting Quickmatch: GameSession [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=2 : Near : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.20-03.04.14:869][677]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.20-03.04.14:869][677]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.20-03.04.14:869][677]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.20-03.04.14:869][677]GameFlow: Verbose: Doing Find Sessions [2020.04.20-03.04.14:892][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.15:215][697]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.15:231][698]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.352347 seconds [2020.04.20-03.04.15:987][744]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.20-03.04.15:987][744]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.15:987][744]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.15:988][744]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.15:988][744]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.20-03.04.15:988][744]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.16:248][760]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.20-03.04.16:358][766]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.66 ms [2020.04.20-03.04.16:359][766]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.20-03.04.16:458][772]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-03.04.16:459][772]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.20-03.04.16:598][780]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.16:742][789]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.20-03.04.16:775][791]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.36 ms [2020.04.20-03.04.16:846][795]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.04.16:922][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.20-03.04.16:923][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.20-03.04.16:924][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.20-03.04.16:925][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.20-03.04.16:926][799]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.20-03.04.16:926][799]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.16:926][799]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.20-03.04.16:991][804]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.04.17:096][810]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.17:272][820]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.20-03.04.17:273][820]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.17:357][826]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.17:472][832]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.20-03.04.17:473][832]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.17:691][846]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.17:692][846]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.20-03.04.17:693][846]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.17:872][856]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.20-03.04.17:873][856]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.04.18:040][867]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.04.18:308][883]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-03.04.18:357][886]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.04.18:423][890]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.04.18:842][914]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.20-03.04.19:271][940]LogAsyncLoad: Done loading library async: Menu in 28.8 sec [2020.04.20-03.04.24:261][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.04.24:271][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.04.24:271][240]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.04.25:271][300]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.25:570][318]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:03:00.082Z : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9f4ac881-2e1e-4729-b317-e486852a8f0a : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: HostPublicIp=54.233.246.155 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: EncryptionKey=eZ0Iu7AMtPCyXBMBa6at9q62RhS70Nkp3AOP7JzZEYY= : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC65F108D7E4D755FF711038C31A4F|54.233.246.155|7778 : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.25:571][318]LogOnlineSession: Verbose: OSS: MatchMembersB=["e07db7b6-febe-45fa-bc6b-61bba23e3439","e01b2f80-e829-11e6-b942-45ef2f9c3672","167146ff-e864-4d10-aedc-34099a3a97e0","1e470a57-3099-4058-9ca2-afa596f4aeca"] : OnlineService [2020.04.20-03.04.25:571][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.20-03.04.25:571][318]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.25:587][319]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.330108 seconds [2020.04.20-03.04.25:587][319]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.20-03.04.25:587][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.20-03.04.25:587][319]GameFlow: Joining sesion : GameSession [2020.04.20-03.04.25:587][319]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.20-03.04.25:587][319]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.20-03.04.25:588][319]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.20-03.04.25:588][319]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.20-03.04.25:588][319]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.20-03.04.25:588][319]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.04.25:588][319]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.20-03.04.25:588][319]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.20-03.04.25:588][319]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.04.25:588][319]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.20-03.04.25:588][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.04.25:588][319]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.04.25:592][319]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.04.25:592][319]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:592][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:600][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.04.25:603][319]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:603][319]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:603][319]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:603][319]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.04.25:603][319]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.04.25:603][319]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.25:603][319]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.04.25:603][319]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.25:603][319]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.04.25:603][319]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-03.04.25:603][319]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-03.04.25:603][319]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:603][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.04.25:604][319]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.25:604][319]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.25:604][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.04.25:605][319]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.25:605][319]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.04.25:605][319]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.25:605][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.04.25:605][319]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.25:605][319]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.25:605][319]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.25:605][319]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.04.25:605][320]r.CullAll = "1" [2020.04.20-03.04.25:855][335]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.25:855][335]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.04.25:855][335]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.20-03.04.26:605][380]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.04.26:605][380]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.20-03.04.26:605][380]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.04.26:621][381]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-03.04.26:621][381]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-03.04.26:621][381]LogNet: Browse: 54.233.246.155:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.04.26:621][381]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.20-03.04.26:622][381]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.20-03.04.26:622][381]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.20-03.04.26:622][381]LogNet: Game client on port 7778, rate 10000 [2020.04.20-03.04.26:688][385]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.233.246.155:7778, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.20-03.04.26:754][389]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.20-03.04.26:771][389]LogLoad: LoadMap: 54.233.246.155:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.20-03.04.26:771][389]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.04.26:771][389]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.20-03.04.26:771][389]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.04.26:771][389]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.20-03.04.26:796][389]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms [2020.04.20-03.04.26:815][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.20-03.04.26:815][389]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.04.26:837][389]LogStreaming: Flushing async loaders took 22ms. [2020.04.20-03.04.26:838][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.04.26:838][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.26:977][389]LogStreaming: Flushing async loaders took 139ms. [2020.04.20-03.04.26:977][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.04.26:977][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:111][389]LogStreaming: Flushing async loaders took 134ms. [2020.04.20-03.04.27:113][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.04.27:113][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:125][389]LogStreaming: Flushing async loaders took 11ms. [2020.04.20-03.04.27:125][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.04.27:125][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:125][389]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.27:125][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.04.27:125][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:127][389]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.04.27:127][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.04.27:128][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:128][389]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.27:128][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.04.27:128][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:128][389]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.27:128][389]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.04.27:128][389]LogStreaming: Flushing async loaders. [2020.04.20-03.04.27:129][389]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.27:131][389]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.20-00.04.27 [2020.04.20-03.04.27:131][389]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.04.27:131][389]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.04.27:135][389]LogWorld: Bringing up level for play took: 0.005107 [2020.04.20-03.04.27:136][389]LogLoad: Took 0.365217 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.20-03.04.27:184][391]LogDBDEasyAntiCheat: RPC to validate server [2020.04.20-03.04.27:184][391]LogDBDEasyAntiCheat: Server is dedicated [2020.04.20-03.04.27:185][391]LogDBDEasyAntiCheat: slave connected [2020.04.20-03.04.27:300][398]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.04.27:317][399]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000028 seconds [2020.04.20-03.04.27:318][399]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.20-03.04.27:318][399]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.20-03.04.27:369][403]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.20-03.04.27:451][407]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.04.27:451][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a940667-445c-44c1-81a1-467bdb8deded|76561199031299118 [2020.04.20-03.04.27:451][407]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.04.27:451][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:451][407]LogCustomization: ------ [2020.04.20-03.04.27:451][407]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.27:451][407]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.27:451][407]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.27:451][407]LogCustomization: ------ [2020.04.20-03.04.27:451][407]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:495][410]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.27:495][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.27:496][410]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:496][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.27:512][411]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000028 seconds [2020.04.20-03.04.27:512][411]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000014 seconds [2020.04.20-03.04.27:512][411]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000013 seconds [2020.04.20-03.04.27:527][412]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.04.27:527][412]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.001' TotalLoadTime='2.001' TimeStamp='2020-04-20T03:04:26.703Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.001' TimeStamp='2020-04-20T03:04:26.703Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.001' TimeStamp='2020-04-20T03:04:26.703Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.27:594][416]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.04.27:595][416]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.001' TimeStamp='2020-04-20T03:04:26.703Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.27:595][416]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.04.27:595][416]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.04.27:610][417]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.04.27:610][417]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.04.27:610][417]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.233.246.155:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.04.27:626][418]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.04.27:626][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1e470a57-3099-4058-9ca2-afa596f4aeca|76561198338192524 [2020.04.20-03.04.27:626][418]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.04.27:626][418]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:626][418]LogCustomization: ------ [2020.04.20-03.04.27:626][418]LogCustomization: --> CM_Head013 [2020.04.20-03.04.27:626][418]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.27:626][418]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.27:626][418]LogCustomization: ------ [2020.04.20-03.04.27:626][418]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:691][422]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.04.27:691][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e07db7b6-febe-45fa-bc6b-61bba23e3439|76561198406568711 [2020.04.20-03.04.27:691][422]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.04.27:691][422]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:691][422]LogCustomization: ------ [2020.04.20-03.04.27:691][422]LogCustomization: --> D_Head03 [2020.04.20-03.04.27:691][422]LogCustomization: --> DF_Torso01_CV01 [2020.04.20-03.04.27:691][422]LogCustomization: --> DF_Legs002_02 [2020.04.20-03.04.27:691][422]LogCustomization: ------ [2020.04.20-03.04.27:691][422]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:756][426]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.04.27:756][426]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:167146ff-e864-4d10-aedc-34099a3a97e0|76561198816502980 [2020.04.20-03.04.27:756][426]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.04.27:756][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:756][426]LogCustomization: ------ [2020.04.20-03.04.27:756][426]LogCustomization: --> GS_Head007 [2020.04.20-03.04.27:756][426]LogCustomization: --> GS_Torso01_04 [2020.04.20-03.04.27:756][426]LogCustomization: --> GS_Legs010 [2020.04.20-03.04.27:756][426]LogCustomization: ------ [2020.04.20-03.04.27:757][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:789][428]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.04.27:789][428]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e01b2f80-e829-11e6-b942-45ef2f9c3672|76561198135189929 [2020.04.20-03.04.27:789][428]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.04.27:789][428]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:789][428]LogCustomization: ------ [2020.04.20-03.04.27:789][428]LogCustomization: --> FM_Head001_01 [2020.04.20-03.04.27:789][428]LogCustomization: --> FM_Torso001_01 [2020.04.20-03.04.27:789][428]LogCustomization: --> FM_Legs001_01 [2020.04.20-03.04.27:789][428]LogCustomization: ------ [2020.04.20-03.04.27:789][428]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.27:856][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.27:856][432]LogCustomization: ------ [2020.04.20-03.04.27:856][432]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.27:856][432]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.27:856][432]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.27:856][432]LogCustomization: ------ [2020.04.20-03.04.28:489][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.28:490][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.28:490][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.28:604][477]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.04.28:604][477]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.04.28:604][477]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.04.28:604][477]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.04.28:604][477]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.04.28:604][477]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:605][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.04.28:605][477]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:605][477]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:605][477]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:605][477]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.04.28:605][477]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.04.28:605][477]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:605][477]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.04.28:605][477]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:605][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.04.28:650][477]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:650][477]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:650][477]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:650][477]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.04.28:650][477]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.28:650][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.04.28:651][477]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:651][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.28:692][477]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:692][477]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:692][477]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:693][477]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.28:694][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.28:694][477]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:719][477]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.04.28:719][477]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.04.28:719][477]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.28:719][477]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.04.28:720][477]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.28:720][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.28:723][477]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.04.28:723][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.04.28:723][477]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:723][477]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:744][477]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.28:744][477]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.28:744][477]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.28:745][477]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:745][477]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.28:745][477]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.04.28:845][478]r.CullAll = "0" [2020.04.20-03.04.28:949][480]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.28:955][480]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.28:955][480]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.28:955][480]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.20-03.04.28:955][480]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.28:975][480]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.28:975][480]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.28:976][480]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3070&schemaVersion=0] [2020.04.20-03.04.28:976][480]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.28:994][481]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.28:994][481]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.28:994][481]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.28:994][481]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.04.29:001][481]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000027 seconds [2020.04.20-03.04.29:002][481]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.6 [2020.04.20-03.04.29:002][481]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:002][481]LogCustomization: ------ [2020.04.20-03.04.29:002][481]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:002][481]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.29:002][481]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.29:002][481]LogCustomization: ------ [2020.04.20-03.04.29:002][481]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:012][481]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:013][481]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.04.29:030][481]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.04.29:030][481]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.04.29:037][481]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.04.29:038][481]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]LogCustomization: --> CM_Head013 [2020.04.20-03.04.29:038][481]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.29:038][481]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.29:038][481]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]LogCustomization: --> D_Head03 [2020.04.20-03.04.29:038][481]LogCustomization: --> DF_Torso01_CV01 [2020.04.20-03.04.29:038][481]LogCustomization: --> DF_Legs002_02 [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.29:038][481]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]LogCustomization: --> GS_Head007 [2020.04.20-03.04.29:038][481]LogCustomization: --> GS_Torso01_04 [2020.04.20-03.04.29:038][481]LogCustomization: --> GS_Legs010 [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.29:038][481]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]LogCustomization: --> FM_Head001_01 [2020.04.20-03.04.29:038][481]LogCustomization: --> FM_Torso001_01 [2020.04.20-03.04.29:038][481]LogCustomization: --> FM_Legs001_01 [2020.04.20-03.04.29:038][481]LogCustomization: ------ [2020.04.20-03.04.29:038][481]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.29:072][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.29:072][482]LogCustomization: ------ [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.29:072][482]LogCustomization: ------ [2020.04.20-03.04.29:072][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:072][482]LogCustomization: ------ [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.29:072][482]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.29:072][482]LogCustomization: ------ [2020.04.20-03.04.29:072][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:072][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:073][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.04.29:073][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.04.29:073][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.04.29:073][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.04.29:073][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:073][482]LogCustomization: ------ [2020.04.20-03.04.29:073][482]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:073][482]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.29:073][482]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.29:073][482]LogCustomization: ------ [2020.04.20-03.04.29:073][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:073][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.29:073][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.04.29:073][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.04.29:073][482]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.04.29:073][482]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.29:073][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.20-03.04.29:076][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.20-03.04.29:076][482]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.04.20-03.04.29:076][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:076][482]LogCustomization: ------ [2020.04.20-03.04.29:076][482]LogCustomization: --> CM_Head013 [2020.04.20-03.04.29:076][482]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.29:076][482]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.29:076][482]LogCustomization: ------ [2020.04.20-03.04.29:076][482]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head013 [2020.04.20-03.04.29:076][482]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.04.29:269][482]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head013 [2020.04.20-03.04.29:269][482]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.04.20-03.04.29:337][482]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.04.20-03.04.29:337][482]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.04.20-03.04.29:359][482]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.04.20-03.04.29:418][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.29:419][482]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.29:419][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.29:419][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.04.20-03.04.29:420][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000049 seconds [2020.04.20-03.04.29:421][482]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.04.20-03.04.29:421][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:421][482]LogCustomization: ------ [2020.04.20-03.04.29:421][482]LogCustomization: --> D_Head03 [2020.04.20-03.04.29:421][482]LogCustomization: --> DF_Torso01_CV01 [2020.04.20-03.04.29:421][482]LogCustomization: --> DF_Legs002_02 [2020.04.20-03.04.29:421][482]LogCustomization: ------ [2020.04.20-03.04.29:421][482]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head03 [2020.04.20-03.04.29:421][482]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.04.29:511][482]GameFlow: (CustomizedAudio) - Update Sound with item D_Head03 [2020.04.20-03.04.29:511][482]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso01_CV01 [2020.04.20-03.04.29:540][482]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso01_CV01 [2020.04.20-03.04.29:540][482]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs002_02 [2020.04.20-03.04.29:604][482]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs002_02 [2020.04.20-03.04.29:644][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.29:644][482]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.29:644][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.29:644][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.04.20-03.04.29:647][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000090 seconds [2020.04.20-03.04.29:648][482]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.04.20-03.04.29:648][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:648][482]LogCustomization: ------ [2020.04.20-03.04.29:648][482]LogCustomization: --> GS_Head007 [2020.04.20-03.04.29:648][482]LogCustomization: --> GS_Torso01_04 [2020.04.20-03.04.29:648][482]LogCustomization: --> GS_Legs010 [2020.04.20-03.04.29:648][482]LogCustomization: ------ [2020.04.20-03.04.29:648][482]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head007 [2020.04.20-03.04.29:767][482]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head007 [2020.04.20-03.04.29:768][482]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_04 [2020.04.20-03.04.29:780][482]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_04 [2020.04.20-03.04.29:780][482]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.04.20-03.04.29:896][482]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.04.20-03.04.29:896][482]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.29:896][482]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.29:896][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.29:896][482]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.20-03.04.29:897][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000093 seconds [2020.04.20-03.04.29:897][482]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.04.20-03.04.29:898][482]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.29:898][482]LogCustomization: ------ [2020.04.20-03.04.29:898][482]LogCustomization: --> FM_Head001_01 [2020.04.20-03.04.29:898][482]LogCustomization: --> FM_Torso001_01 [2020.04.20-03.04.29:898][482]LogCustomization: --> FM_Legs001_01 [2020.04.20-03.04.29:898][482]LogCustomization: ------ [2020.04.20-03.04.29:898][482]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_01 [2020.04.20-03.04.29:929][482]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_01 [2020.04.20-03.04.29:929][482]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso001_01 [2020.04.20-03.04.30:016][482]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso001_01 [2020.04.20-03.04.30:016][482]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.04.20-03.04.30:062][482]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.04.20-03.04.30:077][483]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.30:077][483]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.04.30:077][483]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3070&schemaVersion=0] [2020.04.20-03.04.30:077][483]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.30:077][483]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:077][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.20-03.04.30:111][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.04.30:111][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.20-03.04.30:111][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:472][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.04.30:473][496]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.30:473][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.20-03.04.30:509][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.30:509][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.30:509][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.30:509][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.04.30:509][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.20-03.04.30:852][517]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.20-03.04.30:852][517]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.31:108][532]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.31:108][532]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.04.31:108][532]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.20-03.04.31:463][553]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.31:463][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.31:463][553]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.31:464][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.04.31:464][553]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.04.31:464][553]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.20-03.04.31:497][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.04.32:804][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.32:804][634]LogCustomization: ------ [2020.04.20-03.04.32:804][634]LogCustomization: --> FM_Head001_01 [2020.04.20-03.04.32:804][634]LogCustomization: --> FM_Torso011_01 [2020.04.20-03.04.32:805][634]LogCustomization: --> FM_Legs001_01 [2020.04.20-03.04.32:805][634]LogCustomization: ------ [2020.04.20-03.04.32:805][634]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.32:805][634]LogCustomization: ------ [2020.04.20-03.04.32:805][634]LogCustomization: --> FM_Head001_01 [2020.04.20-03.04.32:805][634]LogCustomization: --> FM_Torso011_01 [2020.04.20-03.04.32:805][634]LogCustomization: --> FM_Legs001_01 [2020.04.20-03.04.32:805][634]LogCustomization: ------ [2020.04.20-03.04.32:805][634]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_01 [2020.04.20-03.04.32:805][634]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_01 [2020.04.20-03.04.32:805][634]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.04.20-03.04.32:941][634]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.04.20-03.04.32:941][634]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs001_01 [2020.04.20-03.04.32:941][634]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs001_01 [2020.04.20-03.04.35:541][791]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.04.20-03.04.35:541][791]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.04.20-03.04.35:559][792]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.04.20-03.04.35:559][792]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.04.20-03.04.35:559][792]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.04.20-03.04.35:559][792]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.35:559][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.04.20-03.04.35:584][792]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.35:584][792]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.35:584][792]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.35:589][792]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.04.20-03.04.35:589][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.04.20-03.04.36:105][824]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.20-03.04.36:105][824]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.36:371][840]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.36:371][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.04.36:371][840]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.20-03.04.36:707][860]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.04.20-03.04.36:725][861]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.36:725][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.04.20-03.04.36:725][861]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.36:725][861]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.36:725][861]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.04.36:725][861]LogNet: SetIsDisconnected from: false to: true [2020.04.20-03.04.36:725][861]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Connection failure. CurrentGameFlowStep=OnlineLobby, onServerLeft=false [2020.04.20-03.04.36:725][861]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Executing transition 4 [2020.04.20-03.04.36:725][861]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.04.20-03.04.36:726][861]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.04.20-03.04.36:726][861]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.04.20-03.04.36:726][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.04.20-03.04.36:739][862]LogNet: SetIsDisconnected from: true to: false [2020.04.20-03.04.36:740][862]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.20-03.04.36:740][862]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.04.36:740][862]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:740][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:748][862]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:749][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.04.36:751][862]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:751][862]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:751][862]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:751][862]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.04.36:751][862]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.04.36:751][862]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.04.36:751][862]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.233.246.155:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.04.36:752][862]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.36:752][862]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.04.36:752][862]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-03.04.36:752][862]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-03.04.36:752][862]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:752][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.04.36:752][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:752][862]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:752][862]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:752][862]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.36:753][862]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.04.36:753][862]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.36:753][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.04.36:754][862]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.36:754][862]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.04.36:754][862]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.36:754][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.04.36:754][862]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.36:754][862]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.36:754][862]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.36:754][862]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.04.36:768][863]r.CullAll = "1" [2020.04.20-03.04.36:850][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.36:850][868]LogCustomization: ------ [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Head013 [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.36:850][868]LogCustomization: ------ [2020.04.20-03.04.36:850][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.36:850][868]LogCustomization: ------ [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Head013 [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.36:850][868]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.36:850][868]LogCustomization: ------ [2020.04.20-03.04.36:850][868]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head013 [2020.04.20-03.04.36:850][868]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head013 [2020.04.20-03.04.36:850][868]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso009 [2020.04.20-03.04.36:850][868]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso009 [2020.04.20-03.04.36:850][868]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs009 [2020.04.20-03.04.36:850][868]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs009 [2020.04.20-03.04.36:851][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.04.36:851][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.04.36:851][868]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [6] [2020.04.20-03.04.36:851][868]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 2 [2020.04.20-03.04.37:538][910]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.20-03.04.37:538][910]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.20-03.04.37:538][910]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.04.37:538][910]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.04.20-03.04.37:538][910]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.04.20-03.04.37:538][910]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.04.20-03.04.37:538][910]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.04.20-03.04.37:538][910]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.04.20-03.04.37:538][910]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.37:538][910]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.37:538][910]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 6. [2020.04.20-03.04.37:540][910]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000071 seconds [2020.04.20-03.04.37:540][910]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.04.20-03.04.37:540][910]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.37:540][910]LogCustomization: ------ [2020.04.20-03.04.37:540][910]LogCustomization: --> CM_Head013 [2020.04.20-03.04.37:540][910]LogCustomization: --> CM_Torso009 [2020.04.20-03.04.37:540][910]LogCustomization: --> CM_Legs009 [2020.04.20-03.04.37:540][910]LogCustomization: ------ [2020.04.20-03.04.37:540][910]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item CM_Head013 [2020.04.20-03.04.37:540][910]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item CM_Torso009 [2020.04.20-03.04.37:540][910]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item CM_Legs009 [2020.04.20-03.04.37:756][923]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.04.37:756][923]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.04.37:772][924]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-03.04.37:788][924]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-03.04.37:789][924]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.04.20-03.04.37:789][924]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.04.20-03.04.37:789][924]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.233.246.155:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5F65E12D0], Channels: 33, Time: 2020.04.20-03.04.37 [2020.04.20-03.04.37:789][924]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.233.246.155:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_Menu_0, Owner: DBDPlayerController_Menu_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CF4449C0] [2020.04.20-03.04.37:789][924]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.04.20-03.04.37:817][924]LogUObjectHash: Compacting FUObjectHashTables data took 3.12ms [2020.04.20-03.04.37:835][924]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-03.04.37:835][924]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-03.04.37:835][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.04.37:835][924]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.04.37:838][924]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.04.37:838][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.04.37:838][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.37:838][924]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.04.37:839][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.04.37:839][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:048][924]LogStreaming: Flushing async loaders took 210ms. [2020.04.20-03.04.38:051][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-03.04.38:051][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:054][924]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-03.04.38:054][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-03.04.38:054][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:055][924]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.04.38:056][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.04.38:056][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:057][924]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.04.38:057][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-03.04.38:057][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:209][924]LogStreaming: Flushing async loaders took 152ms. [2020.04.20-03.04.38:210][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.04.38:210][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:210][924]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.38:210][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-03.04.38:210][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:220][924]LogStreaming: Flushing async loaders took 9ms. [2020.04.20-03.04.38:220][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.04.38:220][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:281][924]LogStreaming: Flushing async loaders took 62ms. [2020.04.20-03.04.38:282][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.04.38:282][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:282][924]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.04.38:282][924]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.04.38:282][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:295][924]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.04.38:298][924]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.20-00.04.38 [2020.04.20-03.04.38:298][924]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.04.38:298][924]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.04.38:298][924]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.04.38:298][924]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.20-03.04.38:298][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.38:298][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: 1: 1e470...92524 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: 2: e07db...68711 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: 3: 16714...02980 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: 4: e01b2...89929 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.38:298][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:03:00.082Z : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9f4ac881-2e1e-4729-b317-e486852a8f0a : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: HostPublicIp=54.233.246.155 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: EncryptionKey=eZ0Iu7AMtPCyXBMBa6at9q62RhS70Nkp3AOP7JzZEYY= : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC65F108D7E4D755FF711038C31A4F|54.233.246.155|7778 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MatchMembersB=["e07db7b6-febe-45fa-bc6b-61bba23e3439","e01b2f80-e829-11e6-b942-45ef2f9c3672","167146ff-e864-4d10-aedc-34099a3a97e0","1e470a57-3099-4058-9ca2-afa596f4aeca"] : OnlineService [2020.04.20-03.04.38:299][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.38:299][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.233.246.155:7778 SessionId: 00CC6...31A4F [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:03:00.082Z : OnlineService [2020.04.20-03.04.38:299][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9f4ac881-2e1e-4729-b317-e486852a8f0a : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: HostPublicIp=54.233.246.155 : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: EncryptionKey=eZ0Iu7AMtPCyXBMBa6at9q62RhS70Nkp3AOP7JzZEYY= : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC65F108D7E4D755FF711038C31A4F|54.233.246.155|7778 : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.38:300][924]LogOnlineSession: Verbose: OSS: MatchMembersB=["e07db7b6-febe-45fa-bc6b-61bba23e3439","e01b2f80-e829-11e6-b942-45ef2f9c3672","167146ff-e864-4d10-aedc-34099a3a97e0","1e470a57-3099-4058-9ca2-afa596f4aeca"] : OnlineService [2020.04.20-03.04.38:300][924]LogOnline: Destroying session GameSession [2020.04.20-03.04.38:300][924]LogDBDEasyAntiCheat: DestroySession [2020.04.20-03.04.38:300][924]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.20-03.04.38:300][924]LogOnline: Destroying session GameSession [2020.04.20-03.04.38:310][924]LogWorld: Bringing up level for play took: 0.013152 [2020.04.20-03.04.38:311][924]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-03.04.38:311][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.38:311][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: 1: 1e470...92524 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: 2: e07db...68711 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: 3: 16714...02980 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: 4: e01b2...89929 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:03:00.082Z : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9f4ac881-2e1e-4729-b317-e486852a8f0a : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: HostPublicIp=54.233.246.155 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: EncryptionKey=eZ0Iu7AMtPCyXBMBa6at9q62RhS70Nkp3AOP7JzZEYY= : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC65F108D7E4D755FF711038C31A4F|54.233.246.155|7778 : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.38:311][924]LogOnlineSession: Verbose: OSS: MatchMembersB=["e07db7b6-febe-45fa-bc6b-61bba23e3439","e01b2f80-e829-11e6-b942-45ef2f9c3672","167146ff-e864-4d10-aedc-34099a3a97e0","1e470a57-3099-4058-9ca2-afa596f4aeca"] : OnlineService [2020.04.20-03.04.38:311][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.38:311][924]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.38:312][924]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.04.38:316][924]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.04.38:316][924]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-03.04.38:316][924]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.04.38:336][924]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.38:336][924]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.38:337][924]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3071&schemaVersion=0] [2020.04.20-03.04.38:337][924]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.04.38:337][924]LogCustomization: ------ [2020.04.20-03.04.38:337][924]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.38:337][924]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.38:337][924]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.38:337][924]LogCustomization: ------ [2020.04.20-03.04.38:337][924]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.04.38:337][924]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.04.38:337][924]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.04.38:350][924]LogStreaming: Flushing async loaders. [2020.04.20-03.04.38:528][924]LogStreaming: Flushing async loaders took 178ms. [2020.04.20-03.04.38:560][924]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-03.04.38:573][924]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.04.20-03.04.38:573][924]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.04.38:573][924]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.04.38:573][924]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.04.38:573][924]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.04.20-03.04.38:573][924]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.04.38:574][924]LogLoad: Took 0.785235 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-03.04.38:574][924]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.04.38:574][924]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.04.38:574][924]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.04.38:578][925]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.38:654][930]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3071&schemaVersion=0] [2020.04.20-03.04.38:654][930]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.38:838][941]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9f4ac881-2e1e-4729-b317-e486852a8f0a] [2020.04.20-03.04.38:838][941]LogOnline: Warning: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] failed in GetMatch. Result code: 0 [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: 1: 1e470...92524 [2020.04.20-03.04.38:838][941]LogOnlineSession: Verbose: OSS: 2: e07db...68711 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: 3: 16714...02980 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: 4: e01b2...89929 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:03:00.082Z : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9f4ac881-2e1e-4729-b317-e486852a8f0a : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: HostPublicIp=54.233.246.155 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: EncryptionKey=eZ0Iu7AMtPCyXBMBa6at9q62RhS70Nkp3AOP7JzZEYY= : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC65F108D7E4D755FF711038C31A4F|54.233.246.155|7778 : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.38:839][941]LogOnlineSession: Verbose: OSS: MatchMembersB=["e07db7b6-febe-45fa-bc6b-61bba23e3439","e01b2f80-e829-11e6-b942-45ef2f9c3672","167146ff-e864-4d10-aedc-34099a3a97e0","1e470a57-3099-4058-9ca2-afa596f4aeca"] : OnlineService [2020.04.20-03.04.38:852][942]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.549138 seconds [2020.04.20-03.04.38:855][942]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.20-03.04.38:855][942]LogDBDEasyAntiCheat: slave disconnected [2020.04.20-03.04.38:855][942]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.20-03.04.39:139][959]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.04.39:139][959]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.400' TotalLoadTime='2.400' TimeStamp='2020-04-20T03:04:38.249Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.39:139][959]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.400' TimeStamp='2020-04-20T03:04:38.249Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.400' TimeStamp='2020-04-20T03:04:38.249Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.400' TimeStamp='2020-04-20T03:04:38.249Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CEED208D7E4D7563DAB4238C95350' [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.20-03.04.39:140][959]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.39:156][960]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.04.39:156][960]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.04.39:156][960]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.04.40:155][ 20]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.04.40:155][ 20]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.04.40:155][ 20]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.20-03.04.40:155][ 20]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.20-03.04.40:155][ 20]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.40:155][ 20]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:155][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.04.40:155][ 20]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:155][ 20]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:155][ 20]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:155][ 20]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.04.40:155][ 20]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.04.40:155][ 20]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:155][ 20]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.04.40:156][ 20]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:156][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.04.40:207][ 20]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:207][ 20]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:207][ 20]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:207][ 20]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.40:207][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.04.40:208][ 20]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:208][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:253][ 20]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:277][ 20]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.40:277][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.40:280][ 20]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:280][ 20]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:303][ 20]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.40:303][ 20]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.40:303][ 20]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.40:303][ 20]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:303][ 20]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.40:303][ 20]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.04.40:304][ 21]r.CullAll = "0" [2020.04.20-03.04.40:514][ 24]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.04.40:521][ 24]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.04.40:521][ 24]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:521][ 24]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.04.40:521][ 24]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.40:521][ 24]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.04.40:521][ 24]GameFlow: Warning: Entering Main Menu [2020.04.20-03.04.40:521][ 24]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.04.40:521][ 24]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.04.40:521][ 24]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.04.40:521][ 24]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.04.40:521][ 24]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.04.40:521][ 24]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.04.40:521][ 24]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.04.40:521][ 24]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-03.04.40:521][ 24]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-03.04.40:525][ 24]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.04.40:529][ 24]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.40:529][ 24]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.04.40:529][ 24]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.40:530][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.04.40:530][ 24]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.40:530][ 24]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.40:530][ 24]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.40:530][ 24]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.04.40:530][ 24]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.04.40:530][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.04.40:544][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.04.40:545][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.04.40:545][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.04.40:545][ 25]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.04.40:552][ 25]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000054 seconds [2020.04.20-03.04.40:554][ 25]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.5 [2020.04.20-03.04.40:554][ 25]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.04.40:554][ 25]LogCustomization: ------ [2020.04.20-03.04.40:554][ 25]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.04.40:554][ 25]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.04.40:554][ 25]LogCustomization: --> BE_W02_01 [2020.04.20-03.04.40:554][ 25]LogCustomization: ------ [2020.04.20-03.04.40:554][ 25]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.40:564][ 25]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.04.40:564][ 25]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.04.40:582][ 25]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.04.40:582][ 25]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.04.40:589][ 25]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.04.40:795][ 38]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.04.40:795][ 38]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.04.48:842][521]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.04.48:842][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.04.48:842][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.04.48:842][521]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.20-03.04.48:842][521]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.20-03.04.48:842][521]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.48:842][521]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.20-03.04.48:856][522]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.48:857][522]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:857][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.48:865][522]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:865][522]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:865][522]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:865][522]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:866][522]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:866][522]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:866][522]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:866][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:866][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.04.48:914][522]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:914][522]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:914][522]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:939][522]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.48:939][522]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.04.48:939][522]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.48:939][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.04.48:942][522]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:942][522]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:964][522]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.04.48:964][522]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.04.48:964][522]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.04.48:965][522]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:965][522]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.48:965][522]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.04.48:967][523]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.20-03.04.48:967][523]GameFlow: Starting Quickmatch: GameSession [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=2 : Near : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.20-03.04.48:967][523]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.20-03.04.48:967][523]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.20-03.04.48:967][523]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.20-03.04.48:967][523]GameFlow: Verbose: Doing Find Sessions [2020.04.20-03.04.48:990][524]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.49:288][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.49:299][543]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.330087 seconds [2020.04.20-03.04.59:339][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.59:622][162]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.04.59:622][162]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:04:55.559Z : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0b774914-1800-4782-b36f-293c34617212 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.26.232 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: EncryptionKey=hkTts0s3yT6lrqeVP2dzDK0QhGbDHvOdv9+Frb+F1hY= : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6F5F08D7E4D79B02DBD041672DB7|18.230.26.232|7778 : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.04.59:623][162]LogOnlineSession: Verbose: OSS: MatchMembersB=["1059dc75-46be-4412-8da0-1bf15b58f4d1","79e2df65-8f8a-415f-9dd6-11a97194f77e","7772fe4c-0992-446e-adad-d4205f65d3b9","a5c0bef7-11c5-40b5-b154-ee0138ee4627"] : OnlineService [2020.04.20-03.04.59:623][162]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.20-03.04.59:623][162]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.04.59:625][163]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.300694 seconds [2020.04.20-03.04.59:639][163]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.20-03.04.59:639][163]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.20-03.04.59:639][163]GameFlow: Joining sesion : GameSession [2020.04.20-03.04.59:639][163]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.20-03.04.59:639][163]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.20-03.04.59:639][163]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.20-03.04.59:639][163]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.20-03.04.59:639][163]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.20-03.04.59:640][163]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.04.59:640][163]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.20-03.04.59:640][163]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.20-03.04.59:640][163]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.04.59:640][163]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.20-03.04.59:640][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.04.59:640][163]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.04.59:643][163]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.04.59:643][163]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:644][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:652][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.04.59:655][163]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:655][163]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:655][163]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:655][163]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.04.59:655][163]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.04.59:655][163]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.04.59:655][163]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.04.59:655][163]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.04.59:655][163]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.04.59:655][163]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-03.04.59:655][163]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-03.04.59:655][163]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:655][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.04.59:655][163]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:655][163]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:655][163]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.04.59:656][163]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.04.59:656][163]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.04.59:656][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.04.59:656][163]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.04.59:656][163]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.04.59:658][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.59:658][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.59:658][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:659][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.04.59:660][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.04.59:660][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:661][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.04.59:661][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.04.59:661][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:663][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.04.59:663][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.04.59:663][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:664][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.04.59:664][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.04.59:664][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:665][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.59:665][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.04.59:665][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:667][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.04.59:667][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.04.59:667][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:668][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.04.59:668][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.04.59:668][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:669][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.04.59:669][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.04.59:669][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:670][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.04.59:670][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.04.59:670][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:671][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.04.59:671][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.04.59:671][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:673][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.04.59:673][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.04.59:673][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:674][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.04.59:674][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.04.59:674][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:675][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.04.59:675][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.04.59:675][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:676][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.04.59:676][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.04.59:676][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:677][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.04.59:677][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.04.59:677][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:678][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.04.59:678][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.04.59:678][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:679][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.04.59:679][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.04.59:679][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:680][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.04.59:680][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.04.59:680][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:681][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.04.59:681][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.04.59:681][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:683][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.04.59:683][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.04.59:683][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:684][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.04.59:684][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.04.59:684][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:685][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.04.59:685][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.04.59:685][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:687][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.04.59:687][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.04.59:687][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:687][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.04.59:688][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.04.59:688][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:688][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.04.59:689][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.04.59:689][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:690][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.04.59:690][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.04.59:690][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:691][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.04.59:691][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.04.59:691][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:692][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.04.59:692][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.04.59:692][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:695][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.04.59:695][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.04.59:695][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:697][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.04.59:697][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.04.59:697][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:698][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.04.59:699][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.04.59:699][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:700][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.04.59:700][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.04.59:700][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:701][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.04.59:701][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.04.59:701][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:702][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.04.59:702][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.04.59:702][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:703][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.04.59:703][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.04.59:703][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:704][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.04.59:704][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.04.59:704][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:706][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.04.59:706][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.04.59:706][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:706][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.04.59:706][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.04.59:706][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:707][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.04.59:707][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.04.59:707][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:708][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.04.59:708][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.04.59:708][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:709][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.04.59:709][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.04.59:709][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:711][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.04.59:711][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.04.59:711][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:712][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.04.59:712][163]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.04.59:712][163]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.04.59:714][163]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.59:714][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.04.59:714][163]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.59:714][163]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.59:714][163]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.04.59:714][163]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.04.59:734][164]r.CullAll = "1" [2020.04.20-03.04.59:905][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.04.59:905][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.04.59:905][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.20-03.05.00:656][220]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.05.00:656][220]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.20-03.05.00:656][220]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.05.00:673][221]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-03.05.00:673][221]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-03.05.00:673][221]LogNet: Browse: 18.230.26.232:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.05.00:673][221]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.20-03.05.00:674][221]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.20-03.05.00:674][221]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.20-03.05.00:674][221]LogNet: Game client on port 7778, rate 10000 [2020.04.20-03.05.00:756][226]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.230.26.232:7778, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.20-03.05.00:822][230]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.20-03.05.00:839][230]LogLoad: LoadMap: 18.230.26.232:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.20-03.05.00:839][230]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.05.00:839][230]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.20-03.05.00:839][230]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.05.00:839][230]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.20-03.05.00:860][230]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms [2020.04.20-03.05.00:879][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.05.00:879][230]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.05.00:881][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.05.00:881][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.05.00:881][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.00:883][230]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.05.00:883][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.20-03.05.00:883][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.00:904][230]LogStreaming: Flushing async loaders took 21ms. [2020.04.20-03.05.00:905][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.05.00:905][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:044][230]LogStreaming: Flushing async loaders took 141ms. [2020.04.20-03.05.01:046][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.05.01:046][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.05.01:046][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.05.01:046][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.05.01:046][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:192][230]LogStreaming: Flushing async loaders took 145ms. [2020.04.20-03.05.01:195][230]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.05.01:195][230]LogStreaming: Flushing async loaders. [2020.04.20-03.05.01:207][230]LogStreaming: Flushing async loaders took 13ms. [2020.04.20-03.05.01:210][230]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.20-00.05.01 [2020.04.20-03.05.01:210][230]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.05.01:210][230]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.05.01:215][230]LogWorld: Bringing up level for play took: 0.005000 [2020.04.20-03.05.01:215][230]LogLoad: Took 0.376434 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.20-03.05.01:263][232]LogDBDEasyAntiCheat: RPC to validate server [2020.04.20-03.05.01:264][232]LogDBDEasyAntiCheat: Server is dedicated [2020.04.20-03.05.01:264][232]LogDBDEasyAntiCheat: slave connected [2020.04.20-03.05.01:321][236]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.04.20-03.05.01:348][237]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.05.01:348][237]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7772fe4c-0992-446e-adad-d4205f65d3b9|76561198068175336 [2020.04.20-03.05.01:348][237]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.05.01:348][237]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.01:348][237]LogCustomization: ------ [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Head04 [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Torso03_03 [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Legs02_01 [2020.04.20-03.05.01:348][237]LogCustomization: ------ [2020.04.20-03.05.01:348][237]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.01:348][237]LogCustomization: ------ [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Head04 [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Torso03_03 [2020.04.20-03.05.01:348][237]LogCustomization: --> JP_Legs02_01 [2020.04.20-03.05.01:348][237]LogCustomization: ------ [2020.04.20-03.05.01:348][237]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.01:491][246]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.05.01:491][246]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a940667-445c-44c1-81a1-467bdb8deded|76561199031299118 [2020.04.20-03.05.01:491][246]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.05.01:491][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.01:491][246]LogCustomization: ------ [2020.04.20-03.05.01:491][246]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.01:491][246]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.01:491][246]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.01:491][246]LogCustomization: ------ [2020.04.20-03.05.01:491][246]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.01:508][247]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.05.01:508][247]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.05.01:561][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.01:625][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000083 seconds [2020.04.20-03.05.01:625][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000022 seconds [2020.04.20-03.05.01:625][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000078 seconds [2020.04.20-03.05.01:625][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000080 seconds [2020.04.20-03.05.01:625][254]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.20-03.05.01:625][254]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.20-03.05.01:625][254]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.01:658][256]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.05.01:658][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.015' TotalLoadTime='2.015' TimeStamp='2020-04-20T03:05:00.768Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.05.01:658][256]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.05.01:658][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.015' TimeStamp='2020-04-20T03:05:00.768Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.05.01:658][256]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.05.01:659][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.015' TimeStamp='2020-04-20T03:05:00.768Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.05.01:659][256]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.05.01:659][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.015' TimeStamp='2020-04-20T03:05:00.768Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.05.01:659][256]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.05.01:659][256]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.05.01:674][257]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.05.01:674][257]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.05.01:674][257]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.26.232:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.05.01:790][264]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.01:790][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.01:790][264]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.01:790][264]LogCustomization: ------ [2020.04.20-03.05.01:790][264]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.01:790][264]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.01:790][264]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.01:790][264]LogCustomization: ------ [2020.04.20-03.05.01:807][265]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.02:191][288]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.05.02:191][288]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a5c0bef7-11c5-40b5-b154-ee0138ee4627|76561198096856020 [2020.04.20-03.05.02:191][288]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.05.02:191][288]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.02:191][288]LogCustomization: ------ [2020.04.20-03.05.02:191][288]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.02:191][288]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.02:191][288]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.02:191][288]LogCustomization: ------ [2020.04.20-03.05.02:192][288]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.02:224][290]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.05.02:224][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:79e2df65-8f8a-415f-9dd6-11a97194f77e|76561198313102610 [2020.04.20-03.05.02:224][290]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.05.02:224][290]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.02:224][290]LogCustomization: ------ [2020.04.20-03.05.02:224][290]LogCustomization: --> C_Head01_P01 [2020.04.20-03.05.02:224][290]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.05.02:224][290]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.05.02:224][290]LogCustomization: ------ [2020.04.20-03.05.02:224][290]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.02:673][317]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.05.02:673][317]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.05.02:673][317]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.05.02:673][317]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.05.02:673][317]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.05.02:673][317]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:673][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.05.02:673][317]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:673][317]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:673][317]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:673][317]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.05.02:673][317]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.05.02:673][317]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:673][317]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.05.02:673][317]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:673][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.05.02:720][317]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:720][317]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:720][317]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:720][317]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.05.02:720][317]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.05.02:720][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.05.02:720][317]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:720][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.05.02:762][317]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:762][317]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:762][317]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:763][317]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.05.02:764][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.05.02:764][317]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:789][317]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.05.02:789][317]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.05.02:789][317]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.05.02:789][317]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.05.02:790][317]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.05.02:790][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.05.02:793][317]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.05.02:793][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.05.02:794][317]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:794][317]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:816][317]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.05.02:816][317]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.05.02:816][317]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.05.02:816][317]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:816][317]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.05.02:817][317]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.05.02:817][318]r.CullAll = "0" [2020.04.20-03.05.02:818][318]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.02:818][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.02:818][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.02:818][318]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.05.03:039][326]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.05.03:043][326]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.05.03:043][326]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.05.03:043][326]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.20-03.05.03:043][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.05.03:065][326]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.05.03:065][326]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.05.03:066][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3072&schemaVersion=0] [2020.04.20-03.05.03:066][326]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.05.03:071][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.05.03:071][327]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.03:071][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.03:071][327]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.05.03:078][327]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000085 seconds [2020.04.20-03.05.03:080][327]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.0 [2020.04.20-03.05.03:080][327]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:080][327]LogCustomization: ------ [2020.04.20-03.05.03:080][327]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:080][327]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.03:080][327]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.03:080][327]LogCustomization: ------ [2020.04.20-03.05.03:080][327]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:091][327]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:091][327]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.05.03:110][327]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.05.03:110][327]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.05.03:116][327]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.05.03:117][327]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.05.03:117][327]LogCustomization: ------ [2020.04.20-03.05.03:117][327]LogCustomization: --> JP_Head04 [2020.04.20-03.05.03:117][327]LogCustomization: --> JP_Torso03_03 [2020.04.20-03.05.03:117][327]LogCustomization: --> JP_Legs02_01 [2020.04.20-03.05.03:117][327]LogCustomization: ------ [2020.04.20-03.05.03:117][327]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.05.03:117][327]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.05.03:118][327]LogCustomization: ------ [2020.04.20-03.05.03:118][327]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.03:118][327]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.03:118][327]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.03:118][327]LogCustomization: ------ [2020.04.20-03.05.03:118][327]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.05.03:118][327]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.05.03:118][327]LogCustomization: ------ [2020.04.20-03.05.03:118][327]LogCustomization: --> C_Head01_P01 [2020.04.20-03.05.03:118][327]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.05.03:118][327]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.05.03:118][327]LogCustomization: ------ [2020.04.20-03.05.03:118][327]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.05.03:143][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.03:143][328]LogCustomization: ------ [2020.04.20-03.05.03:143][328]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.03:143][328]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.03:143][328]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.03:143][328]LogCustomization: ------ [2020.04.20-03.05.03:148][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.03:148][328]LogCustomization: ------ [2020.04.20-03.05.03:148][328]LogCustomization: --> C_Head01_P01 [2020.04.20-03.05.03:148][328]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.05.03:148][328]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.05.03:148][328]LogCustomization: ------ [2020.04.20-03.05.03:149][328]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.05.03:149][328]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.03:149][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.03:149][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.04.20-03.05.03:150][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000056 seconds [2020.04.20-03.05.03:150][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.04.20-03.05.03:150][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:150][328]LogCustomization: ------ [2020.04.20-03.05.03:150][328]LogCustomization: --> JP_Head04 [2020.04.20-03.05.03:150][328]LogCustomization: --> JP_Torso03_03 [2020.04.20-03.05.03:150][328]LogCustomization: --> JP_Legs02_01 [2020.04.20-03.05.03:150][328]LogCustomization: ------ [2020.04.20-03.05.03:151][328]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04 [2020.04.20-03.05.03:151][328]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.05.03:272][328]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.04.20-03.05.03:272][328]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.04.20-03.05.03:468][328]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.04.20-03.05.03:468][328]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs02_01 [2020.04.20-03.05.03:518][328]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs02_01 [2020.04.20-03.05.03:525][328]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.05.03:525][328]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.03:525][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.03:525][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.04.20-03.05.03:535][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000088 seconds [2020.04.20-03.05.03:535][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.04.20-03.05.03:535][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:535][328]LogCustomization: ------ [2020.04.20-03.05.03:535][328]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.03:535][328]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.03:535][328]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.03:535][328]LogCustomization: ------ [2020.04.20-03.05.03:535][328]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.05.03:535][328]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.05.03:535][328]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.03:547][328]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.03:547][328]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.05.03:548][328]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.05.03:619][328]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.05.03:619][328]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.03:619][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.03:619][328]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.20-03.05.03:620][328]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000095 seconds [2020.04.20-03.05.03:621][328]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.04.20-03.05.03:621][328]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:621][328]LogCustomization: ------ [2020.04.20-03.05.03:621][328]LogCustomization: --> C_Head01_P01 [2020.04.20-03.05.03:621][328]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.05.03:621][328]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.05.03:621][328]LogCustomization: ------ [2020.04.20-03.05.03:621][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.20-03.05.03:623][328]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.20-03.05.03:623][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.20-03.05.03:624][328]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.20-03.05.03:624][328]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.20-03.05.03:625][328]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.20-03.05.03:640][329]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.05.03:640][329]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.05.03:640][329]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3072&schemaVersion=0] [2020.04.20-03.05.03:640][329]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.05.03:652][329]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.03:652][329]LogCustomization: ------ [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.03:652][329]LogCustomization: ------ [2020.04.20-03.05.03:652][329]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:652][329]LogCustomization: ------ [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.03:652][329]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.03:652][329]LogCustomization: ------ [2020.04.20-03.05.03:652][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:652][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:652][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.05.03:652][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.05.03:652][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.05.03:652][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.05.03:653][329]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.03:653][329]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.03:653][329]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.05.03:653][329]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.03:653][329]LogCustomization: ------ [2020.04.20-03.05.03:653][329]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:653][329]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.03:653][329]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.03:653][329]LogCustomization: ------ [2020.04.20-03.05.03:653][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:653][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.03:653][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.05.03:653][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.05.03:653][329]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.05.03:653][329]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.05.03:797][337]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.03:797][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.20-03.05.03:838][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.05.03:838][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.20-03.05.03:838][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.04:209][359]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.04:209][359]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.04:209][359]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.05.04:209][359]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.04:209][359]LogCustomization: ------ [2020.04.20-03.05.04:209][359]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.05.04:209][359]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.05.04:209][359]LogCustomization: --> BE_W02_01 [2020.04.20-03.05.04:209][359]LogCustomization: ------ [2020.04.20-03.05.04:209][359]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.04:209][359]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.05.04:209][359]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.05.04:209][359]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.05.04:209][359]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.05.04:209][359]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.04:804][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.05.04:805][395]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.04:805][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.20-03.05.04:838][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.04:838][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.04:838][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.04:838][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.05.04:838][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.20-03.05.04:906][401]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.20-03.05.04:906][401]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.05:172][417]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.05:172][417]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.05:172][417]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.20-03.05.05:691][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.05.05:809][455]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.20-03.05.05:810][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.05.07:574][558]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.05.07:574][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1059dc75-46be-4412-8da0-1bf15b58f4d1|76561198340578977 [2020.04.20-03.05.07:574][558]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.05.07:574][558]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.07:574][558]LogCustomization: ------ [2020.04.20-03.05.07:574][558]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.07:574][558]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.07:574][558]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.07:574][558]LogCustomization: ------ [2020.04.20-03.05.07:574][558]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.05.07:576][558]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.05.07:576][558]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.05.07:576][558]LogCustomization: ------ [2020.04.20-03.05.07:576][558]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.07:576][558]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.07:576][558]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.07:576][558]LogCustomization: ------ [2020.04.20-03.05.07:576][558]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.05.07:591][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.05.07:591][559]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.07:591][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.07:591][559]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.04.20-03.05.07:596][559]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000101 seconds [2020.04.20-03.05.07:597][559]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.8 [2020.04.20-03.05.07:597][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.07:597][559]LogCustomization: ------ [2020.04.20-03.05.07:597][559]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.07:597][559]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.07:597][559]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.07:597][559]LogCustomization: ------ [2020.04.20-03.05.07:597][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.04.20-03.05.07:627][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.04.20-03.05.07:627][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.04.20-03.05.07:719][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.04.20-03.05.07:719][559]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.20-03.05.07:720][559]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.20-03.05.07:973][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.07:973][573]LogCustomization: ------ [2020.04.20-03.05.07:973][573]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.07:973][573]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.07:973][573]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.07:974][573]LogCustomization: ------ [2020.04.20-03.05.07:974][573]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.07:974][573]LogCustomization: ------ [2020.04.20-03.05.07:974][573]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.07:974][573]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.07:974][573]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.07:974][573]LogCustomization: ------ [2020.04.20-03.05.07:974][573]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.04.20-03.05.07:974][573]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.04.20-03.05.07:974][573]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.04.20-03.05.07:974][573]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.04.20-03.05.07:974][573]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.20-03.05.07:974][573]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.20-03.05.08:407][599]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.08:408][599]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.08:408][599]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.20-03.05.08:408][599]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.08:408][599]LogCustomization: ------ [2020.04.20-03.05.08:408][599]LogCustomization: --> C_Head01_P01 [2020.04.20-03.05.08:408][599]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.05.08:408][599]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.05.08:408][599]LogCustomization: ------ [2020.04.20-03.05.08:408][599]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.20-03.05.08:408][599]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.20-03.05.08:408][599]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.20-03.05.08:408][599]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.20-03.05.08:408][599]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.20-03.05.08:408][599]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.20-03.05.09:441][661]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.09:441][661]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.09:441][661]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.20-03.05.09:441][661]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.09:441][661]LogCustomization: ------ [2020.04.20-03.05.09:441][661]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.09:441][661]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.09:441][661]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.09:441][661]LogCustomization: ------ [2020.04.20-03.05.09:441][661]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.05.09:441][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.05.09:441][661]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.09:441][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.09:441][661]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.05.09:441][661]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.05.10:189][706]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.20-03.05.10:189][706]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.10:507][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.10:507][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.10:507][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.20-03.05.12:559][848]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.12:559][848]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.12:559][848]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.20-03.05.12:559][848]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.12:559][848]LogCustomization: ------ [2020.04.20-03.05.12:559][848]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.12:559][848]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.12:559][848]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.12:559][848]LogCustomization: ------ [2020.04.20-03.05.12:559][848]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.05.12:559][848]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.05.12:559][848]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.12:559][848]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.12:559][848]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.05.12:559][848]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.05.13:591][910]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.13:591][910]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.13:591][910]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.20-03.05.13:592][910]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.13:592][910]LogCustomization: ------ [2020.04.20-03.05.13:592][910]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.13:592][910]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.13:592][910]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.13:592][910]LogCustomization: ------ [2020.04.20-03.05.13:592][910]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.05.13:592][910]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.05.13:592][910]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.13:592][910]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.13:592][910]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.05.13:592][910]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.05.13:761][920]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.13:761][920]LogCustomization: ------ [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.13:761][920]LogCustomization: ------ [2020.04.20-03.05.13:761][920]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.13:761][920]LogCustomization: ------ [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.13:761][920]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.13:761][920]LogCustomization: ------ [2020.04.20-03.05.13:761][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.04.20-03.05.13:761][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.04.20-03.05.13:761][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.04.20-03.05.13:761][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.04.20-03.05.13:761][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.20-03.05.13:761][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.20-03.05.13:762][920]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.13:762][920]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.13:762][920]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.04.20-03.05.13:762][920]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.13:762][920]LogCustomization: ------ [2020.04.20-03.05.13:762][920]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.13:762][920]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.13:762][920]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.13:762][920]LogCustomization: ------ [2020.04.20-03.05.13:762][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.04.20-03.05.13:762][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.04.20-03.05.13:762][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.04.20-03.05.13:762][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.04.20-03.05.13:762][920]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.20-03.05.13:762][920]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.20-03.05.15:523][ 26]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.20-03.05.15:524][ 26]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.15:807][ 43]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.15:807][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.15:807][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.20-03.05.17:375][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.17:375][137]LogCustomization: ------ [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.17:375][137]LogCustomization: ------ [2020.04.20-03.05.17:375][137]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.17:375][137]LogCustomization: ------ [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Head01_02 [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Torso01_P01 [2020.04.20-03.05.17:375][137]LogCustomization: --> GS_Legs01 [2020.04.20-03.05.17:375][137]LogCustomization: ------ [2020.04.20-03.05.17:375][137]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.04.20-03.05.17:375][137]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.04.20-03.05.17:375][137]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01_P01 [2020.04.20-03.05.17:375][137]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01_P01 [2020.04.20-03.05.17:375][137]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.04.20-03.05.17:375][137]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.04.20-03.05.17:376][137]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.17:376][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.17:376][137]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [1] [2020.04.20-03.05.17:376][137]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.04.20-03.05.17:543][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.05.17:543][147]LogCustomization: ------ [2020.04.20-03.05.17:543][147]LogCustomization: --> MT_Head005 [2020.04.20-03.05.17:543][147]LogCustomization: --> MT_Torso02_02 [2020.04.20-03.05.17:543][147]LogCustomization: --> MT_Legs01_CV08 [2020.04.20-03.05.17:543][147]LogCustomization: ------ [2020.04.20-03.05.17:544][147]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.20-03.05.17:544][147]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, Pawn destroy for the same visible actor type target [2020.04.20-03.05.18:058][178]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.20-03.05.18:058][178]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.04.20-03.05.18:058][178]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.05.18:058][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalCamperStart [2020.04.20-03.05.18:058][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalCamperStart [2020.04.20-03.05.18:058][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: LocalCamperStart [2020.04.20-03.05.18:058][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalCamperStart [2020.04.20-03.05.18:058][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: CamperStart3 , startUnregistered: LocalCamperStart [2020.04.20-03.05.18:058][178]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.05.18:058][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.05.18:058][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.04.20-03.05.18:060][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000093 seconds [2020.04.20-03.05.18:060][178]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.04.20-03.05.18:060][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.18:060][178]LogCustomization: ------ [2020.04.20-03.05.18:060][178]LogCustomization: --> MT_Head005 [2020.04.20-03.05.18:060][178]LogCustomization: --> MT_Torso02_02 [2020.04.20-03.05.18:060][178]LogCustomization: --> MT_Legs01_CV08 [2020.04.20-03.05.18:060][178]LogCustomization: ------ [2020.04.20-03.05.18:060][178]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.20-03.05.18:220][178]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.20-03.05.18:220][178]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_02 [2020.04.20-03.05.18:257][178]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_02 [2020.04.20-03.05.18:257][178]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV08 [2020.04.20-03.05.18:276][178]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV08 [2020.04.20-03.05.18:796][210]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.18:796][210]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.18:796][210]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.04.20-03.05.18:796][210]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.18:796][210]LogCustomization: ------ [2020.04.20-03.05.18:796][210]LogCustomization: --> SwedenSurvivor_Head01 [2020.04.20-03.05.18:796][210]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.18:796][210]LogCustomization: --> SwedenSurvivor_Legs01 [2020.04.20-03.05.18:796][210]LogCustomization: ------ [2020.04.20-03.05.18:796][210]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.05.18:796][210]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.05.18:796][210]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.18:796][210]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.05.18:796][210]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.05.18:796][210]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.05.20:806][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.20-03.05.20:807][331]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.21:057][346]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.21:057][346]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.21:057][346]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.20-03.05.26:040][642]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.20-03.05.26:041][642]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.26:340][660]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.26:340][660]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.26:340][660]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.20-03.05.30:959][937]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.05.30:959][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.05.30:959][937]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.04.20-03.05.30:959][937]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.05.30:959][937]LogCustomization: ------ [2020.04.20-03.05.30:959][937]LogCustomization: --> MT_Head005 [2020.04.20-03.05.30:959][937]LogCustomization: --> MT_Torso02_02 [2020.04.20-03.05.30:959][937]LogCustomization: --> MT_Legs01_CV08 [2020.04.20-03.05.30:959][937]LogCustomization: ------ [2020.04.20-03.05.30:959][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head005 [2020.04.20-03.05.30:959][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.20-03.05.30:959][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_02 [2020.04.20-03.05.30:959][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_02 [2020.04.20-03.05.30:959][937]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs01_CV08 [2020.04.20-03.05.30:959][937]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV08 [2020.04.20-03.05.31:325][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.20-03.05.31:325][959]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.31:591][975]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.31:591][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.31:591][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.20-03.05.36:592][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.20-03.05.36:592][275]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.36:908][294]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.36:908][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.36:908][294]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.20-03.05.41:608][576]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.05.41:608][576]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: DJ Le, Status: onlinePlayers, CachedStatus: inGamePlayers, RichPresence: Offline [2020.04.20-03.05.41:891][593]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.04.20-03.05.41:892][593]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.42:143][608]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.42:143][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.42:143][608]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.04.20-03.05.47:126][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.04.20-03.05.47:126][907]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.47:391][923]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.47:392][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.47:392][923]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.04.20-03.05.52:392][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.04.20-03.05.52:393][222]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.52:642][237]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.52:643][237]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.52:643][237]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.04.20-03.05.57:658][538]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.04.20-03.05.57:658][538]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.57:925][554]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.05.57:925][554]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.05.57:925][554]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.04.20-03.06.02:908][853]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.04.20-03.06.02:908][853]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.03:125][866]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.03:126][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.06.03:126][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.04.20-03.06.03:476][887]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.06.03:476][887]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.06.03:477][887]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.04.20-03.06.03:477][887]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.06.03:477][887]LogCustomization: ------ [2020.04.20-03.06.03:477][887]LogCustomization: --> JP_Head04 [2020.04.20-03.06.03:477][887]LogCustomization: --> JP_Torso03_03 [2020.04.20-03.06.03:477][887]LogCustomization: --> JP_Legs02_01 [2020.04.20-03.06.03:477][887]LogCustomization: ------ [2020.04.20-03.06.03:477][887]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head04 [2020.04.20-03.06.03:477][887]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.04.20-03.06.03:477][887]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.04.20-03.06.03:477][887]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.04.20-03.06.03:477][887]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs02_01 [2020.04.20-03.06.03:477][887]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs02_01 [2020.04.20-03.06.04:915][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.05:791][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.05:791][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.05:809][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.06:792][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.06:792][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.06:811][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.07:792][146]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.07:792][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.07:811][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.08:109][165]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.04.20-03.06.08:109][165]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.08:408][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.08:409][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.06.08:409][183]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.04.20-03.06.08:642][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.06.08:642][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.06.08:642][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.06.08:643][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.06.08:643][192]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.06.08:643][192]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.06.08:643][192]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.20-03.06.08:643][192]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Petrified Oak [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Petrified Oak [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering The Last Mask [2020.04.20-03.06.08:644][192]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering The Last Mask [2020.04.20-03.06.08:654][193]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.20-03.06.08:654][193]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.06.08:671][194]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.20-03.06.08:794][201]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.08:794][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.08:811][202]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.09:792][261]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.09:792][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.09:913][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.10:808][322]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.10:809][322]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.11:011][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.11:644][372]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.20-03.06.11:644][372]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.20-03.06.11:644][372]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.20-03.06.11:803][381]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.11:803][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.11:869][382]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 39.55 ms [2020.04.20-03.06.11:886][384]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.20-03.06.11:886][384]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.06.11:886][384]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.20-03.06.12:019][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.12:777][429]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.12:777][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.13:116][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.13:398][461]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.20-03.06.13:398][461]GameFlow: AOfferingSequenceManager::InitCards [2020.04.20-03.06.13:398][461]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.20-03.06.13:409][461]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.20-03.06.13:430][461]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.04.20-03.06.13:458][462]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.04.20-03.06.13:458][462]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.13:459][462]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.06.13:711][473]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.06.13:726][474]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.06.13:726][474]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.06.13:726][474]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.04.20-03.06.13:775][476]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.13:775][476]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.14:026][488]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.06.14:210][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.14:443][506]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.20-03.06.14:443][506]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 7 [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.20-03.06.14:443][506]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 12 [2020.04.20-03.06.14:809][522]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.14:809][522]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.15:212][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.15:794][562]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.15:794][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.16:215][575]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.16:812][593]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.16:812][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.17:215][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.17:812][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.17:813][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.18:231][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.18:709][655]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.20-03.06.18:709][655]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.20-03.06.18:709][655]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.20-03.06.18:709][655]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 7 [2020.04.20-03.06.18:709][655]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.20-03.06.18:709][655]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 7 [2020.04.20-03.06.18:709][655]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 7 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 12 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.20-03.06.18:710][655]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.20-03.06.18:809][659]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.18:809][659]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.19:312][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.19:816][700]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.19:817][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.20:313][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.20:727][740]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.20-03.06.20:727][740]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 7 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 7 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 2 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 7 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 12 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 7, offering type: 12 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.04.20-03.06.20:727][740]LogDBDGeneral: OfferingHandler: combine type: 12, offering type: 12 [2020.04.20-03.06.20:729][740]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.20-03.06.20:729][740]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.20-03.06.20:730][740]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.06.20:730][740]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:731][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:745][740]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:745][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.06.20:746][740]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:746][740]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:746][740]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:746][740]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.06.20:748][740]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.06.20:749][740]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.06.20:749][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.06.20:749][740]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.06.20:749][740]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.06.20:749][740]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.06.20:749][740]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.06.20:750][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:750][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.06.20:753][740]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:753][740]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:754][740]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:754][740]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.06.20:754][740]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.06.20:754][740]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.26.232:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.06.20:754][740]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.06.20:754][740]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.06.20:754][740]LogAsyncLoad: Unloading library Menu [2020.04.20-03.06.20:754][740]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.20-03.06.20:754][740]LogAsyncLoad: Start loading library async: Game [2020.04.20-03.06.20:754][740]LogAsyncLoad: 16 assets in Game [2020.04.20-03.06.20:754][740]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.06.20:754][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.06.20:754][740]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:754][740]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.06.20:756][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.06.20:756][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.06.20:756][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:757][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.06.20:757][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.06.20:757][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:760][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.06.20:760][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.06.20:760][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:761][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.06.20:761][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.06.20:761][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:764][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.06.20:764][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.06.20:764][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:765][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.06.20:765][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.06.20:765][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:766][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.06.20:766][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.06.20:766][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:768][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.06.20:768][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.06.20:768][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:769][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.06.20:769][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.06.20:769][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:769][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.06.20:770][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.06.20:770][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:770][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.06.20:770][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.06.20:770][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:772][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.06.20:772][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.06.20:772][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:775][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.06.20:775][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.06.20:775][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:778][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.06.20:778][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.06.20:778][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:779][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.06.20:779][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.06.20:779][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:781][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.06.20:781][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.06.20:781][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:783][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.06.20:783][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.06.20:783][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:785][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.06.20:785][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.06.20:785][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:787][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.06.20:787][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.06.20:787][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:791][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.06.20:792][740]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.06.20:792][740]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.06.20:793][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:793][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.20-03.06.20:794][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.20-03.06.20:794][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.20-03.06.20:795][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.20-03.06.20:795][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.20-03.06.20:796][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.20-03.06.20:796][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.20-03.06.20:797][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.20-03.06.20:797][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:797][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.20-03.06.20:797][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.20-03.06.20:797][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.20-03.06.20:798][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.20-03.06.20:798][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:798][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.20-03.06.20:798][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.20-03.06.20:798][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.20-03.06.20:799][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.20-03.06.20:799][740]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.20-03.06.20:799][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.20-03.06.20:800][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.20-03.06.20:800][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.20-03.06.20:800][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.20-03.06.20:800][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.20-03.06.20:801][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.20-03.06.20:801][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.20-03.06.20:802][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.20-03.06.20:802][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.20-03.06.20:802][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.20-03.06.20:802][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.20-03.06.20:803][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.06.20:803][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.20-03.06.20:804][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.20-03.06.20:804][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.20-03.06.20:805][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.20-03.06.20:805][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.20-03.06.20:805][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:805][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.20-03.06.20:806][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.20-03.06.20:806][740]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.20-03.06.20:806][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.20-03.06.20:807][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.20-03.06.21:066][741]r.CullAll = "1" [2020.04.20-03.06.21:071][741]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.21:071][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.21:223][748]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush; this export was not properly precached. [2020.04.20-03.06.21:223][748]LogLinker: Warning: Hitch on async loading of ParticleModuleBeamNoise /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleBeamNoise_0; this export was not properly precached. [2020.04.20-03.06.21:223][748]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleSpriteEmitter_2; this export was not properly precached. [2020.04.20-03.06.21:223][748]LogLinker: Warning: Hitch on async loading of ParticleSpriteEmitter /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleSpriteEmitter_1; this export was not properly precached. [2020.04.20-03.06.21:223][748]LogLinker: Warning: Hitch on async loading of DistributionVectorConstant /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleColorScaleOverLife_2.DistributionVectorConstant_0; this export was not properly precached. [2020.04.20-03.06.21:225][748]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleVelocity_6; this export was not properly precached. [2020.04.20-03.06.21:225][748]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.20-03.06.21:225][748]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleVelocityOverLifetime_2; this export was not properly precached. [2020.04.20-03.06.21:225][748]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleSpawn_17; this export was not properly precached. [2020.04.20-03.06.21:225][748]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleAcceleration_1; this export was not properly precached. [2020.04.20-03.06.21:226][748]LogLinker: Warning: Hitch on async loading of DistributionVectorConstant /Game/Effects/ParticleSystems/P_GeneratorFailRush.P_GeneratorFailRush:ParticleModuleBeamSource_0.DistributionSourceTangent; this export was not properly precached. [2020.04.20-03.06.21:306][752]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSample /Game/Effects/Materials/M_GeneratorLightsCone.M_GeneratorLightsCone:MaterialExpressionTextureSample_1; this export was not properly precached. [2020.04.20-03.06.21:306][752]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_GeneratorLightsCone.M_GeneratorLightsCone:MaterialExpressionScalarParameter_0; this export was not properly precached. [2020.04.20-03.06.21:415][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.21:554][764]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.20-03.06.21:555][764]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.20-03.06.21:555][764]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.21:556][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.21:556][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.21:557][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.06.21:557][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.06.21:558][764]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.20-03.06.21:558][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.20-03.06.21:558][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.20-03.06.21:559][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.21:559][764]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.20-03.06.21:559][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.20-03.06.21:560][764]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.21:560][764]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.20-03.06.21:560][764]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.20-03.06.21:576][765]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.20-03.06.21:577][765]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.20-03.06.21:577][765]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.20-03.06.21:577][765]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.20-03.06.21:578][765]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.20-03.06.21:696][771]LogAsyncLoad: Done loading library async: Game in 1.9 sec [2020.04.20-03.06.21:764][774]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.06.21:765][774]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.06.21:803][776]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.21:803][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.21:883][780]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.06.21:883][780]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.155' TotalLoadTime='1.155' TimeStamp='2020-04-20T03:06:20.992Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EA807C08D7E4D5B3F4A5E4851020FA' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.06.21:883][780]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.06.22:055][789]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.20-03.06.22:160][790]LogUObjectHash: Compacting FUObjectHashTables data took 7.01ms [2020.04.20-03.06.22:166][790]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.04.20-03.06.22:166][790]LogWorld: Bringing World /Temp/Untitled_2.Untitled up for play (max tick rate 0) at 2020.04.20-00.06.22 [2020.04.20-03.06.22:166][790]LogWorld: Bringing up level for play took: 0.000160 [2020.04.20-03.06.22:166][790]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.06.22:166][790]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.20-03.06.22:263][793]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01; this export was not properly precached. [2020.04.20-03.06.22:263][793]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Animation/Interaction/NV_TT_Mori_01/P_NV_TT_Mori_SmokeDisappear_01.P_NV_TT_Mori_SmokeDisappear_01:ParticleModuleRequired_14; this export was not properly precached. [2020.04.20-03.06.22:436][798]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.22:565][805]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_GetPerkManager_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.06.22:566][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.20-03.06.22:567][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.20-03.06.22:568][805]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:569][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.20-03.06.22:570][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.20-03.06.22:571][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.20-03.06.22:572][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:573][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.06.22:574][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.20-03.06.22:575][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.06.22:576][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:577][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:577][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:577][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.22:577][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.06.22:577][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.06.22:578][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.06.22:579][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.06.22:579][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:580][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:581][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:582][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:583][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.20-03.06.22:584][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.20-03.06.22:585][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.20-03.06.22:586][805]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.06.22:587][805]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.22:590][805]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.20-03.06.22:590][805]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.20-03.06.22:592][805]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer07/P_SparksCamper.P_SparksCamper; this export was not properly precached. [2020.04.20-03.06.22:593][805]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.22:594][805]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.20-03.06.22:595][805]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.22:595][805]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.20-03.06.22:668][809]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms [2020.04.20-03.06.22:676][809]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.04.20-03.06.22:677][809]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.20-00.06.22 [2020.04.20-03.06.22:677][809]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-20T03:06:21.752Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EA807C08D7E4D5B3F4A5E4851020FA, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.22:678][809]LogWorld: Bringing up level for play took: 0.001410 [2020.04.20-03.06.22:678][809]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.06.22:678][809]LogWorld: ----SeamlessTravel finished in 0.62 seconds ------ [2020.04.20-03.06.22:760][814]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.06.22:760][814]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.06.22:779][815]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.06.22:784][815]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.06.22:784][815]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.06.22:784][815]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.22:784][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.22:912][822]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.06.22:988][826]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.06.22:989][826]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.105' TotalLoadTime='2.261' TimeStamp='2020-04-20T03:06:22.097Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.06.22:989][826]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.06.23:505][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.23:788][872]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.23:788][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.24:014][886]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.06.24:014][886]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.06.24:014][886]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.06.24:224][899]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.06.24:224][899]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.06.24:224][899]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.06.24:514][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.24:776][933]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.24:776][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.25:060][950]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.06.25:060][950]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.06.25:060][950]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.06.25:352][966]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.20-03.06.25:354][966]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.670, totalTime=2.670, timeStamp=2020-04-20T03:06:24.422Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.25:359][967]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.686, timeStamp=2020-04-20T03:06:24.439Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.25:459][973]LogStreaming: FLinkerLoad: creating loader took (less than) 0.46 ms [2020.04.20-03.06.25:535][978]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.206, totalTime=2.892, timeStamp=2020-04-20T03:06:24.645Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.25:550][979]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.20-03.06.24) [2020.04.20-03.06.25:550][979]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.20-03.06.25:553][979]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587351986 [2020.04.20-03.06.25:554][979]ProceduralLevelGeneration: InitLevel: Theme: Boreal Map: Brl_Temple Generation Seed: -1 [2020.04.20-03.06.25:554][979]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.892, timeStamp=2020-04-20T03:06:24.645Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.25:607][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.25:645][985]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.20-03.06.25:754][992]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.04.20-03.06.25:800][994]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.25:800][994]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.25:950][ 4]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.04.20-03.06.25:969][ 5]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_Miscellaneous_ExitBuilding1.MI_Miscellaneous_ExitBuilding1; this export was not properly precached. [2020.04.20-03.06.25:970][ 5]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_Brick_01_Wall.MI_Brick_01_Wall; this export was not properly precached. [2020.04.20-03.06.25:973][ 5]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Props/SetDressing/01-Industrial/SM_PanelMetalCorrugate02.SM_PanelMetalCorrugate02:NavCollision_2; this export was not properly precached. [2020.04.20-03.06.25:983][ 6]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_WL_Br_Corner01.SM_WL_Br_Corner01; this export was not properly precached. [2020.04.20-03.06.25:983][ 6]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Structures/SM_WL_Br_Corner01.SM_WL_Br_Corner01:NavCollision_2; this export was not properly precached. [2020.04.20-03.06.26:016][ 8]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_ST_Shack01.SM_ST_Shack01; this export was not properly precached. [2020.04.20-03.06.26:016][ 8]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Structures/SM_ST_Shack01.SM_ST_Shack01:NavCollision_1; this export was not properly precached. [2020.04.20-03.06.26:018][ 8]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.26:018][ 8]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.26:019][ 8]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.06.26:020][ 8]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.26:020][ 8]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.20-03.06.26:027][ 8]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x32_Escape01.BP_TL_St_16x32_Escape01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.26:148][ 15]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.06.26:603][ 43]LogStreaming: FLinkerLoad: creating loader took (less than) 0.07 ms [2020.04.20-03.06.26:616][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.26:799][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.26:799][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.27:067][ 71]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Vegetation/SM_BRL_TreeStump01.SM_BRL_TreeStump01; this export was not properly precached. [2020.04.20-03.06.27:356][ 88]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Blockers/SM_BRL_LogPile01.SM_BRL_LogPile01; this export was not properly precached. [2020.04.20-03.06.27:425][ 91]LogStreaming: FLinkerLoad: creating loader took (less than) 0.28 ms [2020.04.20-03.06.27:619][103]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.27:770][113]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.06.27:800][114]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.27:800][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.28:715][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.28:749][170]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 1.07 ms [2020.04.20-03.06.28:780][172]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.06.28:798][173]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.28:798][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.28:816][175]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.06.28:935][182]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.06.29:807][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.30:608][282]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.06.30:615][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:616][282]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:616][282]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:616][282]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_21_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:616][282]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_22_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:617][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_22_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:617][282]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.20-03.06.30:617][282]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.20-03.06.30:617][282]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.06.30:617][282]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-03.06.30:618][282]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:Ak_Audio_Shack_Rain_Roof; this export was not properly precached. [2020.04.20-03.06.30:622][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.CallFunc_RandomIntegerFromStream_ReturnValue; this export was not properly precached. [2020.04.20-03.06.30:622][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-03.06.30:623][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.20-03.06.30:623][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.30:623][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.20-03.06.30:624][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:OnLevelLoaded; this export was not properly precached. [2020.04.20-03.06.30:624][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:624][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:624][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:624][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:625][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:625][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:626][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:627][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:627][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:627][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:627][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:628][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:628][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:629][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:629][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:629][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:630][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:630][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:630][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:630][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:630][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:631][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:631][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:631][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:631][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:632][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:632][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:632][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:632][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:633][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:633][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:633][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:633][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:634][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:634][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:634][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:634][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_15_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:635][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:636][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:636][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:636][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain5_K2Node_ComponentBoundEvent_16_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:636][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:637][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:637][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:637][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:637][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:637][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:638][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:638][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:638][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:638][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:639][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:639][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:639][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:639][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:639][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:640][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:641][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:641][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:641][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:643][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:644][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:644][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:644][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:645][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:645][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.30:645][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.30:645][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:646][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.30:646][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:BndEvt__AudioAmbienceBox_MainHouse_3_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:646][283]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01; this export was not properly precached. [2020.04.20-03.06.30:646][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.EntryPoint; this export was not properly precached. [2020.04.20-03.06.30:647][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.CallFunc_GetSpawnedObject_ReturnValue; this export was not properly precached. [2020.04.20-03.06.30:647][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.06.30:647][283]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.30:647][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent15; this export was not properly precached. [2020.04.20-03.06.30:648][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor15; this export was not properly precached. [2020.04.20-03.06.30:648][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex15; this export was not properly precached. [2020.04.20-03.06.30:648][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep7; this export was not properly precached. [2020.04.20-03.06.30:648][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult7; this export was not properly precached. [2020.04.20-03.06.30:648][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent14; this export was not properly precached. [2020.04.20-03.06.30:649][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor14; this export was not properly precached. [2020.04.20-03.06.30:649][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex14; this export was not properly precached. [2020.04.20-03.06.30:649][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep6; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult6; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent13; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor13; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex13; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex12; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep5; this export was not properly precached. [2020.04.20-03.06.30:650][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult5; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent11; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor11; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex11; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex10; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep4; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult4; this export was not properly precached. [2020.04.20-03.06.30:651][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent9; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor9; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex9; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex8; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.20-03.06.30:652][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent7; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor7; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex7; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex6; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.20-03.06.30:653][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent4; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor4; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex4; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.20-03.06.30:654][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.30:655][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.06.30:656][283]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.30:656][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ExecuteUbergraph_BP_TL_St_32x32_Main_House_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.30:656][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:SM_HuntingCabin01_Ropes_01; this export was not properly precached. [2020.04.20-03.06.30:656][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_3; this export was not properly precached. [2020.04.20-03.06.30:657][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_2; this export was not properly precached. [2020.04.20-03.06.30:657][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:AudioAmbienceBox_MainHouse_1; this export was not properly precached. [2020.04.20-03.06.30:657][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner2; this export was not properly precached. [2020.04.20-03.06.30:657][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner1; this export was not properly precached. [2020.04.20-03.06.30:657][283]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/BP_TL_St_32x32_Main_House_01.BP_TL_St_32x32_Main_House_01_C:ActorSpawner; this export was not properly precached. [2020.04.20-03.06.30:695][284]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 15.55 ms [2020.04.20-03.06.30:813][292]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.30:813][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.30:814][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.31:784][351]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.31:785][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.31:816][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.32:494][394]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_Lm_16x16_Moseleum.BP_TL_Lm_16x16_Moseleum_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.32:558][396]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-03.06.32:766][408]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.20-03.06.32:766][408]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.06.32:780][408]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/Boreal/MI_BRL_TPL_BasementRockyWall02.MI_BRL_TPL_BasementRockyWall02; this export was not properly precached. [2020.04.20-03.06.32:781][408]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Boreal/Structures/SM_BRL_TPL_Basement_BackRoomWall02.SM_BRL_TPL_Basement_BackRoomWall02:BodySetup_2; this export was not properly precached. [2020.04.20-03.06.32:782][408]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Boreal/Structures/SM_BRL_TPL_Basement_BackRoomWall02.SM_BRL_TPL_Basement_BackRoomWall02:NavCollision_4; this export was not properly precached. [2020.04.20-03.06.32:783][408]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Boreal/Structures/SM_BRL_TPL_Basement_BackRoomWall02.SM_BRL_TPL_Basement_BackRoomWall02; this export was not properly precached. [2020.04.20-03.06.36:797][408]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.36:811][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:UberGraphFrame; this export was not properly precached. [2020.04.20-03.06.36:812][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:UserConstructionScript.CallFunc_RandomIntegerFromStream_ReturnValue; this export was not properly precached. [2020.04.20-03.06.36:812][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:UserConstructionScript.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:UserConstructionScript.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:OnLevelLoaded; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:813][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:814][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:815][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:815][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:815][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_8_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:815][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:815][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:816][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:816][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:816][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:816][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_9_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:816][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:817][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:817][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:817][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain2_K2Node_ComponentBoundEvent_10_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:817][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:817][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:818][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:818][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:818][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:818][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_11_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:819][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:819][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:819][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:819][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain3_K2Node_ComponentBoundEvent_12_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:819][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_13_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:820][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain4_K2Node_ComponentBoundEvent_14_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:821][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_UnderRain_K2Node_ComponentBoundEvent_17_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:822][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_InHouse_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:OnSetSpawnObject; this export was not properly precached. [2020.04.20-03.06.36:823][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:OnSetSpawnObject.tileSpawnPoint; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:OnSetSpawnObject.spawnedObject; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:824][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:825][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_Templeunderground_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:825][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:825][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:826][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:826][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:826][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:826][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:827][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:827][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:827][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:827][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door1_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:827][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.06.36:828][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.06.36:829][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:829][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.06.36:829][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BndEvt__AudioAmbienceBox_TempleMain_Door2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:829][408]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.EntryPoint; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent14; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor14; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex14; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep7; this export was not properly precached. [2020.04.20-03.06.36:830][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult7; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent13; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor13; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex13; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep6; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult6; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent12; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor12; this export was not properly precached. [2020.04.20-03.06.36:831][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex12; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex11; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep5; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult5; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent10; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor10; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex10; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep4; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult4; this export was not properly precached. [2020.04.20-03.06.36:832][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent8; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor8; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex8; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex7; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex6; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent5; this export was not properly precached. [2020.04.20-03.06.36:833][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor5; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.CallFunc_ComponentHasTag_ReturnValue; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_MakeArray_Array1; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent3; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor3; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.20-03.06.36:834][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.06.36:835][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ExecuteUbergraph_BP_TL_St_32x32_Temple_01.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BP_EntityClipper2; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:BP_EntityClipper; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:AudioGodWall5; this export was not properly precached. [2020.04.20-03.06.36:836][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:AudioGodWall4; this export was not properly precached. [2020.04.20-03.06.36:837][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:AudioGodWall3; this export was not properly precached. [2020.04.20-03.06.36:837][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:AudioGodWall1; this export was not properly precached. [2020.04.20-03.06.36:837][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:AudioGodWall; this export was not properly precached. [2020.04.20-03.06.36:837][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ActorSpawner16; this export was not properly precached. [2020.04.20-03.06.36:837][408]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:ActorSpawner; this export was not properly precached. [2020.04.20-03.06.36:840][408]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:HighBrokenWall_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.06.36:841][408]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/08-Boreal/Temple/BP_TL_St_32x32_Temple_01.BP_TL_St_32x32_Temple_01_C:SimpleConstructionScript_6.SCS_Node_290; this export was not properly precached. [2020.04.20-03.06.36:846][408]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=7.210, totalTime=10.102, timeStamp=2020-04-20T03:06:31.855Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.36:848][408]LogStreaming: Flushing async loaders took 4082ms. [2020.04.20-03.06.36:931][408]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.20-03.06.36:933][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.06.36:933][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.06.36:933][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.06.36:933][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.06.36:952][408]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.20-03.06.36:953][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.06.36:953][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.06.36:954][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.06.36:954][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.06.36:954][408]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.36:954][408]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.37:001][408]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000030 seconds [2020.04.20-03.06.37:001][408]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000016 seconds [2020.04.20-03.06.37:010][409]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=10.119, timeStamp=2020-04-20T03:06:31.871Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.37:011][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.37:066][412]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_0) missing some fog at index 1 [2020.04.20-03.06.37:083][413]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_0) missing some fog at index 3 [2020.04.20-03.06.37:193][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:193][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:193][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:193][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:193][414]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.06.37:194][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_0 [2020.04.20-03.06.37:194][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:194][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:194][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:194][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:197][414]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.06.37:197][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_1 [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:197][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:199][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:199][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:199][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:199][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:199][414]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.20-03.06.37:200][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_2 [2020.04.20-03.06.37:200][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:200][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:200][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:200][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_2.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:201][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:201][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:201][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:201][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:201][414]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.06.37:202][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_3 [2020.04.20-03.06.37:202][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:202][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:202][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:202][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:203][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:203][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:203][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:203][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:204][414]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.20-03.06.37:204][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_4 [2020.04.20-03.06.37:204][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:204][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:204][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:204][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_4.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:205][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:205][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:205][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:206][414]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.20-03.06.37:206][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_5 [2020.04.20-03.06.37:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:206][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_5.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:207][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:207][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:208][414]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.06.37:208][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_6 [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:208][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:211][414]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.20-03.06.37:211][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_7 [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:211][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_7.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:213][414]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.20-03.06.37:213][414]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_8 [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:213][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_8.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.20-03.06.37:214][414]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.20-03.06.37:220][415]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_1) missing some fog at index 0 [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:237][416]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.06.37:237][416]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_9 [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:237][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:241][416]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_0) missing some fog at index 2 [2020.04.20-03.06.37:241][416]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:255][417]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.06.37:255][417]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_10 [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:261][417]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_1) missing some fog at index 0 [2020.04.20-03.06.37:261][417]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.06.37:300][420]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_1) missing some fog at index 1 [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Enabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Enabled [2020.04.20-03.06.37:330][422]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.20-03.06.37:330][422]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Huntress_C_11 [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.HookChargeable Enabled?: Disabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.37:330][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_11.Break Chargeable Enabled?: Disabled [2020.04.20-03.06.37:331][422]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.20-03.06.37:346][423]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.20-03.06.37:346][423]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.20-03.06.37:346][423]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.37:346][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.37:350][423]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_2) missing some fog at index 2 [2020.04.20-03.06.37:399][426]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_3) missing some fog at index 2 [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000029 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000016 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000015 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000014 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000014 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000013 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank SlidingDoor took 0.000014 seconds [2020.04.20-03.06.37:516][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank FogHorn took 0.000014 seconds [2020.04.20-03.06.37:533][431]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 1 [2020.04.20-03.06.37:533][431]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_2) missing some fog at index 3 [2020.04.20-03.06.37:550][432]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_3) missing some fog at index 2 [2020.04.20-03.06.37:666][438]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_4) missing some fog at index 1 [2020.04.20-03.06.37:666][438]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_4) missing some fog at index 2 [2020.04.20-03.06.37:673][439]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_2) missing some fog at index 3 [2020.04.20-03.06.37:717][442]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.20-03.06.37:717][442]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.20-03.06.37:786][446]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_4) missing some fog at index 0 [2020.04.20-03.06.37:786][446]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_4) missing some fog at index 2 [2020.04.20-03.06.37:818][448]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_5) missing some fog at index 0 [2020.04.20-03.06.37:852][450]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_24.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.37:977][458]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.20-03.06.37:977][458]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.20-03.06.37:979][458]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000063 seconds [2020.04.20-03.06.37:980][458]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000024 seconds [2020.04.20-03.06.38:000][459]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 1 [2020.04.20-03.06.38:000][459]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_5) missing some fog at index 3 [2020.04.20-03.06.38:029][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000029 seconds [2020.04.20-03.06.38:030][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000053 seconds [2020.04.20-03.06.38:032][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000042 seconds [2020.04.20-03.06.38:036][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Brl_WoodTorch01_C_5.Scene' which is static to it. Aborting. [2020.04.20-03.06.38:039][461]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD72_C_0.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_30.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.38:039][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000028 seconds [2020.04.20-03.06.38:039][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000019 seconds [2020.04.20-03.06.38:039][461]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000029 seconds [2020.04.20-03.06.38:047][462]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000031 seconds [2020.04.20-03.06.38:070][463]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.38:084][464]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_1.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_32.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.38:117][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000068 seconds [2020.04.20-03.06.38:117][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000020 seconds [2020.04.20-03.06.38:117][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000018 seconds [2020.04.20-03.06.38:133][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000030 seconds [2020.04.20-03.06.38:133][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000020 seconds [2020.04.20-03.06.38:133][467]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000019 seconds [2020.04.20-03.06.38:261][475]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.20-03.06.38:261][475]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.20-03.06.38:261][475]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.38:261][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.38:386][480]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 1 [2020.04.20-03.06.38:386][480]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Brl_C_8) missing some fog at index 2 [2020.04.20-03.06.38:396][481]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000034 seconds [2020.04.20-03.06.38:428][483]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_7) missing some fog at index 2 [2020.04.20-03.06.38:446][484]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_8) missing some fog at index 0 [2020.04.20-03.06.38:446][484]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_8) missing some fog at index 2 [2020.04.20-03.06.38:496][487]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Fr_16x16_LD71_C_2.BP_Effect_LightRain' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Effect_LightRain_GEN_VARIABLE_BP_Effect_LightRain_C_CAT_45.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.38:584][492]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_4) missing some fog at index 1 [2020.04.20-03.06.38:584][492]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_4) missing some fog at index 3 [2020.04.20-03.06.38:603][494]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.20-03.06.38:603][494]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.20-03.06.38:656][497]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 1 [2020.04.20-03.06.38:657][497]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_5) missing some fog at index 3 [2020.04.20-03.06.38:679][498]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000052 seconds [2020.04.20-03.06.38:679][498]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000043 seconds [2020.04.20-03.06.38:680][498]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000043 seconds [2020.04.20-03.06.38:736][502]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_12) missing some fog at index 0 [2020.04.20-03.06.38:736][502]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Brl_C_12) missing some fog at index 3 [2020.04.20-03.06.38:785][505]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.38:785][505]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.04.20-03.06.38:787][505]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000035 seconds [2020.04.20-03.06.38:787][505]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Torch took 0.000031 seconds [2020.04.20-03.06.38:817][507]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 0 [2020.04.20-03.06.38:817][507]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Brl_C_6) missing some fog at index 3 [2020.04.20-03.06.38:868][510]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=6.085, totalTime=16.204, timeStamp=2020-04-20T03:06:37.956Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.38:878][511]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=16.220, timeStamp=2020-04-20T03:06:37.972Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.38:894][512]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=16.236, timeStamp=2020-04-20T03:06:37.988Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.38:910][513]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.20-03.06.38:910][513]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_4] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_3] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_7] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_3] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:913][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_2] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_8] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_8] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_9] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_7] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_9] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_4] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_5] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_0] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_1] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_St_32x32_Temple_01_C_0] - randomizer [PalletARandomizer02]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_10] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_10] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_2] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_1] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_6] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_12] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_12] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Brl_C_0] - randomizer [Wall Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_11] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_11] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_6] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:914][513]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_Brl_C_5] - randomizer [Tree Randomizer]. [2020.04.20-03.06.38:916][513]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.39:500][513]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=16.252, timeStamp=2020-04-20T03:06:38.004Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.39:508][514]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.54 ms [2020.04.20-03.06.39:508][514]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/MeatLocker/BP_MeatLockerBasement03) is flushing async loading [2020.04.20-03.06.39:508][514]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.06.39:887][514]LogStreaming: Flushing async loaders took 378ms. [2020.04.20-03.06.39:895][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.39:895][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.06.39:895][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.39:896][514]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:896][514]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.20-03.06.39:896][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.39:896][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.06.39:896][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.39:898][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.39:898][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.06.39:898][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.39:898][514]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:899][514]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.20-03.06.39:899][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.39:899][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.06.39:899][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.39:902][514]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:902][514]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.06.39:902][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.06.39:904][514]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:904][514]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.06.39:904][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.06.39:905][514]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.20-03.06.39:905][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.20-03.06.39:906][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.06.39:907][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.06.39:907][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.20-03.06.39:907][514]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.39:911][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000026 seconds [2020.04.20-03.06.39:914][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.39:914][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.39:914][514]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000031 seconds [2020.04.20-03.06.39:917][514]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:917][514]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:917][514]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:917][514]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:917][514]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:917][514]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.06.39:920][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.39:971][518]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 429] [2020.04.20-03.06.39:971][518]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.20-03.06.39:974][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.20-03.06.39:974][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000033 seconds [2020.04.20-03.06.39:974][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.20-03.06.39:974][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000021 seconds [2020.04.20-03.06.39:975][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.20-03.06.39:975][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000024 seconds [2020.04.20-03.06.39:976][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.20-03.06.39:976][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.20-03.06.39:977][518]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.04.20-03.06.39:977][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000073 seconds [2020.04.20-03.06.40:034][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.40:034][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.06.40:035][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.40:035][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.06.40:035][520]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000032 seconds [2020.04.20-03.06.40:130][526]ProceduralLevelGeneration: HasLevelBeenSpawned Brl_Temple: 0 Spawned : 57/57 Dependencies : 1 [2020.04.20-03.06.40:130][526]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=1.218, totalTime=17.470, timeStamp=2020-04-20T03:06:39.222Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.40:130][526]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.20-03.06.40:244][533]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000083 seconds [2020.04.20-03.06.40:274][535]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.40:274][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.40:307][537]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000086 seconds [2020.04.20-03.06.40:339][539]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000082 seconds [2020.04.20-03.06.40:372][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.40:373][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.40:373][541]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000081 seconds [2020.04.20-03.06.40:437][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.40:437][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.40:437][545]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000087 seconds [2020.04.20-03.06.40:532][551]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.40:596][555]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000059 seconds [2020.04.20-03.06.40:629][557]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000083 seconds [2020.04.20-03.06.40:677][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000091 seconds [2020.04.20-03.06.40:678][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000084 seconds [2020.04.20-03.06.40:711][562]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000057 seconds [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_2][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_4][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_5][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_11][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_7][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_8][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.06.40:712][562]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.06.40:744][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.06.40:744][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.06.40:745][564]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000103 seconds [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:745][564]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.06.40:810][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.20-03.06.40:811][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.20-03.06.40:812][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.20-03.06.40:812][568]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000093 seconds [2020.04.20-03.06.40:877][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.06.40:878][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.06.40:878][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000088 seconds [2020.04.20-03.06.40:911][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.06.40:912][574]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.06.40:912][574]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000112 seconds [2020.04.20-03.06.40:947][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.40:947][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.06.40:947][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.40:947][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.06.40:948][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000118 seconds [2020.04.20-03.06.40:978][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.41:144][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000051 seconds [2020.04.20-03.06.41:145][588]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000082 seconds [2020.04.20-03.06.41:181][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.41:181][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.20-03.06.41:182][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.41:182][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.20-03.06.41:182][590]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000093 seconds [2020.04.20-03.06.41:276][596]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.41:276][596]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.41:378][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000081 seconds [2020.04.20-03.06.41:383][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.41:383][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.06.41:384][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.41:384][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.06.41:384][602]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000092 seconds [2020.04.20-03.06.41:611][616]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000028 seconds [2020.04.20-03.06.41:612][616]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.41:680][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.41:680][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-03.06.41:681][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.41:681][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-03.06.41:681][620]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000090 seconds [2020.04.20-03.06.41:879][632]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000413 seconds [2020.04.20-03.06.41:915][634]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000063 seconds [2020.04.20-03.06.41:984][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.41:985][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.41:985][638]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000067 seconds [2020.04.20-03.06.41:989][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.42:078][644]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000140 seconds [2020.04.20-03.06.42:111][646]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.42:181][650]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000113 seconds [2020.04.20-03.06.42:245][654]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000059 seconds [2020.04.20-03.06.42:277][656]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.42:277][656]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.42:277][656]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.42:346][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.42:346][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.42:347][660]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000064 seconds [2020.04.20-03.06.42:447][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.42:448][666]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.42:448][666]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000107 seconds [2020.04.20-03.06.42:547][672]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000214 seconds [2020.04.20-03.06.42:619][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.42:620][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.42:620][676]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000142 seconds [2020.04.20-03.06.42:687][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.42:687][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.20-03.06.42:688][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.42:689][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.20-03.06.42:690][680]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000131 seconds [2020.04.20-03.06.42:879][692]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000106 seconds [2020.04.20-03.06.42:912][694]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000086 seconds [2020.04.20-03.06.42:915][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.06.42:916][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.06.42:916][694]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000080 seconds [2020.04.20-03.06.42:952][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.42:952][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.42:953][696]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000123 seconds [2020.04.20-03.06.43:045][702]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.43:081][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.43:117][706]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000096 seconds [2020.04.20-03.06.43:210][712]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.43:244][714]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.43:244][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.43:279][716]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000056 seconds [2020.04.20-03.06.43:315][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.43:316][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.43:316][718]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000110 seconds [2020.04.20-03.06.43:419][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.06.43:419][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-03.06.43:420][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.06.43:420][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-03.06.43:420][724]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000111 seconds [2020.04.20-03.06.43:628][737]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.43:680][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.06.43:681][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.06.43:681][740]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000128 seconds [2020.04.20-03.06.43:733][743]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000132 seconds [2020.04.20-03.06.43:799][747]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000125 seconds [2020.04.20-03.06.43:847][750]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000095 seconds [2020.04.20-03.06.43:896][753]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.43:945][756]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000031 seconds [2020.04.20-03.06.43:947][756]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000031 seconds [2020.04.20-03.06.44:029][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.44:030][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.44:030][761]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000033 seconds [2020.04.20-03.06.44:153][768]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000189 seconds [2020.04.20-03.06.44:169][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.44:223][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.44:224][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.44:225][772]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000090 seconds [2020.04.20-03.06.44:251][774]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.44:251][774]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.44:333][779]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000157 seconds [2020.04.20-03.06.44:354][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000074 seconds [2020.04.20-03.06.44:414][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.06.44:414][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.06.44:415][784]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000061 seconds [2020.04.20-03.06.44:468][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.44:469][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.44:469][787]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.20-03.06.44:565][793]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000054 seconds [2020.04.20-03.06.44:666][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.44:667][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.44:667][799]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.20-03.06.44:762][805]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000910 seconds [2020.04.20-03.06.44:766][805]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000059 seconds [2020.04.20-03.06.44:861][811]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.44:928][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000033 seconds [2020.04.20-03.06.44:929][815]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000033 seconds [2020.04.20-03.06.45:030][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.45:030][821]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.45:030][821]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000060 seconds [2020.04.20-03.06.45:133][827]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000133 seconds [2020.04.20-03.06.45:183][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.45:204][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.45:205][831]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.45:205][831]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000129 seconds [2020.04.20-03.06.45:262][835]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.45:262][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.45:327][839]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000185 seconds [2020.04.20-03.06.45:363][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.45:364][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.45:364][841]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000124 seconds [2020.04.20-03.06.45:429][845]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000094 seconds [2020.04.20-03.06.45:468][847]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000152 seconds [2020.04.20-03.06.45:535][851]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000073 seconds [2020.04.20-03.06.45:635][857]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000105 seconds [2020.04.20-03.06.45:704][861]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000054 seconds [2020.04.20-03.06.45:798][867]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000133 seconds [2020.04.20-03.06.45:801][867]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000055 seconds [2020.04.20-03.06.45:895][873]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000037 seconds [2020.04.20-03.06.45:960][877]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000038 seconds [2020.04.20-03.06.45:995][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Enabled [2020.04.20-03.06.45:995][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_3.Chargeable Enabled?: Disabled [2020.04.20-03.06.45:995][879]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000079 seconds [2020.04.20-03.06.46:032][881]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000124 seconds [2020.04.20-03.06.46:099][885]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000116 seconds [2020.04.20-03.06.46:200][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.46:200][891]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.46:201][891]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000087 seconds [2020.04.20-03.06.46:281][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.46:297][897]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000116 seconds [2020.04.20-03.06.46:297][897]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.46:400][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.06.46:401][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.06.46:401][903]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000110 seconds [2020.04.20-03.06.46:497][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000084 seconds [2020.04.20-03.06.46:501][909]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000110 seconds [2020.04.20-03.06.46:600][915]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000119 seconds [2020.04.20-03.06.46:662][919]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.46:731][923]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000112 seconds [2020.04.20-03.06.46:829][929]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000107 seconds [2020.04.20-03.06.46:894][933]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.06.46:965][937]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000115 seconds [2020.04.20-03.06.47:060][943]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000044 seconds [2020.04.20-03.06.47:063][943]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000088 seconds [2020.04.20-03.06.47:160][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000027 seconds [2020.04.20-03.06.47:161][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.20-03.06.47:261][955]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.47:261][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.47:282][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.48:277][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.48:278][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.48:378][ 22]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.49:264][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.49:264][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.49:362][ 81]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.06.49:363][ 81]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.20-03.06.49:465][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.50:278][136]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.50:278][136]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.50:465][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.51:247][194]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.51:247][194]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.51:467][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.52:261][255]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.52:261][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.52:565][273]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.53:279][316]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.53:279][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.53:566][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.54:566][393]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.54:964][417]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=14.835, totalTime=32.305, timeStamp=2020-04-20T03:06:54.058Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014CD4EB08D7E4D79B4CC376416E91AA [2020.04.20-03.06.54:987][417]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.06.55:472][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.55:939][417]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.20-03.06.55:939][417]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.20-03.06.55:939][417]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.20-03.06.55:939][417]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.55:939][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.06.55:940][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.06.55:940][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.06.55:940][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.06.55:940][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.06.55:940][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.55:940][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.55:940][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.55:940][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000035 seconds [2020.04.20-03.06.55:941][417]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.20-03.06.55:941][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_02 took 0.000028 seconds [2020.04.20-03.06.55:942][417]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.06.55:944][417]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.55:959][417]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.56:057][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.06.56:058][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.06.56:058][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.06.56:058][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.06.56:058][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.06.56:058][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.06.56:087][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.06.56:087][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:087][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.06.56:088][417]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.06.56:088][417]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.06.56:088][417]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.06.56:088][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.06.56:089][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.06.56:089][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:089][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:089][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:089][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000057 seconds [2020.04.20-03.06.56:090][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000031 seconds [2020.04.20-03.06.56:090][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000026 seconds [2020.04.20-03.06.56:091][417]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.06.56:111][417]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.06.56:173][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.06.56:254][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.06.56:254][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:254][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.20-03.06.56:255][417]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.20-03.06.56:255][417]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.20-03.06.56:255][417]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.06.56:255][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.06.56:264][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.06.56:264][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:264][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:264][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:264][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000029 seconds [2020.04.20-03.06.56:265][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000021 seconds [2020.04.20-03.06.56:265][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_09 took 0.000018 seconds [2020.04.20-03.06.56:266][417]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.06.56:317][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.06.56:347][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.06.56:347][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:347][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.20-03.06.56:348][417]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.20-03.06.56:348][417]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.20-03.06.56:348][417]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.06.56:348][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.06.56:349][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.06.56:349][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:349][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:349][417]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.06.56:349][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000048 seconds [2020.04.20-03.06.56:349][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000022 seconds [2020.04.20-03.06.56:350][417]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.06.56:477][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.06.56:478][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.06.56:635][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:635][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:635][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:635][417]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.06.56:635][417]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.06.56:635][417]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.06.56:635][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.06.56:648][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000019 seconds [2020.04.20-03.06.56:650][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.20-03.06.56:650][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.06.56:650][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.20-03.06.56:651][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.20-03.06.56:651][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.06.56:651][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.20-03.06.56:651][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.20-03.06.56:651][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.06.56:652][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.20-03.06.56:652][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.20-03.06.56:652][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.06.56:652][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.20-03.06.56:653][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.20-03.06.56:653][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.06.56:653][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.20-03.06.56:654][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.20-03.06.56:654][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.06.56:654][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.06.56:655][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.20-03.06.56:655][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.56:655][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.56:655][417]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.56:655][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.56:656][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000033 seconds [2020.04.20-03.06.56:656][417]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000025 seconds [2020.04.20-03.06.56:657][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.06.56:657][417]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.06.56:657][417]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.56:657][417]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.06.56:657][417]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.56:657][417]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.56:657][417]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.06.56:657][417]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.06.56:657][417]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.06.56:657][417]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.56:659][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:673][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:674][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.20-03.06.56:675][418]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.06.56:688][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.20-03.06.56:689][419]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:702][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.04.20-03.06.56:702][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.06.56:702][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.06.56:705][420]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.20-03.06.56:705][420]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.06.56:705][420]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.06.57:131][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.57:660][478]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.57:660][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.57:680][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.58:645][537]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.58:645][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.58:683][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.06.59:347][579]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.06.59:647][597]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.06.59:648][597]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.06.59:782][605]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.00:082][623]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.00:649][657]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.00:649][657]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.00:784][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.01:646][717]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.01:646][717]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.01:786][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.02:646][777]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.02:646][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.02:883][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.03:114][805]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.03:648][837]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.03:649][837]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.03:889][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.04:662][898]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.04:663][898]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.04:984][917]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.05:665][958]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.05:665][958]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.05:985][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.06:431][999]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.07.06:459][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.07.06:459][999]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.07.06:481][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.07.06:481][999]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.07.06:486][999]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.07.06:493][999]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head04 [2020.04.20-03.07.06:505][999]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head04 [2020.04.20-03.07.06:505][999]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso03_03 [2020.04.20-03.07.06:520][999]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso03_03 [2020.04.20-03.07.06:520][999]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs02_01 [2020.04.20-03.07.06:523][999]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs02_01 [2020.04.20-03.07.06:531][999]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.20-03.07.06:532][999]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.20-03.07.06:532][999]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.20-03.07.06:533][999]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.20-03.07.06:534][999]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.20-03.07.06:534][999]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.20-03.07.06:538][999]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01 [2020.04.20-03.07.06:539][999]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01 [2020.04.20-03.07.06:539][999]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.07.06:550][999]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.04.20-03.07.06:551][999]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01 [2020.04.20-03.07.06:553][999]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01 [2020.04.20-03.07.06:567][999]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Head005 [2020.04.20-03.07.06:582][999]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head005 [2020.04.20-03.07.06:582][999]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso02_02 [2020.04.20-03.07.06:600][999]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_02 [2020.04.20-03.07.06:600][999]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Legs01_CV08 [2020.04.20-03.07.06:601][999]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs01_CV08 [2020.04.20-03.07.06:661][999]GameFlow: OnRep_BegunPlayFenceGuid 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:661][999]GameFlow: BegunPlayFenceGuid 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:661][999]GameFlow: OnCreationFence 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:661][999]GameFlow: Waiting for fence 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:661][999]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05DDA53E08D7E4D7E921AAF849370B62 [2020.04.20-03.07.06:662][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000064 seconds [2020.04.20-03.07.06:662][999]GameFlow: ACollectable::BeginPlay [2020.04.20-03.07.06:662][999]GameFlow: BegunPlayFenceGuid 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:662][999]GameFlow: OnCreationFence 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:662][999]GameFlow: Warning: Already Waiting for fence 05DDA53E-08D7-E4D7-E921-AAF849370B62 [2020.04.20-03.07.06:664][999]GameFlow: OnRep_BegunPlayFenceGuid 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:664][999]GameFlow: BegunPlayFenceGuid 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:664][999]GameFlow: OnCreationFence 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:664][999]GameFlow: Waiting for fence 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:664][999]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05DF3D4508D7E4D7E92230FE493718C9 [2020.04.20-03.07.06:664][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000089 seconds [2020.04.20-03.07.06:664][999]GameFlow: ACollectable::BeginPlay [2020.04.20-03.07.06:664][999]GameFlow: BegunPlayFenceGuid 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:665][999]GameFlow: OnCreationFence 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:665][999]GameFlow: Warning: Already Waiting for fence 05DF3D45-08D7-E4D7-E922-30FE493718C9 [2020.04.20-03.07.06:694][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.20-03.07.06:694][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.07.06:694][999]GameFlow: OnRep_BegunPlayFenceGuid 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]GameFlow: BegunPlayFenceGuid 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]GameFlow: OnCreationFence 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]GameFlow: Waiting for fence 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05D3B77608D7E4D7E91EFC044936C6B1 [2020.04.20-03.07.06:695][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.07.06:695][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000069 seconds [2020.04.20-03.07.06:695][999]GameFlow: ACollectable::BeginPlay [2020.04.20-03.07.06:695][999]GameFlow: BegunPlayFenceGuid 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]GameFlow: OnCreationFence 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:695][999]GameFlow: Warning: Already Waiting for fence 05D3B776-08D7-E4D7-E91E-FC044936C6B1 [2020.04.20-03.07.06:696][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.07.06:696][999]GameFlow: OnRep_BegunPlayFenceGuid 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]GameFlow: BegunPlayFenceGuid 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]GameFlow: OnCreationFence 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]GameFlow: Waiting for fence 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05D0C41108D7E4D7E91D174A49369638 [2020.04.20-03.07.06:696][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.07.06:696][999]GameFlow: ACollectable::BeginPlay [2020.04.20-03.07.06:696][999]GameFlow: BegunPlayFenceGuid 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]GameFlow: OnCreationFence 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:696][999]GameFlow: Warning: Already Waiting for fence 05D0C411-08D7-E4D7-E91D-174A49369638 [2020.04.20-03.07.06:697][999]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.06:697][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.06:698][999]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.20-03.07.06:698][999]GameFlow: GameState : Level is ready to play; map theme name: Boreal [2020.04.20-03.07.07:024][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.07:628][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.07:628][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.08:115][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.08:477][ 95]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: Collected received : TheHuntressPower_C_0. [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.07.08:478][ 95]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.08:478][ 95]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: Collected received : BP_Flashlight_003_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: AddToInventory received : BP_Flashlight_003_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: Collected received : BP_Item_Camper_Key_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: AddToInventory received : BP_Item_Camper_Key_C_0. [2020.04.20-03.07.08:478][ 95]GameFlow: Fence Opened 05DF3D45-08D7-E4D7-E922-30FE493718C9. [2020.04.20-03.07.08:478][ 95]GameFlow: Fence Opened 05D0C411-08D7-E4D7-E91D-174A49369638. [2020.04.20-03.07.08:478][ 95]GameFlow: Fence Opened 05DDA53E-08D7-E4D7-E921-AAF849370B62. [2020.04.20-03.07.08:478][ 95]GameFlow: Fence Opened 05D3B776-08D7-E4D7-E91E-FC044936C6B1. [2020.04.20-03.07.08:480][ 95]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.20-03.07.08:480][ 95]GameFlow: SetLoadoutSpawned. [2020.04.20-03.07.08:628][104]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.08:628][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.08:782][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:786][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:788][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:812][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_CamperFemale01_Character_C_0 - TheQueen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:812][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_CamperFemale01_Character_C_0 - TheQueen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:971][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_CamperFemale01_Character_C_0 - TheQueen, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.08:973][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.07.09:129][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.09:496][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.07.09:496][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.07.09:496][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.07.09:496][143]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.07.09:496][143]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.20-03.07.09:496][143]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.20-03.07.09:496][143]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.07.09:496][143]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.20-03.07.09:517][143]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30152] [2020.04.20-03.07.09:517][143]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.07.09:517][143]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3073&schemaVersion=0] [2020.04.20-03.07.09:518][143]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.07.09:518][143]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='46.508' TotalLoadTime='48.769' TimeStamp='2020-04-20T03:07:08.606Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='48.769' TimeStamp='2020-04-20T03:07:08.606Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.07.09:524][143]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.07.09:533][144]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.07.09:533][144]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.07.09:533][144]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.26.232:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.07.09:548][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603EC6550] Result: '1' k_EResultOK (success) [2020.04.20-03.07.09:580][148]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.047586 seconds [2020.04.20-03.07.09:672][153]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.09:673][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.09:810][162]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3073&schemaVersion=0] [2020.04.20-03.07.09:810][162]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.07.10:131][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.10:532][205]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.07.10:532][205]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.20-03.07.10:532][205]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.07.10:532][205]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.07.10:532][205]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.07.10:532][205]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.07.10:532][205]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.07.10:532][205]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.07.10:532][205]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:532][205]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:856][206]r.CullAll = "0" [2020.04.20-03.07.10:856][206]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.10:856][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.10:864][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:864][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.20-03.07.10:865][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.07.10:886][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.07.10:886][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.07.10:891][206]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:891][206]GameFlow: InGameContextComponent::Enter [2020.04.20-03.07.10:894][206]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.07.10:896][206]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.07.10:896][206]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.07.10:896][206]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.20-03.07.10:896][206]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.07.10:896][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.20-03.07.10:896][206]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:896][206]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:896][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.07.10:899][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.07.10:899][206]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:899][206]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:899][206]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.07.10:899][206]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:899][206]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:899][206]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:900][206]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.07.10:984][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.07.11:133][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.11:228][209]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.07.11:228][209]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.07.11:628][233]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.11:628][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.12:232][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.12:644][294]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.12:644][294]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.13:333][335]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.13:644][354]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.13:644][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.14:431][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.14:693][413]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.14:694][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.15:431][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.15:643][470]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.15:643][470]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.16:434][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.16:661][531]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.16:661][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.17:531][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.17:660][591]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.17:660][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.17:995][611]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.20-03.07.17:995][611]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.20-03.07.17:995][611]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.20-03.07.17:995][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.17:995][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.17:996][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.18:016][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:162][621]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:328][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:328][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:328][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:395][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:395][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:395][635]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.18:532][643]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.18:661][651]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.18:661][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.18:746][656]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.07.18:763][657]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.07.19:034][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.20-03.07.19:618][705]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.07.19:995][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:066][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.20-03.07.20:129][736]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.07.20:129][736]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:478][757]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.07.20:478][757]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:478][757]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.07.20:478][757]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:479][757]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.20:479][757]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.20:479][757]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.07.20:479][757]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.20:480][757]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.20:480][757]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.07.20:480][757]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:480][757]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.07.20:480][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.20:480][757]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.07.20:480][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.07.20:595][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:611][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.07.20:611][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.07.20:612][765]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.20:612][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.07.20:612][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.20:612][765]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.20:612][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.07.20:612][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.20:612][765]Interaction: Interaction time: 80.000000 [2020.04.20-03.07.20:612][765]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.07.20:612][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.20:632][766]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.20:644][767]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.20:644][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.07.20:646][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.21:112][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.07.21:112][795]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.21:113][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.07.21:130][796]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.07.21:262][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.21:546][821]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.07.21:629][826]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.07.21:644][827]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.21:644][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.21:731][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.22:645][887]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.22:645][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.22:731][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.23:080][913]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.07.23:080][913]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.07.23:196][920]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.07.23:196][920]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.07.23:644][947]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.23:644][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.23:732][952]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.24:428][994]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.07.24:644][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.24:644][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.24:733][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.25:661][ 68]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.25:661][ 68]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.25:732][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.26:660][128]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.26:660][128]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.26:833][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.27:194][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.07.27:194][160]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.27:194][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.07.27:194][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.27:196][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:196][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:196][160]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.07.27:196][160]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.27:196][160]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:196][160]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.07.27:196][160]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.27:196][160]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.07.27:196][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:196][160]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.07.27:196][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:294][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.07.27:294][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.07.27:296][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:296][166]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.07.27:296][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:296][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:296][166]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.07.27:296][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:296][166]Interaction: Interaction time: 75.471703 [2020.04.20-03.07.27:296][166]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.07.27:296][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:661][188]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.27:661][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.27:932][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.27:996][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:996][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:996][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:996][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.27:996][208]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.07.27:996][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.27:997][208]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.04.20-03.07.27:997][208]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.27:997][208]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.28:001][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.07.28:628][246]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.28:628][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.28:894][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.744686 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.07.28:932][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.29:511][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.07.29:511][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:511][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.07.29:511][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:513][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.29:513][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.29:513][299]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.07.29:513][299]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.29:513][299]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.29:513][299]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.07.29:513][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:513][299]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.07.29:513][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.29:513][299]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.07.29:513][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.29:611][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.07.29:613][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.29:613][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.07.29:613][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.29:613][305]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.07.29:613][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.07.29:613][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.29:613][305]Interaction: Interaction time: 78.862953 [2020.04.20-03.07.29:613][305]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.07.29:613][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.29:661][308]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.29:662][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.29:695][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.07.29:695][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:695][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.07.29:695][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:696][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.07.29:696][310]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:867][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.07.29:962][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.04.20-03.07.29:962][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:962][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.04.20-03.07.29:962][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.29:963][326]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.04.20-03.07.29:963][326]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.30:033][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.30:644][367]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.30:644][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.31:132][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.31:644][427]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.31:644][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.32:132][456]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.32:645][487]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.32:645][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.33:132][516]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.33:661][548]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.33:661][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.34:232][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.34:661][608]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.34:661][608]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.35:332][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.35:661][668]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.35:661][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.36:432][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.36:661][728]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.36:661][728]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.37:531][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.37:627][786]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.37:627][786]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.38:533][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.38:629][846]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.38:629][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.39:533][900]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.39:645][907]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.39:645][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.40:633][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.41:644][ 27]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.41:644][ 27]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.41:732][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.42:645][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.42:645][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.42:733][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.43:662][148]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.43:662][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.43:834][158]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.44:662][208]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.44:662][208]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.44:932][224]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.45:662][268]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.45:662][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.45:933][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.46:628][326]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.46:628][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.47:033][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.47:628][386]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.47:628][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.48:116][415]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.48:645][447]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.48:645][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.49:116][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 152 [2020.04.20-03.07.49:116][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 104 [2020.04.20-03.07.49:646][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.49:646][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.49:646][507]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.49:646][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.50:217][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.07.50:645][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.50:645][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.50:645][567]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.50:645][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.07.51:316][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.07.51:316][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-03.07.51:646][627]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.51:646][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.52:415][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.04.20-03.07.52:415][673]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.04.20-03.07.52:662][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.52:662][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.52:662][688]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.52:662][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.53:416][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 183 [2020.04.20-03.07.53:416][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 73 [2020.04.20-03.07.53:662][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.53:662][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.53:662][748]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.53:662][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.54:416][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 230 [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.54:646][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.07.54:717][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.07.55:516][859]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.07.55:646][867]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.07.55:646][867]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.07.55:715][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.07.58:129][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.07.58:129][ 16]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.58:130][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.58:130][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.07.58:130][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.58:130][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.07.58:130][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.58:130][ 16]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.07.58:130][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.58:146][ 17]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=61.417 [2020.04.20-03.07.58:150][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.07.58:162][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.07.58:162][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.07.59:130][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.59:130][ 76]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.07.59:130][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.59:130][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.07.59:130][ 76]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.07.59:130][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.59:130][ 76]Interaction: Interaction time: 1.000000 [2020.04.20-03.07.59:131][ 76]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.07.59:131][ 76]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.07.59:131][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.07.59:162][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.07.59:230][ 82]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.07.59:696][110]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.20-03.08.00:164][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.08.00:164][138]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.00:164][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.00:164][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.00:167][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.00:799][176]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:799][176]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.08.00:915][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:048][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.01:048][191]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.01:048][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:048][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.01:048][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:048][191]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:048][191]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.08.01:048][191]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.01:048][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.01:231][202]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:247][203]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.01:248][203]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.01:248][203]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.01:248][203]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.01:248][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:248][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.01:248][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:248][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:248][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.01:248][203]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.01:248][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.01:248][203]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.01:249][203]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.01:249][203]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:249][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.01:249][203]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:249][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.01:249][203]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:249][203]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:249][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:249][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:249][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:250][203]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.01:265][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:265][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:265][204]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.01:265][204]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.01:265][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.01:265][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.01:265][204]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:265][204]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.01:265][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:265][204]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.08.01:265][204]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.01:265][204]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.01:265][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.01:265][204]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.534 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.01:265][204]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=64.534 [2020.04.20-03.08.01:329][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.08.01:329][207]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.01:329][207]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.08.01:329][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.01:332][207]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.08.01:332][207]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.20-03.08.01:333][207]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.01:333][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:333][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.01:336][207]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: On [2020.04.20-03.08.01:338][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:469][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:584][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.01:584][222]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.01:688][229]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60384F520] Result: '1' k_EResultOK (success) [2020.04.20-03.08.01:688][229]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60384F520]' succeeded in 0.351296 seconds [2020.04.20-03.08.01:721][231]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60384C460] Result: '1' k_EResultOK (success) [2020.04.20-03.08.01:738][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.402663 seconds [2020.04.20-03.08.01:852][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.08.02:612][284]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.002293 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.08.02:679][288]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.008682 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.08.03:263][323]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:263][323]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.03:263][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:263][323]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.08.03:264][323]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:264][323]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.03:264][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:264][323]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.03:264][323]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.03:264][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:264][323]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=66.534 [2020.04.20-03.08.03:280][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.03:280][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.03:280][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:280][324]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.03:280][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:280][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:280][324]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.03:280][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:297][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:297][325]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.03:297][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:297][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:297][325]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.03:297][325]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.03:297][325]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.03:297][325]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.03:297][325]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.03:297][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:297][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.03:297][325]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.03:297][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.03:297][325]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.03:297][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:315][326]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: Off [2020.04.20-03.08.03:354][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.03:355][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.03:613][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434842 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.08.03:680][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.03:680][348]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.03:680][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.03:680][348]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.03:681][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:681][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:681][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.03:681][348]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.03:681][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.03:681][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.03:681][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.03:681][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.03:681][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:681][348]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.08.03:681][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.03:681][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.03:697][349]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=66.967 [2020.04.20-03.08.03:701][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.03:713][350]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.03:713][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.08.04:630][405]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.04:681][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.04:681][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.04:681][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.04:681][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.04:681][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.04:681][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.04:681][408]Interaction: Interaction time: 1.000000 [2020.04.20-03.08.04:681][408]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.08.04:681][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.04:681][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.04:713][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.04:781][414]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.08.04:812][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.08.04:930][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.08.04:930][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:017][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.04.20-03.08.05:646][466]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.08.05:646][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.08.05:646][466]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.08.05:646][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.08.05:664][467]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:714][470]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.08.05:714][470]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.05:714][470]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.05:714][470]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.05:718][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.05:718][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.08.05:747][472]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.05:950][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.05:950][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:014][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.06:014][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.06:014][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:014][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.06:014][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:014][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:014][488]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.08.06:014][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.06:014][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.06:199][499]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:213][500]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.06:213][500]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.06:213][500]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.06:213][500]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.06:214][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:214][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.06:214][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:214][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:214][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.06:214][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.06:214][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.06:214][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.06:214][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.06:214][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:214][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.06:215][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:215][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.06:215][500]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:215][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:215][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.06:230][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:230][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:230][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.06:230][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.06:230][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.06:230][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.06:230][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:230][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.06:230][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:230][501]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.08.06:230][501]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.06:230][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.06:230][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.06:230][501]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=69.501 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.06:230][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=69.501 [2020.04.20-03.08.06:262][503]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.08.06:262][503]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.06:262][503]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.08.06:263][503]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.06:266][503]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.06:268][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.06:268][503]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.08.06:268][503]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.04.20-03.08.06:268][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.06:268][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:270][503]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.590837 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.08.06:273][503]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: On [2020.04.20-03.08.06:286][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.06:291][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.06:319][506]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.20-03.08.06:643][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9130] Result: '1' k_EResultOK (success) [2020.04.20-03.08.06:643][526]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9130]' succeeded in 0.378727 seconds [2020.04.20-03.08.06:671][528]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC8F80] Result: '1' k_EResultOK (success) [2020.04.20-03.08.06:684][528]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.06:684][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.06:688][529]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.415366 seconds [2020.04.20-03.08.07:414][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.08.07:414][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:580][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.08.07:581][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:581][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.08.07:581][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:581][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.08.07:581][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:583][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:583][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.08.07:834][597]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:231][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:231][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.08:231][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:231][621]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.08.08:231][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:231][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.08:231][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:231][621]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.08:231][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.08:231][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:231][621]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=71.501 [2020.04.20-03.08.08:247][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.08:247][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.08:247][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:247][622]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.08:247][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:247][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:247][622]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.08:247][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:264][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:264][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.08:264][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:264][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:264][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.08:264][623]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.08:264][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.08:264][623]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.08:264][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.08:264][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:264][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.08:264][623]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:264][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.08:264][623]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:264][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:266][623]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: Off [2020.04.20-03.08.08:285][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.08:303][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.08:304][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.08:446][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.08:446][634]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:446][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.08:446][634]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:447][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:447][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:447][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.08:447][634]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.08:447][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:447][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.08:447][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:447][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.08:448][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:448][634]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.08.08:448][634]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.08.08:448][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.08:448][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:468][635]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.08:496][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.08:496][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.08:630][645]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.08.08:797][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:797][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.08:797][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:797][655]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.08:797][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.08:797][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:797][655]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.08.08:797][655]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.04.20-03.08.08:797][655]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.08.08:797][655]Interaction: Interaction time: 2.700000 [2020.04.20-03.08.08:798][655]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.08:798][655]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.08:798][655]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.08:798][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.08:798][655]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.08:802][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.08:803][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.08:805][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.08.08:805][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.08.08:805][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.08:901][661]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.08:901][661]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.09:034][669]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.08.11:497][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.11:497][817]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.11:497][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.11:497][817]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.11:498][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:498][817]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.08.11:498][817]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.08.11:498][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.11:498][817]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.11:498][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:514][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.11:515][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.11:515][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:515][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.11:515][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.11:515][818]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.11:515][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.11:515][818]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.11:515][818]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.11:515][818]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.11:515][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:515][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.11:515][818]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.11:515][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.11:515][818]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.11:515][818]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.11:515][818]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=71.717 [2020.04.20-03.08.11:612][824]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.08.11:612][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.11:646][826]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.08.11:646][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.11:647][826]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.11:647][826]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.11:647][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.11:647][826]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.11:647][826]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.11:647][826]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.08.11:647][826]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.11:647][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.11:647][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:647][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.11:647][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:712][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.08.11:713][830]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.11:713][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.11:713][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:713][830]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.11:713][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.11:713][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.11:713][830]Interaction: Interaction time: 16.000000 [2020.04.20-03.08.11:713][830]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.11:713][830]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.11:713][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.12:815][896]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.08.12:815][896]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.08.12:897][901]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.08.12:897][901]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.08.12:897][901]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.08.12:981][906]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.08.13:463][935]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.13:479][936]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.13:698][949]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.15:214][ 40]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.15:230][ 41]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.15:464][ 55]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.15:997][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.15:997][ 87]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:019][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.16:246][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.16:246][102]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:246][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:246][102]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:247][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.16:247][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.16:247][102]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.16:247][102]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:248][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.16:248][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:248][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:248][102]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.16:248][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:248][102]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.16:248][102]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.16:248][102]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.16:248][102]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.16:248][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.16:248][102]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.16:248][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:263][103]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.16:263][103]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.08.16:264][103]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.08.16:363][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:363][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.16:363][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:363][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:363][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.16:363][109]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:363][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.16:363][109]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:363][109]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.16:363][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:363][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.08.16:363][109]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:363][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:396][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:396][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.16:463][115]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:501][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.08.16:563][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.08.16:564][121]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.08.16:565][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.16:565][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.16:565][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:565][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.16:565][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.16:565][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:565][121]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.08.16:565][121]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.08.16:565][121]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.08.16:565][121]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.16:565][121]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.16:565][121]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.16:565][121]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.08.16:565][121]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.16:565][121]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.16:565][121]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.16:565][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:565][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.08.16:565][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.16:566][121]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.16:566][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Scalars [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Textures [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Vectors [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Scalars [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Textures [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Vectors [2020.04.20-03.08.16:566][121]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.08.16:566][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:566][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.08.16:566][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.16:566][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.16:566][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:566][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.16:567][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:567][121]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:567][121]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.16:567][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:567][121]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.08.16:596][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.08.16:598][123]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:598][123]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:598][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:598][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:598][123]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.16:598][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:598][123]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.08.16:598][123]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:598][123]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:632][125]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:632][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.16:632][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:632][125]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:632][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.16:632][125]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:632][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.16:632][125]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.16:632][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.16:632][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.16:632][125]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.08.16:632][125]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.16:632][125]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.16:718][131]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_4, Mesh=SS_Laces_ACC01_REF [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.08.17:251][162]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.17:330][167]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.508965 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.08.17:429][173]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.508965 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.08.18:097][213]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.08.18:097][213]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.18:097][213]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.18:097][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.18:097][213]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.08.18:097][213]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.08.18:097][213]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.18:098][213]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.04.20-03.08.18:102][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.08.18:103][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.18:106][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.08.18:106][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.18:115][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.18:115][214]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.18:115][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.18:116][214]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.18:116][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.18:116][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.18:116][214]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.18:116][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.18:132][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.18:133][215]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.18:133][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.18:133][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.18:133][215]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.18:133][215]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.18:133][215]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.18:133][215]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.18:133][215]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.18:133][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.18:133][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.18:133][215]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.18:133][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.18:133][215]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.18:133][215]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.18:133][215]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=76.451 [2020.04.20-03.08.18:153][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.08.18:156][216]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.18:157][216]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.18:165][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.18:165][217]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.18:165][217]GameFlow: Writing Profile Stat DBD_DLC6_Slasher_Stat2: 1 [2020.04.20-03.08.18:165][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.08.18:167][217]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.08.18:167][217]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.08.18:170][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.08.18:171][217]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.18:171][217]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.18:171][217]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.18:171][217]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.04.20-03.08.18:171][217]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut. [2020.04.20-03.08.18:171][217]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.08.18:171][217]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.08.18:175][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.08.18:234][221]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.18:234][221]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.18:436][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.08.18:436][233]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.18:542][240]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC3CA0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.18:542][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC3CA0]' succeeded in 0.375286 seconds [2020.04.20-03.08.18:571][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC3CA0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.18:590][243]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416930 seconds [2020.04.20-03.08.18:647][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.18:647][246]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.20:199][339]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.08.20:346][348]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 46.986553 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.08.20:446][354]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 47.019985 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.08.21:613][424]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.08.21:646][426]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.08.22:015][448]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.08.22:048][450]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.08.22:148][456]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.08.22:180][458]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.001714, Lifetime Duration: 4.000000 [2020.04.20-03.08.22:180][458]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.001714, Lifetime Duration: 4.000000 [2020.04.20-03.08.22:880][500]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.22:880][500]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.22:880][500]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.22:880][500]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.22:881][500]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.22:881][500]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.23:098][513]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:253][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.23:380][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.23:380][530]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:381][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.23:381][530]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:382][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.23:382][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.23:382][530]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.23:382][530]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.23:382][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.23:382][530]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.23:382][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:382][530]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.23:382][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.23:382][530]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.23:382][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.23:400][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.23:412][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.23:412][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.23:481][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.23:481][536]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.23:481][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.23:481][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.23:481][536]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.23:481][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.23:481][536]Interaction: Interaction time: 4.000000 [2020.04.20-03.08.23:481][536]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.08.23:481][536]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.08.23:481][536]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.23:482][536]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.23:482][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.23:580][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.08.23:730][551]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.08.25:182][638]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.04.20-03.08.27:215][760]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.27:465][775]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.27:482][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.27:482][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.27:482][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.27:482][776]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.27:482][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.27:482][776]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.27:482][776]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.27:482][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.27:498][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.27:498][777]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.27:498][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.27:498][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.27:498][777]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.27:498][777]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.27:498][777]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.27:498][777]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.27:498][777]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.27:498][777]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.27:498][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.27:498][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.27:498][777]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.27:498][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.27:498][777]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.27:498][777]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.27:519][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.27:520][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.27:537][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.27:864][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.08.27:864][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.27:865][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.08.27:865][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.27:865][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.27:865][799]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:448][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.28:448][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:448][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.28:448][834]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:470][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.28:568][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.08.28:569][841]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:598][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.08.28:598][843]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:598][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.28:598][843]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:600][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.28:600][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.28:600][843]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.28:600][843]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.28:600][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.28:600][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.28:600][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:600][843]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.28:600][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.28:600][843]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.28:600][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.28:621][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.28:647][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.28:647][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.28:649][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.28:649][846]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.28:649][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.28:649][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.28:649][846]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.28:649][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.28:649][846]Interaction: Interaction time: 1.700000 [2020.04.20-03.08.28:649][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.28:649][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.28:649][846]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.20-03.08.28:649][846]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.28:650][846]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.28:650][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.28:797][855]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.08.28:964][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.08.29:265][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:266][883]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:314][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.08.29:314][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:314][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.08.29:314][886]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:566][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:567][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:567][901]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:616][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.29:617][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:848][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.29:848][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.29:848][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.29:848][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:148][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.30:349][948]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.30:365][949]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.30:365][949]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.30:365][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:365][949]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.30:365][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:365][949]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:365][949]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.30:365][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:382][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:382][950]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.30:382][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:382][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:382][950]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.30:382][950]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.30:382][950]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.30:382][950]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.30:382][950]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.30:382][950]Interaction: Verbose: [SlasherVault2][WindowStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.30:382][950]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:382][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.30:382][950]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:382][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.30:382][950]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:382][950]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:403][951]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.30:404][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.30:564][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.08.30:564][961]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:565][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.30:565][961]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:565][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:565][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:566][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.30:566][961]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.30:566][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.30:566][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.30:566][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:566][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.30:566][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:566][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.08.30:566][961]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.30:566][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.30:582][962]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=82.999 [2020.04.20-03.08.30:586][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.30:613][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.30:613][964]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:901][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:917][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:933][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:933][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:933][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:934][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:983][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:983][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:983][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.30:984][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:100][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:180][998]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.20-03.08.31:180][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:180][998]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.20-03.08.31:180][998]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:182][998]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.31:182][998]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.31:182][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.31:182][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.31:182][998]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.31:182][998]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.20-03.08.31:182][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:182][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.31:182][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:182][998]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.20-03.08.31:182][998]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.31:182][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:215][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.08.31:215][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:215][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.08.31:215][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:299][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.08.31:299][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.31:565][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:565][ 21]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:565][ 21]Interaction: Interaction time: 1.000000 [2020.04.20-03.08.31:565][ 21]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.31:565][ 21]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:580][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.08.31:582][ 22]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:582][ 22]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:582][ 22]Interaction: Interaction time: 14.000000 [2020.04.20-03.08.31:582][ 22]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.31:582][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.31:583][ 22]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.20-03.08.31:613][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.31:650][ 26]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.08.31:781][ 34]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.08.32:065][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.32:065][ 51]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.32:065][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:065][ 51]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.32:065][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:065][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:065][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.08.32:065][ 51]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.32:065][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:120][ 54]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.32:249][ 62]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.32:264][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.32:264][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:265][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.32:265][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:265][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.32:265][ 63]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:265][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.32:265][ 63]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:265][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:266][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:267][ 63]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.32:281][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:281][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.32:281][ 64]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.32:281][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.32:281][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:281][ 64]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.08.32:281][ 64]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.32:281][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.32:282][ 64]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=84.699 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.32:282][ 64]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=84.699 [2020.04.20-03.08.32:330][ 67]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.08.32:330][ 67]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.32:330][ 67]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.08.32:331][ 67]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.32:333][ 67]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.32:336][ 67]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.08.32:336][ 67]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.20-03.08.32:336][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.32:336][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.32:336][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.32:340][ 67]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: On [2020.04.20-03.08.32:341][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.32:708][ 90]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603222320] Result: '1' k_EResultOK (success) [2020.04.20-03.08.32:708][ 90]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603222320]' succeeded in 0.376012 seconds [2020.04.20-03.08.33:108][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604075140] Result: '1' k_EResultOK (success) [2020.04.20-03.08.33:129][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.789988 seconds [2020.04.20-03.08.34:281][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:282][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.34:282][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:282][184]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.08.34:282][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:282][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.34:282][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:282][184]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.34:282][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.34:282][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:282][184]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=86.699 [2020.04.20-03.08.34:298][185]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.34:298][185]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.34:298][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:299][185]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.34:299][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:299][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:299][185]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.34:299][185]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:315][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:315][186]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.34:315][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:315][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:315][186]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.34:315][186]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.34:315][186]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.34:315][186]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.34:315][186]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.34:315][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.34:315][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.34:315][186]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.34:315][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.34:315][186]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.34:315][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.34:317][186]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: Off [2020.04.20-03.08.34:369][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.34:371][189]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.35:096][233]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.08.35:096][233]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.08.35:461][255]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.08.35:464][255]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...B69B] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.20-03.08.35:464][255]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.08.36:414][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.36:414][312]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:414][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.36:414][312]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:415][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.36:415][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.36:415][312]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.36:415][312]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.36:415][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.36:415][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.36:415][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:415][312]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.36:415][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.36:416][312]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.08.36:416][312]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.36:416][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.36:431][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=88.850 [2020.04.20-03.08.36:435][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.36:464][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.36:464][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.08.36:799][335]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:964][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.36:964][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:964][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.36:964][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:965][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.36:965][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.36:965][345]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.36:965][345]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.36:965][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.36:965][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.36:965][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.36:965][345]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.36:965][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.36:965][345]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.36:965][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.36:982][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.08.36:982][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:031][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.37:031][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:031][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.37:031][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:031][349]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:031][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.37:031][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:032][349]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.37:032][349]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.37:032][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:064][351]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:064][351]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:064][351]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.37:064][351]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.37:064][351]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.37:064][351]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.37:064][351]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.37:315][366]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.37:415][372]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.37:415][372]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.37:415][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:415][372]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.37:415][372]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.37:415][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:415][372]Interaction: Interaction time: 1.000000 [2020.04.20-03.08.37:415][372]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.08.37:415][372]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.37:415][372]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:430][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.37:499][377]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.08.37:531][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:532][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:532][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:532][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.37:532][379]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.37:532][379]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.37:532][379]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.37:532][379]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:532][379]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:536][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.37:564][381]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:564][381]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.37:564][381]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.37:564][381]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.37:564][381]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.08.37:648][386]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.08.37:715][390]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:047][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.38:047][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:047][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.38:047][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:048][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:048][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:048][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.38:048][410]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:048][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:048][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.38:048][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:048][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.38:048][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:048][410]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.38:048][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:113][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.38:113][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:114][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.38:114][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:114][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:114][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.38:114][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:114][414]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.38:114][414]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.38:114][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:147][416]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:147][416]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:147][416]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.38:147][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.38:147][416]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.38:148][416]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.38:148][416]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.38:215][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.38:215][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.38:215][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:215][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.38:215][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:215][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:215][420]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.08.38:215][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.38:215][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:251][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.38:382][430]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.38:399][431]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:415][432]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:415][432]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:415][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:415][432]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:415][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:415][432]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:415][432]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:415][432]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.38:415][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:415][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.38:415][432]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:415][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.38:415][432]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:415][432]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:416][432]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.38:431][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:431][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:431][433]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.38:431][433]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:431][433]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.38:431][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.38:431][433]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:432][433]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.38:432][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:432][433]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.08.38:432][433]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.38:432][433]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.38:432][433]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:432][433]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=90.850 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.38:432][433]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=90.850 [2020.04.20-03.08.38:447][434]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.08.38:447][434]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.38:447][434]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.08.38:447][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.38:452][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.38:481][436]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.38:481][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:515][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.08.38:515][438]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.08.38:632][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:782][454]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:782][454]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:782][454]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:782][454]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.38:782][454]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.38:782][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.38:782][454]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.38:782][454]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.38:782][454]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:786][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.38:814][456]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:814][456]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.38:814][456]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.38:814][456]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.38:815][456]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.38:836][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC2BC0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.38:836][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC2BC0]' succeeded in 0.388675 seconds [2020.04.20-03.08.38:870][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC2BC0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.38:889][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439640 seconds [2020.04.20-03.08.39:147][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.39:147][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.39:147][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.39:147][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.39:148][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:148][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:148][476]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.39:148][476]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.39:148][476]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:148][476]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.39:148][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.39:148][476]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.39:148][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:148][476]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.39:148][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:214][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.39:215][480]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:215][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.39:215][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:215][480]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:215][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.39:215][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:215][480]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.39:215][480]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.39:215][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:248][482]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:248][482]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:249][482]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.39:249][482]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.39:249][482]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.39:249][482]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.39:249][482]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.39:515][498]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.39:915][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:915][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:915][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:915][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.39:915][522]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.39:915][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.39:915][522]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.39:915][522]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.39:915][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:919][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.39:947][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:947][524]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.39:947][524]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.39:947][524]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.39:947][524]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.40:413][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.40:413][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:413][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.40:413][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:414][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:414][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:414][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.40:414][552]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.40:414][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:414][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.40:414][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:414][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.40:414][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:414][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.40:414][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:432][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:432][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.40:432][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:432][553]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.08.40:432][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:432][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.40:432][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:432][553]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.40:432][553]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.40:432][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:432][553]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=92.850 [2020.04.20-03.08.40:448][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.40:448][554]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.40:449][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:449][554]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.40:449][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:449][554]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:449][554]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.40:449][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:465][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:465][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.40:465][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:465][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:465][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.40:465][555]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.40:465][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.40:465][555]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.40:465][555]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.40:465][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:465][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.40:465][555]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:465][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.40:465][555]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:465][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:481][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.40:481][556]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:481][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.40:481][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:481][556]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:481][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.40:481][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:481][556]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.40:481][556]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.40:481][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:514][558]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:514][558]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.40:514][558]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.40:514][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.40:514][558]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.40:514][558]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.40:515][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.40:519][558]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.40:521][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.40:564][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.40:564][561]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:564][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.40:564][561]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:565][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:565][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:565][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.40:565][561]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.40:565][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.40:565][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.40:565][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:565][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.40:565][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:565][561]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.08.40:565][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.40:565][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.40:581][562]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=93.000 [2020.04.20-03.08.40:585][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.40:613][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.40:613][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.40:781][574]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.41:015][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:015][588]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.41:015][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:015][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:015][588]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.41:015][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:019][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.41:047][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.41:048][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:048][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.41:048][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:048][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:048][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.41:048][590]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.41:048][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.41:048][590]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.41:048][590]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.41:048][590]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:048][590]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.41:048][590]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.41:048][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:052][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.41:082][592]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:082][592]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:082][592]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.41:082][592]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.41:082][592]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.41:513][618]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.41:513][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.41:513][618]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.41:513][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.41:514][618]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:514][618]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:514][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.41:514][618]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.41:514][618]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:514][618]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.41:514][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.41:514][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.41:514][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:514][618]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.41:514][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:565][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.41:565][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.41:565][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:565][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.41:565][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.41:565][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:565][621]Interaction: Interaction time: 1.000000 [2020.04.20-03.08.41:565][621]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.08.41:565][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.41:565][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:580][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.41:580][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.41:581][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:581][622]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.41:581][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:581][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:581][622]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.41:581][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:581][622]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.41:581][622]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.41:581][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.41:614][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:614][624]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.41:615][624]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.41:615][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.41:615][624]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.41:615][624]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.41:615][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.41:650][626]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.08.41:849][638]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.42:098][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:098][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:098][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:098][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.42:098][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.42:098][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:098][653]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.42:098][653]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.42:098][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:102][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.42:114][654]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:114][654]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:114][654]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.42:115][654]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.42:115][654]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.42:599][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.08.42:599][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.42:599][683]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.42:599][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:602][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.42:680][688]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.42:680][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.42:680][688]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.42:680][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.42:681][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:681][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:681][688]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.42:681][688]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.42:681][688]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:681][688]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.42:681][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.42:681][688]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.42:681][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:681][688]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.42:681][688]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:731][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.42:731][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:731][691]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.42:731][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:731][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:731][691]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.42:731][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:731][691]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.42:731][691]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.42:731][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.42:765][693]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:765][693]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.42:765][693]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.42:765][693]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.42:765][693]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.42:765][693]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.42:765][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.42:981][706]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.43:198][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.43:198][719]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.43:198][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:198][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.43:198][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:198][719]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:198][719]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.08.43:198][719]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.43:198][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:231][721]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:231][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.43:231][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:231][721]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:231][721]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.43:231][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:234][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.43:264][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.43:265][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:265][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.43:265][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:265][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:265][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.43:265][723]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:265][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.43:265][723]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:265][723]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.43:265][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:265][723]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.43:265][723]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:265][723]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:269][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.43:298][725]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:298][725]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:298][725]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.43:298][725]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.43:298][725]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.43:382][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.43:383][730]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:383][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.43:383][730]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:383][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.43:383][730]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:399][731]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:399][731]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:399][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:399][731]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:399][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:399][731]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:399][731]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:399][731]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.43:399][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:399][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.43:399][731]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:399][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.08.43:399][731]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:399][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:400][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:401][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:401][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:401][731]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.08.43:415][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:415][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:415][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.43:415][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:415][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.43:415][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.43:415][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:415][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.43:415][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:415][732]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.08.43:415][732]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.43:415][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.43:415][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:415][732]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=95.833 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.08.43:415][732]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=95.833 [2020.04.20-03.08.43:431][733]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.08.43:431][733]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.08.43:431][733]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.08.43:431][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.08.43:436][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.08.43:464][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.43:464][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:630][745]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.43:633][745]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.43:635][745]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.43:635][745]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.08.43:636][745]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.20-03.08.43:638][745]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.843546 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.08.43:641][745]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: On [2020.04.20-03.08.43:670][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.43:670][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:670][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.43:670][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:670][747]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.08.43:671][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:671][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:671][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.43:671][747]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.43:671][747]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:671][747]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.43:671][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.43:671][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.43:671][747]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:671][747]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.43:671][747]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:737][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.43:737][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:737][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.43:737][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:737][751]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:737][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.43:737][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:737][751]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.43:738][751]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.43:738][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.43:771][753]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:771][753]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.43:771][753]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.43:771][753]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.43:771][753]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.43:771][753]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.43:771][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.43:841][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC23E0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.43:841][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC23E0]' succeeded in 0.409695 seconds [2020.04.20-03.08.43:874][760]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC23E0] Result: '1' k_EResultOK (success) [2020.04.20-03.08.43:890][761]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457055 seconds [2020.04.20-03.08.43:985][766]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.44:331][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:331][787]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.44:331][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:331][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:331][787]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.44:331][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:335][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.44:364][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.44:364][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:364][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.44:364][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:364][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:364][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.44:364][789]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.44:364][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.44:364][789]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.44:364][789]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.44:364][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:364][789]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.44:364][789]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.44:364][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:369][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.44:398][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:398][791]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:398][791]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.44:398][791]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.44:398][791]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.44:797][815]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.44:797][815]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.44:797][815]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.44:797][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.44:798][815]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:798][815]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:798][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.44:798][815]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.44:798][815]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:798][815]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.44:798][815]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.44:798][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.44:798][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:798][815]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.44:798][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:864][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.44:865][819]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:865][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.44:865][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:865][819]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:865][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.44:865][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:865][819]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.44:865][819]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.44:865][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.44:898][821]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:898][821]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.44:898][821]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.44:898][821]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.44:898][821]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.44:898][821]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.44:898][821]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.45:115][834]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.45:364][849]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:364][849]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.45:364][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:364][849]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:364][849]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.45:364][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:368][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.45:397][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.45:397][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:398][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.45:398][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:398][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:398][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.45:398][851]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:398][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.45:398][851]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:398][851]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.45:398][851]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:398][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.45:398][851]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:398][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:402][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.45:414][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:414][852]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.45:414][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:414][852]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.08.45:414][852]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:414][852]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.45:414][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:414][852]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.45:414][852]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.45:415][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:415][852]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=97.833 [2020.04.20-03.08.45:431][853]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:431][853]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:431][853]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.45:431][853]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.45:431][853]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.45:431][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.45:431][853]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.45:431][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:431][853]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.45:431][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:431][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:431][853]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.45:431][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:448][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:448][854]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.45:448][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:448][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:448][854]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.45:448][854]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:448][854]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.45:448][854]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:448][854]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.45:448][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:448][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.45:448][854]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:448][854]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.45:448][854]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:448][854]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.45:520][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.45:521][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.45:618][864]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: Off [2020.04.20-03.08.45:620][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.08.45:665][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.08.45:665][867]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.45:665][867]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.45:665][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:698][869]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:698][869]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.45:698][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:698][869]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:698][869]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.45:698][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:730][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.08.45:732][871]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:732][871]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.45:732][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:732][871]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:732][871]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.45:732][871]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:732][871]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.45:732][871]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:732][871]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.45:732][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:732][871]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.04.20-03.08.45:732][871]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:732][871]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:735][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.08.45:831][877]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.45:831][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:831][877]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.45:831][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:832][877]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:832][877]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:832][877]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.45:832][877]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.45:832][877]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:832][877]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.45:832][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.45:832][877]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.45:832][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:832][877]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.45:832][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:914][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.45:914][882]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:914][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.45:914][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:914][882]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:914][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.45:914][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:914][882]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.45:914][882]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.45:914][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.45:948][884]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:948][884]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.45:948][884]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.45:948][884]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.45:948][884]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.45:948][884]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.45:948][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.46:182][898]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.46:381][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:381][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:382][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:382][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:382][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:382][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:382][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:382][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.46:382][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.46:382][910]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.46:382][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:382][910]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.46:382][910]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:382][910]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:386][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.46:398][911]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:398][911]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:398][911]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.46:399][911]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.46:399][911]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.46:551][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:551][920]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:685][928]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:703][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.46:747][932]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.46:747][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:747][932]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.46:747][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:748][932]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:748][932]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:748][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.46:748][932]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.46:748][932]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:748][932]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.46:748][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:748][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.46:748][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:748][932]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.46:748][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:815][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.46:815][936]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:815][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.46:815][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:815][936]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:815][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.46:815][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:815][936]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.46:815][936]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.46:815][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:848][938]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:848][938]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.46:848][938]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.46:848][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.46:848][938]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.46:848][938]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.46:849][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.46:898][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.08.46:898][941]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:898][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:898][941]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:899][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.46:899][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.46:899][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.46:899][941]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.46:899][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.46:899][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:899][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.46:899][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.46:899][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:899][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.08.46:899][941]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.08.46:899][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.46:899][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.46:920][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.46:947][944]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.46:947][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.47:115][954]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.47:248][962]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:248][962]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.47:248][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:248][962]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:248][962]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.47:248][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:249][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.47:249][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.47:249][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:249][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.47:249][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.47:249][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:249][962]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.08.47:249][962]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.20-03.08.47:249][962]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.08.47:249][962]Interaction: Interaction time: 2.700000 [2020.04.20-03.08.47:249][962]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.47:249][962]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.47:249][962]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.47:249][962]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.47:249][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:253][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.47:253][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.47:255][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.47:256][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.08.47:256][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.08.47:256][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.47:282][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.47:282][964]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:282][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.47:282][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:282][964]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:282][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.47:282][964]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.47:282][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.47:282][964]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.47:282][964]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.47:282][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:282][964]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.47:282][964]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.47:282][964]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:287][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.47:315][966]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:315][966]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:315][966]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.47:315][966]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.47:315][966]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.47:383][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:383][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:482][976]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.08.47:648][986]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.47:648][986]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.47:648][986]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.47:648][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.47:648][986]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:648][986]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:648][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.47:649][986]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.47:649][986]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:649][986]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.47:649][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.47:649][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.47:649][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:649][986]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.47:649][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:714][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.47:714][990]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:714][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.47:714][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:714][990]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:714][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.47:714][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:714][990]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.47:714][990]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.47:714][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.47:748][992]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:748][992]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.47:748][992]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.47:748][992]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.47:748][992]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.47:748][992]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.47:748][992]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.47:982][ 6]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.48:148][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:148][ 16]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.48:148][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:148][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:148][ 16]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.48:148][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:151][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.48:181][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.48:181][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:181][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.48:181][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:181][ 18]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.48:181][ 18]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.48:181][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:185][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.48:215][ 20]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:215][ 20]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:215][ 20]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.48:215][ 20]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.48:215][ 20]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.48:581][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.48:581][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.48:581][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.48:581][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.48:581][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:582][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.48:582][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:582][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.48:582][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.48:582][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:648][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.48:649][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:649][ 46]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:649][ 46]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.48:649][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.48:682][ 48]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:682][ 48]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.48:682][ 48]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.48:682][ 48]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.48:682][ 48]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.48:682][ 48]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.48:682][ 48]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.48:915][ 62]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.49:114][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:114][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:114][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:114][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.49:114][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:114][ 74]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.49:114][ 74]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:114][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:119][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.49:148][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:148][ 76]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:148][ 76]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.49:148][ 76]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.49:148][ 76]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.49:515][ 98]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.49:515][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:515][ 98]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.49:515][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:515][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:515][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:515][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.49:515][ 98]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:515][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:516][ 98]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.49:516][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:516][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.49:516][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:516][ 98]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.49:516][ 98]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:581][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.49:581][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:581][102]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.49:581][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:581][102]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:581][102]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.49:581][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:581][102]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.49:581][102]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.49:581][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:616][104]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:616][104]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:616][104]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.49:616][104]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.49:616][104]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.49:616][104]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.49:616][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.49:849][118]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.49:948][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:948][124]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.49:948][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:948][124]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:948][124]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.49:948][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:948][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.49:949][124]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.49:949][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.49:949][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.49:949][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:949][124]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.08.49:949][124]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.08.49:949][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.49:949][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.49:949][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:952][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.49:965][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.49:965][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.49:965][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:965][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.49:965][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.49:965][125]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:965][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.49:965][125]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:965][125]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.49:965][125]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.49:965][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:965][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.49:965][125]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:965][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.49:965][125]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:965][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.49:965][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.317 [2020.04.20-03.08.49:981][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.49:982][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:982][126]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.49:982][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:982][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:982][126]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.49:982][126]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:982][126]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.49:982][126]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.49:982][126]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.49:982][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.49:982][126]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.49:982][126]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.49:982][126]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.49:986][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.50:015][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:015][128]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:015][128]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.50:015][128]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.50:015][128]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.50:114][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.08.50:114][134]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:114][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.08.50:114][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:115][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:116][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:116][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.50:116][134]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.50:116][134]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:116][134]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.08.50:116][134]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:116][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.50:116][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:116][134]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.50:116][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:214][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.08.50:216][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:216][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.50:216][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:216][140]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:216][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.50:216][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:216][140]Interaction: Interaction time: 16.000000 [2020.04.20-03.08.50:216][140]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.50:216][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.50:216][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:281][144]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:281][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:281][144]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:281][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:282][144]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:282][144]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:282][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.50:282][144]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.50:282][144]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:282][144]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:282][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:282][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.50:282][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:282][144]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.50:282][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:364][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.50:364][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:364][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.50:364][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:364][149]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:364][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.50:364][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:364][149]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.50:364][149]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.50:365][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:381][150]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:381][150]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:381][150]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.50:381][150]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.50:381][150]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.50:381][150]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.50:381][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.50:649][166]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.50:714][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:714][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.50:714][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:714][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:714][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.50:714][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:714][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:715][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.50:715][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:715][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:715][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.50:715][170]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.50:715][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.50:715][170]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.50:715][170]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.50:715][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:715][170]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:715][170]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:715][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:719][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.50:748][172]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:749][172]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:749][172]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.50:749][172]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.50:749][172]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.50:947][184]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:947][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:947][184]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:947][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:948][184]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:948][184]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:948][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.50:948][184]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.50:948][184]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.50:948][184]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.50:948][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.50:948][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.50:948][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.50:948][184]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.50:948][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:014][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.51:015][188]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:015][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.51:015][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:015][188]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:015][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.51:015][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:015][188]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.51:015][188]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.51:015][188]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:049][190]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:049][190]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:049][190]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.51:049][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.51:049][190]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.51:049][190]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.51:049][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.51:315][206]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.51:465][215]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:465][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.51:465][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:465][215]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:465][215]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.51:465][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:469][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.51:498][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.51:498][217]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:498][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.51:499][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:499][217]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:499][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.51:499][217]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.51:499][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.51:499][217]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.51:499][217]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.51:499][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:499][217]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.51:499][217]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.51:499][217]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:503][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.51:532][219]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:533][219]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:533][219]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.51:533][219]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.51:533][219]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.51:898][241]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.51:898][241]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.51:898][241]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.51:898][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.51:899][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:899][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:899][241]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.51:899][241]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.51:899][241]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:899][241]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.51:899][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.51:899][241]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.51:899][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:899][241]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.51:899][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:949][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.51:964][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.51:964][245]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:964][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.51:964][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:964][245]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:964][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.51:964][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:964][245]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.51:964][245]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.51:964][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.51:966][245]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.51:998][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:999][247]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.51:999][247]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.51:999][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.51:999][247]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.51:999][247]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.51:999][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.52:200][259]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.52:249][262]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.52:465][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:465][275]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.52:465][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.52:465][275]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:465][275]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.52:465][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.52:470][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.52:498][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.52:498][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:498][277]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.52:498][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.52:498][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:498][277]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.52:498][277]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.52:498][277]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.52:498][277]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.52:498][277]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.52:498][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.52:498][277]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.52:498][277]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.52:498][277]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:503][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.52:532][279]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:532][279]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.52:532][279]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.52:532][279]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.52:532][279]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.53:700][349]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.53:716][350]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.53:952][364]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.55:114][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.55:114][434]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.55:114][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.55:114][434]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.55:115][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:115][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:115][434]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.55:115][434]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.55:115][434]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:115][434]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.55:115][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.55:115][434]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.55:115][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:115][434]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.55:115][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:181][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.55:181][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:181][438]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.55:181][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:181][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:181][438]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.55:181][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:181][438]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.55:181][438]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.55:181][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:215][440]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:215][440]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:215][440]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.55:215][440]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.55:215][440]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.55:215][440]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.55:215][440]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.55:448][454]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.55:450][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.55:465][455]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.55:616][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:616][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.55:616][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:616][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:616][464]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.55:616][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:620][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.55:648][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.55:648][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:648][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.55:648][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:648][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:649][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.55:649][466]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.55:649][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.55:649][466]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.55:649][466]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.55:649][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.55:649][466]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.55:649][466]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.55:649][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:653][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.55:683][468]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:683][468]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.55:683][468]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.55:683][468]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.55:683][468]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.55:700][469]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.56:083][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:083][492]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:122][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.56:148][496]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.56:148][496]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:148][496]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.56:148][496]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:149][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:149][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:149][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.56:149][496]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:149][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:149][496]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.56:149][496]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:149][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.56:149][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:149][496]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.56:149][496]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:231][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.56:232][501]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:232][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.56:232][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:232][501]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:232][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.56:232][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:232][501]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.56:232][501]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.56:232][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:249][502]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:249][502]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:249][502]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.56:249][502]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.56:249][502]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.56:249][502]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.56:249][502]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.56:415][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.56:415][512]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:415][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:415][512]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:416][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.56:417][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.56:417][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.08.56:417][512]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:417][512]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.56:417][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:417][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:417][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.56:417][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:417][512]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.56:417][512]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.08.56:417][512]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.56:417][512]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.56:417][512]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.56:417][512]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.56:417][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:418][512]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.56:418][512]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.08.56:419][512]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.08.56:419][512]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.08.56:515][518]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.56:599][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:599][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.56:599][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:599][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:599][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.56:599][523]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:599][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.56:599][523]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:599][523]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.56:599][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:599][523]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.08.56:599][523]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:599][523]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:614][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:615][524]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:615][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:615][524]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:615][524]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:615][524]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:631][525]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.56:631][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:631][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:631][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:632][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:632][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:632][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:632][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:632][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:632][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:632][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.56:632][525]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.56:632][525]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:632][525]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.56:632][525]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.56:632][525]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:636][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.56:665][527]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:665][527]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.56:665][527]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.56:665][527]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.56:665][527]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.56:732][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.56:732][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.56:732][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:732][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.56:732][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.56:732][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:732][531]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.08.56:732][531]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.08.56:732][531]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.08.56:732][531]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.56:732][531]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.56:732][531]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.56:732][531]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.08.56:732][531]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.56:732][531]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.08.56:732][531]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.56:732][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.56:733][531]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.08.56:764][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.08.57:031][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:031][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:031][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:031][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:032][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:032][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:032][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.57:032][549]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.57:032][549]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:032][549]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:032][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:032][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.57:032][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:032][549]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.57:032][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:081][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.57:082][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:082][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.57:082][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:082][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:082][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.57:082][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:082][552]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.57:082][552]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.57:082][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:132][555]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:132][555]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:132][555]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.57:132][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.57:132][555]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.57:132][555]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.57:132][555]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.57:382][570]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.08.57:403][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:499][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:499][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:499][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:499][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.57:499][577]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.57:499][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:499][577]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:499][577]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:499][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:504][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.57:532][579]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:532][579]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:532][579]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.57:532][579]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.57:532][579]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.57:564][581]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.20-03.08.57:564][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:564][581]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.20-03.08.57:564][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:566][581]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:566][581]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:566][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.57:566][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.57:566][581]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:566][581]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.20-03.08.57:566][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:566][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.57:566][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:566][581]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.57:566][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:665][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.08.57:667][587]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:667][587]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.57:667][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:667][587]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:667][587]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.57:667][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:667][587]Interaction: Interaction time: 0.000000 [2020.04.20-03.08.57:667][587]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.20-03.08.57:667][587]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.08.57:667][587]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.57:667][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:931][603]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:931][603]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:931][603]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.57:931][603]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.57:931][603]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.57:931][603]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.57:931][603]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.57:931][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:932][603]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.57:932][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:998][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.57:998][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:998][607]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.57:998][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:998][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.57:998][607]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.57:998][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.57:999][607]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.57:999][607]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.57:999][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:032][609]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:032][609]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:032][609]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.58:032][609]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.58:032][609]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.58:032][609]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.58:032][609]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.58:249][622]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.58:266][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.08.58:266][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.08.58:266][623]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.08.58:266][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:266][623]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.08.58:266][623]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.08.58:266][623]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.58:266][623]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.04.20-03.08.58:270][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.08.58:271][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.08.58:274][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.08.58:274][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.08.58:285][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.58:285][624]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.08.58:285][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.58:285][624]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.58:285][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:286][624]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.58:286][624]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.58:286][624]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:302][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.58:302][625]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.58:302][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:302][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.58:302][625]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.08.58:302][625]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.58:302][625]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.58:302][625]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.58:302][625]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.58:302][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:302][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.58:302][625]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:302][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.58:302][625]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:302][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.08.58:303][625]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=105.767 [2020.04.20-03.08.58:306][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.08.58:325][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.08.58:326][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.08.58:334][627]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.08.58:336][627]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.08.58:336][627]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.08.58:336][627]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.08.58:339][627]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:339][627]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:340][627]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:340][627]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookCamperOut. [2020.04.20-03.08.58:340][627]AnimLeader: BP_Entity_C_0 Requested to Play: HookCamperOut. [2020.04.20-03.08.58:340][627]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.08.58:340][627]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.08.58:404][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:404][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:404][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:404][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.58:404][631]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.58:404][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:404][631]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.58:404][631]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:404][631]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:438][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:438][633]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:438][633]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.58:438][633]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.58:438][633]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.58:439][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:439][633]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:443][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.58:468][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.08.58:474][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.08.58:622][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.08.58:622][644]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:698][649]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.58:698][649]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:698][649]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.58:698][649]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:699][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:699][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:699][649]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.58:699][649]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.58:699][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:699][649]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.58:699][649]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.58:699][649]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.58:699][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:699][649]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.58:699][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:764][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.58:765][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:765][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.58:765][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:765][653]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:765][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.58:765][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:765][653]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.58:765][653]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.58:765][653]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.58:799][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:799][655]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.58:799][655]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.58:799][655]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.58:799][655]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.58:799][655]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.58:799][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.58:816][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.08.58:816][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:015][668]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.59:065][671]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:065][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.59:065][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:065][671]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:065][671]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.59:065][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:069][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.59:098][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.59:098][673]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:098][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.59:098][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:099][673]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:099][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.59:099][673]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:099][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.59:099][673]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:099][673]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.59:099][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:099][673]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.59:099][673]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:099][673]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:103][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.59:132][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:132][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:132][675]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.59:132][675]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.59:132][675]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.08.59:431][693]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.59:431][693]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:431][693]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.59:431][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:432][693]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:432][693]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:432][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.08.59:432][693]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:432][693]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:432][693]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.59:432][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:432][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.08.59:432][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:432][693]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.08.59:432][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:498][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.08.59:498][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:499][697]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.08.59:499][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:499][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:499][697]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.08.59:499][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:499][697]Interaction: Interaction time: 1.500000 [2020.04.20-03.08.59:499][697]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.08.59:499][697]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:532][699]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:532][699]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:532][699]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.08.59:532][699]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.08.59:532][699]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.08.59:532][699]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.08.59:532][699]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.08.59:633][705]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.08.59:666][707]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:666][707]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.59:666][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:666][707]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.08.59:666][707]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:666][707]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.59:666][707]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:699][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:699][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.59:699][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:700][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:700][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.59:700][709]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:700][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.59:700][709]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:700][709]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.08.59:700][709]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.59:700][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:700][709]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.04.20-03.08.59:700][709]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:700][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:733][711]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:733][711]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:783][714]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.08.59:965][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:966][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:966][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:966][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.08.59:966][725]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.08.59:966][725]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.08.59:966][725]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.08.59:966][725]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.08.59:966][725]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:970][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.08.59:999][727]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:999][727]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.08.59:999][727]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.08.59:999][727]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.08.59:999][727]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.09.00:364][749]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.00:364][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:364][749]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.00:364][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:365][749]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:365][749]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:365][749]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.00:365][749]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.00:365][749]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:365][749]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.00:365][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:365][749]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.00:365][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:365][749]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.00:365][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:431][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.00:431][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:432][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.00:432][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:432][753]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:432][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.00:432][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:432][753]Interaction: Interaction time: 1.500000 [2020.04.20-03.09.00:432][753]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.00:432][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:465][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:465][755]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:465][755]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.09.00:465][755]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.00:465][755]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.09.00:465][755]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.09.00:465][755]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.09.00:715][770]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.09.00:832][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:832][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:832][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:832][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.00:832][777]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.00:832][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.00:832][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.00:832][777]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:832][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:836][777]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.00:865][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:865][779]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.00:865][779]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.00:865][779]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.09.00:865][779]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.00:949][784]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.00:970][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.01:082][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.01:082][792]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:082][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.01:082][792]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:083][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.01:083][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.01:083][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.01:083][792]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.01:083][792]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.01:083][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.01:083][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:083][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.01:083][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:083][792]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.01:083][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:104][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.01:115][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.01:115][794]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:182][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.01:182][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.01:182][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:182][798]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.01:182][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.01:182][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:182][798]Interaction: Interaction time: 4.000000 [2020.04.20-03.09.01:182][798]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.09.01:183][798]AnimLeader: ClosetStandard_C_1 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.09.01:183][798]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.01:183][798]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.01:183][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:215][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.01:215][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:215][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.01:215][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:216][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:216][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:216][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.01:216][800]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.01:216][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:216][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.01:216][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:216][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.01:216][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:216][800]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.01:216][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:265][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.01:265][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:266][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.01:266][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:266][803]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:266][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.01:266][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:266][803]Interaction: Interaction time: 1.500000 [2020.04.20-03.09.01:266][803]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.01:266][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:299][805]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:299][805]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:299][805]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.09.01:299][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.01:299][805]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.09.01:299][805]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.09.01:299][805]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.09.01:315][806]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.09.01:466][815]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.09.01:549][820]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.09.01:632][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.09.01:665][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:665][827]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.01:665][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:665][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:665][827]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.01:665][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:669][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.01:715][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.01:715][830]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:715][830]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.01:715][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:715][830]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:715][830]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.01:715][830]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.01:715][830]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.01:715][830]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.01:716][830]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.01:716][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.01:716][830]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.01:716][830]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.01:716][830]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:719][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.01:749][832]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:749][832]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.01:749][832]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.01:749][832]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.09.01:749][832]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.09.02:098][853]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.02:098][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:098][853]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.02:098][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:099][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:099][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:099][853]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.02:099][853]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.02:099][853]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:099][853]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.02:099][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:099][853]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.02:099][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:099][853]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.02:099][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:148][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.02:148][856]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:148][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.02:148][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:149][856]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:149][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.02:149][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:149][856]Interaction: Interaction time: 1.500000 [2020.04.20-03.09.02:149][856]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.02:149][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:183][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:183][858]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:183][858]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.09.02:183][858]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.02:183][858]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.09.02:183][858]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.09.02:183][858]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.09.02:248][862]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.20-03.09.02:248][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:248][862]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.20-03.09.02:249][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:250][862]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:250][862]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:250][862]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.02:250][862]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.02:250][862]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:250][862]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.20-03.09.02:250][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:250][862]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.02:250][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:250][862]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.02:250][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:348][868]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.002826, Lifetime Duration: 4.000000 [2020.04.20-03.09.02:349][868]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:349][868]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.02:349][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:349][868]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:349][868]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.02:349][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:349][868]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.09.02:349][868]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.02:349][868]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.04.20-03.09.02:350][868]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.02:350][868]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.02:350][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:381][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.02:381][870]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.02:381][870]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.02:449][874]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.09.02:583][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.02:583][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.02:583][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.02:615][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:615][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:615][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:615][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.02:615][884]Interaction: Verbose: [Escape][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.02:615][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.02:615][884]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.02:615][884]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.02:615][884]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:619][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.02:648][886]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:649][886]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.02:649][886]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.02:649][886]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle. [2020.04.20-03.09.02:649][886]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.09.02:883][900]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.04.20-03.09.03:148][916]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.03:148][916]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.03:148][916]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.03:148][916]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.03:148][916]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.03:148][916]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.09.03:314][926]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.09.03:314][926]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-03.09.04:550][ 0]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.09.04:583][ 2]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.04:816][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.09.04:882][ 20]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.04:882][ 20]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.04:882][ 20]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.04:882][ 20]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.04:882][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.04:883][ 20]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.04:883][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.04:883][ 20]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.04:883][ 20]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.04:883][ 20]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_7] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.04:883][ 20]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.04:883][ 20]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.04.20-03.09.04:883][ 20]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.04:883][ 20]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.04:917][ 22]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.05:019][ 28]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.05:167][ 37]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.09.05:183][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.05:183][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.05:183][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.05:183][ 38]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.05:183][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:183][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.05:183][ 38]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.05:183][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:199][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:199][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.05:199][ 39]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.05:199][ 39]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.05:200][ 39]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.05:200][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:200][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.05:200][ 39]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:200][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.05:200][ 39]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:200][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.05:221][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.05:224][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.05:225][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.05:617][ 64]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:649][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.05:649][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:649][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.05:649][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:649][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.05:649][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.05:652][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:652][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.05:652][ 66]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:652][ 66]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.05:652][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.05:652][ 66]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:721][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 139 [2020.04.20-03.09.05:748][ 72]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.09.05:748][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.09.05:750][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:750][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:750][ 72]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.05:750][ 72]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.05:750][ 72]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.09.05:750][ 72]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.05:750][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.05:782][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:782][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:783][ 74]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:783][ 74]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:783][ 74]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.05:783][ 74]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.04.20-03.09.05:783][ 74]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.05:783][ 74]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.09.05:783][ 74]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.09.06:664][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.06:664][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.06:664][127]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.06:664][127]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.09.06:719][130]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.09.06:769][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.09.06:831][137]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.06:833][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.06:833][137]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.09.06:833][137]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.09.06:833][137]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.09.06:833][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.06:833][137]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.06:833][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.06:833][137]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.06:834][137]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.09.06:834][137]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.09.06:834][137]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.09.06:834][137]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.04.20-03.09.06:834][137]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.06:834][137]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.09.06:834][137]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.09.06:834][137]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.06:834][137]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.09.06:834][137]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.06:834][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.06:898][141]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.357562 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.06:899][141]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.06:899][141]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.06:900][141]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.09.06:900][141]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.09.08:265][223]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.09.08:265][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.09.08:266][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.08:266][223]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.08:267][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.08:267][223]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.08:267][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.08:267][223]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.08:267][223]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.08:267][223]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.08:267][223]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.08:267][223]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.08:267][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.08:267][223]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.08:267][223]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.04.20-03.09.08:267][223]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.08:267][223]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.08:269][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.09.08:332][227]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.08:332][227]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.10:533][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.09.10:533][359]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.10:533][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.10:533][359]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.10:534][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.10:534][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.10:534][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.10:534][359]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.10:534][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.10:534][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.10:534][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.10:534][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.10:534][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.10:534][359]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.10:534][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.10:534][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.10:550][360]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=113.898 [2020.04.20-03.09.10:554][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.10:582][362]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.10:582][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.10:667][367]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.09.11:381][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:381][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:381][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:381][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:383][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:384][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:384][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.11:384][410]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.11:384][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:384][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:384][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:384][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.11:384][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:384][410]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.11:384][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:481][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.11:483][416]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:483][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.11:483][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:483][416]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:483][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.11:483][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:483][416]Interaction: Interaction time: 1.500000 [2020.04.20-03.09.11:483][416]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.11:483][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:515][418]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:515][418]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:515][418]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.09.11:515][418]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.11:516][418]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.09.11:516][418]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.09.11:516][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.09.11:550][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.11:550][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.11:550][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:550][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.11:550][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.11:550][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:550][420]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.11:550][420]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.11:550][420]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.11:550][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:550][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:550][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.11:550][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:550][420]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:550][420]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.11:550][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:553][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.11:582][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.11:582][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.11:583][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:583][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.11:584][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:584][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:584][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.11:584][422]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.11:584][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.11:584][422]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.11:584][422]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.11:584][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:584][422]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:584][422]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:584][422]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:587][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.11:616][424]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:616][424]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:616][424]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.11:616][424]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.11:616][424]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.09.11:634][425]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.09.11:748][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.20-03.09.11:748][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:748][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.20-03.09.11:748][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:749][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:749][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:749][432]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.11:749][432]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.11:749][432]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:749][432]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.20-03.09.11:749][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:749][432]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.11:749][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:749][432]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.11:749][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:848][438]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.11:849][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:849][438]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.11:849][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:849][438]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:849][438]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.11:849][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:849][438]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.11:849][438]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.04.20-03.09.11:849][438]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.11:849][438]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.11:849][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:881][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:881][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:881][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:881][440]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:884][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:884][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:884][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.11:884][440]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.11:884][440]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:884][440]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.11:884][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.11:884][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.11:884][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:884][440]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.11:884][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:917][442]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.09.11:981][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.09.11:983][446]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:983][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.11:983][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:983][446]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.11:983][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.11:983][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.11:983][446]Interaction: Interaction time: 1.500000 [2020.04.20-03.09.11:983][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.11:983][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:015][448]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:015][448]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:015][448]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookAttemptEscape. [2020.04.20-03.09.12:015][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.12:015][448]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.09.12:016][448]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.09.12:016][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.09.12:050][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:050][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:050][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:050][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:050][450]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.12:050][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:051][450]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.12:051][450]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:051][450]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:054][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.09.12:066][451]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.09.12:082][452]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:082][452]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.12:082][452]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.12:082][452]AnimLeader: BP_Entity_C_0 Requested to Play: HookIdle. [2020.04.20-03.09.12:082][452]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.09.12:333][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.12:333][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.12:333][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:333][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.12:333][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:333][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:333][467]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.09.12:333][467]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.12:333][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:387][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.12:517][478]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:533][479]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.12:533][479]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:533][479]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.12:533][479]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:533][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:533][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.12:533][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:533][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:534][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.12:534][479]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:534][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.12:534][479]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:534][479]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.12:534][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:534][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.12:534][479]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:534][479]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.12:534][479]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:534][479]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:535][479]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.12:549][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:550][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:550][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.12:550][480]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.12:550][480]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.12:550][480]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.12:550][480]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:550][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.12:550][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:550][480]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.09.12:550][480]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.12:550][480]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.12:550][480]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.12:550][480]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=115.898 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.12:550][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=115.898 [2020.04.20-03.09.12:581][482]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.12:581][482]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.09.12:581][482]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.09.12:582][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.12:582][482]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.12:582][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.12:587][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.12:917][502]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.12:917][502]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.13:011][508]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6820] Result: '1' k_EResultOK (success) [2020.04.20-03.09.13:012][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6820]' succeeded in 0.428754 seconds [2020.04.20-03.09.13:039][510]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6820] Result: '1' k_EResultOK (success) [2020.04.20-03.09.13:059][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474059 seconds [2020.04.20-03.09.13:833][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.13:851][558]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.09.13:883][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.13:883][560]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.09.13:883][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.13:883][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.13:883][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.13:883][560]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.13:883][560]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.13:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.13:883][560]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_21] [2020.04.20-03.09.13:883][560]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.13:883][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:948][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.13:948][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.14:550][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:550][600]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.14:550][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:550][600]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.09.14:550][600]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:550][600]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.14:550][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:550][600]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.14:550][600]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.14:550][600]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:550][600]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=117.898 [2020.04.20-03.09.14:567][601]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.14:567][601]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.14:567][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:567][601]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.14:567][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:567][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:567][601]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.14:567][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:582][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:582][602]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.14:582][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:582][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:582][602]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.14:582][602]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.14:582][602]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.14:582][602]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.14:582][602]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.14:582][602]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.14:582][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.14:582][602]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.14:582][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.14:582][602]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.14:582][602]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.14:620][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.14:622][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.09.15:217][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:267][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.09.15:267][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.09.15:783][674]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.09.15:833][677]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.16:316][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.09.16:316][706]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.16:431][713]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 9.735677 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.09.16:449][714]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.16:719][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.17:317][766]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.09.17:419][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.17:483][776]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.17:483][776]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.09.17:665][787]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.17:665][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.17:665][787]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.17:665][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.17:999][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.17:999][807]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.17:999][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.18:000][807]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.18:000][807]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.18:000][807]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.18:000][807]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.18:000][807]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.18:000][807]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.18:000][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.18:000][807]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.18:000][807]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.18:000][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.18:001][807]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.18:001][807]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.18:001][807]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.18:016][808]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=121.364 [2020.04.20-03.09.18:020][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.18:031][809]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.18:031][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.18:420][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.04.20-03.09.18:631][845]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.18:631][845]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.18:999][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.18:999][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.18:999][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.18:999][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.18:999][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.18:999][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.18:999][867]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.18:999][867]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.19:000][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.19:000][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.19:031][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.19:101][873]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.09.19:649][906]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.19:649][906]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.09.19:719][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.09.19:719][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.04.20-03.09.20:049][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.09.20:049][930]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.09.20:050][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.09.20:050][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.20:053][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.20:520][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.20:649][966]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.20:649][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.20:649][966]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.20:649][966]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.21:521][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.21:648][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.21:648][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.21:882][ 40]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.22:619][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.22:648][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.22:648][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.23:620][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.23:649][146]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.23:649][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.24:719][210]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.09.25:665][267]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.25:665][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.25:820][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 176 [2020.04.20-03.09.26:266][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.26:266][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.26:266][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:266][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.26:266][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:266][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:266][303]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.09.26:267][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.26:267][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.26:450][314]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:466][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.26:466][315]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.26:466][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.26:466][315]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.26:466][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:466][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.26:466][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:467][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:467][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.26:467][315]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.26:467][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.26:467][315]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.26:467][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.26:467][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:467][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.26:467][315]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:467][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.26:467][315]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:467][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:468][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.26:484][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:484][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:484][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.26:484][316]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.26:484][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.26:484][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.26:484][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:484][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.26:484][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:484][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.09.26:484][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.26:484][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.26:484][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.26:484][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=129.831 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.26:484][316]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=129.831 [2020.04.20-03.09.26:499][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.26:499][317]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.09.26:499][317]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.09.26:500][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.26:504][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.26:531][319]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.26:531][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.26:665][327]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.26:665][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.09.26:665][327]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.09.26:665][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.09.26:719][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.09.26:889][341]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DCFDF0] Result: '1' k_EResultOK (success) [2020.04.20-03.09.26:889][341]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DCFDF0]' succeeded in 0.389559 seconds [2020.04.20-03.09.26:921][343]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DCFDF0] Result: '1' k_EResultOK (success) [2020.04.20-03.09.26:941][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440035 seconds [2020.04.20-03.09.27:199][359]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.27:199][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.27:199][359]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.27:199][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.27:200][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:200][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:200][359]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.27:200][359]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.27:200][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:200][359]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.27:200][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.27:201][359]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.27:201][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.27:201][359]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.27:201][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.27:332][367]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.09.27:332][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.09.27:333][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:333][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.27:333][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.27:333][367]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:333][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.27:333][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.27:333][367]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.27:333][367]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.27:333][367]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.09.27:333][367]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.09.27:333][367]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.27:333][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.27:366][369]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:366][369]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:366][369]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:366][369]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookIn. [2020.04.20-03.09.27:366][369]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.27:366][369]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.09.27:366][369]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.09.27:433][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.27:433][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:065][411]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.20-03.09.28:353][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.09.28:415][432]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.28:417][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.09.28:417][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.09.28:417][432]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.09.28:417][432]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:450][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:450][434]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.28:450][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:450][434]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.28:451][434]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.09.28:451][434]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.09.28:451][434]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.09.28:451][434]AnimLeader: BP_SmallMeatLocker_Huntress_C_0 Requested to Play: UnhookOut. [2020.04.20-03.09.28:451][434]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.09.28:451][434]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.09.28:451][434]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.09.28:451][434]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:451][434]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.09.28:451][434]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.28:451][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:484][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:484][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.28:484][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:484][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.09.28:484][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:484][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.28:484][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:484][436]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.28:484][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.28:484][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:484][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=131.832 [2020.04.20-03.09.28:500][437]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.201848 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.28:501][437]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:501][437]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:501][437]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.09.28:501][437]LogSM: [BP_SmallMeatLocker_Huntress_C_0][CLIENT SLAVE] [2020.04.20-03.09.28:501][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.28:501][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.28:502][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:502][437]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.28:502][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:502][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:502][437]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.28:502][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:517][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:517][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.28:517][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:517][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:517][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.28:517][438]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.28:517][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.28:517][438]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.28:518][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.28:518][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:518][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.28:518][438]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.28:518][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.28:518][438]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.28:518][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:538][439]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.28:539][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.28:933][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.28:933][463]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.28:933][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.28:933][463]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.28:934][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:934][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:934][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.28:934][463]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.28:934][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.28:934][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.28:934][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.28:934][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.28:934][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:934][463]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.28:934][463]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.28:934][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.28:950][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=132.298 [2020.04.20-03.09.28:954][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.28:965][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.28:965][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.29:882][520]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.09.29:882][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.09.29:883][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.29:883][520]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.29:883][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:883][520]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.29:883][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.29:883][520]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.29:883][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.29:883][520]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.29:883][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.29:883][520]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.29:883][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:883][520]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.29:883][520]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.09.29:883][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.29:883][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.29:886][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.09.29:933][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.29:933][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.29:933][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:933][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.29:933][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.29:933][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:933][523]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.29:933][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.29:933][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.29:933][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:949][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.29:949][524]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.29:949][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.29:949][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.29:949][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:950][524]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.29:950][524]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.09.29:950][524]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.09.29:950][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.29:950][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.29:950][524]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=133.298 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.09.29:984][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.29:984][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.30:116][534]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.20-03.09.30:116][534]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.30:983][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.30:983][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.30:983][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.30:983][586]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.09.30:984][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.30:984][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.30:984][586]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.30:984][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.30:984][586]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.30:984][586]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.30:984][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.30:984][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.30:984][586]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.30:984][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.30:984][586]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.30:984][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.30:984][586]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=134.332 [2020.04.20-03.09.31:000][587]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=134.348 [2020.04.20-03.09.31:022][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.31:023][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.31:234][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.20-03.09.31:234][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.31:716][630]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.31:716][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.31:716][630]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.31:716][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.31:718][630]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.31:718][630]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.31:718][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.31:718][630]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.31:718][630]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.31:718][630]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.31:718][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.31:718][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.31:718][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.31:718][630]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.31:718][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.31:815][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.09.31:815][636]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.09.31:816][636]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.31:816][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.31:816][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.31:817][636]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.31:817][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.31:817][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.31:817][636]Interaction: Interaction time: 80.000000 [2020.04.20-03.09.31:817][636]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.31:817][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.31:915][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.446042 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.32:383][670]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.20-03.09.32:383][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.32:383][670]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.20-03.09.32:383][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.32:383][670]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.32:384][670]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.32:384][670]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.32:384][670]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.32:384][670]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.32:384][670]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.20-03.09.32:384][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.32:384][670]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.32:384][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.32:384][670]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.32:384][670]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.32:483][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.32:483][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.32:483][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.32:483][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.32:483][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.32:483][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.32:483][676]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.09.32:483][676]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.32:483][676]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.04.20-03.09.32:483][676]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.32:483][676]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.32:483][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.32:516][678]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.33:801][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.20-03.09.33:801][755]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.33:917][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_2] [2020.04.20-03.09.33:917][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.34:067][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.20-03.09.34:067][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.34:217][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.04.20-03.09.34:217][780]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.34:750][812]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.34:984][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.09.35:000][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:000][827]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.35:000][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:000][827]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:000][827]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.35:000][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:033][829]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:033][829]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.35:033][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:033][829]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:033][829]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.35:033][829]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.35:033][829]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.35:033][829]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.35:033][829]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.35:033][829]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_21] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.35:033][829]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:033][829]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_21] [2020.04.20-03.09.35:033][829]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.35:033][829]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:066][831]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.09.35:066][831]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.35:066][831]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.09.35:066][831]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.35:067][831]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:067][831]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:067][831]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.35:067][831]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.35:067][831]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:067][831]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.09.35:067][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.35:068][831]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.35:068][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:068][831]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.35:068][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:166][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.09.35:167][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:167][837]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.35:167][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:167][837]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:167][837]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.35:167][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:167][837]Interaction: Interaction time: 32.000000 [2020.04.20-03.09.35:167][837]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.35:167][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:201][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:201][839]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.35:201][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:201][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:201][839]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.35:201][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:203][839]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.09.35:234][841]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:234][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.35:234][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:234][841]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.35:234][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.35:234][841]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.35:234][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.35:234][841]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.35:234][841]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.35:234][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.35:234][841]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.35:234][841]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.35:234][841]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:099][893]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.379106 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.09.36:134][895]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:134][895]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.36:134][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:134][895]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:134][895]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.36:134][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:137][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.09.36:168][897]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:168][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.36:168][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:168][897]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:168][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.36:168][897]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.36:168][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.36:168][897]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.36:168][897]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.36:168][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:168][897]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.09.36:168][897]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.36:168][897]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:432][913]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.09.36:432][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.36:433][913]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.09.36:433][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.36:433][913]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.09.36:434][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:434][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:434][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.36:434][913]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.36:434][913]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:434][913]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.09.36:434][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.36:434][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.36:434][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:434][913]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.36:434][913]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:499][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.09.36:501][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:501][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.36:501][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:501][917]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:501][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.36:501][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:501][917]Interaction: Interaction time: 15.514949 [2020.04.20-03.09.36:501][917]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.36:501][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.36:534][919]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.36:534][919]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.38:949][ 64]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.09.38:949][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.38:949][ 64]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.09.38:949][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.38:950][ 64]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.38:950][ 64]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.38:950][ 64]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.38:950][ 64]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.09.38:950][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.38:950][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:150][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.20-03.09.39:150][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:150][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.20-03.09.39:150][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:150][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.09.39:150][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:151][ 76]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:151][ 76]Interaction: Interaction time: 10.000000 [2020.04.20-03.09.39:151][ 76]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.39:151][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:152][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:152][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.39:152][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:152][ 76]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.20-03.09.39:152][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.39:152][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.39:251][ 82]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:318][ 86]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:318][ 86]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.39:318][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:318][ 86]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:318][ 86]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.39:318][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:319][ 86]Interaction: Interaction time: 0.600000 [2020.04.20-03.09.39:319][ 86]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.04.20-03.09.39:319][ 86]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.39:319][ 86]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.39:319][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:367][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.39:367][ 89]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:367][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.39:367][ 89]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:368][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.39:368][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.39:368][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.39:368][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.39:368][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:368][ 89]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.39:368][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:384][ 90]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=142.732 [2020.04.20-03.09.39:388][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.39:416][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.39:416][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:734][111]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.39:834][117]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.39:834][117]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:918][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:918][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:918][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:918][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.39:918][122]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.39:918][122]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.39:918][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.39:918][122]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.04.20-03.09.39:918][122]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.39:918][122]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.40:368][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:368][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.40:368][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:368][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:368][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.40:368][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:368][149]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.40:368][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.40:368][149]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.40:368][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:384][150]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.40:384][150]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.40:384][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:384][150]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.40:384][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:384][150]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:384][150]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.09.40:384][150]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.40:384][150]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.40:568][161]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:583][162]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.40:583][162]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.40:583][162]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.40:583][162]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.40:583][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:583][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.40:583][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:585][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:585][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.40:585][162]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.40:585][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.40:585][162]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.40:585][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.40:585][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:585][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.40:585][162]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:585][162]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.40:585][162]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:585][162]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:585][162]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.40:600][163]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:600][163]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:600][163]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.40:600][163]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.40:600][163]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.40:600][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.40:600][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:600][163]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.40:601][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:601][163]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.09.40:601][163]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.40:601][163]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.40:601][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.40:601][163]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=143.949 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.40:601][163]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=143.949 [2020.04.20-03.09.40:605][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.40:615][164]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.40:616][164]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.09.40:616][164]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.09.40:649][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.40:649][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.40:716][170]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.40:719][170]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.40:719][170]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.20-03.09.40:722][170]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: On [2020.04.20-03.09.40:983][186]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603819E50] Result: '1' k_EResultOK (success) [2020.04.20-03.09.40:983][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603819E50]' succeeded in 0.365955 seconds [2020.04.20-03.09.41:007][188]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603819E50] Result: '1' k_EResultOK (success) [2020.04.20-03.09.41:025][189]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407356 seconds [2020.04.20-03.09.41:151][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.41:151][196]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.41:318][206]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.42:601][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:601][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.42:601][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:601][283]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.09.42:601][283]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:601][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.42:601][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:601][283]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.42:601][283]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.42:601][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:601][283]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=145.949 [2020.04.20-03.09.42:617][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.42:617][284]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.42:617][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:617][284]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.42:617][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:618][284]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:618][284]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.42:618][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:634][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:634][285]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.42:634][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:634][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:634][285]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.42:634][285]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.42:634][285]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.42:634][285]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.42:634][285]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.42:634][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.42:634][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.42:634][285]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.42:634][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.42:634][285]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.42:634][285]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.42:672][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.42:673][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.42:703][289]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: Off [2020.04.20-03.09.43:416][332]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.09.45:533][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.45:533][459]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.45:533][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.45:533][459]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.45:534][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.45:534][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.45:535][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.45:535][459]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.45:535][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.45:535][459]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.45:535][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.45:535][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.45:535][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.45:535][459]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.45:535][459]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.45:535][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.45:551][460]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=148.899 [2020.04.20-03.09.45:554][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.45:566][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.45:566][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:551][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:551][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.46:551][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:551][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:551][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.46:551][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:551][520]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.46:551][520]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.46:551][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.46:551][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:599][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.46:635][525]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.09.46:751][532]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.46:751][532]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.46:751][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:752][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.46:752][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:752][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:752][532]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.09.46:752][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.46:752][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:771][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.46:918][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.46:935][543]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:951][544]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.46:951][544]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.46:951][544]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.46:951][544]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.46:951][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:951][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.46:951][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:952][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:952][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.46:952][544]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.46:952][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.46:952][544]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.46:952][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.46:952][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:952][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.46:952][544]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:952][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.46:952][544]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:952][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:953][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.46:968][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:968][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:968][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.46:968][545]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.46:968][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.46:968][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.46:968][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.46:968][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.46:968][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:968][545]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.09.46:968][545]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.46:968][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.46:968][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.46:968][545]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=150.316 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.46:968][545]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=150.316 [2020.04.20-03.09.46:972][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.47:000][547]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.47:000][547]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.09.47:000][547]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.09.47:000][547]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.47:000][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.47:000][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.47:005][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.47:388][571]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60348CE20] Result: '1' k_EResultOK (success) [2020.04.20-03.09.47:388][571]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60348CE20]' succeeded in 0.388072 seconds [2020.04.20-03.09.47:422][573]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60348CE20] Result: '1' k_EResultOK (success) [2020.04.20-03.09.47:442][574]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439857 seconds [2020.04.20-03.09.47:584][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.47:585][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.47:585][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.09.47:585][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.47:585][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.47:585][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.48:583][642]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.575161 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.48:584][642]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.20-03.09.48:984][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.48:984][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.48:984][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.48:984][666]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.09.48:984][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.48:985][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.48:985][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.48:985][666]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.48:985][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.48:985][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.48:985][666]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=152.333 [2020.04.20-03.09.49:001][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.49:001][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.49:001][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.49:001][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.49:001][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:001][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.49:001][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.49:001][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:018][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.49:018][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.49:018][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:018][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.49:018][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.49:018][668]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.49:018][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.49:018][668]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.49:018][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.49:018][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:018][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.49:018][668]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.49:018][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.49:018][668]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.49:018][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.49:055][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.49:056][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.09.49:154][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.09.49:216][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.09.49:228][680]GameFlow: OnRep_BegunPlayFenceGuid 06E2EC75-08D7-E4D8-4A36-003C52EC4254 [2020.04.20-03.09.49:228][680]GameFlow: BegunPlayFenceGuid 06E2EC75-08D7-E4D8-4A36-003C52EC4254 [2020.04.20-03.09.49:228][680]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000084 seconds [2020.04.20-03.09.49:228][680]GameFlow: ACollectable::BeginPlay [2020.04.20-03.09.49:228][680]GameFlow: BegunPlayFenceGuid 06E2EC75-08D7-E4D8-4A36-003C52EC4254 [2020.04.20-03.09.49:229][680]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.49:229][680]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.09.49:229][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.09.49:229][680]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.09.49:229][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:229][680]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.49:229][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.49:229][680]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.49:229][680]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.04.20-03.09.49:229][680]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.49:229][680]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.50:117][734]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.50:617][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.09.50:868][779]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:183][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015196 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.51:184][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.09.51:187][798]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:187][798]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.09.51:189][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.09.51:217][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.09.51:217][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:217][800]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.51:217][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:218][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:218][800]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.51:218][800]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.51:218][800]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.51:218][800]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.51:218][800]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.51:218][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:218][800]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.09.51:218][800]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:218][800]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:251][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:251][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:251][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:251][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.51:251][802]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.51:251][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:251][802]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.09.51:251][802]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:251][802]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:254][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.09.51:282][804]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.09.51:385][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:385][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:449][814]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.20-03.09.51:449][814]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:449][814]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.20-03.09.51:449][814]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:450][814]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:450][814]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:450][814]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.51:450][814]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.51:450][814]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:450][814]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.20-03.09.51:450][814]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:450][814]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.51:450][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:450][814]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.51:450][814]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:517][818]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:517][818]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.51:517][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:517][818]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.51:517][818]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.51:517][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:517][818]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.51:517][818]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.04.20-03.09.51:517][818]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.51:517][818]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.51:517][818]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.51:999][847]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.51:999][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.51:999][847]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.04.20-03.09.52:000][847]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.04.20-03.09.52:000][847]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.52:000][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.52:001][847]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:001][847]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:001][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.52:001][847]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.52:001][847]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:001][847]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.09.52:001][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.52:001][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.52:002][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:002][847]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.52:002][847]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:083][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.09.52:083][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.09.52:085][852]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:085][852]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.52:085][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:085][852]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:085][852]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.52:085][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:085][852]Interaction: Interaction time: 76.620895 [2020.04.20-03.09.52:085][852]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.52:085][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:252][862]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.09.52:454][874]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.09.52:520][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:520][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:520][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:520][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.52:520][878]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.52:520][878]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.52:520][878]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.52:520][878]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.04.20-03.09.52:520][878]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.52:520][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.53:934][963]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.602160 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.54:033][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.54:034][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:034][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.54:034][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:034][969]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.54:036][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:036][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:036][969]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.54:036][969]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.54:036][969]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:036][969]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.54:036][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:036][969]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.54:036][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:036][969]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.54:036][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:150][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.54:150][976]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:150][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.54:150][976]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:152][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.54:152][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.54:152][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.54:152][976]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.54:152][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.54:152][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.54:152][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:152][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.54:152][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:152][976]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.09.54:152][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.54:152][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:168][977]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=157.516 [2020.04.20-03.09.54:169][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:169][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.54:169][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:169][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:169][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.54:169][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:169][977]Interaction: Interaction time: 1.100000 [2020.04.20-03.09.54:169][977]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Female. [2020.04.20-03.09.54:169][977]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.54:170][977]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.54:170][977]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:173][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.09.54:200][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.54:200][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:433][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.09.54:434][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:434][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.09.54:434][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:435][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:435][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:436][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.09.54:436][993]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.54:436][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:436][993]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.09.54:436][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.54:436][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.54:436][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:436][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.54:436][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:532][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.09.54:534][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.54:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:534][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.54:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.54:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.54:534][999]Interaction: Interaction time: 82.415642 [2020.04.20-03.09.54:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.54:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:071][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.55:071][ 31]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.55:071][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:071][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.55:071][ 31]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.55:071][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:102][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.55:102][ 33]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.55:104][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:104][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:104][ 33]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_13] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.55:104][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:106][ 33]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.55:106][ 33]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:106][ 33]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.09.55:153][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:153][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:153][ 36]Interaction: Interaction time: 1.000000 [2020.04.20-03.09.55:153][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.55:153][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:201][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.55:220][ 40]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:254][ 42]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.09.55:351][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.55:351][ 48]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.55:351][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:351][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.55:351][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:351][ 48]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:352][ 48]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.09.55:352][ 48]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.55:352][ 48]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:401][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.09.55:405][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.55:468][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.55:468][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:484][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.55:535][ 59]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:551][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:551][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.55:551][ 60]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:552][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.55:552][ 60]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:552][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.55:552][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:552][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.55:552][ 60]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:552][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.09.55:552][ 60]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:552][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:553][ 60]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.09.55:568][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:568][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.55:568][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.55:568][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.55:568][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:568][ 61]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.09.55:568][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.55:568][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.55:568][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=158.916 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.09.55:568][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=158.916 [2020.04.20-03.09.55:573][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.55:599][ 63]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.09.55:599][ 63]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.09.55:600][ 63]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.09.55:600][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.55:600][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.55:600][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.09.55:605][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.09.55:666][ 67]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.55:669][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.09.55:670][ 67]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.55:670][ 67]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.20-03.09.55:672][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.587037 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.09.55:676][ 67]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: On [2020.04.20-03.09.55:704][ 69]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.20-03.09.55:973][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6047D3EE0] Result: '1' k_EResultOK (success) [2020.04.20-03.09.55:973][ 86]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6047D3EE0]' succeeded in 0.369946 seconds [2020.04.20-03.09.56:006][ 88]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60348CE20] Result: '1' k_EResultOK (success) [2020.04.20-03.09.56:027][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424347 seconds [2020.04.20-03.09.56:252][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.56:252][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.56:418][112]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.56:852][138]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:352][168]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.09.57:352][168]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.09.57:352][168]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.09.57:352][168]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.09.57:368][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.09.57:368][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:584][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:584][182]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.57:584][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:584][182]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.09.57:584][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:584][182]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.57:584][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:584][182]Interaction: Interaction time: 0.000000 [2020.04.20-03.09.57:584][182]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.57:584][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:584][182]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=160.933 [2020.04.20-03.09.57:601][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.57:601][183]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.09.57:601][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:601][183]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.09.57:601][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:601][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:601][183]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.09.57:601][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:618][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:618][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.09.57:618][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:618][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:618][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.09.57:618][184]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.57:618][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.09.57:618][184]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.57:618][184]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.09.57:618][184]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:618][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.57:618][184]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:618][184]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.57:618][184]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:618][184]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:638][185]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.09.57:653][186]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: Off [2020.04.20-03.09.57:700][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.09.57:700][189]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:700][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.57:700][189]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:701][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:701][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:701][189]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.09.57:701][189]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.09.57:701][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.57:701][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.57:701][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:702][189]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.09.57:702][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:702][189]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.09.57:702][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.57:750][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.09.57:750][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.09.57:883][200]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.09.58:001][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.58:001][207]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.09.58:001][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.58:001][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.09.58:001][207]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.09.58:001][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.58:001][207]Interaction: Interaction time: 2.600000 [2020.04.20-03.09.58:001][207]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.09.58:001][207]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.09.58:001][207]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.09.58:001][207]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.09.58:001][207]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.09.58:001][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.09.58:050][210]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.09.58:216][220]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.10.00:335][347]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.00:585][362]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.10.00:601][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.00:601][363]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.00:601][363]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.00:601][363]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.00:601][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.00:601][363]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.00:601][363]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.00:601][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.00:618][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.00:618][364]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.00:618][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.00:618][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.00:618][364]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.00:618][364]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.00:618][364]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.00:618][364]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.00:618][364]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.00:618][364]Interaction: Verbose: [DestroyLeft][Bookshelf_C_13] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.00:618][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.00:618][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.00:618][364]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.00:618][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.00:618][364]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.00:618][364]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.01:151][396]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:153][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:153][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.01:218][400]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:321][406]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:339][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.01:534][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.01:534][419]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:534][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:534][419]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:535][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:535][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:535][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.01:535][419]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.01:535][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:535][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:535][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:535][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.01:535][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.01:536][419]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.10.01:536][419]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.10.01:536][419]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.01:536][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.01:583][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.01:583][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.01:885][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:885][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.01:885][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.01:885][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.01:885][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.01:885][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.01:885][440]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.10.01:885][440]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.20-03.10.01:885][440]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.10.01:885][440]Interaction: Interaction time: 2.700000 [2020.04.20-03.10.01:885][440]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.01:885][440]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.01:885][440]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.01:885][440]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.01:885][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.01:889][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.10.01:891][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.10.01:892][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.10.01:892][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.10.01:893][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.02:002][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.02:002][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.02:135][455]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.10.02:638][485]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.10.02:638][485]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.10.02:882][500]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.10.02:883][500]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.10.04:602][603]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.04:602][603]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.04:602][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.04:602][603]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.04:602][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:602][603]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.10.04:602][603]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.10.04:602][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.04:602][603]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.04:602][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:618][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.04:618][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.04:619][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:619][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.04:619][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.04:619][604]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.04:619][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.04:619][604]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.04:619][604]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.04:619][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.04:619][604]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:619][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.04:619][604]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.04:619][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.04:619][604]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.04:619][604]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.04:619][604]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=161.966 [2020.04.20-03.10.04:751][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.10.04:751][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.04:751][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.10.04:751][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.04:753][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.04:753][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.04:753][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.04:753][612]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.04:753][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.04:753][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.10.04:753][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.04:753][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.04:753][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:753][612]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.04:753][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:817][616]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.10.04:819][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.04:819][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.04:819][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:819][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.04:819][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.04:819][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:819][616]Interaction: Interaction time: 16.000000 [2020.04.20-03.10.04:819][616]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.04:819][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.04:819][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.04:984][626]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.04:984][626]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.05:021][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.05:169][637]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.05:650][666]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.10.05:650][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.10.05:721][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.04.20-03.10.06:034][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:035][689]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:106][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.06:234][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.06:234][701]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:234][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:234][701]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:235][701]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.06:235][701]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.06:235][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.06:235][701]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.06:235][701]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.06:235][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:235][701]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:235][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.06:235][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:236][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.10.06:236][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.10.06:236][701]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.06:236][701]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.06:236][701]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.06:236][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.06:236][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:236][701]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.06:236][701]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.10.06:237][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.10.06:237][701]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.10.06:385][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.06:385][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.06:385][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:385][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.06:385][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.06:385][710]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.06:386][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.06:386][710]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.06:386][710]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.06:386][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:386][710]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.10.06:386][710]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:386][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.06:417][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:417][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.06:450][714]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.06:585][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.06:585][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.06:585][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:585][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.06:585][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.06:585][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:585][722]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.06:585][722]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.10.06:585][722]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.10.06:585][722]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.06:585][722]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.06:585][722]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.10.06:585][722]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.10.06:585][722]Interaction: Interaction time: 1.500000 [2020.04.20-03.10.06:585][722]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.06:585][722]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.06:585][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.06:586][722]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.10.06:617][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.20-03.10.06:650][726]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.10.06:650][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.10.06:650][726]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.10.06:650][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.10.06:721][730]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:254][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:255][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.10.07:255][762]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:668][787]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.07:668][787]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.07:668][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.07:668][787]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.07:668][787]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.07:668][787]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.07:702][789]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.07:702][789]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.07:702][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.07:702][789]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.07:702][789]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.07:702][789]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.07:702][789]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.07:702][789]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.07:702][789]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.07:702][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.07:702][789]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.07:703][789]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.07:703][789]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.08:135][815]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.10.08:135][815]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.10.08:135][815]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.10.08:135][815]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.08:135][815]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.10.08:135][815]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.10.08:135][815]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.08:136][815]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.20-03.10.08:139][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.20-03.10.08:140][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.10.08:142][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.10.08:143][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.10.08:152][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.08:152][816]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.08:152][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.08:152][816]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.08:152][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.08:152][816]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.08:152][816]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.08:152][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.08:169][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.08:169][817]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.08:169][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.08:170][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.08:170][817]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.08:170][817]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.08:170][817]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.08:170][817]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.08:170][817]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.08:170][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.08:170][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.08:170][817]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:170][817]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.08:170][817]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:170][817]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.08:170][817]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=163.583 [2020.04.20-03.10.08:173][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.10.08:201][819]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.10.08:203][819]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.10.08:204][819]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.10.08:204][819]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.10.08:206][819]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.08:206][819]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.08:207][819]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.08:207][819]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.04.20-03.10.08:207][819]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut. [2020.04.20-03.10.08:207][819]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.10.08:207][819]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.10.08:238][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.08:238][821]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.08:268][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.20-03.10.08:274][823]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:424][832]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:571][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:572][841]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:601][843]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.246770 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.08:772][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.10.08:772][853]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.08:818][856]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.08:818][856]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.09:485][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.09:618][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.09:618][904]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.10.10:068][931]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.10:135][935]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:569][961]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.10:569][961]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.10.10:719][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.11:366][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 13.194264 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.10.11:566][ 21]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 13.160810 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.12:184][ 58]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.12:184][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.12:184][ 58]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.12:184][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.12:185][ 58]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.12:185][ 58]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.12:185][ 58]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.12:185][ 58]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.12:185][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.12:185][ 58]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.12:250][ 62]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.10.12:284][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.12:284][ 64]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.10.12:284][ 64]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.10.12:285][ 64]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.12:285][ 64]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.12:285][ 64]Interaction: Interaction time: 51.045338 [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.12:285][ 64]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.12:951][104]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.12:951][104]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.12:951][104]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.12:951][104]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.04.20-03.10.12:951][104]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle. [2020.04.20-03.10.12:951][104]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.10.16:569][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.10.17:068][351]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.10.17:118][354]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:570][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.10.17:570][381]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.10.17:585][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.18:270][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.18:270][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.18:270][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.18:270][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.18:270][423]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.18:270][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.18:270][423]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.10.18:270][423]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.18:270][423]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.19:150][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.808302 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.10.21:852][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.21:852][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.21:852][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.21:852][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.21:852][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.21:852][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.21:854][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.10.21:886][640]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.21:886][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.21:886][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.21:886][640]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.21:886][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.21:886][640]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.21:886][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.21:886][640]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.21:886][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.21:886][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.21:886][640]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.21:886][640]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.21:886][640]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.22:084][652]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.988747 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.22:151][656]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 5.988747 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.10.22:584][682]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.969567 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.28:219][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:240][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.28:402][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.28:402][ 31]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:402][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.28:402][ 31]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:403][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.28:403][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.28:403][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.28:403][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.28:403][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.28:403][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:435][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.28:435][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:503][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.28:503][ 37]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.28:503][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:503][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.28:503][ 37]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.28:503][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:503][ 37]Interaction: Interaction time: 4.000000 [2020.04.20-03.10.28:503][ 37]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.10.28:503][ 37]AnimLeader: ClosetStandard_C_1 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.10.28:503][ 37]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.28:504][ 37]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.28:504][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:601][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.10.28:768][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.10.28:918][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.10.28:968][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.28:968][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:968][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.28:968][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:969][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.28:969][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.28:969][ 65]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.28:969][ 65]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.28:969][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.28:969][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.29:118][ 74]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.10.29:119][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.04.20-03.10.29:119][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.29:119][ 74]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.29:119][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.29:119][ 74]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.29:119][ 74]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.29:119][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.29:119][ 74]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.29:119][ 74]Interaction: Interaction time: 1.000000 [2020.04.20-03.10.29:119][ 74]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.04.20-03.10.29:120][ 74]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female. [2020.04.20-03.10.29:120][ 74]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.29:120][ 74]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.29:152][ 76]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.29:152][ 76]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.29:152][ 76]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.29:152][ 76]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookIn. [2020.04.20-03.10.29:152][ 76]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.10.29:152][ 76]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.10.29:152][ 76]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.10.29:170][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.29:170][ 77]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.29:585][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605823 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.30:121][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.04.20-03.10.30:184][138]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.10.30:185][138]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.30:185][138]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.10.30:185][138]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.10.30:185][138]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.10.30:185][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.30:185][138]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.30:185][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.30:185][138]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.30:185][138]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.10.30:185][138]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.10.30:186][138]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-03.10.30:186][138]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: UnhookOut. [2020.04.20-03.10.30:186][138]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.10.30:186][138]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.10.30:186][138]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.10.30:186][138]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.30:186][138]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.04.20-03.10.30:186][138]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.30:186][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.30:203][139]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.04.20-03.10.30:251][142]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.134940 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.10.30:252][142]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.30:252][142]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.30:252][142]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.10.30:252][142]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.10.31:617][224]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.10.31:617][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Enabled [2020.04.20-03.10.31:618][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.31:618][224]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.31:618][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.31:618][224]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.31:618][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.31:618][224]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.31:618][224]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.31:618][224]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.31:618][224]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.31:618][224]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.31:618][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.31:618][224]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.31:618][224]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.10.31:618][224]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.31:618][224]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.31:622][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.UnhookChargeable Enabled?: Disabled [2020.04.20-03.10.31:687][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.31:687][228]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:236][261]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.32:318][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.10.32:318][266]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:318][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.10.32:318][266]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:318][266]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.10.32:320][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:320][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:320][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.32:320][266]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.32:320][266]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:320][266]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.10.32:320][266]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:320][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.32:320][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:321][266]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.32:321][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:384][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.10.32:385][270]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:385][270]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:386][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:386][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.32:386][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:386][270]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.32:386][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.32:386][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:386][270]Interaction: Interaction time: 16.000000 [2020.04.20-03.10.32:387][270]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.32:387][270]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:486][276]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.10.32:502][277]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.32:502][277]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.32:502][277]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.32:502][277]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.32:502][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:502][277]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.32:503][277]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.32:503][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:519][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.32:519][278]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.32:519][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:519][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.32:519][278]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.32:519][278]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.32:519][278]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.32:519][278]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.32:519][278]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.32:519][278]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.32:519][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.32:519][278]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.32:519][278]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:519][278]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.32:519][278]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:519][278]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.32:540][279]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.32:542][279]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.32:556][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.32:903][301]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.34:186][378]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.20-03.10.34:186][378]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:140][436]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.10.35:151][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...5FF4] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.10.35:151][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.10.35:736][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.04.20-03.10.35:736][471]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:736][471]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.35:736][471]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:757][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.35:952][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.10.35:952][484]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:952][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.35:952][484]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:953][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.35:953][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.35:953][484]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.35:953][484]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.35:953][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.35:953][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.35:953][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.35:953][484]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.35:953][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.35:953][484]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.35:953][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.35:973][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.10.36:002][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.36:002][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.36:053][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.36:053][490]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.36:053][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.36:053][490]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.36:053][490]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.36:053][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.36:053][490]Interaction: Interaction time: 2.000000 [2020.04.20-03.10.36:053][490]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.10.36:053][490]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.36:053][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.36:102][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.10.37:786][594]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.38:053][610]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.10.38:119][614]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.10.38:119][614]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.10.38:119][614]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.10.38:119][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.38:122][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.10.38:136][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.38:136][615]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.38:136][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.38:136][615]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.38:136][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.38:136][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.38:136][615]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.38:136][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.38:152][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.38:152][616]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.38:152][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.38:152][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.38:153][616]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.38:153][616]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.38:153][616]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.38:153][616]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.38:153][616]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.38:153][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.38:153][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.38:153][616]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.38:153][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.38:153][616]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.38:153][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.38:174][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.38:175][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.38:186][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.10.38:218][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.10.38:223][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.10.38:370][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.38:370][629]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.39:386][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.10.39:386][690]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.40:369][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_0] [2020.04.20-03.10.40:369][749]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:235][ 41]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.10.45:252][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.10.45:252][ 42]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:252][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.45:252][ 42]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:253][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.45:253][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.45:253][ 42]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.45:253][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.45:253][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.45:253][ 42]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.45:253][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.45:270][ 43]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=196.567 [2020.04.20-03.10.45:274][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.10.45:302][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.45:302][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.10.45:620][ 64]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:736][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.10.45:736][ 71]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:902][ 81]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.10.45:902][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:935][ 83]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.10.45:935][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:937][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.45:937][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.45:937][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.45:937][ 83]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.10.45:937][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.45:937][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:170][ 97]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:170][ 97]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.46:170][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:170][ 97]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:170][ 97]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.46:170][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:171][ 97]Interaction: Interaction time: 0.600000 [2020.04.20-03.10.46:171][ 97]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.20-03.10.46:171][ 97]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.46:171][ 97]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.46:171][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:253][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:253][102]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.46:253][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:253][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:253][102]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.46:253][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:253][102]Interaction: Interaction time: 1.000000 [2020.04.20-03.10.46:253][102]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.10.46:253][102]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.46:253][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:269][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.10.46:319][106]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.20-03.10.46:338][107]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.10.46:520][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.46:520][118]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.46:520][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:520][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.46:520][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:520][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:520][118]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.10.46:520][118]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.46:520][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:570][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.46:589][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.46:704][129]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:719][130]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.10.46:719][130]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:719][130]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.10.46:719][130]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:719][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:719][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.46:719][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:720][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:720][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.46:720][130]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:720][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.46:720][130]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:720][130]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.46:720][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:720][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.46:720][130]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:720][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.46:720][130]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:720][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:721][130]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.46:736][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:736][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:736][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.46:736][131]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:736][131]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.46:736][131]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.46:736][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:736][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.46:736][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:736][131]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.10.46:736][131]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.10.46:736][131]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.46:736][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:737][131]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=198.034 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.10.46:737][131]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=198.034 [2020.04.20-03.10.46:752][132]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.10.46:752][132]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.10.46:752][132]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.10.46:752][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.10.46:757][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.10.46:785][134]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.10.46:789][134]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.46:789][134]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.46:789][134]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:790][134]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:790][134]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.46:790][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:790][134]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:791][134]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.46:791][134]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:792][134]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: On [2020.04.20-03.10.46:819][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:819][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.46:819][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:819][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.46:819][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.46:819][136]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:819][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.46:819][136]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.46:819][136]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.46:819][136]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.46:819][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.46:819][136]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.10.46:820][136]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.46:820][136]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.47:117][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60381EEC0] Result: '1' k_EResultOK (success) [2020.04.20-03.10.47:118][154]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60381EEC0]' succeeded in 0.365153 seconds [2020.04.20-03.10.47:142][156]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60381EEC0] Result: '1' k_EResultOK (success) [2020.04.20-03.10.47:161][157]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407630 seconds [2020.04.20-03.10.47:336][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.10.47:336][167]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.10.47:470][175]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:385][230]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.010734 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.10.48:385][230]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.10.48:388][230]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:388][230]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.10.48:390][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.10.48:418][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.10.48:453][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:453][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:454][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:454][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:454][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:454][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:454][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:454][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.48:454][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.48:454][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.48:454][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:454][234]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.10.48:454][234]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:454][234]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:457][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.10.48:485][236]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.10.48:552][240]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:552][240]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:737][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:737][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.48:737][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:737][251]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.10.48:737][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:737][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.48:737][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:737][251]Interaction: Interaction time: 0.000000 [2020.04.20-03.10.48:737][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.48:737][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:738][251]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=200.035 [2020.04.20-03.10.48:753][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.48:754][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.48:754][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:754][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.48:754][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:754][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:754][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.48:754][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:770][253]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:770][253]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.48:770][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:770][253]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:771][253]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.48:771][253]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.48:771][253]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.48:771][253]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.48:771][253]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.48:771][253]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:771][253]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.48:771][253]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:771][253]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.48:771][253]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:771][253]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.48:774][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: Off [2020.04.20-03.10.48:785][254]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.10.48:785][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:785][254]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.10.48:785][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:785][254]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.10.48:786][254]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:786][254]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:786][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.48:786][254]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.48:786][254]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:786][254]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.10.48:786][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.48:786][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.48:786][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:786][254]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.48:786][254]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:826][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.48:827][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.48:852][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.10.48:853][258]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:853][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.48:853][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:853][258]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:853][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.48:853][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:853][258]Interaction: Interaction time: 16.000000 [2020.04.20-03.10.48:853][258]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.48:853][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.48:855][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.48:855][258]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.49:336][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.49:336][287]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.49:336][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.49:336][287]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.49:337][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.49:337][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.49:337][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.49:337][287]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.49:337][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.49:337][287]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.49:337][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.49:337][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.49:337][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.49:337][287]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.10.49:337][287]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.49:337][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.49:353][288]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=200.651 [2020.04.20-03.10.49:357][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.10.49:385][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.49:385][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:085][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.635629 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.50:337][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:337][347]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.50:337][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:337][347]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:337][347]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.50:337][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:337][347]Interaction: Interaction time: 1.000000 [2020.04.20-03.10.50:337][347]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.10.50:337][347]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.50:337][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:353][348]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.50:354][348]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.50:354][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:354][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.50:354][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:354][348]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:354][348]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.10.50:354][348]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.50:354][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.50:537][359]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:553][360]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.50:553][360]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.50:553][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:553][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:553][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:553][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.50:553][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.50:553][360]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.50:553][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:553][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.50:553][360]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:553][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.10.50:553][360]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:553][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:554][360]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.10.50:569][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:569][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:569][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.50:569][361]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.50:569][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.50:569][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.50:569][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:569][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.50:569][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:570][361]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.10.50:570][361]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.10.50:570][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.50:570][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.50:570][361]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=201.868 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.10.50:570][361]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=201.868 [2020.04.20-03.10.50:601][363]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.10.50:601][363]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.10.50:602][363]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.10.50:602][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.50:602][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.50:968][385]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.10.50:971][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D3DF0] Result: '1' k_EResultOK (success) [2020.04.20-03.10.50:971][385]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D3DF0]' succeeded in 0.368751 seconds [2020.04.20-03.10.50:971][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.10.50:971][385]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.50:971][385]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.20-03.10.50:974][385]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.652272 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.10.50:978][385]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: On [2020.04.20-03.10.50:990][386]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.20-03.10.51:012][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC46C0] Result: '1' k_EResultOK (success) [2020.04.20-03.10.51:033][389]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.428696 seconds [2020.04.20-03.10.51:602][423]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.10.51:602][423]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.51:602][423]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.10.51:602][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.51:603][423]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.51:603][423]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.51:603][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.51:603][423]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.51:603][423]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.51:603][423]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.10.51:603][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.51:603][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.51:603][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.51:603][423]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.51:603][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.51:702][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.10.51:703][429]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.51:703][429]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.51:703][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.51:703][429]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.51:703][429]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.51:703][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.51:703][429]Interaction: Interaction time: 16.000000 [2020.04.20-03.10.51:703][429]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.51:703][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:570][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:570][481]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.52:570][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:570][481]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.10.52:570][481]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:570][481]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.52:570][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:570][481]Interaction: Interaction time: 0.000000 [2020.04.20-03.10.52:570][481]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.52:570][481]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:570][481]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=203.868 [2020.04.20-03.10.52:587][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.52:587][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.52:587][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:587][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.52:587][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:587][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:587][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.52:587][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:604][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:604][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.52:604][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:604][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:604][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.52:604][483]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.52:604][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.52:604][483]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.52:604][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.52:604][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.52:604][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.52:604][483]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.52:604][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.52:604][483]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.52:604][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.52:641][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.52:642][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.52:954][504]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: Off [2020.04.20-03.10.53:472][535]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:472][535]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:606][543]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:624][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.53:852][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.10.53:852][558]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:852][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:852][558]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:854][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.53:854][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.53:854][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.53:854][558]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.53:854][558]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.53:854][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.53:854][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.53:854][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.53:854][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.53:854][558]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.10.53:854][558]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.10.53:854][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.10.53:854][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.53:854][558]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.53:855][558]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.10.53:874][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.10.54:003][567]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.54:003][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.54:003][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.54:003][567]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.54:003][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.54:004][567]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.54:004][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.54:004][567]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.54:004][567]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.54:004][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.54:004][567]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.10.54:004][567]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.54:004][567]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.54:007][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.10.54:035][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.54:035][569]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.54:186][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.54:186][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.54:186][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.54:186][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.54:186][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.54:186][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.54:186][578]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.10.54:186][578]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.20-03.10.54:187][578]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.10.54:187][578]Interaction: Interaction time: 2.700000 [2020.04.20-03.10.54:187][578]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.54:187][578]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.54:187][578]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.54:187][578]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.54:187][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.54:191][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.10.54:193][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.10.54:194][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.10.54:194][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.10.54:194][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.10.54:336][587]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.54:337][587]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.54:437][593]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.10.56:886][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.56:886][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.10.56:886][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.56:886][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.56:886][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.56:886][740]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.10.56:886][740]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.10.56:886][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.56:886][740]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.10.56:886][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.56:903][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.56:903][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.10.56:903][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.56:903][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.56:903][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.10.56:903][741]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.56:903][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.56:903][741]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.56:903][741]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.10.56:903][741]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.56:903][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.56:903][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.56:903][741]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.56:903][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.56:903][741]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.56:903][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.56:903][741]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=205.151 [2020.04.20-03.10.56:952][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.56:952][744]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.56:952][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.56:952][744]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.56:954][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.56:954][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.56:954][744]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.56:954][744]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.56:954][744]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.56:954][744]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.10.56:954][744]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.56:954][744]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.56:954][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.56:954][744]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.56:954][744]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:019][748]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.10.57:019][748]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.57:052][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.10.57:052][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.10.57:052][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.57:054][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:054][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:054][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.57:054][750]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:054][750]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.10.57:054][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.57:054][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:054][750]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:054][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:054][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:054][750]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:054][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:054][750]Interaction: Interaction time: 36.318089 [2020.04.20-03.10.57:054][750]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.57:054][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:119][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.10.57:120][754]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:120][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.57:120][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:120][754]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.57:120][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.57:120][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.57:120][754]Interaction: Interaction time: 16.000000 [2020.04.20-03.10.57:120][754]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.57:120][754]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.57:120][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:321][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:321][826]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:341][827]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.10.58:652][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.58:652][846]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:653][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:653][846]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:654][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.58:654][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.58:654][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.10.58:654][846]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.58:654][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.58:654][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:654][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:654][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.10.58:654][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:654][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.10.58:654][846]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.10.58:654][846]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.58:654][846]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.58:654][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.10.58:654][846]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.10.58:654][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:654][846]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.58:655][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.10.58:655][846]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.10.58:655][846]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.10.58:836][857]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.58:837][857]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.10.58:837][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:837][857]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.58:837][857]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.10.58:837][857]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.58:837][857]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.10.58:837][857]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.10.58:837][857]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.10.58:837][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:837][857]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.10.58:837][857]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:837][857]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.10.58:869][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:869][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.10.58:903][861]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.58:953][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.58:953][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.10.58:953][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:953][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.10.58:953][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.10.58:953][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:953][864]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.10.58:953][864]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.10.58:953][864]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.10.58:953][864]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.10.58:953][864]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.58:953][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.10.58:953][864]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.10.58:953][864]Interaction: Interaction time: 1.500000 [2020.04.20-03.10.58:954][864]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.10.58:954][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.10.58:954][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.10.58:954][864]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.10.59:002][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:622][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.10.59:623][904]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:504][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.11.00:504][957]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.11.00:504][957]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.11.00:504][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:504][957]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.11.00:504][957]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.11.00:504][957]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.00:504][957]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.04.20-03.11.00:507][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.11.00:508][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.11.00:511][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.11.00:511][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.11.00:521][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.00:521][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.00:521][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.00:521][958]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.00:521][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:521][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.00:521][958]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.00:521][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:539][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.00:539][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:539][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.00:539][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.00:539][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.00:539][959]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:539][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.00:539][959]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:539][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.00:539][959]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:539][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.00:539][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=206.901 [2020.04.20-03.11.00:539][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:539][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:539][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:539][959]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.00:539][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:542][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.11.00:543][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.11.00:562][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.11.00:563][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.11.00:569][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.11.00:572][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.11.00:572][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.11.00:572][961]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.11.00:575][961]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.00:575][961]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.00:575][961]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.00:575][961]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.11.00:575][961]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.11.00:575][961]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.11.00:575][961]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.11.00:576][961]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:576][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.00:576][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:576][961]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:576][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.00:576][961]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.00:576][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.00:576][961]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.00:576][961]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.00:576][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.00:576][961]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.11.00:576][961]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:576][961]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:638][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.11.00:640][965]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:640][965]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.00:643][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:710][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:711][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.11.00:891][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.01:123][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.11.01:123][994]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.01:171][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.01:171][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.01:369][ 9]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.489321 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.11.04:019][168]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.026120 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.11.04:020][168]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.11.04:023][168]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:023][168]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.11.04:024][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.11.04:052][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.11.04:087][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.04:087][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.04:087][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.04:087][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.04:087][172]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.04:087][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.04:087][172]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.11.04:087][172]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.04:087][172]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:091][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.11.04:119][174]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.11.04:188][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:188][178]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.04:586][202]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000727, Lifetime Duration: 4.000000 [2020.04.20-03.11.04:586][202]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000727, Lifetime Duration: 4.000000 [2020.04.20-03.11.04:653][206]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.11.05:022][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.11.05:387][250]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.05:387][250]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.05:387][250]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.05:387][250]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: HookIdle. [2020.04.20-03.11.05:387][250]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.11.05:387][250]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.11.05:652][266]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.11.05:652][266]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.11.05:823][276]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.04.20-03.11.06:652][326]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.11.06:652][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.11.06:652][326]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.11.06:652][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.11.06:723][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.11.07:421][372]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.11.07:421][372]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.11.07:421][372]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.11.07:421][372]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.11.10:754][572]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.11.10:754][572]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.11.10:754][572]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.11.10:754][572]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.11.12:937][703]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.11.13:404][731]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:319][206]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.21:319][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:319][206]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.21:319][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:320][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:320][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:320][206]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.11.21:320][206]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.21:321][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:321][206]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.21:321][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:321][206]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.21:321][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:321][206]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.21:321][206]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:419][212]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.11.21:419][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.11.21:421][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:421][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.21:421][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:421][212]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:421][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.21:421][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:421][212]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.11.21:421][212]Interaction: Interaction time: 1.000000 [2020.04.20-03.11.21:421][212]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.11.21:421][212]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.11.21:421][212]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.21:421][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:454][214]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.21:454][214]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.21:454][214]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.21:454][214]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookIn. [2020.04.20-03.11.21:454][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.11.21:454][214]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.11.21:454][214]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.11.21:488][216]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:488][216]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.21:737][231]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:759][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.11.21:903][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.21:903][241]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:903][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.21:903][241]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:904][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.21:904][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.21:904][241]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.11.21:904][241]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.21:904][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.21:904][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.21:904][241]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.21:904][241]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.21:904][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:904][241]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.21:904][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.21:924][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.11.21:953][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.21:953][244]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.22:021][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.22:021][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.22:021][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:021][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.22:021][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.22:021][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:021][248]Interaction: Interaction time: 4.000000 [2020.04.20-03.11.22:021][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.11.22:021][248]AnimLeader: ClosetStandard_C_22 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.11.22:021][248]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.11.22:021][248]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.22:021][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:120][254]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.11.22:304][265]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.11.22:440][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.11.22:536][279]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.11.22:537][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.11.22:538][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.22:538][279]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.11.22:538][279]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.11.22:538][279]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.11.22:538][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:538][279]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.22:538][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:538][279]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.22:538][279]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.11.22:538][279]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.11.22:538][279]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.11.22:539][279]AnimLeader: BP_SmallMeatLocker_Huntress_C_3 Requested to Play: UnhookOut. [2020.04.20-03.11.22:539][279]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.11.22:539][279]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.11.22:539][279]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.11.22:539][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.22:539][279]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.11.22:539][279]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.22:539][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.22:542][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.11.22:603][283]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.133884 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.11.22:604][283]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.22:604][283]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.22:604][283]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.11.22:604][283]LogSM: [BP_SmallMeatLocker_Huntress_C_3][CLIENT SLAVE] [2020.04.20-03.11.22:696][289]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.11.22:703][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.11.22:703][289]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.11.23:721][350]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.04.20-03.11.23:970][365]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.11.23:970][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.11.23:971][365]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.23:971][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.23:971][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.23:971][365]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.23:971][365]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.23:971][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.23:971][365]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.23:971][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.23:972][365]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.23:972][365]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.23:972][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.23:972][365]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.23:972][365]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_3] [2020.04.20-03.11.23:972][365]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.23:972][365]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.23:974][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.11.24:038][369]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.24:038][369]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.25:756][472]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.11.26:005][487]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.11.26:021][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.26:021][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.26:021][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.26:021][488]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.26:021][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.26:021][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.26:021][488]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.26:021][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.26:038][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.26:038][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.26:038][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.26:038][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.26:038][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.11.26:038][489]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.26:038][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.26:038][489]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.26:038][489]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.26:038][489]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_22] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.26:038][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.26:038][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.26:038][489]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.26:038][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.26:038][489]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.26:039][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.26:059][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.11.26:060][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.11.26:077][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_22] [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_22] [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.26:471][515]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.27:718][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.11.27:719][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.11.27:719][590]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.11.29:768][713]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.11.29:770][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.11.29:770][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.11.33:220][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.20-03.11.33:220][920]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.33:588][942]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_8] [2020.04.20-03.11.33:588][942]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.33:680][948]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.11.33:687][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.20-03.11.33:687][948]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.11.35:836][ 77]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.20-03.11.35:836][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.35:836][ 77]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.20-03.11.35:836][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.35:838][ 77]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.35:838][ 77]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.35:838][ 77]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.35:838][ 77]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.20-03.11.35:838][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.35:838][ 77]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PullUp_Pallet_IN Right AnimTag_Injured AnimTag_Female. [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.35:838][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.36:003][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.11.36:005][ 87]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.36:005][ 87]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.36:005][ 87]Interaction: Interaction time: 4.000000 [2020.04.20-03.11.36:005][ 87]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PullUp_Pallet_LOOP Right AnimTag_Injured AnimTag_Female. [2020.04.20-03.11.36:005][ 87]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.36:005][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.36:039][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_PullUp_PalletRT_LOOP [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.11.36:105][ 93]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.36:425][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.11.36:437][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.11.36:437][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.11.36:555][120]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.37:587][182]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.11.39:486][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.11.39:486][296]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.39:486][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.11.39:486][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.39:488][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.39:488][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.39:488][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.11.39:488][296]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.39:488][296]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.39:488][296]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.11.39:488][296]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.39:488][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.39:488][296]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.39:488][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.39:488][296]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.39:586][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.11.39:586][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.11.39:588][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.39:588][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.39:588][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.39:588][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.39:588][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.39:588][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.39:588][302]Interaction: Interaction time: 32.825165 [2020.04.20-03.11.39:588][302]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.39:588][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.40:024][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.11.40:089][332]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.11.40:089][332]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.11.40:089][332]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.11.40:089][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.40:121][334]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.40:121][334]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.40:121][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.40:121][334]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.40:121][334]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PullUp_Pallet_OUT Right AnimTag_Injured AnimTag_Female. [2020.04.20-03.11.40:121][334]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.40:121][334]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.41:054][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.11.41:055][390]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.41:055][390]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.41:055][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.41:055][390]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.41:055][390]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.41:055][390]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.41:055][390]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.41:055][390]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.41:056][390]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.11.41:056][390]Interaction: Verbose: [PalletPullUpInteractionRight][Bookshelf_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.41:056][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.41:056][390]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.04.20-03.11.41:056][390]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.41:056][390]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.41:060][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.11.43:172][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.43:172][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.43:172][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.43:172][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.43:172][517]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.43:172][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.43:174][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.11.43:205][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.43:205][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.43:205][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.43:206][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.43:206][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.43:206][519]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.43:206][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.43:206][519]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.43:206][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.43:206][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.43:206][519]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.11.43:206][519]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.43:206][519]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.43:903][561]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.619707 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.11.45:237][641]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.11.45:237][641]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.45:237][641]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.11.45:237][641]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.45:238][641]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.45:238][641]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.45:238][641]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.11.45:238][641]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.45:238][641]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.45:238][641]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.11.45:238][641]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.45:238][641]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.45:238][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.45:238][641]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.45:238][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.45:370][649]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.11.45:370][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.11.45:371][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.45:371][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.45:371][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.45:371][649]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.45:371][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.45:371][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.45:371][649]Interaction: Interaction time: 80.000000 [2020.04.20-03.11.45:371][649]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.45:371][649]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.48:220][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.20-03.11.48:221][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.48:221][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.20-03.11.48:221][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.48:222][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.48:222][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.48:222][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.11.48:222][820]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.48:222][820]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.48:222][820]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.20-03.11.48:222][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.48:222][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.48:222][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.48:222][820]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.48:222][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.48:320][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.11.48:322][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.48:322][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.48:322][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.48:322][826]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.48:322][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.48:322][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.48:322][826]Interaction: Interaction time: 85.607887 [2020.04.20-03.11.48:322][826]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.48:322][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.54:054][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_22] [2020.04.20-03.11.54:054][170]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.54:054][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.54:054][170]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.54:055][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.54:055][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.54:055][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.11.54:055][170]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.54:055][170]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.54:055][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.54:055][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.54:055][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.54:055][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.54:055][170]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.11.54:055][170]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.54:055][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.54:071][171]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=16.301 [2020.04.20-03.11.54:075][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.11.54:104][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.54:104][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.55:055][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.55:055][230]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.55:055][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.55:055][230]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.55:055][230]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.55:055][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.55:055][230]Interaction: Interaction time: 1.000000 [2020.04.20-03.11.55:055][230]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.11.55:055][230]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.55:055][230]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.55:087][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.11.55:155][236]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.11.56:088][292]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.11.56:088][292]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.11.56:088][292]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.11.56:088][292]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:092][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.11.56:272][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.56:272][303]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.56:272][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:272][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.56:272][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:272][303]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:272][303]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.11.56:272][303]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.56:272][303]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.56:456][314]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:472][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.56:472][315]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.56:472][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:472][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:472][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:472][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.56:472][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.56:472][315]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.56:472][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:472][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.56:472][315]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:472][315]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.56:472][315]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:472][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:473][315]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.11.56:489][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:489][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:489][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.11.56:489][316]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.56:489][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.56:489][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.56:489][316]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:489][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.56:489][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:489][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.11.56:489][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.11.56:489][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.56:489][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.56:489][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=18.718 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.11.56:489][316]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=18.718 [2020.04.20-03.11.56:521][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.11.56:521][318]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.11.56:521][318]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.11.56:521][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.56:521][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.56:521][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.11.56:526][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.11.56:928][343]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6580] Result: '1' k_EResultOK (success) [2020.04.20-03.11.56:930][343]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6580]' succeeded in 0.407022 seconds [2020.04.20-03.11.56:961][345]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6580] Result: '1' k_EResultOK (success) [2020.04.20-03.11.56:980][346]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457352 seconds [2020.04.20-03.11.57:087][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.11.57:091][352]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.11.57:093][352]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.11.57:094][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.11.57:096][352]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: On [2020.04.20-03.11.57:097][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.11.57:155][356]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:155][356]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.57:155][356]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:155][356]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:155][356]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.57:155][356]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.57:155][356]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.57:155][356]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.57:155][356]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.57:155][356]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:155][356]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.11.57:155][356]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.57:155][356]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:656][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:656][386]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.57:656][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:656][386]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:656][386]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.57:656][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:659][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.11.57:690][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:690][388]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.57:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:690][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:690][388]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.11.57:690][388]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.57:690][388]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.57:690][388]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.57:690][388]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.57:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.57:690][388]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_3] [2020.04.20-03.11.57:690][388]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.57:690][388]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.11.57:854][398]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.488148 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.11.58:437][433]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.452047 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.11.58:488][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:488][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.58:488][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:488][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.11.58:488][436]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:488][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.58:488][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:488][436]Interaction: Interaction time: 0.000000 [2020.04.20-03.11.58:488][436]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.58:488][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:488][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=20.718 [2020.04.20-03.11.58:505][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.58:505][437]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.11.58:505][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:505][437]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.11.58:505][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:505][437]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:505][437]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.11.58:505][437]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:521][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:521][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.11.58:521][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:521][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:521][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.11.58:521][438]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.58:521][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.11.58:521][438]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.58:521][438]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.11.58:521][438]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:521][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.58:521][438]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.58:521][438]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.58:521][438]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.58:522][438]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:577][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.11.58:578][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.11.58:855][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.11.58:855][458]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.58:856][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.58:856][458]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.58:857][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:857][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:857][458]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.11.58:857][458]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.11.58:857][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.58:857][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.58:857][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.58:857][458]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.11.58:857][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:857][458]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.11.58:857][458]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.11.58:857][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.58:872][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=21.102 [2020.04.20-03.11.58:877][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.11.58:938][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.11.58:938][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.11.59:090][472]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: Off [2020.04.20-03.11.59:871][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.59:871][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.11.59:871][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.59:871][519]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.11.59:871][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.11.59:872][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.59:872][519]Interaction: Interaction time: 1.000000 [2020.04.20-03.11.59:872][519]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.11.59:872][519]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.11.59:872][519]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.11.59:920][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.11.59:956][524]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.12.00:888][580]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.900542 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.00:921][582]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.867086 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.12.00:922][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.12.00:922][582]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.00:922][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.00:922][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.00:926][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.01:015][588]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.12.01:022][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.12.01:022][588]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-03.12.01:454][614]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.12.01:454][614]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.12.01:639][625]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.01:639][625]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.01:754][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.12.01:754][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.01:754][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.12.01:754][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.01:755][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.01:755][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.01:756][632]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.01:756][632]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.01:756][632]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.01:756][632]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.12.01:756][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.01:756][632]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.01:756][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.01:756][632]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.01:756][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.01:854][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.12.01:854][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.12.01:856][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.01:856][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.01:856][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.01:856][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.01:856][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.01:856][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.01:856][638]Interaction: Interaction time: 29.205448 [2020.04.20-03.12.01:856][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.01:856][638]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.02:005][647]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.02:005][647]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.02:853][698]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.12.02:854][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4574] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.12.02:854][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.12.04:706][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.04:706][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.04:706][809]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.04:706][809]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.04:706][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.04:706][809]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.04:706][809]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.12.04:706][809]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.12.04:706][809]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.04:706][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.04:706][809]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=26.935 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.12.05:026][828]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.12.05:325][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.04.20-03.12.05:637][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.12.05:637][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.12.05:637][865]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.12.05:637][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.12.05:739][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.05:739][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.05:739][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.05:739][871]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.12.05:739][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.05:739][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.05:739][871]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.05:739][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.05:739][871]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.05:739][871]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.05:739][871]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.05:739][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.05:739][871]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.05:739][871]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.05:739][871]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.05:739][871]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.05:739][871]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=27.968 [2020.04.20-03.12.05:755][872]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=27.985 [2020.04.20-03.12.05:771][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.05:773][873]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.05:776][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.05:777][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.05:779][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.06:006][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.06:006][887]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.06:490][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.06:540][919]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.06:637][925]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.12.06:637][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.12.06:725][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.12.07:023][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.07:023][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.07:139][955]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.08:406][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:422][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.08:422][ 32]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:422][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.08:422][ 32]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:423][ 32]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.08:423][ 32]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.08:423][ 32]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.08:423][ 32]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.08:423][ 32]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.08:423][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.08:423][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:423][ 32]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.08:423][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.08:423][ 32]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.12.08:424][ 32]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.08:424][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.08:439][ 33]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=30.669 [2020.04.20-03.12.08:443][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.08:455][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.08:455][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.08:589][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.08:589][ 42]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.09:322][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:364][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.12.09:371][ 89]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4574] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.12.09:371][ 89]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.09:390][ 90]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.09:422][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.09:422][ 92]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.09:422][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.09:422][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.09:422][ 92]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.09:422][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.09:422][ 92]Interaction: Interaction time: 1.000000 [2020.04.20-03.12.09:422][ 92]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.12.09:422][ 92]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.09:423][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.09:454][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.09:523][ 98]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.10:023][128]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:306][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.10:306][145]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.10:306][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:306][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.10:306][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:306][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:306][145]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.12.10:306][145]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.10:306][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:359][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.10:490][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.10:490][156]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.10:491][156]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:506][157]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.10:506][157]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.10:506][157]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.10:506][157]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.10:506][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:506][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.10:506][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:506][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:507][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.10:507][157]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.10:507][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.10:507][157]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.10:507][157]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.10:507][157]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:507][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.10:507][157]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:507][157]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.10:507][157]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:507][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:508][157]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.10:523][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:523][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:523][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.10:523][158]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.10:523][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.10:523][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.10:523][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:523][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.10:523][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:523][158]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.12.10:523][158]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.10:523][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.10:523][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.10:523][158]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=32.752 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.10:524][158]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=32.752 [2020.04.20-03.12.10:554][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.12.10:554][160]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.12.10:555][160]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.12.10:555][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.10:555][160]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.10:555][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.10:559][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.10:928][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC63A0] Result: '1' k_EResultOK (success) [2020.04.20-03.12.10:928][183]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC63A0]' succeeded in 0.367613 seconds [2020.04.20-03.12.10:962][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC63A0] Result: '1' k_EResultOK (success) [2020.04.20-03.12.10:982][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424281 seconds [2020.04.20-03.12.12:539][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:539][279]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.12:539][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:539][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.12.12:539][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:539][279]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.12:539][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:539][279]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.12:539][279]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.12:539][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:539][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=34.769 [2020.04.20-03.12.12:556][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.12:556][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.12:556][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:556][280]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.12:556][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:556][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:556][280]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.12:556][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:573][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:573][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.12:573][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:573][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:573][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.12:573][281]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.12:573][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.12:573][281]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.12:573][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.12:573][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.12:573][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.12:573][281]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.12:573][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.12:573][281]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.12:573][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.12:594][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.12:596][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.12:656][286]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.13:505][337]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:506][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.13:506][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.13:506][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.13:506][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.13:506][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.13:507][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.13:507][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:507][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.13:507][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:507][337]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.12.13:507][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.13:507][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:507][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.13:507][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.13:507][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.13:507][337]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.13:507][337]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.13:507][337]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.12.13:507][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:507][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.13:507][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:507][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.13:507][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:522][338]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=35.752 [2020.04.20-03.12.13:526][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.13:538][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.13:538][339]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:638][345]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.12.13:640][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.13:640][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.13:640][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:640][345]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.13:640][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.13:640][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:640][345]Interaction: Interaction time: 19.361704 [2020.04.20-03.12.13:640][345]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.13:640][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.13:906][361]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.14:156][376]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.14:156][376]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.14:523][398]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.14:523][398]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.14:523][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.14:523][398]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.14:523][398]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.14:523][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.14:523][398]Interaction: Interaction time: 1.000000 [2020.04.20-03.12.14:523][398]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.12.14:523][398]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.14:523][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.14:572][401]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.14:607][403]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.15:489][456]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.15:556][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.15:572][461]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.12.15:573][461]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.15:573][461]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.15:573][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.15:576][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.16:189][498]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:306][505]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.16:306][505]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.16:306][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:306][505]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.16:306][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:306][505]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:306][505]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.12.16:306][505]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.16:306][505]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:438][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505779 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.16:490][516]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:506][517]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.16:506][517]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.16:506][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:506][517]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:506][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:506][517]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.16:506][517]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.16:506][517]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.16:506][517]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:507][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.16:507][517]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:507][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.16:507][517]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:507][517]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:508][517]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.16:522][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:522][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:522][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.16:522][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.16:522][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.16:522][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.16:523][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:523][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.16:523][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:523][518]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.12.16:523][518]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.16:523][518]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.16:523][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.16:523][518]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=38.752 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.16:523][518]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=38.752 [2020.04.20-03.12.16:538][519]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.12.16:538][519]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.12.16:538][519]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.12.16:538][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.16:543][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.16:571][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.16:571][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.16:928][543]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6760] Result: '1' k_EResultOK (success) [2020.04.20-03.12.16:929][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6760]' succeeded in 0.386662 seconds [2020.04.20-03.12.16:961][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC0FA0] Result: '1' k_EResultOK (success) [2020.04.20-03.12.16:980][546]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439414 seconds [2020.04.20-03.12.17:888][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003781 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.18:539][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:539][639]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.18:539][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:539][639]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.12.18:539][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:539][639]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.18:539][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:539][639]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.18:539][639]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.18:540][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:540][639]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=40.769 [2020.04.20-03.12.18:556][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.18:556][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.18:556][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:556][640]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.18:556][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:556][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:556][640]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.18:556][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:573][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:573][641]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.18:573][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:573][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:573][641]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.18:573][641]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.18:573][641]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.18:573][641]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.18:573][641]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.18:573][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.18:573][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.18:573][641]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.18:573][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.18:573][641]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.18:573][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.18:627][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.18:629][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.20:006][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.20:006][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:007][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.20:007][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:007][727]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.20:007][727]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:056][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.20:056][730]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.20:573][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.20:623][764]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.21:056][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.21:056][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.21:056][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.21:056][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.21:056][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.21:057][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.21:057][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.21:057][790]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.23:342][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.12.23:405][931]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.12.23:405][931]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.12.23:407][931]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.12.23:407][931]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.23:407][931]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.23:407][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Scalars [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Textures [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Vectors [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.12.23:407][931]LogDBDGeneral: Warning: Scalars [2020.04.20-03.12.23:408][931]LogDBDGeneral: Warning: Textures [2020.04.20-03.12.23:408][931]LogDBDGeneral: Warning: Vectors [2020.04.20-03.12.23:408][931]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.12.23:440][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:440][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:440][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:440][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.23:440][933]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.23:440][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:440][933]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.12.23:441][933]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.23:441][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:441][933]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.12.23:441][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.23:441][933]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.23:441][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:473][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:473][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.23:473][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:473][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:473][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.23:474][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:474][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:474][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.23:474][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:474][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:474][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.23:474][935]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.23:474][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.23:474][935]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.23:474][935]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.23:474][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.23:474][935]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.12.23:474][935]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.23:474][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.23:639][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.23:640][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.23:640][945]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.12.23:640][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.12.23:640][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=45.869 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.12.23:660][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.24:040][969]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.12.24:040][969]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.12.24:040][969]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.12.24:040][969]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=46.269 [2020.04.20-03.12.24:040][969]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=46.269 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.12.24:076][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.24:076][971]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:105][973]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.499338 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.24:107][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:123][974]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.20-03.12.24:139][975]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.734000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.12.24:141][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.24:141][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:172][977]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.24:173][977]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.12.24:174][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.12.24:178][977]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: On [2020.04.20-03.12.24:179][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.12.24:272][983]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.20-03.12.24:272][983]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:305][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.20-03.12.24:305][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:307][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.24:307][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.24:307][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.24:307][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.24:308][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.24:308][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.20-03.12.24:308][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:308][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.24:308][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:308][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.24:308][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:340][987]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.12.24:340][987]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.12.24:340][987]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.12.24:340][987]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=46.569 [2020.04.20-03.12.24:340][987]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=46.569 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.12.24:411][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.24:411][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:505][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.24:505][997]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:505][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.24:505][997]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:507][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.24:507][997]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.12.24:507][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.24:507][997]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.24:507][997]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.24:507][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.24:507][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.24:507][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:507][997]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.24:507][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:507][997]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.24:507][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:507][997]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=46.736 [2020.04.20-03.12.24:508][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.24:508][997]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.24:508][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:508][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.24:508][997]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.24:508][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:509][997]Interaction: Interaction time: 0.600000 [2020.04.20-03.12.24:509][997]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.04.20-03.12.24:509][997]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.24:509][997]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.24:509][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:510][997]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_PullDownObjectRT [2020.04.20-03.12.24:555][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.24:555][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.24:556][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:557][ 0]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:557][ 0]Interaction: Interaction time: 2.000000 [2020.04.20-03.12.24:557][ 0]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.24:557][ 0]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.24:557][ 0]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.24:557][ 0]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.24:790][ 14]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Stun_Pallet [2020.04.20-03.12.24:908][ 21]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.25:157][ 36]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.25:157][ 36]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.25:157][ 36]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.25:157][ 36]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.25:157][ 36]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_16] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.25:157][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.25:157][ 36]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_16] [2020.04.20-03.12.25:157][ 36]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.25:157][ 36]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:638][ 65]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.12.25:638][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.25:638][ 65]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.12.25:638][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.25:640][ 65]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:640][ 65]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.25:640][ 65]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.25:640][ 65]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.12.25:640][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.25:640][ 65]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.25:640][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:040][ 89]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.26:040][ 89]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.26:040][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:040][ 89]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.26:040][ 89]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.12.26:040][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:090][ 92]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.26:090][ 92]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.26:090][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:090][ 92]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.12.26:090][ 92]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.26:091][ 92]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.26:158][ 96]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: Off [2020.04.20-03.12.26:290][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.26:541][119]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.12.26:556][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.26:557][120]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.26:557][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.26:557][120]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.26:557][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:557][120]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.26:557][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.26:557][120]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.26:557][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:573][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.26:573][121]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.26:573][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:573][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.26:573][121]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.26:573][121]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.26:573][121]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.26:573][121]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.26:573][121]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.26:573][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.26:573][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.26:574][121]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.26:574][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.26:574][121]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.26:574][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.26:595][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.26:598][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.26:600][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.26:990][146]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.26:990][146]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:006][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.12.27:006][147]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:006][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.27:006][147]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:007][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.27:007][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.27:007][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.27:007][147]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.27:007][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.27:007][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.27:007][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:007][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.27:007][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.27:007][147]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.12.27:007][147]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.27:007][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.27:023][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=49.252 [2020.04.20-03.12.27:027][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.27:055][150]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.27:055][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:155][156]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 9.805024 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.04.20-03.12.27:190][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.27:355][168]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 9.838478 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.12.28:006][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.28:006][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.28:006][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:006][207]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.28:006][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.28:006][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:006][207]Interaction: Interaction time: 1.000000 [2020.04.20-03.12.28:006][207]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.12.28:006][207]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.28:006][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:055][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.28:108][213]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.12.28:355][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.12.28:355][228]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.28:355][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.12.28:355][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.28:355][228]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.12.28:357][228]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:357][228]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:357][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.28:357][228]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.28:357][228]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:357][228]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.12.28:357][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.28:357][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.28:357][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:357][228]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.28:357][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:422][232]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.28:424][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:424][232]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:455][234]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.28:455][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.12.28:457][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:457][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.28:457][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:457][234]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.28:457][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.28:457][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.28:457][234]Interaction: Interaction time: 16.000000 [2020.04.20-03.12.28:457][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.28:457][234]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.29:073][271]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.12.29:073][271]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.29:073][271]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.29:073][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.29:076][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.29:677][308]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.12.29:688][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.12.29:688][308]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.12.34:789][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.12.34:789][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.12.34:789][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.34:957][624]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.12.35:307][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.35:307][645]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.35:307][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:307][645]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.35:307][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:307][645]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:307][645]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.12.35:307][645]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.35:307][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:490][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.35:490][656]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:490][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.35:490][656]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:491][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.35:491][656]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:506][657]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.35:506][657]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.35:506][657]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.35:506][657]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.35:506][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:506][657]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.35:506][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:507][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:507][657]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.35:507][657]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.35:507][657]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.35:507][657]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.35:507][657]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.35:507][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:507][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.35:507][657]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:507][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.35:507][657]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:507][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:508][657]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.35:523][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:524][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:524][658]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.35:524][658]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.35:524][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.35:524][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.35:524][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:524][658]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.35:524][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:524][658]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.12.35:524][658]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.35:524][658]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.35:524][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.35:524][658]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=57.753 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.35:524][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=57.753 [2020.04.20-03.12.35:555][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.12.35:556][660]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.12.35:556][660]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.12.35:556][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.35:556][660]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.35:556][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.35:560][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.35:945][684]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DC3D0] Result: '1' k_EResultOK (success) [2020.04.20-03.12.35:945][684]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DC3D0]' succeeded in 0.388744 seconds [2020.04.20-03.12.35:979][686]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D2710] Result: '1' k_EResultOK (success) [2020.04.20-03.12.35:997][687]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440203 seconds [2020.04.20-03.12.36:306][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.36:306][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:173][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.37:173][757]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:492][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:492][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:540][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:540][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.37:540][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:540][779]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.12.37:540][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:540][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.37:540][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:540][779]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.37:540][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.37:540][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:540][779]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=59.769 [2020.04.20-03.12.37:556][780]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.37:556][780]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.37:556][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:556][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.37:556][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:557][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:557][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.37:557][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:573][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:573][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.37:573][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:573][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:573][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.37:573][781]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.37:573][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.37:573][781]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.37:573][781]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.37:573][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:573][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.37:573][781]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:573][781]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.37:573][781]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:573][781]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:628][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.37:630][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:644][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:709][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:710][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:710][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:710][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:710][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:710][789]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:723][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.37:723][790]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:723][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.37:723][790]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:724][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:724][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:724][790]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.37:724][790]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.37:724][790]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.37:724][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.37:724][790]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:724][790]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.37:724][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:724][790]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.12.37:724][790]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.37:724][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:727][790]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:740][791]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=59.969 [2020.04.20-03.12.37:744][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.37:755][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.37:755][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:909][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:926][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.37:959][804]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:092][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:093][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:093][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:093][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:093][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:093][812]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:110][813]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:240][821]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.38:240][821]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:629][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:629][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.38:723][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.38:723][850]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.38:723][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.38:723][850]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.38:723][850]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.38:723][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.38:723][850]Interaction: Interaction time: 1.000000 [2020.04.20-03.12.38:723][850]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.12.38:724][850]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.38:724][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.38:755][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.38:807][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.12.38:893][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.38:893][860]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:141][875]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.39:141][875]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.39:141][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:141][875]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.39:141][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:141][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:141][875]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.12.39:141][875]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.39:141][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:159][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:160][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:193][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.39:325][886]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:340][887]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.39:340][887]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.39:340][887]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.12.39:340][887]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.39:340][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:340][887]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.39:340][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:341][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:341][887]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.39:341][887]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.39:341][887]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.39:341][887]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.39:341][887]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.39:341][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:341][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.39:341][887]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:341][887]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.12.39:341][887]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:341][887]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:342][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:342][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:342][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:342][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:342][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:343][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:343][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:343][887]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.12.39:357][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:357][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:357][888]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.39:357][888]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.39:357][888]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.39:357][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.39:357][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:357][888]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.39:357][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:357][888]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.12.39:357][888]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.39:357][888]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.39:357][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.39:357][888]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=61.586 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.12.39:357][888]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=61.586 [2020.04.20-03.12.39:372][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.12.39:372][889]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.12.39:372][889]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.12.39:373][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.39:375][889]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.39:378][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.39:378][889]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.12.39:378][889]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Female. [2020.04.20-03.12.39:381][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.703232 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.12.39:385][889]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: On [2020.04.20-03.12.39:391][890]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.39:391][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:441][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.12.39:441][893]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.04.20-03.12.39:446][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.12.39:729][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DA150] Result: '1' k_EResultOK (success) [2020.04.20-03.12.39:729][911]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DA150]' succeeded in 0.351884 seconds [2020.04.20-03.12.39:764][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603813C10] Result: '1' k_EResultOK (success) [2020.04.20-03.12.39:782][914]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.398227 seconds [2020.04.20-03.12.39:859][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:859][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.39:860][918]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.40:173][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.40:174][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.40:540][959]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.12.40:673][967]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.12.40:673][967]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.12.40:673][967]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.40:743][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.40:743][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:059][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:059][990]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:240][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.41:240][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:277][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:357][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:357][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.12.41:357][ 8]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:357][ 8]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.41:357][ 8]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:357][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=63.586 [2020.04.20-03.12.41:359][ 8]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: Off [2020.04.20-03.12.41:373][ 9]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.41:373][ 9]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.41:373][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:373][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.41:373][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:373][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:373][ 9]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.41:374][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:390][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:390][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.41:390][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:390][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.41:390][ 10]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:390][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.41:390][ 10]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:390][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:412][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.41:490][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.12.41:490][ 16]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:490][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:490][ 16]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:491][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:491][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.41:491][ 16]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:491][ 16]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:491][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:491][ 16]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.12.41:491][ 16]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.41:491][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:538][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.41:538][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.41:606][ 23]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.41:689][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.12.41:824][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:824][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.41:824][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:824][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.41:824][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.41:824][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:824][ 36]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.12.41:824][ 36]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.20-03.12.41:824][ 36]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.12.41:824][ 36]Interaction: Interaction time: 2.700000 [2020.04.20-03.12.41:824][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.12.41:824][ 36]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.12.41:824][ 36]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.41:825][ 36]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.41:825][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.41:829][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.12.41:831][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.12.41:832][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.12.41:832][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.12.41:832][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.12.41:856][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.12.41:873][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003593 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.41:941][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.41:941][ 43]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.42:074][ 51]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.12.43:224][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.12.43:224][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.12.43:224][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.12.43:224][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.12.43:640][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.013661 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.12.43:641][145]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.12.43:644][145]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:644][145]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.12.43:646][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.12.43:672][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.12.43:710][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.12.43:741][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.43:741][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.43:741][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.43:741][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.43:741][151]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.43:741][151]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.43:741][151]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.12.43:741][151]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.43:741][151]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:772][153]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.12.43:857][158]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.43:857][158]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:540][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.44:540][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.44:540][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:540][199]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.44:540][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:540][199]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.12.44:540][199]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.12.44:540][199]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:540][199]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.44:540][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:557][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:557][200]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.44:557][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:557][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:557][200]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.44:557][200]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:557][200]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.44:557][200]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:557][200]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.44:557][200]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.44:557][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:558][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:558][200]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:558][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:558][200]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:558][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:558][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=63.719 [2020.04.20-03.12.44:563][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.44:689][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:689][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:689][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:689][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:691][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:691][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:691][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.44:691][208]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:691][208]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:691][208]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:691][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:691][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.44:691][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:691][208]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.44:691][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:756][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.12.44:759][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:759][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.44:759][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:759][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:759][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.44:759][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:759][212]Interaction: Interaction time: 16.000000 [2020.04.20-03.12.44:759][212]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.12.44:759][212]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.44:759][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:790][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:791][214]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:791][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.44:791][214]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:792][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:792][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:792][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.44:792][214]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:792][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.44:792][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.44:792][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:792][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.44:792][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:792][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.44:792][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.44:792][214]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-03.12.44:792][214]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.12.44:792][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.44:792][214]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.44:792][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:793][214]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.12.44:793][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.12.44:794][214]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.12.44:794][214]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.12.44:924][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:924][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.44:924][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:924][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:924][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.44:924][222]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:924][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.44:924][222]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.44:924][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.44:924][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.44:924][222]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.12.44:924][222]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.44:924][222]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.44:956][224]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.44:956][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:006][227]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:189][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:189][238]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:189][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:189][238]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:190][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.45:190][238]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.45:357][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.45:357][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.45:357][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.45:357][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.45:357][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.45:357][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.45:357][248]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.12.45:357][248]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.12.45:357][248]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.12.45:357][248]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.45:358][248]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.12.45:358][248]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.12.45:358][248]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.12.45:358][248]Interaction: Interaction time: 1.500000 [2020.04.20-03.12.45:358][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.12.45:358][248]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.45:358][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.45:359][248]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.12.45:389][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:026][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:027][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:027][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:027][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:027][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.12.46:027][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:223][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.12.46:223][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:223][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.12.46:223][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:223][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:223][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:223][300]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.46:223][300]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.46:223][300]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:223][300]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.12.46:224][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:224][300]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.46:224][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:224][300]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.46:224][300]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:323][306]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.46:323][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.12.46:323][306]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:323][306]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.46:323][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:323][306]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:323][306]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.46:323][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:323][306]Interaction: Interaction time: 80.000000 [2020.04.20-03.12.46:323][306]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.46:323][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:855][338]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.20-03.12.46:855][338]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:856][338]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.20-03.12.46:856][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:857][338]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:857][338]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:857][338]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.46:857][338]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.46:858][338]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:858][338]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.20-03.12.46:858][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:858][338]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.46:858][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:858][338]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.46:858][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:890][340]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.12.46:890][340]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.12.46:890][340]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.12.46:890][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:890][340]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.12.46:890][340]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.12.46:890][340]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.46:891][340]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.20-03.12.46:894][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.12.46:895][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.12.46:898][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.12.46:898][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.12.46:908][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.46:908][341]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.46:908][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.46:908][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.46:908][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:909][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.46:909][341]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.46:909][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:926][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.46:926][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.46:926][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:926][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.46:926][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.46:926][342]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.46:926][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.46:926][342]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.46:926][342]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.46:926][342]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:926][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.46:926][342]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:926][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.46:926][342]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.46:926][342]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.46:927][342]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=63.953 [2020.04.20-03.12.46:931][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.12.46:974][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.12.46:975][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.12.46:975][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.12.46:978][345]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.46:978][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.12.46:979][345]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.46:979][345]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.46:979][345]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.46:979][345]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.12.46:979][345]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.12.46:979][345]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.12.46:979][345]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.12.46:980][345]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:980][345]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.46:980][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:980][345]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:980][345]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.46:980][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:980][345]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.46:980][345]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.04.20-03.12.46:980][345]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.46:980][345]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.46:980][345]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.46:984][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.12.46:993][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.46:993][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:293][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.12.47:293][364]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.47:440][373]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.47:440][373]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.47:690][388]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.47:690][388]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.47:690][388]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.47:690][388]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.47:690][388]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.47:690][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.47:690][388]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.12.47:690][388]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.47:690][388]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.47:694][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.48:358][428]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:379][429]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.48:507][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.48:507][437]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:557][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.48:557][440]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:557][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.48:557][440]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:558][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.48:558][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.48:558][440]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.48:558][440]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.48:558][440]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.48:558][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.48:559][440]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:559][440]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.48:559][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.48:559][440]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.48:559][440]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.48:606][443]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.48:606][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.48:639][445]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.371688 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.48:756][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.12.48:840][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.48:841][457]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.48:841][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.48:841][457]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.48:841][457]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.48:841][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.48:841][457]Interaction: Interaction time: 2.600000 [2020.04.20-03.12.48:841][457]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.48:841][457]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.12.48:841][457]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.12.48:841][457]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.48:841][457]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.48:841][457]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.48:940][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.12.48:958][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.49:008][467]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:008][467]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.49:008][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:008][467]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.12.49:008][467]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:008][467]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.49:008][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:041][469]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:041][469]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.49:041][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:041][469]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:041][469]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.49:041][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.49:041][469]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.49:041][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.49:041][469]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.49:041][469]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.49:041][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:041][469]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.04.20-03.12.49:041][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.49:041][469]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:074][471]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:074][471]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:172][477]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.20-03.12.49:172][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.49:172][477]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.20-03.12.49:172][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.49:173][477]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:173][477]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:173][477]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.49:173][477]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.49:173][477]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:174][477]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.20-03.12.49:174][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.49:174][477]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.49:174][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:174][477]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.49:174][477]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:305][485]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.49:307][485]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:307][485]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.49:307][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:307][485]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.49:307][485]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.49:307][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:307][485]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.12.49:307][485]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.49:307][485]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: LockerExitFast AnimTag_Female. [2020.04.20-03.12.49:307][485]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.49:307][485]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.49:307][485]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.49:956][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.50:105][533]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007267 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.12.50:140][535]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:140][535]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.50:140][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:140][535]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:140][535]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.50:140][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:172][537]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.12.50:173][537]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:174][537]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.50:174][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:174][537]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:174][537]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.50:174][537]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.50:174][537]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.50:174][537]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.50:174][537]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.50:174][537]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.50:174][537]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:174][537]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.04.20-03.12.50:174][537]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.50:174][537]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:806][575]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.20-03.12.50:806][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.50:840][577]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.20-03.12.50:840][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.50:840][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:840][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:840][577]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.50:840][577]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.50:840][577]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:840][577]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.20-03.12.50:840][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.50:840][577]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.50:840][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:840][577]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.50:840][577]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:939][583]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.50:940][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:940][583]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.50:940][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:940][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.50:940][583]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.50:940][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:940][583]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.50:940][583]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.04.20-03.12.50:940][583]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.50:940][583]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.50:940][583]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.50:972][585]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.018204, Lifetime Duration: 4.000000 [2020.04.20-03.12.50:972][585]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.018204, Lifetime Duration: 4.000000 [2020.04.20-03.12.51:175][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.51:424][612]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.12.51:440][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.51:440][613]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.12.51:440][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.51:440][613]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.51:440][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.51:440][613]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.51:440][613]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.51:440][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.51:457][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.51:457][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.51:457][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.51:457][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.51:457][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.12.51:457][614]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.51:457][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.51:457][614]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.51:457][614]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.51:457][614]Interaction: Verbose: [DestroyRight][Bookshelf_C_16] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.51:457][614]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.51:457][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.51:457][614]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.51:457][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.51:457][614]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.51:457][614]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.51:740][631]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.51:740][631]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.51:740][631]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.51:740][631]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookIdle. [2020.04.20-03.12.51:740][631]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.20-03.12.51:740][631]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.12.51:774][633]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.51:774][633]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.51:774][633]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.12.51:774][633]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.12.51:774][633]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.20-03.12.51:940][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.51:940][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.51:940][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.04.20-03.12.51:941][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.51:941][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.51:941][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.51:941][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.04.20-03.12.51:941][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.52:424][672]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.52:424][672]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.52:424][672]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReaction. [2020.04.20-03.12.52:425][672]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.20-03.12.52:425][672]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.20-03.12.52:890][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.52:890][700]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.52:890][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.52:890][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.52:892][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:892][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:892][700]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.52:892][700]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.52:892][700]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:892][700]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.12.52:892][700]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.52:892][700]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.52:892][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:892][700]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.52:892][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:924][702]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.52:924][702]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.52:924][702]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.52:924][702]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.12.52:924][702]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.12.52:924][702]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.20-03.12.52:958][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:958][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.52:958][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:958][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:958][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.52:958][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:958][704]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.52:958][704]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.52:958][704]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.52:958][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:990][706]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:990][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.52:990][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:990][706]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.12.52:990][706]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:990][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.52:990][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:990][706]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:990][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.52:991][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:991][706]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.52:991][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.52:991][706]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.52:991][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.52:991][706]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.52:991][706]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.52:991][706]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.52:991][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.52:991][706]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_12] [2020.04.20-03.12.52:991][706]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.52:991][706]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.53:056][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.53:056][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:022][768]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.20-03.12.54:023][768]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.54:023][768]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.20-03.12.54:023][768]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.54:023][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:023][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:023][768]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.12.54:023][768]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.54:023][768]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:023][768]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.20-03.12.54:023][768]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.54:023][768]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.54:023][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.54:023][768]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.54:023][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.54:123][774]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Laxus, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.12.54:123][774]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:123][774]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.54:123][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.54:123][774]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.54:123][774]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.54:124][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.54:124][774]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.12.54:124][774]Interaction: Interaction time: 0.000000 [2020.04.20-03.12.54:124][774]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.04.20-03.12.54:124][774]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.54:124][774]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.54:124][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.54:290][784]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.54:290][784]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.12.54:290][784]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookStruggle. [2020.04.20-03.12.54:290][784]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.20-03.12.54:290][784]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.20-03.12.54:290][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.12.54:341][787]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.12.56:357][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.12.56:441][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:479][915]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.12.56:558][920]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.12.56:624][924]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.56:624][924]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.12.56:624][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:624][924]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.56:624][924]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.12.56:624][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:657][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_16] [2020.04.20-03.12.56:657][926]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:657][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.12.56:657][926]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:658][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.56:658][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.12.56:658][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:658][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.56:658][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.12.56:658][926]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.56:658][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.12.56:658][926]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.56:658][926]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.12.56:658][926]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_12] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.12.56:658][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:658][926]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_12] [2020.04.20-03.12.56:658][926]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:658][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.12.56:659][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.56:659][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.56:659][926]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.12.56:659][926]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.12.56:659][926]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.56:659][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.12.56:659][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:659][926]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.12.56:659][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:659][926]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.12.56:659][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:689][928]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.12.56:689][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.12.56:775][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.56:775][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.12.56:775][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:775][933]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.12.56:775][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.12.56:775][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.56:775][933]Interaction: Interaction time: 4.000000 [2020.04.20-03.12.56:775][933]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.12.56:775][933]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.12.56:775][933]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.12.56:775][933]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.12.56:775][933]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.12.58:478][ 35]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.04.20-03.12.59:408][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.12.59:408][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.12.59:408][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.12.59:408][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.13.00:525][158]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.00:774][173]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.13.00:791][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.00:791][174]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.00:791][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.00:791][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.00:791][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.00:791][174]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.00:791][174]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.00:791][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.00:807][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.00:807][175]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.00:807][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.00:807][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.00:807][175]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.00:807][175]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.00:807][175]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.00:807][175]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.00:807][175]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.00:807][175]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.00:807][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.00:807][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.13.00:807][175]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.00:807][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.13.00:807][175]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.00:808][175]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.00:829][176]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.00:830][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.00:862][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.13.01:208][199]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.01:841][237]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.01:841][237]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.01:841][237]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.01:974][245]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.03:874][359]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.04:024][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.04:024][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.04:024][368]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.04:775][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.04:775][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.04:796][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.04:940][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.13.04:940][423]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.04:940][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.04:940][423]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.04:941][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.04:941][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.04:941][423]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.04:941][423]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.04:941][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.04:941][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.04:941][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.04:941][423]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.04:941][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.04:941][423]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.04:941][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.04:961][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.04:972][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.04:972][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.05:007][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.05:008][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.05:028][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 213 [2020.04.20-03.13.05:041][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.05:041][429]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.05:041][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.05:041][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.05:041][429]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.05:041][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.05:041][429]Interaction: Interaction time: 2.000000 [2020.04.20-03.13.05:041][429]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.13.05:041][429]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.05:041][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.05:073][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-03.13.05:640][465]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.13.05:640][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.13.05:640][465]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.13.05:640][465]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.13.05:728][470]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.13.06:124][494]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.06:124][494]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.06:475][515]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.06:492][516]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.06:775][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.06:808][535]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.07:041][549]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.13.07:074][551]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.13.07:074][551]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.13.07:074][551]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.13.07:074][551]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.07:077][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-03.13.07:091][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.07:091][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.07:091][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.07:091][552]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.07:091][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.07:091][552]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.07:091][552]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.07:091][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.07:107][553]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.07:107][553]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.13.07:107][553]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.20-03.13.07:107][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.13.07:109][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.07:109][553]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.07:109][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.07:109][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.07:109][553]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.07:109][553]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.07:109][553]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.07:109][553]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.07:109][553]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.07:109][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.07:109][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.07:109][553]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.07:109][553]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.07:109][553]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.07:109][553]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.07:130][554]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.07:131][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.07:139][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-03.13.07:144][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-03.13.07:479][576]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031911B0] Result: '1' k_EResultOK (success) [2020.04.20-03.13.07:479][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031911B0]' succeeded in 0.367342 seconds [2020.04.20-03.13.07:512][578]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9C70] Result: '1' k_EResultOK (success) [2020.04.20-03.13.07:531][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422363 seconds [2020.04.20-03.13.10:124][734]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.11:892][840]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.12:192][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.12:192][858]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.12:408][871]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.13:524][938]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.13:742][951]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.13:743][951]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.13:743][951]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.14:473][995]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.04.20-03.13.15:424][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.15:441][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage3][GeneratorStandard_C_3] [2020.04.20-03.13.15:441][ 53]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.15:441][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.15:441][ 53]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.15:442][ 53]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.15:442][ 53]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.15:442][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.15:442][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.15:442][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.15:442][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.15:442][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.15:442][ 53]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.15:442][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.15:458][ 54]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=85.435 [2020.04.20-03.13.15:463][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.15:490][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.15:490][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.15:492][ 56]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.13.16:075][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.13.16:076][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.16:076][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.16:076][ 91]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.13.16:228][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:228][100]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:378][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:379][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:379][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:379][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:379][109]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:379][109]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:442][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:442][113]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.16:442][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:442][113]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:442][113]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.16:442][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:442][113]Interaction: Interaction time: 1.000000 [2020.04.20-03.13.16:442][113]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.13.16:442][113]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.16:442][113]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:474][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.16:507][117]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.13.16:526][118]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.13.16:759][132]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.16:759][132]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.16:759][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:759][132]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.16:759][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:759][132]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:759][132]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.13.16:759][132]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.16:759][132]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:762][132]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:763][132]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:779][133]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:812][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.16:857][138]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.16:857][138]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:857][138]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.16:857][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:859][138]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.16:859][138]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.16:859][138]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.16:859][138]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:859][138]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.16:859][138]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.16:859][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:859][138]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.16:859][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:859][138]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.16:859][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:862][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:863][138]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:879][139]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.16:930][142]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:940][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.13.16:940][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.13.16:942][143]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.16:942][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.16:942][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:942][143]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.16:942][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.16:942][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:942][143]Interaction: Interaction time: 80.000000 [2020.04.20-03.13.16:942][143]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.16:942][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.16:943][143]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:958][144]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.16:958][144]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:958][144]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.16:958][144]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:958][144]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:958][144]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.16:958][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:958][144]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:958][144]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.16:958][144]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:958][144]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.16:959][144]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:959][144]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.16:959][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:959][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.16:959][144]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:959][144]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.16:959][144]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:959][144]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:959][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:960][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:960][144]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.16:973][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.16:973][145]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.13.16:974][145]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.13.16:974][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.16:976][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:976][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:976][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.16:976][145]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.16:976][145]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.16:976][145]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.16:976][145]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.16:976][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.16:976][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:976][145]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.13.16:976][145]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.16:976][145]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.16:976][145]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.16:976][145]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=86.952 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.16:976][145]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=86.952 [2020.04.20-03.13.16:980][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.16:982][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.16:983][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.16:998][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.17:006][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.17:007][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:331][167]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DC2E0] Result: '1' k_EResultOK (success) [2020.04.20-03.13.17:331][167]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1DC2E0]' succeeded in 0.350596 seconds [2020.04.20-03.13.17:363][169]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603817DE0] Result: '1' k_EResultOK (success) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:378][169]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:381][170]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406101 seconds [2020.04.20-03.13.17:711][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:711][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:711][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.17:712][189]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.18:062][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.18:062][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.18:357][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133813 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.13.18:992][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.18:992][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.18:992][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.18:992][266]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.13.18:992][266]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.18:992][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.18:992][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.18:992][266]Interaction: Interaction time: 0.000000 [2020.04.20-03.13.18:992][266]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.18:992][266]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.18:992][266]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=88.969 [2020.04.20-03.13.19:009][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.19:009][267]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.19:009][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:009][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.19:009][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:009][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:009][267]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.19:009][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:025][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:025][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.19:025][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:025][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:025][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.19:025][268]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.19:025][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.19:025][268]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.19:025][268]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.19:025][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:025][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.19:025][268]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.19:025][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.19:025][268]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.19:026][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:063][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.19:064][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.19:140][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.19:140][275]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.19:140][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.19:140][275]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.19:142][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:142][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:142][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.19:142][275]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.19:142][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.19:142][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.19:142][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.19:142][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.19:142][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:142][275]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.13.19:142][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.19:142][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.19:158][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=89.135 [2020.04.20-03.13.19:162][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.19:190][278]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.19:190][278]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.20:142][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.20:142][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.20:142][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.20:142][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.20:142][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.20:142][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.20:142][335]Interaction: Interaction time: 1.000000 [2020.04.20-03.13.20:142][335]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.13.20:142][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.20:142][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.20:190][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.20:242][341]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.13.21:111][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.21:111][393]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.21:127][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.21:127][394]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.21:192][398]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.13.21:192][398]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.13.21:192][398]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.13.21:192][398]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.21:195][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.21:244][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.21:244][401]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.21:762][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.21:762][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:025][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.23:025][508]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.23:025][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:025][508]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.23:025][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:025][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:025][508]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.13.23:025][508]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.23:026][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:195][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:195][518]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.23:210][519]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:226][520]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.23:226][520]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.23:226][520]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.23:226][520]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.23:226][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:226][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.23:226][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:227][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:227][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.23:227][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.23:227][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.23:227][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.23:227][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.23:227][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:227][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.23:227][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:227][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.23:227][520]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:227][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:228][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:229][520]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.23:243][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:243][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:243][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.23:243][521]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.23:243][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.23:243][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.23:243][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:243][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.23:243][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:243][521]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.13.23:243][521]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.23:243][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.23:243][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.23:243][521]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=93.219 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.23:243][521]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=93.219 [2020.04.20-03.13.23:274][523]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.23:274][523]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.13.23:274][523]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.13.23:275][523]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.13.23:278][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.13.23:278][523]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.13.23:278][523]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.04.20-03.13.23:278][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.23:278][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:280][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.865727 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.13.23:283][523]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: On [2020.04.20-03.13.23:307][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.23:313][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.23:340][527]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.04.20-03.13.23:631][545]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D0B50] Result: '1' k_EResultOK (success) [2020.04.20-03.13.23:631][545]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D0B50]' succeeded in 0.351007 seconds [2020.04.20-03.13.23:664][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D4C90] Result: '1' k_EResultOK (success) [2020.04.20-03.13.23:684][548]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.400627 seconds [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:794][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.23:795][554]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:327][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.24:328][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:112][633]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:259][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:259][642]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.25:259][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:259][642]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.13.25:259][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:259][642]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.25:259][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:259][642]Interaction: Interaction time: 0.000000 [2020.04.20-03.13.25:259][642]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.25:259][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:259][642]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=95.235 [2020.04.20-03.13.25:275][643]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.25:275][643]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.25:275][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:275][643]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.25:275][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:275][643]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:275][643]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.25:275][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:276][643]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Laxus]: Off [2020.04.20-03.13.25:291][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:291][644]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.25:291][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:291][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:291][644]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.25:291][644]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.25:291][644]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.25:291][644]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.25:291][644]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.25:291][644]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:291][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.25:291][644]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:291][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.25:291][644]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:291][644]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:313][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.25:346][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.25:348][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.25:390][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.25:390][650]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:390][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:390][650]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:392][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:392][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:392][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.25:392][650]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.25:392][650]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:392][650]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:392][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:392][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.25:392][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:392][650]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.13.25:392][650]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.13.25:392][650]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.25:392][650]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:412][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.25:440][653]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.25:440][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.25:742][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:742][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.25:742][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:742][671]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.25:742][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.25:742][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:742][671]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.13.25:742][671]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.04.20-03.13.25:742][671]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.13.25:742][671]Interaction: Interaction time: 2.700000 [2020.04.20-03.13.25:742][671]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.13.25:742][671]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.25:742][671]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.13.25:742][671]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.25:742][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.25:746][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.13.25:748][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.13.25:750][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.13.25:750][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.13.25:750][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.25:875][679]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.25:875][679]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.25:976][685]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.13.26:440][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.26:440][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.26:442][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:442][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:442][713]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.26:442][713]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.26:442][713]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:442][713]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.26:442][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.26:442][713]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.26:442][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:442][713]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.26:442][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:542][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:542][719]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.26:542][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:542][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:542][719]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.26:542][719]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.26:542][719]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.26:542][719]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.26:542][719]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.26:542][719]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.26:542][719]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:542][719]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.26:542][719]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.26:542][719]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:574][721]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.26:574][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.26:691][728]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.13.26:691][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.13.26:692][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:692][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.26:692][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:692][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:692][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.26:692][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:692][728]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.13.26:692][728]Interaction: Interaction time: 1.000000 [2020.04.20-03.13.26:693][728]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.20-03.13.26:693][728]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.20-03.13.26:693][728]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.26:693][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.26:725][730]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.26:725][730]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.26:725][730]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.26:725][730]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: UnhookIn. [2020.04.20-03.13.26:725][730]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.13.26:725][730]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.13.26:725][730]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.13.26:759][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.26:759][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.27:695][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.13.27:791][794]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.13.27:793][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.27:793][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.13.27:793][794]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.13.27:793][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.13.27:793][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.27:793][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.27:793][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.27:793][794]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.27:793][794]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.13.27:793][794]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.13.27:793][794]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.13.27:793][794]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: UnhookOut. [2020.04.20-03.13.27:793][794]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.13.27:793][794]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.13.27:793][794]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.13.27:794][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.27:794][794]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.13.27:794][794]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.27:794][794]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.27:858][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.656498 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.27:859][798]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.27:859][798]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.27:859][798]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.13.27:859][798]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.28:442][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.28:442][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.28:442][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.28:442][833]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.28:442][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:442][833]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.13.28:442][833]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.13.28:442][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.28:442][833]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.28:442][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:459][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.28:459][834]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.28:459][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:459][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.28:459][834]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.28:459][834]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.28:459][834]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.28:459][834]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.28:459][834]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.28:459][834]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.28:459][834]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:459][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.28:459][834]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.28:459][834]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.28:459][834]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.28:459][834]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.28:459][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=95.369 [2020.04.20-03.13.28:557][840]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.13.28:557][840]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.28:591][842]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.13.28:591][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.28:591][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.28:592][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.28:592][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.28:592][842]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.28:592][842]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.28:592][842]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.13.28:592][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.28:592][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.28:592][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:592][842]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.28:592][842]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:658][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.13.28:658][846]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.28:658][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.28:658][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:658][846]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.28:658][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.28:658][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.28:658][846]Interaction: Interaction time: 16.000000 [2020.04.20-03.13.28:658][846]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.28:658][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.28:658][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:224][880]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.13.29:224][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.13.29:227][880]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:227][880]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.29:227][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:227][880]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.29:227][880]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:227][880]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.29:227][880]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.29:227][880]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.29:227][880]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.29:227][880]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.29:227][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:227][880]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.29:227][880]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.29:227][880]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.29:227][880]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:231][880]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.13.29:292][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:292][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:560][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:560][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:560][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:560][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.29:560][900]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.29:560][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.29:560][900]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.29:560][900]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.29:560][900]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.29:563][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.13.30:341][947]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.612939 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.13.30:391][950]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.30:407][951]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.30:642][965]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.13.31:609][ 23]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.13.31:609][ 23]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.31:609][ 23]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.32:142][ 55]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.32:157][ 56]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.32:392][ 70]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.13.32:459][ 74]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.32:789][ 94]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.13.32:791][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.13.32:791][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.13.33:676][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.33:676][147]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.33:874][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535385 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.13.33:909][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.33:924][162]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.33:930][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.34:007][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.34:007][167]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:008][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:008][167]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:009][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.34:009][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.34:009][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.34:009][167]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.34:009][167]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.34:009][167]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:009][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:009][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.34:009][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:009][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.13.34:009][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.13.34:009][167]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-03.13.34:009][167]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-03.13.34:009][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.13.34:010][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.34:010][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:024][168]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.34:024][168]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.13.34:025][168]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.13.34:108][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:108][173]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.34:108][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:108][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:108][173]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.34:108][173]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.34:108][173]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.34:108][173]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.34:108][173]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.34:108][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:108][173]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.13.34:108][173]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:108][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:141][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:141][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:224][180]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.34:391][190]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:408][191]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.13.34:408][191]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:408][191]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.13.34:408][191]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:409][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:409][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:409][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.34:409][191]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.34:409][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:409][191]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.13.34:409][191]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.34:409][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.34:410][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:410][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.34:410][191]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:442][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.34:442][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.34:442][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:442][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.34:442][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.34:442][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:442][193]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.13.34:442][193]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.13.34:442][193]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.13.34:442][193]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.13.34:442][193]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.13.34:442][193]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.13.34:442][193]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.13.34:442][193]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.13.34:443][193]Interaction: Interaction time: 1.500000 [2020.04.20-03.13.34:443][193]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.13.34:443][193]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.34:443][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:444][193]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.13.34:491][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.13.34:541][199]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.13.34:541][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.13.34:542][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:542][199]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.34:542][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:542][199]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.34:542][199]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.34:542][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.34:542][199]Interaction: Interaction time: 67.387062 [2020.04.20-03.13.34:542][199]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.34:542][199]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:127][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.13.35:128][234]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:275][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:275][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:275][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:275][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.35:275][243]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.35:275][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:276][243]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.13.35:276][243]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.35:276][243]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.35:279][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.13.35:881][280]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.13.35:891][280]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.13.35:891][280]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.13.35:993][286]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.13.35:993][286]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.13.35:993][286]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.13.35:993][286]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.35:993][286]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.13.35:993][286]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.13.35:993][286]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.35:994][286]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.04.20-03.13.35:997][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.13.35:998][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.13.36:001][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.13.36:001][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.36:010][287]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.36:010][287]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.36:010][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:010][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.36:010][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:010][287]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:010][287]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.36:010][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:027][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:027][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.36:028][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:028][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:028][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.36:028][288]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.36:028][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.36:028][288]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.36:028][288]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.36:028][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:028][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.36:028][288]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:028][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.36:028][288]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:028][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:028][288]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=100.919 [2020.04.20-03.13.36:048][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.13.36:051][289]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.36:052][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.36:059][290]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.13.36:062][290]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.13.36:064][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.13.36:065][290]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.36:065][290]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.36:065][290]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.36:065][290]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.13.36:065][290]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.13.36:065][290]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.13.36:065][290]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.13.36:068][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.13.36:109][293]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.736073 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.13.36:111][293]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.36:111][293]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.36:191][298]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.810437 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.13.36:258][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.36:258][302]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:258][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.36:258][302]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:260][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:260][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:260][302]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.36:260][302]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.36:260][302]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.36:260][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.36:260][302]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:260][302]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.36:260][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:260][302]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.13.36:260][302]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.36:260][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.36:276][303]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=101.168 [2020.04.20-03.13.36:282][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.36:291][304]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.36:291][304]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:762][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.13.36:762][332]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.36:842][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.36:842][337]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.37:275][363]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.37:275][363]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.37:275][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.37:275][363]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.37:275][363]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.37:275][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.37:275][363]Interaction: Interaction time: 1.000000 [2020.04.20-03.13.37:275][363]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.13.37:275][363]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.37:275][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.37:323][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.37:376][369]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.13.38:325][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.13.38:325][426]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.13.38:325][426]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.13.38:325][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.38:329][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.38:576][441]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.38:710][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.13.38:710][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.38:710][449]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.39:824][516]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.13.39:942][523]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.39:942][523]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.39:942][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.39:942][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.39:942][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.39:943][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.39:943][523]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.13.39:943][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.13.39:943][523]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.39:943][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.39:943][523]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=104.834 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.13.40:091][532]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.13.40:241][541]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.40:241][541]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:241][541]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.40:241][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:242][541]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.40:242][541]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.40:242][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.40:242][541]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.40:242][541]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.40:242][541]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.13.40:242][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:242][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.40:242][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:243][541]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.40:243][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:341][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.13.40:341][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.13.40:342][547]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.40:342][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.40:342][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:342][547]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.40:342][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.40:342][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:342][547]Interaction: Interaction time: 66.650986 [2020.04.20-03.13.40:342][547]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.40:342][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:875][579]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.40:875][579]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.40:875][579]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.40:875][579]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookIdle. [2020.04.20-03.13.40:875][579]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.20-03.13.40:875][579]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.13.40:908][581]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.40:908][581]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.40:908][581]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.13.40:908][581]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.13.40:908][581]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.20-03.13.40:974][585]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.40:974][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:975][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.40:975][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.40:975][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:975][585]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.13.40:975][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.40:975][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.40:975][585]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.40:975][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.40:975][585]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.40:975][585]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.40:975][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.40:975][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.40:976][585]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:976][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.40:976][585]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.40:976][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.40:976][585]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=105.867 [2020.04.20-03.13.40:992][586]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=105.884 [2020.04.20-03.13.41:008][587]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.41:008][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.41:008][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.41:009][587]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.41:009][587]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.41:009][587]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.41:009][587]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.41:009][587]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.41:009][587]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.41:009][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.41:009][587]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.41:009][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.41:009][587]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.41:009][587]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.41:013][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.41:015][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.13.41:016][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.13.41:075][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.41:075][591]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.41:075][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.41:075][591]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.41:075][591]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.41:075][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.41:075][591]Interaction: Interaction time: 0.000000 [2020.04.20-03.13.41:075][591]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.13.41:075][591]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.41:075][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.41:142][595]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.13.41:159][596]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.13.41:510][617]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.41:542][619]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.41:542][619]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.41:542][619]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReaction. [2020.04.20-03.13.41:542][619]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.20-03.13.41:542][619]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.20-03.13.41:542][619]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.13.41:543][619]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.41:543][619]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.41:559][620]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.41:559][620]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.13.42:042][649]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.42:042][649]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.42:042][649]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.13.42:042][649]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.13.42:042][649]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.20-03.13.42:042][649]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.13.42:058][650]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.13.42:824][696]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - TheQueen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.13.43:408][731]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.43:409][731]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.43:409][731]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookStruggle. [2020.04.20-03.13.43:409][731]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.20-03.13.43:409][731]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.20-03.13.43:409][731]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.13.43:426][732]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.13.44:141][775]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.44:141][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.44:141][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:141][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.44:141][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:141][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:141][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.44:141][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:141][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:141][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.44:141][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:141][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:141][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.44:142][775]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.44:142][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.44:142][775]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.44:142][775]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.13.44:142][775]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.44:142][775]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:142][775]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.44:142][775]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.44:142][775]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:174][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.44:174][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.44:175][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:175][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:175][777]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.44:175][777]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.44:175][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:175][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.44:175][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.44:175][777]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.44:175][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:175][777]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.44:175][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:241][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:241][781]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.44:241][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:241][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:241][781]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.44:241][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:241][781]Interaction: Interaction time: 0.000000 [2020.04.20-03.13.44:242][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:242][781]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.44:242][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:242][781]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:242][781]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.44:242][781]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:275][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:275][783]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.44:275][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:275][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:275][783]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.13.44:275][783]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.44:275][783]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.44:275][783]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.44:275][783]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] - [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.44:275][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.44:275][783]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Laxus][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.13.44:275][783]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.44:275][783]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.44:308][785]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.44:309][785]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.44:309][785]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.44:309][785]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.44:309][785]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeIn. [2020.04.20-03.13.44:309][785]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn. [2020.04.20-03.13.44:309][785]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male. [2020.04.20-03.13.44:309][785]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.13.46:160][896]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.46:160][896]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.46:175][897]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.46:492][916]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.46:643][925]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.13.46:643][925]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.46:643][925]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.47:060][950]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.48:092][ 12]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.48:093][ 12]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.48:093][ 12]AnimLeader: BP_SmallMeatLocker_Huntress_C_6 Requested to Play: HookSacrificeOut. [2020.04.20-03.13.48:093][ 12]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut. [2020.04.20-03.13.48:093][ 12]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male. [2020.04.20-03.13.48:192][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.13.48:192][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.48:192][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.13.48:192][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.48:193][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.48:193][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.48:193][ 18]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.13.48:193][ 18]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.48:193][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.48:193][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.13.48:193][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.48:194][ 18]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.48:194][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.48:194][ 18]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.48:194][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.48:257][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.13.48:259][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.48:259][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.48:259][ 22]Interaction: Interaction time: 32.000000 [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.48:259][ 22]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.48:577][ 41]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.13.48:826][ 56]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.04.20-03.13.48:826][ 56]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.48:826][ 56]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.50:760][172]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.13.50:760][172]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.13.50:760][172]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.13.50:910][181]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.13.57:575][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.57:575][581]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.57:575][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.57:575][581]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.57:576][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.57:576][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.57:576][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.57:576][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.57:576][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.57:576][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.57:577][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.57:577][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.57:577][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.57:577][581]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.13.57:577][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.57:577][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.57:593][582]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=122.484 [2020.04.20-03.13.57:596][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.13.57:608][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.57:608][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.58:458][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.642438 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.58:459][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.58:459][634]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale02_Character_C_0 [2020.04.20-03.13.58:459][634]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.13.58:459][634]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.20-03.13.58:459][634]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.20-03.13.58:461][634]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.58:462][634]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.58:462][634]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.58:462][634]LogSM: [BP_SmallMeatLocker_Huntress_C_6][CLIENT SLAVE] [2020.04.20-03.13.58:463][634]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:463][634]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:463][634]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:463][634]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:464][634]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:464][634]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:464][634]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.13.58:508][637]GameFlow: OnDropped 532.164917 [2020.04.20-03.13.58:509][637]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.04.20-03.13.58:510][637]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.58:510][637]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.58:510][637]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.13.58:510][637]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.13.58:576][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.58:576][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.13.58:576][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.58:576][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.58:576][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.13.58:576][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.58:576][641]Interaction: Interaction time: 1.000000 [2020.04.20-03.13.58:576][641]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.13.58:576][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.13.58:576][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.58:608][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.58:676][647]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.13.58:891][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC8A10] Result: '1' k_EResultOK (success) [2020.04.20-03.13.58:891][660]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC8A10]' succeeded in 0.429817 seconds [2020.04.20-03.13.59:241][681]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC8A10] Result: '1' k_EResultOK (success) [2020.04.20-03.13.59:263][683]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.799736 seconds [2020.04.20-03.13.59:495][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.59:495][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.13.59:495][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:495][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.13.59:495][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:495][696]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:495][696]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.13.59:495][696]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.13.59:496][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:548][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.59:679][707]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:694][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.59:694][708]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.59:694][708]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.13.59:694][708]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.59:694][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:694][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.13.59:695][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:695][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:695][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.13.59:695][708]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.59:695][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.13.59:695][708]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.59:695][708]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.13.59:695][708]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:695][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.59:695][708]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:695][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.13.59:695][708]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:695][708]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:696][708]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.13.59:711][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:711][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:711][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.13.59:711][709]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.13.59:711][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.13.59:711][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.59:711][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:712][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.13.59:712][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:712][709]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.13.59:712][709]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.59:712][709]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.13.59:712][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.13.59:712][709]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=124.603 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.13.59:712][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=124.603 [2020.04.20-03.13.59:775][713]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.13.59:775][713]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.13.59:775][713]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.13.59:775][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.13.59:775][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.13.59:776][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.13.59:780][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.14.00:158][736]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.14.00:161][736]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.14.00:164][736]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: On [2020.04.20-03.14.00:170][737]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034175D0] Result: '1' k_EResultOK (success) [2020.04.20-03.14.00:170][737]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034175D0]' succeeded in 0.390182 seconds [2020.04.20-03.14.00:175][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.14.00:179][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.14.00:197][739]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034175D0] Result: '1' k_EResultOK (success) [2020.04.20-03.14.00:217][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438756 seconds [2020.04.20-03.14.00:226][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.00:226][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.00:226][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.00:226][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.00:226][740]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.00:226][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.00:226][740]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.14.00:226][740]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.00:226][740]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.00:229][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.14.01:726][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:726][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.01:726][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:726][830]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.14.01:726][830]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:727][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.01:727][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:727][830]Interaction: Interaction time: 0.000000 [2020.04.20-03.14.01:727][830]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.01:727][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:727][830]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=126.618 [2020.04.20-03.14.01:743][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.01:743][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.01:743][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:743][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.01:743][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:743][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:743][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.01:743][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:760][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:760][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.01:760][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:760][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:760][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.01:760][832]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.01:760][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.01:760][832]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.01:760][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.01:760][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.01:760][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.01:760][832]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.01:760][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.01:760][832]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.01:760][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.01:815][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.14.01:816][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.14.02:145][855]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - TheQueen]: Off [2020.04.20-03.14.03:612][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:612][943]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:677][947]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:712][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:713][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:713][949]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:731][950]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.14.03:941][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.03:941][963]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:942][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:942][963]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:943][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.03:943][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.03:943][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.03:943][963]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.03:943][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.03:943][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:943][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.03:943][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.03:943][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.03:943][963]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.14.03:943][963]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.14.03:943][963]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.03:943][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.03:960][964]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.04.20-03.14.03:960][964]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.03:960][964]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.14.03:963][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.14.03:975][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.03:975][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.04:292][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.04:292][984]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.04:292][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.04:292][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.04:292][984]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.04:292][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.04:292][984]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.14.04:292][984]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.04.20-03.14.04:293][984]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.14.04:293][984]Interaction: Interaction time: 2.700000 [2020.04.20-03.14.04:293][984]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.14.04:293][984]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.04:293][984]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.14.04:293][984]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.04:293][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.04:296][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.14.04:298][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.14.04:300][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.14.04:300][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.14.04:300][984]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.14.04:410][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.04:410][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.04:527][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.14.05:029][ 28]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.14.05:629][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.14.05:642][ 65]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.14.05:642][ 65]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.14.06:630][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.04.20-03.14.06:642][125]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.14.06:642][125]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.14.06:993][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.06:993][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.06:993][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.06:993][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.06:993][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.06:993][146]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.14.06:993][146]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.14.06:993][146]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.06:993][146]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.06:993][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.07:010][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.07:010][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.07:010][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.07:010][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.07:010][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.07:010][147]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.07:010][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.07:010][147]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.07:010][147]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.14.07:010][147]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.07:010][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.07:010][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.07:010][147]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.07:010][147]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.07:010][147]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.07:010][147]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.07:010][147]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=128.835 [2020.04.20-03.14.07:642][185]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.14.07:642][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.14.07:642][185]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.14.07:642][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.14.07:730][190]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.14.08:008][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.14.08:008][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.08:008][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.14.08:008][207]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.08:010][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.08:010][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.08:010][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.14.08:010][207]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.08:010][207]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.08:010][207]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.14.08:010][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.08:010][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.08:010][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.08:010][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.08:010][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.08:075][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.14.08:076][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.08:077][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.08:077][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.08:077][211]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.08:077][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.08:077][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.08:077][211]Interaction: Interaction time: 16.000000 [2020.04.20-03.14.08:077][211]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.08:077][211]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.08:077][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.09:827][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.09:843][317]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.10:061][330]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.14.10:559][360]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.10:559][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.10:559][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.10:560][360]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.10:560][360]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.10:560][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.10:563][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.14.10:593][362]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.10:593][362]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.10:593][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.10:593][362]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.10:593][362]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.10:593][362]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.10:593][362]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.10:593][362]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.10:593][362]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.10:593][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.10:593][362]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.14.10:593][362]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.10:593][362]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.11:326][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.225142 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.11:577][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.11:593][422]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.11:827][436]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.14.13:210][519]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.14.13:210][519]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.13:211][519]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.14.13:211][519]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.13:327][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.13:343][527]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.13:578][541]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.14.14:727][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.14:727][610]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.14:748][611]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.14.14:926][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.14:926][622]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.14:926][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.14:926][622]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.14:927][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.14:927][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.14:927][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.14:927][622]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.14:927][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.14:927][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.14:927][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.14:927][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.14:927][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.14:927][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.14.14:927][622]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.14.14:927][622]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.14.14:927][622]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.14:927][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.14:927][622]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.14:927][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.14:928][622]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.14:928][622]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.14.14:929][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.14.14:929][622]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.14.15:077][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.15:077][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.15:077][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.15:077][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.15:077][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.15:077][631]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.15:077][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.15:077][631]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.15:077][631]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.15:077][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.15:077][631]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - TheQueen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:077][631]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:077][631]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.15:109][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.15:109][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.15:176][637]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:210][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.15:210][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.15:210][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.15:210][639]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.15:210][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.15:210][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.15:210][639]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.14.15:210][639]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.14.15:210][639]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.14.15:210][639]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.14.15:210][639]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.14.15:210][639]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.14.15:210][639]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.14.15:210][639]Interaction: Interaction time: 1.500000 [2020.04.20-03.14.15:210][639]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.14.15:210][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.15:210][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.15:211][639]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.14.15:242][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.14.15:879][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.16:760][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.14.16:760][732]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.14.16:760][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.14.16:760][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.16:760][732]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.14.16:760][732]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.14.16:760][732]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.14.16:760][732]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.04.20-03.14.16:764][732]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.04.20-03.14.16:764][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.14.16:767][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.14.16:767][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.14.16:777][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.16:777][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.16:777][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.16:777][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.16:777][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.16:777][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.16:777][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.16:777][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.16:794][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.16:794][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.16:794][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.16:794][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.16:794][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.16:794][734]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.16:794][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.16:794][734]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.16:794][734]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.16:794][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.16:794][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.16:794][734]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.16:794][734]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.16:794][734]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.16:794][734]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.16:795][734]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=136.751 [2020.04.20-03.14.16:798][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.14.16:816][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.14.16:818][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.14.16:826][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.14.16:828][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Enabled [2020.04.20-03.14.16:830][736]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:830][736]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:830][736]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:830][736]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookCamperOut. [2020.04.20-03.14.16:830][736]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut. [2020.04.20-03.14.16:830][736]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.14.16:830][736]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.14.16:834][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_9.HookChargeable Enabled?: Disabled [2020.04.20-03.14.16:860][738]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:860][738]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:860][738]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.16:860][738]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookSacrificeIn. [2020.04.20-03.14.16:860][738]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeIn. [2020.04.20-03.14.16:860][738]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.20-03.14.16:860][738]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.14.16:862][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.16:862][738]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.16:862][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.14.16:862][738]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.16:862][738]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.04.20-03.14.16:862][738]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.14.16:862][738]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.16:895][740]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.04.20-03.14.16:895][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.14.16:895][740]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.16:897][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.14.16:897][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.17:163][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.14.17:163][756]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.17:343][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.17:343][767]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.18:761][852]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.14.18:761][852]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.04.20-03.14.18:910][861]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.14.20:676][967]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.20:676][967]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.20:676][967]AnimLeader: BP_SmallMeatLocker_Huntress_C_9 Requested to Play: HookSacrificeOut. [2020.04.20-03.14.20:676][967]AnimLeader: BP_Entity_C_9 Requested to Play: HookSacrificeOut. [2020.04.20-03.14.20:676][967]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.20-03.14.20:859][978]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.14.22:609][ 83]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.14.22:609][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.22:609][ 83]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.14.22:609][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.22:610][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.22:610][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.22:610][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.14.22:610][ 83]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.22:610][ 83]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.22:610][ 83]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.14.22:610][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.22:610][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.22:610][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.22:610][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.22:611][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.22:742][ 91]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.22:742][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.14.22:743][ 91]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.22:743][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.22:743][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.22:743][ 91]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.22:744][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.22:744][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.22:744][ 91]Interaction: Interaction time: 36.425819 [2020.04.20-03.14.22:744][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.22:744][ 91]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.27:577][381]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.14.27:577][381]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.28:280][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.14.28:280][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.28:314][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.14.28:314][425]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.28:361][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_6] [2020.04.20-03.14.28:361][428]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.30:881][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.14.31:009][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.208561 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.14.31:009][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.14.31:010][587]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.04.20-03.14.31:010][587]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.14.31:010][587]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.20-03.14.31:010][587]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.20-03.14.31:011][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.14.31:011][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.14.31:012][587]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.31:012][587]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.31:012][587]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.31:012][587]LogSM: [BP_SmallMeatLocker_Huntress_C_9][CLIENT SLAVE] [2020.04.20-03.14.31:014][587]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:014][587]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:014][587]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:014][587]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:014][587]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:015][587]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:015][587]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.14.31:016][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.14.31:016][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.14.31:076][591]GameFlow: OnDropped 564.743225 [2020.04.20-03.14.31:076][591]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.04.20-03.14.31:078][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.31:078][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.31:078][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.31:078][591]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.14.31:382][610]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D3A60] Result: '1' k_EResultOK (success) [2020.04.20-03.14.31:382][610]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D3A60]' succeeded in 0.366469 seconds [2020.04.20-03.14.31:415][612]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D3A60] Result: '1' k_EResultOK (success) [2020.04.20-03.14.31:436][613]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422324 seconds [2020.04.20-03.14.40:177][137]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.40:177][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.40:177][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.40:177][137]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.40:177][137]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.40:177][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.40:180][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.14.40:227][140]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.40:227][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.40:227][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.40:227][140]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.40:227][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.40:227][140]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.40:227][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.40:227][140]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.40:227][140]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.40:227][140]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.40:228][140]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.04.20-03.14.40:228][140]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.40:228][140]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:093][192]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.14.41:093][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.41:093][192]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.14.41:093][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.41:093][192]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.441994 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.41:094][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:094][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:094][192]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.14.41:094][192]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.41:094][192]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:094][192]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.14.41:094][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.41:094][192]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.41:094][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.41:094][192]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.41:094][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.41:227][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.41:227][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.14.41:228][200]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:228][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.41:228][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.41:228][200]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.41:228][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.41:228][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.41:228][200]Interaction: Interaction time: 18.983841 [2020.04.20-03.14.41:228][200]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.41:228][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.45:277][443]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.45:277][443]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.45:277][443]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.45:277][443]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.45:277][443]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.45:277][443]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.45:278][443]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.14.45:278][443]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.45:278][443]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.45:281][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.14.46:044][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_9] [2020.04.20-03.14.46:044][489]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:044][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.46:044][489]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:045][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.46:045][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.46:045][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.46:045][489]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.46:045][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.46:045][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.46:045][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:045][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.46:045][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.46:045][489]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.14.46:045][489]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.46:045][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.46:061][490]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=166.019 [2020.04.20-03.14.46:065][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.14.46:076][491]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.46:076][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:110][493]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.049526 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.46:827][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.46:927][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.46:927][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:044][549]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:044][549]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.47:044][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:044][549]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:044][549]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.47:044][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:044][549]Interaction: Interaction time: 1.000000 [2020.04.20-03.14.47:044][549]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.14.47:044][549]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.47:044][549]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:060][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.47:061][550]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.47:061][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:061][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.47:061][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:061][550]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:061][550]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.14.47:061][550]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.47:061][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:076][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.14.47:114][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.14.47:144][555]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.47:245][561]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:261][562]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.47:261][562]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.47:261][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:261][562]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:261][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:261][562]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.47:261][562]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.47:261][562]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.47:261][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:261][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.47:261][562]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:261][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.47:262][562]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:262][562]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:262][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:263][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:263][562]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.47:277][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:277][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:277][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.47:277][563]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.47:278][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.47:278][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.47:278][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:278][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.47:278][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:278][563]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.14.47:278][563]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.14.47:278][563]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.47:278][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.47:278][563]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=167.235 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.14.47:278][563]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=167.235 [2020.04.20-03.14.47:309][565]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.14.47:309][565]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.14.47:309][565]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.14.47:310][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.47:310][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:310][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.14.47:314][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.14.47:594][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.47:594][582]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:683][588]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A660] Result: '1' k_EResultOK (success) [2020.04.20-03.14.47:683][588]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FD31A660]' succeeded in 0.371209 seconds [2020.04.20-03.14.47:717][590]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9700] Result: '1' k_EResultOK (success) [2020.04.20-03.14.47:737][591]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423970 seconds [2020.04.20-03.14.47:744][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.47:744][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:744][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.47:744][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.47:745][591]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.47:745][591]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.48:661][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.48:828][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.48:828][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:278][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:278][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.49:278][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:278][683]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.14.49:278][683]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:278][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.49:278][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:278][683]Interaction: Interaction time: 0.000000 [2020.04.20-03.14.49:278][683]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.49:278][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:278][683]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=169.236 [2020.04.20-03.14.49:295][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.49:295][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.49:295][684]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:295][684]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.49:295][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:295][684]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:295][684]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.49:295][684]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:311][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:311][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.49:311][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:311][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:311][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.49:311][685]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.49:311][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.49:311][685]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.49:311][685]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.49:311][685]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.49:311][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.49:311][685]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:311][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.49:312][685]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:312][685]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.49:365][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.14.49:366][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.49:377][689]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.49:428][692]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:794][714]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.14.49:911][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.49:912][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.49:912][721]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.52:578][881]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.14.52:578][881]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.52:911][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.52:911][901]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.52:911][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.52:911][901]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.52:912][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.52:912][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.52:912][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.52:912][901]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.52:912][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.52:912][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.52:912][901]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.52:912][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.52:912][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.52:912][901]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.14.52:912][901]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.52:912][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.52:928][902]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=172.886 [2020.04.20-03.14.52:932][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.14.52:943][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.52:943][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.53:044][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.14.53:044][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.53:593][942]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.509721 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.53:828][956]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.53:928][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.53:928][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.53:928][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.53:928][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.53:928][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.53:928][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.53:928][962]Interaction: Interaction time: 1.000000 [2020.04.20-03.14.53:928][962]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.14.53:928][962]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.53:928][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.53:977][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.14.54:012][967]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.14.54:045][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.54:045][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.14.54:711][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.14.54:778][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:881][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.54:881][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.54:978][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.14.54:978][ 25]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.14.54:978][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.14.54:978][ 25]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.54:982][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:064][ 30]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:081][ 31]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:397][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:397][ 50]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:414][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:414][ 51]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:430][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:430][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:481][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:481][ 55]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.55:914][ 81]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:011][ 87]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.56:011][ 87]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.56:011][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:011][ 87]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.56:011][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:011][ 87]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:011][ 87]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.14.56:011][ 87]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.56:011][ 87]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:064][ 90]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:195][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.56:195][ 98]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:195][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.56:195][ 98]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:196][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.56:196][ 98]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:211][ 99]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.56:212][ 99]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:212][ 99]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.56:212][ 99]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:212][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.56:212][ 99]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:212][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.14.56:212][ 99]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:212][ 99]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:213][ 99]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.14.56:229][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:229][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:229][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.56:229][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.56:229][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.56:229][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.56:229][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:229][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.56:229][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:229][100]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.14.56:229][100]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.14.56:229][100]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.56:229][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.56:229][100]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=176.186 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.14.56:229][100]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=176.186 [2020.04.20-03.14.56:244][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.14.56:244][101]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.14.56:244][101]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.14.56:244][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.14.56:249][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.14.56:277][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.56:277][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:282][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:282][103]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:448][113]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:448][113]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:497][116]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:498][116]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.56:592][122]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D63A0] Result: '1' k_EResultOK (success) [2020.04.20-03.14.56:592][122]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D63A0]' succeeded in 0.346652 seconds [2020.04.20-03.14.56:617][124]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE1D63A0] Result: '1' k_EResultOK (success) [2020.04.20-03.14.56:635][125]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389048 seconds [2020.04.20-03.14.56:848][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.56:848][137]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:097][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:097][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:098][152]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:198][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:314][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:314][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:315][165]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:383][169]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:414][171]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:448][173]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:660][186]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.20-03.14.57:660][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:664][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.14.57:664][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:677][187]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.20-03.14.57:677][187]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:678][187]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.57:678][187]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.57:678][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.14.57:678][187]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:679][187]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.57:679][187]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.20-03.14.57:679][187]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:679][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.57:679][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:679][187]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.57:679][187]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.14.57:893][200]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:895][200]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:895][200]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:895][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:895][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:895][200]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.14.57:895][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:895][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:895][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:895][200]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.57:895][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:895][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.57:895][200]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:895][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.14.57:895][200]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:895][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:895][200]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=177.853 [2020.04.20-03.14.57:896][200]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.57:896][200]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.57:896][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:896][200]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.57:896][200]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.57:896][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:896][200]Interaction: Interaction time: 0.600000 [2020.04.20-03.14.57:896][200]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.04.20-03.14.57:896][200]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.14.57:896][200]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.57:896][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:911][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:911][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:911][201]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.14.57:911][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.57:911][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:911][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.14.57:911][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:911][201]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.14.57:911][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:911][201]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.14.57:911][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:960][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.14.57:960][204]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.57:961][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:961][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.14.57:961][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:961][204]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.57:961][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.14.57:961][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:961][204]Interaction: Interaction time: 2.000000 [2020.04.20-03.14.57:961][204]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.14.57:961][204]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.14.57:961][204]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.20-03.14.57:961][204]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.14.57:962][204]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.57:995][206]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Stun_Pallet [2020.04.20-03.14.58:295][224]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.58:494][236]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.58:494][236]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.58:494][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.58:494][236]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.58:494][236]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.58:494][236]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.58:528][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.58:528][238]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.58:528][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.58:528][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.58:528][238]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.14.58:528][238]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.58:528][238]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.58:528][238]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.58:528][238]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.14.58:529][238]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_6] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.58:529][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.58:529][238]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.04.20-03.14.58:529][238]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.58:529][238]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.14.59:696][308]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.14.59:944][323]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.14.59:960][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.59:960][324]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.14.59:960][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.59:960][324]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.14.59:961][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.59:961][324]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.14.59:961][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.59:961][324]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.14.59:961][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.59:977][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.59:977][325]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.14.59:977][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.59:977][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.14.59:977][325]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.14.59:977][325]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.59:977][325]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.14.59:977][325]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.14.59:977][325]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.14.59:977][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.14.59:977][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.14.59:977][325]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.59:977][325]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.14.59:977][325]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.14.59:977][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.00:001][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.00:295][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.00:295][344]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.00:495][356]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:033][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.15.05:332][646]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 96 [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.05:645][665]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.15.05:660][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.15.05:667][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.05:732][670]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.15.05:761][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.15.05:761][672]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:761][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.05:761][672]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:762][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.05:762][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.05:762][672]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.05:762][672]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.05:763][672]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.05:763][672]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.05:763][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:763][672]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.05:763][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.05:763][672]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.05:763][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.05:794][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.05:794][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.05:878][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.05:878][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.05:878][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.05:878][679]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.05:878][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.05:878][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.05:878][679]Interaction: Interaction time: 4.000000 [2020.04.20-03.15.05:878][679]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.15.05:878][679]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.15.05:878][679]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.05:878][679]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.05:878][679]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.07:579][781]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.04.20-03.15.08:344][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 18.550697 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.08:345][827]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.20-03.15.09:611][903]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.09:862][918]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.15.09:878][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.09:878][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.09:878][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.09:878][919]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.09:878][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.09:878][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.09:878][919]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.09:878][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.09:895][920]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.09:895][920]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.09:895][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.09:895][920]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.09:895][920]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.09:895][920]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.09:895][920]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.09:895][920]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.09:895][920]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.09:895][920]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.09:895][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.09:895][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.09:895][920]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.09:895][920]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.09:895][920]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.09:895][920]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.09:917][921]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.09:918][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.09:950][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.10:196][938]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:911][981]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.04.20-03.15.10:977][985]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.20-03.15.10:977][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:977][985]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.20-03.15.10:977][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:979][985]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.10:979][985]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.10:979][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.10:979][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.10:979][985]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.10:979][985]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.20-03.15.10:979][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.10:979][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.10:979][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.10:979][985]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.10:979][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.11:078][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:146][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:146][995]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.11:146][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:146][995]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:146][995]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.11:146][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:146][995]Interaction: Interaction time: 0.600000 [2020.04.20-03.15.11:146][995]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.20-03.15.11:146][995]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.11:147][995]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.11:147][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:195][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.15.11:195][998]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:195][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.11:195][998]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:196][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.11:196][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.11:196][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.11:196][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.11:196][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.11:196][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.11:196][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:196][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.11:196][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:196][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.15.11:196][998]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.11:196][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:212][999]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=187.036 [2020.04.20-03.15.11:217][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.11:244][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.11:244][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.11:379][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:547][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.11:562][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.15.11:562][ 20]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.11:712][ 29]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:796][ 34]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:796][ 34]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:796][ 34]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:796][ 34]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.11:796][ 34]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.11:796][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.11:796][ 34]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.04.20-03.15.11:796][ 34]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.11:796][ 34]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.12:212][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:212][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:212][ 59]Interaction: Interaction time: 1.000000 [2020.04.20-03.15.12:212][ 59]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.12:212][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:212][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.12:212][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:228][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.12:229][ 60]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.12:229][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:229][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.12:229][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:229][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:229][ 60]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.15.12:229][ 60]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.12:229][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:345][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.15.12:345][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.12:412][ 71]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.12:429][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:429][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.12:429][ 72]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.12:430][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.12:430][ 72]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.12:430][ 72]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.12:430][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:430][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.12:430][ 72]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:430][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.12:430][ 72]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:430][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:430][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:430][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:430][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:430][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:431][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:431][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:431][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:431][ 72]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.12:445][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:445][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:445][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.12:445][ 73]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.12:445][ 73]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.12:445][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.12:445][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:446][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.12:446][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:446][ 73]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.15.12:446][ 73]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.12:446][ 73]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.12:446][ 73]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.12:446][ 73]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=188.269 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.12:446][ 73]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=188.269 [2020.04.20-03.15.12:450][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.12:461][ 74]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.15.12:462][ 74]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.15.12:462][ 74]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.15.12:494][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.12:494][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:851][ 98]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603811CF0] Result: '1' k_EResultOK (success) [2020.04.20-03.15.12:851][ 98]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603811CF0]' succeeded in 0.387955 seconds [2020.04.20-03.15.12:884][100]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603811CF0] Result: '1' k_EResultOK (success) [2020.04.20-03.15.12:904][101]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439687 seconds [2020.04.20-03.15.12:912][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.15.12:912][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.12:929][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.12:929][102]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.13:512][137]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:445][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:445][193]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.14:445][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:446][193]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.15.14:446][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:446][193]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.14:446][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:446][193]Interaction: Interaction time: 0.000000 [2020.04.20-03.15.14:446][193]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.14:446][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:446][193]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=190.270 [2020.04.20-03.15.14:462][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.14:462][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.14:463][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:463][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.14:463][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:463][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:463][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.14:463][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:478][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:478][195]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.14:478][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:478][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:478][195]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.14:478][195]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.14:478][195]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.14:478][195]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.14:478][195]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.14:478][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:478][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.14:478][195]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:478][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.14:478][195]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:478][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:533][198]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.14:534][198]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.14:729][210]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:750][211]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.14:827][216]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234135 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.14:844][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.14:844][217]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:844][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.14:844][217]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:845][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:845][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:845][217]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.14:845][217]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.14:845][217]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.14:845][217]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.14:845][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:845][217]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.14:845][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:845][217]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.14:846][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.14:866][218]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.14:878][219]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.14:878][219]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.14:894][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.14:894][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.15:046][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.15.15:046][229]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.15:061][230]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.15.15:196][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.15:196][238]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.15:196][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.15:196][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.15:196][238]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.15:196][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.15:196][238]Interaction: Interaction time: 2.600000 [2020.04.20-03.15.15:196][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.15.15:196][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.15.15:196][238]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.15.15:196][238]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.15:196][238]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.15:196][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.15:229][240]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.15.15:461][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:494][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:564][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.15:593][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:666][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.15:694][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:765][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.15:795][274]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:898][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.15:927][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.15:999][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:027][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:098][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:127][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:199][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:228][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:299][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:327][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:399][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:427][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:461][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseBlind Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.16:466][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:515][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:527][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:616][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:643][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:698][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:743][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:815][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:844][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.16:916][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.16:944][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.17:015][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.17:044][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.17:116][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.17:144][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.15.17:529][378]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.17:778][393]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.15.17:794][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.17:794][394]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.17:794][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.17:795][394]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.17:795][394]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.17:795][394]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.17:795][394]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.17:795][394]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.17:812][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.17:812][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.17:812][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.17:812][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.17:812][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.17:812][395]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.17:812][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.17:812][395]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.17:812][395]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.17:812][395]Interaction: Verbose: [DestroyLeft][Bookshelf_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.17:812][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.17:812][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.17:812][395]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.17:812][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.17:812][395]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.17:812][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.17:833][396]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.17:834][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.18:345][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.18:345][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.15.18:346][427]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.18:412][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:815][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.15.18:929][462]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.18:929][462]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.18:962][464]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.19:178][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.15.20:199][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.15.20:879][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.20-03.15.20:879][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.20:900][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.21:046][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.04.20-03.15.21:046][589]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.21:063][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.20-03.15.21:063][590]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.21:246][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.20-03.15.21:246][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.22:328][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.15.22:328][666]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.22:328][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.22:328][666]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.22:329][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.22:329][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.22:329][666]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.22:329][666]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.22:329][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.22:329][666]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.22:329][666]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.22:329][666]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.22:329][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.22:329][666]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.15.22:329][666]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.22:329][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.22:345][667]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=195.203 [2020.04.20-03.15.22:350][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.22:361][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.22:361][668]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:328][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:328][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.23:328][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:328][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:328][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.23:328][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:328][726]Interaction: Interaction time: 1.000000 [2020.04.20-03.15.23:329][726]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.15.23:329][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.23:329][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:360][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.23:413][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.15.23:712][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.23:712][749]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.23:712][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:712][749]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.23:712][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:712][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:712][749]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.15.23:712][749]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.23:712][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:766][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.23:898][760]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:912][761]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.23:912][761]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.23:912][761]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.23:912][761]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.23:912][761]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:912][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.23:912][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:912][761]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:913][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.23:913][761]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.23:913][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.23:913][761]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.23:913][761]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.23:913][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:913][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.23:913][761]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:913][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.23:913][761]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:913][761]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:914][761]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.23:928][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:928][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:928][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.23:928][762]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.23:928][762]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.23:929][762]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.23:929][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:929][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.23:929][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:929][762]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.15.23:929][762]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.23:929][762]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.23:929][762]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.23:929][762]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=196.787 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.23:929][762]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=196.787 [2020.04.20-03.15.23:978][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.15.23:978][765]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.15.23:978][765]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.15.23:979][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.23:979][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.23:979][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.23:984][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.24:045][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.15.24:048][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.24:048][769]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.04.20-03.15.24:048][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.15.24:051][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: On [2020.04.20-03.15.24:052][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.15.24:095][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.15.24:095][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.24:095][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.15.24:095][772]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.24:097][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.24:097][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.24:097][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.24:097][772]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.24:097][772]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.24:097][772]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.15.24:097][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.24:097][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.24:097][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.24:097][772]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.24:097][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.24:194][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.24:194][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.15.24:196][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.24:196][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.24:196][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.24:196][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.24:196][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.24:196][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.24:196][778]Interaction: Interaction time: 14.088973 [2020.04.20-03.15.24:196][778]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.24:196][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.24:393][790]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6760] Result: '1' k_EResultOK (success) [2020.04.20-03.15.24:393][790]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6760]' succeeded in 0.413427 seconds [2020.04.20-03.15.24:419][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603817E10] Result: '1' k_EResultOK (success) [2020.04.20-03.15.24:438][793]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456106 seconds [2020.04.20-03.15.25:844][877]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.20-03.15.25:844][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.25:878][879]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.20-03.15.25:878][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.25:878][879]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.25:879][879]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.25:879][879]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.25:879][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.25:879][879]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.25:879][879]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.25:879][879]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.20-03.15.25:879][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.25:879][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.25:879][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:879][879]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.25:879][879]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:929][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:929][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.25:929][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:929][882]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.15.25:929][882]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:929][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.25:929][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:929][882]Interaction: Interaction time: 0.000000 [2020.04.20-03.15.25:929][882]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.25:929][882]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:929][882]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=198.787 [2020.04.20-03.15.25:945][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.25:946][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.25:946][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:946][883]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.25:946][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:946][883]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:946][883]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.25:946][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:962][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:962][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.25:962][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:962][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.25:962][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.25:962][884]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.25:962][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.25:962][884]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.25:962][884]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.25:962][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.25:962][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.25:962][884]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.25:963][884]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.25:963][884]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.25:963][884]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.26:016][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.26:017][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.26:030][888]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: Off [2020.04.20-03.15.26:179][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:179][897]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.26:179][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:179][897]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:179][897]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.26:179][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:180][897]Interaction: Interaction time: 0.700000 [2020.04.20-03.15.26:180][897]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.15.26:180][897]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.26:180][897]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.26:180][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:412][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.26:412][911]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.26:412][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.26:412][911]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.26:413][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.26:413][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.26:413][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.26:413][911]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.26:413][911]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.26:413][911]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.26:413][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.26:413][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.26:413][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:413][911]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.15.26:413][911]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.26:413][911]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:429][912]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=199.287 [2020.04.20-03.15.26:434][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.26:444][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.26:444][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.26:863][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.26:912][941]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:912][941]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.26:912][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:912][941]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:912][941]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.26:912][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:978][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.26:978][945]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.26:980][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:980][945]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.26:980][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:980][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.26:980][945]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.26:980][945]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.26:980][945]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.26:980][945]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.26:980][945]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.26:980][945]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.26:980][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.26:980][945]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.04.20-03.15.26:980][945]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.26:980][945]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.27:412][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:412][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.27:412][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:412][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:412][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.27:412][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:412][971]Interaction: Interaction time: 1.000000 [2020.04.20-03.15.27:412][971]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.15.27:412][971]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.27:412][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:429][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.27:429][972]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.27:429][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:429][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.27:429][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:429][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:429][972]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.15.27:429][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.27:429][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:462][974]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.15.27:612][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.27:612][983]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:612][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.27:613][983]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:613][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.27:613][983]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:628][984]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.27:628][984]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.27:628][984]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.27:628][984]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.27:628][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:628][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.27:628][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:629][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:629][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.27:629][984]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.27:629][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.27:629][984]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.27:629][984]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.27:629][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:629][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.27:629][984]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:629][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.27:629][984]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:629][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:630][984]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.27:646][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:646][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:646][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.27:646][985]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.27:646][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.27:646][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.27:646][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:646][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.27:646][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:646][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.15.27:646][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.27:646][985]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.27:646][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.27:646][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=200.504 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.27:646][985]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=200.504 [2020.04.20-03.15.27:661][986]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.15.27:661][986]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.15.27:661][986]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.15.27:695][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.27:695][988]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:812][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.27:812][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:812][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.27:812][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:896][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.27:896][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.27:896][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.27:896][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.28:010][ 7]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600249EE0] Result: '1' k_EResultOK (success) [2020.04.20-03.15.28:018][ 8]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600249EE0]' succeeded in 0.349576 seconds [2020.04.20-03.15.28:052][ 10]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600249EE0] Result: '1' k_EResultOK (success) [2020.04.20-03.15.28:070][ 11]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406927 seconds [2020.04.20-03.15.29:645][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:645][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.29:645][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:645][105]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.15.29:645][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:645][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.29:645][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:645][105]Interaction: Interaction time: 0.000000 [2020.04.20-03.15.29:645][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.29:645][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:645][105]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=202.504 [2020.04.20-03.15.29:662][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.29:662][106]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.29:662][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:662][106]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.29:662][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:662][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:662][106]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.29:662][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:679][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:679][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.29:679][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:679][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:679][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.29:679][107]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.29:679][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.29:679][107]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.29:679][107]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.29:679][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.29:679][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.29:679][107]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.29:679][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.29:679][107]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.29:679][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.29:734][110]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.29:735][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.30:895][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.30:895][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.30:895][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.30:895][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.30:916][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.30:995][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.30:995][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.30:995][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.04.20-03.15.30:995][186]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:428][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.32:428][272]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:428][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.32:428][272]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:429][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.32:429][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.32:429][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.32:429][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.32:429][272]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.32:429][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.32:429][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:429][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.32:429][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.32:429][272]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.15.32:429][272]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.32:429][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.32:445][273]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=205.304 [2020.04.20-03.15.32:449][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.32:478][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.32:478][275]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:645][285]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.20-03.15.32:645][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:678][287]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.20-03.15.32:678][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:678][287]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.32:680][287]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.32:680][287]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.32:680][287]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.32:680][287]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.32:680][287]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.32:680][287]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.20-03.15.32:680][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.32:680][287]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.32:680][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.32:680][287]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.32:680][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:079][311]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:079][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.33:079][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:080][311]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:080][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.33:080][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:080][311]Interaction: Interaction time: 0.700000 [2020.04.20-03.15.33:080][311]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.15.33:080][311]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.33:080][311]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.33:080][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.33:096][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.33:163][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.33:163][316]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.33:429][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.33:429][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.33:429][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:429][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.33:429][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.33:429][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:429][332]Interaction: Interaction time: 1.000000 [2020.04.20-03.15.33:429][332]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.15.33:429][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.33:429][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:478][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.33:514][337]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.15.33:763][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.33:779][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:779][353]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.33:779][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:779][353]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:779][353]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.33:779][353]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:811][355]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.33:812][355]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:812][355]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.33:812][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:812][355]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.33:812][355]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.33:812][355]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.33:812][355]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.33:812][355]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.33:812][355]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.33:812][355]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.33:812][355]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.33:813][355]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.04.20-03.15.33:813][355]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.33:813][355]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.34:262][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.34:262][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.15.34:296][384]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.34:479][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.15.34:479][395]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.15.34:479][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.15.34:479][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.34:482][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.35:145][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.35:146][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.35:146][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:146][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.35:146][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:146][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:146][435]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.15.35:146][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.35:146][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.35:329][446]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:345][447]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.35:345][447]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.35:345][447]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.35:345][447]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.35:345][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:345][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.35:345][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:346][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:346][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.35:346][447]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.35:346][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.35:346][447]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.35:346][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.35:346][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:346][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.35:346][447]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:346][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.35:346][447]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:346][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:348][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.35:362][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:362][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:362][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.35:362][448]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.35:362][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.35:362][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.35:362][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:362][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.35:362][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:362][448]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.15.35:362][448]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.35:362][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.35:362][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.35:362][448]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=208.221 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.35:362][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=208.221 [2020.04.20-03.15.35:377][449]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.15.35:378][449]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.15.35:378][449]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.15.35:378][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.35:383][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.35:411][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.35:411][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.35:544][459]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.15.35:545][459]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.15.35:548][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.15.35:548][459]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.35:548][459]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.20-03.15.35:550][459]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.667171 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.15.35:554][459]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: On [2020.04.20-03.15.35:582][461]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.04.20-03.15.35:726][470]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9C70] Result: '1' k_EResultOK (success) [2020.04.20-03.15.35:726][470]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC9C70]' succeeded in 0.347152 seconds [2020.04.20-03.15.35:756][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D9DC6550] Result: '1' k_EResultOK (success) [2020.04.20-03.15.35:771][473]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390744 seconds [2020.04.20-03.15.36:278][503]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.15.36:278][503]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.36:278][503]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.15.36:278][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.36:280][503]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:280][503]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:280][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.36:280][503]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.36:280][503]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:280][503]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.15.36:280][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.36:280][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.36:280][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:280][503]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.36:280][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:361][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.15.36:363][508]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:363][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.36:363][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:363][508]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:363][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.36:363][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:363][508]Interaction: Interaction time: 16.000000 [2020.04.20-03.15.36:363][508]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.36:363][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:863][538]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:863][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.36:863][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:863][538]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:863][538]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.36:863][538]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:866][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.15.36:897][540]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:897][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.36:897][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:897][540]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.36:897][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.36:897][540]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.36:897][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.36:897][540]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.36:897][540]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.36:897][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.36:897][540]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.15.36:897][540]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.36:897][540]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.37:362][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:362][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.37:362][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:362][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.15.37:363][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:363][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.37:363][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:363][568]Interaction: Interaction time: 0.000000 [2020.04.20-03.15.37:363][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.37:363][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:363][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=210.221 [2020.04.20-03.15.37:379][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.37:379][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.37:379][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:379][569]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.37:379][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:379][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:379][569]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.37:379][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:396][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:396][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.37:396][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:396][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:396][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.37:396][570]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.37:396][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.37:396][570]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.37:396][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.37:396][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.37:396][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.37:396][570]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.37:396][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.37:396][570]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.37:396][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.37:434][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.37:435][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.15.37:531][578]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão]: Off [2020.04.20-03.15.37:661][586]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.840405 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.37:999][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.15.37:999][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:233][620]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:252][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.38:546][639]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:615][643]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:749][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.15.38:749][651]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.38:796][654]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.15.41:913][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.15.41:913][841]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.41:934][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.15.42:429][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.20-03.15.42:430][872]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.42:479][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.15.42:479][875]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.42:613][883]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.04.20-03.15.42:613][883]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.43:578][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.43:578][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.43:578][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.43:579][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.43:580][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.43:580][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.43:580][941]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.43:580][941]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.43:580][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.43:580][941]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.43:580][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.43:580][941]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.43:580][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.43:580][941]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.43:580][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.43:780][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.43:780][953]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.43:780][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.43:780][953]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.43:780][953]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.43:780][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.43:780][953]Interaction: Interaction time: 1.886793 [2020.04.20-03.15.43:780][953]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankVault Right AnimTag_Female. [2020.04.20-03.15.43:780][953]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.43:780][953]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.43:780][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:013][ 27]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.15.45:162][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.45:162][ 36]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.45:163][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.45:163][ 36]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.45:163][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.45:164][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.45:164][ 36]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.45:164][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.45:164][ 36]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:164][ 36]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.45:164][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:180][ 37]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=218.038 [2020.04.20-03.15.45:184][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.15.45:213][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.45:213][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.45:463][ 54]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.45:479][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.45:479][ 55]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.45:480][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:480][ 55]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.45:480][ 55]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.45:480][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:512][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.45:513][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:513][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.45:513][ 57]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.45:513][ 57]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.45:514][ 57]Interaction: Verbose: [VaultOverPulldownRight][Bookshelf_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.45:514][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.45:514][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.15.45:514][ 57]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.45:514][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.46:163][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.46:163][ 96]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.46:163][ 96]Interaction: Interaction time: 1.000000 [2020.04.20-03.15.46:163][ 96]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.46:163][ 96]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.46:228][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.46:262][102]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.15.47:229][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.15.47:230][160]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.15.47:230][160]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.15.47:230][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.47:233][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.47:661][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.15.47:661][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.47:662][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.15.47:662][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.47:662][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.47:663][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.47:663][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.47:663][186]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.47:663][186]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.47:663][186]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.47:663][186]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.15.47:663][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.47:663][186]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.47:663][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.47:663][186]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.47:663][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:163][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:163][216]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.48:163][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:163][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:163][216]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.48:163][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:164][216]Interaction: Interaction time: 0.660377 [2020.04.20-03.15.48:164][216]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.20-03.15.48:164][216]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.15.48:164][216]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.48:164][216]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:447][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.48:447][233]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.48:447][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:447][233]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.48:447][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:447][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:447][233]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.15.48:447][233]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.48:447][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.48:631][244]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:647][245]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.48:647][245]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:647][245]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.15.48:647][245]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:647][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:647][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.48:647][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:647][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:647][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.48:648][245]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:648][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.48:648][245]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:648][245]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.48:648][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:648][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.48:648][245]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:648][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.15.48:648][245]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:648][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:648][245]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.15.48:663][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:663][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:663][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.15.48:663][246]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:663][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.48:663][246]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.48:663][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:663][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.48:664][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:664][246]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.15.48:664][246]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.48:664][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.48:664][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:664][246]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=221.521 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.15.48:664][246]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=221.521 [2020.04.20-03.15.48:694][248]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.15.48:694][248]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.15.48:694][248]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.15.48:695][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.48:695][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:695][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.15.48:699][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.15.48:813][255]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.15.48:830][256]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:830][256]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.48:830][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:830][256]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:830][256]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.48:830][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:861][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.48:861][258]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.48:863][258]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:863][258]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.48:863][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:863][258]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:863][258]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.15.48:863][258]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:863][258]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.48:863][258]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.48:863][258]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.15.48:864][258]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.48:864][258]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.48:864][258]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.15.48:864][258]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.48:864][258]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.48:895][260]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167278 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.48:928][262]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.15.48:929][262]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.15.48:932][262]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.48:932][262]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.20-03.15.48:932][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.15.48:935][262]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: On [2020.04.20-03.15.48:937][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.15.49:087][272]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603815050] Result: '1' k_EResultOK (success) [2020.04.20-03.15.49:087][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60381B560]' succeeded in 0.390754 seconds [2020.04.20-03.15.49:119][274]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60381B560] Result: '1' k_EResultOK (success) [2020.04.20-03.15.49:139][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440515 seconds [2020.04.20-03.15.50:679][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:679][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.15.50:679][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:679][367]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.15.50:679][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:679][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.15.50:679][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:679][367]Interaction: Interaction time: 0.000000 [2020.04.20-03.15.50:679][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.15.50:679][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:679][367]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=223.538 [2020.04.20-03.15.50:696][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.50:696][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.15.50:696][368]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:696][368]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.15.50:696][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:696][368]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:696][368]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.15.50:696][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:713][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:713][369]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.15.50:713][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:713][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:713][369]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.15.50:713][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.50:713][369]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.15.50:713][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.50:713][369]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.15.50:713][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.50:713][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.50:713][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.50:713][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.15.50:713][369]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.50:713][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.15.50:916][381]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: Off [2020.04.20-03.15.52:796][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.15.52:796][494]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.53:680][547]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.15.53:680][547]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.54:046][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.033366 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.54:078][571]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.15.55:330][646]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:496][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.15.55:497][656]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_11] [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_11] [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_11] [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_11] [2020.04.20-03.15.55:964][684]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.20-03.15.56:030][688]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:547][719]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.04.20-03.15.56:547][719]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.04.20-03.15.56:597][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.59:678][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.15.59:678][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.59:678][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.15.59:678][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.59:679][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.15.59:680][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.59:680][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.59:680][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.15.59:680][907]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.15.59:680][907]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.15.59:680][907]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.15.59:680][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.15.59:680][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.15.59:680][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.15.59:680][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.15.59:680][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:013][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.16.00:013][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:013][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.16.00:013][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:013][927]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.16.00:014][927]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:147][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:147][935]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.00:147][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:147][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:147][935]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.00:147][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:147][935]Interaction: Interaction time: 0.660377 [2020.04.20-03.16.00:147][935]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.16.00:147][935]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.00:148][935]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.00:148][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:285][943]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.16.00:414][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:797][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.16.00:812][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.16.00:814][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:814][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:814][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:814][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.00:814][975]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.00:814][975]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.00:814][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.00:814][975]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.16.00:814][975]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.00:814][975]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.05:116][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.16.05:646][265]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.16.05:646][265]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.16.05:916][281]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.04.20-03.16.06:031][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:031][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.06:031][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:031][288]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:031][288]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.06:031][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:034][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.16.06:047][289]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:047][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.06:047][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:047][289]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:048][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.06:048][289]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.06:048][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.06:048][289]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.06:048][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.06:048][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:048][289]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.16.06:048][289]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.06:048][289]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:512][317]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.16.06:513][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.06:513][317]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.16.06:513][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.06:514][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:514][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:514][317]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.16.06:514][317]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.06:514][317]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:514][317]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.16.06:514][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.06:514][317]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.06:514][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:514][317]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.06:514][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:579][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.16.06:580][321]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:580][321]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.06:580][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:580][321]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.06:580][321]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.06:580][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:580][321]Interaction: Interaction time: 1.168177 [2020.04.20-03.16.06:580][321]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.06:580][321]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.06:646][325]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.16.06:646][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.16.06:646][325]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.16.06:646][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.16.06:717][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.16.07:163][356]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.07:163][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.07:163][356]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.07:163][356]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.07:163][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.07:163][356]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.07:166][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.16.07:197][358]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.07:197][358]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.07:197][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.07:197][358]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.07:197][358]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.07:197][358]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.07:197][358]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.07:197][358]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.07:197][358]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.07:197][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.07:197][358]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.16.07:197][358]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.07:197][358]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.09:630][504]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.16.11:548][619]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.11:548][619]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.12:363][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.12:363][668]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.13:380][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 14.576829 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.20-03.16.14:630][804]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.15:036][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.20-03.16.15:097][832]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.15:766][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.15:766][872]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.15:934][882]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.15:934][882]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:033][888]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:033][888]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:101][892]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:101][892]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:468][914]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:468][914]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:480][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.16:480][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.16:480][915]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.16.16:481][915]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.16.16:481][915]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=9.339 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.16.16:497][916]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.16.16:497][916]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.16.16:498][916]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.16.16:498][916]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=9.355 [2020.04.20-03.16.16:498][916]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=9.355 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:533][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:534][918]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:580][921]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.04.20-03.16.16:629][924]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.16.16:631][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.16.16:631][924]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.16.16:633][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.993498 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.16.16:638][924]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: On [2020.04.20-03.16.16:663][926]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.16.16:814][935]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.16.16:814][935]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.16.16:814][935]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.16.16:814][935]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=9.672 [2020.04.20-03.16.16:814][935]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=9.672 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.16:851][937]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.17:117][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.17:117][953]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.17:833][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.17:833][996]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.17:867][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.17:867][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.18:633][ 44]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Dushbag.]: Off [2020.04.20-03.16.18:802][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.18:802][ 54]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:583][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:583][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:583][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:583][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:583][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:584][101]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:814][115]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.16.19:814][115]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=12.672 [2020.04.20-03.16.19:831][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.19:831][116]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.19:852][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.19:929][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.16.19:929][122]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:929][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:929][122]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:930][122]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.19:930][122]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.19:930][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.19:930][122]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.19:930][122]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.19:930][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:930][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.19:930][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.19:930][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.19:931][122]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.16.19:931][122]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.16.19:931][122]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.19:931][122]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.19:979][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.19:979][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.20:163][136]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.16.20:280][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.20:280][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.20:280][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.20:280][143]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.20:280][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.20:280][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.20:280][143]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.16.20:280][143]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.20-03.16.20:281][143]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.16.20:281][143]Interaction: Interaction time: 2.700000 [2020.04.20-03.16.20:281][143]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.20:281][143]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.20:281][143]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.20:281][143]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.20:281][143]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.20:285][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.20:287][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.20:288][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.16.20:288][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.16.20:288][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.16.20:363][148]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.16.20:448][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.20:448][153]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.20:514][157]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.16.22:981][305]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.22:981][305]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.22:981][305]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.22:981][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.22:981][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.22:981][305]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.16.22:981][305]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.16.22:981][305]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.22:981][305]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.22:981][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.22:998][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.22:998][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.22:998][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.22:998][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.22:998][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.22:998][306]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.22:998][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.22:998][306]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.22:998][306]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.22:998][306]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.22:998][306]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.22:998][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.22:998][306]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.22:998][306]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.22:998][306]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.22:998][306]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.22:998][306]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=12.789 [2020.04.20-03.16.23:146][315]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.16.23:146][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.23:180][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.16.23:180][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.23:182][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.23:182][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.23:182][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.16.23:182][317]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.23:182][317]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.23:182][317]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.16.23:182][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.23:182][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.23:182][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.23:182][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.23:182][317]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.23:279][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.16.23:281][323]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.23:281][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.23:281][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.23:281][323]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.23:281][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.23:281][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.23:281][323]Interaction: Interaction time: 16.000000 [2020.04.20-03.16.23:281][323]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.23:281][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.23:281][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:064][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:064][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:085][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.24:380][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.24:380][389]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:380][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:380][389]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:381][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.24:381][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.24:381][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.24:381][389]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.24:381][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.24:381][389]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:381][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:381][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.24:382][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:382][389]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.24:382][389]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.24:382][389]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.24:382][389]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.24:382][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.16.24:382][389]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.24:382][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:382][389]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.24:382][389]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.16.24:383][389]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.16.24:383][389]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.16.24:564][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.24:564][400]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.24:564][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:564][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.24:564][400]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.24:564][400]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.24:564][400]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.24:564][400]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.24:564][400]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.24:564][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:564][400]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.16.24:564][400]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:564][400]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.24:579][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:580][401]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:580][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:580][401]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:580][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:580][401]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:597][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.24:597][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.24:714][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.24:714][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.24:714][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:714][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.24:714][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.24:714][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:714][409]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.24:714][409]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.16.24:714][409]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.16.24:714][409]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.24:714][409]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.24:714][409]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.16.24:714][409]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.16.24:714][409]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.16.24:714][409]Interaction: Interaction time: 1.500000 [2020.04.20-03.16.24:714][409]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.24:714][409]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.24:714][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.24:715][409]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.16.24:763][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:383][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.25:384][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:264][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.16.26:264][502]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.16.26:264][502]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.16.26:264][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.26:264][502]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.16.26:265][502]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.16.26:265][502]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.26:265][502]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.04.20-03.16.26:268][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.20-03.16.26:269][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.26:272][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.16.26:272][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.16.26:283][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.26:283][503]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.26:283][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.26:283][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.26:283][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.26:283][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.26:283][503]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.26:283][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.26:300][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.26:300][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.26:300][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.26:300][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.26:300][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.26:300][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.26:300][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.26:300][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.26:300][504]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.26:300][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.26:300][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.26:300][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:300][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.26:300][504]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:300][504]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.26:300][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=14.172 [2020.04.20-03.16.26:304][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.16.26:331][506]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.16.26:334][506]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.16.26:337][506]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.26:337][506]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.26:337][506]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.26:337][506]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookCamperOut. [2020.04.20-03.16.26:337][506]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut. [2020.04.20-03.16.26:337][506]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.16.26:337][506]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.16.26:368][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Enabled [2020.04.20-03.16.26:372][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_10.HookChargeable Enabled?: Disabled [2020.04.20-03.16.26:403][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.26:403][510]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:572][520]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:753][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:933][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.16.26:933][542]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.26:980][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.26:980][545]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.16.27:614][583]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.27:764][592]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.16.27:764][592]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.04.20-03.16.28:198][618]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.16.28:264][622]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:698][648]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.04.20-03.16.28:698][648]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.04.20-03.16.28:831][656]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.30:379][749]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.16.31:048][789]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:048][789]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:048][789]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:048][789]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookIdle. [2020.04.20-03.16.31:048][789]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle. [2020.04.20-03.16.31:048][789]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.16.31:081][791]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:081][791]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:081][791]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookReactionIn. [2020.04.20-03.16.31:081][791]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionIn. [2020.04.20-03.16.31:081][791]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.20-03.16.31:714][829]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:714][829]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.31:714][829]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookReaction. [2020.04.20-03.16.31:714][829]AnimLeader: BP_Entity_C_10 Requested to Play: HookReaction. [2020.04.20-03.16.31:714][829]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.20-03.16.32:214][859]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.32:214][859]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.32:214][859]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookReactionOut. [2020.04.20-03.16.32:214][859]AnimLeader: BP_Entity_C_10 Requested to Play: HookReactionOut. [2020.04.20-03.16.32:214][859]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.20-03.16.33:598][942]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.33:598][942]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.33:598][942]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookStruggle. [2020.04.20-03.16.33:598][942]AnimLeader: BP_Entity_C_10 Requested to Play: HookStruggle. [2020.04.20-03.16.33:598][942]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.20-03.16.33:964][964]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.33:964][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.33:997][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.33:997][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.33:998][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.33:999][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.33:999][966]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.16.33:999][966]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.33:999][966]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.33:999][966]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.33:999][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.33:999][966]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.33:999][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.33:999][966]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.33:999][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:098][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:099][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.34:099][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:099][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:099][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.34:099][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:099][972]Interaction: Interaction time: 0.000000 [2020.04.20-03.16.34:099][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:099][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.34:099][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:099][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:099][972]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.34:099][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:132][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:132][974]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.34:132][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:132][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:132][974]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.34:132][974]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.34:132][974]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.34:132][974]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.34:132][974]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] - [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.34:132][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.34:132][974]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Dushbag.][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.34:132][974]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.34:132][974]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.34:164][976]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.34:165][976]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.34:165][976]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.34:165][976]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.34:165][976]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookSacrificeIn. [2020.04.20-03.16.34:165][976]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeIn. [2020.04.20-03.16.34:165][976]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.20-03.16.34:165][976]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.16.37:565][180]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.37:964][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.20-03.16.37:964][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.37:964][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.20-03.16.37:964][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.37:964][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.16.37:965][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.38:014][207]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.38:014][207]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.38:014][207]AnimLeader: BP_SmallMeatLocker_Huntress_C_10 Requested to Play: HookSacrificeOut. [2020.04.20-03.16.38:014][207]AnimLeader: BP_Entity_C_10 Requested to Play: HookSacrificeOut. [2020.04.20-03.16.38:014][207]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.38:498][236]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.38:669][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.39:048][269]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:367][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:367][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:418][291]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:418][291]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:434][292]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:434][292]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:602][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:620][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.39:748][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_10] [2020.04.20-03.16.39:748][311]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:748][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:748][311]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:749][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.39:749][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.39:749][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.39:749][311]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.39:749][311]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.39:749][311]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:749][311]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.39:749][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.39:750][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.39:750][311]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.16.39:750][311]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.16.39:750][311]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.39:750][311]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.39:780][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.39:780][313]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.40:081][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.40:081][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.40:081][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.40:081][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.40:081][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.40:081][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.40:081][331]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.16.40:081][331]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.04.20-03.16.40:081][331]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.16.40:081][331]Interaction: Interaction time: 2.700000 [2020.04.20-03.16.40:082][331]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.40:082][331]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.40:082][331]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.40:082][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.40:082][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.40:086][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.40:088][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.40:089][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.16.40:089][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.16.40:089][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.16.40:215][339]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.40:215][339]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.40:316][345]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.16.42:781][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.42:782][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.42:782][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.42:782][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.42:782][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.42:782][493]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.16.42:782][493]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.16.42:782][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.42:782][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.42:782][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.42:798][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.42:798][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.42:798][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.42:798][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.42:798][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.42:798][494]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.42:798][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.42:799][494]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.42:799][494]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.42:799][494]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.42:799][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.42:799][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.42:799][494]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.42:799][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.42:799][494]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.42:799][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.42:799][494]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=27.621 [2020.04.20-03.16.43:148][515]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.43:148][515]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:330][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.16.43:330][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:330][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.16.43:330][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:332][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:332][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:332][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.16.43:332][526]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.43:332][526]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:332][526]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.16.43:332][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:332][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.43:332][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:332][526]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.43:332][526]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:397][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.16.43:399][530]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:399][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.43:399][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:399][530]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:399][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.43:399][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:399][530]Interaction: Interaction time: 16.000000 [2020.04.20-03.16.43:399][530]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.43:399][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.43:399][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:570][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.43:630][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.43:630][544]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:631][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.43:631][544]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:632][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.43:632][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.43:632][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.43:632][544]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.43:632][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.43:632][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.43:632][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:632][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.43:632][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:632][544]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.43:632][544]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.43:632][544]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-03.16.43:632][544]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.16.43:632][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.16.43:632][544]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.43:632][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:632][544]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.16.43:632][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.16.43:633][544]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.16.43:633][544]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.16.43:732][550]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:732][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.43:732][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:732][550]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:732][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.43:732][550]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.43:732][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.43:732][550]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.43:732][550]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.43:732][550]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:732][550]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.16.43:732][550]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:732][550]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.43:764][552]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.43:764][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.43:965][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.43:965][564]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.43:965][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:965][564]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.43:965][564]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.43:965][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:965][564]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.16.43:965][564]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.16.43:965][564]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.16.43:965][564]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.43:965][564]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.43:965][564]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.16.43:965][564]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.16.43:965][564]Interaction: Interaction time: 1.500000 [2020.04.20-03.16.43:965][564]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.16.43:965][564]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.43:965][564]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.43:966][564]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.16.43:997][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.16.44:634][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.45:498][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.16.45:498][656]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.16.45:498][656]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.16.45:498][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.45:498][656]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.16.45:498][656]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.16.45:498][656]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.45:499][656]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale09_Character_C_0 Current: NULL [2020.04.20-03.16.45:502][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.04.20-03.16.45:503][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.16.45:505][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.16.45:505][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.16.45:515][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.45:515][657]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.45:515][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.45:515][657]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.45:515][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.45:515][657]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.45:515][657]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.45:516][657]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.45:532][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.45:532][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.45:532][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.45:532][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.45:532][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.45:532][658]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.45:532][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.45:532][658]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.45:532][658]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.45:532][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.45:533][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.45:533][658]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.45:533][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.45:533][658]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.45:533][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.45:533][658]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=28.454 [2020.04.20-03.16.45:537][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.16.45:563][660]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.16.45:565][660]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.16.45:568][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Enabled [2020.04.20-03.16.45:569][660]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.45:569][660]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.45:569][660]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.45:569][660]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookCamperOut. [2020.04.20-03.16.45:569][660]AnimLeader: BP_Entity_C_1 Requested to Play: HookCamperOut. [2020.04.20-03.16.45:569][660]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.16.45:569][660]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.16.45:572][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Huntress_C_1.HookChargeable Enabled?: Disabled [2020.04.20-03.16.45:632][664]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.45:632][664]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.46:068][690]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.46:068][690]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:115][693]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.46:115][693]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.46:631][724]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:803][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.46:814][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.46:814][735]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:814][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.46:814][735]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:815][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.46:815][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.46:815][735]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.46:815][735]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.46:815][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.46:815][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.46:815][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:815][735]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.46:815][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.46:815][735]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.46:815][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.46:847][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.46:847][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.46:915][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.46:915][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.46:915][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.46:915][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.46:915][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.46:915][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.46:915][741]Interaction: Interaction time: 4.000000 [2020.04.20-03.16.46:915][741]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.16.46:915][741]AnimLeader: ClosetStandard_C_3 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.16.46:915][741]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.46:915][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.46:915][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.48:346][827]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.798152 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.16.48:347][827]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.16.48:347][827]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.16.48:347][827]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.16.48:347][827]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.20-03.16.48:347][827]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.20-03.16.48:349][827]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.48:349][827]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.48:349][827]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.48:349][827]LogSM: [BP_SmallMeatLocker_Huntress_C_10][CLIENT SLAVE] [2020.04.20-03.16.48:351][827]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:351][827]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.16.48:447][833]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.16.48:448][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.48:448][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.48:448][833]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.48:448][833]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.16.48:448][833]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.16.48:615][843]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_6.Ak' which is static to it. Aborting. [2020.04.20-03.16.48:719][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031DE320] Result: '1' k_EResultOK (success) [2020.04.20-03.16.48:720][850]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031DE320]' succeeded in 0.367186 seconds [2020.04.20-03.16.48:753][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031D9130] Result: '1' k_EResultOK (success) [2020.04.20-03.16.48:774][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422088 seconds [2020.04.20-03.16.49:580][901]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.000169, Lifetime Duration: 4.000000 [2020.04.20-03.16.50:348][947]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.50:348][947]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.50:348][947]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.50:348][947]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookIdle. [2020.04.20-03.16.50:348][947]AnimLeader: BP_Entity_C_1 Requested to Play: HookIdle. [2020.04.20-03.16.50:348][947]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.16.50:381][949]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.50:381][949]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.50:381][949]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReactionIn. [2020.04.20-03.16.50:381][949]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionIn. [2020.04.20-03.16.50:381][949]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.20-03.16.50:481][955]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.50:481][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.50:514][957]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.50:514][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.50:516][957]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.50:516][957]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.50:516][957]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.16.50:516][957]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.50:516][957]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.50:516][957]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.50:516][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.50:516][957]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.50:516][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:516][957]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.50:516][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:581][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.50:581][961]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.50:581][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:581][961]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.50:581][961]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.50:581][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:581][961]Interaction: Interaction time: 0.000000 [2020.04.20-03.16.50:581][961]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.50:582][961]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.50:582][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:632][964]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.50:632][964]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.50:649][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.16.50:898][980]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.16.50:915][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.50:915][981]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.50:915][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.50:915][981]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.50:915][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:915][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.50:915][981]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.50:915][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:931][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.50:931][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.50:931][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:931][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.50:931][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.50:931][982]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.50:931][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.50:931][982]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.50:931][982]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.50:932][982]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.50:932][982]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.50:932][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.50:932][982]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.50:932][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.50:932][982]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.50:932][982]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.50:953][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.50:955][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.16.50:986][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.51:015][987]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.51:015][987]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.51:015][987]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReaction. [2020.04.20-03.16.51:015][987]AnimLeader: BP_Entity_C_1 Requested to Play: HookReaction. [2020.04.20-03.16.51:015][987]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female. [2020.04.20-03.16.51:015][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.16.51:017][987]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.51:299][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.51:514][ 17]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.51:514][ 17]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.51:514][ 17]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookReactionOut. [2020.04.20-03.16.51:514][ 17]AnimLeader: BP_Entity_C_1 Requested to Play: HookReactionOut. [2020.04.20-03.16.51:514][ 17]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.20-03.16.51:514][ 17]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.16.51:515][ 17]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.51:764][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.51:764][ 32]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.51:819][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.51:819][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.52:519][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.16.52:519][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.52:565][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.52:565][ 80]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.52:898][100]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:898][100]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:898][100]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookStruggle. [2020.04.20-03.16.52:898][100]AnimLeader: BP_Entity_C_1 Requested to Play: HookStruggle. [2020.04.20-03.16.52:898][100]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female. [2020.04.20-03.16.52:898][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.16.52:899][100]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.52:931][102]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:931][102]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:931][102]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:931][102]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.52:931][102]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookSacrificeIn. [2020.04.20-03.16.52:931][102]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeIn. [2020.04.20-03.16.52:931][102]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female. [2020.04.20-03.16.52:931][102]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.16.52:931][102]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.16.52:933][102]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.16.53:032][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.53:032][108]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.53:032][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.53:032][108]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.53:032][108]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.53:032][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.53:065][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.53:065][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.53:065][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.53:065][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.53:065][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.16.53:065][110]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.53:065][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.53:065][110]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.53:065][110]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.53:065][110]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Huntress_C_1] - [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.53:065][110]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.53:065][110]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.16.53:065][110]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.53:065][110]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.16.53:964][164]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.16.54:282][183]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:303][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.54:415][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.16.54:415][191]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:431][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.16.54:431][192]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:431][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.54:431][192]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:432][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.54:432][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.54:432][192]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.54:432][192]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.54:432][192]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.54:432][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.54:432][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:432][192]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.54:432][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.54:432][192]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.54:432][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.54:452][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.16.54:464][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.54:464][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.54:648][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.16.54:732][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.54:732][210]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.54:732][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.54:732][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.54:732][210]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.54:732][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.54:732][210]Interaction: Interaction time: 2.600000 [2020.04.20-03.16.54:732][210]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.54:732][210]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.16.54:732][210]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.16.54:732][210]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.16.54:732][210]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.54:732][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.54:814][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.16.54:981][225]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.16.56:782][333]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.56:782][333]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.16.56:782][333]AnimLeader: BP_SmallMeatLocker_Huntress_C_1 Requested to Play: HookSacrificeOut. [2020.04.20-03.16.56:782][333]AnimLeader: BP_Entity_C_1 Requested to Play: HookSacrificeOut. [2020.04.20-03.16.56:782][333]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female. [2020.04.20-03.16.57:065][350]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.16.57:314][365]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.16.57:331][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.57:331][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.57:332][366]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.57:332][366]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.57:332][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.57:332][366]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.57:332][366]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.57:332][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.57:348][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.57:348][367]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.57:348][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.57:348][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.57:348][367]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.57:348][367]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.57:348][367]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.57:348][367]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.57:348][367]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.16.57:348][367]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.57:348][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.57:348][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.57:348][367]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:348][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.57:348][367]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:348][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.57:369][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.57:371][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.16.57:882][399]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.16.57:932][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.58:415][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.16.58:415][431]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.16.58:565][440]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:116][473]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:116][473]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:137][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.59:281][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.16.59:281][483]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:281][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:281][483]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:282][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:282][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:282][483]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.59:282][483]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.59:282][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:282][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:282][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:282][483]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.59:282][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:282][483]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.59:282][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:303][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.16.59:314][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:314][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:382][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:382][489]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.59:382][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:382][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:382][489]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.59:382][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:382][489]Interaction: Interaction time: 2.000000 [2020.04.20-03.16.59:382][489]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.16.59:382][489]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.59:382][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:414][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.16.59:449][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.59:449][493]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.16.59:449][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:449][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.16.59:449][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:449][493]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:449][493]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.16.59:449][493]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:465][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:465][494]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.16.59:465][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:465][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:465][494]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.16.59:465][494]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.59:465][494]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.16.59:465][494]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.59:465][494]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.16.59:465][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:465][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:465][494]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:465][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:465][494]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:465][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:486][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.16.59:487][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.59:489][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.16.59:514][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.16.59:518][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.16.59:520][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.16.59:597][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:597][501]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:597][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:597][501]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:599][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:599][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:599][501]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.16.59:599][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.16.59:599][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:599][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:599][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:599][501]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.16.59:599][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:599][501]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.16.59:599][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:619][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.16.59:647][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.16.59:647][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.16.59:698][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:698][507]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.16.59:698][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:698][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.16.59:698][507]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.16.59:699][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:699][507]Interaction: Interaction time: 2.000000 [2020.04.20-03.16.59:699][507]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.16.59:699][507]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.16.59:699][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.16.59:747][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.17.01:432][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.17.01:666][625]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.17.01:765][631]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.17.01:765][631]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.17.01:765][631]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.17.01:765][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.17.01:768][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.17.01:782][632]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.17.01:782][632]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.17.01:782][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.17.01:782][632]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.17.01:782][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.17.01:782][632]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.17.01:782][632]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.17.01:782][632]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.17.01:798][633]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.01:798][633]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.01:798][633]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.20-03.17.01:798][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.17.01:800][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.17.01:800][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.17.01:800][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.17.01:800][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.17.01:800][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.17.01:800][633]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.17.01:800][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.17.01:800][633]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.17.01:800][633]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.17.01:800][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.17.01:800][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.17.01:800][633]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.01:800][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.17.01:800][633]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.01:800][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.17.01:821][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.17.01:822][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.17.01:831][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.17.01:835][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.17.02:066][649]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_1] [2020.04.20-03.17.02:066][649]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.02:229][659]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031DFB80] Result: '1' k_EResultOK (success) [2020.04.20-03.17.02:229][659]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031DFB80]' succeeded in 0.429019 seconds [2020.04.20-03.17.02:253][661]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031DF6D0] Result: '1' k_EResultOK (success) [2020.04.20-03.17.02:273][662]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472636 seconds [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.17.02:682][686]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.02:832][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.17.02:832][695]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.04.20-03.17.03:333][725]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.17.03:382][728]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:848][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.04.20-03.17.03:848][756]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.04.20-03.17.03:982][764]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.05:081][830]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.17.05:119][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.04.20-03.17.05:615][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.17.05:615][862]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.05:647][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.05:647][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.05:647][864]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.05:647][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.17.05:668][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.17.05:668][865]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.05:719][868]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.05:801][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.17.05:801][873]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.06:198][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Huntress_C_1] [2020.04.20-03.17.06:199][897]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:130][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.866116 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:131][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:131][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.04.20-03.17.07:132][953]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.07:132][953]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.04.20-03.17.07:132][953]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.04.20-03.17.07:132][953]GameFlow: Writing Profile Stat DBD_Chapter11_Slasher_Stat1: 1 [2020.04.20-03.17.07:133][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.17.07:134][953]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.17.07:134][953]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.17.07:134][953]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.17.07:134][953]LogSM: [BP_SmallMeatLocker_Huntress_C_1][CLIENT SLAVE] [2020.04.20-03.17.07:136][953]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:136][953]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.17.07:138][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.17.07:315][964]GameFlow: OnDropped 720.998108 [2020.04.20-03.17.07:315][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.17.07:316][964]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.20-03.17.07:316][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:317][964]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:317][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:317][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.17.07:390][964]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.17.07:390][964]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.17.07:391][964]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.17.07:391][964]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.17.07:392][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 250.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 65.908371 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 118.435455 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 205.751617 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 55.870369 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 46.522717 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 267.032318 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 88.657272 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 185.506973 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 246.671722 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 90.333664 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 69.934982 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:393][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.798932 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 2.683491 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 6.530017 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.415346 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_NoEscape Bloodpoints Value: 2500.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificedCount Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.20-03.17.07:394][964]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.17.07:394][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50268.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:394][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50268.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:394][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 50268.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:394][964]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.07:394][964]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 50268 [2020.04.20-03.17.07:395][964]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.20-03.17.07:395][964]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=83 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.07:395][964]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodpointsOneCategory Value: 8000.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.17.07:395][964]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.07:395][964]GameFlow: Writing Profile Stat DBD_MaxBloodwebPointsOneCategory: 8000 [2020.04.20-03.17.07:395][964]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 50268 FearTokens: 10 [2020.04.20-03.17.07:395][964]GameFlow: Writing Profile Stat DBD_KillerSkulls: 1 [2020.04.20-03.17.07:395][964]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=1 addSurvivorPips=0 [2020.04.20-03.17.07:395][964]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.17.07:395][964]LogQuestEvent: player did finish playing [2020.04.20-03.17.07:403][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.17.07:403][964]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:404][964]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:405][964]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:405][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.17.07:405][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.17.07:405][964]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.04.20-03.17.07:405][964]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.17.07:405][964]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.17.07:408][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:408][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:408][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:408][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:409][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:418][965]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:422][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:422][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:435][966]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:439][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:439][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:481][967]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5955B7A20] Result: '1' k_EResultOK (success) [2020.04.20-03.17.07:481][967]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5955B7A20]' succeeded in 0.347653 seconds [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:499][967]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:503][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:503][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:515][968]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:520][968]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604076910] Result: '1' k_EResultOK (success) [2020.04.20-03.17.07:520][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:520][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:532][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:533][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:533][969]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:537][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:537][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:541][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.405856 seconds [2020.04.20-03.17.07:549][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:549][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:550][970]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:554][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:554][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:567][971]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:571][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:571][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:584][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:588][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:588][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:601][973]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:604][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:605][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:618][974]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:622][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:623][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:635][975]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:639][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:639][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:652][976]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:655][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:655][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:669][977]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:672][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:672][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:686][978]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:689][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:689][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:703][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:706][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:706][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:720][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:723][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:723][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:737][981]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:740][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:740][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:753][982]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:754][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:757][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:757][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:770][983]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:771][983]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:771][983]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:773][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:774][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:787][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:788][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:788][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:788][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:788][984]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:790][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:790][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:804][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:807][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:807][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:821][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:824][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:824][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:838][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:841][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:841][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:855][988]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:858][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:858][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:871][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:872][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:874][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:874][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:888][990]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:891][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:891][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:905][991]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:908][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:908][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:922][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:925][992]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6037D5F50] Result: '1' k_EResultOK (success) [2020.04.20-03.17.07:925][992]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6037D5F50]' succeeded in 0.527763 seconds [2020.04.20-03.17.07:925][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:925][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:938][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:938][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:939][993]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:942][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:942][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:955][994]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:959][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:959][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:972][995]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:975][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:975][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:988][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.07:989][996]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.07:992][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.07:992][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.07:998][997]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.17.07:998][997]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.17.07:998][997]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:005][997]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:009][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:009][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:022][998]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:026][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:026][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:038][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:039][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:041][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:041][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:054][ 0]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:057][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:057][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:071][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:074][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:074][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:087][ 2]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:090][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:091][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:103][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:103][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:103][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:103][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:103][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:104][ 3]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:107][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:107][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:120][ 4]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:124][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:124][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:137][ 5]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:140][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:140][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:153][ 6]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:157][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:157][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:169][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:169][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:170][ 7]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:173][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:173][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:186][ 8]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:190][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:190][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:203][ 9]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:206][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:206][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:219][ 10]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:222][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:222][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:235][ 11]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:239][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:239][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:252][ 12]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:255][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:255][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:268][ 13]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:272][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:272][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.17.08:284][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:285][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.17.08:285][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:285][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.17.08:285][ 14]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:289][ 14]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D656AB38B0] Result: '1' k_EResultOK (success) [2020.04.20-03.17.08:289][ 14]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D656AB38B0]' succeeded in 0.890978 seconds [2020.04.20-03.17.08:289][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:289][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:407][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.17.08:407][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.20-03.17.08:414][ 15]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.17.08:414][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.17.08:414][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.17.08:414][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.17.08:414][ 15]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.08:414][ 15]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.08:414][ 15]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.08:414][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.17.08:421][ 15]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.08:421][ 15]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.08:421][ 15]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.08:421][ 15]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000078 seconds [2020.04.20-03.17.08:421][ 15]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.20-03.17.08:422][ 15]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.08:422][ 15]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.20-03.17.08:422][ 15]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.08:422][ 15]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.20-03.17.08:423][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.04.20-03.17.08:423][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.04.20-03.17.08:424][ 15]GameFlow: ACollectable::BeginPlay [2020.04.20-03.17.08:424][ 15]GameFlow: BegunPlayFenceGuid 8D1F93FF-4A42-5F61-EEE9-5D926E3EB202 [2020.04.20-03.17.08:424][ 15]GameFlow: OnCreationFence 8D1F93FF-4A42-5F61-EEE9-5D926E3EB202 [2020.04.20-03.17.08:424][ 15]GameFlow: Waiting for fence 8D1F93FF-4A42-5F61-EEE9-5D926E3EB202 [2020.04.20-03.17.08:424][ 15]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 8D1F93FF4A425F61EEE95D926E3EB202 [2020.04.20-03.17.08:424][ 15]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.08:424][ 15]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.08:424][ 15]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.08:424][ 15]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.08:424][ 15]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.08:424][ 15]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.08:448][ 15]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.04.20-03.17.08:449][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:449][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:457][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:457][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:473][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:473][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:489][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:489][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:506][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:506][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:522][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:522][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:540][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:540][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:556][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:556][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:573][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:573][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:590][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:590][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:606][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:606][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:622][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:622][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:640][ 27]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D656AB38B0] Result: '1' k_EResultOK (success) [2020.04.20-03.17.08:640][ 27]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D656AB38B0]' succeeded in 1.235849 seconds [2020.04.20-03.17.08:640][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:640][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:656][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:656][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:672][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:672][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:689][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:689][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:705][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:705][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:721][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:721][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:738][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:738][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:754][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:754][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:771][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:771][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:788][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:788][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:804][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:804][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:821][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:821][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:837][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:837][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:854][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:854][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:871][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:871][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:887][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:887][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:903][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:903][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:920][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:920][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:936][ 45]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:936][ 45]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:953][ 46]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:953][ 46]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:970][ 47]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:970][ 47]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.08:979][ 48]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CE9A3760] Result: '1' k_EResultOK (success) [2020.04.20-03.17.08:979][ 48]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: HEX: Ferocidade [0x1D5CE9A3760]' succeeded in 1.429783 seconds [2020.04.20-03.17.08:982][ 48]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.04.20-03.17.08:982][ 48]LogRanks: URankManager::Async_GetPlayerPips [2020.04.20-03.17.08:982][ 48]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.17.08:986][ 48]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.08:986][ 48]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:003][ 49]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:003][ 49]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:019][ 50]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:019][ 50]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:035][ 51]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:035][ 51]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:052][ 52]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:052][ 52]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:068][ 53]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:068][ 53]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:085][ 54]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:085][ 54]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:101][ 55]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:101][ 55]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:118][ 56]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:118][ 56]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:135][ 57]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:135][ 57]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:147][ 58]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.17.09:147][ 58]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=63 Killer=83 [2020.04.20-03.17.09:147][ 58]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=63 [2020.04.20-03.17.09:147][ 58]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=83 [2020.04.20-03.17.09:147][ 58]GameFlow: Reading Profile Stat DBD_KillerSkulls: 83 [2020.04.20-03.17.09:148][ 58]GameFlow: Reading Profile Stat DBD_CamperSkulls: 63 [2020.04.20-03.17.09:148][ 58]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.04.20-03.17.09:148][ 58]GameFlow: FCharacterStateData::SetPips() with value=83 [2020.04.20-03.17.09:148][ 58]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.17.09:153][ 58]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:153][ 58]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:170][ 59]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:170][ 59]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:187][ 60]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:187][ 60]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:203][ 61]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:203][ 61]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:219][ 62]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:219][ 62]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:235][ 63]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:235][ 63]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:252][ 64]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:252][ 64]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:268][ 65]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:268][ 65]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:284][ 66]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:284][ 66]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:302][ 67]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:302][ 67]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:318][ 68]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:318][ 68]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:335][ 69]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:335][ 69]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:351][ 70]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:351][ 70]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:355][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604074630] Result: '1' k_EResultOK (success) [2020.04.20-03.17.09:355][ 71]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604074630]' succeeded in 1.355114 seconds [2020.04.20-03.17.09:368][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:368][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:385][ 72]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:385][ 72]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:401][ 73]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:401][ 73]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:418][ 74]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:418][ 74]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:434][ 75]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:434][ 75]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:450][ 76]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:451][ 76]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:468][ 77]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:468][ 77]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:484][ 78]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:484][ 78]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:501][ 79]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:501][ 79]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:518][ 80]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:518][ 80]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:535][ 81]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:535][ 81]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:551][ 82]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:551][ 82]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:568][ 83]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:568][ 83]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:585][ 84]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:585][ 84]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:601][ 85]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:601][ 85]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:618][ 86]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:618][ 86]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:635][ 87]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:635][ 87]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:651][ 88]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:651][ 88]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:668][ 89]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:668][ 89]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:684][ 90]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:684][ 90]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:700][ 91]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:700][ 91]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:718][ 92]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:718][ 92]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:735][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604074630] Result: '1' k_EResultOK (success) [2020.04.20-03.17.09:735][ 93]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604074630]' succeeded in 0.587097 seconds [2020.04.20-03.17.09:735][ 93]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:735][ 93]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:751][ 94]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:751][ 94]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:768][ 95]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D604074630] Result: '1' k_EResultOK (success) [2020.04.20-03.17.09:768][ 95]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:768][ 95]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:784][ 96]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:784][ 96]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:790][ 97]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.638390 seconds [2020.04.20-03.17.09:801][ 97]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:801][ 97]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:818][ 98]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:818][ 98]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:835][ 99]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:835][ 99]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:851][100]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:851][100]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:868][101]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:868][101]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:885][102]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:885][102]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:901][103]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:901][103]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:918][104]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:918][104]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:934][105]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:934][105]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:951][106]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:951][106]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:968][107]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:968][107]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.09:985][108]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.09:985][108]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:001][109]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:001][109]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:017][110]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:018][110]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:035][111]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:035][111]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:051][112]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:051][112]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:068][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:068][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:084][114]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:084][114]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:101][115]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:101][115]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:118][116]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:118][116]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:134][117]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:134][117]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:151][118]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:151][118]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:168][119]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:168][119]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:184][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:184][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:201][121]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:201][121]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:217][122]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:217][122]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:234][123]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:234][123]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:251][124]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:251][124]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:267][125]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:267][125]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:284][126]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:284][126]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:301][127]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:301][127]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:318][128]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:318][128]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:334][129]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:334][129]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:351][130]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:351][130]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:367][131]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:367][131]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:385][132]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:385][132]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:401][133]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:401][133]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:418][134]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:418][134]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:434][135]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:434][135]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:451][136]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:451][136]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:468][137]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:468][137]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:485][138]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:485][138]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:501][139]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:502][139]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:518][140]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:518][140]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:535][141]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:535][141]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:551][142]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:551][142]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:568][143]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:568][143]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:584][144]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:584][144]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:601][145]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:601][145]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:618][146]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:618][146]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:634][147]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:634][147]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:651][148]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:651][148]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:668][149]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:668][149]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:684][150]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:684][150]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:701][151]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:701][151]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:717][152]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:717][152]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:735][153]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:735][153]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:751][154]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:751][154]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:768][155]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:768][155]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:785][156]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:785][156]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:801][157]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:801][157]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:818][158]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:818][158]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:834][159]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:834][159]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:851][160]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:851][160]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:868][161]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:868][161]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:884][162]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:884][162]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:902][163]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:902][163]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:917][164]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:917][164]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:935][165]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:935][165]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:951][166]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:951][166]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:968][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:968][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.10:985][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.10:985][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:001][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:001][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:018][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:018][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:035][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:035][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:051][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:051][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:068][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:068][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:085][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:085][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:101][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:102][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:119][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:119][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:135][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:135][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:151][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:151][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:168][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:168][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:185][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:185][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:201][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:201][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:217][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:217][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:235][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:235][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:251][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:251][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:268][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:268][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:284][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:284][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:301][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:301][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:318][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:318][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:335][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:335][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:352][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:352][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:368][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:368][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:385][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:385][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:401][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:401][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:418][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:418][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:434][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:434][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:451][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:451][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:468][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:468][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:485][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:485][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:501][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:501][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:518][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:518][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:534][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:534][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:551][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:551][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:568][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:568][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:585][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:585][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:601][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:601][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:618][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:618][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:634][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:634][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:651][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:651][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:668][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:668][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:685][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:685][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:701][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:701][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:718][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:718][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:735][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:735][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:751][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:751][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:768][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:768][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:785][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:785][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:801][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:801][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:817][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:817][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:834][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:834][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:851][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:851][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:867][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:867][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:885][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:885][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:901][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:901][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:918][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:918][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:935][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:935][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:951][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:951][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:968][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:968][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.11:984][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.11:984][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:001][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:001][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:017][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:017][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:034][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:034][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:051][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:051][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:068][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:068][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:085][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:085][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:101][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:101][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:118][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:118][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:134][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:134][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:151][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:151][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:168][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:168][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:185][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:185][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:201][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:201][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:218][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:218][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:235][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:235][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:251][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:251][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:268][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:268][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:285][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:285][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:302][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:302][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:318][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:318][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:335][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:335][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:351][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:351][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:368][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:368][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:385][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:385][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:401][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:401][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:418][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:418][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:435][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.12:435][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.12:435][255]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.20-03.17.12:435][255]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:435][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.20-03.17.12:436][255]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:436][255]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:436][255]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:436][255]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:438][255]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:438][255]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:438][255]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:438][255]GameFlow: InGameContextComponent::Leave [2020.04.20-03.17.12:439][255]LogAsyncLoad: Unloading library Game [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:439][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.12:463][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.12:463][255]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:463][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.12:519][255]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.17.12:519][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.17.12:519][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.17.12:519][255]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:520][255]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:520][255]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:523][255]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:523][255]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:523][255]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:524][255]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:524][255]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.12:530][256]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.12:530][256]GameFlow: TallyContextComponent::Enter [2020.04.20-03.17.12:542][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2796 [2020.04.20-03.17.12:564][256]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.12:564][256]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.12:565][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3074&schemaVersion=0] [2020.04.20-03.17.12:565][256]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.20-03.17.12:565][256]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.20-03.17.12:565][256]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.04.20-03.17.12:565][256]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.20-03.17.12:565][256]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "603", matchId: "01EAFB92-08D7-E4D7-CF28-5944469E1E17", isFirstMatch: "False", consecutiveMatch: "2", playerType: "killer" [2020.04.20-03.17.12:566][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.17.12:576][256]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.17.12:576][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.17.12:576][256]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.12:576][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.20-03.17.12:605][257]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.17.12:669][257]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.17.12:972][258]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.20-03.17.12:972][258]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.17.12:972][258]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.17.12:972][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3390 - reached levels:1 - xp bonuses:2 [2020.04.20-03.17.12:973][258]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3074&schemaVersion=0] [2020.04.20-03.17.12:973][258]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.12:998][258]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.12:998][258]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.12:998][258]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.13:119][263]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.13:119][263]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.13:119][263]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.13:181][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.17.13:181][265]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.17.13:232][267]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.17.13:232][267]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.17.13:264][269]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.17.13:414][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.17.13:414][278]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-03.17.13:415][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.17.13:586][288]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.17.13:587][288]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.20-03.17.13:604][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.20-03.17.14:803][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.20-03.17.14:942][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.20-03.17.15:619][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.04.20-03.17.23:653][887]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB(4) [2020.04.20-03.17.23:669][888]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:670][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.20-03.17.23:670][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:670][888]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:670][888]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:670][888]GameFlow: TallyContextComponent::Leave [2020.04.20-03.17.23:670][888]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.17.23:671][888]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.17.23:671][888]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.20-03.17.23:671][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.17.23:671][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 0: 7772f...75336 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 1: 6a940...99118 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 2: a5c0b...56020 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 3: 79e2d...02610 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 4: 1059d...78977 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:04:55.559Z : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0b774914-1800-4782-b36f-293c34617212 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.26.232 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: EncryptionKey=hkTts0s3yT6lrqeVP2dzDK0QhGbDHvOdv9+Frb+F1hY= : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6F5F08D7E4D79B02DBD041672DB7|18.230.26.232|7778 : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: MatchMembersB=["1059dc75-46be-4412-8da0-1bf15b58f4d1","79e2df65-8f8a-415f-9dd6-11a97194f77e","7772fe4c-0992-446e-adad-d4205f65d3b9","a5c0bef7-11c5-40b5-b154-ee0138ee4627"] : OnlineService [2020.04.20-03.17.23:671][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.17.23:671][888]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.17.23:671][888]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.230.26.232:7778 SessionId: 00CC6...72DB7 [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:04:55.559Z : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0b774914-1800-4782-b36f-293c34617212 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.26.232 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: EncryptionKey=hkTts0s3yT6lrqeVP2dzDK0QhGbDHvOdv9+Frb+F1hY= : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6F5F08D7E4D79B02DBD041672DB7|18.230.26.232|7778 : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.17.23:672][888]LogOnlineSession: Verbose: OSS: MatchMembersB=["1059dc75-46be-4412-8da0-1bf15b58f4d1","79e2df65-8f8a-415f-9dd6-11a97194f77e","7772fe4c-0992-446e-adad-d4205f65d3b9","a5c0bef7-11c5-40b5-b154-ee0138ee4627"] : OnlineService [2020.04.20-03.17.23:672][888]LogOnline: Destroying session GameSession [2020.04.20-03.17.23:672][888]LogDBDEasyAntiCheat: DestroySession [2020.04.20-03.17.23:672][888]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.20-03.17.23:672][888]LogOnline: Destroying session GameSession [2020.04.20-03.17.23:672][888]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.17.23:672][888]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.17.23:672][888]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.23:674][888]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:674][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.17.23:674][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:675][888]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:675][888]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.23:676][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.23:676][888]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.23:676][888]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.17.23:681][889]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.17.23:881][901]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/0b774914-1800-4782-b36f-293c34617212] [2020.04.20-03.17.23:881][901]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.17.23:881][901]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.17.23:881][901]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.17.23:881][901]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.20-03.17.23:881][901]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: 0: 7772f...75336 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: 1: 6a940...99118 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: 2: a5c0b...56020 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: 3: 79e2d...02610 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: 4: 1059d...78977 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:04:55.559Z : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: MirrorsSessionId=0b774914-1800-4782-b36f-293c34617212 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: HostPublicIp=18.230.26.232 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: EncryptionKey=hkTts0s3yT6lrqeVP2dzDK0QhGbDHvOdv9+Frb+F1hY= : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC6F5F08D7E4D79B02DBD041672DB7|18.230.26.232|7778 : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.17.23:882][901]LogOnlineSession: Verbose: OSS: MatchMembersB=["1059dc75-46be-4412-8da0-1bf15b58f4d1","79e2df65-8f8a-415f-9dd6-11a97194f77e","7772fe4c-0992-446e-adad-d4205f65d3b9","a5c0bef7-11c5-40b5-b154-ee0138ee4627"] : OnlineService [2020.04.20-03.17.23:882][901]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.20-03.17.23:887][901]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.214360 seconds [2020.04.20-03.17.23:898][902]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.20-03.17.23:898][902]LogDBDEasyAntiCheat: slave disconnected [2020.04.20-03.17.23:899][902]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.20-03.17.24:202][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:202][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.17.24:204][920]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:204][920]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:204][920]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:204][920]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.17.24:204][920]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.17.24:205][920]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.230.26.232:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.17.24:205][920]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.17.24:205][920]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.17.24:205][920]LogAsyncLoad: Start loading library async: Menu [2020.04.20-03.17.24:205][920]LogAsyncLoad: 215 assets in Menu [2020.04.20-03.17.24:205][920]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.24:205][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.17.24:205][920]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:205][920]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.17.24:206][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.17.24:206][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.17.24:206][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:207][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.17.24:207][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.17.24:208][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:209][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.17.24:209][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.17.24:210][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:211][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.17.24:211][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.17.24:212][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:212][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.17.24:212][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.17.24:212][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:213][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.17.24:213][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.17.24:213][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:215][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.17.24:215][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.17.24:215][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:216][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.17.24:217][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.17.24:217][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:218][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.17.24:218][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.17.24:218][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:219][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.17.24:219][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.17.24:219][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:220][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.17.24:220][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.17.24:220][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:221][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.17.24:222][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.17.24:222][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:222][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.17.24:223][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.17.24:223][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:224][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.17.24:224][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.17.24:224][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:224][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.17.24:225][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.17.24:225][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:226][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.17.24:226][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.17.24:226][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:227][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.17.24:227][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.17.24:227][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:227][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.17.24:227][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.17.24:227][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:228][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.17.24:228][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.17.24:228][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:229][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.17.24:229][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.17.24:229][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:232][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.17.24:232][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.17.24:232][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:233][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.17.24:233][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.17.24:233][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:234][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.17.24:234][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.17.24:234][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:236][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.17.24:236][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.17.24:236][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:237][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.17.24:237][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.17.24:237][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:238][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.17.24:238][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.17.24:238][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:239][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.17.24:239][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.17.24:239][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:240][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.17.24:240][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.17.24:240][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:241][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.17.24:241][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.17.24:241][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:245][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.17.24:245][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.17.24:245][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:247][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.17.24:247][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.17.24:247][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:248][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.17.24:248][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.17.24:248][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:249][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.17.24:250][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.17.24:250][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:251][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.17.24:251][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.17.24:251][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:252][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.17.24:253][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.17.24:253][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:253][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.17.24:253][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.17.24:253][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:254][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.17.24:254][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.17.24:254][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:256][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.17.24:256][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.17.24:256][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:257][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.17.24:257][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.17.24:257][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:258][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.17.24:258][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.17.24:258][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:259][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.17.24:259][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.17.24:259][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:260][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.17.24:260][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.17.24:260][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:324][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.17.24:325][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.17.24:325][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:326][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.17.24:326][920]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.17.24:326][920]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:455][920]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.24:455][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.20-03.17.24:456][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.20-03.17.24:457][921]r.CullAll = "1" [2020.04.20-03.17.24:470][921]LogUObjectGlobals: BeginLoad(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.17.24:471][921]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.17.24:471][921]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Campers/Dwight/Materials/MI_DFHead00.MI_DFHead00; this export was not properly precached. [2020.04.20-03.17.24:475][921]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Dwight/Models/Heads/DF_Head00_REF.DF_Head00_REF; this export was not properly precached. [2020.04.20-03.17.24:475][921]LogStreaming: Flushing async loaders took 5ms. [2020.04.20-03.17.24:476][921]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.17.24:476][921]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.17.24:476][921]LogStreaming: Flushing async loaders. [2020.04.20-03.17.24:479][921]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-03.17.24:565][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.20-03.17.24:565][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.20-03.17.24:565][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.20-03.17.25:219][960]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.17.25:219][960]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.17.25:219][960]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.25:219][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.20-03.17.25:219][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.20-03.17.25:295][961]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-03.17.25:297][961]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-03.17.25:297][961]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.04.20-03.17.25:297][961]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.04.20-03.17.25:300][961]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.230.26.232:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D68536DDE0], Channels: 156, Time: 2020.04.20-03.17.25 [2020.04.20-03.17.25:300][961]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.230.26.232:7778, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D603168B00] [2020.04.20-03.17.25:300][961]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.25:303][961]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.17.25:303][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale02_Character_C_0 - Dushbag., Originating Player: BP_CamperFemale02_Character_C_0 - Dushbag., Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.04.20-03.17.25:304][961]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.17.25:304][961]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Link Dos Chimarrão, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.17.25:495][961]LogUObjectHash: Compacting FUObjectHashTables data took 5.93ms [2020.04.20-03.17.25:559][961]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-03.17.25:559][961]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-03.17.25:559][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-03.17.25:559][961]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.17.25:569][961]LogStreaming: Flushing async loaders took 10ms. [2020.04.20-03.17.25:569][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.17.25:569][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.25:714][961]LogStreaming: Flushing async loaders took 144ms. [2020.04.20-03.17.25:714][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.17.25:714][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.25:715][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.25:715][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-03.17.25:715][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.25:886][961]LogStreaming: Flushing async loaders took 171ms. [2020.04.20-03.17.25:888][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.17.25:888][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:022][961]LogStreaming: Flushing async loaders took 134ms. [2020.04.20-03.17.26:025][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.17.26:025][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:025][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.26:025][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.17.26:025][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:038][961]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.17.26:038][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.17.26:038][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:038][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.26:038][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-03.17.26:038][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:039][961]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.17.26:040][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.17.26:040][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:040][961]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.26:040][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-03.17.26:040][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:054][961]LogStreaming: Flushing async loaders took 14ms. [2020.04.20-03.17.26:054][961]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.17.26:054][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:164][961]LogStreaming: Flushing async loaders took 110ms. [2020.04.20-03.17.26:167][961]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.20-00.17.26 [2020.04.20-03.17.26:167][961]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.17.26:167][961]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.17.26:167][961]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.17.26:167][961]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.17.26:167][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.17.26:167][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.17.26:167][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.17.26:167][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.17.26:167][961]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.17.26:177][961]LogWorld: Bringing up level for play took: 0.011179 [2020.04.20-03.17.26:177][961]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-03.17.26:178][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.17.26:178][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.17.26:178][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.17.26:178][961]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.17.26:178][961]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.17.26:182][961]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.17.26:182][961]GameFlow: FCharacterStateData::SetPips() with value=83 [2020.04.20-03.17.26:182][961]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.17.26:203][961]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.26:203][961]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.26:203][961]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.26:203][961]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.26:203][961]LogCustomization: ------ [2020.04.20-03.17.26:203][961]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.26:203][961]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.26:203][961]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.26:203][961]LogCustomization: ------ [2020.04.20-03.17.26:203][961]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.17.26:203][961]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.17.26:203][961]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.17.26:216][961]LogStreaming: Flushing async loaders. [2020.04.20-03.17.26:426][961]LogStreaming: Flushing async loaders took 210ms. [2020.04.20-03.17.26:459][961]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-03.17.26:509][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000028 seconds [2020.04.20-03.17.26:509][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.17.26:509][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.17.26:509][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.17.26:509][961]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.04.20-03.17.26:509][961]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.17.26:510][961]LogLoad: Took 1.212948 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-03.17.26:510][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.26:510][961]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.17.26:510][961]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.17.26:511][961]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.26:511][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.20-03.17.26:512][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.20-03.17.26:630][962]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.26:630][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.20-03.17.26:632][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.20-03.17.26:634][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.20-03.17.26:634][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.20-03.17.26:635][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.20-03.17.26:635][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.20-03.17.26:792][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.20-03.17.26:793][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.17.26:793][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.17.26:793][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.20-03.17.26:794][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.20-03.17.26:875][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.17.26:875][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.17.26:875][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.20-03.17.26:876][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.20-03.17.26:886][963]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.26:886][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.20-03.17.26:887][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.20-03.17.27:126][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.20-03.17.27:215][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.17.27:215][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.17.27:215][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.20-03.17.27:222][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.20-03.17.27:225][964]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.20-03.17.27:267][966]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.27:267][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.20-03.17.27:268][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.20-03.17.27:406][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.20-03.17.27:406][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.20-03.17.27:406][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.20-03.17.27:545][972]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.27:545][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.20-03.17.27:546][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.20-03.17.27:682][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.20-03.17.27:682][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.20-03.17.27:683][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.20-03.17.27:689][973]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.27:689][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.20-03.17.27:691][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.20-03.17.27:799][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.20-03.17.28:677][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.20-03.17.28:678][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.20-03.17.28:679][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.20-03.17.28:679][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.20-03.17.28:679][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.20-03.17.28:679][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.20-03.17.28:679][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.20-03.17.28:696][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.20-03.17.28:700][974]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.20-03.17.28:908][982]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_6; this export was not properly precached. [2020.04.20-03.17.28:908][982]LogLinker: Warning: Hitch on async loading of SkeletalBodySetup /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:SkeletalBodySetup_10; this export was not properly precached. [2020.04.20-03.17.28:909][982]LogLinker: Warning: Hitch on async loading of PhysicsConstraintTemplate /Game/Characters/Slashers/Wraith/Models/Physics/SlasherWraith_Head_REF_PhysicsAsset.SlasherWraith_Head_REF_PhysicsAsset:PhysicsConstraintTemplate_192; this export was not properly precached. [2020.04.20-03.17.29:029][986]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:029][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.17.29:030][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.20-03.17.29:170][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:170][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.20-03.17.29:170][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.20-03.17.29:178][987]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:178][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.17.29:179][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.20-03.17.29:309][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:309][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.20-03.17.29:310][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.20-03.17.29:321][988]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:321][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.20-03.17.29:322][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.20-03.17.29:461][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:461][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.20-03.17.29:462][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.20-03.17.29:492][990]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:492][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.20-03.17.29:494][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.20-03.17.29:630][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:630][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.20-03.17.29:631][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.20-03.17.29:637][991]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:637][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.20-03.17.29:638][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.20-03.17.29:776][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:776][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.20-03.17.29:777][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.20-03.17.29:786][992]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:786][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.20-03.17.29:787][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.20-03.17.29:931][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.29:931][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.20-03.17.29:931][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.20-03.17.29:943][993]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.29:943][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.20-03.17.29:943][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.20-03.17.30:095][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.30:095][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.20-03.17.30:096][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.20-03.17.30:105][994]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.17.30:105][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.17.30:106][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.20-03.17.30:256][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.20-03.17.30:258][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.20-03.17.30:258][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.089' TotalLoadTime='6.089' TimeStamp='2020-04-20T03:17:29.397Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.089' TimeStamp='2020-04-20T03:17:29.397Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.089' TimeStamp='2020-04-20T03:17:29.397Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.17.30:293][996]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.17.30:294][996]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.089' TimeStamp='2020-04-20T03:17:29.397Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014CD4EB08D7E4D79B4CC376416E91AA' [2020.04.20-03.17.30:294][996]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.17.30:294][996]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.17.30:310][997]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.17.30:310][997]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.17.30:310][997]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.17.31:294][ 39]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.17.31:294][ 39]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.17.31:294][ 39]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: OFFLINE_STRAIGHT_TO_BLOODWEB(82) [2020.04.20-03.17.31:294][ 39]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.17.31:294][ 39]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.17.31:294][ 39]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:294][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.17.31:294][ 39]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:294][ 39]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:294][ 39]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:294][ 39]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.17.31:294][ 39]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.17.31:294][ 39]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:294][ 39]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.17.31:294][ 39]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:294][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.17.31:382][ 39]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:382][ 39]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:382][ 39]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:382][ 39]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.17.31:382][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.17.31:383][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:383][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:432][ 39]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:433][ 39]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:457][ 39]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.31:457][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.17.31:460][ 39]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:460][ 39]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:481][ 39]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.31:481][ 39]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.31:481][ 39]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.31:482][ 39]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:482][ 39]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:482][ 39]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.17.31:579][ 40]r.CullAll = "0" [2020.04.20-03.17.31:631][ 42]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.17.31:633][ 42]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.17.31:633][ 42]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:633][ 42]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.17.31:633][ 42]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.17.31:633][ 42]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.31:633][ 42]GameFlow: Warning: Entering Main Menu [2020.04.20-03.17.31:634][ 42]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.17.31:634][ 42]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.17.31:634][ 42]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.17.31:634][ 42]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.17.31:634][ 42]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.17.31:634][ 42]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.17.31:634][ 42]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.17.31:634][ 42]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-03.17.31:634][ 42]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-03.17.31:638][ 42]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.17.31:643][ 42]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.20-03.17.31:643][ 42]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:643][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.17.31:650][ 42]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:650][ 42]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:650][ 42]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:650][ 42]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:651][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.17.31:706][ 42]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:706][ 42]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:706][ 42]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.31:706][ 42]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.17.31:706][ 42]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:709][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:197498, #nodesDataArray:32, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.04.20-03.17.31:710][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.20-03.17.31:711][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.20-03.17.31:711][ 42]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.17.31:711][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.17.31:711][ 42]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.31:711][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.17.31:714][ 42]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:714][ 42]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:739][ 42]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:739][ 42]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.31:739][ 42]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.17.31:739][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:46, animate:true [2020.04.20-03.17.32:042][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000643497333 ) [2020.04.20-03.17.32:042][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000643497333 [2020.04.20-03.17.32:067][ 43]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.17.32:068][ 43]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.17.32:069][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.32:069][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.32:069][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.32:069][ 43]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.17.32:151][ 43]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000028 seconds [2020.04.20-03.17.32:153][ 43]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.04.20-03.17.32:153][ 43]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.32:153][ 43]LogCustomization: ------ [2020.04.20-03.17.32:153][ 43]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.32:153][ 43]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.32:153][ 43]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.32:153][ 43]LogCustomization: ------ [2020.04.20-03.17.32:153][ 43]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.32:163][ 43]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.32:163][ 43]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.32:181][ 43]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.32:181][ 43]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.32:187][ 43]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.33:234][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000643497333 seconds [2020.04.20-03.17.34:955][184]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.17.34:956][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.17.34:956][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.34:956][184]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.20-03.17.34:956][184]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.20-03.17.34:956][184]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.17.34:956][184]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.20-03.17.34:970][185]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.17.34:971][185]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:971][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.17.34:978][185]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:978][185]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:978][185]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:978][185]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:978][185]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.04.20-03.17.34:978][185]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:979][185]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:979][185]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:979][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.34:979][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.17.35:025][185]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:025][185]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:025][185]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:049][185]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.17.35:050][185]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.17.35:050][185]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.35:050][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.17.35:053][185]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:053][185]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:075][185]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.35:075][185]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.35:075][185]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.35:075][185]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:075][185]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.35:075][185]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.17.35:101][186]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.20-03.17.35:101][186]GameFlow: Starting Quickmatch: GameSession [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=2 : Near : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.20-03.17.35:101][186]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.20-03.17.35:102][186]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.20-03.17.35:102][186]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.20-03.17.35:102][186]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.20-03.17.35:102][186]GameFlow: Verbose: Doing Find Sessions [2020.04.20-03.17.35:119][187]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.17.35:246][195]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.20-03.17.35:246][195]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.35:246][195]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.35:247][195]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.35:247][195]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.20-03.17.35:247][195]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.35:365][202]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.17.35:368][203]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.264410 seconds [2020.04.20-03.17.35:385][204]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.37 ms [2020.04.20-03.17.35:507][211]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.52 ms [2020.04.20-03.17.35:841][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.20-03.17.35:841][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.35:841][231]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.35:841][231]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.35:842][231]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.20-03.17.35:842][231]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.36:036][243]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.16 ms [2020.04.20-03.17.36:125][248]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.36:130][248]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.36:135][248]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:136][248]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:136][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:136][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:136][248]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.20-03.17.36:137][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.20-03.17.36:138][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.20-03.17.36:138][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:138][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.20-03.17.36:138][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:138][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.20-03.17.36:139][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.20-03.17.36:139][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.20-03.17.36:139][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.20-03.17.36:139][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.20-03.17.36:139][248]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.36:140][248]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.20-03.17.36:141][248]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.20-03.17.36:142][248]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.36:142][248]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.36:501][270]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.20-03.17.36:502][270]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.36:587][276]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.17.36:699][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.20-03.17.36:699][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.20-03.17.36:699][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.20-03.17.36:700][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.36:700][282]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.36:700][282]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.36:700][282]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.20-03.17.36:701][282]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.36:786][288]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.04.20-03.17.36:902][295]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.36:905][295]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.20-03.17.36:906][295]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.37:066][304]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.20-03.17.37:066][304]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.20-03.17.37:066][304]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.17.37:067][304]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.17.37:067][304]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.17.37:067][304]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.20-03.17.37:067][304]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.17.37:551][334]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.02 ms [2020.04.20-03.17.37:687][342]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-03.17.38:125][368]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.20-03.17.38:188][372]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.38:419][386]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.17.38:454][387]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.38:456][388]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.17.38:521][392]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.17.38:575][395]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.17.38:600][396]LogAsyncLoad: Done loading library async: Menu in 43.2 sec [2020.04.20-03.17.45:398][804]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.17.45:598][816]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.17.45:598][816]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:17:44.239Z : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9051bd08-ca19-4cf6-984f-159ed34a4c01 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.120.207 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: EncryptionKey=NHxYicMy4uzQ7ocDYchP/QztU+cnR+HAwLR6GaocZxk= : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9BDC08D7E4D9655E51BAB8803C70|54.94.120.207|7779 : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.17.45:599][816]LogOnlineSession: Verbose: OSS: MatchMembersB=["b59aafb2-b5eb-4006-b9d3-daa0020a008c","df2694cb-08fb-477c-aa41-1abac07934d5","1a80d45a-734d-466f-8e05-e65c67cee95f","597c4d58-dff6-468e-9a61-36d4c1e5888b"] : OnlineService [2020.04.20-03.17.45:599][816]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.20-03.17.45:599][816]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.45:601][817]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.218322 seconds [2020.04.20-03.17.45:615][817]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.20-03.17.45:615][817]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.20-03.17.45:615][817]GameFlow: Joining sesion : GameSession [2020.04.20-03.17.45:615][817]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.20-03.17.45:615][817]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.20-03.17.45:615][817]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.20-03.17.45:615][817]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.20-03.17.45:615][817]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.20-03.17.45:615][817]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.17.45:615][817]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.20-03.17.45:615][817]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.20-03.17.45:616][817]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.17.45:616][817]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.20-03.17.45:616][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.17.45:616][817]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.17.45:619][817]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.17.45:619][817]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:619][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:628][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.17.45:631][817]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:631][817]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:631][817]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:631][817]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.17.45:632][817]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.17.45:632][817]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.17.45:632][817]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.17.45:632][817]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.17.45:632][817]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.17.45:632][817]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-03.17.45:632][817]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:632][817]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:633][817]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.17.45:633][817]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.45:633][817]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.45:633][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.17.45:633][817]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.45:633][817]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.17.45:633][817]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.45:633][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.17.45:633][817]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.45:633][817]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.45:633][817]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.45:633][817]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.17.45:656][818]r.CullAll = "1" [2020.04.20-03.17.45:798][827]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.45:798][827]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.17.45:798][827]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.20-03.17.46:632][877]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.17.46:632][877]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.20-03.17.46:632][877]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.46:648][878]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-03.17.46:648][878]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-03.17.46:648][878]LogNet: Browse: 54.94.120.207:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.17.46:648][878]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.20-03.17.46:649][878]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.20-03.17.46:649][878]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.20-03.17.46:649][878]LogNet: Game client on port 7779, rate 10000 [2020.04.20-03.17.46:716][882]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.94.120.207:7779, Name: SteamNetConnection_3, Driver: PendingNetDriver SteamNetDriver_3, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.20-03.17.46:782][886]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.20-03.17.46:799][886]LogLoad: LoadMap: 54.94.120.207:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.20-03.17.46:799][886]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.17.46:799][886]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.20-03.17.46:799][886]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.17.46:799][886]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.20-03.17.46:826][886]LogUObjectHash: Compacting FUObjectHashTables data took 5.55ms [2020.04.20-03.17.46:844][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.17.46:844][886]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.17.47:068][886]LogStreaming: Flushing async loaders took 224ms. [2020.04.20-03.17.47:071][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.17.47:071][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:135][886]LogStreaming: Flushing async loaders took 64ms. [2020.04.20-03.17.47:136][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.17.47:136][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:148][886]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.17.47:148][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.20-03.17.47:148][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:167][886]LogStreaming: Flushing async loaders took 19ms. [2020.04.20-03.17.47:167][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.17.47:167][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:169][886]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.17.47:169][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.17.47:169][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:169][886]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.47:170][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.47:170][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.47:170][886]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders. [2020.04.20-03.17.47:170][886]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.17.47:173][886]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.20-00.17.47 [2020.04.20-03.17.47:173][886]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.17.47:173][886]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.17.47:178][886]LogWorld: Bringing up level for play took: 0.005285 [2020.04.20-03.17.47:178][886]LogLoad: Took 0.379078 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.20-03.17.47:244][889]LogDBDEasyAntiCheat: RPC to validate server [2020.04.20-03.17.47:244][889]LogDBDEasyAntiCheat: Server is dedicated [2020.04.20-03.17.47:245][889]LogDBDEasyAntiCheat: slave connected [2020.04.20-03.17.47:264][891]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.17.47:363][896]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000051 seconds [2020.04.20-03.17.47:363][896]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.20-03.17.47:363][896]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.20-03.17.47:497][904]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.17.47:497][904]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a940667-445c-44c1-81a1-467bdb8deded|76561199031299118 [2020.04.20-03.17.47:497][904]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.17.47:497][904]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.47:497][904]LogCustomization: ------ [2020.04.20-03.17.47:497][904]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.47:497][904]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.47:497][904]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.47:497][904]LogCustomization: ------ [2020.04.20-03.17.47:497][904]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.47:512][905]LogStreaming: FLinkerLoad: creating loader took (less than) 0.00 ms [2020.04.20-03.17.47:565][908]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.47:639][913]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.47:640][913]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.020' TotalLoadTime='2.020' TimeStamp='2020-04-20T03:17:46.750Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.17.47:640][913]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.47:640][913]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.020' TimeStamp='2020-04-20T03:17:46.750Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.17.47:640][913]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.47:640][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000086 seconds [2020.04.20-03.17.47:640][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000077 seconds [2020.04.20-03.17.47:641][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000067 seconds [2020.04.20-03.17.47:655][914]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.17.47:655][914]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.033' TotalLoadTime='2.053' TimeStamp='2020-04-20T03:17:46.782Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.053' TimeStamp='2020-04-20T03:17:46.782Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.17.47:673][915]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.17.47:688][916]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.17.47:688][916]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.17.47:688][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.120.207:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.17.47:721][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.47:721][918]LogCustomization: ------ [2020.04.20-03.17.47:721][918]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.47:721][918]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.47:721][918]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.47:721][918]LogCustomization: ------ [2020.04.20-03.17.48:232][949]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.48:232][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.48:300][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.48:682][976]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.17.48:682][976]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.17.48:682][976]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.17.48:682][976]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.17.48:682][976]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.17.48:682][976]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:682][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.17.48:682][976]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:682][976]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:682][976]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:682][976]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.17.48:682][976]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.17.48:682][976]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:683][976]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.17.48:683][976]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:683][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.17.48:770][976]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:770][976]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:770][976]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:770][976]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.17.48:770][976]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.17.48:770][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.17.48:771][976]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:771][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.17.48:817][976]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:817][976]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:817][976]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:817][976]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:818][976]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.48:819][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.48:819][976]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:844][976]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.17.48:844][976]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.17.48:844][976]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.17.48:844][976]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.17.48:845][976]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.48:845][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.17.48:848][976]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.17.48:848][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.17.48:848][976]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:848][976]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:871][976]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.17.48:871][976]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.48:871][976]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.48:872][976]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:872][976]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.48:872][976]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.48:872][977]r.CullAll = "0" [2020.04.20-03.17.48:873][977]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.49:065][979]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.17.49:066][979]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.17.49:066][979]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.17.49:066][979]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.20-03.17.49:066][979]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.17.49:089][979]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30112] [2020.04.20-03.17.49:089][979]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.17.49:090][979]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3075&schemaVersion=0] [2020.04.20-03.17.49:090][979]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.49:109][980]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.49:109][980]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.49:109][980]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.49:109][980]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.17.49:118][980]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000034 seconds [2020.04.20-03.17.49:119][980]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.04.20-03.17.49:119][980]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:119][980]LogCustomization: ------ [2020.04.20-03.17.49:119][980]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:119][980]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.49:119][980]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.49:119][980]LogCustomization: ------ [2020.04.20-03.17.49:119][980]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:130][980]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:130][980]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.49:150][980]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.49:150][980]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.49:156][980]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.49:235][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.49:235][983]LogCustomization: ------ [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.49:235][983]LogCustomization: ------ [2020.04.20-03.17.49:235][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:235][983]LogCustomization: ------ [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.49:235][983]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.49:235][983]LogCustomization: ------ [2020.04.20-03.17.49:235][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:235][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:235][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.49:235][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.49:235][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.49:235][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.49:235][983]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.49:235][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.49:236][983]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.17.49:236][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:b59aafb2-b5eb-4006-b9d3-daa0020a008c|76561198308463737 [2020.04.20-03.17.49:236][983]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.17.49:236][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.49:236][983]LogCustomization: ------ [2020.04.20-03.17.49:236][983]LogCustomization: --> QM_Head006 [2020.04.20-03.17.49:236][983]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.49:236][983]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.49:236][983]LogCustomization: ------ [2020.04.20-03.17.49:236][983]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.49:236][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.49:236][983]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.17.49:236][983]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:236][983]LogCustomization: ------ [2020.04.20-03.17.49:236][983]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:236][983]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.49:236][983]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.49:236][983]LogCustomization: ------ [2020.04.20-03.17.49:236][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:236][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.49:236][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.49:236][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.49:236][983]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.49:236][983]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.49:236][983]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.49:237][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.49:237][983]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.49:237][983]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.17.49:237][983]LogCustomization: ------ [2020.04.20-03.17.49:237][983]LogCustomization: --> QM_Head006 [2020.04.20-03.17.49:237][983]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.49:237][983]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.49:237][983]LogCustomization: ------ [2020.04.20-03.17.49:237][983]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.49:255][984]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.17.49:255][984]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.17.49:255][984]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.49:255][984]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.49:255][984]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.49:255][984]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.04.20-03.17.49:256][984]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000042 seconds [2020.04.20-03.17.49:257][984]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.04.20-03.17.49:257][984]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:257][984]LogCustomization: ------ [2020.04.20-03.17.49:257][984]LogCustomization: --> QM_Head006 [2020.04.20-03.17.49:257][984]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.49:257][984]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.49:257][984]LogCustomization: ------ [2020.04.20-03.17.49:257][984]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.20-03.17.49:288][984]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.20-03.17.49:289][984]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.20-03.17.49:289][984]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.20-03.17.49:289][984]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.20-03.17.49:289][984]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.20-03.17.49:416][992]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3075&schemaVersion=0] [2020.04.20-03.17.49:416][992]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.17.49:531][998]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.17.49:531][998]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1a80d45a-734d-466f-8e05-e65c67cee95f|76561198303862205 [2020.04.20-03.17.49:531][998]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.17.49:532][998]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.49:532][998]LogCustomization: ------ [2020.04.20-03.17.49:532][998]LogCustomization: --> C_Head01 [2020.04.20-03.17.49:532][998]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.49:532][998]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.49:532][998]LogCustomization: ------ [2020.04.20-03.17.49:532][998]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.49:533][998]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.49:533][998]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.17.49:533][998]LogCustomization: ------ [2020.04.20-03.17.49:533][998]LogCustomization: --> C_Head01 [2020.04.20-03.17.49:533][998]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.49:533][998]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.49:533][998]LogCustomization: ------ [2020.04.20-03.17.49:533][998]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.49:549][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.49:549][999]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.49:549][999]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.49:549][999]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.20-03.17.49:550][999]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000089 seconds [2020.04.20-03.17.49:550][999]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.04.20-03.17.49:550][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:550][999]LogCustomization: ------ [2020.04.20-03.17.49:550][999]LogCustomization: --> C_Head01 [2020.04.20-03.17.49:550][999]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.49:550][999]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.49:550][999]LogCustomization: ------ [2020.04.20-03.17.49:550][999]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.20-03.17.49:551][999]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.20-03.17.49:551][999]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso003 [2020.04.20-03.17.49:618][999]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.04.20-03.17.49:618][999]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002_02 [2020.04.20-03.17.49:672][999]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002_02 [2020.04.20-03.17.49:674][ 0]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.17.49:674][ 0]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:df2694cb-08fb-477c-aa41-1abac07934d5|76561198361071018 [2020.04.20-03.17.49:674][ 0]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.17.49:674][ 0]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.49:674][ 0]LogCustomization: ------ [2020.04.20-03.17.49:674][ 0]LogCustomization: --> FM_Head010 [2020.04.20-03.17.49:674][ 0]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.49:674][ 0]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.49:675][ 0]LogCustomization: ------ [2020.04.20-03.17.49:675][ 0]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.49:676][ 0]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.49:676][ 0]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.17.49:676][ 0]LogCustomization: ------ [2020.04.20-03.17.49:676][ 0]LogCustomization: --> FM_Head010 [2020.04.20-03.17.49:676][ 0]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.49:676][ 0]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.49:676][ 0]LogCustomization: ------ [2020.04.20-03.17.49:676][ 0]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.49:695][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.49:695][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.49:695][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.49:695][ 1]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.20-03.17.49:696][ 1]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000030 seconds [2020.04.20-03.17.49:696][ 1]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.04.20-03.17.49:696][ 1]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:696][ 1]LogCustomization: ------ [2020.04.20-03.17.49:696][ 1]LogCustomization: --> FM_Head010 [2020.04.20-03.17.49:696][ 1]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.49:696][ 1]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.49:697][ 1]LogCustomization: ------ [2020.04.20-03.17.49:697][ 1]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head010 [2020.04.20-03.17.49:885][ 1]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.17.49:885][ 1]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.17.49:930][ 1]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.17.49:930][ 1]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.17.49:963][ 1]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.17.49:967][ 2]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.49:967][ 2]LogCustomization: ------ [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Head010 [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.49:967][ 2]LogCustomization: ------ [2020.04.20-03.17.49:967][ 2]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.49:967][ 2]LogCustomization: ------ [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Head010 [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.49:967][ 2]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.49:967][ 2]LogCustomization: ------ [2020.04.20-03.17.49:967][ 2]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head010 [2020.04.20-03.17.49:967][ 2]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.17.49:967][ 2]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.17.49:967][ 2]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.17.49:967][ 2]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.17.49:967][ 2]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.17.50:241][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.50:241][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.20-03.17.50:295][ 9]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.17.50:295][ 9]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:597c4d58-dff6-468e-9a61-36d4c1e5888b|76561198972845761 [2020.04.20-03.17.50:295][ 9]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.17.50:295][ 9]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.50:295][ 9]LogCustomization: ------ [2020.04.20-03.17.50:295][ 9]LogCustomization: --> FM_Head003 [2020.04.20-03.17.50:295][ 9]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.50:295][ 9]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.50:295][ 9]LogCustomization: ------ [2020.04.20-03.17.50:295][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.17.50:296][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.17.50:296][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.20-03.17.50:296][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.50:296][ 9]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.50:296][ 9]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.17.50:296][ 9]LogCustomization: ------ [2020.04.20-03.17.50:296][ 9]LogCustomization: --> FM_Head003 [2020.04.20-03.17.50:296][ 9]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.50:296][ 9]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.50:297][ 9]LogCustomization: ------ [2020.04.20-03.17.50:297][ 9]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.17.50:305][ 9]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph '?' (0x30c4) in ".instance4246.instance1204.instance856.main.instance4247.statusPlayer4.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.04.20-03.17.50:314][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.17.50:314][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.17.50:314][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.17.50:314][ 10]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.04.20-03.17.50:315][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.20-03.17.50:316][ 10]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.1 [2020.04.20-03.17.50:316][ 10]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.50:316][ 10]LogCustomization: ------ [2020.04.20-03.17.50:316][ 10]LogCustomization: --> FM_Head003 [2020.04.20-03.17.50:316][ 10]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.50:316][ 10]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.50:316][ 10]LogCustomization: ------ [2020.04.20-03.17.50:316][ 10]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head003 [2020.04.20-03.17.50:391][ 10]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.17.50:391][ 10]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.17.50:426][ 10]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.17.50:426][ 10]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.17.50:511][ 10]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.17.50:667][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.50:667][ 19]LogCustomization: ------ [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Head003 [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.50:667][ 19]LogCustomization: ------ [2020.04.20-03.17.50:667][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.50:667][ 19]LogCustomization: ------ [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Head003 [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.50:667][ 19]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.50:667][ 19]LogCustomization: ------ [2020.04.20-03.17.50:667][ 19]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head003 [2020.04.20-03.17.50:667][ 19]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.17.50:668][ 19]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.17.50:668][ 19]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.17.50:668][ 19]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.17.50:668][ 19]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.17.50:804][ 27]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.20-03.17.50:804][ 27]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.51:041][ 40]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.51:041][ 40]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.17.51:041][ 40]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.17.51:234][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.51:235][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.17.51:235][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.51:235][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.20-03.17.51:305][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.51:305][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.51:305][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.51:305][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.17.51:305][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.20-03.17.51:974][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.51:974][ 93]LogCustomization: ------ [2020.04.20-03.17.51:974][ 93]LogCustomization: --> C_Head01 [2020.04.20-03.17.51:974][ 93]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.51:974][ 93]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.51:975][ 93]LogCustomization: ------ [2020.04.20-03.17.51:975][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.51:975][ 93]LogCustomization: ------ [2020.04.20-03.17.51:975][ 93]LogCustomization: --> C_Head01 [2020.04.20-03.17.51:975][ 93]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.51:975][ 93]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.51:975][ 93]LogCustomization: ------ [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.20-03.17.51:975][ 93]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso003 [2020.04.20-03.17.51:975][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002_02 [2020.04.20-03.17.51:975][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002_02 [2020.04.20-03.17.51:975][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.51:975][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.51:975][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.20-03.17.51:975][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.51:975][ 93]LogCustomization: ------ [2020.04.20-03.17.51:975][ 93]LogCustomization: --> C_Head01 [2020.04.20-03.17.51:975][ 93]LogCustomization: --> CM_Torso003 [2020.04.20-03.17.51:975][ 93]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.17.51:975][ 93]LogCustomization: ------ [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.20-03.17.51:975][ 93]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso003 [2020.04.20-03.17.51:975][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.04.20-03.17.51:975][ 93]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002_02 [2020.04.20-03.17.51:976][ 93]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002_02 [2020.04.20-03.17.52:103][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.52:103][101]LogCustomization: ------ [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Head006 [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.52:103][101]LogCustomization: ------ [2020.04.20-03.17.52:103][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.52:103][101]LogCustomization: ------ [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Head006 [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.52:103][101]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.52:103][101]LogCustomization: ------ [2020.04.20-03.17.52:103][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.20-03.17.52:104][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.20-03.17.52:104][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.20-03.17.52:104][101]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.52:104][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.52:104][101]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.20-03.17.52:104][101]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.52:104][101]LogCustomization: ------ [2020.04.20-03.17.52:104][101]LogCustomization: --> QM_Head006 [2020.04.20-03.17.52:104][101]LogCustomization: --> QM_Torso01 [2020.04.20-03.17.52:104][101]LogCustomization: --> QM_Legs01 [2020.04.20-03.17.52:104][101]LogCustomization: ------ [2020.04.20-03.17.52:104][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.20-03.17.52:104][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.20-03.17.52:104][101]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.20-03.17.52:104][101]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.20-03.17.52:232][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.52:233][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.52:233][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.52:233][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.17.52:233][109]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.17.52:233][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.20-03.17.52:300][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.17.52:649][134]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.52:649][134]LogCustomization: ------ [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Head010 [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.52:649][134]LogCustomization: ------ [2020.04.20-03.17.52:649][134]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.52:649][134]LogCustomization: ------ [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Head010 [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.52:649][134]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.52:649][134]LogCustomization: ------ [2020.04.20-03.17.52:650][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head010 [2020.04.20-03.17.52:650][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.17.52:650][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.17.52:650][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.17.52:650][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.17.52:650][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.17.52:650][134]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.52:650][134]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.52:651][134]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.20-03.17.52:651][134]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.52:651][134]LogCustomization: ------ [2020.04.20-03.17.52:651][134]LogCustomization: --> FM_Head010 [2020.04.20-03.17.52:651][134]LogCustomization: --> FM_Torso003 [2020.04.20-03.17.52:651][134]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.17.52:651][134]LogCustomization: ------ [2020.04.20-03.17.52:651][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head010 [2020.04.20-03.17.52:651][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.17.52:651][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.17.52:651][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.17.52:651][134]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.17.52:651][134]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.17.52:736][139]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.52:736][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.52:736][139]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.17.52:736][139]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.52:736][139]LogCustomization: ------ [2020.04.20-03.17.52:736][139]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.17.52:736][139]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.17.52:736][139]LogCustomization: --> BE_W02_01 [2020.04.20-03.17.52:736][139]LogCustomization: ------ [2020.04.20-03.17.52:736][139]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.52:736][139]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.17.52:736][139]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.17.52:736][139]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.17.52:736][139]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.17.52:736][139]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.17.53:250][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.17.53:250][170]LogCustomization: ------ [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Head003 [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.53:250][170]LogCustomization: ------ [2020.04.20-03.17.53:250][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.53:250][170]LogCustomization: ------ [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Head003 [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.53:250][170]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.53:250][170]LogCustomization: ------ [2020.04.20-03.17.53:251][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head003 [2020.04.20-03.17.53:251][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.17.53:251][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.17.53:251][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.17.53:251][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.17.53:251][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.17.53:251][170]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.17.53:251][170]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.17.53:251][170]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.20-03.17.53:251][170]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.17.53:251][170]LogCustomization: ------ [2020.04.20-03.17.53:251][170]LogCustomization: --> FM_Head003 [2020.04.20-03.17.53:251][170]LogCustomization: --> FM_Torso006 [2020.04.20-03.17.53:251][170]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.17.53:251][170]LogCustomization: ------ [2020.04.20-03.17.53:251][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head003 [2020.04.20-03.17.53:251][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.17.53:251][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.17.53:252][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.17.53:252][170]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.17.53:252][170]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.17.53:817][204]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.20-03.17.53:833][205]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:833][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.17.53:834][205]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:834][205]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:834][205]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:834][205]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:834][205]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:835][205]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:835][205]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:835][205]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:835][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.17.53:884][205]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:884][205]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:884][205]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:910][205]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.17.53:910][205]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.17.53:910][205]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.17.53:910][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.17.53:914][205]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.53:914][205]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.54:023][205]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.54:024][205]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.17.54:024][205]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.54:026][206]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.17.55:689][287]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.04.20-03.17.56:049][309]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.20-03.17.56:049][309]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.56:232][320]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.17.56:232][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.17.56:232][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.20-03.18.01:215][581]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.20-03.18.01:215][581]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.01:399][588]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.01:399][588]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.18.01:399][588]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.20-03.18.01:447][591]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.18.01:450][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.18.01:450][591]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.18.01:667][604]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.18.01:667][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.18.01:667][604]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.20-03.18.01:667][604]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.18.01:668][604]LogCustomization: ------ [2020.04.20-03.18.01:668][604]LogCustomization: --> FM_Head010 [2020.04.20-03.18.01:668][604]LogCustomization: --> FM_Torso003 [2020.04.20-03.18.01:668][604]LogCustomization: --> FM_Legs01_P01 [2020.04.20-03.18.01:668][604]LogCustomization: ------ [2020.04.20-03.18.01:668][604]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head010 [2020.04.20-03.18.01:668][604]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.18.01:668][604]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.18.01:668][604]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.18.01:668][604]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.18.01:668][604]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.18.02:118][631]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.18.02:136][632]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:136][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.18.02:137][632]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:137][632]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:137][632]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:137][632]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:213][632]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:234][632]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.18.02:234][632]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.18.02:235][632]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3076&schemaVersion=0] [2020.04.20-03.18.02:235][632]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:235][632]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:235][632]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:235][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.18.02:287][632]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:287][632]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:287][632]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:312][632]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.02:312][632]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.02:312][632]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.18.02:312][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.18.02:316][632]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:316][632]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:318][632]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:318][632]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.02:318][632]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.18.02:450][636]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3076&schemaVersion=0] [2020.04.20-03.18.02:450][636]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.18.02:471][636]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.18.02:471][636]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.18.02:471][636]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.18.06:399][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.20-03.18.06:399][868]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.06:582][879]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.06:582][879]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.18.06:583][879]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.20-03.18.06:885][897]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.04.20-03.18.06:903][898]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:903][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:904][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.18.06:954][898]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:954][898]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:954][898]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:978][898]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.18.06:978][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.18.06:981][898]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.06:982][898]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.07:006][898]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.07:006][898]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.07:007][898]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.07:007][898]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.07:007][898]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.18.07:011][899]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.18.10:552][ 90]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.18.10:569][ 91]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:569][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.18.10:570][ 91]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:570][ 91]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:570][ 91]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:570][ 91]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:570][ 91]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.18.10:570][ 91]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:591][ 91]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.18.10:591][ 91]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.18.10:591][ 91]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.18.10:592][ 91]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:592][ 91]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:592][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:592][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.18.10:643][ 91]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:643][ 91]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:643][ 91]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:669][ 91]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.10:669][ 91]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.18.10:669][ 91]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.18.10:669][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.18.10:673][ 91]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:673][ 91]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:693][ 91]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.18.10:693][ 91]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.18.10:693][ 91]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.18.10:694][ 91]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:694][ 91]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.10:694][ 91]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.18.10:703][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.04.20-03.18.10:703][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.04.20-03.18.10:703][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.18.10:703][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.18.10:703][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.04.20-03.18.10:703][ 92]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.18.10:703][ 92]LogCustomization: ------ [2020.04.20-03.18.10:703][ 92]LogCustomization: --> FM_Head003 [2020.04.20-03.18.10:703][ 92]LogCustomization: --> FM_Torso006 [2020.04.20-03.18.10:703][ 92]LogCustomization: --> FM_Legs003_01 [2020.04.20-03.18.10:703][ 92]LogCustomization: ------ [2020.04.20-03.18.10:703][ 92]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head003 [2020.04.20-03.18.10:703][ 92]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.18.10:703][ 92]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.18.10:703][ 92]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.18.10:703][ 92]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.18.10:703][ 92]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.18.11:582][145]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.20-03.18.11:582][145]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.11:782][157]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.11:782][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.18.11:782][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.20-03.18.13:050][233]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.18.13:050][233]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.18.13:050][233]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.04.20-03.18.13:050][233]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.18.13:050][233]LogCustomization: ------ [2020.04.20-03.18.13:050][233]LogCustomization: --> QM_Head006 [2020.04.20-03.18.13:050][233]LogCustomization: --> QM_Torso01 [2020.04.20-03.18.13:050][233]LogCustomization: --> QM_Legs01 [2020.04.20-03.18.13:050][233]LogCustomization: ------ [2020.04.20-03.18.13:050][233]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head006 [2020.04.20-03.18.13:050][233]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.20-03.18.13:050][233]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.20-03.18.13:050][233]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.20-03.18.13:050][233]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.20-03.18.13:050][233]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.20-03.18.14:084][295]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.18.14:084][295]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.18.14:084][295]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.04.20-03.18.14:084][295]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.18.14:084][295]LogCustomization: ------ [2020.04.20-03.18.14:085][295]LogCustomization: --> C_Head01 [2020.04.20-03.18.14:085][295]LogCustomization: --> CM_Torso003 [2020.04.20-03.18.14:085][295]LogCustomization: --> CM_Legs002_02 [2020.04.20-03.18.14:085][295]LogCustomization: ------ [2020.04.20-03.18.14:085][295]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.04.20-03.18.14:085][295]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.20-03.18.14:085][295]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso003 [2020.04.20-03.18.14:085][295]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.04.20-03.18.14:085][295]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002_02 [2020.04.20-03.18.14:085][295]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002_02 [2020.04.20-03.18.16:783][457]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.04.20-03.18.16:783][457]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.16:966][468]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.16:967][468]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.18.16:967][468]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.18.19:372][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.18.19:372][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.18.19:372][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.18.19:372][608]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.18.19:372][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.18.19:373][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.18.19:373][608]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.18.19:373][608]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.20-03.18.19:373][608]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.20-03.18.19:373][608]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.20-03.18.19:373][608]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Devout Tanager Wreath [2020.04.20-03.18.19:373][608]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Devout Tanager Wreath [2020.04.20-03.18.19:374][609]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.20-03.18.19:374][609]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.18.19:391][610]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.20-03.18.21:949][764]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.04.20-03.18.21:950][764]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.22:150][776]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.18.22:150][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.18.22:150][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.04.20-03.18.22:367][789]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.20-03.18.22:367][789]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.20-03.18.22:367][789]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.20-03.18.22:447][792]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.31 ms [2020.04.20-03.18.22:465][794]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.20-03.18.22:465][794]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.18.22:465][794]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.20-03.18.23:971][870]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.20-03.18.23:971][870]GameFlow: AOfferingSequenceManager::InitCards [2020.04.20-03.18.23:971][870]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.20-03.18.23:998][871]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.18.24:434][893]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.20-03.18.24:434][893]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.20-03.18.26:545][ 18]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.20-03.18.26:545][ 18]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.20-03.18.26:545][ 18]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.20-03.18.26:545][ 18]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.20-03.18.28:549][131]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.20-03.18.28:549][131]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.20-03.18.28:549][131]LogDBDGeneral: OfferingHandler: index: 0, checkedIndex: 0 [2020.04.20-03.18.28:549][131]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.04.20-03.18.28:574][131]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.18.28:574][131]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.18.28:575][131]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3077&schemaVersion=0] [2020.04.20-03.18.28:576][131]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.20-03.18.28:576][131]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.20-03.18.28:576][131]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.18.28:576][131]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:577][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:585][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:585][131]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.18.28:587][131]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.18.28:588][131]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.18.28:588][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.18.28:588][131]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.18.28:588][131]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.18.28:588][131]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.18.28:588][131]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.18.28:588][131]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:588][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.18.28:591][131]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:591][131]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:591][131]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:591][131]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.18.28:591][131]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.18.28:591][131]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.120.207:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.18.28:591][131]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.18.28:591][131]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.18.28:591][131]LogAsyncLoad: Unloading library Menu [2020.04.20-03.18.28:591][131]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.20-03.18.28:591][131]LogAsyncLoad: Start loading library async: Game [2020.04.20-03.18.28:591][131]LogAsyncLoad: 16 assets in Game [2020.04.20-03.18.28:591][131]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.18.28:591][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.18.28:591][131]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:591][131]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.18.28:592][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.18.28:592][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.18.28:592][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:593][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.18.28:593][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.18.28:593][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:594][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.18.28:594][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.18.28:594][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:595][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.18.28:595][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.18.28:595][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:597][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.18.28:597][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.18.28:597][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:598][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.18.28:598][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.18.28:598][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:598][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.18.28:598][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.18.28:598][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:600][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.18.28:600][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.18.28:600][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:601][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.18.28:601][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.18.28:601][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:601][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.18.28:601][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.18.28:601][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:602][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.18.28:602][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.18.28:602][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:603][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.18.28:603][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.18.28:603][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:606][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.18.28:607][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.18.28:607][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:608][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.18.28:608][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.18.28:608][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:609][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.18.28:610][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.18.28:610][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:611][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.18.28:611][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.18.28:611][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:613][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.18.28:613][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.18.28:613][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:615][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.18.28:616][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.18.28:616][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:617][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.18.28:617][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.18.28:618][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:621][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.18.28:621][131]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.18.28:621][131]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.18.28:622][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:622][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.20-03.18.28:622][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.20-03.18.28:622][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.20-03.18.28:623][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.20-03.18.28:623][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.18.28:623][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.18.28:624][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.20-03.18.28:624][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.20-03.18.28:625][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.20-03.18.28:625][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.20-03.18.28:627][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.20-03.18.28:627][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.20-03.18.28:627][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.20-03.18.28:628][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.20-03.18.28:628][131]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.20-03.18.28:628][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.20-03.18.28:629][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.20-03.18.28:629][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.20-03.18.28:629][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.20-03.18.28:629][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.20-03.18.28:630][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.20-03.18.28:630][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.20-03.18.28:631][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.20-03.18.28:631][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.20-03.18.28:632][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.20-03.18.28:632][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.20-03.18.28:632][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.20-03.18.28:632][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.20-03.18.28:633][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.20-03.18.28:633][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.20-03.18.28:633][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.20-03.18.28:634][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.20-03.18.28:634][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.20-03.18.28:634][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:634][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.20-03.18.28:635][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.20-03.18.28:635][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.20-03.18.28:635][131]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.18.28:635][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.18.28:636][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.20-03.18.28:636][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.20-03.18.28:636][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.20-03.18.28:880][132]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3077&schemaVersion=0] [2020.04.20-03.18.28:881][132]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.18.28:881][132]r.CullAll = "1" [2020.04.20-03.18.28:921][134]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.04.20-03.18.29:048][137]LogLinker: Warning: Hitch on async loading of MaterialExpressionTextureSampleParameter2D /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionTextureSampleParameter2D_1; this export was not properly precached. [2020.04.20-03.18.29:048][137]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Dissolve_ParticleMesh_01.M_Dissolve_ParticleMesh_01:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.20-03.18.29:069][138]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.04.20-03.18.29:111][141]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Item/Generator/Default/P_Generator_BlockIndicator_Loop.P_Generator_BlockIndicator_Loop; this export was not properly precached. [2020.04.20-03.18.29:112][141]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Item/Generator/Default/P_Generator_BlockIndicator_Loop.P_Generator_BlockIndicator_Loop:ParticleModuleRequired_0; this export was not properly precached. [2020.04.20-03.18.29:193][146]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.20-03.18.29:193][146]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.20-03.18.29:193][146]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.29:194][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.29:194][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.29:194][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.18.29:196][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.20-03.18.29:197][146]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.20-03.18.29:209][147]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.20-03.18.29:210][147]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.20-03.18.29:210][147]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.20-03.18.29:210][147]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.20-03.18.29:210][147]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.20-03.18.29:241][149]LogAsyncLoad: Done loading library async: Game in 2.5 sec [2020.04.20-03.18.29:604][171]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.18.29:604][171]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.18.29:702][177]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.18.29:702][177]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.152' TotalLoadTime='1.152' TimeStamp='2020-04-20T03:18:28.811Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EAFB9208D7E4D7CF285944469E1E17' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.18.29:702][177]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.18.30:185][206]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.20-03.18.30:297][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.99ms [2020.04.20-03.18.30:303][207]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.04.20-03.18.30:303][207]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.04.20-00.18.30 [2020.04.20-03.18.30:303][207]LogWorld: Bringing up level for play took: 0.000152 [2020.04.20-03.18.30:303][207]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.18.30:303][207]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionStaticSwitchParameter_0; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_85; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_79; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_77; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_75; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_74; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_73; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_72; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_71; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionScalarParameter_70; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionMaterialFunctionCall_8; this export was not properly precached. [2020.04.20-03.18.30:529][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionMaterialFunctionCall_7; this export was not properly precached. [2020.04.20-03.18.30:530][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionMaterialFunctionCall_6; this export was not properly precached. [2020.04.20-03.18.30:530][215]LogLinker: Warning: Hitch on async loading of MaterialExpressionCollectionParameter /Game/Effects/Materials/Liquid/M_Blood.M_Blood:MaterialExpressionCollectionParameter_0; this export was not properly precached. [2020.04.20-03.18.30:554][216]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_6; this export was not properly precached. [2020.04.20-03.18.30:554][216]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_11; this export was not properly precached. [2020.04.20-03.18.30:554][216]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_10; this export was not properly precached. [2020.04.20-03.18.30:554][216]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.20-03.18.30:554][216]LogLinker: Warning: Hitch on async loading of MaterialExpressionDynamicParameter /Game/Effects/Materials/M_Glitch.M_Glitch:MaterialExpressionDynamicParameter_0; this export was not properly precached. [2020.04.20-03.18.30:616][219]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_BurnVA.M_Slasher_BurnVA:MaterialExpressionMaterialFunctionCall_3; this export was not properly precached. [2020.04.20-03.18.30:616][219]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_BurnVA.M_Slasher_BurnVA:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.20-03.18.30:616][219]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_BurnVA.M_Slasher_BurnVA:MaterialExpressionMaterialFunctionCall_1; this export was not properly precached. [2020.04.20-03.18.30:616][219]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Characters/Slashers/Materials/M_Slasher_BurnVA.M_Slasher_BurnVA:MaterialExpressionMaterialFunctionCall_0; this export was not properly precached. [2020.04.20-03.18.30:631][220]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.20-03.18.30:632][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_GetPerkManager_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:632][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.20-03.18.30:633][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:634][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.20-03.18.30:635][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.20-03.18.30:636][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.20-03.18.30:637][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:638][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.20-03.18.30:639][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.18.30:640][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.20-03.18.30:641][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:642][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:643][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:644][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.30:644][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.18.30:644][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.30:644][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.18.30:645][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:647][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.20-03.18.30:648][220]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.20-03.18.30:649][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:650][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:651][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.18.30:652][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.20-03.18.30:653][220]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.20-03.18.30:654][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.20-03.18.30:654][220]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.20-03.18.30:654][220]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.18.30:654][220]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.18.30:657][220]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.20-03.18.30:657][220]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.20-03.18.30:659][220]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.30:660][220]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.20-03.18.30:661][220]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.30:661][220]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.20-03.18.30:724][224]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms [2020.04.20-03.18.30:732][224]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.04.20-03.18.30:732][224]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.20-00.18.30 [2020.04.20-03.18.30:732][224]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-20T03:18:29.812Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EAFB9208D7E4D7CF285944469E1E17, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.30:733][224]LogWorld: Bringing up level for play took: 0.001363 [2020.04.20-03.18.30:733][224]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.18.30:733][224]LogWorld: ----SeamlessTravel finished in 0.55 seconds ------ [2020.04.20-03.18.30:767][227]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.18.30:767][227]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.18.30:768][227]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.18.30:914][236]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.18.30:914][236]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.212' TotalLoadTime='2.364' TimeStamp='2020-04-20T03:18:30.023Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.18.30:914][236]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.18.31:041][244]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.18.31:042][244]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.18.31:042][244]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.18.32:450][329]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.18.32:450][329]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.18.32:450][329]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.18.32:917][357]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.18.32:917][357]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.18.32:917][357]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.18.33:984][421]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.18.33:984][421]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.18.33:984][421]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.18.34:238][436]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.20-03.18.34:238][436]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.515, totalTime=3.515, timeStamp=2020-04-20T03:18:33.327Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.34:251][437]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=3.532, timeStamp=2020-04-20T03:18:33.344Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.34:272][439]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.18.34:301][440]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=3.599, timeStamp=2020-04-20T03:18:33.411Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.34:317][441]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.20-03.18.33) [2020.04.20-03.18.34:317][441]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.20-03.18.34:318][441]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587352715 [2020.04.20-03.18.34:319][441]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Manor Generation Seed: -1 [2020.04.20-03.18.34:319][441]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.599, timeStamp=2020-04-20T03:18:33.411Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.34:477][451]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.18.34:528][454]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.34:529][454]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.34:529][454]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.34:529][454]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.20-03.18.34:529][454]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.20-03.18.34:529][454]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.34:530][454]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.34:530][454]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.18.34:530][454]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.34:530][454]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.20-03.18.34:600][458]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Materials/Instances/MI_tree01.MI_tree01; this export was not properly precached. [2020.04.20-03.18.34:606][459]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Structures/SM_ST_ExitBuilding_Ground.SM_ST_ExitBuilding_Ground; this export was not properly precached. [2020.04.20-03.18.34:694][464]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.18.34:904][476]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Bd_1x2_Escape_71.BP_TL_Bd_1x2_Escape_71_C:BndEvt__AudioAmbienceBox1_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.34:905][476]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Bd_1x2_Escape_71.BP_TL_Bd_1x2_Escape_71_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape_71.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.20-03.18.34:905][476]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Bd_1x2_Escape_71.BP_TL_Bd_1x2_Escape_71_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape_71.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.18.34:905][476]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Bd_1x2_Escape_71.BP_TL_Bd_1x2_Escape_71_C:ExecuteUbergraph_BP_TL_Bd_1x2_Escape_71.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.34:979][481]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.18.36:078][546]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Fr_LD72.BP_TL_Fr_LD72_C:ExecuteUbergraph_BP_TL_Fr_LD72; this export was not properly precached. [2020.04.20-03.18.36:078][546]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Fr_LD72.BP_TL_Fr_LD72_C:ExecuteUbergraph_BP_TL_Fr_LD72.EntryPoint; this export was not properly precached. [2020.04.20-03.18.36:078][546]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Fr_LD72.BP_TL_Fr_LD72_C:SM_Haiti_Bamboo09; this export was not properly precached. [2020.04.20-03.18.37:364][624]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Gazebo_71.BP_TL_Lm_1x2_Gazebo_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.37:364][624]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Gazebo_71.BP_TL_Lm_1x2_Gazebo_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Gazebo_71; this export was not properly precached. [2020.04.20-03.18.37:365][624]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Gazebo_71.BP_TL_Lm_1x2_Gazebo_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Gazebo_71.EntryPoint; this export was not properly precached. [2020.04.20-03.18.37:365][624]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Gazebo_71.BP_TL_Lm_1x2_Gazebo_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Gazebo_71.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.37:365][624]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Gazebo_71.BP_TL_Lm_1x2_Gazebo_71_C:SM_GT_16x32_Hti_GazeboPond_Flat01_NavMesh; this export was not properly precached. [2020.04.20-03.18.38:346][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.38:346][681]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.38:347][681]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.38:347][681]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.38:347][681]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.38:347][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.38:347][681]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.EntryPoint; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.18.38:348][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.18.38:349][681]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.38:350][681]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_1x2_Shrine_71.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.18.38:350][681]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_1x2_Shrine_71.BP_TL_Lm_1x2_Shrine_71_C:SM_GT_16x32_Hti_Flat01; this export was not properly precached. [2020.04.20-03.18.38:944][718]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.18.38:956][718]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.04.20-03.18.39:156][730]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.39:157][730]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.20-03.18.39:157][730]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:ExecuteUbergraph_BP_TL_Lm_Garden_71; this export was not properly precached. [2020.04.20-03.18.39:157][730]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:ExecuteUbergraph_BP_TL_Lm_Garden_71.EntryPoint; this export was not properly precached. [2020.04.20-03.18.39:157][730]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:ExecuteUbergraph_BP_TL_Lm_Garden_71.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.39:157][730]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Garden_71.BP_TL_Lm_Garden_71_C:SM_GT_16x16_Swp_F_Plain01; this export was not properly precached. [2020.04.20-03.18.39:168][731]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 6.45 ms [2020.04.20-03.18.39:172][731]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_19_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.39:173][731]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.39:173][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.39:173][731]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.39:173][731]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:BndEvt__AudioAmbienceBox_Shrine_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ReceiveBeginPlay; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.EntryPoint; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.18.39:174][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OverlappedComponent1; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OtherActor1; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.18.39:175][731]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.39:176][731]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:ExecuteUbergraph_BP_TL_Lm_Shrine_71.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-03.18.39:176][731]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_Lm_Shrine_71.BP_TL_Lm_Shrine_71_C:SM_GT_16x16_Swp_F_Plain01; this export was not properly precached. [2020.04.20-03.18.39:548][754]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.92 ms [2020.04.20-03.18.40:208][791]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.20-03.18.40:208][791]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.18.42:249][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:UberGraphFrame; this export was not properly precached. [2020.04.20-03.18.42:250][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:250][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:250][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:251][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.42:251][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:251][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:251][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:252][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_House_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:252][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:252][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:252][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:252][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:253][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:253][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.42:253][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:253][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:254][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:254][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:254][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:254][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:254][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:255][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:256][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_Mid2_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:256][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:256][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:256][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:256][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:257][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom1_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:258][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:258][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:258][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:258][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:258][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:259][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.18.42:259][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.18.42:259][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:259][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.18.42:259][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:BndEvt__AudioAmbienceBox_HouseRoom2_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.EntryPoint; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.CallFunc_GetSpawnedObject_ReturnValue; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex9; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_bFromSweep4; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_SweepResult4; this export was not properly precached. [2020.04.20-03.18.42:260][791]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OverlappedComponent8; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherActor8; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex8; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex7; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.20-03.18.42:261][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OverlappedComponent6; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherActor6; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex6; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OverlappedComponent4; this export was not properly precached. [2020.04.20-03.18.42:262][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherActor4; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex4; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.20-03.18.42:263][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.18.42:264][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ExecuteUbergraph_BP_TL_St_2x2_Manor.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.18.42:265][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ActorSpawner54; this export was not properly precached. [2020.04.20-03.18.42:265][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ActorSpawner53; this export was not properly precached. [2020.04.20-03.18.42:265][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ActorSpawner52; this export was not properly precached. [2020.04.20-03.18.42:265][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ActorSpawner51; this export was not properly precached. [2020.04.20-03.18.42:265][791]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:ActorSpawner50; this export was not properly precached. [2020.04.20-03.18.42:267][791]LogLinker: Warning: Hitch on async loading of HierarchicalInstancedStaticMeshComponent /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:FlatRockShore_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.42:268][791]LogLinker: Warning: Hitch on async loading of SCS_Node /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:SimpleConstructionScript_6.SCS_Node_130; this export was not properly precached. [2020.04.20-03.18.42:270][791]LogLinker: Warning: Hitch on async loading of StaticMeshComponent /Game/Blueprints/Tiles/12-Haiti/BP_TL_St_2x2_Manor.BP_TL_St_2x2_Manor_C:Cube3_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.18.42:485][791]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=5.886, totalTime=9.485, timeStamp=2020-04-20T03:18:39.297Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.42:486][791]LogStreaming: Flushing async loaders took 2278ms. [2020.04.20-03.18.42:546][791]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.20-03.18.42:547][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.18.42:547][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.18.42:548][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.18.42:548][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.18.42:565][791]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.20-03.18.42:566][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.18.42:566][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.18.42:566][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.18.42:566][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.18.42:617][792]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=9.501, timeStamp=2020-04-20T03:18:39.313Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.42:794][802]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 1 [2020.04.20-03.18.42:794][802]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 2 [2020.04.20-03.18.43:170][825]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 1 [2020.04.20-03.18.43:205][827]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 2 [2020.04.20-03.18.43:387][838]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 1 [2020.04.20-03.18.43:437][841]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 3 [2020.04.20-03.18.43:538][847]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 3 [2020.04.20-03.18.43:871][867]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_1) missing some fog at index 0 [2020.04.20-03.18.44:103][881]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 2 [2020.04.20-03.18.44:139][883]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 2 [2020.04.20-03.18.44:337][895]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 1 [2020.04.20-03.18.44:423][900]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 1 [2020.04.20-03.18.44:439][901]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 1 [2020.04.20-03.18.44:588][910]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 0 [2020.04.20-03.18.45:003][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 0 [2020.04.20-03.18.45:003][935]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 3 [2020.04.20-03.18.45:038][937]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 0 [2020.04.20-03.18.45:038][937]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 2 [2020.04.20-03.18.45:221][948]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 3 [2020.04.20-03.18.45:337][955]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 0 [2020.04.20-03.18.45:337][955]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 2 [2020.04.20-03.18.45:422][960]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_9) missing some fog at index 3 [2020.04.20-03.18.45:722][978]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_5) missing some fog at index 2 [2020.04.20-03.18.45:820][984]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 0 [2020.04.20-03.18.45:838][985]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_10) missing some fog at index 1 [2020.04.20-03.18.45:838][985]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_10) missing some fog at index 3 [2020.04.20-03.18.45:973][993]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_6) missing some fog at index 0 [2020.04.20-03.18.46:137][ 3]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_6) missing some fog at index 1 [2020.04.20-03.18.46:137][ 3]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_6) missing some fog at index 3 [2020.04.20-03.18.46:271][ 11]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 0 [2020.04.20-03.18.46:385][ 18]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=6.166, totalTime=15.667, timeStamp=2020-04-20T03:18:45.479Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.46:401][ 19]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=15.684, timeStamp=2020-04-20T03:18:45.495Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.46:417][ 20]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=15.700, timeStamp=2020-04-20T03:18:45.512Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.46:434][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:434][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_5] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_4] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.04.20-03.18.46:435][ 21]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_6] - randomizer [Wall Randomizer]. [2020.04.20-03.18.46:441][ 21]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.18.46:473][ 21]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.18.47:327][ 21]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=15.716, timeStamp=2020-04-20T03:18:45.528Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.47:445][ 29]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.18.47:510][ 32]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.20-03.18.47:542][ 34]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.20-03.18.47:575][ 36]LogLinker: Warning: Hitch on async loading of TimelineTemplate /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C:Timeline_0_Template; this export was not properly precached. [2020.04.20-03.18.47:580][ 37]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.18.48:605][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:605][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:605][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:605][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:605][ 98]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.20-03.18.48:605][ 98]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.04.20-03.18.48:606][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:606][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:606][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:606][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:608][ 98]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.20-03.18.48:608][ 98]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:608][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:609][ 98]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.20-03.18.48:609][ 98]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:623][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.20-03.18.48:623][ 99]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:623][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:624][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.20-03.18.48:636][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:636][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:636][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:636][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:637][100]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.18.48:637][100]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.04.20-03.18.48:637][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:637][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:637][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:637][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:639][100]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.18.48:639][100]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:639][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:639][100]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.18.48:639][100]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.18.48:671][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:671][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:671][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:671][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:672][102]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.20-03.18.48:672][102]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.04.20-03.18.48:672][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:672][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:672][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:672][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:674][102]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.18.48:674][102]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:674][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:675][102]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.20-03.18.48:675][102]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:688][103]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.18.48:688][103]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:688][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:689][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:690][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:690][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:690][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:690][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:690][103]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.20-03.18.48:691][103]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_8 [2020.04.20-03.18.48:691][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:691][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:691][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:691][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_8.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:691][103]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.18.48:691][103]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.HookChargeable Enabled?: Enabled [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.Break Chargeable Enabled?: Enabled [2020.04.20-03.18.48:754][107]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.04.20-03.18.48:754][107]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_9 [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.HookChargeable Enabled?: Disabled [2020.04.20-03.18.48:754][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.48:755][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_9.Break Chargeable Enabled?: Disabled [2020.04.20-03.18.48:755][107]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.04.20-03.18.48:785][109]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.20-03.18.48:786][109]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.20-03.18.49:086][127]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.20-03.18.49:086][127]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.20-03.18.49:384][145]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.20-03.18.49:384][145]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.20-03.18.49:686][163]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.20-03.18.49:686][163]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.20-03.18.49:984][181]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.04.20-03.18.49:984][181]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.20-03.18.50:301][200]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.04.20-03.18.50:301][200]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.50:642][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:642][220]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.18.50:642][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.50:644][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.50:644][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.18.50:644][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.50:645][220]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:645][220]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.20-03.18.50:645][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.50:645][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.18.50:645][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.50:645][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:645][220]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:670][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.50:670][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.18.50:670][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.50:670][222]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:671][222]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.20-03.18.50:671][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.50:671][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.18.50:671][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.18.50:673][222]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:673][222]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.18.50:673][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.18.50:674][222]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:674][222]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:703][224]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_9][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.20-03.18.50:903][236]LogSM: [BP_SmallMeatLocker_Spirit_C_8][CLIENT SLAVE] [2020.04.20-03.18.50:938][238]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000091 seconds [2020.04.20-03.18.50:939][238]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000087 seconds [2020.04.20-03.18.50:939][238]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.20-03.18.50:939][238]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.04.20-03.18.50:970][240]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000080 seconds [2020.04.20-03.18.51:002][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000093 seconds [2020.04.20-03.18.51:006][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.51:006][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.18.51:006][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.51:006][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.18.51:007][242]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000086 seconds [2020.04.20-03.18.51:201][254]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 406] [2020.04.20-03.18.51:201][254]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.04.20-03.18.51:269][256]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 0 Spawned : 49/49 Dependencies : 1 [2020.04.20-03.18.51:269][256]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=4.800, totalTime=20.516, timeStamp=2020-04-20T03:18:50.328Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.18.51:269][256]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.20-03.18.51:307][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.18.51:438][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.51:438][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.18.51:439][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.51:439][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.18.51:439][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000088 seconds [2020.04.20-03.18.51:518][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.18.51:601][277]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.18.51:601][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.18.51:601][277]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.18.51:601][277]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.18.51:635][279]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:635][279]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:671][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.51:671][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.20-03.18.51:671][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.51:671][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.20-03.18.51:672][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000099 seconds [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:672][281]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.18.51:870][293]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000091 seconds [2020.04.20-03.18.51:968][299]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000092 seconds [2020.04.20-03.18.51:969][299]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.52:068][305]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.52:101][307]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.52:203][313]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000074 seconds [2020.04.20-03.18.52:269][317]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000084 seconds [2020.04.20-03.18.52:334][321]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000095 seconds [2020.04.20-03.18.52:369][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000085 seconds [2020.04.20-03.18.52:434][327]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.52:502][331]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000086 seconds [2020.04.20-03.18.52:518][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.04.20-03.18.52:554][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.52:554][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-03.18.52:554][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.52:554][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-03.18.52:555][334]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000064 seconds [2020.04.20-03.18.52:601][337]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.18.52:601][337]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.18.52:752][346]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000094 seconds [2020.04.20-03.18.52:752][346]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000076 seconds [2020.04.20-03.18.52:788][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.52:788][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.20-03.18.52:788][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.52:788][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.20-03.18.52:788][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000061 seconds [2020.04.20-03.18.52:985][360]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000032 seconds [2020.04.20-03.18.52:985][360]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000027 seconds [2020.04.20-03.18.53:018][362]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.53:086][366]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000039 seconds [2020.04.20-03.18.53:152][370]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000088 seconds [2020.04.20-03.18.53:185][372]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000094 seconds [2020.04.20-03.18.53:185][372]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000056 seconds [2020.04.20-03.18.53:218][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.18.53:219][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.18.53:219][374]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000058 seconds [2020.04.20-03.18.53:251][376]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000091 seconds [2020.04.20-03.18.53:284][378]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000080 seconds [2020.04.20-03.18.53:318][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000063 seconds [2020.04.20-03.18.53:319][380]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000074 seconds [2020.04.20-03.18.53:351][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000089 seconds [2020.04.20-03.18.53:352][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000081 seconds [2020.04.20-03.18.53:385][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000090 seconds [2020.04.20-03.18.53:387][384]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-03.18.53:486][390]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000075 seconds [2020.04.20-03.18.53:554][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.53:554][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-03.18.53:554][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.53:554][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-03.18.53:555][394]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000104 seconds [2020.04.20-03.18.53:603][397]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.18.53:603][397]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.18.53:605][397]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.18.53:788][408]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000094 seconds [2020.04.20-03.18.53:853][412]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-03.18.53:922][416]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000091 seconds [2020.04.20-03.18.54:020][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000084 seconds [2020.04.20-03.18.54:020][422]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000083 seconds [2020.04.20-03.18.54:055][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.18.54:055][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.18.54:056][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.18.54:056][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.18.54:056][424]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000092 seconds [2020.04.20-03.18.54:253][436]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000096 seconds [2020.04.20-03.18.54:288][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000087 seconds [2020.04.20-03.18.54:354][442]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-03.18.54:452][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.18.54:452][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.18.54:452][448]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000062 seconds [2020.04.20-03.18.54:486][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000036 seconds [2020.04.20-03.18.54:488][450]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000095 seconds [2020.04.20-03.18.54:587][456]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-03.18.54:654][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.18.54:654][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.18.54:654][460]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000089 seconds [2020.04.20-03.18.54:754][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.54:755][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.54:755][466]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000088 seconds [2020.04.20-03.18.54:855][472]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000069 seconds [2020.04.20-03.18.54:855][472]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000088 seconds [2020.04.20-03.18.54:888][474]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000092 seconds [2020.04.20-03.18.54:953][478]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000096 seconds [2020.04.20-03.18.55:052][484]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000065 seconds [2020.04.20-03.18.55:053][484]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000070 seconds [2020.04.20-03.18.55:085][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.18.55:086][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.18.55:086][486]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000031 seconds [2020.04.20-03.18.55:119][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.18.55:120][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.18.55:120][488]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000096 seconds [2020.04.20-03.18.55:154][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.55:155][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.55:155][490]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000091 seconds [2020.04.20-03.18.55:252][496]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.55:321][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.55:321][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.55:321][500]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000088 seconds [2020.04.20-03.18.55:421][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.55:421][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.55:421][506]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000090 seconds [2020.04.20-03.18.55:519][512]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.55:621][518]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000092 seconds [2020.04.20-03.18.55:654][520]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000091 seconds [2020.04.20-03.18.55:654][520]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.55:720][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000090 seconds [2020.04.20-03.18.55:722][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000086 seconds [2020.04.20-03.18.55:785][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000086 seconds [2020.04.20-03.18.55:819][530]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000080 seconds [2020.04.20-03.18.55:853][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.55:854][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.55:854][532]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000093 seconds [2020.04.20-03.18.55:953][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.55:954][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.55:954][538]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000092 seconds [2020.04.20-03.18.56:051][544]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.56:118][548]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000088 seconds [2020.04.20-03.18.56:118][548]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.56:218][554]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000092 seconds [2020.04.20-03.18.56:218][554]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.56:286][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000059 seconds [2020.04.20-03.18.56:319][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000089 seconds [2020.04.20-03.18.56:319][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.20-03.18.56:320][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.20-03.18.56:320][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000086 seconds [2020.04.20-03.18.56:352][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.18.56:352][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.18.56:352][562]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000084 seconds [2020.04.20-03.18.56:387][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.56:387][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.56:388][564]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000088 seconds [2020.04.20-03.18.56:519][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000085 seconds [2020.04.20-03.18.56:519][572]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.56:588][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.56:588][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.56:588][576]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000120 seconds [2020.04.20-03.18.56:686][582]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000093 seconds [2020.04.20-03.18.56:736][585]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000101 seconds [2020.04.20-03.18.56:770][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.56:771][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.56:771][587]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000088 seconds [2020.04.20-03.18.56:852][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000086 seconds [2020.04.20-03.18.56:853][592]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000079 seconds [2020.04.20-03.18.56:902][595]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.18.56:952][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000094 seconds [2020.04.20-03.18.56:953][598]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000064 seconds [2020.04.20-03.18.57:004][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.57:005][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.57:005][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000093 seconds [2020.04.20-03.18.57:087][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.18.57:088][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.18.57:088][606]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000088 seconds [2020.04.20-03.18.57:185][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.18.57:185][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.18.57:185][612]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000037 seconds [2020.04.20-03.18.57:234][615]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.19.06:221][154]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=14.984, totalTime=35.500, timeStamp=2020-04-20T03:19:05.312Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014B517308D7E4D965A0790AB886D9F8 [2020.04.20-03.19.06:222][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.19.06:365][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.19.06:593][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.19.06:977][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.19.06:977][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.06:977][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.19.06:978][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.19.06:978][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.19.06:978][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.19.06:978][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.19.06:979][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.06:979][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.06:979][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.06:979][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000032 seconds [2020.04.20-03.19.06:979][154]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.20-03.19.06:979][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000026 seconds [2020.04.20-03.19.06:979][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000025 seconds [2020.04.20-03.19.06:980][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.06:995][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.19.07:073][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.19.07:098][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.19.07:098][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:098][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:098][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:098][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.20-03.19.07:098][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.20-03.19.07:098][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.20-03.19.07:098][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.19.07:099][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.19.07:099][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:099][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:099][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:099][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000046 seconds [2020.04.20-03.19.07:100][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000027 seconds [2020.04.20-03.19.07:100][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000024 seconds [2020.04.20-03.19.07:100][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.07:102][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.19.07:174][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.19.07:198][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.19.07:198][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:198][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.20-03.19.07:199][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.20-03.19.07:199][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.20-03.19.07:199][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.19.07:199][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.19.07:200][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.19.07:200][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:200][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:200][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:200][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000070 seconds [2020.04.20-03.19.07:201][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_11 took 0.000069 seconds [2020.04.20-03.19.07:201][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.04.20-03.19.07:247][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.20-03.19.07:248][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.20-03.19.07:248][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.20-03.19.07:248][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_1 [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.19.07:248][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.04.20-03.19.07:249][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:249][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:249][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.19.07:249][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000071 seconds [2020.04.20-03.19.07:249][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000051 seconds [2020.04.20-03.19.07:249][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_05 took 0.000048 seconds [2020.04.20-03.19.07:250][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.07:352][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.19.07:352][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.19.07:481][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:481][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:482][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:482][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.19.07:482][154]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.19.07:482][154]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.19.07:482][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.19.07:492][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000024 seconds [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.19.07:495][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.20-03.19.07:496][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.20-03.19.07:496][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.19.07:497][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.20-03.19.07:497][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.20-03.19.07:497][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.19.07:497][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.19.07:498][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.20-03.19.07:499][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.20-03.19.07:499][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.19.07:499][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.20-03.19.07:500][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.20-03.19.07:500][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.19.07:500][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.20-03.19.07:500][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000056 seconds [2020.04.20-03.19.07:501][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000048 seconds [2020.04.20-03.19.07:501][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.07:501][154]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.07:501][154]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.07:501][154]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.07:501][154]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.07:502][154]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.20-03.19.07:518][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.20-03.19.07:519][155]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.20-03.19.07:534][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.20-03.19.07:535][156]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:535][156]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.19.07:549][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.04.20-03.19.07:549][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.07:549][157]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:551][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.20-03.19.07:552][157]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.07:552][157]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.19.07:732][168]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.10:524][336]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.10:821][354]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.12:352][446]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.13:998][543]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.19.14:009][543]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.19.14:009][543]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.19.14:027][543]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.19.14:027][543]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.19.14:034][543]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.19.14:041][543]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.04.20-03.19.14:041][543]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.04.20-03.19.14:041][543]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso003 [2020.04.20-03.19.14:062][543]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso003 [2020.04.20-03.19.14:062][543]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs002_02 [2020.04.20-03.19.14:066][543]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002_02 [2020.04.20-03.19.14:082][543]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head003 [2020.04.20-03.19.14:108][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head003 [2020.04.20-03.19.14:108][543]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso006 [2020.04.20-03.19.14:113][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso006 [2020.04.20-03.19.14:113][543]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs003_01 [2020.04.20-03.19.14:117][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs003_01 [2020.04.20-03.19.14:119][543]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head006 [2020.04.20-03.19.14:124][543]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head006 [2020.04.20-03.19.14:124][543]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso01 [2020.04.20-03.19.14:124][543]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01 [2020.04.20-03.19.14:124][543]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01 [2020.04.20-03.19.14:124][543]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.04.20-03.19.14:125][543]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Head010 [2020.04.20-03.19.14:147][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head010 [2020.04.20-03.19.14:147][543]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Torso003 [2020.04.20-03.19.14:152][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso003 [2020.04.20-03.19.14:152][543]GameFlow: (BP_CamperFemale05_Character_C_1) - UpdateCustomization with item FM_Legs01_P01 [2020.04.20-03.19.14:156][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_P01 [2020.04.20-03.19.14:173][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.19.14:173][543]GameFlow: OnRep_BegunPlayFenceGuid 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:173][543]GameFlow: BegunPlayFenceGuid 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:173][543]GameFlow: OnCreationFence 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:173][543]GameFlow: Waiting for fence 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:173][543]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 050DE0CD08D7E4D99AD35BCEBDD8BD72 [2020.04.20-03.19.14:173][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.19.14:173][543]GameFlow: ACollectable::BeginPlay [2020.04.20-03.19.14:173][543]GameFlow: BegunPlayFenceGuid 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:173][543]GameFlow: OnCreationFence 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:174][543]GameFlow: Warning: Already Waiting for fence 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72 [2020.04.20-03.19.14:176][543]GameFlow: OnRep_BegunPlayFenceGuid 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]GameFlow: BegunPlayFenceGuid 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]GameFlow: OnCreationFence 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]GameFlow: Waiting for fence 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 050EB5F108D7E4D99AD3AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000028 seconds [2020.04.20-03.19.14:176][543]GameFlow: ACollectable::BeginPlay [2020.04.20-03.19.14:176][543]GameFlow: BegunPlayFenceGuid 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]GameFlow: OnCreationFence 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:176][543]GameFlow: Warning: Already Waiting for fence 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0 [2020.04.20-03.19.14:177][543]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.20-03.19.14:177][543]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.04.20-03.19.14:993][579]GameFlow: Collected received : TheHuntressPower_C_0. [2020.04.20-03.19.14:993][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.14:993][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.14:993][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.19.14:993][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.14:993][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.19.14:994][579]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.14:994][579]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.04.20-03.19.14:994][579]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.04.20-03.19.14:994][579]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.04.20-03.19.14:994][579]GameFlow: Fence Opened 050DE0CD-08D7-E4D9-9AD3-5BCEBDD8BD72. [2020.04.20-03.19.14:994][579]GameFlow: Fence Opened 050EB5F1-08D7-E4D9-9AD3-AED0BDD8C5C0. [2020.04.20-03.19.14:995][579]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.20-03.19.14:995][579]GameFlow: SetLoadoutSpawned. [2020.04.20-03.19.15:110][586]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:111][586]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:113][586]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:126][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:127][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:127][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:127][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:127][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:127][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BabysitterEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:443][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.15:445][587]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.19.16:142][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.19.16:142][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.19.16:142][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.19.16:142][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.19.16:143][624]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.20-03.19.16:143][624]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.20-03.19.16:143][624]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.19.16:143][624]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.20-03.19.16:164][624]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-03.19.16:164][624]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.19.16:165][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3078&schemaVersion=0] [2020.04.20-03.19.16:165][624]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.19.16:165][624]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='45.230' TotalLoadTime='47.594' TimeStamp='2020-04-20T03:19:15.253Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='47.594' TimeStamp='2020-04-20T03:19:15.253Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.19.16:179][624]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.19.16:182][625]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.19.16:182][625]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.19.16:183][625]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.120.207:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.19.16:419][640]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3078&schemaVersion=0] [2020.04.20-03.19.16:419][640]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.19.16:612][652]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D4CE98E0] Result: '1' k_EResultOK (success) [2020.04.20-03.19.16:632][653]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.454408 seconds [2020.04.20-03.19.17:188][686]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.19.17:188][686]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.20-03.19.17:188][686]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.19.17:188][686]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.19.17:188][686]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.19.17:188][686]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.19.17:188][686]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.19.17:188][686]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.19.17:188][686]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:188][686]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:490][687]r.CullAll = "0" [2020.04.20-03.19.17:493][687]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:493][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.20-03.19.17:495][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.19.17:509][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.19.17:509][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.19.17:515][687]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:515][687]GameFlow: InGameContextComponent::Enter [2020.04.20-03.19.17:516][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.19.17:518][687]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.19.17:518][687]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.19.17:518][687]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.20-03.19.17:518][687]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.19.17:518][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.20-03.19.17:518][687]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:518][687]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:518][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.19.17:521][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:521][687]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.19.17:599][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.19.17:704][688]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x30c4) in ".instance4517.instance1971.instance1825.main.playerStatusComponent.playerStatusContainer.instance4518.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.20-03.19.17:704][688]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x30c4) in ".instance4517.instance1971.instance1825.main.playerStatusComponent.playerStatusContainer.instance4518.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.20-03.19.17:719][689]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.19.17:719][689]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.19.24:619][ 97]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.20-03.19.24:620][ 97]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.20-03.19.24:620][ 97]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.20-03.19.24:620][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.24:620][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.24:620][ 97]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.24:638][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.20-03.19.24:704][102]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.24:704][102]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.24:704][102]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.24:803][108]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:803][108]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:803][108]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.24:903][114]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.25:657][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.20-03.19.26:036][182]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.04.20-03.19.26:036][182]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.26:036][182]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.04.20-03.19.26:036][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.26:037][182]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.26:037][182]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.26:037][182]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.26:037][182]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.26:037][182]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.26:037][182]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.04.20-03.19.26:037][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.26:037][182]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.26:037][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.26:037][182]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.26:037][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.26:269][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.20-03.19.26:270][196]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.26:270][196]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.26:270][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.26:270][196]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.26:270][196]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.26:270][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.26:270][196]Interaction: Interaction time: 10.000000 [2020.04.20-03.19.26:270][196]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ChestOpen AnimTag_Female. [2020.04.20-03.19.26:270][196]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.26:270][196]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.26:657][219]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.20-03.19.30:753][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_2] [2020.04.20-03.19.30:753][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.30:753][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_2] [2020.04.20-03.19.30:753][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.30:754][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.30:754][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.30:754][465]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.30:754][465]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.30:754][465]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.30:754][465]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_2] [2020.04.20-03.19.30:754][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.30:754][465]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.30:754][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.30:754][465]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.20-03.19.30:754][465]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.30:754][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.31:054][483]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.31:054][483]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.31:054][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.31:054][483]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.31:054][483]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.31:054][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.31:054][483]Interaction: Interaction time: 1.050000 [2020.04.20-03.19.31:054][483]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.20-03.19.31:054][483]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.19.31:054][483]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.31:054][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.31:354][501]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.20-03.19.32:088][545]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.19.32:137][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.32:137][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.32:137][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.32:137][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.32:137][548]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.19.32:137][548]Interaction: Verbose: [Vault1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.32:137][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.32:137][548]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_2] [2020.04.20-03.19.32:137][548]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.32:137][548]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:202][612]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.19.33:202][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:202][612]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.19.33:202][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:204][612]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:204][612]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:204][612]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.33:204][612]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.33:204][612]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:204][612]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.19.33:204][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:204][612]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.33:204][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:204][612]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.33:204][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:302][618]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.19.33:302][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.19.33:304][618]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:304][618]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.33:304][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:304][618]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:304][618]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.33:304][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:304][618]Interaction: Interaction time: 80.000000 [2020.04.20-03.19.33:304][618]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.33:304][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:935][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.19.33:936][656]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:936][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.19.33:936][656]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:937][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:937][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:937][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.33:937][656]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.33:937][656]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.33:937][656]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.19.33:937][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.33:937][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.33:937][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.33:937][656]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.33:937][656]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.34:036][662]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.19.34:036][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.19.34:037][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.34:037][662]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.34:037][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.34:037][662]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.34:037][662]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.34:037][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.34:037][662]Interaction: Interaction time: 80.000000 [2020.04.20-03.19.34:037][662]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.34:037][662]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.36:272][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.20-03.19.36:380][801]GameFlow: OnRep_BegunPlayFenceGuid 0515F0A6-08D7-E4D9-A82A-3F4ABF2E3A98 [2020.04.20-03.19.36:380][801]GameFlow: BegunPlayFenceGuid 0515F0A6-08D7-E4D9-A82A-3F4ABF2E3A98 [2020.04.20-03.19.36:381][801]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000068 seconds [2020.04.20-03.19.36:381][801]GameFlow: ACollectable::BeginPlay [2020.04.20-03.19.36:381][801]GameFlow: BegunPlayFenceGuid 0515F0A6-08D7-E4D9-A82A-3F4ABF2E3A98 [2020.04.20-03.19.36:382][801]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.36:382][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.19.36:382][801]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.19.36:382][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.19.36:382][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.36:382][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.36:382][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.36:382][801]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.36:382][801]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.20-03.19.36:382][801]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.36:382][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.37:219][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.19.37:219][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.37:219][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.19.37:219][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.37:220][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.37:220][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.37:220][852]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.37:220][852]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.37:220][852]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.37:220][852]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.19.37:220][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.37:221][852]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.37:221][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.37:221][852]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.37:221][852]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.37:319][858]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.19.37:321][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.37:321][858]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.37:321][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.37:321][858]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.37:321][858]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.37:321][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.37:321][858]Interaction: Interaction time: 84.419456 [2020.04.20-03.19.37:321][858]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.37:321][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:355][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:355][920]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.38:355][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:355][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:355][920]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.38:355][920]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.38:355][920]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.38:355][920]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.38:355][920]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.38:355][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:355][920]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.04.20-03.19.38:355][920]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.38:355][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:553][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_003_C_0] [2020.04.20-03.19.38:553][932]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.38:553][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_003_C_0] [2020.04.20-03.19.38:553][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.38:554][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:554][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:554][932]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.38:554][932]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.38:554][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:554][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.04.20-03.19.38:554][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.38:555][932]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.38:555][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:555][932]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.38:555][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:621][936]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:621][936]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.38:621][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:621][936]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.38:621][936]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.38:621][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.38:621][936]Interaction: Interaction time: 0.000000 [2020.04.20-03.19.38:621][936]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: ItemCollect AnimTag_Female. [2020.04.20-03.19.38:621][936]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.19.38:621][936]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.38:621][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:036][961]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.04.20-03.19.39:036][961]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.04.20-03.19.39:088][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.19.39:588][994]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.19.39:621][996]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.39:621][996]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.39:621][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:621][996]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.39:622][996]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:622][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:622][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:622][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:622][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.39:622][996]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.39:622][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:622][996]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.19.39:622][996]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.39:622][996]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.39:653][998]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.39:653][998]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.39:653][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:653][998]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.39:654][998]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.39:654][998]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.39:654][998]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.39:654][998]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.39:654][998]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.19.39:654][998]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.39:654][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.39:654][998]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_003_C_0] [2020.04.20-03.19.39:654][998]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.39:654][998]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.40:453][ 46]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.077283 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.19.41:805][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.41:805][127]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.41:805][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.41:805][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.41:806][127]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.41:806][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.41:807][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.19.41:821][128]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.41:821][128]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.41:821][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.41:821][128]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.41:821][128]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.41:821][128]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.41:821][128]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.41:821][128]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.41:821][128]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.41:821][128]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.41:821][128]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.19.41:822][128]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.41:822][128]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.42:270][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.19.42:270][155]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.42:270][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.19.42:270][155]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.42:272][155]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:272][155]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:272][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.42:272][155]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.42:272][155]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:272][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.19.42:272][155]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.42:272][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.42:272][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:272][155]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.42:272][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:386][162]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.42:388][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:388][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.42:388][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:388][162]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:388][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.42:388][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:388][162]Interaction: Interaction time: 77.812340 [2020.04.20-03.19.42:388][162]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.42:388][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:653][178]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.251346 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.19.42:655][178]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:655][178]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.42:655][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:655][178]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:655][178]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.42:655][178]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:688][180]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:688][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.42:688][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:688][180]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.42:688][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.42:688][180]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.42:688][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.42:688][180]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.42:688][180]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.42:688][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.42:688][180]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.19.42:688][180]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.42:689][180]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.43:437][225]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.308092 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.19.43:470][227]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.308092 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.19.43:503][229]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.240800 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.46:271][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.46:271][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.46:271][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.46:271][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.46:271][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.46:272][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.46:272][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.46:272][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.46:272][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.46:272][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.46:272][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.46:272][395]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.46:272][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.46:272][395]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.46:272][395]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.46:272][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.46:272][395]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.19.46:272][395]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.46:272][395]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.46:273][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.19.46:387][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.19.46:387][402]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.46:503][409]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 0.267556 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.46:537][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 0.267556 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.19.47:036][441]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.891967 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.19.47:171][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.19.47:171][449]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.51:307][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.19.51:487][708]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.19.51:487][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.19.51:506][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.04.20-03.19.51:986][738]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.19.51:986][738]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.52:036][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.19.52:036][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.52:037][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.52:038][741]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.52:038][741]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.52:038][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.52:038][741]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.52:038][741]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.52:038][741]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.19.52:038][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.52:038][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.52:038][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.52:038][741]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.52:038][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.52:470][767]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.19.52:470][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.19.52:470][767]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.19.52:470][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.19.52:471][767]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.52:472][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.52:472][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.52:472][767]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.52:472][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.52:472][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.52:472][767]Interaction: Interaction time: 0.700000 [2020.04.20-03.19.52:472][767]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.20-03.19.52:472][767]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.19.52:472][767]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.52:472][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.52:508][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.19.52:621][776]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.19.52:621][776]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.53:121][806]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.19.53:154][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.19.53:154][808]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.53:171][809]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.53:171][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.53:171][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.53:171][809]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.53:171][809]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.53:171][809]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.53:203][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.53:205][811]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.53:205][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.53:205][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.53:205][811]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.53:205][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.19.53:205][811]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.53:205][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.53:205][811]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.53:205][811]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.19.53:205][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.53:205][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.53:205][811]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.19.53:205][811]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.53:205][811]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.19.53:670][839]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.088661 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.19.54:204][871]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.19.55:504][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.784164 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.19.56:254][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.56:254][994]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.56:255][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.56:255][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.56:256][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.19.56:256][994]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.56:256][994]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.56:256][994]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.56:256][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.56:256][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.56:256][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.56:256][994]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.19.56:256][994]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.56:256][994]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.56:270][995]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.56:270][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.56:271][995]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=48.738 [2020.04.20-03.19.56:274][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.19.57:254][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.57:254][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.57:254][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.57:254][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.57:254][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.57:254][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.57:255][ 54]Interaction: Interaction time: 1.000000 [2020.04.20-03.19.57:255][ 54]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.19.57:255][ 54]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.57:255][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.57:287][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.19.57:357][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.19.58:054][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167322 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.19.58:088][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.19.58:088][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.19.58:088][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.58:088][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.19.58:088][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.58:089][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.58:089][104]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.19.58:089][104]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.19.58:089][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.19.58:089][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.58:089][104]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=50.555 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.19.58:124][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.19.59:120][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.19.59:120][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.59:120][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.19.59:120][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.59:121][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.59:121][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.19.59:121][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:121][166]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.19.59:121][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.59:121][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.19.59:121][166]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.59:121][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.19.59:121][166]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.59:122][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.19.59:122][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.59:122][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.19.59:122][166]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=51.588 [2020.04.20-03.19.59:122][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.59:122][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.59:122][166]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.19.59:122][166]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.19.59:122][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.19.59:122][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.19.59:123][166]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.19.59:123][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:123][166]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.19.59:123][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:138][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=51.605 [2020.04.20-03.19.59:154][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.19.59:159][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.19.59:160][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.19.59:162][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.19.59:220][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.19.59:220][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.19.59:222][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.59:222][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.19.59:222][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:222][172]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.19.59:222][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.19.59:222][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.19.59:222][172]Interaction: Interaction time: 69.671371 [2020.04.20-03.19.59:222][172]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.19.59:222][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.00:054][222]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.921782 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.00:087][224]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.20.00:121][226]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.00:121][226]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.00:121][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.00:122][226]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.00:122][226]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.00:122][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.00:123][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.20.00:155][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.00:155][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.00:155][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.00:155][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.00:155][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.00:155][228]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.00:155][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.00:155][228]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.00:155][228]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.00:155][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.00:155][228]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.20.00:155][228]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.00:155][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.00:688][260]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.20-03.20.00:971][277]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.903516 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.02:305][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.20.02:305][357]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.02:324][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.02:521][370]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.04.20-03.20.02:521][370]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.02:555][372]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.20.02:555][372]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.02:670][379]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.241508 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.20.02:739][383]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorSuburbs_C_0] [2020.04.20-03.20.02:739][383]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.04:304][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301131 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.04:437][485]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.224920 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.04:455][486]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.20.04:455][486]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.05:222][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.20.05:222][532]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.07:626][676]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.20.07:626][676]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.20.07:754][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.215488 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.20.07:803][687]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.20.07:803][687]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.20.08:620][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.20-03.20.08:620][736]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.08:620][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.20-03.20.08:620][736]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.08:622][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.08:622][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.08:622][736]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.08:622][736]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.08:622][736]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.08:622][736]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.20-03.20.08:622][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.08:622][736]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.08:622][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.08:622][736]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.08:622][736]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.08:856][750]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.08:856][750]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.08:856][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.08:856][750]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.08:856][750]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.08:856][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.08:856][750]Interaction: Interaction time: 0.600000 [2020.04.20-03.20.08:856][750]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.04.20-03.20.08:856][750]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.08:856][750]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.08:856][750]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:139][767]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:154][768]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:256][774]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.20.09:423][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.09:423][784]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.09:423][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:423][784]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.09:423][784]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.09:423][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:455][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.09:455][786]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.09:455][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:455][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.09:455][786]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.09:455][786]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.09:455][786]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.09:455][786]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.09:455][786]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.20.09:456][786]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.09:456][786]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:456][786]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.04.20-03.20.09:456][786]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:456][786]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.09:588][794]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:609][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.09:854][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.09:854][810]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:854][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:854][810]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:855][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.09:855][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.09:855][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.09:855][810]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.09:855][810]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.09:855][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:855][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.09:855][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.09:855][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:855][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.09:855][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.09:874][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.09:904][813]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.09:904][813]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.10:087][824]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.20.10:155][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.10:155][828]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.10:155][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.10:155][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.10:155][828]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.10:155][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.10:155][828]Interaction: Interaction time: 2.600000 [2020.04.20-03.20.10:155][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.20.10:155][828]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.20.10:155][828]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.20.10:155][828]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.10:155][828]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.10:155][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.10:276][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.20.10:409][841]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.20.12:489][966]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.20.12:755][982]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.20.12:771][983]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.12:771][983]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.12:771][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.12:771][983]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.12:771][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.12:771][983]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.12:771][983]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.12:771][983]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.12:788][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.12:788][984]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.12:788][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.12:788][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.12:788][984]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.12:788][984]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.12:788][984]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.12:788][984]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.12:788][984]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.20.12:788][984]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.12:788][984]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.12:788][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.12:788][984]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.12:788][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.12:788][984]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.12:788][984]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.12:808][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.12:810][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.13:305][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.13:305][ 15]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:305][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.13:305][ 15]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:306][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.13:306][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.13:306][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.13:306][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.13:306][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.13:306][ 15]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.13:306][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.13:322][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=62.855 [2020.04.20-03.20.13:326][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.13:337][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.13:337][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.20.13:372][ 19]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.20.13:438][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:138][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.20.14:138][ 65]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:305][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:305][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:305][ 75]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.14:305][ 75]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.14:305][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.20.14:305][ 75]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:321][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.14:321][ 76]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.14:321][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:321][ 76]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.14:321][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:321][ 76]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:321][ 76]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.20.14:321][ 76]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.14:321][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:505][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.14:506][ 87]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:506][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.14:506][ 87]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:506][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.14:506][ 87]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.14:521][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.14:521][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:522][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.14:522][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:522][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.14:522][ 88]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:522][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.14:522][ 88]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:522][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:523][ 88]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.14:538][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:538][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.14:538][ 89]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.14:538][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.14:538][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:538][ 89]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.20.14:538][ 89]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.14:538][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.14:538][ 89]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=64.072 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.14:538][ 89]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=64.072 [2020.04.20-03.20.14:554][ 90]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.20.14:555][ 90]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.20.14:555][ 90]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.20.14:570][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.14:571][ 91]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.14:921][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031283B0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.14:921][112]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031283B0]' succeeded in 0.366116 seconds [2020.04.20-03.20.14:942][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031283B0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.14:965][115]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.407581 seconds [2020.04.20-03.20.16:538][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:539][209]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.16:539][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:539][209]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.20.16:539][209]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:539][209]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.16:539][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:539][209]Interaction: Interaction time: 0.000000 [2020.04.20-03.20.16:539][209]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.16:539][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:539][209]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=66.072 [2020.04.20-03.20.16:555][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.16:555][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.16:555][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:555][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.16:555][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:555][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:555][210]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.16:555][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:572][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:572][211]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.16:572][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:572][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:572][211]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.16:572][211]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.16:572][211]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.16:572][211]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.16:572][211]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.16:572][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.16:572][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.16:572][211]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.16:572][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.16:572][211]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.16:572][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.16:625][214]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.16:627][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:587][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.20.17:588][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:589][272]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.17:589][272]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.17:589][272]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.17:589][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.17:589][272]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.17:589][272]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.20.17:589][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:589][272]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.17:589][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:589][272]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.17:589][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:590][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.17:590][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.17:590][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.17:590][272]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.17:590][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.17:590][272]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.20.17:590][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.17:590][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.17:590][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:590][272]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.17:590][272]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:687][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.20.17:687][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.20.17:688][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.20.17:688][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.20.17:689][278]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.17:689][278]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.17:689][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:689][278]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.17:689][278]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.17:689][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:689][278]Interaction: Interaction time: 68.767853 [2020.04.20-03.20.17:689][278]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.17:689][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:690][278]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.17:690][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.17:690][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:690][278]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.17:690][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.17:690][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.17:690][278]Interaction: Interaction time: 80.000000 [2020.04.20-03.20.17:690][278]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.17:690][278]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.19:556][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.19:556][390]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:556][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.19:556][390]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:557][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.19:557][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.19:557][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.19:557][390]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.19:557][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.19:557][390]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.19:557][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:557][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.19:557][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.19:557][390]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.20.19:557][390]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.19:557][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.19:572][391]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=69.105 [2020.04.20-03.20.19:574][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.19:587][392]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.19:587][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:722][400]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.069101 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.19:722][400]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.19:789][404]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.20:255][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.20:255][432]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.20:572][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.20:572][451]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.20:572][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.20:572][451]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.20:572][451]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.20:572][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.20:572][451]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.20:572][451]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.20:573][451]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.20:573][451]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.20:604][453]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.20:656][456]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.20.20:688][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.20:688][458]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.20:688][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.20:688][458]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.20:688][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.20:688][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.20:688][458]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.20.20:688][458]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.20.20:688][458]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.20:688][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.20:688][458]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.222 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.20.20:706][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.21:123][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:504][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.181630 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.20.21:722][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.21:722][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.21:722][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.21:722][520]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.20.21:722][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.21:722][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.21:723][520]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.21:723][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.21:723][520]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.21:723][520]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.21:723][520]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.21:723][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.21:723][520]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:723][520]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.21:723][520]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.21:723][520]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.21:723][520]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=71.255 [2020.04.20-03.20.21:739][521]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=71.272 [2020.04.20-03.20.21:772][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.21:775][523]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.21:776][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.21:778][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.26:104][783]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.20.26:105][783]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.26:472][805]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.20.27:005][837]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.27:689][878]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033453 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.31:578][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.20.31:589][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...99A1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.20.31:589][112]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.20.32:354][158]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.20.32:355][158]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-03.20.33:405][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_2] [2020.04.20-03.20.33:405][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.33:405][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_2] [2020.04.20-03.20.33:405][221]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.33:406][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.33:406][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.33:406][221]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.33:406][221]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.33:406][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.33:406][221]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_2] [2020.04.20-03.20.33:406][221]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.33:406][221]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.33:406][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.33:406][221]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.20-03.20.33:406][221]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.33:407][221]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.33:707][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.33:707][239]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.33:707][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.33:707][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.33:707][239]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.33:707][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.33:707][239]Interaction: Interaction time: 1.050000 [2020.04.20-03.20.33:707][239]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.20-03.20.33:707][239]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.33:707][239]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.33:707][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.33:990][256]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.20-03.20.34:740][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.20.34:756][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.34:756][302]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.34:756][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.34:756][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.34:756][302]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.34:757][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.34:790][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.34:790][304]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.34:790][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.34:790][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.34:790][304]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.34:790][304]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.34:790][304]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.34:790][304]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.34:790][304]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.20.34:790][304]Interaction: Verbose: [Vault2][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.34:790][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.34:790][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_2] [2020.04.20-03.20.34:790][304]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.34:790][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.34:955][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.174517 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.35:172][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.35:172][327]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.35:172][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.35:172][327]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.35:173][327]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.35:173][327]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.35:173][327]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.35:173][327]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.35:173][327]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.35:173][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.35:173][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.35:173][327]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.35:173][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.35:173][327]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.20.35:173][327]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.35:173][327]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.35:189][328]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=84.723 [2020.04.20-03.20.35:192][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.35:221][330]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.35:221][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.35:322][336]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.20.36:173][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:173][387]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.36:173][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:173][387]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:173][387]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.36:173][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:173][387]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.36:173][387]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.36:173][387]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.36:173][387]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:189][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.36:189][388]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.36:189][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:189][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.36:189][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:189][388]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:189][388]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.20.36:189][388]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.36:190][388]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:273][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.20.36:273][393]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:273][393]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.04.20-03.20.36:273][393]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.36:373][399]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:389][400]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.36:389][400]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.36:389][400]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.36:389][400]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.36:389][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:389][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.36:389][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:390][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:390][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.36:390][400]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.36:390][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.36:390][400]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.36:390][400]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.36:390][400]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:390][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.36:390][400]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:390][400]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.36:390][400]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:390][400]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:391][400]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.36:406][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:406][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:406][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.36:406][401]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.36:406][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.36:406][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.36:406][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:406][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.36:406][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:406][401]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.20.36:406][401]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.36:406][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.36:406][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.36:406][401]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=85.939 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.36:406][401]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=85.939 [2020.04.20-03.20.36:409][401]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.36:421][402]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.20.36:422][402]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.20.36:422][402]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.20.36:422][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.36:422][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:706][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_2] [2020.04.20-03.20.36:706][419]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:706][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_2] [2020.04.20-03.20.36:706][419]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.36:831][427]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034DBB90] Result: '1' k_EResultOK (success) [2020.04.20-03.20.36:831][427]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034DBB90]' succeeded in 0.408042 seconds [2020.04.20-03.20.36:860][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034DBB90] Result: '1' k_EResultOK (success) [2020.04.20-03.20.36:882][430]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457485 seconds [2020.04.20-03.20.37:290][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.20.37:290][454]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.37:440][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.20.37:440][463]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.37:522][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.20.37:523][468]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.37:939][493]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.20.37:939][493]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.37:973][495]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.20.37:973][495]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.38:173][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.04.20-03.20.38:173][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.38:406][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:407][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.38:407][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:407][521]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.20.38:407][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:407][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.38:407][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:407][521]Interaction: Interaction time: 0.000000 [2020.04.20-03.20.38:407][521]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.38:407][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:407][521]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=87.939 [2020.04.20-03.20.38:423][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.38:423][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.38:423][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:423][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.38:423][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:423][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:423][522]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.38:423][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:440][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:440][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.38:440][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:440][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:440][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.38:440][523]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.38:440][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.38:440][523]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.38:440][523]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.38:440][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.38:440][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.38:440][523]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.38:440][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.38:440][523]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.38:440][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.38:476][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.38:478][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.39:038][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301137 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.41:456][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.41:456][704]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:456][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.41:456][704]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:457][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.41:457][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.41:457][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.41:457][704]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.41:457][704]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.41:457][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.41:457][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:457][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.41:457][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:457][704]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.20.41:457][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.41:457][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:472][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.41:472][705]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:473][705]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=91.006 [2020.04.20-03.20.41:476][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.41:571][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.20-03.20.41:572][711]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:572][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.20-03.20.41:572][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:573][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:573][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:573][711]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.41:573][711]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.41:573][711]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:573][711]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.20-03.20.41:573][711]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:573][711]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.41:573][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:573][711]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.41:573][711]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:740][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:740][721]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.41:741][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:741][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:741][721]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.41:741][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:741][721]Interaction: Interaction time: 0.600000 [2020.04.20-03.20.41:741][721]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.20-03.20.41:741][721]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.41:741][721]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.41:741][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.20.41:774][723]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:972][735]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.20.41:972][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:972][735]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.20.41:972][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:974][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:974][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:974][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.41:974][735]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.41:974][735]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.41:974][735]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.20.41:974][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.41:974][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.41:974][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.41:974][735]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.41:974][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:056][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.20.42:056][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:072][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.20.42:072][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.20.42:073][741]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:073][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.42:073][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:073][741]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:074][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.42:074][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:074][741]Interaction: Interaction time: 80.000000 [2020.04.20-03.20.42:074][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.42:074][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:141][745]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.20.42:340][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:340][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.42:340][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:340][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:340][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.42:340][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:340][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:340][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.42:340][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:340][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:340][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.42:340][757]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:341][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.42:341][757]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:341][757]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.20.42:341][757]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.42:341][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:341][757]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.04.20-03.20.42:341][757]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:341][757]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.42:456][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:456][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.42:456][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:456][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:456][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.42:456][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:456][764]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.42:456][764]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.42:457][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.42:457][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:471][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.42:489][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.42:489][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.42:489][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:489][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.42:489][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:489][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:489][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.20.42:489][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.42:489][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:507][767]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.42:674][777]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:689][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.42:689][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:689][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.42:689][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:689][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:689][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.42:689][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:690][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:690][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.42:690][778]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:690][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.42:690][778]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:690][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.42:690][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:690][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.42:690][778]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:690][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.42:690][778]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:690][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:691][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.42:706][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:706][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:706][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.42:706][779]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.42:706][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.42:706][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.42:707][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.42:707][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.42:707][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:707][779]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.20.42:707][779]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.42:707][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.42:707][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.42:707][779]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=92.239 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.42:707][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=92.239 [2020.04.20-03.20.42:710][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.42:722][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.20.42:722][780]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.20.42:722][780]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.20.42:723][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.42:725][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.42:756][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.42:756][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.43:088][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3580EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.43:088][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3580EB0]' succeeded in 0.364064 seconds [2020.04.20-03.20.43:109][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60312E740] Result: '1' k_EResultOK (success) [2020.04.20-03.20.43:131][805]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406622 seconds [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.20.43:790][844]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.44:707][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:707][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.44:707][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:707][899]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.20.44:707][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:707][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.44:707][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:707][899]Interaction: Interaction time: 0.000000 [2020.04.20-03.20.44:707][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.44:707][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:707][899]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=94.240 [2020.04.20-03.20.44:723][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.44:723][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.44:723][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:723][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.44:723][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:724][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:724][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.44:724][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:740][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:740][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.44:740][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:740][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:740][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.44:740][901]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.44:740][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.44:740][901]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.44:740][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.44:740][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.44:740][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.44:740][901]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.44:740][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.44:740][901]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.44:740][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.44:792][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.44:794][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.49:740][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.49:740][201]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.49:740][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.49:740][201]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.49:741][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.49:741][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.49:741][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.49:741][201]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.49:741][201]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.49:741][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.49:741][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.49:741][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.49:741][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.49:741][201]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.20.49:741][201]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.49:741][201]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.49:757][202]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.290 [2020.04.20-03.20.49:759][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.49:772][203]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.49:772][203]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:005][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.20.50:005][217]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:006][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.20.50:006][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:006][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.50:007][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.50:007][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.50:007][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.50:007][217]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:007][217]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.50:007][217]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.20.50:007][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:007][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.50:007][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:007][217]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.50:007][217]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:373][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.50:373][239]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.50:373][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:373][239]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.50:373][239]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.50:373][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:374][239]Interaction: Interaction time: 0.660377 [2020.04.20-03.20.50:374][239]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.04.20-03.20.50:374][239]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.50:374][239]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.50:374][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:740][261]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:740][261]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.50:740][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:740][261]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:740][261]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.50:740][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:740][261]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.50:740][261]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.50:740][261]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.50:740][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:757][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.50:757][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.50:757][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:757][262]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.50:757][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:757][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:757][262]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.20.50:757][262]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.50:757][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.50:940][273]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:956][274]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.50:956][274]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:956][274]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.50:956][274]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:956][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:956][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.50:956][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:957][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:957][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.50:957][274]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:957][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.50:957][274]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:957][274]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.50:957][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:957][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.50:957][274]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:957][274]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.50:957][274]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:957][274]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:958][274]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.50:972][275]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.20.50:972][275]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.20.50:972][275]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.20.50:973][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:973][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:973][275]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.50:973][275]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.50:973][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.50:974][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.50:974][275]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.50:974][275]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.50:974][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:974][275]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.20.50:974][275]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.50:974][275]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.50:974][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.50:974][275]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=100.507 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.50:974][275]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=100.507 [2020.04.20-03.20.50:977][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.50:979][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.50:993][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.51:005][277]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.51:005][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.51:024][278]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.20.51:040][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.51:040][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.51:040][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.51:040][279]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.51:040][279]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.51:040][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.51:072][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.51:072][281]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.51:073][281]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.51:073][281]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.51:073][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.51:073][281]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.51:073][281]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.51:073][281]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.51:073][281]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.51:074][281]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.51:074][281]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.20.51:074][281]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.51:074][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.51:074][281]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_0] [2020.04.20-03.20.51:074][281]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.51:074][281]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.51:309][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.20.51:309][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 144 [2020.04.20-03.20.51:339][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3582EF0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.51:339][297]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3582EF0]' succeeded in 0.364859 seconds [2020.04.20-03.20.51:362][299]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3582EF0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.51:382][300]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406535 seconds [2020.04.20-03.20.51:473][305]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.20.51:473][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.20.51:473][305]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.20.51:473][305]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.20.52:040][339]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.52:040][339]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.52:040][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:040][339]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.52:040][339]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.52:040][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:042][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.20.52:074][341]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.52:074][341]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.52:074][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:074][341]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.52:074][341]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.20.52:074][341]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.52:074][341]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.52:074][341]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.52:074][341]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.52:074][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:074][341]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.20.52:074][341]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.52:074][341]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.20.52:341][357]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.04.20-03.20.52:473][365]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.20.52:473][365]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.20.52:509][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.20.52:974][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.52:974][395]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.52:974][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:974][395]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.20.52:974][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.52:974][395]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.52:974][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:974][395]Interaction: Interaction time: 0.000000 [2020.04.20-03.20.52:974][395]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.52:974][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:974][395]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=102.507 [2020.04.20-03.20.52:989][396]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.959171 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.20.52:991][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.52:991][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.52:991][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.52:991][396]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.52:991][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.52:991][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.52:991][396]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.52:991][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.53:007][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:007][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.53:007][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.53:007][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:007][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.53:007][397]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.53:007][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.53:007][397]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.53:007][397]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.53:007][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.53:007][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.53:007][397]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:007][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.53:007][397]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:007][397]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:061][400]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.53:063][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.20.53:090][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.53:090][402]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:090][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.53:090][402]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:091][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:091][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:091][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.53:091][402]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.53:091][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.53:091][402]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.53:091][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:091][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.53:091][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.53:091][402]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.20.53:091][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.53:091][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.53:107][403]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=102.640 [2020.04.20-03.20.53:110][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.20.53:123][404]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.53:123][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:475][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:475][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:574][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.20.53:575][431]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:060][460]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.54:090][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.54:090][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.54:090][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.54:090][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.54:090][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.54:090][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.54:090][462]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.54:090][462]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.20.54:090][462]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.54:090][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.54:123][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.54:190][468]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.20.54:225][470]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.54:225][470]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:123][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.20.55:123][524]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.20.55:123][524]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.20.55:123][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:125][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.55:257][532]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.55:257][532]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.55:257][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:257][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.55:257][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:257][532]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:257][532]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.20.55:257][532]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.55:257][532]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.55:441][543]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:457][544]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.55:457][544]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.55:457][544]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.20.55:457][544]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.55:457][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:457][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.55:457][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:458][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:458][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.55:458][544]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.55:458][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.55:458][544]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.55:458][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.55:458][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:458][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.55:458][544]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:458][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.20.55:458][544]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:458][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:459][544]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.20.55:474][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:474][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:474][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.55:474][545]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.55:474][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.55:474][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.55:474][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:474][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.55:474][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:474][545]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.20.55:474][545]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.55:474][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.55:474][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.55:474][545]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=105.007 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.20.55:474][545]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=105.007 [2020.04.20-03.20.55:489][546]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.20.55:490][546]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.20.55:490][546]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.20.55:490][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.55:490][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:490][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.20.55:493][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.20.55:741][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:741][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:838][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031295B0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.55:843][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031295B0]' succeeded in 0.349154 seconds [2020.04.20-03.20.55:876][570]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D35872A0] Result: '1' k_EResultOK (success) [2020.04.20-03.20.55:897][571]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404801 seconds [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.20.55:975][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:058][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:059][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:175][587]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:175][587]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:222][590]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066957 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.20.56:309][595]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:309][595]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:392][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:392][600]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:492][606]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:492][606]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:516][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.20.56:523][608]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.20.56:523][608]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.20.56:610][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:610][613]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.56:627][614]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.56:627][614]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:061][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.20.57:061][640]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.20.57:341][657]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:474][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:474][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.57:474][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:474][665]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.20.57:474][665]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:474][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.57:474][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:474][665]Interaction: Interaction time: 0.000000 [2020.04.20-03.20.57:474][665]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.57:474][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:474][665]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=107.007 [2020.04.20-03.20.57:490][666]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.57:490][666]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.20.57:490][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:490][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.20.57:491][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:491][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:491][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.20.57:491][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:507][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:507][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.20.57:507][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:507][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:507][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.20.57:507][667]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.57:507][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.20.57:507][667]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.57:507][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.20.57:507][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:507][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.57:507][667]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:507][667]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.57:507][667]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:507][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:526][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.20.57:539][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.20.57:539][669]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:540][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.20.57:540][669]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:540][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:540][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:540][669]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.20.57:540][669]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.57:540][669]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:540][669]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.20.57:540][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:541][669]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.57:541][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:541][669]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.57:541][669]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:572][671]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.20.57:572][671]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.57:640][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:640][675]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.57:640][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:640][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.20.57:640][675]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.57:640][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:640][675]Interaction: Interaction time: 4.000000 [2020.04.20-03.20.57:640][675]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.20.57:640][675]AnimLeader: ClosetStandard_C_1 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.20.57:640][675]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.57:640][675]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.57:641][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.57:740][681]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.20.57:906][691]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.20.59:341][777]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.04.20-03.20.59:672][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_13] [2020.04.20-03.20.59:672][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.59:673][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.04.20-03.20.59:673][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.59:673][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.20.59:674][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.59:674][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.59:674][797]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.20.59:674][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.20.59:674][797]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.59:674][797]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_13] [2020.04.20-03.20.59:674][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.20.59:674][797]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.20.59:674][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.59:674][797]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.20.59:674][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.59:773][803]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.59:774][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.20.59:774][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.59:774][803]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.20.59:774][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.20.59:774][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.20.59:774][803]Interaction: Interaction time: 1.000000 [2020.04.20-03.20.59:774][803]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.20-03.20.59:774][803]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.20.59:774][803]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.20.59:774][803]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.00:757][862]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.00:773][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.00:773][863]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.00:774][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.00:774][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.00:774][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.00:774][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.00:774][863]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.21.00:774][863]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.00:774][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.00:774][863]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_13] [2020.04.20-03.21.00:774][863]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.00:774][863]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.01:375][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.01:625][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.01:641][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.01:641][915]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.01:641][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.01:641][915]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.01:641][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.01:641][915]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.01:641][915]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.01:641][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.01:657][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.01:657][916]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.01:657][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.01:657][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.01:657][916]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.01:657][916]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.01:657][916]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.01:657][916]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.01:657][916]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.21.01:658][916]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.01:658][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.01:658][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.21.01:658][916]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.01:658][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.21.01:658][916]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.01:658][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.01:677][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.01:680][917]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.01:681][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.01:825][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.529474 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.01:825][926]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.01:889][930]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.21.01:890][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.21.01:891][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.01:891][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.21.01:891][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.01:891][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.21.01:891][930]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.01:923][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.567791 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.01:956][934]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.21.02:057][940]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_9] [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_9] [2020.04.20-03.21.02:324][956]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.05:990][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267573 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.07:408][261]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.21.09:142][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.04.20-03.21.09:142][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.09:142][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_13] [2020.04.20-03.21.09:142][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.09:590][392]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.04.20-03.21.09:590][392]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.09:590][392]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_13] [2020.04.20-03.21.09:590][392]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:124][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_9] [2020.04.20-03.21.10:124][424]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:556][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.21.10:556][450]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:556][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.10:557][450]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:557][450]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.10:557][450]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.10:557][450]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.10:557][450]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.10:557][450]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.10:557][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.10:557][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:557][450]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.10:557][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.10:558][450]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.21.10:558][450]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.10:558][450]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.10:573][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.10:573][451]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.10:574][451]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=115.990 [2020.04.20-03.21.10:577][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.11:091][482]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_9] [2020.04.20-03.21.11:091][482]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.11:290][494]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813852 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.11:574][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.11:574][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.11:574][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:574][511]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.11:574][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.11:574][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:574][511]Interaction: Interaction time: 1.000000 [2020.04.20-03.21.11:574][511]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.21.11:574][511]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.11:574][511]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:623][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.21.11:658][516]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.21.11:940][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.11:941][533]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.11:941][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.11:941][533]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.11:941][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:941][533]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.11:941][533]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.21.11:941][533]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.11:941][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:956][534]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.21.11:956][534]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.11:956][534]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.21.11:956][534]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.11:958][534]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.11:958][534]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.11:958][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.11:958][534]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.11:958][534]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.11:958][534]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.21.11:958][534]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.11:958][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.11:958][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:958][534]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.11:958][534]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.11:992][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.21.12:056][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.12:056][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.21.12:058][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.12:058][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.12:058][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:058][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.12:058][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.12:058][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:058][540]Interaction: Interaction time: 65.867233 [2020.04.20-03.21.12:058][540]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.12:058][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.12:124][544]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:141][545]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.12:141][545]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.12:141][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:141][545]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:141][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:141][545]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.12:141][545]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.12:141][545]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.12:141][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:141][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.12:141][545]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:141][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.12:141][545]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:141][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:142][545]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.21.12:157][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:157][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:157][546]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.12:157][546]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.12:157][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.12:157][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.12:157][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:157][546]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.12:157][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:157][546]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.21.12:157][546]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.21.12:157][546]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.12:157][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.12:157][546]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=117.573 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.21.12:157][546]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=117.573 [2020.04.20-03.21.12:189][548]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.21.12:189][548]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.21.12:189][548]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.21.12:189][548]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.21.12:192][548]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.21.12:194][548]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.12:194][548]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.04.20-03.21.12:195][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.12:195][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:195][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.21.12:197][548]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: On [2020.04.20-03.21.12:198][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.21.12:229][550]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:229][550]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:328][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:328][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:328][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:329][556]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:479][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:587][572]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031988F0] Result: '1' k_EResultOK (success) [2020.04.20-03.21.12:587][572]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031988F0]' succeeded in 0.397042 seconds [2020.04.20-03.21.12:611][574]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031988F0] Result: '1' k_EResultOK (success) [2020.04.20-03.21.12:632][575]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.435221 seconds [2020.04.20-03.21.12:693][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:693][578]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:760][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:760][582]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:792][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:792][584]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:826][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:826][586]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:892][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.12:892][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.21.12:958][594]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:123][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.21.13:124][604]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.21.13:641][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.21.13:725][640]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:158][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:158][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.14:158][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:158][666]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.21.14:158][666]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:158][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.14:158][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:158][666]Interaction: Interaction time: 0.000000 [2020.04.20-03.21.14:158][666]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.14:158][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:158][666]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=119.574 [2020.04.20-03.21.14:174][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.14:174][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.14:174][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:174][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.14:174][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:174][667]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:174][667]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.14:174][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:176][667]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: Off [2020.04.20-03.21.14:191][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:191][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.14:191][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:191][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:191][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.14:191][668]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.14:191][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.14:191][668]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.14:191][668]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.14:191][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.14:191][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.14:191][668]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:191][668]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.14:191][668]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:191][668]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.14:224][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.21.14:225][670]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:230][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.14:231][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.21.14:324][676]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.21.14:791][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.16:824][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.16:824][826]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.16:824][826]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.21.16:824][826]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.21.16:824][826]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.240 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.21.16:843][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.16:874][829]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.21.16:874][829]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.21.16:874][829]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.21.16:874][829]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=122.290 [2020.04.20-03.21.16:874][829]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.290 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.21.16:892][830]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.16:892][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.16:958][834]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.04.20-03.21.17:007][837]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.21.17:008][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.21.17:009][837]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.17:011][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.602127 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.21.17:013][837]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: On [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:013][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.17:015][837]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.17:073][841]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.21.17:191][848]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.21.17:191][848]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.21.17:191][848]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.21.17:191][848]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=122.607 [2020.04.20-03.21.17:191][848]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.607 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.21.18:340][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.21.18:340][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.18:340][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.21.18:340][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.18:341][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.18:341][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.18:341][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.18:341][917]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.18:341][917]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.18:341][917]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.21.18:341][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.18:341][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.18:341][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.18:341][917]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.18:341][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.18:373][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.21.18:374][919]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.18:374][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.18:374][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.18:374][919]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.18:374][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.18:374][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.18:374][919]Interaction: Interaction time: 16.000000 [2020.04.20-03.21.18:374][919]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.18:374][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.18:992][956]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: Off [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:459][984]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.19:709][999]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.19:958][ 14]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.20:191][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.21.20:191][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=125.607 [2020.04.20-03.21.20:207][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:208][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:208][ 29]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.20:228][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.20:231][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.20:233][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.20:242][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.21.20:242][ 31]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.20:242][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.20:242][ 31]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.20:243][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:243][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.20:243][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:243][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.20:243][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:243][ 31]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.21.20:243][ 31]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.20:243][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:261][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.20:360][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:360][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.20:360][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:360][ 38]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.21.20:360][ 38]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.20:360][ 38]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.20:362][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.21.20:375][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.20:375][ 39]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.20:424][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.21.20:574][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:574][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.20:574][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:574][ 51]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.20:574][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.20:574][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:575][ 51]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.21.20:575][ 51]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.04.20-03.21.20:575][ 51]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.21.20:575][ 51]Interaction: Interaction time: 2.700000 [2020.04.20-03.21.20:575][ 51]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.21.20:575][ 51]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.20:575][ 51]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.21.20:575][ 51]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.20:575][ 51]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.20:578][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.21.20:579][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.21.20:581][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.21.20:581][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.21.20:581][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.20:691][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.20:691][ 58]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.20:824][ 66]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.21.23:275][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.23:275][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.23:275][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.23:275][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.23:275][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:275][213]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.21.23:275][213]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.21.23:275][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.23:275][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.23:275][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:292][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.23:292][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.23:292][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:292][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.23:292][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.23:292][214]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.23:292][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.23:292][214]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.23:292][214]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.21.23:292][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.23:292][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:292][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.23:292][214]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.23:292][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.23:292][214]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.23:292][214]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.23:292][214]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=125.657 [2020.04.20-03.21.23:391][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.21.23:391][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.23:391][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.21.23:391][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.23:392][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.23:392][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.23:392][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.23:392][220]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.23:392][220]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.23:392][220]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.21.23:392][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.23:392][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.23:392][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:392][220]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.23:392][220]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:424][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.21.23:425][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.23:425][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.23:425][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:425][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.23:425][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.23:425][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.23:425][222]Interaction: Interaction time: 16.000000 [2020.04.20-03.21.23:425][222]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.23:425][222]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.23:425][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.25:159][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.25:175][327]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.25:409][341]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.26:808][425]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.26:808][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.26:808][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.26:808][425]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.26:808][425]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.26:808][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.26:810][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.21.26:842][427]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.26:842][427]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.26:842][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.26:842][427]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.26:842][427]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.26:842][427]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.26:842][427]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.26:842][427]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.26:842][427]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.26:842][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.26:842][427]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.21.26:842][427]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.26:842][427]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.26:909][431]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.26:926][432]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.27:158][446]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.27:707][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.27:707][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.27:707][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.27:708][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.27:709][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.27:709][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.27:709][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.27:709][479]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.27:709][479]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.27:709][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.27:709][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.27:709][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.27:709][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.27:709][479]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.27:709][479]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.27:740][481]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.356127 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.27:840][487]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.27:840][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.21.27:841][487]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.27:841][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.27:841][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.27:841][487]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.27:841][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.27:841][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.27:842][487]Interaction: Interaction time: 49.511101 [2020.04.20-03.21.27:842][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.27:842][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.28:675][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.28:691][538]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.28:909][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.30:425][642]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.30:442][643]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.30:675][657]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.32:175][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.32:191][748]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.32:426][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.33:475][825]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:475][825]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:495][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.33:641][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.33:641][835]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:641][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:641][835]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:642][835]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.33:642][835]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.33:642][835]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.33:642][835]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.33:642][835]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.33:642][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:642][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:642][835]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.33:642][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.33:643][835]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.21.33:643][835]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.21.33:643][835]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.21.33:643][835]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.33:643][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.33:643][835]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.33:643][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.33:643][835]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.33:643][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.21.33:644][835]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.33:644][835]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.21.33:742][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.33:742][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.33:742][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.33:742][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.33:742][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.33:742][841]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.33:742][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.33:742][841]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.33:742][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.33:742][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.33:742][841]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.21.33:742][841]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:742][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.33:773][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:773][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:874][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:874][849]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:875][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:875][849]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.33:875][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.33:875][849]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:024][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.34:024][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.34:024][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:024][858]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.34:024][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.34:024][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:025][858]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.21.34:025][858]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.21.34:025][858]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.21.34:025][858]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.21.34:025][858]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.21.34:025][858]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.34:025][858]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.21.34:025][858]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.34:025][858]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.21.34:025][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.34:025][858]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:025][858]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.21.34:073][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.20-03.21.34:510][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.21.34:608][893]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.21.34:610][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.34:610][893]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.21.34:610][893]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.34:610][893]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.34:610][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Scalars [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Textures [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Vectors [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Scalars [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Textures [2020.04.20-03.21.34:610][893]LogDBDGeneral: Warning: Vectors [2020.04.20-03.21.34:611][893]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.21.34:611][893]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.34:611][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:611][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.34:611][893]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.34:611][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:643][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.34:643][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.34:643][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:643][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.34:643][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.34:643][895]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.34:643][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.34:643][895]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.34:643][895]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.34:643][895]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.34:643][895]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.04.20-03.21.34:643][895]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:643][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:693][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.21.34:694][898]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.35:408][941]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.21.35:575][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.21.35:575][951]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.35:575][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.35:575][951]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.35:575][951]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.21.35:575][951]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.21.35:575][951]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.21.35:575][951]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.04.20-03.21.35:577][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.20-03.21.35:578][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.21.35:581][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.21.35:582][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.35:591][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.35:591][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.35:591][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.35:591][952]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.35:591][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.35:591][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.35:592][952]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.35:592][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.35:610][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.35:610][953]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.35:610][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.35:610][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.35:610][953]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.35:610][953]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.35:610][953]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.35:610][953]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.35:610][953]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.35:610][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.35:610][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.35:611][953]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.35:611][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.35:611][953]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.35:611][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.35:611][953]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=136.010 [2020.04.20-03.21.35:612][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.21.35:632][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.35:634][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.35:644][955]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.21.35:647][955]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.21.35:647][955]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.21.35:649][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.04.20-03.21.35:650][955]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.35:650][955]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.35:651][955]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.35:651][955]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.04.20-03.21.35:651][955]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut. [2020.04.20-03.21.35:651][955]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.21.35:651][955]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.21.35:653][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.04.20-03.21.35:678][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.35:678][957]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.36:160][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.21.36:160][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.36:208][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.36:208][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.37:742][ 81]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.37:742][ 81]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.37:742][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.37:742][ 81]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.37:742][ 81]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.37:742][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.37:744][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.21.37:792][ 84]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.37:792][ 84]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.37:792][ 84]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.37:792][ 84]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.37:792][ 84]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.37:792][ 84]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.38:490][126]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.903870 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.39:625][194]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.21.39:658][196]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.002767, Lifetime Duration: 4.000000 [2020.04.20-03.21.39:691][198]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.21.40:359][238]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.40:359][238]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.40:359][238]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.40:359][238]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.40:359][238]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.40:359][238]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.41:159][286]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.41:159][286]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:179][287]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.41:308][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.41:308][295]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:308][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.41:308][295]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:309][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.41:309][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.41:309][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.41:309][295]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.41:309][295]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.41:309][295]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.41:309][295]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:309][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.41:309][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.41:309][295]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.41:309][295]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.41:324][296]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.41:324][296]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:329][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.41:343][297]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.41:343][297]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.41:408][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.41:408][301]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.41:408][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.41:408][301]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.41:408][301]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.41:408][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.41:408][301]Interaction: Interaction time: 2.000000 [2020.04.20-03.21.41:408][301]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.21.41:408][301]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.41:408][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.41:424][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.21.43:142][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.43:377][419]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.43:442][423]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.21.43:442][423]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.43:442][423]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.43:442][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.43:444][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.21.43:458][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.43:459][424]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.43:459][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.43:459][424]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.43:459][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.43:459][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.43:459][424]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.43:459][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.43:475][425]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.21.43:476][425]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.21.43:476][425]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.04.20-03.21.43:476][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.21.43:477][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.43:477][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.43:477][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.43:477][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.43:477][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.43:477][425]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.43:477][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.43:477][425]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.43:477][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.43:477][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.43:477][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.43:477][425]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.43:477][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.43:477][425]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.43:477][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.43:497][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.43:499][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.43:508][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.21.43:511][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.21.43:847][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3586700] Result: '1' k_EResultOK (success) [2020.04.20-03.21.43:847][448]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3586700]' succeeded in 0.366135 seconds [2020.04.20-03.21.43:880][450]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358D390] Result: '1' k_EResultOK (success) [2020.04.20-03.21.43:900][451]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422127 seconds [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.20-03.21.46:575][611]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.46:594][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_11] [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_11] [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_11] [2020.04.20-03.21.46:859][628]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.47:058][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.21.47:058][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.47:058][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.21.47:058][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.47:059][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.47:059][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.47:059][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.47:059][640]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.47:059][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.47:059][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.21.47:059][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.47:059][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.47:059][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.47:059][640]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.47:059][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.47:191][648]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.21.47:192][648]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.47:192][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.47:192][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.47:192][648]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.47:192][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.47:192][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.47:192][648]Interaction: Interaction time: 12.990570 [2020.04.20-03.21.47:192][648]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.47:193][648]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.48:216][710]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.21.48:224][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.21.48:224][710]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.21.49:475][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.49:475][785]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:496][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.49:542][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.21.49:542][789]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:542][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.49:542][789]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:543][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.49:543][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.49:543][789]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.49:543][789]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.49:543][789]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.49:543][789]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.49:543][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:543][789]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.49:543][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:543][789]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.49:543][789]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:562][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.49:576][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.49:576][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:591][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.49:591][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:642][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.49:642][795]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.49:642][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:642][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.49:642][795]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.49:642][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:642][795]Interaction: Interaction time: 2.000000 [2020.04.20-03.21.49:642][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.21.49:642][795]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.49:642][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:658][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.49:658][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:658][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.49:658][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:658][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.21.49:659][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.49:659][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.49:659][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.49:659][796]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.49:659][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.49:659][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.49:660][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.49:660][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.49:660][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:660][796]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.49:660][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:758][802]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.21.49:759][802]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.49:760][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.49:760][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:760][802]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.49:760][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.49:760][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.49:760][802]Interaction: Interaction time: 41.182304 [2020.04.20-03.21.49:760][802]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.49:760][802]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:310][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.21.51:376][899]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.21.51:457][904]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.21.51:457][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.21.51:610][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.21.51:626][914]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.21.51:659][916]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.21.51:659][916]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.51:659][916]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.51:659][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:661][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.21.51:676][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.51:676][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.51:676][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.51:676][917]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.51:676][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:676][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.51:676][917]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.51:676][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:693][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.21.51:694][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.51:694][918]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.51:694][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:694][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.51:694][918]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.21.51:694][918]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.51:694][918]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.51:694][918]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.51:694][918]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.51:694][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.51:694][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.51:694][918]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.51:694][918]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.51:694][918]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.51:694][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.51:712][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.21.51:714][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.21.51:741][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.21.51:744][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.21.52:474][965]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.21.52:474][965]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.21.52:610][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 174 [2020.04.20-03.21.53:041][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.53:041][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:041][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.53:041][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:042][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:042][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:042][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.53:042][999]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:042][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:042][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.53:042][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:042][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.53:042][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:042][999]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.53:042][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:108][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.53:109][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:109][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.53:109][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:109][ 3]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:109][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.53:110][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:110][ 3]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.53:110][ 3]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.53:110][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:142][ 5]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.53:142][ 5]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.53:142][ 5]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.53:142][ 5]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.53:142][ 5]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.53:142][ 5]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.53:142][ 5]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.53:376][ 19]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.53:474][ 25]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.21.53:474][ 25]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.21.53:474][ 25]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.21.53:474][ 25]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.21.53:510][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.21.53:575][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:575][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:575][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:575][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.53:575][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:575][ 31]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.53:575][ 31]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:575][ 31]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:577][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.53:608][ 33]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.53:608][ 33]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.53:608][ 33]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.53:608][ 33]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.53:608][ 33]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.53:710][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.21.53:774][ 43]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.21.53:774][ 43]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.21.53:776][ 43]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.21.53:776][ 43]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.53:776][ 43]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.53:776][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Scalars [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Textures [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Vectors [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Scalars [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Textures [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Vectors [2020.04.20-03.21.53:776][ 43]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.21.53:809][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:809][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.53:809][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:809][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:809][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.53:809][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:809][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:809][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:810][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:810][ 45]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.21.53:810][ 45]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:810][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.53:810][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:843][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:843][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:843][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:843][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.53:843][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.53:843][ 47]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.21.53:843][ 47]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.53:843][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:007][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:007][ 57]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:007][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:007][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:009][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:009][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.54:009][ 57]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:009][ 57]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:009][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.54:009][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:041][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.54:043][ 59]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:043][ 59]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:043][ 59]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.54:043][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:075][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:075][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:075][ 61]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.54:075][ 61]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.54:075][ 61]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.54:075][ 61]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.54:075][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.54:309][ 75]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.54:408][ 81]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.864302 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.21.54:441][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 74.158035 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.21.54:677][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:677][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:677][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:677][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.54:677][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:677][ 97]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:677][ 97]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:677][ 97]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:679][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.54:709][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:709][ 99]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:709][ 99]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.54:709][ 99]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.54:709][ 99]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.54:808][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:808][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:808][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:808][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:810][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:810][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:810][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.54:810][105]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.54:810][105]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:810][105]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.54:810][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.54:810][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.54:810][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:810][105]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.54:810][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:842][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.54:843][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:843][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.54:843][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:843][107]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.54:843][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.54:843][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:843][107]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.54:843][107]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.54:843][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.54:876][109]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:876][109]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.54:876][109]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.54:876][109]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.54:876][109]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.54:876][109]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.54:876][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.54:909][111]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.55:176][127]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.55:408][141]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.21.55:408][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:408][141]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.21.55:408][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:410][141]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:410][141]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:410][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.55:410][141]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.55:410][141]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:410][141]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.21.55:410][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:410][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.55:410][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:410][141]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.04.20-03.21.55:410][141]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.55:410][141]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:493][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.55:493][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:493][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.55:493][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:493][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.55:493][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:493][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.55:493][146]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.55:493][146]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.55:493][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.55:494][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:494][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.55:494][146]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:494][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:495][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.55:509][147]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.55:509][147]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.55:509][147]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.55:509][147]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.55:509][147]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.55:692][158]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.55:692][158]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:692][158]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.55:692][158]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:693][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:693][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:693][158]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.55:693][158]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.55:693][158]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:693][158]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.55:693][158]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:693][158]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.55:693][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:693][158]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.55:693][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:741][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.55:742][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:742][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.55:743][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:743][161]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:743][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.55:743][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:743][161]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.55:743][161]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.55:743][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:775][163]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.55:775][163]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.55:775][163]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.55:775][163]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.55:776][163]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.55:776][163]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.55:776][163]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.55:825][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.21.55:825][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.04.20-03.21.55:825][166]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:825][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.55:825][166]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:826][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.55:826][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.55:826][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.21.55:826][166]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.55:826][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.55:826][166]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.55:826][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.55:826][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.55:826][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:826][166]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.21.55:826][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.55:826][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:827][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:827][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.55:827][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:827][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.55:827][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.55:827][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:827][166]Interaction: Interaction time: 14.000000 [2020.04.20-03.21.55:827][166]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.04.20-03.21.55:827][166]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.55:827][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.55:828][166]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.20-03.21.55:842][167]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=156.241 [2020.04.20-03.21.55:845][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.21.55:858][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.21.55:858][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.56:042][179]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.56:426][202]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:426][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.56:426][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:426][202]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:426][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.56:426][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:426][202]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:426][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.56:426][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:426][202]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:426][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.56:426][202]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.56:427][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.56:427][202]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.56:427][202]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.56:427][202]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:427][202]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.56:427][202]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.56:427][202]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:429][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.56:459][204]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.56:459][204]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.56:459][204]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.56:459][204]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.56:459][204]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.56:758][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.56:758][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.56:758][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.56:759][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.56:760][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:760][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:760][222]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.56:760][222]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.56:760][222]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:760][222]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.56:760][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.56:760][222]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.56:760][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:760][222]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.56:760][222]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:791][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.56:792][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:792][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.56:792][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:792][224]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.56:792][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.56:792][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:792][224]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.56:792][224]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.56:792][224]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:825][226]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.56:825][226]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.56:825][226]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.56:825][226]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.56:825][226]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.56:825][226]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.56:825][226]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.56:825][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.56:825][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.56:825][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:825][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.56:826][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.56:826][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:826][226]Interaction: Interaction time: 1.000000 [2020.04.20-03.21.56:826][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.21.56:826][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.56:826][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.56:874][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.21.56:926][232]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.21.57:109][243]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.57:459][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:459][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:459][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:459][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.57:459][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.57:459][264]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:459][264]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.57:459][264]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.57:459][264]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:461][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.57:492][266]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.57:492][266]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.57:492][266]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.57:492][266]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.57:492][266]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.57:658][276]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 6.624728 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.21.57:691][278]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 6.658179 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.21.57:758][282]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.57:758][282]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.57:758][282]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.57:758][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.57:760][282]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:760][282]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:760][282]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.57:760][282]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.57:760][282]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:760][282]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.57:760][282]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.57:760][282]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.57:760][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:760][282]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.57:760][282]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:791][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.57:793][284]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:793][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.57:793][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:793][284]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.57:793][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.57:793][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:793][284]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.57:793][284]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.57:793][284]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:825][286]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.57:825][286]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.57:826][286]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.57:826][286]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.57:826][286]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.57:826][286]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.57:826][286]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.57:859][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.21.57:859][288]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.21.57:859][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.21.57:859][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.57:862][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.21.58:110][303]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.58:459][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:459][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.58:459][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:459][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:459][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.58:459][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:459][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:460][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.58:460][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:460][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:460][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.58:460][324]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.58:460][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.58:460][324]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.58:460][324]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.58:460][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:460][324]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.58:460][324]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.58:460][324]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:461][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.58:492][326]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.58:492][326]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.58:492][326]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.58:492][326]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.58:492][326]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.58:791][344]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.21.58:858][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.58:858][348]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.58:858][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.58:858][348]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.58:858][348]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.21.58:860][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:860][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:860][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.21.58:860][348]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.58:860][348]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:860][348]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.58:860][348]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.58:860][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.21.58:860][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:860][348]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.21.58:860][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:891][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.21.58:892][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:892][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.21.58:892][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:892][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.58:892][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.21.58:892][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:892][350]Interaction: Interaction time: 1.500000 [2020.04.20-03.21.58:892][350]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.21.58:892][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.58:941][353]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.58:942][353]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.58:942][353]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookAttemptEscape. [2020.04.20-03.21.58:942][353]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.21.58:942][353]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.21.58:942][353]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.21.58:942][353]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.21.59:176][367]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.21.59:659][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:659][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:659][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:659][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.59:659][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.59:659][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:660][396]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.21.59:660][396]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.59:660][396]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.21.59:661][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.21.59:692][398]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.59:692][398]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.21.59:692][398]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.59:692][398]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle. [2020.04.20-03.21.59:692][398]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.21.59:756][402]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.21.59:758][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.21.59:759][402]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.21.59:827][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.59:827][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.21.59:827][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.59:827][406]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.59:827][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:827][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.21.59:827][406]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.21.59:827][406]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.59:827][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:861][408]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.59:861][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.21.59:861][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:861][408]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.59:861][408]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.21.59:861][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:863][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.21.59:894][410]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.59:894][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.21.59:894][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:894][410]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.21.59:894][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.21.59:894][410]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.59:894][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.21.59:894][410]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.21.59:894][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.21.59:894][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.21.59:894][410]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.21.59:894][410]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.21.59:894][410]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.00:012][417]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:026][418]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.00:027][418]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.00:027][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:027][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.00:027][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:027][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.00:027][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.00:027][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.00:027][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.00:027][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.00:027][418]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:027][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.00:027][418]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:027][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:028][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:028][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:028][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:028][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:029][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:029][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:029][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:029][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.00:043][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:043][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:043][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.00:043][419]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.00:043][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.00:043][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.00:043][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:043][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.00:043][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.00:043][419]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.22.00:043][419]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.00:043][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.00:043][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.00:043][419]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=160.442 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.00:043][419]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=160.442 [2020.04.20-03.22.00:075][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.00:075][421]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.22.00:075][421]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.22.00:075][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.00:075][421]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.00:076][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.00:079][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.00:446][444]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3584240] Result: '1' k_EResultOK (success) [2020.04.20-03.22.00:446][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3584240]' succeeded in 0.367442 seconds [2020.04.20-03.22.00:479][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3587AB0] Result: '1' k_EResultOK (success) [2020.04.20-03.22.00:500][447]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423043 seconds [2020.04.20-03.22.00:741][461]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.105056 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.22.02:060][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:060][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.02:060][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:060][540]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.22.02:060][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:060][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.02:060][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:060][540]Interaction: Interaction time: 0.000000 [2020.04.20-03.22.02:060][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.02:060][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:060][540]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=162.459 [2020.04.20-03.22.02:075][541]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.02:075][541]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.02:075][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:075][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.02:075][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:075][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:075][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.02:075][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:092][542]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:092][542]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.02:092][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:092][542]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:092][542]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.02:092][542]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.02:092][542]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.02:092][542]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.02:092][542]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.02:092][542]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.02:092][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.02:092][542]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.02:092][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.02:092][542]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.02:092][542]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.02:113][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.02:115][543]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.22.06:325][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.22.06:325][796]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.06:325][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.22.06:325][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.06:326][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.06:327][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.06:327][796]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.06:327][796]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.06:327][796]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.06:327][796]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.22.06:327][796]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.06:327][796]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.06:327][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.06:327][796]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.06:327][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.06:459][804]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.22.06:459][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-03.22.06:460][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.06:460][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.06:460][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.06:460][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.06:460][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.06:460][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.06:460][804]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.22.06:460][804]Interaction: Interaction time: 1.000000 [2020.04.20-03.22.06:460][804]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.22.06:460][804]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.22.06:460][804]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.06:460][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.06:510][807]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.06:510][807]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.06:510][807]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.06:510][807]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.04.20-03.22.06:510][807]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.22.06:510][807]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.22.06:510][807]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.22.06:510][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.06:510][807]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.06:693][818]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.22.06:693][818]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.07:462][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-03.22.07:526][868]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.22.07:527][868]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.22.07:528][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.22.07:528][868]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.22.07:528][868]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.07:559][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.22.07:561][870]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.07:561][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.07:561][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.07:561][870]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.22.07:562][870]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.22.07:562][870]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.22.07:562][870]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.22.07:562][870]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.04.20-03.22.07:562][870]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.22.07:562][870]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.22.07:562][870]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.22.07:562][870]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.07:562][870]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.22.07:562][870]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.07:562][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.07:564][870]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.22.07:626][874]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.217801 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.07:628][874]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.07:628][874]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.07:628][874]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.22.07:628][874]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.04.20-03.22.07:976][895]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.22.07:976][895]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.09:008][957]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.22.09:009][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-03.22.09:010][957]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.09:010][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.09:010][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:010][957]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.22.09:010][957]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.09:010][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.09:010][957]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.09:010][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.09:010][957]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.09:010][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.09:010][957]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:010][957]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.22.09:011][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.04.20-03.22.09:011][957]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.09:011][957]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.09:012][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-03.22.09:043][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:043][959]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:845][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.22.09:911][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.22.09:911][ 11]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.22.09:911][ 11]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.22.09:911][ 11]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:942][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.22.09:943][ 13]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:943][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.09:943][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:944][ 13]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:944][ 13]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:944][ 13]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.09:944][ 13]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.09:944][ 13]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.22.09:944][ 13]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.09:944][ 13]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.09:945][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.22.10:275][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.22.10:275][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.10:275][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.22.10:275][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.10:275][ 33]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.22.10:277][ 33]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.10:277][ 33]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.10:277][ 33]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.10:277][ 33]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.22.10:277][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.10:277][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.10:343][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.10:343][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.10:408][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.22.10:410][ 41]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.10:410][ 41]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.10:410][ 41]Interaction: Interaction time: 16.000000 [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.10:410][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.11:309][ 95]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_5] [2020.04.20-03.22.11:309][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.11:309][ 95]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_5] [2020.04.20-03.22.11:309][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.11:309][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.11:310][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.11:310][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.11:310][ 95]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.11:310][ 95]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_5] [2020.04.20-03.22.11:310][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.11:310][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.11:443][103]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.11:443][103]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.11:443][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.11:443][103]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.11:443][103]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.11:443][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.11:444][103]Interaction: Interaction time: 1.000000 [2020.04.20-03.22.11:444][103]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.20-03.22.11:444][103]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.22.11:444][103]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.11:444][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.12:427][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.22.12:442][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.12:444][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.12:444][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.12:444][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.12:444][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.12:444][163]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.22.12:444][163]Interaction: Verbose: [VaultMid2][WindowStandard_C_5] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.12:444][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.12:444][163]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_5] [2020.04.20-03.22.12:444][163]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.12:444][163]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.13:877][249]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.22.13:877][249]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.14:710][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.22.14:710][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.14:959][314]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.736129 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.18:808][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.22.18:809][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.18:809][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.22.18:809][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.18:810][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.18:810][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.18:810][545]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.18:810][545]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.18:810][545]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.18:810][545]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.22.18:810][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.18:810][545]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.18:810][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.18:810][545]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.18:810][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:075][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.22.19:077][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:077][561]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.19:077][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:077][561]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:077][561]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.19:077][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:077][561]Interaction: Interaction time: 10.000000 [2020.04.20-03.22.19:077][561]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.20-03.22.19:077][561]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.19:077][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:842][607]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.22.19:842][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.19:842][607]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.22.19:842][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.19:844][607]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:844][607]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:844][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.19:844][607]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.19:844][607]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:844][607]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.22.19:844][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.19:844][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.19:844][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:844][607]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.19:844][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:975][615]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.22.19:975][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.22.19:977][615]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:978][615]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.19:978][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:978][615]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.19:978][615]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.19:978][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.19:978][615]Interaction: Interaction time: 80.000000 [2020.04.20-03.22.19:978][615]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.19:978][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.22.21:610][713]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.22.22:060][740]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.22:593][772]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.22.24:793][904]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015058 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.24:794][904]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.22.24:796][904]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:796][904]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.22.24:797][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.22.24:826][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.22.24:860][908]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.24:860][908]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.24:860][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.24:860][908]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.24:860][908]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.24:860][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.24:862][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.22.24:894][910]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.24:894][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.24:894][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.24:894][910]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.24:894][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.24:894][910]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.24:894][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.24:894][910]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.24:894][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.24:894][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.24:894][910]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.22.24:895][910]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.24:895][910]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.24:925][912]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.22.24:960][914]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.24:960][914]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.29:078][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.22.29:143][165]GameFlow: OnRep_BegunPlayFenceGuid 058FCBD9-08D7-E4DA-0F29-5FD2C97AF10C [2020.04.20-03.22.29:143][165]GameFlow: BegunPlayFenceGuid 058FCBD9-08D7-E4DA-0F29-5FD2C97AF10C [2020.04.20-03.22.29:143][165]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000034 seconds [2020.04.20-03.22.29:143][165]GameFlow: ACollectable::BeginPlay [2020.04.20-03.22.29:143][165]GameFlow: BegunPlayFenceGuid 058FCBD9-08D7-E4DA-0F29-5FD2C97AF10C [2020.04.20-03.22.29:145][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.29:145][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.22.29:145][165]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.22.29:145][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.22.29:145][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.29:145][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.29:145][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.29:145][165]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.29:145][165]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.20-03.22.29:145][165]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.29:145][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.29:861][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.22.29:861][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.30:477][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.22.30:477][245]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:143][285]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:144][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.31:144][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:144][285]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:144][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.31:144][285]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.31:144][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.31:144][285]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.31:144][285]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.31:144][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:144][285]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.22.31:144][285]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:144][285]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:376][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_1] [2020.04.20-03.22.31:376][299]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:376][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_1] [2020.04.20-03.22.31:376][299]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:378][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:378][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:378][299]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.31:378][299]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.31:379][299]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:379][299]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.04.20-03.22.31:379][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:379][299]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.31:379][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:379][299]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.31:379][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:478][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:478][305]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.31:478][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:478][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.31:478][305]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.31:478][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:478][305]Interaction: Interaction time: 0.000000 [2020.04.20-03.22.31:478][305]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.20-03.22.31:478][305]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.22.31:478][305]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.31:478][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.31:694][318]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.22.31:694][318]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.31:892][330]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.04.20-03.22.31:892][330]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.04.20-03.22.31:995][336]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.22.32:460][364]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.22.32:495][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.32:495][366]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.32:495][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.32:495][366]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.32:495][366]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.32:495][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.32:529][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.32:529][368]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.32:529][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.32:529][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.32:529][368]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.32:529][368]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.32:529][368]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.32:529][368]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.32:529][368]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.22.32:529][368]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_1] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.32:529][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.32:529][368]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_1] [2020.04.20-03.22.32:529][368]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.32:529][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.32:627][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_8] [2020.04.20-03.22.32:627][374]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.22.39:144][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:165][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.39:260][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.22.39:260][772]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:393][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.39:393][780]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:393][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.39:393][780]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:394][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.39:395][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.39:395][780]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.39:395][780]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.39:395][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.39:395][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.39:395][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:395][780]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.39:395][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.39:395][780]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.39:395][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.39:413][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.22.39:443][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.39:443][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.39:627][794]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.22.39:661][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.39:661][796]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.39:661][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.39:661][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.39:661][796]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.39:661][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.39:661][796]Interaction: Interaction time: 2.600000 [2020.04.20-03.22.39:661][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.22.39:661][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.22.39:661][796]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.22.39:661][796]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.22.39:661][796]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.39:661][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.39:809][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.22.41:995][936]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.22.42:245][951]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.22.42:260][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.42:260][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.42:260][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.42:260][952]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.42:260][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.42:260][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.42:260][952]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.42:260][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.42:277][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.42:277][953]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.42:277][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.42:277][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.42:277][953]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.42:277][953]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.42:277][953]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.42:277][953]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.42:277][953]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.22.42:277][953]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.42:277][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.42:277][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.42:278][953]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:278][953]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.42:278][953]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:278][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.42:297][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.42:299][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.22.42:827][986]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.20-03.22.42:877][989]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:261][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.04.20-03.22.43:261][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:261][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.04.20-03.22.43:262][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:262][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.04.20-03.22.43:262][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:262][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.04.20-03.22.43:262][ 12]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:594][ 32]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.22.43:594][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:594][ 32]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.22.43:594][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:595][ 32]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.43:595][ 32]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.43:595][ 32]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.43:595][ 32]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.22.43:595][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.43:595][ 32]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.43:659][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.43:660][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.43:661][ 36]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.43:661][ 36]Interaction: Interaction time: 62.555740 [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.43:661][ 36]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.44:644][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.22.44:644][ 95]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.44:644][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.44:644][ 95]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.44:644][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.44:645][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.44:645][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.44:645][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.44:645][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.44:645][ 95]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.44:645][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.44:661][ 96]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=202.178 [2020.04.20-03.22.44:664][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.22.44:676][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.44:676][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.45:660][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.45:660][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.45:660][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.45:660][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.45:660][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.45:660][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.45:660][156]Interaction: Interaction time: 1.000000 [2020.04.20-03.22.45:660][156]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.22.45:660][156]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.45:660][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.45:676][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.45:762][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.22.46:077][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.46:077][181]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.46:077][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:077][181]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.46:077][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:077][181]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:077][181]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.22.46:077][181]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.46:077][181]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:113][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.46:261][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.46:261][192]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:262][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.46:262][192]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:262][192]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.46:262][192]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:277][193]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.46:277][193]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:277][193]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.46:277][193]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:277][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:277][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.46:277][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:278][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:278][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.46:278][193]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:278][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.46:278][193]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:278][193]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.46:278][193]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:278][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.46:278][193]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:278][193]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.46:278][193]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:278][193]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:279][193]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.46:294][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:294][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:294][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.46:294][194]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:294][194]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.46:294][194]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.46:294][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:294][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.46:294][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:294][194]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.22.46:294][194]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.46:294][194]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.46:294][194]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:294][194]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=203.812 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.46:294][194]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=203.812 [2020.04.20-03.22.46:326][196]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.46:326][196]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.22.46:326][196]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.22.46:327][196]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.46:327][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:327][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.46:330][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.46:692][218]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603056CD0] Result: '1' k_EResultOK (success) [2020.04.20-03.22.46:697][219]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603056CD0]' succeeded in 0.366407 seconds [2020.04.20-03.22.46:733][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6EBF700] Result: '1' k_EResultOK (success) [2020.04.20-03.22.46:752][222]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423567 seconds [2020.04.20-03.22.46:826][226]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.46:826][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:826][226]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.46:826][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:827][226]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.46:828][226]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.46:828][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.46:828][226]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.46:828][226]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.46:828][226]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.46:828][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.46:828][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.46:828][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:828][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.46:828][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:926][232]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.22.46:927][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.22.46:928][232]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.46:928][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.46:928][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:928][232]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.46:928][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.46:928][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.46:928][232]Interaction: Interaction time: 31.075005 [2020.04.20-03.22.46:928][232]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.46:928][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.47:194][248]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.47:194][248]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.47:195][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.47:195][248]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.47:195][248]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.47:195][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.47:228][250]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.47:228][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.47:228][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.47:228][250]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.47:228][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.47:228][250]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.47:228][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.47:229][250]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.47:229][250]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.47:229][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.47:229][250]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.22.47:229][250]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.47:229][250]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.47:230][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.22.47:293][254]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.20-03.22.47:297][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.47:297][254]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.20-03.22.47:300][254]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: On [2020.04.20-03.22.47:960][294]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.172727 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.48:159][306]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.887709 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.22.48:294][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:294][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.48:294][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:294][314]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.22.48:294][314]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:294][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.48:294][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:294][314]Interaction: Interaction time: 0.000000 [2020.04.20-03.22.48:294][314]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.48:294][314]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:294][314]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=205.811 [2020.04.20-03.22.48:310][315]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.48:310][315]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.48:310][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:310][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.48:310][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:310][315]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:310][315]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.48:310][315]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:327][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:327][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.48:327][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:327][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:327][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.48:327][316]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.48:327][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.48:327][316]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.48:327][316]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.48:327][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.48:327][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.48:327][316]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.48:327][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.48:327][316]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.48:327][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.48:364][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.48:366][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.22.49:093][362]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:093][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:093][362]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:094][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:095][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:095][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:095][362]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.49:095][362]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:095][362]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:095][362]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:095][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:095][362]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.49:095][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:095][362]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.49:095][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:193][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.22.49:195][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:195][368]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.49:195][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:195][368]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:195][368]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.49:195][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:195][368]Interaction: Interaction time: 16.000000 [2020.04.20-03.22.49:195][368]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.49:195][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:228][370]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:228][370]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:228][370]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:228][370]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:228][370]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.49:228][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:228][370]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:229][370]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:229][370]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:230][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.22.49:279][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: Off [2020.04.20-03.22.49:593][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:593][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:593][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:593][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:595][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:595][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:595][392]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.49:595][392]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:595][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:595][392]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.49:595][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:595][392]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.49:595][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:595][392]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.49:595][392]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:660][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.22.49:662][396]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:662][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.49:662][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:662][396]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:662][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.49:662][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:662][396]Interaction: Interaction time: 31.933094 [2020.04.20-03.22.49:662][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.49:662][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:928][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:928][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:928][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:928][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.49:928][412]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.49:928][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.49:928][412]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.22.49:928][412]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.49:928][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.50:943][473]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 3.525253 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.22.50:943][473]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 3.525253 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.51:313][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.04.20-03.22.51:477][505]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.22.51:477][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.22.51:876][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.22.51:876][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.51:877][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.22.51:877][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.51:878][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:878][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:878][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.51:878][529]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.51:878][529]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:878][529]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.22.51:878][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.51:878][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.51:878][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:878][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.51:878][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:912][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:912][531]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.51:912][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:912][531]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:912][531]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.51:912][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:913][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.22.51:945][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:945][533]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.51:945][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:945][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:945][533]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.51:945][533]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.51:945][533]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.51:945][533]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.51:945][533]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.51:945][533]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:945][533]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.51:945][533]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.51:945][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:977][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.22.51:978][535]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:978][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.51:978][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:978][535]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.51:978][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.51:978][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.51:979][535]Interaction: Interaction time: 28.904533 [2020.04.20-03.22.51:979][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.51:979][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:043][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.22.52:043][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:043][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.22.52:043][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:043][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.22.52:045][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.52:045][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.52:045][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.52:045][539]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.52:045][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.52:045][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.22.52:045][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:045][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.52:045][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:045][539]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.52:045][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:311][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.52:311][555]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:311][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.52:311][555]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:312][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.52:312][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.52:312][555]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.52:312][555]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.52:312][555]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.52:312][555]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.52:312][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:312][555]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.52:312][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:312][555]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.22.52:312][555]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.52:312][555]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:327][556]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=209.845 [2020.04.20-03.22.52:330][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.22.52:343][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.52:343][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.52:411][561]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.52:411][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.52:411][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:411][561]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.52:411][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.52:411][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:412][561]Interaction: Interaction time: 0.700000 [2020.04.20-03.22.52:412][561]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.20-03.22.52:412][561]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.22.52:412][561]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.52:412][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.52:477][565]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.22.52:477][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.22.52:513][567]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.22.53:078][601]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.53:078][601]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.53:078][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:078][601]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.53:078][601]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.53:078][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:109][603]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.22.53:111][603]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.53:111][603]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.53:111][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:111][603]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.53:111][603]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.53:111][603]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:112][603]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.53:112][603]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:112][603]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.22.53:112][603]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.53:112][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:112][603]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_6] [2020.04.20-03.22.53:112][603]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:112][603]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.22.53:211][609]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:327][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:328][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.53:328][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:328][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:328][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.53:328][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:328][616]Interaction: Interaction time: 1.000000 [2020.04.20-03.22.53:328][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.22.53:328][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.53:328][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:328][616]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.22.53:328][616]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:343][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.53:412][621]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.22.53:445][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.53:445][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.53:445][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:445][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.53:445][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:445][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:445][623]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.22.53:445][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.53:445][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:478][625]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:478][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.53:478][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:478][625]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:478][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.53:478][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:479][625]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:479][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.53:479][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:479][625]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:479][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.53:479][625]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:479][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.53:479][625]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:479][625]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.53:479][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:479][625]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.53:479][625]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:479][625]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:481][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.53:629][634]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:645][635]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.53:645][635]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:645][635]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.53:645][635]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:645][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:645][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.53:645][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:646][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:646][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.53:646][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:646][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.53:646][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:646][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.53:646][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:646][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.53:647][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:647][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.53:647][635]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:647][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:648][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.53:661][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:661][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:661][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.53:661][636]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:661][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.53:661][636]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.53:661][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:661][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.53:661][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:661][636]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.22.53:661][636]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.53:661][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.53:661][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:661][636]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=211.179 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.53:661][636]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=211.179 [2020.04.20-03.22.53:677][637]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.53:677][637]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.22.53:677][637]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.22.53:677][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.53:677][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:677][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.53:681][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.53:710][639]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.53:710][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:710][639]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.53:710][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:712][639]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:712][639]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:712][639]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.53:712][639]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.53:712][639]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:712][639]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.53:712][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.53:712][639]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.53:712][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:712][639]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.53:712][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:810][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.22.53:812][645]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:812][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.53:812][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:812][645]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.53:812][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.53:812][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.53:812][645]Interaction: Interaction time: 14.590397 [2020.04.20-03.22.53:812][645]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.53:812][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.22.54:028][658]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:049][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358E500] Result: '1' k_EResultOK (success) [2020.04.20-03.22.54:049][660]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358E500]' succeeded in 0.368603 seconds [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.22.54:078][661]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:082][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D3584510] Result: '1' k_EResultOK (success) [2020.04.20-03.22.54:102][663]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422678 seconds [2020.04.20-03.22.54:628][694]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.22.54:628][694]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.22.54:795][704]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.55:678][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:678][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.55:678][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:678][757]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.22.55:678][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:678][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.55:678][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:678][757]Interaction: Interaction time: 0.000000 [2020.04.20-03.22.55:678][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.55:678][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:678][757]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=213.195 [2020.04.20-03.22.55:694][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.55:694][758]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.55:694][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:694][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.55:694][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:694][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:694][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.55:694][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:712][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:712][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.55:712][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:712][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:712][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.55:712][759]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.55:712][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.55:712][759]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.55:712][759]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.55:712][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.55:712][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.55:712][759]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.55:712][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.55:712][759]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.55:712][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.55:765][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.55:767][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.22.56:527][808]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.56:527][808]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.56:527][808]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.56:527][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.56:528][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.56:529][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.56:529][808]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.56:529][808]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.56:529][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.56:529][808]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.22.56:529][808]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.56:529][808]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.56:529][808]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.56:529][808]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.56:529][808]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.56:593][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.22.56:595][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.56:595][812]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.56:595][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.56:595][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.22.56:595][812]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.56:595][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.56:595][812]Interaction: Interaction time: 29.691448 [2020.04.20-03.22.56:595][812]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.56:595][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.58:127][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.58:128][904]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.58:128][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.58:128][904]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.58:128][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.58:128][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.58:129][904]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.58:129][904]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.58:129][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.58:129][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.58:129][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.58:129][904]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.58:129][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.58:129][904]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.22.58:129][904]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.58:129][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.58:145][905]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=215.662 [2020.04.20-03.22.58:148][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.22.58:161][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.58:161][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.58:844][947]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.20-03.22.59:128][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:128][964]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.59:128][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:128][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:128][964]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.59:128][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:128][964]Interaction: Interaction time: 1.000000 [2020.04.20-03.22.59:128][964]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.22.59:128][964]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.59:128][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:160][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.59:193][968]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070473 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.22.59:228][970]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.22.59:378][979]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:378][979]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.59:378][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:378][979]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:378][979]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.59:378][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:412][981]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:412][981]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.59:412][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:412][981]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:412][981]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.22.59:412][981]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:412][981]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.59:412][981]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:412][981]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.59:412][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:412][981]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.59:412][981]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:412][981]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:478][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.59:478][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.22.59:478][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:478][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.22.59:478][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:478][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:478][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.22.59:478][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.22.59:478][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:510][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.59:510][987]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:510][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.59:510][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:512][987]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:512][987]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:512][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.22.59:512][987]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:512][987]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.22.59:512][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:512][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.59:512][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:512][987]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.59:512][987]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:514][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.59:644][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.22.59:646][995]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:646][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.22.59:646][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:646][995]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.22.59:646][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.22.59:646][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:646][995]Interaction: Interaction time: 8.203430 [2020.04.20-03.22.59:646][995]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.22.59:646][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.59:662][996]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:678][997]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.59:678][997]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:678][997]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.22.59:678][997]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:678][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:678][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.22.59:678][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:678][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:678][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.22.59:678][997]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:678][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.22.59:678][997]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:679][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.22.59:679][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:679][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.59:679][997]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:679][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.22.59:679][997]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:679][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:679][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:680][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.22.59:695][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:695][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:695][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.22.59:695][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.22.59:695][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.22.59:695][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.59:695][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.22.59:695][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.22.59:695][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:695][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.22.59:695][998]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.59:695][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.22.59:695][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.22.59:695][998]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=217.212 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.22.59:695][998]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=217.212 [2020.04.20-03.22.59:699][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.22.59:711][999]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.22.59:711][999]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.22.59:711][999]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.22.59:711][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.22.59:714][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.22.59:744][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.22.59:744][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.00:076][ 21]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603126220] Result: '1' k_EResultOK (success) [2020.04.20-03.23.00:081][ 22]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603126220]' succeeded in 0.366009 seconds [2020.04.20-03.23.00:114][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358DBA0] Result: '1' k_EResultOK (success) [2020.04.20-03.23.00:136][ 25]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422267 seconds [2020.04.20-03.23.00:295][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.04.20-03.23.00:295][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.00:295][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.04.20-03.23.00:295][ 34]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.23.00:712][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.23.01:312][ 95]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:695][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:695][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.01:695][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:695][118]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.23.01:695][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:695][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.01:695][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:695][118]Interaction: Interaction time: 0.000000 [2020.04.20-03.23.01:695][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.01:695][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:695][118]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=219.212 [2020.04.20-03.23.01:711][119]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.01:711][119]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.01:712][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:712][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.01:712][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:712][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:712][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.01:712][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:728][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:728][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.01:728][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:728][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.01:728][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.01:728][120]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.01:728][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.01:728][120]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.01:728][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.01:728][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.01:728][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.01:728][120]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:728][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.01:728][120]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.01:728][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.02:144][145]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.23.02:144][145]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.02:177][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.23.02:177][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.02:177][147]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.02:178][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.02:178][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.02:178][147]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.02:178][147]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.02:178][147]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.02:178][147]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.23.02:178][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.02:178][147]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.02:178][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.02:178][147]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.02:178][147]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.02:512][167]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.02:512][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.02:512][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.02:512][167]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.02:512][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.02:512][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.02:512][167]Interaction: Interaction time: 0.700000 [2020.04.20-03.23.02:512][167]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.20-03.23.02:512][167]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.23.02:512][167]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.02:512][167]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.02:677][177]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813872 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.02:811][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.02:811][185]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.02:811][185]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.23.02:812][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.23.02:812][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=220.329 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.23.03:013][197]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.23.03:013][197]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:078][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.20-03.23.03:078][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:078][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.20-03.23.03:078][201]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:079][201]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.23.03:079][201]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:094][202]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.23.03:094][202]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.23.03:094][202]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.23.03:094][202]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=220.612 [2020.04.20-03.23.03:094][202]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=220.612 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.23.03:196][208]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.03:210][209]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.23.03:211][209]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.03:211][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.03:211][209]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.03:213][209]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:213][209]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:213][209]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:213][209]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:213][209]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.23.03:213][209]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.03:213][209]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:213][209]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.23.03:213][209]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:213][209]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:214][209]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: On [2020.04.20-03.23.03:395][220]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.23.03:395][220]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.23.03:395][220]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.23.03:395][220]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=220.912 [2020.04.20-03.23.03:395][220]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=220.912 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.23.03:746][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.23.03:777][243]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.23.03:777][243]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.23.03:779][243]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.23.03:779][243]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.23.03:779][243]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.23.03:779][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Scalars [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Textures [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Vectors [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Scalars [2020.04.20-03.23.03:779][243]LogDBDGeneral: Warning: Textures [2020.04.20-03.23.03:780][243]LogDBDGeneral: Warning: Vectors [2020.04.20-03.23.03:780][243]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.23.03:812][245]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:812][245]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:812][245]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:812][245]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:812][245]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.03:812][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:813][245]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.04.20-03.23.03:813][245]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:813][245]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.03:813][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.23.03:813][245]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.23.03:813][245]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.23.03:813][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:845][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.03:845][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.03:845][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:845][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.03:845][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.03:845][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:845][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.03:846][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.03:846][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:846][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.03:846][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.03:846][247]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:846][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.03:846][247]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.03:846][247]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.03:846][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.03:846][247]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.23.03:846][247]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:846][247]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.03:995][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.04.20-03.23.03:995][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.03:995][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.04.20-03.23.03:995][256]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.04:245][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:245][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.04:245][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:245][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:245][271]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.04:245][271]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:247][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.04:295][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:296][274]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.04:296][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:296][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:296][274]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.04:296][274]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.04:296][274]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.04:296][274]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.04:296][274]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.04:296][274]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:296][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.04:296][274]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.04:296][274]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:327][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.23.04:327][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.04:327][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.23.04:327][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.04:329][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:329][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:329][276]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.04:329][276]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.04:329][276]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.04:329][276]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.23.04:329][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.04:329][276]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.04:329][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:329][276]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.20-03.23.04:329][276]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.04:329][276]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.04:494][286]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.451504 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.04:560][290]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.631910 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.05:197][328]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: Off [2020.04.20-03.23.05:561][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.05:561][350]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.05:561][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.05:561][350]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.05:561][350]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.23.05:561][350]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.05:595][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.05:595][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.05:595][352]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.05:595][352]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.05:595][352]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.05:595][352]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.05:595][352]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.05:595][352]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.05:595][352]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.23.05:595][352]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.05:595][352]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.06:412][401]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.23.06:412][401]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=223.929 [2020.04.20-03.23.06:428][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.06:428][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.07:162][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.330005 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.07:194][448]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.20-03.23.07:560][470]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 11.240815 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.07:727][480]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 11.307721 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.08:793][544]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.23.08:793][544]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.23.10:462][644]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:632][654]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.23.10:632][654]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:846][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.10:846][667]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:846][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.10:846][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:848][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.10:848][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.10:848][667]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.10:848][667]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.10:848][667]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.10:848][667]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.10:848][667]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.10:848][667]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.10:848][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.10:848][667]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.10:848][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.10:913][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.10:915][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.10:915][671]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.10:915][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.10:915][671]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.10:915][671]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.10:915][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.10:915][671]Interaction: Interaction time: 20.430305 [2020.04.20-03.23.10:915][671]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.10:915][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.23.11:078][681]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.23.11:129][684]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:310][695]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:310][695]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:310][695]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:310][695]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:313][695]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.11:313][695]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.11:313][695]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.11:313][695]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.11:313][695]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.11:313][695]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:313][695]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:313][695]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.11:313][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:313][695]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.11:313][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:410][701]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.11:411][701]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.11:412][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.11:412][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:412][701]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.11:412][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.11:412][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:412][701]Interaction: Interaction time: 52.741081 [2020.04.20-03.23.11:412][701]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.11:412][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:595][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.23.11:595][712]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.23.11:729][720]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:911][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:911][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:911][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:911][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:913][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.11:913][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.11:913][731]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.11:913][731]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.11:913][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.11:913][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.23.11:913][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.11:913][731]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.11:913][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.11:913][731]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.11:913][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:011][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.12:012][737]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:013][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.12:013][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:013][737]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:013][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.12:013][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:013][737]Interaction: Interaction time: 57.916916 [2020.04.20-03.23.12:013][737]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.12:013][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:444][763]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.944058 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.23.12:546][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:546][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:546][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:546][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.12:546][769]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.12:546][769]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.12:547][769]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.12:547][769]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.12:547][769]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.12:548][769]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.14:861][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.14:861][908]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.14:861][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.14:861][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.14:862][908]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.14:862][908]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.14:862][908]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.14:862][908]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.14:862][908]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.14:862][908]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.14:862][908]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.14:863][908]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.14:863][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.14:863][908]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.14:863][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.14:928][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.14:929][912]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.14:929][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.14:929][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.14:929][912]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.14:929][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.14:929][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.14:929][912]Interaction: Interaction time: 18.791378 [2020.04.20-03.23.14:929][912]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.14:929][912]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.15:429][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.15:429][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.15:429][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.15:429][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.15:429][942]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.15:429][942]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.15:430][942]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.15:430][942]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.15:430][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.15:431][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.16:427][ 2]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.318576 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.18:410][121]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.23.18:412][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.23.18:412][121]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.23.20:113][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.20:113][223]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.20:113][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.20:113][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.20:113][223]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.20:113][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.20:146][225]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.20:146][225]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.20:146][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.20:146][225]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.20:146][225]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.20:146][225]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.20:146][225]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.20:146][225]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.20:146][225]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.20:146][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.20:146][225]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.04.20-03.23.20:146][225]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.20:146][225]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.21:045][279]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.404663 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.22:177][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.22:177][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.22:177][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.22:178][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.22:179][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.22:179][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.22:179][347]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.22:179][347]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.22:179][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.22:179][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.22:179][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.22:179][347]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.22:179][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:179][347]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.22:179][347]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:444][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.22:447][363]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.22:447][363]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.22:447][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:447][363]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.22:447][363]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.22:447][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:447][363]Interaction: Interaction time: 18.289751 [2020.04.20-03.23.22:447][363]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.22:447][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:512][367]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.22:512][367]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.22:512][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:512][367]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.22:512][367]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.22:512][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:514][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.23.22:546][369]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.22:546][369]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.22:546][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:546][369]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.22:546][369]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.22:546][369]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.22:546][369]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.22:547][369]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.22:547][369]Interaction: Verbose: [GeneratorRepair4][GeneratorSuburbs_C_0] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.22:547][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.22:547][369]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.04.20-03.23.22:547][369]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.22:547][369]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.23:244][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.283086 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.23:461][424]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.04.20-03.23.23:994][456]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.094945 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.24:060][460]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.094945 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.24:694][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977083 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.23.24:828][506]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.23.24:828][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.24:828][506]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.23.24:828][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.24:830][506]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.24:830][506]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.24:830][506]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.24:830][506]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.24:830][506]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.24:830][506]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.23.24:830][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.24:830][506]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.24:830][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.24:830][506]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.24:830][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.24:928][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.24:929][512]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.24:929][512]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.24:929][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.24:929][512]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.24:929][512]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.24:930][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.24:930][512]Interaction: Interaction time: 15.238096 [2020.04.20-03.23.24:930][512]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.24:930][512]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.27:228][650]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.669089 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.29:763][802]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:782][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.29:928][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.29:928][812]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:929][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.29:929][812]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:929][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.29:929][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.29:929][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.29:930][812]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.29:930][812]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.29:930][812]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.29:930][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.29:930][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.29:930][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.29:930][812]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.29:930][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.29:978][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.29:978][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.30:046][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.30:046][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.30:046][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.30:046][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.30:046][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.30:046][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.30:046][819]Interaction: Interaction time: 4.000000 [2020.04.20-03.23.30:046][819]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.23.30:046][819]AnimLeader: ClosetStandard_C_1 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.23.30:046][819]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.23.30:046][819]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.30:046][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.30:145][825]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.23.30:312][835]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.23.30:462][844]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.23.31:747][921]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.04.20-03.23.31:912][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_10] [2020.04.20-03.23.31:912][931]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.31:912][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_10] [2020.04.20-03.23.31:912][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.31:913][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.31:913][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.31:913][931]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.31:913][931]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.31:913][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.31:913][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_10] [2020.04.20-03.23.31:913][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.31:913][931]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.31:913][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.31:913][931]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.20-03.23.31:913][931]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.31:913][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.32:213][949]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.32:213][949]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.32:213][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.32:213][949]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.32:213][949]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.32:213][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.32:213][949]Interaction: Interaction time: 1.050000 [2020.04.20-03.23.32:213][949]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVault AnimTag_Female. [2020.04.20-03.23.32:213][949]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.23.32:213][949]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.32:213][949]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.32:496][966]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.20-03.23.32:645][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.232328 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.32:695][978]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.04.20-03.23.32:967][995]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.23.32:978][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.23.32:978][995]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.23.33:247][ 11]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.33:297][ 14]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.33:297][ 14]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.33:297][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.33:297][ 14]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.33:297][ 14]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.33:297][ 14]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.33:330][ 16]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.33:330][ 16]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.33:330][ 16]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: [Vault1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.33:330][ 16]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.33:330][ 16]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_10] [2020.04.20-03.23.33:331][ 16]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.33:331][ 16]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.33:780][ 43]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.34:029][ 58]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.23.34:046][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.34:046][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.34:046][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.34:046][ 59]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.34:046][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.34:046][ 59]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.34:046][ 59]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.34:046][ 59]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.34:062][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.34:062][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.34:062][ 60]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_1] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.34:062][ 60]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.34:062][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.34:062][ 60]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.34:062][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.34:062][ 60]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.34:062][ 60]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.34:082][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.34:084][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.34:100][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.34:277][ 73]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.23.34:278][ 73]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.04.20-03.23.34:379][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.04.20-03.23.34:379][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.34:379][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_1] [2020.04.20-03.23.34:379][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.34:380][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.34:380][ 79]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.36:143][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.23.36:145][185]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.23.36:145][185]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.23.37:545][269]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.23.37:548][269]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.37:548][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.37:578][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.37:613][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.37:613][273]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.37:613][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.37:613][273]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.37:613][273]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.37:613][273]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.37:615][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.37:647][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.37:647][275]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.37:647][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.37:647][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.37:647][275]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.37:647][275]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.37:647][275]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.37:647][275]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.37:647][275]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.37:647][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.37:647][275]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.23.37:647][275]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.37:647][275]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:145][425]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.40:148][425]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.23.40:148][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.40:178][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.23.40:215][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.23.40:247][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:247][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:247][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:247][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.40:247][431]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.40:247][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:247][431]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.23.40:247][431]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.40:247][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:845][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.23.40:845][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.40:845][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.23.40:845][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.40:846][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:846][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:846][467]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.40:846][467]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.40:846][467]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:846][467]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.23.40:846][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.40:846][467]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.40:846][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:847][467]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.40:847][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:945][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.23.40:945][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.23.40:946][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:946][473]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.40:947][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:947][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.40:947][473]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.40:947][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.40:947][473]Interaction: Interaction time: 35.047783 [2020.04.20-03.23.40:947][473]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.40:947][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.41:412][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_1] [2020.04.20-03.23.41:412][501]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.41:412][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.41:412][501]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.41:413][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.41:413][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.41:413][501]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.41:413][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.41:413][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.41:413][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.41:413][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.41:413][501]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.41:413][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.41:413][501]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.23.41:413][501]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.41:413][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.41:430][502]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=14.813 [2020.04.20-03.23.41:433][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.41:462][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.41:462][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.41:496][506]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.403263 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.42:413][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.42:413][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.42:413][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.42:413][561]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.42:413][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.42:413][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.42:413][561]Interaction: Interaction time: 1.000000 [2020.04.20-03.23.42:413][561]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.23.42:413][561]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.42:413][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.42:462][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.42:514][567]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.23.42:548][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.42:548][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.42:598][572]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.42:598][572]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.42:665][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.42:665][576]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.42:731][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.42:731][580]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.42:996][596]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.04.20-03.23.43:363][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.43:363][618]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.43:363][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:363][618]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.43:363][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:363][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:364][618]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.23.43:364][618]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.43:364][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:399][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.43:495][626]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.23.43:495][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:495][626]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.23.43:495][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:497][626]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.43:497][626]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.43:497][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.43:497][626]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:497][626]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.43:497][626]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.23.43:497][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:497][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.43:497][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:497][626]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.43:497][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.43:547][629]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:563][630]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:563][630]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:563][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:563][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:563][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:563][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:563][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:563][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.43:563][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:563][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.43:563][630]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:563][630]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.43:563][630]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:564][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:565][630]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.43:579][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:579][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:579][631]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.43:579][631]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.43:579][631]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.43:579][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.43:579][631]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:579][631]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.43:579][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:579][631]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.23.43:579][631]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.43:579][631]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.43:579][631]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:579][631]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=16.963 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.43:579][631]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=16.963 [2020.04.20-03.23.43:595][632]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.23.43:595][632]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.23.43:595][632]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.23.43:596][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.43:599][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.43:628][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.23.43:628][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.43:628][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.43:629][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.23.43:630][634]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.43:630][634]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.43:630][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:630][634]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.43:630][634]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.43:630][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:630][634]Interaction: Interaction time: 57.939560 [2020.04.20-03.23.43:630][634]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.43:630][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.43:661][636]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.23.43:665][636]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.43:665][636]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.20-03.23.43:668][636]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: On [2020.04.20-03.23.43:984][656]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305B170] Result: '1' k_EResultOK (success) [2020.04.20-03.23.43:984][656]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305B170]' succeeded in 0.387960 seconds [2020.04.20-03.23.44:017][658]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305B170] Result: '1' k_EResultOK (success) [2020.04.20-03.23.44:037][659]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439466 seconds [2020.04.20-03.23.45:580][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:580][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.45:580][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:580][751]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.23.45:580][751]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:580][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.45:580][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:580][751]Interaction: Interaction time: 0.000000 [2020.04.20-03.23.45:580][751]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.45:580][751]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:580][751]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=18.963 [2020.04.20-03.23.45:596][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.45:596][752]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.45:596][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:596][752]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.45:597][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:597][752]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:597][752]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.45:597][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:613][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:613][753]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.45:613][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:613][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:613][753]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.45:613][753]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.45:613][753]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.45:613][753]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.45:613][753]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.45:613][753]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.45:613][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.45:613][753]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.45:613][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.45:613][753]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.45:613][753]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.45:634][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.45:635][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.45:648][755]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: Off [2020.04.20-03.23.46:745][821]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535310 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.47:046][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.47:046][839]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:046][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.47:046][839]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:047][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.47:047][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.47:047][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.47:047][839]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.47:047][839]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.47:047][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.47:047][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:047][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.47:047][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:047][839]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.23.47:047][839]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.47:048][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:063][840]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=20.447 [2020.04.20-03.23.47:066][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.47:079][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.47:079][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:278][853]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.47:278][853]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:312][855]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.47:312][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:312][855]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.47:313][855]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.47:313][855]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.47:313][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.47:313][855]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.47:313][855]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.47:313][855]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.47:313][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.47:313][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.47:313][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:313][855]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.47:313][855]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:880][889]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.47:880][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.47:880][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:880][889]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.47:880][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.47:880][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.47:880][889]Interaction: Interaction time: 0.642202 [2020.04.20-03.23.47:880][889]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.23.47:880][889]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.23.47:880][889]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.47:880][889]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:063][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.48:063][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.48:063][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:063][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.48:063][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.48:063][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:063][900]Interaction: Interaction time: 1.000000 [2020.04.20-03.23.48:063][900]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.23.48:063][900]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.48:063][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:112][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.48:165][906]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.23.48:513][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.48:546][929]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.48:546][929]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.48:546][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:546][929]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.48:546][929]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.48:546][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:578][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.48:578][931]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.48:580][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.48:580][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.48:580][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:580][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.48:580][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.48:580][931]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.48:580][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.48:580][931]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.48:580][931]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.23.48:580][931]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.48:580][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.48:580][931]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.48:580][931]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.48:580][931]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:129][964]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.23.49:129][964]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.23.49:129][964]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.23.49:129][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:131][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.49:278][973]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:278][973]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:278][973]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:278][973]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:279][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.23.49:280][973]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.23.49:281][973]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:281][973]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:281][973]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.49:281][973]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:281][973]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:281][973]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:281][973]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:281][973]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.49:281][973]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:281][973]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.49:281][973]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:363][978]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:363][978]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.49:363][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:363][978]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:363][978]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.49:363][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:363][978]Interaction: Interaction time: 0.500000 [2020.04.20-03.23.49:363][978]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.49:363][978]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:431][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:431][982]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:482][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:548][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:596][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.49:596][992]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.49:597][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:597][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.49:597][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:597][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:597][992]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.23.49:597][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.49:597][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:731][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:731][ 0]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.49:781][ 3]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:797][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.49:797][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:798][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.49:798][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:798][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.49:798][ 4]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:798][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.49:798][ 4]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:798][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:799][ 4]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.49:811][ 5]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.23.49:812][ 5]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.23.49:812][ 5]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.23.49:812][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.49:813][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:814][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:814][ 5]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.49:814][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.49:814][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:814][ 5]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.23.49:814][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.49:814][ 5]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:814][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=23.197 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.49:814][ 5]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=23.197 [2020.04.20-03.23.49:816][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.49:817][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.49:819][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.49:833][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.49:845][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.49:845][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:847][ 7]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:847][ 7]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.49:847][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:847][ 7]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:847][ 7]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.49:847][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:879][ 9]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.23.49:880][ 9]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:880][ 9]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.49:880][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.49:880][ 9]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.23.49:880][ 9]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.49:880][ 9]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.50:239][ 31]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60326A5D0] Result: '1' k_EResultOK (success) [2020.04.20-03.23.50:239][ 31]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60326A5D0]' succeeded in 0.424963 seconds [2020.04.20-03.23.50:268][ 33]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60326A5D0] Result: '1' k_EResultOK (success) [2020.04.20-03.23.50:287][ 34]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472629 seconds [2020.04.20-03.23.51:316][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.23.51:495][106]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.23.51:495][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.23.51:624][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.23.51:629][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4574] Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.23.51:629][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.23.51:663][116]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.51:663][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.51:696][118]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.51:696][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.51:696][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.51:698][118]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.51:698][118]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.51:698][118]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.51:698][118]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.51:698][118]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.51:698][118]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.51:698][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.51:698][118]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.51:698][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:698][118]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.51:698][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:814][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:814][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.51:814][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:814][125]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.23.51:814][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:814][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.51:814][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:814][125]Interaction: Interaction time: 0.000000 [2020.04.20-03.23.51:814][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.51:814][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:814][125]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=25.197 [2020.04.20-03.23.51:831][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.51:831][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.51:831][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:831][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.51:831][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:831][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:831][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.51:831][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:847][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:847][127]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.51:847][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:847][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:847][127]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.51:847][127]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.51:847][127]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.51:847][127]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.51:847][127]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.51:847][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.51:847][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.51:847][127]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.51:847][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.51:847][127]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.51:847][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.51:900][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.51:902][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.52:096][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.52:097][142]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.52:097][142]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.23.52:097][142]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.23.52:097][142]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=25.480 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.23.52:115][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.52:264][152]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:264][152]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.52:264][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:264][152]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:264][152]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.52:264][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:264][152]Interaction: Interaction time: 0.642202 [2020.04.20-03.23.52:264][152]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.23.52:264][152]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.23.52:264][152]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.52:264][152]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:314][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 182 [2020.04.20-03.23.52:480][165]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.23.52:480][165]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.23.52:480][165]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.23.52:480][165]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=25.863 [2020.04.20-03.23.52:480][165]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=25.863 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.23.52:495][166]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.23.52:495][166]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.23.52:533][168]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:533][168]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:564][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.52:564][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:564][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.52:564][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:596][172]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.23.52:597][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.23.52:597][172]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.52:599][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.601134 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.52:603][172]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: On [2020.04.20-03.23.52:630][174]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:701][178]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:751][181]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:782][183]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.23.52:782][183]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.23.52:782][183]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.23.52:782][183]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=26.165 [2020.04.20-03.23.52:782][183]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=26.165 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.23.52:899][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.52:900][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.52:900][190]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:930][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.23.52:932][192]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:932][192]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:932][192]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:932][192]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.52:932][192]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.23.52:932][192]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.52:932][192]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.52:932][192]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.23.52:932][192]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.52:932][192]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:195][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.23.53:195][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.53:195][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.23.53:195][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.53:197][208]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:197][208]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:197][208]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.53:197][208]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.53:197][208]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:197][208]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.23.53:197][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.53:197][208]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.53:197][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.53:197][208]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.53:197][208]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.53:262][212]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.23.53:263][212]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:263][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.53:263][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.53:263][212]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.23.53:263][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.53:263][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.53:263][212]Interaction: Interaction time: 11.851851 [2020.04.20-03.23.53:263][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.53:263][212]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.53:462][224]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.23.53:462][224]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.23.53:515][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.23.54:581][291]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: Off [2020.04.20-03.23.54:662][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.679614 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.55:398][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.55:398][340]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.55:796][364]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.23.55:796][364]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=29.180 [2020.04.20-03.23.55:812][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:812][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:832][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.55:836][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.55:838][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.55:880][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.55:880][369]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.55:880][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.55:880][369]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.55:881][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:881][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:881][369]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.55:881][369]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.55:881][369]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:881][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.55:881][369]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.55:881][369]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.55:881][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.55:881][369]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.55:881][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.55:901][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.55:913][371]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.55:913][371]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.55:915][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:915][371]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.55:915][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.55:915][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.55:915][371]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.55:915][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.55:915][371]Interaction: Interaction time: 1.700000 [2020.04.20-03.23.55:915][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.23.55:915][371]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.23.55:915][371]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.20-03.23.55:915][371]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.23.55:915][371]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.55:915][371]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.56:062][380]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.23.56:246][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.56:582][411]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:614][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.23.56:614][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.56:614][413]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.23.56:614][413]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:014][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.57:014][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:014][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.57:014][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:414][461]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.23.57:614][473]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.23.57:630][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.57:630][474]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.57:630][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:630][474]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.57:630][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:630][474]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:630][474]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.57:630][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:646][475]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:646][475]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.57:646][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:646][475]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:646][475]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.57:646][475]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.57:646][475]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.57:646][475]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.57:646][475]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.23.57:647][475]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.57:647][475]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:647][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.57:647][475]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:647][475]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.57:647][475]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:647][475]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:666][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.57:668][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.23.57:700][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.23.57:796][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.23.57:796][484]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:796][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.57:796][484]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:797][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:797][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:797][484]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.57:797][484]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.57:797][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.57:797][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.57:797][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.57:797][484]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.57:797][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:797][484]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.23.57:797][484]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.57:797][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.57:813][485]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=29.431 [2020.04.20-03.23.57:815][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.23.57:846][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.57:846][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:296][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.23.58:296][514]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:296][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.23.58:297][514]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:364][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:365][518]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:581][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.23.58:581][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:646][535]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.23.58:646][535]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:646][535]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.23.58:646][535]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:648][535]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.58:648][535]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.58:648][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.23.58:648][535]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.58:648][535]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.58:648][535]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.23.58:648][535]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.58:648][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.58:648][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:648][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.58:648][535]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:746][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.23.58:746][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.58:746][541]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.58:747][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:747][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.58:747][541]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.58:747][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:747][541]Interaction: Interaction time: 47.571293 [2020.04.20-03.23.58:747][541]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.58:747][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:797][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.58:797][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.23.58:797][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:797][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.58:797][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.23.58:797][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:797][544]Interaction: Interaction time: 1.000000 [2020.04.20-03.23.58:797][544]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.23.58:797][544]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.23.58:797][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.58:846][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.58:881][549]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.23.59:014][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.59:014][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.23.59:014][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:014][557]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.59:014][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:014][557]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:014][557]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.23.59:014][557]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.59:014][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:014][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:014][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.59:014][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:014][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:014][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.59:014][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:015][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:015][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.59:015][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:015][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:015][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.59:015][557]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:015][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.59:015][557]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:015][557]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.59:015][557]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:015][557]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.23.59:015][557]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:015][557]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:049][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.59:197][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.59:197][568]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:197][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.59:197][568]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:198][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.59:198][568]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:213][569]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.59:213][569]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:214][569]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.23.59:214][569]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:214][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:214][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.59:214][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:214][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:214][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.23.59:214][569]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:214][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.59:214][569]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:214][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.59:214][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:214][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.59:214][569]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:214][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.23.59:214][569]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:214][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:215][569]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.23.59:230][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:230][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:230][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.23.59:230][570]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:230][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.23.59:230][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.59:230][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:230][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.23.59:230][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:230][570]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.23.59:230][570]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.59:230][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.23.59:230][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:230][570]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=30.848 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.23.59:230][570]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=30.848 [2020.04.20-03.23.59:246][571]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.23.59:246][571]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.23.59:246][571]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.23.59:247][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.23.59:247][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:247][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.23.59:250][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.23.59:594][592]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305D780] Result: '1' k_EResultOK (success) [2020.04.20-03.23.59:594][592]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305D780]' succeeded in 0.346139 seconds [2020.04.20-03.23.59:617][594]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305C880] Result: '1' k_EResultOK (success) [2020.04.20-03.23.59:639][595]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390427 seconds [2020.04.20-03.23.59:647][595]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:647][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.23.59:647][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:647][595]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:647][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.23.59:647][595]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:649][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.23.59:681][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:681][597]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.23.59:681][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:681][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:681][597]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.23.59:681][597]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:681][597]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.23.59:681][597]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.23.59:681][597]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.23.59:681][597]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.23.59:681][597]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.23.59:681][597]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.23.59:681][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.23.59:945][613]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.351418 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.00:429][642]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.873033 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.01:230][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:230][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.01:230][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:230][690]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.24.01:230][690]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:230][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.01:230][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:230][690]Interaction: Interaction time: 0.000000 [2020.04.20-03.24.01:230][690]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.01:230][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:230][690]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=32.848 [2020.04.20-03.24.01:247][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.01:247][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.01:247][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:247][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.01:247][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:247][691]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:247][691]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.01:247][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:264][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:264][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.01:264][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:264][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:264][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.01:264][692]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.01:264][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.01:264][692]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.01:264][692]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.01:264][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:264][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.01:264][692]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:264][692]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.01:264][692]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:264][692]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:300][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.01:302][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.01:363][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.01:363][698]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:363][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.01:363][698]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:363][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:364][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:364][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.01:364][698]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.01:364][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.01:364][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.01:364][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:364][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.01:364][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:364][698]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.24.01:364][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.01:364][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:379][699]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=32.998 [2020.04.20-03.24.01:382][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.01:395][700]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.01:395][700]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:762][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.01:762][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:762][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.01:762][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:764][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:764][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:764][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.01:764][722]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.01:764][722]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:764][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.01:764][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:764][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.01:764][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:764][722]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.01:764][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:862][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.01:863][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.24.01:864][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:864][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.01:864][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:864][728]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:864][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.01:864][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:864][728]Interaction: Interaction time: 41.715115 [2020.04.20-03.24.01:864][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.01:864][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:929][732]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.01:929][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:929][732]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.01:929][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:931][732]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:931][732]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:931][732]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.01:931][732]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.01:931][732]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.01:931][732]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.01:931][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.01:931][732]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.01:931][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.01:931][732]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.01:931][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:029][738]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.02:030][738]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:030][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.02:030][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:030][738]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:030][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.02:030][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:030][738]Interaction: Interaction time: 46.158928 [2020.04.20-03.24.02:030][738]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.02:030][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:364][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:364][758]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.02:364][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:364][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:364][758]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.02:364][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:364][758]Interaction: Interaction time: 1.000000 [2020.04.20-03.24.02:364][758]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.24.02:364][758]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.02:364][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:380][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.02:380][759]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.02:380][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:380][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.02:380][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:380][759]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:380][759]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.24.02:380][759]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.02:380][759]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:396][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.24.02:432][762]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.24.02:563][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:563][770]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.02:563][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:563][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:563][770]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.02:563][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.02:564][770]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:579][771]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.24.02:579][771]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:579][771]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.24.02:579][771]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:579][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:580][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.02:580][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:580][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:580][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.02:580][771]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:580][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.02:580][771]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:580][771]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.02:580][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:580][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.02:580][771]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:580][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.02:580][771]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:580][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:581][771]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.02:597][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:597][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:597][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:597][772]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.02:597][772]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.02:597][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:597][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:597][772]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.24.02:597][772]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.24.02:597][772]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:597][772]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=34.215 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.24.02:597][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=34.215 [2020.04.20-03.24.02:597][772]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:597][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:597][772]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:597][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:597][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:597][772]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.02:597][772]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:598][772]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.02:598][772]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:598][772]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:629][774]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.24.02:629][774]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.24.02:629][774]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.24.02:629][774]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.02:629][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:629][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.24.02:632][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.24.02:664][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:664][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:664][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:664][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.02:664][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.02:664][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.02:664][776]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.02:664][776]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.02:664][776]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.02:666][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.03:040][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04E5440] Result: '1' k_EResultOK (success) [2020.04.20-03.24.03:040][799]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04E5440]' succeeded in 0.408687 seconds [2020.04.20-03.24.03:069][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04EDF00] Result: '1' k_EResultOK (success) [2020.04.20-03.24.03:088][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457079 seconds [2020.04.20-03.24.03:445][823]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.481827 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.03:463][824]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.736076 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.04:463][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.04:463][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:463][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.04:463][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:465][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.04:465][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.04:465][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.04:465][884]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.04:465][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.04:465][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.04:465][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:465][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.04:465][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:465][884]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.04:465][884]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:548][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:548][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:595][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.04:596][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.24.04:597][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:597][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.04:597][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:597][892]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.24.04:597][892]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:597][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.04:597][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:597][892]Interaction: Interaction time: 0.000000 [2020.04.20-03.24.04:597][892]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.04:597][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:597][892]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=36.215 [2020.04.20-03.24.04:597][892]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.04:598][892]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.04:598][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:598][892]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.04:598][892]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.04:598][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:598][892]Interaction: Interaction time: 40.497208 [2020.04.20-03.24.04:598][892]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.04:598][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:613][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.04:613][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.04:613][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:613][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.04:613][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:613][893]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:613][893]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.04:613][893]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:630][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:630][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.04:630][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:630][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:630][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.04:630][894]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.04:630][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.04:630][894]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.04:630][894]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.04:630][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.04:630][894]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:630][894]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.04:630][894]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:630][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:668][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.04:670][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.04:680][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.04:680][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:680][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.04:680][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:681][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.04:682][897]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:700][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.04:796][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.04:796][904]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:796][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.04:796][904]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:797][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:797][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:797][904]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.04:797][904]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.04:797][904]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:797][904]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.04:797][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:797][904]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.04:797][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:797][904]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.04:797][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:816][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.04:829][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.04:829][906]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.04:830][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:830][906]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.04:830][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:830][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.04:830][906]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.04:830][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.04:830][906]Interaction: Interaction time: 1.700000 [2020.04.20-03.24.04:830][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.04:830][906]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.04:830][906]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.20-03.24.04:830][906]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.24.04:830][906]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.04:831][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:513][947]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.05:513][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:513][947]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.05:513][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:514][947]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.05:515][947]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.05:515][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.05:515][947]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.05:515][947]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.05:515][947]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.05:515][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:515][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.05:515][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:515][947]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.05:515][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:531][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.05:531][948]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:531][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.05:531][948]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:613][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.05:615][953]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.05:615][953]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.05:615][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:615][953]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.05:615][953]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.05:615][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:615][953]Interaction: Interaction time: 43.876484 [2020.04.20-03.24.05:615][953]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.05:615][953]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.05:930][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.05:930][972]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.05:930][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.05:930][972]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.06:015][977]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:315][995]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.06:531][ 8]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.06:547][ 9]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.06:547][ 9]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.06:547][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:547][ 9]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.06:547][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:547][ 9]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:547][ 9]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.06:547][ 9]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:563][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:563][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.06:563][ 10]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: [SlasherVault2][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.06:563][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:564][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.06:564][ 10]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:564][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.06:564][ 10]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:564][ 10]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:583][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.06:585][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.06:700][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.06:913][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.06:913][ 31]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:913][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.06:913][ 31]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:914][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:914][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:914][ 31]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.06:914][ 31]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.06:914][ 31]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:914][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.06:915][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:915][ 31]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.06:915][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:915][ 31]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.06:915][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:933][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.06:946][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.06:946][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.06:947][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:947][ 33]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.06:947][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:947][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.06:947][ 33]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.06:947][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.06:947][ 33]Interaction: Interaction time: 1.700000 [2020.04.20-03.24.06:948][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.06:948][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.06:948][ 33]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: WindowVault Bear AnimTag_FPV. [2020.04.20-03.24.06:948][ 33]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.24.06:948][ 33]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.06:948][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.07:080][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.24.07:147][ 45]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.07:147][ 45]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.07:147][ 45]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.07:147][ 45]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.07:147][ 45]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.07:147][ 45]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:147][ 45]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:148][ 45]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.07:149][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.07:499][ 66]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:648][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.07:648][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.07:648][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.07:648][ 75]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:047][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.08:047][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:047][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.08:047][ 99]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:431][122]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.08:630][134]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.08:647][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.08:647][135]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.08:647][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:647][135]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.08:647][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:647][135]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:647][135]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.08:647][135]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:664][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:664][136]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.08:664][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:664][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:664][136]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.08:664][136]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.08:664][136]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.08:664][136]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.08:664][136]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.08:664][136]Interaction: Verbose: [SlasherVault1][WindowStandard_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.08:664][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:664][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.08:664][136]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:664][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.08:664][136]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:664][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:683][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.08:685][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.08:702][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.08:880][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault1][WindowStandard_C_10] [2020.04.20-03.24.08:880][149]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:880][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.08:880][149]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:881][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:881][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:881][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.08:881][149]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.08:881][149]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.08:881][149]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.08:881][149]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.08:881][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.08:881][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:881][149]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.24.08:881][149]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.24.08:881][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.08:881][149]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.08:899][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.08:913][151]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.08:913][151]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.09:213][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.09:213][169]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.09:213][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.09:213][169]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.09:213][169]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.09:213][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.09:213][169]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.24.09:213][169]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_1. [2020.04.20-03.24.09:213][169]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.24.09:213][169]Interaction: Interaction time: 2.700000 [2020.04.20-03.24.09:213][169]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.24.09:214][169]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.09:214][169]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.24.09:214][169]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.09:214][169]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.09:216][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.24.09:218][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.24.09:220][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.24.09:220][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.24.09:220][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.09:330][176]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.09:330][176]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.09:449][183]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.24.11:916][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.11:916][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.11:916][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.11:916][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.11:916][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.11:916][331]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.24.11:916][331]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.24.11:916][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.11:916][331]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.11:917][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.11:933][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.11:933][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.11:933][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.11:933][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.11:933][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.11:933][332]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.11:933][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.11:933][332]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.11:933][332]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.11:933][332]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.11:933][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.11:933][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.11:933][332]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.11:933][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.11:933][332]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.11:933][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.11:933][332]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=36.982 [2020.04.20-03.24.12:064][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:064][340]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:064][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:064][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:067][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:067][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:067][340]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.12:067][340]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.12:067][340]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:067][340]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:067][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:067][340]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.12:067][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:067][340]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.12:067][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:130][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-03.24.12:131][344]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:131][344]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.12:131][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:132][344]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:132][344]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.12:132][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:132][344]Interaction: Interaction time: 16.000000 [2020.04.20-03.24.12:132][344]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.12:132][344]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.12:132][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:165][346]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:165][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.12:165][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:165][346]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:165][346]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.12:165][346]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:198][348]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:198][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.12:198][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:198][348]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:198][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.12:198][348]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.12:198][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.12:198][348]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.12:198][348]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.12:198][348]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:198][348]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:198][348]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:199][348]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:263][352]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:263][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:296][354]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:296][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:297][354]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:298][354]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:298][354]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.12:298][354]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.12:298][354]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:298][354]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.12:298][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:298][354]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.12:298][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:298][354]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.12:298][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:314][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.12:314][355]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:314][355]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.24.12:314][355]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.12:364][358]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:364][358]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.12:364][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:364][358]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.12:364][358]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.12:364][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:364][358]Interaction: Interaction time: 15.977360 [2020.04.20-03.24.12:364][358]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.12:364][358]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.12:364][358]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.12:415][361]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.14:097][462]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.14:114][463]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.14:131][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.14:163][466]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.24.14:165][466]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.24.14:165][466]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.14:165][466]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.14:165][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.24.14:165][466]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.14:166][466]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.24.14:214][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.14:214][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.14:214][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.14:214][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.14:214][469]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_0] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.14:214][469]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.14:215][469]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.04.20-03.24.14:215][469]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.14:215][469]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.14:348][477]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.15:046][519]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.047432 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.24.15:847][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.15:864][568]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.16:099][582]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.17:598][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.17:615][673]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.17:848][687]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.19:230][770]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.24.19:348][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.19:364][778]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.19:599][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.20:214][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:214][829]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:368][838]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.20:530][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.20:530][848]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:530][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:530][848]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:532][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.20:532][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.20:532][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.20:532][848]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.20:532][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.20:532][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:532][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:532][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.20:532][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:532][848]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.20:532][848]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.24.20:532][848]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-03.24.20:532][848]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.24.20:532][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.20:532][848]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.20:532][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:533][848]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.24.20:533][848]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.24.20:533][848]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.20:533][848]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.24.20:665][856]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.20:665][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.20:665][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:665][856]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.20:665][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.20:665][856]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.20:665][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.20:665][856]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.20:665][856]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.20:665][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:665][856]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.24.20:665][856]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:665][856]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.20:697][858]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:697][858]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:730][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:731][860]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:731][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:731][860]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:731][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:731][860]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.20:880][869]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.20:881][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.20:881][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.20:881][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:881][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.20:881][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.20:881][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:881][869]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.24.20:881][869]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.24.20:881][869]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.24.20:881][869]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.24.20:881][869]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.24.20:881][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.20:881][869]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.24.20:881][869]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.20:881][869]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.24.20:881][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.20:881][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.20:882][869]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.24.20:930][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.21:550][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.21:551][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:431][962]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.24.22:431][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.22:431][962]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.22:431][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.22:431][962]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.24.22:431][962]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.24.22:431][962]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.24.22:431][962]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_1 Current: NULL [2020.04.20-03.24.22:433][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.24.22:434][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.24.22:438][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.24.22:438][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.22:448][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.22:449][963]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.22:449][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.22:449][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.22:449][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.22:449][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.22:449][963]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.22:449][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.22:465][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.22:465][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.22:465][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.22:465][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.22:465][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.22:465][964]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.22:465][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.22:465][964]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.22:465][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.22:465][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.22:465][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.22:465][964]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:465][964]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.22:465][964]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:465][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.22:465][964]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=45.580 [2020.04.20-03.24.22:468][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-03.24.22:487][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.22:489][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.22:497][966]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.24.22:500][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.24.22:502][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.24.22:503][966]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.22:503][966]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.22:503][966]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.22:503][966]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.24.22:503][966]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.24.22:503][966]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.24.22:503][966]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.24.22:505][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.24.22:531][968]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.24.22:532][968]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.22:533][968]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:717][979]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.24.22:915][991]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.23:149][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.24.23:149][ 5]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.23:231][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.23:231][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.23:750][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.23:982][ 55]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.23:982][ 55]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.23:982][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.23:982][ 55]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.23:982][ 55]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.23:982][ 55]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:015][ 57]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:015][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.24:015][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:015][ 57]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:015][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.24:015][ 57]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.24:016][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.24:016][ 57]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.24:016][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.24:016][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:016][ 57]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.24:016][ 57]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.24:016][ 57]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:447][ 83]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 17.312815 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.24:448][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:448][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.24:448][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:448][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:449][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:449][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.24:449][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.24:449][ 83]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.24:449][ 83]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.24:449][ 83]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.24:680][ 97]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.319199 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.26:181][187]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.20-03.24.26:564][210]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.27:081][241]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:247][251]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:247][251]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:247][251]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:247][251]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.27:247][251]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.27:247][251]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.27:481][265]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:680][277]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 19.169542 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.27:746][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.27:746][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:746][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.27:747][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:748][281]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:748][281]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:748][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.27:748][281]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.27:748][281]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:748][281]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.27:748][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:748][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.27:748][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:748][281]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.27:748][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:813][285]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.27:815][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:815][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.27:815][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:815][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:815][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.27:815][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:815][285]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.27:815][285]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.27:815][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:848][287]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:848][287]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:848][287]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.27:848][287]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.27:848][287]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.27:848][287]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.27:848][287]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.27:849][287]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:849][287]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.27:849][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:849][287]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:849][287]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.27:849][287]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:851][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.27:880][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.27:882][289]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:882][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.27:882][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:882][289]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:882][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.27:882][289]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.27:882][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.27:882][289]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.27:882][289]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.27:882][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.27:882][289]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.27:882][289]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.27:882][289]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.27:885][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.27:914][291]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 19.236471 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.27:915][291]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:915][291]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.27:915][291]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.27:915][291]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.27:915][291]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.27:949][293]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.20-03.24.27:949][293]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:018][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.28:263][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.28:263][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:263][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.28:263][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:265][312]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:265][312]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:265][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.28:265][312]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.28:265][312]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:265][312]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.28:265][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:265][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.28:265][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:265][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.28:265][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:281][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.20-03.24.28:281][313]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:330][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.28:332][316]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.20-03.24.28:332][316]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:332][316]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:332][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.28:332][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:332][316]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:332][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.28:332][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:332][316]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.28:332][316]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.28:333][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:365][318]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.28:365][318]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.28:365][318]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.28:365][318]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.28:365][318]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.28:365][318]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.28:365][318]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.28:514][327]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.20-03.24.28:514][327]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:598][332]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.28:665][336]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:665][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.28:665][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:665][336]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:665][336]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.28:665][336]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:667][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.28:697][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.28:699][338]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:699][338]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.28:699][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:699][338]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:699][338]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.28:699][338]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.28:699][338]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.28:699][338]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.28:699][338]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.28:699][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.28:699][338]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.28:699][338]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.28:699][338]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.28:701][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.28:731][340]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.28:731][340]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.28:731][340]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.28:731][340]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.28:731][340]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.29:046][359]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:047][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:047][359]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:047][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:048][359]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:048][359]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:048][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.29:048][359]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.29:048][359]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:048][359]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:048][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:048][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.29:048][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:048][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.29:048][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:113][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.29:115][363]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:115][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.29:115][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:115][363]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:115][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.29:115][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:115][363]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.29:115][363]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.29:115][363]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:131][364]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:131][364]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:131][364]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.29:131][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.29:131][364]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.29:131][364]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.29:131][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.29:382][379]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.29:398][380]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:398][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.29:398][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:398][380]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:398][380]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.29:398][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:400][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.29:430][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.29:432][382]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:432][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.29:432][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:432][382]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:432][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.29:432][382]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.29:432][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.29:432][382]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.29:432][382]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.29:432][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:432][382]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:432][382]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:432][382]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:434][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.29:464][384]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:464][384]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:464][384]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.29:464][384]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.29:464][384]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.29:713][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:713][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:713][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:713][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:715][399]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:715][399]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:715][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.29:715][399]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.29:715][399]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:715][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.29:715][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.29:715][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.29:715][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:715][399]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.29:715][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:763][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.29:765][402]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:765][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.29:765][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:765][402]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.29:765][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.29:765][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:765][402]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.29:765][402]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.29:765][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.29:815][405]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:815][405]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.29:815][405]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.29:815][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.29:815][405]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.29:815][405]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.29:815][405]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.29:930][412]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334588 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.30:049][419]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.30:165][426]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.20-03.24.30:167][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:167][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:167][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:167][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:167][426]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.30:167][426]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:167][426]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:167][426]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:167][426]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:169][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.30:198][428]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:198][428]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:198][428]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.30:198][428]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.30:198][428]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.30:430][442]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:430][442]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:430][442]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:430][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:432][442]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:432][442]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:432][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.30:432][442]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:432][442]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:432][442]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:432][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:432][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.30:432][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:432][442]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.30:432][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:514][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.30:515][447]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:516][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.30:516][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:516][447]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:516][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.30:516][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:516][447]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.30:516][447]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.30:516][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:531][448]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:531][448]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:531][448]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.30:531][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.30:531][448]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.30:531][448]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.30:531][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.30:767][462]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.30:800][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:800][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.30:800][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:800][464]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:800][464]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.30:800][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:802][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.30:831][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.30:833][466]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:833][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.30:833][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:833][466]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:833][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.30:833][466]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:833][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.30:833][466]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:833][466]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.30:833][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:833][466]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:833][466]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:833][466]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:835][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.30:864][468]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:864][468]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.30:864][468]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.30:864][468]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.30:864][468]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.30:964][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:964][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:964][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:964][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:966][474]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:966][474]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:966][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.30:966][474]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.30:966][474]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.30:966][474]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.30:966][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.30:966][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.30:966][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.30:966][474]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.30:966][474]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:030][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.31:031][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:031][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.31:032][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:032][478]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:032][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.31:032][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:032][478]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.31:032][478]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.31:032][478]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:064][480]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:064][480]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:064][480]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.31:064][480]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.31:064][480]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.31:064][480]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.31:064][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.31:115][483]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.31:333][496]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.31:398][500]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:398][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.31:398][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:398][500]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:398][500]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.31:398][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:400][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.31:430][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.31:431][502]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:432][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.31:432][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:432][502]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:432][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.31:432][502]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.31:432][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.31:432][502]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.31:432][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.31:432][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:432][502]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.31:432][502]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.31:432][502]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:434][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.31:464][504]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:464][504]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:464][504]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.31:464][504]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.31:464][504]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.31:697][518]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.31:697][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.31:697][518]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.31:697][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.31:699][518]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:699][518]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:699][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.31:699][518]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.31:699][518]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:699][518]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.31:699][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.31:699][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.31:699][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:699][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.31:699][518]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:763][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.31:765][522]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:765][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.31:765][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:765][522]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.31:765][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.31:765][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:765][522]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.31:765][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.31:765][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.31:797][524]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:797][524]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.31:797][524]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.31:798][524]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.31:798][524]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.31:798][524]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.31:798][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.32:048][539]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.32:065][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:065][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:065][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:065][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:065][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.32:065][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:065][540]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:065][540]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:065][540]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:067][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.32:098][542]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:098][542]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:098][542]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.32:098][542]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.32:098][542]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.32:264][552]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:264][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:264][552]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:264][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:265][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:265][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:265][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.32:265][552]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:265][552]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:265][552]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:265][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:265][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.32:266][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:266][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.32:266][552]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:331][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.32:333][556]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:333][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.32:333][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:333][556]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:333][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.32:333][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:333][556]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.32:333][556]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.32:333][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:334][556]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.32:365][558]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:365][558]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:365][558]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.32:365][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.32:365][558]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.32:365][558]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.32:365][558]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.32:498][566]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:498][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.32:498][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:499][566]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:499][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.32:499][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:500][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.32:547][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.32:548][569]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:548][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.32:548][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:548][569]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:548][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.32:548][569]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:548][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.32:548][569]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:548][569]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.32:549][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:549][569]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:549][569]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:549][569]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:550][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.32:565][570]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:565][570]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:565][570]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.32:565][570]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.32:565][570]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.32:814][585]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:814][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:814][585]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:814][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:816][585]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:816][585]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:816][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.32:816][585]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.32:816][585]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:816][585]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.32:816][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.32:816][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.32:816][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:816][585]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.32:816][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:864][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.32:866][588]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:866][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.32:866][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:866][588]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.32:866][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.32:866][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:866][588]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.32:866][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.32:866][588]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.32:899][590]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:899][590]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.32:899][590]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.32:899][590]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.32:899][590]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.32:899][590]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.32:899][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.33:132][604]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.33:148][605]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:148][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.33:148][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:148][605]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:148][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.33:148][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:150][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.33:180][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.33:181][607]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:181][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.33:181][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:181][607]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:181][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.33:181][607]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.33:181][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.33:181][607]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.33:181][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.33:181][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:181][607]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.33:181][607]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.33:181][607]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:183][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.33:214][609]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.33:214][609]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.33:214][609]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.33:214][609]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.33:214][609]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.33:647][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.33:647][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.33:647][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.33:647][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.33:648][635]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:649][635]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:649][635]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.33:649][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.33:649][635]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:649][635]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.33:649][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.33:649][635]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.33:649][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:649][635]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.33:649][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:714][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.33:715][639]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:715][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.33:715][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:715][639]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.33:715][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.33:715][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:715][639]Interaction: Interaction time: 1.500000 [2020.04.20-03.24.33:715][639]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.33:715][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.33:748][641]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.33:748][641]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.33:748][641]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.24.33:748][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.33:748][641]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.24.33:748][641]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.24.33:748][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.24.33:947][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.408871 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.34:000][656]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.24.34:082][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:082][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.34:082][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:082][661]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:082][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.34:082][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:083][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.34:113][663]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.34:113][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.34:113][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.24.34:115][663]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:115][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.34:115][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:115][663]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:115][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.34:115][663]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.34:115][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.34:115][663]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.34:115][663]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.34:115][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:115][663]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.34:115][663]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.34:115][663]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:116][663]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.34:116][663]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.34:116][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.34:116][663]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.34:116][663]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.34:116][663]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.34:116][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.34:116][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.34:116][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:116][663]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.34:116][663]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:117][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.24.34:181][667]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.34:181][667]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.34:182][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029620 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.34:182][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.34:183][667]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.34:183][667]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.34:183][667]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.34:183][667]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.24.34:183][667]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.24.34:214][669]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.20-03.24.34:247][671]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.24.34:247][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.24.34:249][671]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.34:249][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.34:249][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:249][671]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.34:249][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.34:249][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:249][671]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.24.34:249][671]Interaction: Interaction time: 1.000000 [2020.04.20-03.24.34:249][671]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.20-03.24.34:250][671]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.20-03.24.34:250][671]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.34:250][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.34:282][673]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.34:282][673]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.34:282][673]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.34:282][673]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.04.20-03.24.34:282][673]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.34:282][673]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.24.34:282][673]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.24.34:316][675]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.34:316][675]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.35:284][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.24.35:347][737]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.24.35:348][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.24.35:350][737]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.35:350][737]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.24.35:350][737]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.35:350][737]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.35:350][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.35:350][737]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.35:350][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.35:350][737]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.24.35:350][737]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.24.35:350][737]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-03.24.35:350][737]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-03.24.35:350][737]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.04.20-03.24.35:350][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.24.35:350][737]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.24.35:350][737]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.24.35:351][737]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.35:351][737]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-03.24.35:351][737]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.35:351][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.35:353][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.24.35:414][741]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.058551 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.24.35:415][741]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.35:415][741]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.35:416][741]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.24.35:416][741]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.24.36:397][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.36:397][800]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:397][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.36:397][800]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:398][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.36:398][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.36:398][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.36:398][800]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.36:398][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.36:398][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.36:398][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:398][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.36:398][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.36:398][800]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.24.36:398][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.36:399][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.36:413][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.36:413][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:415][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=59.529 [2020.04.20-03.24.36:417][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.36:632][814]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.20-03.24.36:632][814]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:797][824]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.24.36:797][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.24.36:799][824]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.36:799][824]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.36:799][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.36:799][824]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.36:799][824]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.36:799][824]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.36:799][824]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.36:799][824]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.36:799][824]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.36:799][824]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.36:799][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.36:799][824]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.36:799][824]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.24.36:799][824]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:799][824]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.36:800][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.24.36:842][827]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198018180476 [2020.04.20-03.24.36:847][827]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198018180476, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...F52B] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.24.36:847][827]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Prof. Dr. Utonium, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.24.36:849][827]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.36:849][827]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.24.36:882][829]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_3] [2020.04.20-03.24.36:882][829]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.36:916][831]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.20-03.24.36:916][831]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.37:397][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.37:397][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.37:397][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.37:397][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.37:397][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.37:397][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.37:397][860]Interaction: Interaction time: 1.000000 [2020.04.20-03.24.37:397][860]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.24.37:398][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.37:398][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.37:430][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.24.37:448][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.04.20-03.24.37:448][863]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.37:499][866]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.37:998][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:165][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.38:165][906]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:198][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029634 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.38:198][908]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.20-03.24.38:431][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.24.38:431][922]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.38:431][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.38:431][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:433][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.24.38:648][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.38:648][935]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.38:648][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:648][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.38:648][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:648][935]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:648][935]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.24.38:648][935]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.38:648][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.38:833][946]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:848][947]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.38:848][947]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.38:848][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:848][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:848][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:848][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.38:848][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.38:848][947]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.38:848][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:848][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.38:848][947]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:848][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.38:848][947]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:848][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:850][947]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.24.38:865][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:865][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:865][948]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.38:865][948]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.38:865][948]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:865][948]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.38:865][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:865][948]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.24.38:865][948]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.24.38:865][948]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.38:865][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.38:865][948]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=61.979 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.24.38:865][948]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=61.979 [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.04.20-03.24.38:865][948]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:897][950]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.24.38:897][950]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.24.38:897][950]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.24.38:898][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.38:898][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:898][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.24.38:901][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.24.38:965][954]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.39:228][970]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04EC850] Result: '1' k_EResultOK (success) [2020.04.20-03.24.39:228][970]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04EC850]' succeeded in 0.329439 seconds [2020.04.20-03.24.39:230][970]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.24.39:233][970]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.24.39:236][970]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.39:236][970]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.20-03.24.39:239][970]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: On [2020.04.20-03.24.39:266][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.24.39:270][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.24.39:518][987]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.04.20-03.24.39:518][987]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.39:625][994]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305FFA0] Result: '1' k_EResultOK (success) [2020.04.20-03.24.39:646][995]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.745263 seconds [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.04.20-03.24.39:683][997]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.40:864][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:864][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.24.40:864][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:864][ 68]Interaction: Interaction time: 0.000000 [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.40:864][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:864][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=63.979 [2020.04.20-03.24.40:880][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.40:881][ 69]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.40:881][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:881][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.40:881][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:881][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:881][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.40:881][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:898][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:898][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.40:898][ 70]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.40:898][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.40:898][ 70]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.40:898][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.40:898][ 70]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.40:898][ 70]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.41:215][ 89]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: Off [2020.04.20-03.24.41:547][109]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.41:547][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.41:547][109]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.41:547][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.41:549][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.41:549][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.41:549][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.41:549][109]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.41:549][109]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.41:549][109]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.41:549][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.41:549][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.41:549][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.41:549][109]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.41:549][109]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.41:680][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.41:680][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.24.41:682][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.41:682][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.41:682][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.41:682][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.41:682][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.41:682][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.41:682][117]Interaction: Interaction time: 14.865173 [2020.04.20-03.24.41:682][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.41:682][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.43:748][241]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.20-03.24.45:464][344]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204571 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.47:664][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.958567 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.47:667][476]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:667][476]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.24.47:850][487]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:183][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:184][507]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:217][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:217][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:217][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:217][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:218][509]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:384][519]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:481][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.48:481][525]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.48:481][525]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.24.48:481][525]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.24.48:481][525]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=71.596 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.24.48:617][533]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:617][533]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:667][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:667][536]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:698][538]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.24.48:698][538]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.24.48:698][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.24.48:698][538]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=71.813 [2020.04.20-03.24.48:698][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=71.813 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.24.48:717][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:717][539]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:752][541]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:752][541]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:782][543]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Male. [2020.04.20-03.24.48:814][545]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.24.48:815][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.24.48:816][545]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.48:818][545]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.084500 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.24.48:822][545]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: On [2020.04.20-03.24.48:864][548]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.20-03.24.48:867][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.48:868][548]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.48:998][556]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.24.48:998][556]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.24.48:998][556]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.24.48:998][556]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=72.113 [2020.04.20-03.24.48:998][556]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=72.113 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.24.49:083][561]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.49:083][561]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.49:416][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.24.49:417][581]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.49:497][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.898317 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.24.50:414][641]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.24.50:800][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: Off [2020.04.20-03.24.51:318][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.24.51:480][705]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.24.51:480][705]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.24.51:617][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.04.20-03.24.51:848][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.51:848][727]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.51:848][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.51:848][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.51:850][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.51:850][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.51:850][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.51:850][727]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.51:850][727]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.51:850][727]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.51:850][727]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.51:850][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.51:850][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.51:850][727]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.51:850][727]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.51:948][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.24.51:949][733]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.51:949][733]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.51:949][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.51:949][733]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.51:949][733]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.51:949][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.51:949][733]Interaction: Interaction time: 5.096690 [2020.04.20-03.24.51:949][733]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.51:949][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.51:999][736]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.24.51:999][736]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=75.113 [2020.04.20-03.24.52:015][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:015][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.52:216][749]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:269][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.52:331][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.24.52:331][756]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:332][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.52:332][756]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:333][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:333][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:333][756]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.52:333][756]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.52:333][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:333][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.52:333][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:333][756]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.52:333][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.52:333][756]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.52:333][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.52:381][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.52:381][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.52:449][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:449][763]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.52:449][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.52:449][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.52:449][763]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.52:449][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.52:449][763]Interaction: Interaction time: 4.000000 [2020.04.20-03.24.52:449][763]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.24.52:449][763]AnimLeader: ClosetStandard_C_7 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.24.52:449][763]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.24.52:449][763]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.52:449][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.52:481][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.24.52:481][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.24.52:481][765]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.24.52:481][765]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.24.52:517][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.24.52:531][768]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.24.52:681][777]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.24.52:848][787]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.24.54:150][865]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.04.20-03.24.54:534][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.54:598][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.24.54:598][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.24.54:598][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.24.54:598][892]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.24.54:599][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:599][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.24.54:599][892]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.54:599][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.54:599][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:599][892]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:600][892]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:600][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:600][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:600][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.54:600][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.54:600][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:600][892]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.24.54:600][892]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.54:601][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:601][892]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.24.54:601][892]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.24.54:601][892]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.24.54:601][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:632][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:633][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:633][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:633][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.54:633][894]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.54:633][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.54:633][894]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.24.54:633][894]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.54:633][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.54:697][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.24.54:700][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.24.54:764][902]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Scalars [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Textures [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Vectors [2020.04.20-03.24.54:765][902]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.24.54:765][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.24.54:770][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.24.55:297][934]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.313996 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.24.55:464][944]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.577104 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.56:184][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.24.56:433][ 2]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.24.56:448][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.56:449][ 3]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.24.56:449][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.56:449][ 3]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.56:449][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.56:449][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.56:449][ 3]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.56:449][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.56:465][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.56:465][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.56:465][ 4]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.56:465][ 4]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.24.56:466][ 4]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.56:466][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.56:466][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.56:466][ 4]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.56:466][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.56:466][ 4]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.56:466][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.56:486][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.56:488][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.24.56:504][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.57:416][ 61]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:698][ 78]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.57:698][ 78]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:698][ 78]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.57:698][ 78]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:700][ 78]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:700][ 78]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.57:700][ 78]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:700][ 78]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.57:700][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.57:700][ 78]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:815][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.24.57:817][ 85]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:817][ 85]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:817][ 85]Interaction: Interaction time: 16.000000 [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.57:817][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:899][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:899][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.24.57:899][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:899][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:899][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.24.57:899][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:899][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:900][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.24.57:900][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.57:900][ 90]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.57:900][ 90]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.57:900][ 90]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.57:901][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.24.58:065][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.24.58:066][100]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:066][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.58:066][100]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:067][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.58:067][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.58:067][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.24.58:067][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.58:067][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.58:067][100]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.58:067][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:067][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.58:067][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:067][100]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.24.58:067][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.58:067][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:082][101]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=77.063 [2020.04.20-03.24.58:085][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.24.58:097][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.58:098][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:098][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.58:098][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:098][102]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.24.58:098][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:099][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.58:099][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.58:099][102]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.24.58:099][102]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.24.58:099][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.58:099][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.24.58:099][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.24.58:099][102]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.24.58:099][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:099][102]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.24.58:099][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:198][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.24.58:199][108]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.58:199][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.58:199][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:199][108]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.24.58:199][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.58:199][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:200][108]Interaction: Interaction time: 15.949820 [2020.04.20-03.24.58:200][108]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.58:200][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.58:298][114]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.642494 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.24.58:448][123]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 2.642494 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.24.59:083][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.59:083][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.24.59:083][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.59:083][161]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.24.59:083][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.24.59:083][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.59:083][161]Interaction: Interaction time: 1.000000 [2020.04.20-03.24.59:083][161]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.24.59:083][161]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.24.59:083][161]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.24.59:115][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.24.59:183][167]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.25.00:116][223]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.25.00:116][223]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.25.00:116][223]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.25.00:116][223]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:118][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.00:166][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.00:166][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.00:166][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:166][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.00:166][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:166][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:166][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.25.00:166][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.00:166][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.00:350][237]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:365][238]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.00:365][238]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.00:365][238]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.00:365][238]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.00:365][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:365][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.00:365][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:366][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:366][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.00:366][238]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.00:366][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.00:366][238]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.00:366][238]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.00:366][238]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:366][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.00:366][238]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:366][238]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.00:366][238]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:366][238]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:367][238]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.00:382][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:382][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:382][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.00:382][239]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.00:382][239]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.00:382][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.00:382][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:382][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.00:382][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:383][239]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.25.00:383][239]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.00:383][239]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.00:383][239]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.00:383][239]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=79.363 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.00:383][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=79.363 [2020.04.20-03.25.00:414][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.00:415][241]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.00:415][241]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.25.00:415][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.25.00:418][241]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.25.00:421][241]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.25.00:421][241]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.00:421][241]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.04.20-03.25.00:421][241]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.00:421][241]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.00:424][241]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: On [2020.04.20-03.25.00:448][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.00:452][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.00:804][265]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603052B60] Result: '1' k_EResultOK (success) [2020.04.20-03.25.00:804][265]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603052B60]' succeeded in 0.385146 seconds [2020.04.20-03.25.00:837][267]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603052B60] Result: '1' k_EResultOK (success) [2020.04.20-03.25.00:857][268]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.432822 seconds [2020.04.20-03.25.01:035][278]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:035][278]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:148][285]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:148][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:148][285]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:148][285]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:150][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.01:150][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.01:150][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.01:150][285]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.01:150][285]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.01:150][285]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:150][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:150][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.01:150][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.01:150][285]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.01:150][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:201][288]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:215][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.01:216][289]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.01:216][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.01:217][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.01:217][289]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.01:217][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.01:217][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.01:217][289]Interaction: Interaction time: 11.851851 [2020.04.20-03.25.01:217][289]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.01:217][289]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:618][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.01:801][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.01:801][324]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:382][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:382][359]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.02:382][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:382][359]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.25.02:382][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:382][359]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.02:382][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:382][359]Interaction: Interaction time: 0.000000 [2020.04.20-03.25.02:382][359]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.02:382][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:382][359]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=81.363 [2020.04.20-03.25.02:399][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.02:399][360]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.02:399][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:399][360]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.02:399][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:399][360]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:399][360]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.02:399][360]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:401][360]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: Off [2020.04.20-03.25.02:415][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:416][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.02:416][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:416][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:416][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.02:416][361]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.02:416][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.02:416][361]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.02:416][361]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.02:416][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:416][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.02:416][361]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:416][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.02:416][361]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:416][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:452][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.02:454][363]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.02:515][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.02:515][367]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:515][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.02:515][367]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:516][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:516][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:516][367]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.02:516][367]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.02:516][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.02:516][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.02:516][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:516][367]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.02:516][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:516][367]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.25.02:516][367]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.02:516][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.02:532][368]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=81.513 [2020.04.20-03.25.02:535][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.02:548][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.02:548][369]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.02:848][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.03:416][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.25.03:515][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.03:515][427]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.03:515][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.03:515][427]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.03:515][427]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.03:515][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.03:515][427]Interaction: Interaction time: 1.000000 [2020.04.20-03.25.03:515][427]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.25.03:515][427]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.03:515][427]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.03:565][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.03:600][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.25.03:667][436]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:901][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:902][450]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.03:968][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.25.03:968][454]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:551][489]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.04:566][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.25.04:566][490]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.25.04:566][490]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.25.04:566][490]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.04:570][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.04:631][494]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.04:632][494]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.04:632][494]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.04:665][496]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.04:734][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.25.04:734][500]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.06:964][634]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204132 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.07:833][686]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.07:833][686]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.07:833][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.07:834][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.07:834][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.07:834][686]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.07:834][686]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.25.07:834][686]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.07:834][686]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.08:017][697]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:033][698]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.08:033][698]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.08:033][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:033][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.08:033][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:033][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.08:033][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.08:033][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.08:033][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.08:033][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.08:033][698]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:033][698]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.08:033][698]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:033][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:034][698]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.08:050][699]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:050][699]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:050][699]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.08:050][699]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.08:050][699]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.08:050][699]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.08:050][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:050][699]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.08:050][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.08:050][699]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.25.08:050][699]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.08:050][699]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.08:050][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.08:050][699]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.030 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.08:050][699]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=87.030 [2020.04.20-03.25.08:082][701]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.08:082][701]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.08:082][701]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.25.08:082][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.08:082][701]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.08:082][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.08:085][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.08:452][724]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D2AA0] Result: '1' k_EResultOK (success) [2020.04.20-03.25.08:452][724]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D2AA0]' succeeded in 0.367970 seconds [2020.04.20-03.25.08:485][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D4090] Result: '1' k_EResultOK (success) [2020.04.20-03.25.08:507][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423538 seconds [2020.04.20-03.25.10:049][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:049][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.10:049][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:049][819]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.25.10:049][819]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:049][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.10:049][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:049][819]Interaction: Interaction time: 0.000000 [2020.04.20-03.25.10:049][819]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.10:049][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:049][819]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=89.030 [2020.04.20-03.25.10:065][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.10:065][820]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.10:066][820]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:066][820]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.10:066][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:066][820]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:066][820]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.10:066][820]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:082][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:082][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.10:082][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:082][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:082][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.10:082][821]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.10:082][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.10:082][821]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.10:082][821]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.10:082][821]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.10:083][821]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.10:083][821]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.10:083][821]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.10:083][821]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.10:083][821]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.10:120][823]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.10:122][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.12:817][985]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:818][985]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:934][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.12:935][992]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.12:969][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.13:182][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.13:182][ 7]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.13:182][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.13:182][ 7]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.13:183][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.13:183][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.13:183][ 7]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.13:183][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.13:183][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:183][ 7]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.25.13:183][ 7]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.13:183][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:202][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.13:367][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:367][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.13:367][ 18]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:367][ 18]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.25.13:367][ 18]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.13:367][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.13:369][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.13:399][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.13:399][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.13:516][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.13:516][ 27]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.13:516][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:516][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.13:516][ 27]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.13:516][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:516][ 27]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.25.13:516][ 27]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.04.20-03.25.13:516][ 27]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.25.13:516][ 27]Interaction: Interaction time: 2.700000 [2020.04.20-03.25.13:517][ 27]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.13:517][ 27]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.13:517][ 27]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.25.13:517][ 27]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.13:517][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.13:520][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.25.13:521][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.25.13:523][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.25.13:523][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.25.13:523][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.13:667][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.13:667][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.13:750][ 41]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.25.16:165][186]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.16:216][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.16:216][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.16:216][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:216][189]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.16:216][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:216][189]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.25.16:216][189]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.25.16:216][189]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:216][189]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.16:216][189]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:233][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:233][190]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.16:233][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:233][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:233][190]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.16:233][190]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.16:233][190]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.16:233][190]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.16:233][190]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.25.16:233][190]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.16:233][190]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:233][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.16:233][190]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:233][190]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.16:233][190]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:233][190]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:233][190]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=92.164 [2020.04.20-03.25.16:366][198]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.25.16:366][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:399][200]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.25.16:399][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:400][200]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.16:401][200]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.16:401][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.16:401][200]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.16:401][200]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.16:401][200]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.25.16:401][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:401][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.16:401][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:401][200]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.16:401][200]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:515][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.25.16:517][207]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.16:517][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.16:517][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:517][207]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.16:517][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.16:517][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:517][207]Interaction: Interaction time: 16.000000 [2020.04.20-03.25.16:517][207]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.04.20-03.25.16:517][207]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.16:517][207]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.16:534][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:534][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.25.16:635][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.16:884][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:884][229]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.16:884][229]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.16:884][229]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.16:884][229]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.16:884][229]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.25.16:884][229]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=92.814 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.25.16:886][229]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.25.16:966][234]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Female. [2020.04.20-03.25.17:015][237]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.20-03.25.17:016][237]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.17:016][237]GameFlow: Writing Profile Stat DBD_Chapter10_Slasher_Stat1: 1 [2020.04.20-03.25.17:017][237]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.17:023][237]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: On [2020.04.20-03.25.17:049][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.25.17:049][239]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.20-03.25.17:053][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.25.17:101][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:101][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:102][242]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:200][248]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.17:200][248]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.17:200][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.17:200][248]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashHittingMaxSpeed [2020.04.20-03.25.17:200][248]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.25.17:200][248]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=93.130 [2020.04.20-03.25.17:200][248]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=93.130 Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.25.17:202][248]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:269][252]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:404][261]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04EF7C0] Result: '1' k_EResultOK (success) [2020.04.20-03.25.17:404][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04EF7C0]' succeeded in 0.384018 seconds [2020.04.20-03.25.17:438][263]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04E63D0] Result: '1' k_EResultOK (success) [2020.04.20-03.25.17:457][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.436019 seconds [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:602][272]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.17:752][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.25.17:752][281]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.18:748][341]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.25.19:000][356]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: Off [2020.04.20-03.25.19:082][361]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.25.19:082][361]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.19:082][361]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.25.19:082][361]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.19:082][361]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.25.19:083][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.19:083][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.19:083][361]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.19:083][361]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.19:083][361]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.19:083][361]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.25.19:083][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.19:084][361]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.19:084][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:084][361]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.19:084][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:150][365]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.19:150][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.19:150][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:150][365]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.19:150][365]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.19:150][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:152][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.19:182][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.19:184][367]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.19:184][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:184][367]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.19:184][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.19:184][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.19:184][367]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:184][367]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.19:184][367]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.19:184][367]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.19:184][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.19:184][367]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:184][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.19:184][367]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.19:184][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:184][367]Interaction: Interaction time: 3.895325 [2020.04.20-03.25.19:184][367]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.19:185][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.19:933][412]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.20:184][427]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.20:199][428]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlashSucceedMaxSpeed [2020.04.20-03.25.20:199][428]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=96.130 [2020.04.20-03.25.20:216][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.20:216][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.20:217][429]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.20:449][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.665587 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.21:950][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.21:967][534]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.22:200][548]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.25.22:533][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.554675 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.22:533][568]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.20-03.25.23:065][600]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.077783 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.23:066][600]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.23:069][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.23:115][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.23:198][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.25.23:199][608]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.23:199][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.23:199][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.23:199][608]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.23:199][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.23:199][608]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.23:201][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.25.23:201][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.23:233][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.23:233][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.23:233][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.23:233][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.23:233][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.23:233][610]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.23:233][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.23:233][610]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.23:233][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.23:233][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.23:234][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.25.23:234][610]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.23:234][610]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.23:264][612]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.25.23:333][616]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.23:333][616]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.23:702][638]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.23:717][639]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.23:950][653]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.25.25:400][740]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:400][740]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:450][743]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.25:467][744]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.25:487][745]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.25:549][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.25:549][749]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:550][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:550][749]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:551][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.25:551][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.25:551][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.25:551][749]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.25:551][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.25:551][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:551][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:551][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.25:551][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:551][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.25.25:551][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.25.25:551][749]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.25:551][749]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.25:551][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.25:551][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.25:551][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:552][749]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.25:552][749]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.25:552][749]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.25.25:667][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.25:667][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.25:667][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:667][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.25:667][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.25:667][756]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.25:667][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.25:667][756]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.25:667][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.25:667][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:667][756]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.25.25:667][756]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:667][756]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.25:698][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:698][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.25:749][761]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.25:916][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.25:916][771]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.25:916][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:916][771]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.25:916][771]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.25:916][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:916][771]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.25.25:916][771]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.25.25:916][771]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.25.25:916][771]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.25.25:917][771]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.25:917][771]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.25.25:917][771]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.25.25:917][771]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.25.25:917][771]Interaction: Interaction time: 1.500000 [2020.04.20-03.25.25:917][771]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.25.25:917][771]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.25:917][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.25:918][771]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.25.25:948][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.26:586][811]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:450][863]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.25.27:450][863]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.25.27:450][863]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.25.27:450][863]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.27:450][863]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.25.27:450][863]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.25.27:450][863]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.25.27:450][863]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale11_Character_C_0 Current: NULL [2020.04.20-03.25.27:452][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.25.27:453][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.25.27:457][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.25.27:457][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.27:467][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.27:467][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.27:467][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.27:467][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.27:467][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.27:467][864]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.27:467][864]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.27:467][864]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.27:484][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.27:484][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.27:484][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.27:484][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.27:484][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.27:484][865]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.27:484][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.27:484][865]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.27:484][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.27:484][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.27:484][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.27:484][865]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:484][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.27:484][865]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:484][865]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.27:484][865]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=101.481 [2020.04.20-03.25.27:486][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.25.27:504][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.27:506][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.27:516][867]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.25.27:520][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.25.27:521][867]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.27:521][867]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.27:521][867]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.27:521][867]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.25.27:521][867]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.25.27:521][867]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.25.27:521][867]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.25.27:523][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.25.27:584][871]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.27:584][871]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.27:886][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:886][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:886][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.27:887][889]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:003][896]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:236][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.25.28:236][910]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.28:283][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.28:283][913]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.32:300][154]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.32:300][154]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.32:300][154]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.32:300][154]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.04.20-03.25.32:300][154]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.25.32:300][154]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.25.36:283][393]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.25.36:283][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.36:283][393]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.25.36:283][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.36:285][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.36:285][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.36:285][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.36:285][393]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.36:285][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.36:285][393]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.25.36:285][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.36:285][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.36:285][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.36:285][393]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.36:285][393]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.36:348][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.25.36:350][397]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.36:350][397]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.36:350][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.36:350][397]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.36:350][397]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.36:350][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.36:350][397]Interaction: Interaction time: 16.000000 [2020.04.20-03.25.36:350][397]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.36:350][397]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.37:400][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.37:400][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.37:401][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.37:401][460]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.37:422][461]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.37:449][463]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.04.20-03.25.37:800][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.37:800][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.37:800][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.37:800][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:117][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.39:117][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:118][563]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.39:118][563]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:137][564]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.39:367][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.39:367][578]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:367][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.04.20-03.25.39:367][578]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:699][598]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.39:700][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:700][598]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.39:700][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:701][598]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:701][598]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:701][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.39:701][598]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.39:701][598]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:701][598]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.39:701][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.39:701][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.39:701][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.39:701][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.39:701][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.39:782][603]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.25.39:782][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.25.39:784][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:784][603]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.39:784][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.39:784][603]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:784][603]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.39:784][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.39:784][603]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.25.39:784][603]Interaction: Interaction time: 1.000000 [2020.04.20-03.25.39:784][603]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.04.20-03.25.39:784][603]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male. [2020.04.20-03.25.39:784][603]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.39:784][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.39:816][605]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.39:817][605]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.39:817][605]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.39:817][605]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.04.20-03.25.39:817][605]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.25.39:817][605]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.25.39:817][605]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.25.39:884][609]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.39:884][609]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.40:803][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.25.40:833][666]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.40:834][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.25.40:834][666]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.25.40:834][666]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.25.40:834][666]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.40:866][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.40:867][668]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.40:867][668]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.40:867][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.40:867][668]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.25.40:867][668]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.25.40:868][668]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.25.40:868][668]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.25.40:868][668]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.04.20-03.25.40:868][668]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.25.40:868][668]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.25.40:868][668]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.25.40:868][668]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.40:868][668]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.25.40:868][668]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.40:868][668]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.40:870][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.40:932][672]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.062727 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.40:933][672]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.40:933][672]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.40:934][672]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.25.40:934][672]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.04.20-03.25.41:232][690]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.539176 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.41:566][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.41:566][710]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:566][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.41:566][710]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:567][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.41:567][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.41:567][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.41:567][710]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.41:567][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.41:567][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.41:567][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:567][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.41:567][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.41:567][710]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.25.41:567][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.41:567][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.41:583][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=115.581 [2020.04.20-03.25.41:586][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.41:599][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.41:599][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:865][728]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.25.41:865][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:899][730]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.25.41:899][730]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:899][730]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.41:901][730]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.41:901][730]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.41:901][730]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.41:901][730]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.41:901][730]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.41:901][730]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.25.41:901][730]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.41:901][730]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.41:901][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.41:901][730]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.41:901][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:265][752]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.25.42:266][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.25.42:267][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.42:267][752]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.42:267][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:267][752]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.25.42:267][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.42:267][752]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.42:267][752]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.42:267][752]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.42:267][752]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.42:267][752]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.42:267][752]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:267][752]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.25.42:267][752]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.04.20-03.25.42:267][752]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.42:267][752]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.42:269][752]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.25.42:368][758]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.42:368][758]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.42:468][764]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.42:468][764]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.42:468][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:468][764]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.42:468][764]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.42:468][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:468][764]Interaction: Interaction time: 0.642202 [2020.04.20-03.25.42:468][764]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.04.20-03.25.42:468][764]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.25.42:468][764]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.42:469][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:567][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.42:567][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.42:567][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:567][770]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.42:567][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.42:567][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:567][770]Interaction: Interaction time: 1.000000 [2020.04.20-03.25.42:567][770]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.25.42:567][770]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.42:567][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.42:599][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.42:668][776]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.25.43:101][802]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.25.43:132][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.43:132][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.43:134][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:134][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:134][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:134][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:134][804]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.25.43:134][804]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.43:134][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:135][804]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.04.20-03.25.43:135][804]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:135][804]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:135][804]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.25.43:135][804]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.04.20-03.25.43:135][804]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.04.20-03.25.43:236][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.25.43:236][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.04.20-03.25.43:236][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.04.20-03.25.43:266][812]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:266][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:266][812]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:266][812]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:266][812]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.25.43:266][812]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.43:268][812]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:268][812]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:268][812]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.43:268][812]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:268][812]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:268][812]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:268][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:268][812]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.43:269][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:269][812]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.43:269][812]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:269][812]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.25.43:269][812]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.25.43:283][813]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.25.43:284][813]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.25.43:300][814]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.25.43:301][814]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.25.43:317][815]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.25.43:317][815]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.25.43:334][816]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.25.43:334][816]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.25.43:350][817]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:350][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.20-03.25.43:350][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:351][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.43:351][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:351][817]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:351][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.43:351][817]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:351][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.43:351][817]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:351][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.43:351][817]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:351][817]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:351][817]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:351][817]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:366][818]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.983364, Lifetime Duration: 40.000000 [2020.04.20-03.25.43:366][818]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.43:584][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.43:584][831]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.43:584][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:584][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.43:584][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:584][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:584][831]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.25.43:584][831]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.43:584][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:602][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.43:666][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:666][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:666][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:666][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:666][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.25.43:666][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.43:668][836]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:668][836]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:668][836]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.43:668][836]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:668][836]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:668][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:668][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:668][836]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.43:668][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:668][836]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.43:668][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:670][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:670][836]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:751][841]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:751][841]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.43:751][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:751][841]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.43:751][841]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.43:751][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:751][841]Interaction: Interaction time: 0.500000 [2020.04.20-03.25.43:751][841]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.43:751][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:768][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.43:768][842]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:768][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.43:768][842]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:768][842]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.43:769][842]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:784][843]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:784][843]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:784][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:784][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:784][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:784][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:784][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:784][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.43:784][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:784][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.43:785][843]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:785][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.43:785][843]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:785][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:786][843]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.43:800][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:800][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:800][844]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.43:800][844]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.43:800][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.43:800][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.43:800][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:800][844]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.43:801][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:801][844]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.25.43:801][844]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.43:801][844]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.43:801][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.43:801][844]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=117.798 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.43:801][844]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=117.798 [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:819][845]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:833][846]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.43:833][846]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.43:833][846]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.25.43:833][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.43:833][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:833][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.43:837][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:837][846]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:837][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:869][848]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:903][850]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:904][850]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.43:988][855]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.43:988][855]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.44:235][870]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.44:235][870]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.44:235][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.44:235][870]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.44:235][870]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.44:235][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.44:246][871]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358EAA0] Result: '1' k_EResultOK (success) [2020.04.20-03.25.44:246][871]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358EAA0]' succeeded in 0.411302 seconds [2020.04.20-03.25.44:268][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.44:268][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.44:268][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.44:268][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.44:268][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.44:268][872]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.44:268][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.44:268][872]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.44:268][872]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.44:269][872]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.44:269][872]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.25.44:269][872]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.44:269][872]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.44:273][873]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04E1E70] Result: '1' k_EResultOK (success) [2020.04.20-03.25.44:293][874]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456588 seconds [2020.04.20-03.25.44:300][874]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.45:800][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:800][964]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.45:800][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:800][964]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.25.45:800][964]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:800][964]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.45:800][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:800][964]Interaction: Interaction time: 0.000000 [2020.04.20-03.25.45:800][964]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.45:800][964]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:800][964]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=119.798 [2020.04.20-03.25.45:801][964]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.25.45:817][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.45:817][965]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.45:817][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:817][965]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.45:817][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:817][965]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:817][965]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.45:817][965]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:833][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:833][966]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.45:833][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:833][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:833][966]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.45:834][966]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.45:834][966]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.45:834][966]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.45:834][966]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.45:834][966]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.45:834][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.45:834][966]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.45:834][966]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.45:834][966]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.45:834][966]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.45:889][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.45:891][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.47:516][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.25.48:918][151]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.48:918][151]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.48:918][151]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.25.48:919][151]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.25.48:919][151]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=122.915 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.25.48:939][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.49:251][171]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.25.49:251][171]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.25.49:251][171]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.25.49:251][171]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=123.248 [2020.04.20-03.25.49:251][171]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=123.248 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.25.49:319][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:319][175]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:334][176]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.04.20-03.25.49:366][178]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.25.49:368][178]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.49:370][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.942355 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.25.49:371][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.49:371][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.25.49:371][178]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.04.20-03.25.49:374][178]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: On [2020.04.20-03.25.49:375][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.25.49:375][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.25.49:522][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:522][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:523][187]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:552][189]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.25.49:552][189]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.25.49:552][189]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.25.49:552][189]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=123.550 [2020.04.20-03.25.49:554][189]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=123.550 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.25.49:900][210]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:900][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:900][210]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:900][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:901][210]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.49:901][210]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.49:901][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.49:901][210]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.49:902][210]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.49:902][210]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:902][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:902][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.49:902][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.49:902][210]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.49:902][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.49:903][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:903][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:903][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.25.49:904][210]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.49:966][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.25.49:968][214]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.49:968][214]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.49:968][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.49:968][214]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.25.49:968][214]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.49:968][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.49:968][214]Interaction: Interaction time: 11.851851 [2020.04.20-03.25.49:968][214]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.49:968][214]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.51:352][297]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: Off [2020.04.20-03.25.51:386][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.25.51:386][299]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.51:403][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.25.51:466][304]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.25.51:466][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.25.51:533][308]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.25.51:535][308]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.25.51:536][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.25.51:566][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.25.51:603][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.25.51:668][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.51:668][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.51:668][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.51:668][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.51:668][316]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.51:668][316]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.51:668][316]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.25.51:668][316]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.51:669][316]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.52:103][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.25.52:335][356]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.25.52:467][364]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.25.52:467][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.25.52:568][370]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.25.52:568][370]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=126.565 [2020.04.20-03.25.52:584][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.52:584][371]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.52:585][371]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.25.52:604][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.52:606][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.52:616][373]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.25.52:617][373]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.25.52:820][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.25.52:833][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...99A1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.04.20-03.25.52:833][386]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.25.52:983][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.52:983][395]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.52:983][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.52:983][395]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.52:985][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.52:985][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.52:985][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.52:985][395]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.52:985][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.52:985][395]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.52:985][395]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.52:985][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.52:985][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.52:985][395]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.25.52:985][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.52:985][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.53:001][396]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=126.998 [2020.04.20-03.25.53:003][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.53:016][397]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.53:016][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.53:202][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.04.20-03.25.53:483][425]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.53:483][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.53:483][425]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.53:483][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.53:483][425]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.25.53:483][425]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.25.53:485][425]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.53:485][425]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.53:485][425]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.53:485][425]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.53:485][425]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.53:485][425]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.53:485][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.53:485][425]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.53:485][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.53:485][425]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.53:485][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.53:566][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.25.53:568][430]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.53:568][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.53:568][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.53:568][430]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.53:568][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.53:568][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.53:568][430]Interaction: Interaction time: 20.000000 [2020.04.20-03.25.53:568][430]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.25.53:568][430]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.53:568][430]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:001][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:001][456]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.54:001][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:001][456]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:001][456]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.54:001][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:001][456]Interaction: Interaction time: 1.000000 [2020.04.20-03.25.54:001][456]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.25.54:001][456]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.54:001][456]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:050][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.54:101][462]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.25.54:334][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.54:334][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.54:334][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:334][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.54:334][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:334][476]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:334][476]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.25.54:334][476]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.54:335][476]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:384][479]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.25.54:386][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.54:482][485]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.25.54:483][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.25.54:502][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.54:518][487]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:533][488]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.54:534][488]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.54:534][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:534][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:534][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:534][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.54:534][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.54:534][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.54:534][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:534][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.54:534][488]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:534][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.54:534][488]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:534][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:535][488]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.54:549][489]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936763 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.25.54:551][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:551][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:551][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.54:551][489]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.54:551][489]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.54:551][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.54:551][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:551][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.54:551][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:551][489]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.25.54:551][489]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.54:551][489]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.54:551][489]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.54:551][489]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=128.548 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.54:551][489]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=128.548 [2020.04.20-03.25.54:583][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.54:583][491]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.54:583][491]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.25.54:583][491]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.54:583][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.54:583][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.54:586][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.54:954][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04DA9F0] Result: '1' k_EResultOK (success) [2020.04.20-03.25.54:954][514]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04DA9F0]' succeeded in 0.366690 seconds [2020.04.20-03.25.54:988][516]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D9790] Result: '1' k_EResultOK (success) [2020.04.20-03.25.55:009][517]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422641 seconds [2020.04.20-03.25.55:719][559]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.55:719][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.55:719][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.55:719][559]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.55:719][559]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.55:719][559]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.55:720][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.25.55:752][561]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.55:752][561]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.55:752][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.55:752][561]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.55:752][561]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.55:752][561]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.55:753][561]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.55:753][561]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.55:753][561]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.55:753][561]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.55:753][561]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.55:753][561]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.55:753][561]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.55:883][569]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.25.56:551][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:551][609]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.56:551][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:551][609]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.25.56:551][609]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:551][609]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.56:551][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:551][609]Interaction: Interaction time: 0.000000 [2020.04.20-03.25.56:551][609]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.56:551][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:551][609]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=130.548 [2020.04.20-03.25.56:567][610]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.56:568][610]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.56:568][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:568][610]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.56:568][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:568][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:568][610]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.56:568][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:584][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:585][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.56:585][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:585][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:585][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.56:585][611]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.56:585][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.56:585][611]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.56:585][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.56:585][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:585][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.56:585][611]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:585][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.56:585][611]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:585][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:620][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.25.56:622][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.25.56:650][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.56:650][615]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:650][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.56:650][615]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:651][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:651][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:651][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.56:651][615]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.56:651][615]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.56:651][615]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.56:651][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:651][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.56:651][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:651][615]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.25.56:651][615]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.56:651][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:667][616]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=130.665 [2020.04.20-03.25.56:669][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.25.56:683][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.56:683][617]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:816][625]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.25.56:816][625]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:816][625]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.25.56:816][625]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:818][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.56:818][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.56:818][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.56:818][625]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.56:818][625]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.56:818][625]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.25.56:818][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.56:818][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.56:818][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:818][625]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.56:818][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:950][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.25.56:951][633]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.56:951][633]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.56:951][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:951][633]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.56:951][633]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.56:951][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.56:951][633]Interaction: Interaction time: 20.000000 [2020.04.20-03.25.56:951][633]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.20-03.25.56:951][633]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.56:952][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:483][665]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.57:483][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.57:483][665]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.57:483][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.57:485][665]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.57:485][665]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.57:485][665]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.25.57:485][665]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.57:485][665]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.57:485][665]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.57:485][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.57:485][665]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.57:485][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:485][665]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.57:485][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:583][671]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.25.57:585][671]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.57:585][671]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.57:585][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:585][671]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.57:585][671]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.57:585][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:585][671]Interaction: Interaction time: 17.859152 [2020.04.20-03.25.57:585][671]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.04.20-03.25.57:585][671]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.57:585][671]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:651][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.57:651][675]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.25.57:651][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:651][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.57:651][675]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.25.57:651][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:651][675]Interaction: Interaction time: 1.000000 [2020.04.20-03.25.57:651][675]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.25.57:651][675]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.25.57:651][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.57:683][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.57:751][681]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.25.58:234][710]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.58:234][710]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.25.58:234][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:234][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.58:234][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:234][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:234][710]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.25.58:234][710]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.58:234][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:253][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.58:418][721]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:434][722]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.58:434][722]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.58:434][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:434][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:434][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:434][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.58:434][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.58:434][722]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.58:434][722]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:434][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.58:434][722]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:434][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.25.58:434][722]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:434][722]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:435][722]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.25.58:450][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:450][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:450][723]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.25.58:450][723]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.58:451][723]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.25.58:451][723]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.58:451][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:451][723]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.25.58:451][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:451][723]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.25.58:451][723]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.58:451][723]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.25.58:451][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.58:451][723]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=132.448 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.25.58:451][723]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=132.448 [2020.04.20-03.25.58:466][724]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.25.58:466][724]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.25.58:466][724]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.25.58:466][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.25.58:469][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.25.58:483][725]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.25.58:483][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.58:839][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603055560] Result: '1' k_EResultOK (success) [2020.04.20-03.25.58:839][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603055560]' succeeded in 0.367411 seconds [2020.04.20-03.25.58:873][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D0C10] Result: '1' k_EResultOK (success) [2020.04.20-03.25.58:893][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424144 seconds [2020.04.20-03.25.59:201][768]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.59:201][768]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.25.59:201][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.59:201][768]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.59:201][768]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.25.59:201][768]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.59:203][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.25.59:234][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.59:234][770]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.25.59:234][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.59:234][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.25.59:234][770]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.25.59:234][770]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.59:234][770]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.25.59:234][770]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.25.59:235][770]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.25.59:235][770]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.25.59:235][770]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.25.59:235][770]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.25.59:235][770]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.00:451][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:451][843]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.00:451][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:451][843]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.26.00:451][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:451][843]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.00:451][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:451][843]Interaction: Interaction time: 0.000000 [2020.04.20-03.26.00:451][843]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.00:451][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:451][843]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=134.449 [2020.04.20-03.26.00:468][844]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.00:468][844]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.00:468][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:468][844]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.00:468][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:468][844]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:468][844]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.00:468][844]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:484][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:484][845]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.00:484][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:484][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.00:484][845]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.00:484][845]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.00:484][845]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.00:484][845]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.00:484][845]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.00:484][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.00:484][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.00:484][845]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.00:484][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.00:484][845]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.00:485][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.01:619][913]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:619][913]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:802][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.26.01:803][924]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.01:821][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.02:084][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.02:084][941]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.02:084][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.02:084][941]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.02:085][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.02:085][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.02:086][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.02:086][941]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.02:086][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.02:086][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.02:086][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.02:086][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.02:086][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:086][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.26.02:086][941]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.26.02:086][941]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.02:086][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:201][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.02:201][948]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.02:201][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:201][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.02:201][948]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.02:201][948]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.02:201][948]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.02:201][948]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.02:201][948]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.02:201][948]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:201][948]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.26.02:201][948]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.02:201][948]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.02:203][948]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.26.02:233][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.02:233][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.02:300][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.26.02:418][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.02:418][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.02:418][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:418][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.02:418][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.02:418][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:418][961]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.26.02:418][961]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_1. [2020.04.20-03.26.02:418][961]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.26.02:418][961]Interaction: Interaction time: 2.700000 [2020.04.20-03.26.02:418][961]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.26.02:418][961]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.02:418][961]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.26.02:418][961]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.02:418][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.02:421][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.26.02:423][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.26.02:425][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.26.02:425][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.26.02:425][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.02:501][966]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.02:501][966]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.02:652][975]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.26.04:450][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.26.04:450][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.04:450][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.26.04:450][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.04:452][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.04:452][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.04:452][ 83]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.04:452][ 83]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.26.04:452][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.04:452][ 83]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.04:550][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.26.04:551][ 89]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.04:551][ 89]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.04:551][ 89]Interaction: Interaction time: 15.238096 [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.04:551][ 89]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:083][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.26.05:083][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:084][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.26.05:084][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:085][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.05:085][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.05:085][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.05:085][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.05:085][121]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.05:085][121]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.26.05:085][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:085][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.05:085][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:085][121]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.05:085][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:117][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.05:118][123]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.05:118][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.05:118][123]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.05:118][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:118][123]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.26.05:118][123]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.26.05:118][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.05:118][123]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.05:118][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:134][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.05:134][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.05:134][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:134][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.05:134][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.05:134][124]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.05:134][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.05:134][124]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.05:134][124]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.26.05:135][124]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.05:135][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:135][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.05:135][124]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:135][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.05:135][124]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:135][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.05:135][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=136.082 [2020.04.20-03.26.05:216][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.26.05:218][129]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.05:218][129]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.05:218][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:218][129]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.05:218][129]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.05:218][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:218][129]Interaction: Interaction time: 16.253424 [2020.04.20-03.26.05:218][129]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.04.20-03.26.05:218][129]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.05:218][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:284][133]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.05:284][133]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:284][133]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.05:284][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:285][133]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.05:285][133]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.05:285][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.05:285][133]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.05:285][133]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.05:285][133]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.05:285][133]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.05:285][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.05:286][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:286][133]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.05:286][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:350][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.04.20-03.26.05:352][137]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.05:352][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.05:352][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:352][137]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.05:352][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.05:352][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.05:352][137]Interaction: Interaction time: 16.000000 [2020.04.20-03.26.05:352][137]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.05:352][137]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.05:352][137]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:086][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.26.07:101][242]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.07:335][256]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.26.07:452][263]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:452][263]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.07:452][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:452][263]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:452][263]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.07:452][263]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:485][265]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:485][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.07:485][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:486][265]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:486][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.07:486][265]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.07:486][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.07:486][265]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.07:486][265]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.07:486][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:486][265]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.07:486][265]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.07:486][265]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:717][279]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.07:717][279]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.07:717][279]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.07:717][279]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.07:718][279]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:718][279]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:718][279]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.07:718][279]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.07:718][279]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:718][279]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.07:718][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.07:718][279]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.07:718][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:718][279]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.07:718][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:785][283]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:785][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.07:785][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:785][283]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.07:785][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.07:785][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.07:785][283]Interaction: Interaction time: 13.910120 [2020.04.20-03.26.07:785][283]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.07:785][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.07:785][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.09:401][380]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.09:518][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.09:518][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.09:519][387]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.26.09:535][388]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.09:769][402]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.10:084][421]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.20-03.26.10:151][425]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.20-03.26.10:818][465]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:270][492]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.26.11:286][493]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.11:352][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.11:352][497]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:518][507]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.26.11:721][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.11:768][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.11:768][522]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:768][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.11:768][522]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:769][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.11:769][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.11:769][522]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.11:769][522]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.11:769][522]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.11:769][522]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.11:769][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:769][522]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.11:769][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.11:769][522]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.26.11:769][522]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.26.11:769][522]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.04.20-03.26.11:769][522]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.26.11:769][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.26.11:769][522]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.11:769][522]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.11:769][522]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.04.20-03.26.11:770][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.26.11:770][522]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.26.11:770][522]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.26.11:902][530]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.11:902][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.11:902][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.11:902][530]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.11:902][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.11:902][530]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.11:902][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.11:902][530]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.11:902][530]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.11:902][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.11:902][530]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.26.11:902][530]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.11:902][530]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.11:934][532]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.11:934][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.12:001][536]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:168][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.12:168][546]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.12:168][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:168][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.12:168][546]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.12:168][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:168][546]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.26.12:168][546]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.26.12:168][546]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.26.12:168][546]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.26.12:168][546]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.26.12:168][546]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.26.12:168][546]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.26.12:168][546]Interaction: Interaction time: 1.500000 [2020.04.20-03.26.12:168][546]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.26.12:168][546]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.12:168][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:169][546]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.26.12:200][548]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.26.12:201][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.26.12:202][548]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:202][548]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:202][548]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:202][548]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.12:202][548]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.12:202][548]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.12:203][548]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.26.12:203][548]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:203][548]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.12:204][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.26.12:837][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.13:718][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.26.13:718][639]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.13:718][639]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.13:718][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.13:718][639]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.26.13:718][639]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.26.13:718][639]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.26.13:718][639]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale05_Character_C_1 Current: NULL [2020.04.20-03.26.13:721][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.26.13:721][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.26.13:724][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.26.13:724][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.13:734][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.13:734][640]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.13:734][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.13:734][640]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.13:734][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.13:734][640]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.13:734][640]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.13:734][640]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.13:751][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.13:751][641]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.13:751][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.13:751][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.13:751][641]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.13:751][641]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.13:751][641]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.13:751][641]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.13:751][641]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.13:751][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.13:751][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.13:751][641]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.13:751][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.13:751][641]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.13:751][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.13:751][641]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=142.716 [2020.04.20-03.26.13:753][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.04.20-03.26.13:784][643]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.26.13:787][643]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.26.13:787][643]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.04.20-03.26.13:789][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.26.13:790][643]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.13:790][643]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.13:791][643]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.13:791][643]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.26.13:791][643]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut. [2020.04.20-03.26.13:791][643]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.26.13:791][643]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.26.13:793][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.26.13:817][645]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.13:819][645]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.13:819][645]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.14:320][675]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.26.14:320][675]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.14:369][678]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.14:369][678]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.16:970][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:017][837]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.04.20-03.26.17:026][837]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.17:026][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.26.17:026][837]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.17:026][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.17:026][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.17:026][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.17:026][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.17:026][837]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.17:026][837]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.17:026][837]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.17:052][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.17:052][839]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.17:052][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.17:052][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.17:052][839]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.17:052][839]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.17:052][839]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.17:052][839]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.17:052][839]Interaction: Verbose: [OpenEscape][BP_Escape01_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.17:052][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.17:052][839]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_0] [2020.04.20-03.26.17:052][839]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.17:052][839]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.17:584][869]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.20-03.26.17:785][881]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.015758, Lifetime Duration: 4.000000 [2020.04.20-03.26.17:818][883]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.17:984][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:984][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:984][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:984][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:984][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:985][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:985][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.17:988][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.26.18:501][924]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.18:501][924]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.18:501][924]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.18:501][924]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookIdle. [2020.04.20-03.26.18:501][924]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle. [2020.04.20-03.26.18:501][924]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.26.18:535][926]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.18:535][926]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.18:535][926]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.26.18:535][926]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn. [2020.04.20-03.26.18:535][926]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookReactionIn AnimTag_Female. [2020.04.20-03.26.18:600][930]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.18:600][930]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:634][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.18:634][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:637][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.18:637][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.18:637][932]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.18:637][932]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.18:637][932]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.18:637][932]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.18:637][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:637][932]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.18:637][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.18:637][932]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.18:637][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.18:702][936]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.18:702][936]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.18:702][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.18:702][936]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.18:702][936]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.18:702][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.18:702][936]Interaction: Interaction time: 0.000000 [2020.04.20-03.26.18:702][936]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.26.18:702][936]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.18:702][936]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.18:769][940]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.26.18:769][940]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.26.18:853][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.18:853][945]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:870][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.18:870][946]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:937][950]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.18:937][950]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.18:985][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.18:985][953]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.18:985][953]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.26.18:985][953]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.26.18:985][953]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=147.950 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.26.19:036][956]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:037][956]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:168][964]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.19:168][964]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.19:168][964]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReaction. [2020.04.20-03.26.19:168][964]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction. [2020.04.20-03.26.19:168][964]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookReaction AnimTag_Female. [2020.04.20-03.26.19:168][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.26.19:169][964]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.26.19:169][964]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.26.19:169][964]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.26.19:169][964]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=148.133 [2020.04.20-03.26.19:169][964]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=148.133 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.26.19:170][964]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.26.19:186][965]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:186][965]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:236][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:237][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:303][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:303][972]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:337][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:337][974]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:385][977]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.04.20-03.26.19:434][980]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.04.20-03.26.19:435][980]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.19:436][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.26.19:439][980]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: On [2020.04.20-03.26.19:439][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:439][980]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:440][980]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.26.19:471][982]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.26.19:472][982]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.26.19:472][982]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.26.19:472][982]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=148.436 [2020.04.20-03.26.19:472][982]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=148.436 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.26.19:590][989]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:590][989]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:606][990]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.19:607][990]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.19:670][994]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.19:670][994]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.19:670][994]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.26.19:670][994]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut. [2020.04.20-03.26.19:671][994]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookReactionOut AnimTag_Female. [2020.04.20-03.26.19:671][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.26.19:672][994]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.26.20:003][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.26.20:003][ 14]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.21:034][ 76]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.21:034][ 76]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.21:034][ 76]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookStruggle. [2020.04.20-03.26.21:034][ 76]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle. [2020.04.20-03.26.21:035][ 76]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HookStruggle AnimTag_Female. [2020.04.20-03.26.21:035][ 76]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.26.21:036][ 76]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.26.21:419][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - ツNycolazzツ]: Off [2020.04.20-03.26.21:450][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301096 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.21:470][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.26.21:535][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.21:536][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.26.21:536][106]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.21:536][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.21:536][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.21:536][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.21:536][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.21:536][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.21:536][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.21:536][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.21:537][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.21:537][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.21:537][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.21:537][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.21:537][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.21:537][106]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.21:537][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.21:537][106]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.21:537][106]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.21:537][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.21:537][106]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.04.20-03.26.21:537][106]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.21:537][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:167][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.26.22:167][144]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.22:167][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.26.22:167][144]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.22:167][144]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.26.22:169][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:169][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:169][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.22:169][144]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.22:169][144]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:169][144]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.26.22:169][144]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.22:169][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.22:169][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.22:169][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.22:169][144]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.22:200][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.26.22:201][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:203][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.22:203][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.22:203][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:203][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.22:203][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.22:203][146]Interaction: Interaction time: 9.560083 [2020.04.20-03.26.22:203][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.22:203][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.22:270][150]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:270][150]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.22:484][163]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.26.22:485][163]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=151.450 [2020.04.20-03.26.22:501][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.22:501][164]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:285][211]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.720780 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.23:287][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.26.23:288][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:288][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.26.23:288][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:288][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.26.23:288][211]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:351][215]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.26.23:519][225]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.23:668][234]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:689][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:835][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:835][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:835][244]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.23:835][244]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.23:835][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.23:835][244]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:835][244]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.23:835][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.23:836][244]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.23:836][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.23:884][247]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.23:884][247]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.23:952][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:952][251]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.23:952][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.23:952][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.23:952][251]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.23:952][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.23:952][251]Interaction: Interaction time: 4.000000 [2020.04.20-03.26.23:953][251]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.26.23:953][251]AnimLeader: ClosetStandard_C_3 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.26.23:953][251]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.26.23:953][251]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.23:953][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.24:035][256]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.26.24:218][267]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.26.24:783][301]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.26.24:783][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.24:784][301]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.26.24:784][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.24:785][301]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.24:785][301]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.24:785][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.24:785][301]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.24:785][301]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.24:785][301]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.26.24:785][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.24:785][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.24:785][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.24:785][301]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.24:785][301]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.24:850][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.26.24:852][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.24:852][305]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.24:852][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.24:852][305]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.24:852][305]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.24:852][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.24:852][305]Interaction: Interaction time: 32.000000 [2020.04.20-03.26.24:852][305]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.24:852][305]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.25:652][353]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.04.20-03.26.27:686][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.26.27:936][490]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.26.27:951][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.27:951][491]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.27:951][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.27:951][491]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.27:951][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.27:952][491]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.27:952][491]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.27:952][491]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.27:968][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.27:968][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.27:968][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.27:968][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.27:968][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.27:968][492]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.27:968][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.27:968][492]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.27:968][492]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.26.27:969][492]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.27:969][492]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.27:969][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.27:969][492]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.27:969][492]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.27:969][492]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.27:969][492]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.27:989][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.27:990][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.28:006][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.28:386][517]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.29:235][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.26.29:235][568]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.29:235][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.29:235][568]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.29:236][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.29:236][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.29:236][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.29:236][568]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.29:236][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.29:236][568]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.29:236][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.29:236][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.29:236][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.29:236][568]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.26.29:236][568]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.29:236][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.29:252][569]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=154.083 [2020.04.20-03.26.29:255][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.29:268][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.29:268][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.30:235][628]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.30:235][628]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.30:235][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.30:235][628]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.30:235][628]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.30:235][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.30:235][628]Interaction: Interaction time: 1.000000 [2020.04.20-03.26.30:235][628]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.26.30:235][628]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.30:235][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.30:284][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.30:336][634]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.26.31:285][691]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.26.31:285][691]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.31:285][691]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.31:285][691]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:287][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.31:751][719]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.103141 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.26.31:752][719]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.26.31:755][719]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:755][719]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.26.31:756][719]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.26.31:769][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.31:769][720]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.31:769][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.31:769][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.31:769][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:769][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.31:769][720]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.26.31:769][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.26.31:769][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.31:769][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:769][720]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=156.600 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.26.31:786][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:786][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.31:786][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:786][721]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:786][721]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.31:786][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:820][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:820][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.31:820][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:820][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:820][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.31:820][723]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.31:820][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.31:820][723]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.31:820][723]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.31:820][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.31:820][723]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.26.31:820][723]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.31:820][723]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:851][725]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.26.31:953][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.31:953][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.32:802][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.32:802][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.32:802][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.32:802][782]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.26.32:802][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.32:802][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.32:802][782]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.32:802][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.32:802][782]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.32:802][782]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.32:802][782]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.32:802][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.32:802][782]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.32:802][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.32:802][782]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.32:802][782]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.32:802][782]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=157.634 [2020.04.20-03.26.32:818][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.32:819][783]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=157.650 [2020.04.20-03.26.32:821][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.32:823][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.32:824][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.33:084][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.33:085][799]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.33:085][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.33:085][799]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.33:086][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.33:086][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.33:086][799]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.33:086][799]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.33:086][799]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.33:086][799]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.33:086][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.33:086][799]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.33:086][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:086][799]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.26.33:086][799]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.33:086][799]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:102][800]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=157.934 [2020.04.20-03.26.33:105][800]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.33:118][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.33:118][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.33:853][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.33:853][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.33:853][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:853][845]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.33:853][845]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.33:853][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:855][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.26.33:903][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.33:903][848]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.33:903][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:903][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.33:903][848]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.33:903][848]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.33:903][848]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.33:903][848]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.33:903][848]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.33:903][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.33:903][848]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.26.33:903][848]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.33:903][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:102][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:102][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.34:102][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:102][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:102][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.34:102][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:102][860]Interaction: Interaction time: 1.000000 [2020.04.20-03.26.34:102][860]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.26.34:103][860]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.34:103][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:119][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.34:119][861]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.34:119][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:119][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.34:119][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:119][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:119][861]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.26.34:119][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.34:119][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:135][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.34:136][862]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.04.20-03.26.34:172][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.34:303][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.34:303][872]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:303][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.34:304][872]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:304][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.34:304][872]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:319][873]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.34:319][873]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:319][873]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.34:319][873]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:319][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:319][873]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.34:319][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:320][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:320][873]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.34:320][873]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:320][873]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.34:320][873]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:320][873]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.34:320][873]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:320][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.34:320][873]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:320][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.34:320][873]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:320][873]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:321][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:322][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:322][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:322][873]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.34:336][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:336][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:336][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.34:336][874]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:336][874]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.34:336][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.34:336][874]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:336][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.34:336][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:336][874]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.26.34:336][874]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.34:336][874]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.34:336][874]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:336][874]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=159.167 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.34:336][874]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=159.167 [2020.04.20-03.26.34:367][876]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.26.34:367][876]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.26.34:368][876]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.26.34:368][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.34:368][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:368][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.34:372][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.34:740][899]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6037DC460] Result: '1' k_EResultOK (success) [2020.04.20-03.26.34:740][899]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6037DC460]' succeeded in 0.367917 seconds [2020.04.20-03.26.34:774][901]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6037DC460] Result: '1' k_EResultOK (success) [2020.04.20-03.26.34:792][902]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421694 seconds [2020.04.20-03.26.34:801][902]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.26.34:801][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:834][904]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.26.34:834][904]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:837][904]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:837][904]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:837][904]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.34:837][904]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.34:837][904]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:837][904]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.26.34:837][904]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.34:837][904]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.34:837][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:837][904]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.34:837][904]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:902][908]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.34:903][908]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:903][908]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.34:903][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:903][908]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.34:903][908]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.34:903][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.34:904][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.26.34:904][908]Interaction: Interaction time: 0.000000 [2020.04.20-03.26.34:904][908]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.26.34:904][908]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.34:904][908]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.35:003][914]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.35:003][914]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.35:003][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.35:003][914]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.35:003][914]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.35:003][914]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.35:003][914]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.35:003][914]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.35:003][914]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.26.35:003][914]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.35:003][914]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.35:003][914]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - ツNycolazzツ][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.26.35:003][914]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.35:003][914]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.35:003][914]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.35:034][916]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.35:034][916]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.35:034][916]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.35:035][916]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperFemale05_Character_C_0 - ツNycolazzツ, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.36:352][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:352][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.36:352][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:352][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.26.36:352][995]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:352][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.36:352][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:352][995]Interaction: Interaction time: 0.000000 [2020.04.20-03.26.36:352][995]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.36:352][995]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:352][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=161.184 [2020.04.20-03.26.36:369][996]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.36:369][996]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.36:369][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:369][996]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.36:369][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:369][996]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:369][996]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.36:369][996]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:385][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:385][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.36:385][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:385][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:385][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.36:385][997]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.36:385][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.36:385][997]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.36:385][997]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.36:385][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.36:385][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.36:385][997]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.36:385][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.36:385][997]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.36:385][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.36:439][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.36:440][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.36:768][ 20]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.642820 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.36:801][ 22]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.04.20-03.26.39:885][207]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.40:703][256]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.40:951][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334285 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.26.41:236][288]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.45:485][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.45:485][543]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.45:485][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.45:485][543]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.45:486][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.45:486][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.45:486][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.45:486][543]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.45:486][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.45:486][543]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.45:486][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.45:486][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.45:486][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.45:486][543]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.26.45:486][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.45:486][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.45:503][544]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=170.335 [2020.04.20-03.26.45:506][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.45:534][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.45:534][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.46:486][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.46:486][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.46:486][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.46:486][603]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.46:486][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.46:486][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.46:486][603]Interaction: Interaction time: 1.000000 [2020.04.20-03.26.46:486][603]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.26.46:486][603]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.46:486][603]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.46:501][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.46:586][609]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.26.47:503][664]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.26.47:503][664]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.47:503][664]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.47:503][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.47:505][664]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.47:686][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.47:686][675]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.47:686][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.47:686][675]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.47:686][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.47:686][675]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.47:686][675]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.26.47:686][675]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.26.47:686][675]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.47:686][675]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.47:686][675]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=172.518 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.26.48:719][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.48:719][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.48:719][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.48:719][737]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.26.48:719][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.48:719][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.48:719][737]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.48:719][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.48:719][737]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.48:719][737]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.48:719][737]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.48:719][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.48:719][737]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.48:719][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.48:719][737]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.48:719][737]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.48:720][737]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=173.552 [2020.04.20-03.26.48:737][738]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=173.569 [2020.04.20-03.26.48:751][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.48:756][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.48:758][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.48:760][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.50:087][819]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.26.50:087][819]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.50:568][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.50:568][848]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.50:568][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.50:568][848]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.50:569][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.50:569][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.50:569][848]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.50:569][848]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.50:569][848]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.50:569][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.50:569][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.50:569][848]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.50:569][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.50:570][848]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.26.50:570][848]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.50:570][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.50:587][849]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=175.418 [2020.04.20-03.26.50:590][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.50:619][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.50:619][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:086][879]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.26.51:086][879]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:405][898]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.26.51:484][903]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.26.51:484][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.26.51:586][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:586][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.51:586][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:586][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:586][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.51:586][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:586][909]Interaction: Interaction time: 1.000000 [2020.04.20-03.26.51:586][909]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.26.51:586][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.51:586][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:618][911]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.51:670][914]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.26.51:752][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.51:753][919]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.51:753][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:753][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.51:753][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:753][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:753][919]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.26.51:753][919]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.51:753][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:788][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.51:905][928]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.51:938][930]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:953][931]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.51:953][931]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.51:953][931]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.51:953][931]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.51:953][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:953][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.51:953][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:954][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:954][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.51:954][931]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.51:954][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.51:954][931]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.51:954][931]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.51:954][931]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:954][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.51:954][931]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:954][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.51:954][931]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:954][931]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:955][931]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.51:970][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:970][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:970][932]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.51:970][932]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.51:970][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.51:970][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.51:970][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.51:970][932]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.51:970][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:970][932]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.26.51:970][932]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.51:970][932]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.51:970][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.51:970][932]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=176.801 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.51:970][932]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=176.801 [2020.04.20-03.26.52:002][934]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.26.52:002][934]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.26.52:002][934]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.26.52:002][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.52:006][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.52:019][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.52:019][935]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.52:372][957]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5FA59E0] Result: '1' k_EResultOK (success) [2020.04.20-03.26.52:372][957]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5FA59E0]' succeeded in 0.369792 seconds [2020.04.20-03.26.52:407][959]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5FA59E0] Result: '1' k_EResultOK (success) [2020.04.20-03.26.52:429][960]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423729 seconds [2020.04.20-03.26.52:485][963]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.26.52:485][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.26.53:005][994]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.04.20-03.26.53:469][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.26.53:469][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.26.53:469][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.26.53:469][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.26.53:505][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.26.53:969][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.53:969][ 52]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.26.53:969][ 52]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.53:969][ 52]Interaction: Interaction time: 0.000000 [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.53:969][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.53:969][ 52]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=178.801 [2020.04.20-03.26.53:985][ 53]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.53:985][ 53]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.53:985][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.53:985][ 53]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.53:985][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.53:985][ 53]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.53:985][ 53]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.53:986][ 53]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:002][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:002][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.54:002][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:002][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.54:002][ 54]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:002][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.54:002][ 54]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:002][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:040][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.26.54:042][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.26.54:435][ 80]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.54:435][ 80]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:437][ 80]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.54:437][ 80]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:437][ 80]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.54:437][ 80]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.54:437][ 80]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.54:437][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:537][ 86]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:537][ 86]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:537][ 86]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.54:537][ 86]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:537][ 86]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.54:537][ 86]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:537][ 86]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.54:568][ 88]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.54:568][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:636][ 92]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.26.54:636][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.26.54:638][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:638][ 92]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:638][ 92]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.26.54:638][ 92]Interaction: Interaction time: 0.943396 [2020.04.20-03.26.54:638][ 92]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.20-03.26.54:638][ 92]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.54:638][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:669][ 94]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.54:669][ 94]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.54:669][ 94]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.54:669][ 94]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookIn. [2020.04.20-03.26.54:669][ 94]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.26.54:669][ 94]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.26.54:669][ 94]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.26.54:703][ 96]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.54:703][ 96]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.54:869][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.54:869][106]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:869][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.54:869][106]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:870][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:870][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:870][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.54:870][106]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.54:870][106]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.54:870][106]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.54:870][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.54:870][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.54:870][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:870][106]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.26.54:870][106]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.54:870][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.54:886][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=179.718 [2020.04.20-03.26.54:890][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.26.54:902][108]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.54:902][108]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.55:302][132]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.121548 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.26.55:638][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.26.55:668][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.26.55:670][154]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.26.55:670][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.55:670][154]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.55:670][154]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:702][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.04.20-03.26.55:703][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.55:703][156]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.55:703][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:703][156]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.26.55:703][156]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.26.55:703][156]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-03.26.55:703][156]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.26.55:703][156]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookOut. [2020.04.20-03.26.55:703][156]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.26.55:704][156]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.26.55:704][156]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.26.55:704][156]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.55:704][156]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.26.55:704][156]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.55:704][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:707][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.04.20-03.26.55:768][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.742878 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.26.55:770][160]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.55:770][160]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.55:770][160]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidingPlayer [Null] [2020.04.20-03.26.55:770][160]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.26.55:870][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.55:870][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.26.55:870][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:870][166]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.55:870][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.26.55:870][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:870][166]Interaction: Interaction time: 1.000000 [2020.04.20-03.26.55:870][166]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.26.55:870][166]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.26.55:870][166]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.55:902][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.20-03.26.55:936][170]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.55:953][171]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.20-03.26.56:703][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.26.56:769][220]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.56:903][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.26.56:903][228]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.26.56:903][228]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.26.56:903][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.56:905][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.57:102][240]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.26.57:102][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.26.57:103][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.57:103][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.57:103][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.57:103][240]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.26.57:103][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.57:103][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.26.57:103][240]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.57:103][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.57:103][240]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.57:103][240]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.57:103][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.57:103][240]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.26.57:104][240]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.26.57:104][240]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.57:104][240]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.26.57:105][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.26.57:170][244]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.57:170][244]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.26.57:453][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.26.57:453][261]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.57:469][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.26.57:470][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.57:470][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.26.57:470][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.57:470][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.26.57:470][262]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.57:720][277]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.04.20-03.26.58:236][308]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.26.58:236][308]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:521][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.58:521][325]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.26.58:521][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:521][325]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.26.58:521][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:521][325]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:521][325]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.26.58:521][325]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.26.58:521][325]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.58:704][336]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:720][337]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.58:720][337]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.58:720][337]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.26.58:720][337]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.58:720][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:720][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.26.58:720][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:720][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:721][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.26.58:721][337]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.58:721][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.26.58:721][337]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.58:721][337]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.26.58:721][337]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:721][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.58:721][337]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:721][337]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.26.58:721][337]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:721][337]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:722][337]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.26.58:736][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:736][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:736][338]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.26.58:736][338]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.26.58:736][338]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.26.58:736][338]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.58:736][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.58:736][338]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.26.58:736][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:736][338]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.26.58:737][338]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.58:737][338]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.26.58:737][338]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.26.58:737][338]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=183.568 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.26.58:737][338]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=183.568 [2020.04.20-03.26.58:752][339]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.26.58:752][339]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.26.58:752][339]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.26.58:753][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.26.58:757][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.26.58:785][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.26.58:785][341]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.26.59:224][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C6EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.26.59:224][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C6EB0]' succeeded in 0.468143 seconds [2020.04.20-03.26.59:258][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6027C6EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.26.59:278][371]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.523688 seconds [2020.04.20-03.26.59:669][394]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.26.59:669][394]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.00:154][423]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:170][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.00:170][424]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:736][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:736][458]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.00:736][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:736][458]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.00:736][458]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:736][458]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.00:736][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:736][458]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.00:736][458]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.00:736][458]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:736][458]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=185.568 [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.00:737][458]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:753][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.00:753][459]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.00:753][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:753][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.00:753][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:753][459]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:753][459]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.00:753][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:770][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:770][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.00:770][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:770][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:770][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.00:770][460]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.00:770][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.00:770][460]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.00:770][460]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.00:770][460]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.00:770][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.00:770][460]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:770][460]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.00:770][460]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:770][460]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.00:786][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.20-03.27.00:787][461]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.00:823][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.00:825][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.01:236][488]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.04.20-03.27.01:236][488]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.04.20-03.27.01:387][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.01:652][513]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.623358 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.27.03:070][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.03:070][598]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.03:971][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.03:971][652]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:103][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.04:103][660]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:103][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.04:103][660]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:104][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.04:104][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.04:104][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.04:104][660]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.04:104][660]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.04:104][660]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.04:104][660]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:104][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.04:104][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:104][660]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.04:104][660]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.04:104][660]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:120][661]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=188.951 [2020.04.20-03.27.04:125][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.04:136][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.04:136][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:168][664]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.20-03.27.04:168][664]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:168][664]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.20-03.27.04:168][664]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:171][664]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:171][664]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:171][664]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.04:171][664]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.04:171][664]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:171][664]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.20-03.27.04:171][664]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:171][664]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.04:171][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:171][664]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.04:171][664]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:337][674]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:337][674]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.04:337][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:337][674]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:337][674]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.04:337][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:337][674]Interaction: Interaction time: 0.600000 [2020.04.20-03.27.04:337][674]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.04.20-03.27.04:337][674]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.04:337][674]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.04:337][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.04:520][685]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:738][698]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.04:870][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.04:870][706]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:937][710]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:937][710]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.04:937][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:937][710]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:937][710]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.04:937][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:971][712]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:971][712]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.04:971][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:971][712]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.04:971][712]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.04:971][712]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.04:971][712]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.04:971][712]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.04:971][712]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.04:971][712]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_0] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.04:971][712]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.04:971][712]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.04.20-03.27.04:971][712]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.04:971][712]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.05:103][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:103][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.05:103][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:103][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:103][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.05:104][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:104][720]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.05:104][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.05:104][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.05:104][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:136][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.05:203][726]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.27.05:470][742]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.05:470][742]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.05:470][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:470][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.05:470][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:470][742]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:470][742]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.27.05:470][742]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.05:470][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:505][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.05:654][753]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:670][754]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.05:670][754]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.05:670][754]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.05:670][754]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.05:670][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:670][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.05:670][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:671][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:671][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.05:671][754]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.05:671][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.05:671][754]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.05:671][754]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.05:671][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:671][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.05:671][754]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:671][754]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.05:671][754]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:671][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:672][754]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.05:687][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:687][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:687][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.05:687][755]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.05:687][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.05:687][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.05:687][755]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:687][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.05:687][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:687][755]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.27.05:687][755]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.05:687][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.05:687][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.05:687][755]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=190.518 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.05:687][755]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=190.518 [2020.04.20-03.27.05:690][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.05:702][756]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.05:702][756]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.27.05:702][756]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.27.05:702][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.05:706][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.05:736][758]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.27.05:739][758]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.27.05:739][758]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Crouched AnimTag_Male. [2020.04.20-03.27.05:739][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.05:740][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.05:743][758]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: On [2020.04.20-03.27.06:030][776]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D3EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.06:030][776]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D3EB0]' succeeded in 0.326257 seconds [2020.04.20-03.27.06:058][778]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04D3EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.06:078][779]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.373875 seconds [2020.04.20-03.27.06:454][801]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.06:454][801]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_0] [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_0] [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_0] [2020.04.20-03.27.06:770][820]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.07:303][852]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.07:303][852]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.07:687][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:687][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.07:687][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:687][875]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.07:687][875]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:687][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.07:687][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:687][875]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.07:687][875]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.07:687][875]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:687][875]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=192.518 [2020.04.20-03.27.07:703][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.07:703][876]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.07:703][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:703][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.07:703][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:703][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:703][876]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.07:703][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:720][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:720][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.07:720][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:720][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:720][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.07:720][877]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.07:720][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.07:720][877]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.07:720][877]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.07:720][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.07:720][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.07:720][877]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.07:720][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.07:720][877]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.07:720][877]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.07:722][877]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: Off [2020.04.20-03.27.07:758][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.07:760][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.08:253][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.08:253][909]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:486][ 43]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.27.10:486][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:486][ 43]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.27.10:486][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:486][ 43]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.27.10:487][ 43]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.10:487][ 43]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.10:487][ 43]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.10:487][ 43]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.10:488][ 43]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.10:488][ 43]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.27.10:488][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:488][ 43]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.10:488][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:488][ 43]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.10:488][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:553][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.27.10:554][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.10:554][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.10:554][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:554][ 47]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.10:554][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.10:555][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:555][ 47]Interaction: Interaction time: 16.000000 [2020.04.20-03.27.10:555][ 47]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.10:555][ 47]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:588][ 49]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.10:588][ 49]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.10:603][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.10:603][ 50]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:603][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.10:603][ 50]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:604][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.10:604][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.10:604][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.10:604][ 50]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.10:604][ 50]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.10:604][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.10:604][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:604][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.10:604][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:604][ 50]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.10:604][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.10:605][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.10:620][ 51]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=195.452 [2020.04.20-03.27.10:622][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.10:652][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.10:652][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.10:685][ 55]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.27.11:619][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.11:619][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.11:619][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.11:619][111]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.11:619][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.11:619][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.11:619][111]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.11:620][111]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.11:620][111]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.11:620][111]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.11:652][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.11:703][116]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.27.12:669][174]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.27.12:670][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.27.12:670][174]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.27.12:670][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.12:673][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.13:637][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.13:637][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.13:637][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:637][232]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.13:637][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:637][232]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:637][232]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.27.13:637][232]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.13:637][232]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:820][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.13:820][243]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:820][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.13:820][243]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:820][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.13:821][243]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:836][244]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.13:836][244]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.13:836][244]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.13:836][244]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.13:836][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:836][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.13:836][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:837][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:837][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.13:837][244]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.13:837][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.13:837][244]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.13:837][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.13:837][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:837][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.13:837][244]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:837][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.13:837][244]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:837][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:838][244]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.13:853][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:853][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:853][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.13:853][245]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.13:853][245]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:853][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.13:853][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:853][245]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.27.13:853][245]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.13:853][245]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.13:853][245]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.13:853][245]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=198.686 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.13:853][245]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=198.686 [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.20-03.27.13:853][245]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:868][246]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.13:868][246]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.27.13:868][246]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.27.13:869][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.13:872][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.13:902][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.13:902][248]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.13:968][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.27.13:971][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.27.13:974][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.27.13:974][252]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.27.13:974][252]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.04.20-03.27.13:977][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.257204 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.27.13:980][252]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: On [2020.04.20-03.27.14:002][254]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.04.20-03.27.14:297][272]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5C9BD4CC0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.14:297][272]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5C9BD4CC0]' succeeded in 0.426964 seconds [2020.04.20-03.27.14:325][274]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5C9BD4CC0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.14:345][275]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472675 seconds [2020.04.20-03.27.14:421][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.04.20-03.27.14:421][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.14:421][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.04.20-03.27.14:421][279]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.15:853][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:853][365]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.15:853][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:853][365]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.15:853][365]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:853][365]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.15:854][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:854][365]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.15:854][365]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.15:854][365]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:854][365]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=200.686 [2020.04.20-03.27.15:870][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.15:870][366]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.15:870][366]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:870][366]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.15:870][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:870][366]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:870][366]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.15:870][366]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:887][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:887][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.15:887][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:887][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:887][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.15:887][367]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.15:887][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.15:887][367]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.15:887][367]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.15:887][367]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.15:887][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.15:887][367]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.15:887][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.15:887][367]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.15:887][367]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.15:971][372]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - CHAOSX23]: Off [2020.04.20-03.27.16:206][386]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:206][386]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:372][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:391][397]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:622][411]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.16:740][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.27.16:740][418]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.18:037][496]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:090][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.18:220][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.18:220][507]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:220][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.18:220][507]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:221][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.18:221][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.18:221][507]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.18:221][507]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.18:221][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.18:221][507]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.18:221][507]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:221][507]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.18:221][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.18:221][507]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.18:222][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.18:253][509]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.18:253][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.18:337][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.18:337][514]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.18:337][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.18:337][514]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.18:337][514]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.18:337][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.18:337][514]Interaction: Interaction time: 4.000000 [2020.04.20-03.27.18:337][514]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.27.18:337][514]AnimLeader: ClosetStandard_C_8 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.27.18:337][514]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.18:338][514]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.18:338][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.20:038][616]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.04.20-03.27.22:071][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.22:321][753]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.27.22:337][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.22:337][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.22:337][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.22:337][754]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.22:337][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.22:337][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.22:337][754]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.22:337][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.22:354][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.22:354][755]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.22:354][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.22:354][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.22:354][755]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.22:354][755]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.22:354][755]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.22:354][755]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.22:354][755]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.22:354][755]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.22:354][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.22:354][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.22:354][755]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.22:354][755]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.22:354][755]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.22:354][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.22:374][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.22:376][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.22:394][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.22:853][785]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.24:869][906]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.054505 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.24:870][906]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.27.24:873][906]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.27.24:873][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.27.24:902][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.27.24:937][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.24:938][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.24:938][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.24:938][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.24:938][910]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.24:938][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.24:938][910]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.27.24:938][910]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.24:938][910]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.24:940][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.27.24:969][912]Interaction: [BP_CamperFemale05_Character_C_1] SetGuidedAction [VE_None] [2020.04.20-03.27.25:037][916]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.25:037][916]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.25:402][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.27.25:402][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:402][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.27.25:402][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:404][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:404][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:404][938]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.25:404][938]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.25:404][938]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:404][938]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.27.25:404][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:404][938]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.25:404][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:404][938]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.20-03.27.25:404][938]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.25:404][938]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:406][938]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:406][938]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:539][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:540][946]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:559][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.25:937][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:938][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.25:938][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:938][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:938][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.27.25:938][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:938][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:938][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:938][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.25:938][970]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.25:938][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.25:938][970]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.25:938][970]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.25:938][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:938][970]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.27.25:938][970]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:938][970]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.25:970][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.25:970][972]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:970][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:970][972]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:971][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.25:971][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.25:971][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.25:971][972]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.25:971][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.25:971][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.25:971][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.25:971][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.25:971][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:971][972]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.27.25:971][972]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_StrafeRight AnimTag_Male. [2020.04.20-03.27.25:971][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.25:971][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.25:990][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.26:003][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.26:003][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.26:305][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.26:305][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.26:305][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.26:305][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.26:305][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.26:305][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.26:305][992]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.27.26:305][992]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.04.20-03.27.26:305][992]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.27.26:305][992]Interaction: Interaction time: 2.700000 [2020.04.20-03.27.26:305][992]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.27.26:305][992]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.26:305][992]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.26:305][992]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.26:305][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.26:309][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.27.26:310][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.27.26:312][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.27.26:312][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.27.26:312][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.26:437][ 0]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.26:437][ 0]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.26:554][ 7]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.27.28:805][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.27.29:020][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.29:020][155]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.29:020][155]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.29:020][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.29:020][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:020][155]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.27.29:020][155]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.27.29:021][155]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.29:021][155]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.29:021][155]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:037][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.29:037][156]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.29:037][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:037][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.29:037][156]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.29:037][156]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.29:037][156]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.29:037][156]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.29:037][156]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.29:037][156]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.29:037][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:037][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.29:038][156]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.29:038][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.29:038][156]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.29:038][156]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.29:038][156]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=206.670 [2020.04.20-03.27.29:186][165]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.27.29:186][165]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.29:186][165]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.27.29:186][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.29:188][165]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.29:188][165]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.29:188][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.29:188][165]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.29:188][165]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.29:188][165]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.27.29:188][165]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.29:188][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.29:188][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:188][165]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.29:188][165]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:286][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.27.29:288][171]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.29:288][171]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.29:288][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:288][171]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.29:288][171]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.29:288][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:288][171]Interaction: Interaction time: 16.000000 [2020.04.20-03.27.29:288][171]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.29:288][171]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.29:288][171]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.29:486][183]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.29:487][183]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.27.29:906][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.04.20-03.27.30:486][243]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.30:486][243]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.27.30:486][243]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.30:486][243]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.27.30:505][244]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.27.31:022][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.31:038][276]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.31:271][290]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.27.32:771][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.32:787][381]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.33:022][395]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.33:071][398]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.33:637][432]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.34:521][485]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.34:540][486]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.34:789][501]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.27.34:936][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.34:936][510]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.34:936][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.34:936][510]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.34:938][510]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.34:938][510]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.34:938][510]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.34:938][510]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.34:938][510]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.34:938][510]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.34:938][510]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.34:938][510]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.34:938][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.34:938][510]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.34:938][510]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.35:169][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-03.27.35:172][524]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.35:172][524]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.35:172][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.35:172][524]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.35:172][524]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.35:172][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.35:172][524]Interaction: Interaction time: 3.333333 [2020.04.20-03.27.35:172][524]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.35:172][524]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:021][575]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:021][575]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:040][576]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.36:137][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.36:138][582]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:138][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:138][582]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:139][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.36:139][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.36:139][582]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.36:139][582]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.36:139][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.36:139][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:139][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:139][582]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.36:139][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:139][582]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.27.36:140][582]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.27.36:140][582]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.27.36:140][582]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.36:140][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.27.36:140][582]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.36:140][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:140][582]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.36:140][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.27.36:141][582]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.27.36:289][591]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.36:289][591]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.36:289][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:289][591]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.36:289][591]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.36:289][591]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.36:289][591]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.36:289][591]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.36:289][591]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.36:289][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:289][591]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.27.36:289][591]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:289][591]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.36:320][593]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:320][593]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.36:337][594]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.36:454][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.36:454][601]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.36:454][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:454][601]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.36:454][601]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.36:454][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:454][601]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.27.36:454][601]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.27.36:454][601]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.27.36:454][601]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.36:454][601]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.27.36:454][601]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.27.36:455][601]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.27.36:455][601]Interaction: Interaction time: 1.500000 [2020.04.20-03.27.36:455][601]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.27.36:455][601]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.36:455][601]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.36:455][601]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.27.36:486][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.27.37:122][641]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.37:987][693]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.27.37:987][693]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.27.37:987][693]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.27.37:987][693]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.37:987][693]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.27.37:987][693]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.27.37:987][693]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.37:988][693]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale11_Character_C_0 Current: NULL [2020.04.20-03.27.37:989][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.27.37:990][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.27.37:994][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.27.37:994][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.38:007][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.38:007][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.38:007][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.38:007][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.38:007][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:007][694]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.38:007][694]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.38:007][694]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:023][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.38:023][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.38:023][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:024][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.38:024][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.38:024][695]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.38:024][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.38:024][695]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.38:024][695]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.38:024][695]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:024][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.38:024][695]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.38:024][695]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.38:024][695]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.38:024][695]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.38:024][695]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=213.771 [2020.04.20-03.27.38:026][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.27.38:045][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.38:047][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.38:072][698]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale11_Character_C_0 [2020.04.20-03.27.38:078][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.27.38:079][698]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.38:079][698]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.38:079][698]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.38:079][698]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamperOut. [2020.04.20-03.27.38:079][698]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut. [2020.04.20-03.27.38:079][698]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.27.38:079][698]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.27.38:081][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.27.38:125][701]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.38:125][701]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.38:355][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.27.38:355][715]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.38:471][722]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.38:471][722]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.38:522][725]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-03.27.38:588][729]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.27.38:588][729]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.27.38:588][729]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.27.38:588][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:620][731]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.27.38:621][731]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.27.38:686][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-03.27.38:688][735]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:688][735]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:688][735]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:688][735]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.38:688][735]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.38:688][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.38:688][735]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.38:688][735]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.38:688][735]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.27.38:690][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.40:320][833]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.40:754][859]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.41:537][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.41:537][906]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.41:537][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.41:537][906]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.41:538][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.41:538][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.41:538][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.41:538][906]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.41:538][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.41:538][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.41:538][906]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.41:538][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.41:538][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.41:538][906]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.41:538][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.41:538][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.41:554][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=217.302 [2020.04.20-03.27.41:557][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.41:569][908]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.41:569][908]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:554][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:554][967]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.42:554][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:554][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:555][967]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.42:555][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:555][967]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.42:555][967]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.42:555][967]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.42:555][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:570][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.42:571][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.42:571][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.42:572][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:572][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.42:572][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:572][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:572][968]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.27.42:572][968]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.42:572][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:606][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.42:755][979]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:771][980]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.42:771][980]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.42:771][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:771][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:771][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:771][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.42:771][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.42:771][980]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.42:771][980]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:771][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.42:771][980]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:771][980]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.42:771][980]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:771][980]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:772][980]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.42:787][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:787][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:787][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.42:787][981]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.42:787][981]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.42:787][981]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.42:787][981]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:788][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.42:788][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:788][981]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.27.42:788][981]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.42:788][981]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.42:788][981]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.42:788][981]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=218.535 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.42:788][981]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=218.535 [2020.04.20-03.27.42:803][982]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.42:803][982]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.27.42:803][982]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.27.42:803][982]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.42:803][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.42:803][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.42:807][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.42:870][986]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.42:870][986]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.42:870][986]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.42:870][986]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookIdle. [2020.04.20-03.27.42:870][986]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle. [2020.04.20-03.27.42:870][986]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.27.42:903][988]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.42:903][988]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.42:903][988]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionIn. [2020.04.20-03.27.42:903][988]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn. [2020.04.20-03.27.42:903][988]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male. [2020.04.20-03.27.43:020][995]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.43:020][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.43:053][997]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.43:053][997]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.43:055][997]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.43:055][997]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.43:055][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.43:055][997]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.43:055][997]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.43:055][997]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.43:055][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.43:055][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.43:055][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.43:055][997]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.43:055][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.43:138][ 2]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.43:138][ 2]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.43:138][ 2]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.43:138][ 2]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.43:138][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.43:193][ 6]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305B500] Result: '1' k_EResultOK (success) [2020.04.20-03.27.43:193][ 6]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305B500]' succeeded in 0.389570 seconds [2020.04.20-03.27.43:226][ 8]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6030500A0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.43:246][ 9]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440322 seconds [2020.04.20-03.27.43:537][ 26]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.43:537][ 26]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.43:537][ 26]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReaction. [2020.04.20-03.27.43:537][ 26]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction. [2020.04.20-03.27.43:537][ 26]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReaction AnimTag_Male. [2020.04.20-03.27.43:537][ 26]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.27.43:589][ 29]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.27.44:038][ 56]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.44:038][ 56]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.44:038][ 56]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionOut. [2020.04.20-03.27.44:038][ 56]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut. [2020.04.20-03.27.44:038][ 56]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male. [2020.04.20-03.27.44:038][ 56]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.27.44:055][ 57]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.27.44:787][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:787][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.44:787][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:787][101]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.44:788][101]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:788][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.44:788][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:788][101]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.44:788][101]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.44:788][101]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:788][101]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=220.535 [2020.04.20-03.27.44:804][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.44:804][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.44:804][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:804][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.44:805][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:805][102]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:805][102]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.44:805][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:821][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:821][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.44:821][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:821][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:821][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.44:821][103]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.44:821][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.44:821][103]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.44:821][103]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.44:821][103]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.44:821][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.44:821][103]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.44:821][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.44:821][103]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.44:821][103]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.44:858][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.44:860][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.45:154][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.45:154][123]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.45:421][139]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.45:421][139]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.45:421][139]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookStruggle. [2020.04.20-03.27.45:421][139]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle. [2020.04.20-03.27.45:421][139]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookStruggle AnimTag_Male. [2020.04.20-03.27.45:421][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.27.45:456][141]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.27.46:005][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.04.20-03.27.46:005][174]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.46:287][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.27.47:754][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.47:754][279]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:754][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.47:754][279]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:755][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.47:755][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.47:755][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.47:755][279]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.47:755][279]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.47:755][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.47:755][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:755][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.47:755][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:755][279]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.47:755][279]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.47:755][279]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:771][280]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=223.519 [2020.04.20-03.27.47:775][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.47:786][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.47:786][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.27.47:838][284]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:853][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.47:853][285]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:855][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.47:855][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.47:855][285]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.27.47:855][285]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.47:855][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.47:855][285]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.47:855][285]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:855][285]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.47:855][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:855][285]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.47:855][285]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:988][293]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.47:988][293]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.47:989][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:989][293]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.47:989][293]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.47:989][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.47:989][293]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.47:989][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.47:989][293]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.47:989][293]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.47:989][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.47:989][293]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.47:989][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.47:989][293]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.48:019][295]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.48:020][295]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.48:087][299]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.27.48:087][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.27.48:088][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.48:088][299]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.48:088][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:088][299]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.48:088][299]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.48:088][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:088][299]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.27.48:088][299]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.48:088][299]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.04.20-03.27.48:088][299]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male. [2020.04.20-03.27.48:089][299]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.48:089][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:121][301]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.48:121][301]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.48:121][301]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.48:121][301]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: UnhookIn. [2020.04.20-03.27.48:121][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.27.48:121][301]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.27.48:121][301]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.27.48:189][305]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.48:189][305]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.48:505][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.20-03.27.48:505][324]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.48:755][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.48:755][339]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.48:755][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:755][339]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.48:755][339]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.48:755][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:755][339]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.48:755][339]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.48:755][339]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.48:755][339]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.48:804][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.48:839][344]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.27.49:106][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.27.49:136][362]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.27.49:139][362]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.27.49:139][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.27.49:139][362]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.27.49:139][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.49:172][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.49:172][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.49:172][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.49:172][364]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.49:172][364]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.27.49:173][364]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.27.49:173][364]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.27.49:173][364]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: UnhookOut. [2020.04.20-03.27.49:173][364]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.27.49:173][364]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.27.49:173][364]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.04.20-03.27.49:173][364]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.49:173][364]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.04.20-03.27.49:173][364]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.49:173][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.49:236][368]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.459021 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.49:238][368]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.49:238][368]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.49:238][368]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.27.49:238][368]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.04.20-03.27.49:255][369]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:338][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.20-03.27.49:338][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:338][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.20-03.27.49:338][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:339][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.20-03.27.49:339][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:339][374]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.20-03.27.49:339][374]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.49:803][402]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769577 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.27.49:804][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.27.49:804][402]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.27.49:804][402]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.27.49:804][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.49:806][402]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.50:021][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.04.20-03.27.50:021][415]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.04.20-03.27.50:138][422]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.50:570][448]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.27.50:570][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.27.50:572][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.50:572][448]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.50:572][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.50:572][448]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.50:572][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.50:572][448]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.27.50:572][448]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.50:572][448]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.50:572][448]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.50:572][448]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.50:572][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.50:572][448]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.27.50:572][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_4] [2020.04.20-03.27.50:572][448]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.50:572][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.50:574][448]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.27.50:672][454]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.50:672][454]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.27.51:239][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.51:239][488]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.51:239][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:239][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.51:239][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:239][488]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:239][488]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.27.51:239][488]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.51:239][488]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:406][498]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.27.51:421][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.51:422][499]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:422][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.51:422][499]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:422][499]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.51:422][499]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:438][500]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.51:438][500]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.51:438][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:438][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:438][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:438][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.51:438][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.51:438][500]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.51:438][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:439][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.51:439][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:439][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.51:439][500]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:439][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:440][500]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.51:455][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:455][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:455][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.51:455][501]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.51:455][501]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.51:455][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.51:455][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:455][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.51:455][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:455][501]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.27.51:455][501]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.51:455][501]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.51:455][501]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.51:455][501]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=227.202 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.51:455][501]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=227.202 [2020.04.20-03.27.51:470][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.51:470][502]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.27.51:470][502]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.27.51:471][502]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.51:471][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.51:471][502]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.51:471][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.27.51:471][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.51:474][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.51:901][528]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603050A00] Result: '1' k_EResultOK (success) [2020.04.20-03.27.51:902][528]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603050A00]' succeeded in 0.430116 seconds [2020.04.20-03.27.51:907][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.27.51:926][530]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5C9BD3DF0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.51:944][531]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472371 seconds [2020.04.20-03.27.52:470][562]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.52:470][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.27.52:907][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.04.20-03.27.53:455][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:455][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.53:455][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:455][621]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.53:455][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:455][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.53:455][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:455][621]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.53:456][621]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.53:456][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:456][621]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=229.202 [2020.04.20-03.27.53:472][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.53:472][622]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.53:472][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:472][622]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.53:472][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:472][622]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:472][622]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.53:472][622]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:487][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.53:487][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.27.53:487][623]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.27.53:487][623]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.27.53:488][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:489][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.53:489][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:489][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:489][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.53:489][623]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.53:489][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.53:489][623]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.53:489][623]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.53:489][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.53:489][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.53:489][623]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.53:489][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.53:489][623]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.53:489][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.53:507][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.27.53:526][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.53:528][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.54:338][674]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.27.54:422][679]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:987][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.54:987][713]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:987][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.54:987][713]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:988][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.54:988][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.54:988][713]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.54:988][713]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.54:988][713]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.54:988][713]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.54:988][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.54:988][713]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.54:988][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.54:988][713]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.54:988][713]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.54:988][713]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.55:004][714]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=230.752 [2020.04.20-03.27.55:007][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.55:020][715]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.55:020][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:004][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:004][774]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.56:004][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:004][774]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:004][774]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.56:004][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:004][774]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.56:004][774]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.56:004][774]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.56:004][774]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:037][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.56:089][779]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.27.56:171][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.56:171][784]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.56:172][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:172][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.56:172][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:172][784]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:172][784]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.27.56:172][784]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.56:172][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:208][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.56:355][795]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:371][796]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.56:371][796]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.56:371][796]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.27.56:371][796]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.56:371][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:371][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.56:371][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:372][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:372][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.56:372][796]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.56:372][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.56:372][796]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.56:372][796]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.56:372][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:372][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.56:372][796]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:372][796]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.56:372][796]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:372][796]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:373][796]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.27.56:388][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:388][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:388][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.56:388][797]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.56:388][797]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.56:388][797]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.56:388][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:388][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.56:388][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:388][797]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.27.56:388][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.56:388][797]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.56:388][797]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.56:388][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=232.135 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.27.56:388][797]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=232.135 [2020.04.20-03.27.56:403][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.27.56:403][798]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.27.56:404][798]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.27.56:404][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.56:407][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.27.56:436][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.56:437][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.56:775][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305DBD0] Result: '1' k_EResultOK (success) [2020.04.20-03.27.56:775][821]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305DBD0]' succeeded in 0.369027 seconds [2020.04.20-03.27.56:810][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60305AC00] Result: '1' k_EResultOK (success) [2020.04.20-03.27.56:830][824]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423795 seconds [2020.04.20-03.27.58:388][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:388][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.58:388][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:388][917]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.27.58:388][917]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:388][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.58:389][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:389][917]Interaction: Interaction time: 0.000000 [2020.04.20-03.27.58:389][917]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.58:389][917]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:389][917]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=234.135 [2020.04.20-03.27.58:405][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.58:405][918]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.27.58:405][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:405][918]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.27.58:405][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:405][918]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:405][918]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.27.58:405][918]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:421][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:421][919]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.27.58:421][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:421][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:421][919]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.27.58:421][919]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.58:421][919]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.27.58:421][919]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.58:421][919]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.27.58:421][919]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:421][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.58:421][919]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.58:421][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.58:421][919]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.58:421][919]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:475][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.27.58:477][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.27.58:588][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.27.58:588][929]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.58:589][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.58:589][929]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.58:589][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:589][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:590][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.27.58:590][929]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.27.58:590][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.58:590][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.58:590][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.58:590][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.27.58:590][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:590][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.27.58:590][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.27.58:590][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.58:605][930]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=234.352 [2020.04.20-03.27.58:608][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.27.58:637][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.27.58:637][932]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.27.59:004][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.152372 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.27.59:589][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.59:589][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.27.59:589][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.59:589][989]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.27.59:589][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.27.59:589][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.59:589][989]Interaction: Interaction time: 1.000000 [2020.04.20-03.27.59:589][989]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.27.59:589][989]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.27.59:589][989]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.27.59:604][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.27.59:689][995]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.28.00:605][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.28.00:605][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.28.00:605][ 50]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.28.00:605][ 50]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.00:607][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.28.01:721][117]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.01:721][117]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.01:721][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:721][117]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.01:721][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:721][117]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:721][117]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.28.01:722][117]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.28.01:722][117]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.01:905][128]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:921][129]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.28.01:921][129]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.01:921][129]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.28.01:921][129]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.01:921][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:921][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.28.01:921][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:922][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:922][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.28.01:922][129]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.01:922][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.01:922][129]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.01:922][129]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.01:922][129]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:922][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.01:923][129]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:923][129]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.01:923][129]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:923][129]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:924][129]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.01:938][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:938][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:938][130]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.28.01:938][130]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.01:938][130]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.01:938][130]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.01:938][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.01:938][130]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.01:938][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:938][130]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.28.01:938][130]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.28.01:938][130]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.01:938][130]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.01:938][130]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=237.685 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.28.01:938][130]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=237.685 [2020.04.20-03.28.01:954][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.28.01:954][131]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.28.01:954][131]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.28.01:954][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.28.01:957][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.28.01:987][133]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.01:987][133]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.02:343][155]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358E470] Result: '1' k_EResultOK (success) [2020.04.20-03.28.02:344][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D358E470]' succeeded in 0.387126 seconds [2020.04.20-03.28.02:375][157]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034DA6C0] Result: '1' k_EResultOK (success) [2020.04.20-03.28.02:396][158]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439324 seconds [2020.04.20-03.28.03:938][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:938][250]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.03:938][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:938][250]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.28.03:938][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:938][250]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.03:938][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:938][250]Interaction: Interaction time: 0.000000 [2020.04.20-03.28.03:938][250]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.03:938][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:938][250]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=239.686 [2020.04.20-03.28.03:955][251]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.03:955][251]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.03:955][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:955][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.03:955][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:955][251]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:955][251]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.28.03:955][251]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:971][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:971][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.28.03:971][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:971][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:971][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.28.03:971][252]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.03:971][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.03:972][252]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.03:972][252]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.03:972][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.03:972][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.03:972][252]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.03:972][252]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.03:972][252]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.03:972][252]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.03:991][253]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.28.03:993][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.28.04:054][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.04:054][257]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.04:054][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.04:054][257]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.04:056][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.04:056][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.04:056][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.28.04:056][257]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.04:056][257]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.04:056][257]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.04:056][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.04:056][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.04:056][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.04:056][257]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.28.04:056][257]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.04:056][257]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.04:071][258]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=239.819 [2020.04.20-03.28.04:074][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.28.04:087][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.04:087][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.04:187][265]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.05:071][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:071][318]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.05:072][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:072][318]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:072][318]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.05:072][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:072][318]Interaction: Interaction time: 1.000000 [2020.04.20-03.28.05:072][318]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.28.05:072][318]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.05:072][318]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:087][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.28.05:088][319]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.28.05:105][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.05:105][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.05:105][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:105][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.05:105][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:105][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:105][320]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.28.05:106][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.28.05:106][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:124][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.05:289][331]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:305][332]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.28.05:305][332]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.05:305][332]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.28.05:305][332]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.05:305][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:305][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.28.05:305][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:306][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:306][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.28.05:306][332]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.05:306][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.05:306][332]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.05:306][332]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.05:306][332]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:306][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.05:306][332]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:306][332]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.28.05:306][332]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:306][332]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:307][332]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.28.05:321][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:321][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:322][333]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.28.05:322][333]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.05:322][333]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.05:322][333]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.05:322][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:322][333]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.05:322][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:322][333]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.28.05:322][333]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.28.05:322][333]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.05:322][333]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.05:322][333]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=1.069 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.28.05:322][333]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=1.069 [2020.04.20-03.28.05:337][334]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.28.05:337][334]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.28.05:337][334]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.28.05:338][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.28.05:341][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.28.05:354][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.05:354][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.05:747][359]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603487240] Result: '1' k_EResultOK (success) [2020.04.20-03.28.05:747][359]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603487240]' succeeded in 0.408125 seconds [2020.04.20-03.28.05:775][361]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603487240] Result: '1' k_EResultOK (success) [2020.04.20-03.28.05:798][362]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457448 seconds [2020.04.20-03.28.05:937][370]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.28.05:941][370]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.28.05:941][370]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.04.20-03.28.05:941][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.28.05:944][370]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: On [2020.04.20-03.28.05:945][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.28.06:504][404]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.28.06:504][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.06:538][406]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.28.06:538][406]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.06:540][406]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:540][406]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:540][406]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.28.06:540][406]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.06:540][406]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:540][406]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.28.06:540][406]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.06:540][406]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.06:540][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:540][406]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.06:540][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:639][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:639][412]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.06:639][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:639][412]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:639][412]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.06:639][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:639][412]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.28.06:639][412]Interaction: Interaction time: 0.000000 [2020.04.20-03.28.06:639][412]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.28.06:639][412]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.06:639][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:756][419]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:756][419]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.06:756][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:756][419]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:756][419]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.28.06:756][419]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.06:756][419]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.06:756][419]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.06:756][419]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.28.06:756][419]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.06:756][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.06:756][419]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - CHAOSX23][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.28.06:756][419]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.06:756][419]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:756][419]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.06:770][420]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.06:770][420]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperMale11_Character_C_0 - CHAOSX23, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.07:321][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:321][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.07:321][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:322][453]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.28.07:322][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:322][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.07:322][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:322][453]Interaction: Interaction time: 0.000000 [2020.04.20-03.28.07:322][453]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.07:322][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:322][453]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=3.069 [2020.04.20-03.28.07:338][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.07:338][454]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.28.07:338][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:338][454]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.07:338][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:338][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:338][454]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.28.07:338][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:356][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:356][455]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.28.07:356][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:356][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:356][455]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.28.07:356][455]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.07:356][455]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.07:356][455]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.07:356][455]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.07:356][455]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.07:356][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.07:356][455]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.07:356][455]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.07:356][455]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.07:356][455]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.07:923][489]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - jakuba]: Off [2020.04.20-03.28.08:004][494]Interaction: Player [BP_CamperFemale05_Character_C_1] is in chase. [2020.04.20-03.28.08:638][532]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.28.08:638][532]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.04.20-03.28.08:738][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.08:738][538]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.08:738][538]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.28.08:738][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.28.08:738][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=4.486 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.28.08:755][539]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.28.08:755][539]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.28.08:755][539]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.28.08:755][539]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=4.503 [2020.04.20-03.28.08:755][539]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=4.503 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.28.08:774][540]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:774][540]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:838][544]AnimLeader: BP_CamperFemale05_Character_C_1 Requested to Play: HitHealthyToInjuredL AnimTag_Female. [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.28.08:857][545]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.08:870][546]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale05_Character_C_1 [2020.04.20-03.28.08:872][546]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.08:872][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.04.20-03.28.08:875][546]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: On [2020.04.20-03.28.08:875][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.04.20-03.28.09:055][557]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.28.09:055][557]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.28.09:055][557]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.28.09:055][557]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=4.803 [2020.04.20-03.28.09:056][557]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=4.803 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:073][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:074][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:074][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:074][558]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:074][558]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:171][564]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304547 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.28.09:190][565]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.28.09:190][565]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:204][566]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.28.09:204][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:204][566]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.28.09:204][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:205][566]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:205][566]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:205][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.28.09:205][566]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.09:205][566]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:205][566]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.28.09:205][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:206][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.09:206][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:206][566]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.09:206][566]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:239][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:239][568]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.09:239][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:239][568]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:239][568]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.09:239][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:239][568]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.28.09:239][568]Interaction: Interaction time: 0.000000 [2020.04.20-03.28.09:239][568]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.28.09:239][568]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.09:239][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:272][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:272][570]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.09:272][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:272][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:272][570]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.28.09:272][570]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.09:272][570]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.09:272][570]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.09:272][570]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.28.09:272][570]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.09:272][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.09:272][570]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - jakuba][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.28.09:272][570]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.09:272][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:272][570]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.28.09:304][572]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.09:304][572]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.09:304][572]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.09:304][572]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperFemale02_Character_C_0 - jakuba, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 36.799774, Lifetime Duration: 40.000000 [2020.04.20-03.28.09:304][572]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperFemale02_Character_C_0 - jakuba, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.10:305][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.400913 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.28.10:857][665]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_1 - Akarinnn_]: Off [2020.04.20-03.28.11:620][711]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.28.11:754][719]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.987481 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.12:055][737]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.28.12:055][737]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=7.803 [2020.04.20-03.28.12:072][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.12:072][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.12:522][765]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.549505 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.12:588][769]Interaction: Player [BP_CamperFemale05_Character_C_1] is not in chase anymore. [2020.04.20-03.28.14:088][859]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.28.14:121][861]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.28.14:121][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.14:121][861]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.28.14:121][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.14:122][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.28.14:122][861]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.14:124][861]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:124][861]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:124][861]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.28.14:124][861]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.14:124][861]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:124][861]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.28.14:124][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.14:124][861]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.14:124][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:124][861]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.14:124][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:189][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:189][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.14:189][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:189][865]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:189][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.14:189][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:189][865]Interaction: Interaction time: 0.500000 [2020.04.20-03.28.14:189][865]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.14:189][865]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:722][897]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:722][897]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.14:722][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:722][897]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:722][897]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.28.14:722][897]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:754][899]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.14:756][899]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:756][899]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.28.14:756][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:756][899]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:756][899]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.28.14:756][899]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.14:756][899]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.14:756][899]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.14:756][899]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.14:756][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.14:756][899]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.28.14:756][899]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.14:756][899]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.14:987][913]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.28.14:987][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.15:020][915]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.28.15:020][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.15:022][915]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:022][915]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:022][915]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.28.15:022][915]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.15:022][915]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:022][915]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.28.15:022][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.15:022][915]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.15:022][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:022][915]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.15:022][915]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:105][920]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.15:106][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:106][920]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.15:106][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:106][920]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:106][920]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.15:106][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:106][920]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_1. Function Server_SetImmobilized will not be processed. [2020.04.20-03.28.15:106][920]Interaction: Interaction time: 0.000000 [2020.04.20-03.28.15:106][920]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to True [2020.04.20-03.28.15:106][920]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.15:106][920]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:173][924]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:173][924]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.28.15:173][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:173][924]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:173][924]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.28.15:173][924]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.15:173][924]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.28.15:173][924]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.15:173][924]AuthoritativeMovement: BP_CamperFemale05_Character_C_1 AuthoritativeMovement set to False [2020.04.20-03.28.15:173][924]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_3] - [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.28.15:173][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.15:173][924]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_1 - Akarinnn_][CLIENT SLAVE] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.28.15:173][924]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.15:173][924]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:173][924]LogSM: [BP_CamperFemale05_Character_C_1][CLIENT SLAVE] [2020.04.20-03.28.15:188][925]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.15:188][925]LogDBDGeneral: StatusEffect::EndPlay - Id: BabysitterEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperMale11_Character_C_0 - CHAOSX23, Custom Param: 0.000000, Originating Effect: Babysitter, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.15:188][925]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.15:188][925]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_1 - Akarinnn_, Originating Player: BP_CamperFemale05_Character_C_1 - Akarinnn_, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 39.899837, Lifetime Duration: 40.000000 [2020.04.20-03.28.17:004][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501817 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.20-03.28.18:456][121]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:476][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.28.18:555][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.28.18:555][127]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:555][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.20-03.28.18:555][127]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:557][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.18:557][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.18:557][127]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.28.18:557][127]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.28.18:557][127]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.18:557][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.20-03.28.18:557][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:557][127]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.28.18:557][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.18:557][127]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.28.18:557][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.18:571][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_2] [2020.04.20-03.28.18:571][128]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.18:655][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.18:655][133]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.28.18:655][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.18:655][133]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.28.18:656][133]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.28.18:656][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.18:656][133]Interaction: Interaction time: 4.000000 [2020.04.20-03.28.18:656][133]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.28.18:656][133]AnimLeader: ClosetStandard_C_2 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.28.18:656][133]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.28.18:656][133]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.28.18:656][133]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.28.20:054][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.20:055][217]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.04.20-03.28.20:055][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.28.20:055][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.28.20:128][217]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.28.20:128][217]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.28.20:130][217]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.28.20:130][217]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:130][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 59.217815 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 190.691010 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 265.294739 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 95.677910 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 96.021271 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 83.300049 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 92.323288 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 96.011345 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.296204 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.296341 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 50.844997 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 55.546753 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 119.423553 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 57.207802 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 26.428204 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 162.572037 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 45.495049 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetThrow Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetHit Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:131][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_HatchetSkillShotHit Bloodpoints Value: 300.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 3.764480 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 19.445717 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 25.785164 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 13.626322 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Slasher.HookSurvivor Bloodpoints Value: 250.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDPlayerScore_EndGame Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.04.20-03.28.20:132][217]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.28.20:132][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 39004.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 39004.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 39004.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.28.20:133][217]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 39004 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 39004.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 39004.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.20-03.28.20:133][217]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=82 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.28.20:133][217]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.28.20:133][217]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 39004 FearTokens: 10 [2020.04.20-03.28.20:133][217]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.20-03.28.20:133][217]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.20-03.28.20:133][217]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.28.20:134][217]LogQuestEvent: player did finish playing [2020.04.20-03.28.20:139][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.28.20:139][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.04.20-03.28.20:139][217]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_1 Target: [2020.04.20-03.28.20:142][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:142][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:142][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:142][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:148][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:148][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:166][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:166][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:222][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:222][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:240][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:240][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:257][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:257][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:273][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:273][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:290][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:290][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:307][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:307][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:324][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:324][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:340][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:340][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:356][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.04.20-03.28.20:358][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:358][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:374][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:374][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:390][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:390][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:407][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:407][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:424][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:424][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:440][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:440][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:458][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:458][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:473][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:473][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:489][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:489][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:505][237]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034465E0] Result: '1' k_EResultOK (success) [2020.04.20-03.28.20:505][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034465E0]' succeeded in 0.363552 seconds [2020.04.20-03.28.20:505][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:505][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:522][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:522][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:538][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:538][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:554][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:554][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:570][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:570][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:586][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:586][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:603][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:603][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:618][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:618][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:635][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:635][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:651][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:651][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:667][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:667][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:683][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:683][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:700][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:700][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:716][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:716][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:731][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:731][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:747][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:747][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:754][253]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.28.20:754][253]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.28.20:764][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:764][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:780][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:780][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:796][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:796][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:812][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:812][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:829][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:829][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:844][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6EBFF40] Result: '1' k_EResultOK (success) [2020.04.20-03.28.20:845][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6EBFF40]' succeeded in 0.706377 seconds [2020.04.20-03.28.20:845][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:845][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:861][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:861][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:878][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6EBFF40] Result: '1' k_EResultOK (success) [2020.04.20-03.28.20:878][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:878][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:894][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:894][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:897][262]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.755861 seconds [2020.04.20-03.28.20:910][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:910][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:927][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:927][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:942][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:942][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:957][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:958][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:974][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:974][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.20:990][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.20:990][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:007][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:007][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:024][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:024][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:037][270]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.28.21:144][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.28.21:144][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.04.20-03.28.21:151][270]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.28.21:151][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.28.21:151][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.28.21:151][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.28.21:151][270]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.21:151][270]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.21:151][270]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.21:151][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.28.21:158][270]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.21:158][270]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.21:158][270]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.21:159][270]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000082 seconds [2020.04.20-03.28.21:159][270]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.20-03.28.21:159][270]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.21:159][270]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.20-03.28.21:159][270]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.21:159][270]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.20-03.28.21:160][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Enabled [2020.04.20-03.28.21:160][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_1.ThrowChargeable Enabled?: Disabled [2020.04.20-03.28.21:161][270]GameFlow: ACollectable::BeginPlay [2020.04.20-03.28.21:161][270]GameFlow: BegunPlayFenceGuid 6582C0B6-4B90-C38C-D07A-A994D39A6199 [2020.04.20-03.28.21:161][270]GameFlow: OnCreationFence 6582C0B6-4B90-C38C-D07A-A994D39A6199 [2020.04.20-03.28.21:161][270]GameFlow: Waiting for fence 6582C0B6-4B90-C38C-D07A-A994D39A6199 [2020.04.20-03.28.21:161][270]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 6582C0B64B90C38CD07AA994D39A6199 [2020.04.20-03.28.21:161][270]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.21:162][270]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.21:162][270]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.21:162][270]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.21:162][270]GameFlow: (BP_Slasher_Character_08_C_1) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.21:162][270]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.21:185][270]LogSM: [BP_Slasher_Character_08_C_1][SERVER SLAVE] [2020.04.20-03.28.21:186][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:186][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:193][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:193][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:207][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:207][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:224][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:224][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:237][274]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04DA090] Result: '1' k_EResultOK (success) [2020.04.20-03.28.21:237][274]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D04DA090]' succeeded in 0.482287 seconds [2020.04.20-03.28.21:240][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:240][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:257][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:257][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:273][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:273][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:290][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:290][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:307][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:307][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:323][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:323][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:341][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:341][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:357][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:357][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:374][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:374][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:391][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:391][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:408][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:408][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:424][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:424][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:440][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:441][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:457][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:457][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:474][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:474][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:490][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:490][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:507][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:507][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:524][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:524][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:540][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:540][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:557][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:557][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:573][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:573][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:590][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:590][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:608][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:608][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:623][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:623][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:640][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:640][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:657][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:657][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:674][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:674][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:690][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:690][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:708][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:708][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:724][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:724][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:740][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:740][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:757][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:757][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:773][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:774][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:790][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:790][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:807][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:807][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:824][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:825][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:841][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:841][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:857][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:858][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:874][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:874][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:890][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:890][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:907][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:907][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:923][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:924][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:940][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:940][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:957][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:957][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:973][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:973][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.21:991][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.21:991][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:007][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:007][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:023][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:023][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:041][322]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:041][322]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:057][323]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:057][323]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:074][324]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:074][324]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:090][325]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:090][325]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:107][326]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:107][326]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:124][327]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:124][327]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:140][328]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:140][328]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:157][329]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:157][329]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:173][330]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:173][330]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:190][331]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:190][331]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:207][332]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:207][332]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:223][333]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:223][333]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:241][334]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:241][334]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:257][335]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:258][335]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:274][336]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:274][336]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:290][337]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:291][337]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:307][338]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:307][338]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:324][339]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:324][339]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:340][340]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:340][340]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:357][341]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:357][341]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:373][342]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:373][342]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:388][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.28.22:390][343]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:390][343]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:407][344]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:407][344]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:424][345]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:424][345]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:440][346]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:440][346]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:457][347]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:458][347]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:473][348]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:473][348]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:490][349]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:490][349]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:507][350]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:507][350]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:523][351]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:523][351]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:541][352]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:541][352]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:556][353]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:556][353]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:573][354]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:573][354]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:591][355]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:591][355]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:607][356]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:607][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:624][357]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:624][357]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:641][358]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:641][358]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:657][359]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:657][359]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:672][360]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.28.22:674][360]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:674][360]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:690][361]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:691][361]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:707][362]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:707][362]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:724][363]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:724][363]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:740][364]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:740][364]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:757][365]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:757][365]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:773][366]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:773][366]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:790][367]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:790][367]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:807][368]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:807][368]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:824][369]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:824][369]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:840][370]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:840][370]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:857][371]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:857][371]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:874][372]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:874][372]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:890][373]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:890][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:907][374]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:907][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:924][375]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:924][375]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:940][376]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:940][376]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:957][377]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:957][377]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:973][378]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:973][378]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.22:990][379]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.22:990][379]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:007][380]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:007][380]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:023][381]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:023][381]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:040][382]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:040][382]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:057][383]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:057][383]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:073][384]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:073][384]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:090][385]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:090][385]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:107][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:107][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:123][387]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:123][387]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:140][388]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:140][388]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:157][389]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:157][389]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:173][390]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:173][390]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:190][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:190][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:207][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:207][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:223][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:223][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:240][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:240][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:257][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:257][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:273][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:273][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:290][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:290][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:307][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:307][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:324][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:324][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:340][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:340][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:357][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:357][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:373][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:373][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:390][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:390][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:408][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:408][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:424][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:424][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:440][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:440][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:457][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:457][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:473][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:473][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:490][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:490][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:507][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:507][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:523][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:523][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:540][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:540][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:557][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:557][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:573][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:573][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:591][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:591][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:607][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:607][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:623][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:623][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:640][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:640][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:656][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:656][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:674][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:674][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:690][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:690][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:708][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:708][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:724][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:724][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:740][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:740][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:757][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:757][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:773][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:773][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:790][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:790][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:807][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:807][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:823][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:823][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:840][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:840][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:856][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:856][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:873][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:873][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:891][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:891][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:907][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:907][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:924][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:924][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:940][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:940][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:957][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:957][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:973][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:973][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.23:990][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.23:990][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:008][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:008][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:024][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:024][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:040][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:040][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:057][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:057][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:073][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:073][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:090][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:090][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:107][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:107][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:123][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:123][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:140][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:140][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:157][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:157][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:173][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:173][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:190][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:190][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:207][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:207][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:224][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:224][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:240][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:240][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:257][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:257][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:274][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:274][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:290][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:290][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:307][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:307][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:324][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:324][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:340][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:340][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:357][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:357][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:373][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:373][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:390][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:390][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:407][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:407][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:423][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:423][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:440][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:440][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:457][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:457][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:473][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:474][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:490][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:490][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:507][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:507][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:523][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:523][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:540][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:540][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:556][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:556][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:574][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:574][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:590][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:591][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:608][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:608][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:624][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:624][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:641][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:641][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:657][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:657][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:674][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:674][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:690][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:690][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:706][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:707][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:723][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:723][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:741][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:741][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:757][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:757][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:774][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:774][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:790][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:790][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:807][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:807][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:824][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:824][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:840][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:840][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:857][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:857][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:873][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:873][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:890][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:890][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:907][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:907][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:924][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:924][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:940][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:940][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:957][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:957][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:974][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:974][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.24:991][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.24:991][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:008][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:008][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:024][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:024][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:040][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:040][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:057][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:057][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:074][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:074][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:091][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:091][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:107][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:107][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:124][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:124][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:140][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:140][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:157][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.25:157][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.25:157][509]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.20-03.28.25:157][509]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:157][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.20-03.28.25:158][509]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:158][509]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:159][509]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:159][509]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:160][509]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:160][509]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:160][509]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:160][509]GameFlow: InGameContextComponent::Leave [2020.04.20-03.28.25:161][509]LogAsyncLoad: Unloading library Game [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:161][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.20-03.28.25:191][509]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:191][509]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:191][509]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:191][509]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.20-03.28.25:191][509]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:191][509]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.28.25:191][509]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.25:191][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.28.25:192][509]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.25:192][509]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.25:192][509]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:192][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.28.25:285][509]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:285][509]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:285][509]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.25:285][509]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.28.25:286][509]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.28.25:286][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.28.25:286][509]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.28.25:286][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.28.25:286][509]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:288][509]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:288][509]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:291][509]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:291][509]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:291][509]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:292][509]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:292][509]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.25:297][510]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:297][510]GameFlow: TallyContextComponent::Enter [2020.04.20-03.28.25:313][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3390 [2020.04.20-03.28.25:334][510]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.25:334][510]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.25:335][510]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3079&schemaVersion=0] [2020.04.20-03.28.25:335][510]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.04.20-03.28.25:335][510]LogPlayerLevels: EarnPlayerXp called with emblem quality None [2020.04.20-03.28.25:335][510]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.04.20-03.28.25:335][510]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.04.20-03.28.25:335][510]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "549", matchId: "01E95C5C-08D7-E4D9-8113-1986BB45839E", isFirstMatch: "False", consecutiveMatch: "3", playerType: "killer" [2020.04.20-03.28.25:335][510]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.28.25:347][510]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.28.25:347][510]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.28.25:347][510]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.25:347][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.20-03.28.25:378][511]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.28.25:378][511]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.28.25:378][511]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.28.25:445][511]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.28.25:623][511]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph '?' (0x30c4) in ".instance4517.instance2216.instance1966.main.CenterMC.playersListComponent.playerResults2.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.04.20-03.28.25:626][512]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.20-03.28.25:626][512]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.28.25:626][512]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.04.20-03.28.25:626][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:3943 - reached levels:1 - xp bonuses:2 [2020.04.20-03.28.25:704][515]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3079&schemaVersion=0] [2020.04.20-03.28.25:704][515]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.25:724][515]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.25:724][515]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.25:724][515]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.25:804][519]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.28.25:897][524]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:897][524]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:897][524]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.25:954][528]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.28.25:971][529]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.28.25:971][529]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.28.26:039][533]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.28.26:143][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.28.26:143][539]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-03.28.26:143][539]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.28.26:244][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.04.20-03.28.26:345][551]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.28.26:345][551]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.20-03.28.26:800][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.04.20-03.28.26:949][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.04.20-03.28.27:842][638]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY(2) [2020.04.20-03.28.27:857][639]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:857][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.20-03.28.27:858][639]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:858][639]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:858][639]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:858][639]GameFlow: TallyContextComponent::Leave [2020.04.20-03.28.27:858][639]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.28.27:858][639]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.28.27:858][639]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.20-03.28.27:858][639]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.28.27:858][639]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: 1: b59aa...63737 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: 2: 1a80d...62205 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: 3: df269...71018 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: 4: 597c4...45761 [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.28.27:858][639]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:17:44.239Z : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9051bd08-ca19-4cf6-984f-159ed34a4c01 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.120.207 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: EncryptionKey=NHxYicMy4uzQ7ocDYchP/QztU+cnR+HAwLR6GaocZxk= : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9BDC08D7E4D9655E51BAB8803C70|54.94.120.207|7779 : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MatchMembersB=["b59aafb2-b5eb-4006-b9d3-daa0020a008c","df2694cb-08fb-477c-aa41-1abac07934d5","1a80d45a-734d-466f-8e05-e65c67cee95f","597c4d58-dff6-468e-9a61-36d4c1e5888b"] : OnlineService [2020.04.20-03.28.27:859][639]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.28.27:859][639]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.94.120.207:7779 SessionId: 00CB9...03C70 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.28.27:859][639]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:17:44.239Z : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9051bd08-ca19-4cf6-984f-159ed34a4c01 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.120.207 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: EncryptionKey=NHxYicMy4uzQ7ocDYchP/QztU+cnR+HAwLR6GaocZxk= : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9BDC08D7E4D9655E51BAB8803C70|54.94.120.207|7779 : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.28.27:860][639]LogOnlineSession: Verbose: OSS: MatchMembersB=["b59aafb2-b5eb-4006-b9d3-daa0020a008c","df2694cb-08fb-477c-aa41-1abac07934d5","1a80d45a-734d-466f-8e05-e65c67cee95f","597c4d58-dff6-468e-9a61-36d4c1e5888b"] : OnlineService [2020.04.20-03.28.27:860][639]LogOnline: Destroying session GameSession [2020.04.20-03.28.27:860][639]LogDBDEasyAntiCheat: DestroySession [2020.04.20-03.28.27:860][639]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.20-03.28.27:860][639]LogOnline: Destroying session GameSession [2020.04.20-03.28.27:860][639]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.28.27:860][639]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.28.27:860][639]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:862][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:862][639]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.27:864][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.27:864][639]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.27:864][639]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.28.27:871][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.28.28:054][651]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9051bd08-ca19-4cf6-984f-159ed34a4c01] [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: 1: b59aa...63737 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: 2: 1a80d...62205 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: 3: df269...71018 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: 4: 597c4...45761 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.28.28:054][651]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:17:44.239Z : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9051bd08-ca19-4cf6-984f-159ed34a4c01 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: HostPublicIp=54.94.120.207 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: EncryptionKey=NHxYicMy4uzQ7ocDYchP/QztU+cnR+HAwLR6GaocZxk= : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CB9BDC08D7E4D9655E51BAB8803C70|54.94.120.207|7779 : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.28.28:055][651]LogOnlineSession: Verbose: OSS: MatchMembersB=["b59aafb2-b5eb-4006-b9d3-daa0020a008c","df2694cb-08fb-477c-aa41-1abac07934d5","1a80d45a-734d-466f-8e05-e65c67cee95f","597c4d58-dff6-468e-9a61-36d4c1e5888b"] : OnlineService [2020.04.20-03.28.28:055][651]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.20-03.28.28:075][652]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.214691 seconds [2020.04.20-03.28.28:087][653]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.20-03.28.28:088][653]LogDBDEasyAntiCheat: slave disconnected [2020.04.20-03.28.28:088][653]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.20-03.28.28:390][671]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:390][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.28.28:393][671]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:393][671]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:393][671]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:393][671]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.28.28:393][671]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.28.28:393][671]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.94.120.207:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=83?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.28.28:393][671]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.28.28:393][671]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.28.28:393][671]LogAsyncLoad: Start loading library async: Menu [2020.04.20-03.28.28:393][671]LogAsyncLoad: 215 assets in Menu [2020.04.20-03.28.28:394][671]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.28:394][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.28.28:394][671]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:394][671]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.28.28:396][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.28.28:396][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.28.28:396][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:397][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.28.28:397][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.28.28:397][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:398][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.28.28:398][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.28.28:398][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:400][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.28.28:401][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.28.28:401][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:401][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.28.28:402][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.28.28:402][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:402][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.28.28:403][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.28.28:403][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:404][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.28.28:405][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.28.28:405][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:406][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.28.28:406][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.28.28:406][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:407][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.28.28:407][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.28.28:407][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:408][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.28.28:408][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.28.28:408][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:409][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.28.28:410][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.28.28:410][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:411][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.28.28:411][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.28.28:411][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:412][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.28.28:412][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.28.28:412][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:413][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.28.28:413][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.28.28:413][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:414][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.28.28:414][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.28.28:414][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:415][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.28.28:415][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.28.28:415][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:416][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.28.28:416][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.28.28:416][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:417][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.28.28:417][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.28.28:417][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:418][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.28.28:418][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.28.28:418][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:419][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.28.28:419][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.28.28:419][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:421][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.28.28:421][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.28.28:421][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:422][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.28.28:422][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.28.28:422][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:423][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.28.28:423][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.28.28:424][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:426][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.28.28:426][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.28.28:426][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:426][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.28.28:426][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.28.28:426][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:427][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.28.28:427][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.28.28:427][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:429][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.28.28:429][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.28.28:429][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:429][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.28.28:429][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.28.28:429][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:430][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.28.28:430][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.28.28:430][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:434][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.28.28:434][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.28.28:434][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:436][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.28.28:436][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.28.28:436][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:437][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.28.28:437][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.28.28:437][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:438][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.28.28:438][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.28.28:438][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:439][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.28.28:440][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.28.28:440][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:441][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.28.28:441][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.28.28:441][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:442][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.28.28:442][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.28.28:442][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:443][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.28.28:443][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.28.28:443][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:445][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.28.28:445][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.28.28:445][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:446][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.28.28:446][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.28.28:446][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:447][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.28.28:447][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.28.28:447][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:448][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.28.28:448][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.28.28:448][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:449][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.28.28:449][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.28.28:449][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:514][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.28.28:514][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.28.28:514][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:516][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.28.28:516][671]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.28.28:516][671]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:647][671]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.28:647][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.20-03.28.28:648][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.20-03.28.28:649][672]r.CullAll = "1" [2020.04.20-03.28.28:661][672]LogUObjectGlobals: BeginLoad(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.28.28:661][672]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.28.28:662][672]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Campers/Dwight/Materials/MI_DFHead00.MI_DFHead00; this export was not properly precached. [2020.04.20-03.28.28:665][672]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Dwight/Models/Heads/DF_Head00_REF.DF_Head00_REF; this export was not properly precached. [2020.04.20-03.28.28:666][672]LogStreaming: Flushing async loaders took 5ms. [2020.04.20-03.28.28:666][672]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.28.28:667][672]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.28.28:667][672]LogStreaming: Flushing async loaders. [2020.04.20-03.28.28:670][672]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-03.28.28:757][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.20-03.28.28:757][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.20-03.28.28:757][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.20-03.28.29:410][711]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.28.29:410][711]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.28.29:410][711]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.29:410][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.20-03.28.29:411][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.20-03.28.29:497][712]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-03.28.29:499][712]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-03.28.29:499][712]LogNet: World NetDriver shutdown SteamNetDriver_3 [GameNetDriver] [2020.04.20-03.28.29:499][712]LogNet: DestroyNamedNetDriver SteamNetDriver_3 [GameNetDriver] [2020.04.20-03.28.29:502][712]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.94.120.207:7779, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D6034D0A60], Channels: 149, Time: 2020.04.20-03.28.29 [2020.04.20-03.28.29:502][712]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.94.120.207:7779, Name: SteamNetConnection_3, Driver: GameNetDriver SteamNetDriver_3, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D603051E10] [2020.04.20-03.28.29:502][712]LogExit: GameNetDriver SteamNetDriver_3 shut down [2020.04.20-03.28.29:504][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.20-03.28.29:504][712]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.28.29:505][712]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.29:505][712]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.29:505][712]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_1 [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.29:505][712]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_1, Originating Player: BP_Slasher_Character_08_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.04.20-03.28.29:505][712]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:505][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:506][712]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.20-03.28.29:506][712]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.20-03.28.29:506][712]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_1 [2020.04.20-03.28.29:506][712]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_1 [2020.04.20-03.28.29:506][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:506][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:506][712]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.28.29:609][712]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198018180476 [2020.04.20-03.28.29:684][712]LogUObjectHash: Compacting FUObjectHashTables data took 6.26ms [2020.04.20-03.28.29:742][712]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-03.28.29:742][712]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-03.28.29:742][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.28.29:742][712]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.28.29:978][712]LogStreaming: Flushing async loaders took 235ms. [2020.04.20-03.28.29:980][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.28.29:981][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.29:982][712]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.28.29:982][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.28.29:982][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.29:995][712]LogStreaming: Flushing async loaders took 13ms. [2020.04.20-03.28.29:995][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.28.29:995][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.29:996][712]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.28.29:996][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.28.29:996][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.29:996][712]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.28.29:996][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-03.28.29:996][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.29:997][712]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.28.29:998][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.28.29:998][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:116][712]LogStreaming: Flushing async loaders took 119ms. [2020.04.20-03.28.30:117][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-03.28.30:117][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:130][712]LogStreaming: Flushing async loaders took 13ms. [2020.04.20-03.28.30:130][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.28.30:130][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:200][712]LogStreaming: Flushing async loaders took 71ms. [2020.04.20-03.28.30:201][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.28.30:201][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:201][712]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.28.30:201][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-03.28.30:201][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:210][712]LogStreaming: Flushing async loaders took 9ms. [2020.04.20-03.28.30:210][712]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-03.28.30:210][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:373][712]LogStreaming: Flushing async loaders took 162ms. [2020.04.20-03.28.30:377][712]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.20-00.28.30 [2020.04.20-03.28.30:377][712]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.28.30:377][712]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.28.30:377][712]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.28.30:377][712]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.28.30:377][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.28.30:377][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.28.30:377][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.28.30:377][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.28.30:377][712]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.28.30:387][712]LogWorld: Bringing up level for play took: 0.011211 [2020.04.20-03.28.30:388][712]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-03.28.30:388][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.28.30:388][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.28.30:388][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.28.30:388][712]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.28.30:388][712]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.28.30:392][712]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.28.30:392][712]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-03.28.30:392][712]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.28.30:413][712]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.30:413][712]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.30:413][712]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.30:414][712]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.30:414][712]LogCustomization: ------ [2020.04.20-03.28.30:414][712]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.30:414][712]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.30:414][712]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.30:414][712]LogCustomization: ------ [2020.04.20-03.28.30:414][712]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.28.30:414][712]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.28.30:414][712]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.28.30:426][712]LogStreaming: Flushing async loaders. [2020.04.20-03.28.30:618][712]LogStreaming: Flushing async loaders took 193ms. [2020.04.20-03.28.30:652][712]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-03.28.30:701][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.04.20-03.28.30:701][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.28.30:702][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000019 seconds [2020.04.20-03.28.30:702][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.28.30:702][712]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.04.20-03.28.30:702][712]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.28.30:702][712]LogLoad: Took 1.203967 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-03.28.30:702][712]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.30:703][712]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.28.30:703][712]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.28.30:703][712]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.30:703][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.20-03.28.30:704][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.20-03.28.30:831][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198018180476, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.28.30:831][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Prof. Dr. Utonium, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.28.30:834][713]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.30:835][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.20-03.28.30:836][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.20-03.28.30:839][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.20-03.28.30:839][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.20-03.28.30:839][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.20-03.28.30:839][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.20-03.28.31:010][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.20-03.28.31:010][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.28.31:010][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.28.31:010][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.20-03.28.31:011][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.20-03.28.31:103][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.28.31:103][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.28.31:103][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.20-03.28.31:104][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.20-03.28.31:115][714]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.31:115][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.20-03.28.31:116][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.20-03.28.31:374][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.20-03.28.31:471][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.28.31:471][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.28.31:471][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.20-03.28.31:478][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.20-03.28.31:482][715]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.20-03.28.31:521][717]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.31:521][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.20-03.28.31:522][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.20-03.28.31:678][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.20-03.28.31:678][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.20-03.28.31:678][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.20-03.28.31:818][723]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.31:818][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.20-03.28.31:818][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.20-03.28.31:943][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.20-03.28.31:943][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.20-03.28.31:943][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.20-03.28.31:951][724]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.31:951][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.20-03.28.31:952][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.20-03.28.32:073][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.20-03.28.32:955][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.20-03.28.32:955][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.20-03.28.32:955][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.20-03.28.32:956][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.20-03.28.32:956][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.20-03.28.32:956][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.20-03.28.32:956][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.20-03.28.32:956][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.20-03.28.32:957][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.20-03.28.32:957][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.20-03.28.32:957][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.20-03.28.32:957][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.20-03.28.32:957][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.20-03.28.32:976][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.20-03.28.32:980][725]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.20-03.28.33:270][737]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.33:270][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.28.33:272][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.20-03.28.33:410][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.28.33:410][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.20-03.28.33:410][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.20-03.28.33:417][738]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.33:417][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.28.33:418][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.20-03.28.33:552][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.28.33:552][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.20-03.28.33:552][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.20-03.28.33:559][739]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.33:559][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.20-03.28.33:560][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.20-03.28.33:702][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.33:702][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.20-03.28.33:703][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.20-03.28.33:730][741]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.33:730][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.20-03.28.33:731][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.20-03.28.33:883][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.33:883][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.20-03.28.33:884][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.20-03.28.33:894][742]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.33:894][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.20-03.28.33:894][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.20-03.28.34:036][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.34:036][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.20-03.28.34:036][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.20-03.28.34:048][743]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.34:048][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.20-03.28.34:049][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.20-03.28.34:199][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.34:199][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.20-03.28.34:199][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.20-03.28.34:212][744]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.34:212][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.20-03.28.34:213][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.20-03.28.34:369][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.34:369][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.20-03.28.34:369][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.20-03.28.34:378][745]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.28.34:379][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.28.34:380][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.20-03.28.34:532][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.20-03.28.34:532][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.20-03.28.34:533][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.20-03.28.34:570][747]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.28.34:570][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='6.175' TotalLoadTime='6.175' TimeStamp='2020-04-20T03:28:33.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.28.34:570][747]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.28.34:570][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.175' TimeStamp='2020-04-20T03:28:33.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.28.34:570][747]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.28.34:571][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='6.175' TimeStamp='2020-04-20T03:28:33.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.28.34:571][747]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY' [2020.04.20-03.28.34:571][747]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='6.175' TimeStamp='2020-04-20T03:28:33.673Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014B517308D7E4D965A0790AB886D9F8' [2020.04.20-03.28.34:571][747]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.20-03.28.34:571][747]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.28.34:591][748]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.28.34:591][748]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.28.34:591][748]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.28.34:614][750]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.20-03.28.34:748][755]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.28.35:585][793]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.28.35:585][793]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.28.35:585][793]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.04.20-03.28.35:585][793]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY. [2020.04.20-03.28.35:585][793]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.28.35:585][793]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:585][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.28.35:585][793]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:585][793]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:585][793]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:585][793]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY (2) [2020.04.20-03.28.35:586][793]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.28.35:586][793]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:586][793]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.28.35:586][793]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:586][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.28.35:708][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:708][793]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:708][793]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:708][793]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.28.35:708][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.28.35:708][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:708][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:769][793]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:770][793]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:794][793]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.35:794][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.28.35:798][793]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:798][793]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:822][793]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.35:822][793]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.35:822][793]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.35:823][793]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:823][793]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.35:823][793]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.28.35:823][794]r.CullAll = "0" [2020.04.20-03.28.35:950][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.28.35:958][796]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.28.35:958][796]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:958][796]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.28.35:958][796]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.28.35:958][796]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.35:958][796]GameFlow: Warning: Entering Main Menu [2020.04.20-03.28.35:958][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.28.35:959][796]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.28.35:959][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.28.35:959][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.28.35:959][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.28.35:959][796]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.28.35:959][796]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.28.35:959][796]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-03.28.35:959][796]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-03.28.35:963][796]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.28.35:968][796]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.35:968][796]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.28.35:968][796]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.35:969][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.28.35:969][796]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.35:969][796]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.35:969][796]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.35:969][796]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.28.35:969][796]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.28.35:969][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.28.36:002][797]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.36:002][797]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.36:002][797]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.36:002][797]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.28.36:082][797]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000041 seconds [2020.04.20-03.28.36:083][797]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.04.20-03.28.36:083][797]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.36:083][797]LogCustomization: ------ [2020.04.20-03.28.36:083][797]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.36:083][797]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.36:083][797]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.36:083][797]LogCustomization: ------ [2020.04.20-03.28.36:083][797]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.36:095][797]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.36:095][797]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.36:112][797]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.36:112][797]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.36:119][797]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.36:177][800]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.28.36:177][800]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.28.37:109][845]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.28.37:109][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.28.37:109][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.37:109][845]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.04.20-03.28.37:109][845]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.04.20-03.28.37:110][845]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.28.37:110][845]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.04.20-03.28.37:126][846]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.28.37:126][846]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:126][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:134][846]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:135][846]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:135][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:135][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.28.37:199][846]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:199][846]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:199][846]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:224][846]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.28.37:224][846]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.04.20-03.28.37:224][846]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.37:224][846]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.28.37:228][846]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:228][846]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:250][846]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.37:250][846]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.37:250][846]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.37:251][846]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:251][846]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.37:251][846]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.28.37:253][847]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.04.20-03.28.37:253][847]GameFlow: Starting Quickmatch: GameSession [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.04.20-03.28.37:253][847]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-283530-live : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=2 : Near : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.04.20-03.28.37:254][847]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.04.20-03.28.37:254][847]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.04.20-03.28.37:254][847]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.04.20-03.28.37:254][847]GameFlow: Verbose: Doing Find Sessions [2020.04.20-03.28.37:280][848]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.28.37:508][860]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.28.37:538][862]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.273423 seconds [2020.04.20-03.28.39:009][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.20-03.28.39:009][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.39:009][946]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.39:009][946]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.39:010][946]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.20-03.28.39:010][946]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.39:126][954]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.28.39:640][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.20-03.28.39:640][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.39:640][983]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.39:640][983]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.39:641][983]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.20-03.28.39:641][983]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.39:725][989]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.20-03.28.39:895][999]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.28.39:929][ 1]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-03.28.39:949][ 2]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 2.56 ms [2020.04.20-03.28.39:965][ 3]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:965][ 3]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:965][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:965][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.20-03.28.39:966][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:967][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.20-03.28.39:968][ 3]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.20-03.28.39:969][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.20-03.28.39:970][ 3]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.20-03.28.39:970][ 3]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.39:970][ 3]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.20-03.28.40:072][ 9]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.04.20-03.28.40:083][ 10]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.04.20-03.28.40:090][ 10]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:090][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:091][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.28.40:151][ 10]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:152][ 10]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:152][ 10]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:177][ 10]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.40:177][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.28.40:181][ 10]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:181][ 10]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:248][ 10]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:248][ 10]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.40:248][ 10]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.28.40:530][ 28]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.05 ms [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.40:542][ 28]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.20-03.28.40:543][ 28]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.40:757][ 41]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.40:758][ 41]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.20-03.28.40:758][ 41]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.40:959][ 54]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.04.20-03.28.40:960][ 54]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.20-03.28.40:960][ 54]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.20-03.28.40:960][ 54]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.40:960][ 54]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.40:961][ 54]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.40:961][ 54]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.20-03.28.40:961][ 54]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.41:123][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.20-03.28.41:124][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.20-03.28.41:124][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.28.41:124][ 63]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.28.41:124][ 63]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.28.41:124][ 63]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.20-03.28.41:125][ 63]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.28.41:421][ 81]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.05 ms [2020.04.20-03.28.41:715][ 99]LogStreaming: FLinkerLoad: creating loader took (less than) 2.99 ms [2020.04.20-03.28.41:995][116]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.28.42:197][128]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.20-03.28.42:512][147]LogLinker: Warning: Hitch on async loading of MaterialExpressionStaticSwitchParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionStaticSwitchParameter_18; this export was not properly precached. [2020.04.20-03.28.42:512][147]LogLinker: Warning: Hitch on async loading of MaterialExpressionScalarParameter /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionScalarParameter_5; this export was not properly precached. [2020.04.20-03.28.42:512][147]LogLinker: Warning: Hitch on async loading of MaterialExpressionMaterialFunctionCall /Game/Effects/Materials/M_Base_LitTranslucent.M_Base_LitTranslucent:MaterialExpressionMaterialFunctionCall_2; this export was not properly precached. [2020.04.20-03.28.42:688][157]LogAsyncLoad: Done loading library async: Menu in 57.5 sec [2020.04.20-03.28.47:571][450]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.28.47:821][465]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.04.20-03.28.47:821][465]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.28.47:821][465]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.28.47:821][465]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.28.47:821][465]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.28.47:821][465]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:28:10.197Z : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4b4518c3-db5f-4232-bde1-1e4b64718caa : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.180.252 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: EncryptionKey=hsmxSUVBMlP9dhRmY45MSWn94G3Hd1GQ1BuZRrXk4ck= : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA9F808D7E4DADA44C8BEECB1DDC0|18.231.180.252|7778 : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.28.47:822][465]LogOnlineSession: Verbose: OSS: MatchMembersB=["7800a2d7-4888-48a5-9274-8e4bc087b4fd","5b3f5040-c8c4-11e6-9125-71bee8089eba","7e83b7b0-439d-41bc-bbe2-6aba920d9943","7f88efa8-ae71-4788-8046-982ae5743aee"] : OnlineService [2020.04.20-03.28.47:838][466]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-283530-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.280264 seconds [2020.04.20-03.28.47:838][466]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.04.20-03.28.47:838][466]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.04.20-03.28.47:838][466]GameFlow: Joining sesion : GameSession [2020.04.20-03.28.47:838][466]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.04.20-03.28.47:838][466]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.04.20-03.28.47:838][466]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.04.20-03.28.47:839][466]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.04.20-03.28.47:839][466]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.04.20-03.28.47:839][466]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.28.47:839][466]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success. [2020.04.20-03.28.47:839][466]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to true. [2020.04.20-03.28.47:839][466]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.28.47:839][466]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.04.20-03.28.47:839][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.28.47:839][466]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.28.47:842][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.04.20-03.28.47:842][466]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.47:843][466]GameFlow: [UMenuUtilities::CanTransitionToStore] _isMatchMakingSuccessful is true. [2020.04.20-03.28.47:843][466]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:843][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.28.47:852][466]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:852][466]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:852][466]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:852][466]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:923][466]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:923][466]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:923][466]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:923][466]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:924][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.28.47:927][466]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:927][466]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:927][466]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:927][466]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.28.47:927][466]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.28.47:927][466]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.28.47:927][466]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.28.47:927][466]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.28.47:927][466]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.28.47:927][466]LogAsyncLoad: Resume loading library async: Menu [2020.04.20-03.28.47:927][466]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.04.20-03.28.47:927][466]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:927][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.47:928][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.28.47:928][466]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.47:928][466]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.47:928][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.47:928][466]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.47:928][466]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.28.47:951][467]r.CullAll = "1" [2020.04.20-03.28.48:021][472]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.48:022][472]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.28.48:022][472]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.04.20-03.28.48:939][527]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.28.48:939][527]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.04.20-03.28.48:939][527]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.28.48:955][528]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-03.28.48:955][528]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-03.28.48:955][528]LogNet: Browse: 18.231.180.252:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.28.48:955][528]LogInit: WinSock: Socket queue 32768 / 32768 [2020.04.20-03.28.48:956][528]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.04.20-03.28.48:956][528]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.04.20-03.28.48:956][528]LogNet: Game client on port 7778, rate 10000 [2020.04.20-03.28.49:022][532]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: PendingNetDriver SteamNetDriver_4, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.04.20-03.28.49:088][536]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.04.20-03.28.49:105][536]LogLoad: LoadMap: 18.231.180.252:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.04.20-03.28.49:105][536]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.04.20-03.28.49:105][536]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.04.20-03.28.49:105][536]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.28.49:105][536]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435463 [2020.04.20-03.28.49:131][536]LogUObjectHash: Compacting FUObjectHashTables data took 5.13ms [2020.04.20-03.28.49:150][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.28.49:150][536]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.28.49:152][536]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.28.49:152][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.28.49:152][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:153][536]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.28.49:153][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.28.49:153][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:153][536]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.28.49:153][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.28.49:153][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:155][536]LogStreaming: Flushing async loaders took 2ms. [2020.04.20-03.28.49:155][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.28.49:155][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:156][536]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.28.49:156][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.28.49:156][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:169][536]LogStreaming: Flushing async loaders took 13ms. [2020.04.20-03.28.49:169][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.04.20-03.28.49:169][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:190][536]LogStreaming: Flushing async loaders took 21ms. [2020.04.20-03.28.49:190][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.28.49:190][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:414][536]LogStreaming: Flushing async loaders took 223ms. [2020.04.20-03.28.49:417][536]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.28.49:417][536]LogStreaming: Flushing async loaders. [2020.04.20-03.28.49:481][536]LogStreaming: Flushing async loaders took 64ms. [2020.04.20-03.28.49:484][536]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.04.20-00.28.49 [2020.04.20-03.28.49:485][536]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.28.49:485][536]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.28.49:489][536]LogWorld: Bringing up level for play took: 0.005064 [2020.04.20-03.28.49:490][536]LogLoad: Took 0.384774 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.04.20-03.28.49:505][538]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-03.28.49:530][538]LogDBDEasyAntiCheat: RPC to validate server [2020.04.20-03.28.49:530][538]LogDBDEasyAntiCheat: Server is dedicated [2020.04.20-03.28.49:530][538]LogDBDEasyAntiCheat: slave connected [2020.04.20-03.28.49:534][539]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.28.49:596][542]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.28.49:631][544]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.49:631][544]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.49:631][544]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.28.49:631][544]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:6a940667-445c-44c1-81a1-467bdb8deded|76561199031299118 [2020.04.20-03.28.49:631][544]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.28.49:631][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.49:631][544]LogCustomization: ------ [2020.04.20-03.28.49:631][544]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.49:631][544]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.49:631][544]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.49:631][544]LogCustomization: ------ [2020.04.20-03.28.49:631][544]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.49:682][547]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.49:682][547]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.49:774][553]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.28.49:774][553]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.28.49:891][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000090 seconds [2020.04.20-03.28.49:892][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000021 seconds [2020.04.20-03.28.49:892][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.28.49:892][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000016 seconds [2020.04.20-03.28.49:892][560]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.04.20-03.28.49:892][560]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.04.20-03.28.49:892][560]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.49:941][563]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.28.49:941][563]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.098' TotalLoadTime='2.098' TimeStamp='2020-04-20T03:28:49.051Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.28.49:941][563]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.098' TimeStamp='2020-04-20T03:28:49.051Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.098' TimeStamp='2020-04-20T03:28:49.051Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.098' TimeStamp='2020-04-20T03:28:49.051Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.28.49:942][563]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.28.49:957][564]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.28.49:958][564]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.28.49:958][564]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.180.252:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.28.50:023][568]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.28.50:023][568]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5b3f5040-c8c4-11e6-9125-71bee8089eba|76561198072838098 [2020.04.20-03.28.50:023][568]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.28.50:023][568]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.50:023][568]LogCustomization: ------ [2020.04.20-03.28.50:023][568]LogCustomization: --> US_Head01 [2020.04.20-03.28.50:023][568]LogCustomization: --> US_Torso01_P01 [2020.04.20-03.28.50:023][568]LogCustomization: --> US_Legs01 [2020.04.20-03.28.50:023][568]LogCustomization: ------ [2020.04.20-03.28.50:024][568]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.50:089][572]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.28.50:089][572]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7f88efa8-ae71-4788-8046-982ae5743aee|76561198157567627 [2020.04.20-03.28.50:089][572]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.28.50:089][572]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.50:089][572]LogCustomization: ------ [2020.04.20-03.28.50:089][572]LogCustomization: --> C_Head01_P01 [2020.04.20-03.28.50:089][572]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.28.50:089][572]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.28.50:089][572]LogCustomization: ------ [2020.04.20-03.28.50:089][572]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.50:139][575]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.28.50:139][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7800a2d7-4888-48a5-9274-8e4bc087b4fd|76561198163659365 [2020.04.20-03.28.50:139][575]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.28.50:139][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.50:139][575]LogCustomization: ------ [2020.04.20-03.28.50:139][575]LogCustomization: --> AV_Head010 [2020.04.20-03.28.50:139][575]LogCustomization: --> AV_Torso010 [2020.04.20-03.28.50:139][575]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.28.50:139][575]LogCustomization: ------ [2020.04.20-03.28.50:139][575]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.50:205][579]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.50:205][579]LogCustomization: ------ [2020.04.20-03.28.50:205][579]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.50:205][579]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.50:205][579]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.50:205][579]LogCustomization: ------ [2020.04.20-03.28.50:341][587]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.28.50:341][587]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:7e83b7b0-439d-41bc-bbe2-6aba920d9943|76561198147259278 [2020.04.20-03.28.50:341][587]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.04.20-03.28.50:341][587]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.50:341][587]LogCustomization: ------ [2020.04.20-03.28.50:341][587]LogCustomization: --> HS_Head01_P01 [2020.04.20-03.28.50:341][587]LogCustomization: --> HS_Torso01_CV04 [2020.04.20-03.28.50:341][587]LogCustomization: --> HS_Legs01_P01 [2020.04.20-03.28.50:341][587]LogCustomization: ------ [2020.04.20-03.28.50:342][587]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.28.50:591][602]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.50:591][602]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.50:674][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.50:955][624]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.28.50:955][624]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.04.20-03.28.50:956][624]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.04.20-03.28.50:956][624]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.04.20-03.28.50:956][624]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.28.50:956][624]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.50:956][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.28.50:956][624]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.50:956][624]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.50:956][624]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.50:956][624]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.04.20-03.28.50:956][624]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.28.50:956][624]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.50:956][624]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.28.50:956][624]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.50:956][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.28.51:084][624]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:084][624]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:084][624]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:084][624]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.28.51:084][624]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.28.51:084][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.28.51:084][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:084][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.28.51:146][624]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:146][624]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:146][624]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:146][624]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.51:148][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.51:148][624]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:174][624]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.28.51:174][624]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.04.20-03.28.51:174][624]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.28.51:174][624]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.28.51:175][624]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.28.51:175][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.28.51:178][624]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.28.51:179][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.28.51:179][624]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:179][624]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:200][624]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30068] [2020.04.20-03.28.51:200][624]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.51:200][624]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.51:200][624]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:200][624]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.28.51:200][624]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.04.20-03.28.51:303][625]r.CullAll = "0" [2020.04.20-03.28.51:397][626]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.28.51:398][626]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.28.51:398][626]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.28.51:398][626]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.04.20-03.28.51:398][626]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.28.51:420][626]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.28.51:420][626]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.28.51:421][626]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3080&schemaVersion=0] [2020.04.20-03.28.51:421][626]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.51:441][627]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.51:441][627]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.51:441][627]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.51:441][627]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.28.51:449][627]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000047 seconds [2020.04.20-03.28.51:451][627]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.6 [2020.04.20-03.28.51:451][627]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:451][627]LogCustomization: ------ [2020.04.20-03.28.51:451][627]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:451][627]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.51:451][627]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.51:451][627]LogCustomization: ------ [2020.04.20-03.28.51:451][627]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:462][627]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:462][627]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.51:481][627]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.51:481][627]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.51:488][627]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.51:489][627]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]LogCustomization: --> US_Head01 [2020.04.20-03.28.51:489][627]LogCustomization: --> US_Torso01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: --> US_Legs01 [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.51:489][627]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]LogCustomization: --> C_Head01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.51:489][627]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]LogCustomization: --> AV_Head010 [2020.04.20-03.28.51:489][627]LogCustomization: --> AV_Torso010 [2020.04.20-03.28.51:489][627]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.51:489][627]LogCustomization: // DBDL-31042 // [OnlineContextComponent::UpdatePlayersJoined] New player joined with customization : [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]LogCustomization: --> HS_Head01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: --> HS_Torso01_CV04 [2020.04.20-03.28.51:489][627]LogCustomization: --> HS_Legs01_P01 [2020.04.20-03.28.51:489][627]LogCustomization: ------ [2020.04.20-03.28.51:489][627]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.28.51:528][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.51:528][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.51:528][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.51:528][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.51:528][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.28.51:528][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.28.51:528][628]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.28.51:528][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.51:528][628]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.51:528][628]LogCustomization: ------ [2020.04.20-03.28.51:528][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.51:528][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.51:528][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.51:529][628]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.51:529][628]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.51:529][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.51:529][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.51:529][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.51:529][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 20. [2020.04.20-03.28.51:530][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000056 seconds [2020.04.20-03.28.51:531][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.7 [2020.04.20-03.28.51:531][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:531][628]LogCustomization: ------ [2020.04.20-03.28.51:531][628]LogCustomization: --> US_Head01 [2020.04.20-03.28.51:531][628]LogCustomization: --> US_Torso01_P01 [2020.04.20-03.28.51:531][628]LogCustomization: --> US_Legs01 [2020.04.20-03.28.51:531][628]LogCustomization: ------ [2020.04.20-03.28.51:531][628]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.04.20-03.28.51:531][628]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.04.20-03.28.51:531][628]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01_P01 [2020.04.20-03.28.51:577][628]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01_P01 [2020.04.20-03.28.51:577][628]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.04.20-03.28.51:578][628]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.04.20-03.28.51:621][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.51:621][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.51:621][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.51:621][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.04.20-03.28.51:622][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.20-03.28.51:622][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.04.20-03.28.51:622][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:622][628]LogCustomization: ------ [2020.04.20-03.28.51:622][628]LogCustomization: --> C_Head01_P01 [2020.04.20-03.28.51:622][628]LogCustomization: --> C_Torso01_P01 [2020.04.20-03.28.51:622][628]LogCustomization: --> C_Legs01_P01 [2020.04.20-03.28.51:622][628]LogCustomization: ------ [2020.04.20-03.28.51:622][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.20-03.28.51:624][628]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.20-03.28.51:624][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.20-03.28.51:626][628]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.20-03.28.51:626][628]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.20-03.28.51:627][628]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.20-03.28.51:627][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.51:627][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.51:627][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.51:627][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 6. [2020.04.20-03.28.51:628][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000034 seconds [2020.04.20-03.28.51:629][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.6 [2020.04.20-03.28.51:629][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.51:629][628]LogCustomization: ------ [2020.04.20-03.28.51:629][628]LogCustomization: --> AV_Head010 [2020.04.20-03.28.51:629][628]LogCustomization: --> AV_Torso010 [2020.04.20-03.28.51:629][628]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.28.51:629][628]LogCustomization: ------ [2020.04.20-03.28.51:629][628]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head010 [2020.04.20-03.28.51:804][628]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head010 [2020.04.20-03.28.51:804][628]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso010 [2020.04.20-03.28.52:134][628]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso010 [2020.04.20-03.28.52:134][628]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001_02 [2020.04.20-03.28.52:175][628]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001_02 [2020.04.20-03.28.52:272][628]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.28.52:272][628]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.28.52:273][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.28.52:273][628]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 13. [2020.04.20-03.28.52:337][628]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000079 seconds [2020.04.20-03.28.52:337][628]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.04.20-03.28.52:337][628]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.52:338][628]LogCustomization: ------ [2020.04.20-03.28.52:338][628]LogCustomization: --> HS_Head01_P01 [2020.04.20-03.28.52:338][628]LogCustomization: --> HS_Torso01_CV04 [2020.04.20-03.28.52:338][628]LogCustomization: --> HS_Legs01_P01 [2020.04.20-03.28.52:338][628]LogCustomization: ------ [2020.04.20-03.28.52:338][628]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Head01_P01 [2020.04.20-03.28.52:402][628]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01_P01 [2020.04.20-03.28.52:402][628]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Torso01_CV04 [2020.04.20-03.28.52:416][628]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV04 [2020.04.20-03.28.52:416][628]GameFlow: (BP_Menu_CamperMale08_C_0) - UpdateCustomization with item HS_Legs01_P01 [2020.04.20-03.28.52:446][628]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_P01 [2020.04.20-03.28.52:587][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.52:604][629]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.28.52:604][629]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.28.52:604][629]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3080&schemaVersion=0] [2020.04.20-03.28.52:604][629]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.28.52:607][629]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.52:607][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.04.20-03.28.52:642][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.28.52:642][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.04.20-03.28.52:642][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.53:022][641]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.04.20-03.28.53:022][641]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.53:139][646]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.28.53:139][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.28.53:139][646]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435463] and selected character id [268435463] [2020.04.20-03.28.53:139][646]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.53:139][646]LogCustomization: ------ [2020.04.20-03.28.53:139][646]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.28.53:139][646]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.28.53:139][646]LogCustomization: --> BE_W02_01 [2020.04.20-03.28.53:139][646]LogCustomization: ------ [2020.04.20-03.28.53:139][646]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.53:139][646]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.28.53:139][646]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.28.53:139][646]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.28.53:139][646]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.28.53:139][646]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.28.53:214][651]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.53:214][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.28.53:214][651]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.53:601][672]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.04.20-03.28.53:670][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.53:670][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.53:670][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.53:670][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.28.53:670][675]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.28.54:606][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.04.20-03.28.54:657][735]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.28.54:890][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.04.20-03.28.58:239][948]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.04.20-03.28.58:239][948]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.58:439][960]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.28.58:439][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.28.58:439][960]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.04.20-03.28.59:258][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.28.59:258][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.28.59:258][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.20-03.28.59:258][ 9]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.28.59:258][ 9]LogCustomization: ------ [2020.04.20-03.28.59:258][ 9]LogCustomization: --> AV_Head010 [2020.04.20-03.28.59:258][ 9]LogCustomization: --> AV_Torso010 [2020.04.20-03.28.59:258][ 9]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.28.59:258][ 9]LogCustomization: ------ [2020.04.20-03.28.59:258][ 9]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head010 [2020.04.20-03.28.59:258][ 9]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head010 [2020.04.20-03.28.59:258][ 9]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso010 [2020.04.20-03.28.59:258][ 9]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso010 [2020.04.20-03.28.59:258][ 9]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001_02 [2020.04.20-03.28.59:258][ 9]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001_02 [2020.04.20-03.29.01:340][133]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.29.01:340][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.29.01:340][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.20-03.29.01:340][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.29.01:340][133]LogCustomization: ------ [2020.04.20-03.29.01:340][133]LogCustomization: --> AV_Head010 [2020.04.20-03.29.01:340][133]LogCustomization: --> AV_Torso010 [2020.04.20-03.29.01:340][133]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.29.01:340][133]LogCustomization: ------ [2020.04.20-03.29.01:340][133]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head010 [2020.04.20-03.29.01:340][133]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head010 [2020.04.20-03.29.01:340][133]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso010 [2020.04.20-03.29.01:340][133]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso010 [2020.04.20-03.29.01:340][133]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001_02 [2020.04.20-03.29.01:340][133]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001_02 [2020.04.20-03.29.03:422][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.04.20-03.29.03:423][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.03:622][269]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.03:622][269]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.29.03:622][269]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.04.20-03.29.04:442][318]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.29.04:442][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.29.04:442][318]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [6] and selected character id [6] [2020.04.20-03.29.04:442][318]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.29.04:442][318]LogCustomization: ------ [2020.04.20-03.29.04:442][318]LogCustomization: --> AV_Head010 [2020.04.20-03.29.04:442][318]LogCustomization: --> AV_Torso010 [2020.04.20-03.29.04:442][318]LogCustomization: --> AV_Legs001_02 [2020.04.20-03.29.04:442][318]LogCustomization: ------ [2020.04.20-03.29.04:442][318]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head010 [2020.04.20-03.29.04:442][318]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head010 [2020.04.20-03.29.04:442][318]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso010 [2020.04.20-03.29.04:442][318]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso010 [2020.04.20-03.29.04:442][318]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs001_02 [2020.04.20-03.29.04:442][318]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001_02 [2020.04.20-03.29.06:391][435]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.04.20-03.29.06:391][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.04.20-03.29.06:391][435]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [20] and selected character id [20] [2020.04.20-03.29.06:391][435]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.29.06:391][435]LogCustomization: ------ [2020.04.20-03.29.06:391][435]LogCustomization: --> US_Head01 [2020.04.20-03.29.06:391][435]LogCustomization: --> US_Torso01_P01 [2020.04.20-03.29.06:391][435]LogCustomization: --> US_Legs01 [2020.04.20-03.29.06:391][435]LogCustomization: ------ [2020.04.20-03.29.06:391][435]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.04.20-03.29.06:391][435]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.04.20-03.29.06:391][435]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01_P01 [2020.04.20-03.29.06:391][435]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01_P01 [2020.04.20-03.29.06:391][435]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.04.20-03.29.06:391][435]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.04.20-03.29.08:623][569]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.04.20-03.29.08:623][569]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.08:823][581]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.08:823][581]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.29.08:823][581]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.04.20-03.29.11:936][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.04.20-03.29.11:936][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.11:936][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.04.20-03.29.11:937][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.04.20-03.29.11:937][762]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.29.11:937][762]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.04.20-03.29.11:937][762]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.04.20-03.29.11:937][762]GameFlow: AOfferingSequenceManager::InitSequence [2020.04.20-03.29.11:937][762]GameFlow: OnlineContextComponent::SendOfferingsDataToUI [2020.04.20-03.29.11:937][762]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Chalk Pouch [2020.04.20-03.29.11:937][762]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Chalk Pouch [2020.04.20-03.29.11:937][762]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.04.20-03.29.11:937][762]GameFlow: OnlineContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.04.20-03.29.11:939][763]GameFlow: AOfferingSequenceManager::PlaySequence [2020.04.20-03.29.11:939][763]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.29.11:955][764]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.04.20-03.29.13:839][878]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.04.20-03.29.13:839][878]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.14:024][889]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.29.14:024][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.04.20-03.29.14:024][889]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.04.20-03.29.14:924][943]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.04.20-03.29.14:924][943]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.04.20-03.29.14:924][943]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.04.20-03.29.15:022][947]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 27.72 ms [2020.04.20-03.29.15:040][949]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.04.20-03.29.15:040][949]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.04.20-03.29.15:040][949]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.04.20-03.29.16:544][ 25]GameFlow: AOfferingSequenceManager::FadeInDone [2020.04.20-03.29.16:544][ 25]GameFlow: AOfferingSequenceManager::InitCards [2020.04.20-03.29.16:544][ 25]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.04.20-03.29.16:565][ 25]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.04.20-03.29.16:580][ 26]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.29.16:856][ 41]GameFlow: AOfferingSequenceManager::ShowMesh [2020.04.20-03.29.17:273][ 62]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.04.20-03.29.17:273][ 62]GameFlow: AOfferingSequenceManager::RevealCards [2020.04.20-03.29.20:444][191]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.04.20-03.29.20:444][191]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.04.20-03.29.22:458][280]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.04.20-03.29.22:458][280]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.04.20-03.29.22:461][280]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.04.20-03.29.22:461][280]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.04.20-03.29.22:462][280]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.29.22:462][280]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:462][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.29.22:479][280]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:479][280]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:480][280]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:480][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.29.22:481][280]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:481][280]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:481][280]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:481][280]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.29.22:484][280]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.29.22:484][280]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.29.22:484][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.29.22:485][280]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.29.22:485][280]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.29.22:485][280]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.29.22:485][280]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.29.22:485][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:485][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.29.22:489][280]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:489][280]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:489][280]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:489][280]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.29.22:489][280]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.04.20-03.29.22:489][280]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.180.252:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.29.22:489][280]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.29.22:489][280]GameFlow: [UMenuUtilities::SetMatchMakingSuccessful] _isMatchMakingSuccessful set to false. [2020.04.20-03.29.22:489][280]LogAsyncLoad: Unloading library Menu [2020.04.20-03.29.22:489][280]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.04.20-03.29.22:489][280]LogAsyncLoad: Start loading library async: Game [2020.04.20-03.29.22:489][280]LogAsyncLoad: 16 assets in Game [2020.04.20-03.29.22:489][280]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.29.22:490][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.29.22:490][280]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:490][280]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.29.22:491][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.29.22:491][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.04.20-03.29.22:491][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:492][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.29.22:492][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.04.20-03.29.22:492][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:494][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.29.22:494][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.04.20-03.29.22:494][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:495][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.29.22:495][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.04.20-03.29.22:495][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:497][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.29.22:498][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.04.20-03.29.22:498][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:499][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.29.22:499][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.04.20-03.29.22:499][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:500][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.29.22:500][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.04.20-03.29.22:500][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:502][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.29.22:502][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.04.20-03.29.22:502][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:503][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.29.22:503][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.04.20-03.29.22:503][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:504][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.29.22:504][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.04.20-03.29.22:504][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:504][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.29.22:504][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.04.20-03.29.22:504][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:506][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.29.22:506][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.04.20-03.29.22:506][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:509][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.29.22:509][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.04.20-03.29.22:509][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:512][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.29.22:512][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.04.20-03.29.22:512][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:513][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.29.22:513][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.04.20-03.29.22:513][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:515][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.29.22:515][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.04.20-03.29.22:515][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:517][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.29.22:517][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.04.20-03.29.22:517][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:519][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.29.22:519][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.04.20-03.29.22:519][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:521][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.29.22:521][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.04.20-03.29.22:521][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:524][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.29.22:524][280]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.29.22:524][280]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.29.22:525][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:525][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.04.20-03.29.22:526][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.04.20-03.29.22:526][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.04.20-03.29.22:527][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.04.20-03.29.22:527][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.04.20-03.29.22:528][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.04.20-03.29.22:528][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.04.20-03.29.22:530][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.04.20-03.29.22:530][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.04.20-03.29.22:530][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.04.20-03.29.22:531][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.04.20-03.29.22:531][280]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.04.20-03.29.22:531][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.04.20-03.29.22:532][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.04.20-03.29.22:532][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.04.20-03.29.22:532][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.04.20-03.29.22:532][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.04.20-03.29.22:533][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.04.20-03.29.22:533][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.04.20-03.29.22:534][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.04.20-03.29.22:534][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.04.20-03.29.22:535][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.04.20-03.29.22:535][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.04.20-03.29.22:536][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.04.20-03.29.22:536][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.04.20-03.29.22:536][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.04.20-03.29.22:537][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.04.20-03.29.22:537][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.04.20-03.29.22:537][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.04.20-03.29.22:537][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.04.20-03.29.22:538][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.04.20-03.29.22:538][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:538][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.04.20-03.29.22:539][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.04.20-03.29.22:539][280]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.29.22:539][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.29.22:539][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.04.20-03.29.22:539][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.04.20-03.29.22:539][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.04.20-03.29.22:784][281]r.CullAll = "1" [2020.04.20-03.29.22:825][283]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.29.23:025][289]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.11 ms [2020.04.20-03.29.23:079][291]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.29.23:134][294]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C; this export was not properly precached. [2020.04.20-03.29.23:135][294]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetSparkLocationOnRepairer.Location; this export was not properly precached. [2020.04.20-03.29.23:135][294]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetDefaultSparkLocation.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.23:136][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_IsValid_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.23:136][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:HandleParticleProximity.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.23:137][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:GetPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.29.23:137][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AddPlayerStartTime.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_GetNewPercentComplete_Return; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_Event_complete; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success1; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_ComponentBoundEvent_Success; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.K2Node_CreateDelegate_OutputDelegate1; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_HasAuthority_ReturnValue2; this export was not properly precached. [2020.04.20-03.29.23:138][294]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_PostAkEvent_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.23:139][294]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.Temp_delegate_Variable2; this export was not properly precached. [2020.04.20-03.29.23:139][294]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ExecuteUbergraph_GeneratorStandard.CallFunc_Less_IntInt_ReturnValue5; this export was not properly precached. [2020.04.20-03.29.23:155][295]LogLinker: Warning: Hitch on async loading of CurveFloat /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:CurveFloat_2; this export was not properly precached. [2020.04.20-03.29.23:155][295]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:Chargeable1E2563BC476465C5CA86E09BFA2AD715; this export was not properly precached. [2020.04.20-03.29.23:156][295]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:AkComponent_9; this export was not properly precached. [2020.04.20-03.29.23:156][295]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:ChildActor2998BA704D20594B0E6997B82864A2E1; this export was not properly precached. [2020.04.20-03.29.23:157][295]LogLinker: Warning: Hitch on async loading of BoxComponent /Game/Blueprints/GameplayElements/Interactable/Generator/GeneratorStandard.GeneratorStandard_C:BoxComponent_87; this export was not properly precached. [2020.04.20-03.29.23:254][300]LogAsyncLoad: Done loading library async: Game in 3.3 sec [2020.04.20-03.29.23:500][313]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.29.23:501][313]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.23:613][319]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.23:613][319]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.154' TotalLoadTime='1.154' TimeStamp='2020-04-20T03:29:22.722Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01E95C5C08D7E4D981131986BB45839E' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.29.23:613][319]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.24:160][350]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.04.20-03.29.24:257][351]LogUObjectHash: Compacting FUObjectHashTables data took 5.40ms [2020.04.20-03.29.24:262][351]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.04.20-03.29.24:262][351]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.04.20-00.29.24 [2020.04.20-03.29.24:262][351]LogWorld: Bringing up level for play took: 0.000152 [2020.04.20-03.29.24:262][351]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.29.24:263][351]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.04.20-03.29.24:574][363]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst; this export was not properly precached. [2020.04.20-03.29.24:574][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRequired /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRequired_1; this export was not properly precached. [2020.04.20-03.29.24:574][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSubUV_13; this export was not properly precached. [2020.04.20-03.29.24:574][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSubUV_0; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_1; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_5; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_1; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_10; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_1; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_1; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_0; this export was not properly precached. [2020.04.20-03.29.24:575][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_21; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_1; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_17; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorScaleOverLife_5; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_10; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_7; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_11; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModulePivotOffset /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModulePivotOffset_0; this export was not properly precached. [2020.04.20-03.29.24:576][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_14; this export was not properly precached. [2020.04.20-03.29.24:577][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_25; this export was not properly precached. [2020.04.20-03.29.24:577][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocationPrimitiveSphere_8; this export was not properly precached. [2020.04.20-03.29.24:577][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_23; this export was not properly precached. [2020.04.20-03.29.24:577][363]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleSpriteEmitter_18.ParticleLODLevel_10; this export was not properly precached. [2020.04.20-03.29.24:577][363]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleSpriteEmitter_12.ParticleLODLevel_4; this export was not properly precached. [2020.04.20-03.29.24:578][363]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleSpriteEmitter_11.ParticleLODLevel_6; this export was not properly precached. [2020.04.20-03.29.24:578][363]LogLinker: Warning: Hitch on async loading of ParticleLODLevel /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleSpriteEmitter_11.ParticleLODLevel_11; this export was not properly precached. [2020.04.20-03.29.24:578][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_5; this export was not properly precached. [2020.04.20-03.29.24:578][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorOverLife_1; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSubUV_4; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_1; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_10; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_4; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocityOverLifetime_0; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_4; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_32; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_8; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_12; this export was not properly precached. [2020.04.20-03.29.24:579][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorOverLife_2; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSubUV /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSubUV_7; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_2; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_12; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_5; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocityOverLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocityOverLifetime_1; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_36; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_16; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_6; this export was not properly precached. [2020.04.20-03.29.24:580][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_15; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_9; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_18; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModulePivotOffset /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModulePivotOffset_3; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_5; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocationPrimitiveSphere_1; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_13; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocation_0; this export was not properly precached. [2020.04.20-03.29.24:581][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_14; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocationPrimitiveSphere_2; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_18; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_6; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorScaleOverLife_0; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_6; this export was not properly precached. [2020.04.20-03.29.24:582][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_6; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_6; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_5; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_7; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_6; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_15; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_3; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_3; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_3; this export was not properly precached. [2020.04.20-03.29.24:583][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_3; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_3; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_2; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_6; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_3; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_16; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_11; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_11; this export was not properly precached. [2020.04.20-03.29.24:584][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_11; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_10; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_10; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_8; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_9; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_11; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_4; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorScaleOverLife_4; this export was not properly precached. [2020.04.20-03.29.24:585][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_4; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_4; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_4; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_0; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_6; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModulePivotOffset /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModulePivotOffset_4; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_4; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_20; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_19; this export was not properly precached. [2020.04.20-03.29.24:586][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_2; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_19; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocationPrimitiveSphere_11; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScale /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeScale_3; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_14; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_12; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_15; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_10; this export was not properly precached. [2020.04.20-03.29.24:587][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRotationRate /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotationRate_2; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_10; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_0; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_16; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleLocationPrimitiveSphere /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLocationPrimitiveSphere_10; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeScale /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeScale_2; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_12; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_11; this export was not properly precached. [2020.04.20-03.29.24:588][363]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_5; this export was not properly precached. [2020.04.20-03.29.24:589][363]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_8; this export was not properly precached. [2020.04.20-03.29.24:589][363]LogLinker: Warning: Hitch on async loading of ParticleModuleTypeDataMesh /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleTypeDataMesh_2; this export was not properly precached. [2020.04.20-03.29.24:589][363]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_22; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_2; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColorScaleOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorScaleOverLife_2; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_2; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_2; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_3; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleAccelerationDrag /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAccelerationDrag_2; this export was not properly precached. [2020.04.20-03.29.24:591][364]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_1; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_0; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_7; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_7; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_11; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_14; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_7; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleAcceleration /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleAcceleration_7; this export was not properly precached. [2020.04.20-03.29.24:592][364]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_6; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_9; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_9; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColor /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColor_1; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_7; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleVelocity /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleVelocity_8; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_4; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_9; this export was not properly precached. [2020.04.20-03.29.24:593][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_30; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_18; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_18; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleRotation /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleRotation_9; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorOverLife_5; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_45; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_15; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSize /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSize_17; this export was not properly precached. [2020.04.20-03.29.24:594][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorOverLife_4; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSizeMultiplyLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSizeMultiplyLife_15; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_19; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleTypeDataMesh /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleTypeDataMesh_0; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_44; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleParameterDynamic /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleParameterDynamic_20; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_53; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleLifetime /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleLifetime_20; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleColorOverLife /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleColorOverLife_7; this export was not properly precached. [2020.04.20-03.29.24:595][364]LogLinker: Warning: Hitch on async loading of ParticleModuleTypeDataMesh /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleTypeDataMesh_1; this export was not properly precached. [2020.04.20-03.29.24:596][364]LogLinker: Warning: Hitch on async loading of ParticleModuleSpawn /Game/Effects/ParticleSystems/Gameplay/EndGameScenario/Entity/P_Entity_EndGame_Burst.P_Entity_EndGame_Burst:ParticleModuleSpawn_47; this export was not properly precached. [2020.04.20-03.29.24:610][365]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C; this export was not properly precached. [2020.04.20-03.29.24:611][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_GetPerkManager_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTier.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurvivorAudioComponent.Audio Component; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HasMadnessTier3.ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSabotageBlocked.Return Value; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.isSelfHealing; this export was not properly precached. [2020.04.20-03.29.24:612][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetScoreEventByHeal.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitializeActorClipper.CallFunc_IsDedicatedServer_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsVaulting.ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:RefreshVignettes; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetCustomizedAudio.ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDeepWoundFX.CallFunc_GetHealthComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDizzyPostProcess.DeltaTime; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAudioComponent.ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateDreamworldLookForLocalPlayer.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:613][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetMadnessTierBPNative.ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsOperatingLocker.Return Value; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAudio.Return Value; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CanPlayOverwhelmingMadnessAnimation.Return Value; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetAttachPoint.attachPointName; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetPhantasmTriggerAttackActive.bActive; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetBloodDecalSpawnDelay.Delay; this export was not properly precached. [2020.04.20-03.29.24:614][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.causedKO; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerHitAudio.Temp_delegate_Variable1; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.Success; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AestheticOnBeingHealedSkillCheckResponse.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.Sucess; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AuthorityOnBeingHealedSkillCheckResponse.CallFunc_EqualEqual_ObjectObject_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetIsSacrificeStruggling.Value; this export was not properly precached. [2020.04.20-03.29.24:615][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetSacrificeStrugglePercent.Value; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetCameraSocketId.SocketId.UnderlyingType; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of ClassProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CameraClass; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CreateCameraModeOnSocket.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:SetOpacityOnAllMaterials.Value; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFeetIK.InputPin; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateCameraLagSpeed.CallFunc_IsLocallyObserved_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:616][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.PhysicMat; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetSurfaceName.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InitFeetSurfaceNames; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.InteractionType.UnderlyingType; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.ZOffset; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:DebugInteractionPriority.CallFunc_HasAvailableInteraction_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.Temp_delegate_Variable; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodAudio.CallFunc_PostAkEvent_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt; this export was not properly precached. [2020.04.20-03.29.24:617][365]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.Normal; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_RandomFloatInRange_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Roll; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_BreakRotator_Pitch; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TriggerBloodSpurt.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.isPlayingMontage; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_HasHitEvents_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of EnumProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_GetGuidedAction_ReturnValue.UnderlyingType; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_ShouldFall_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_NotEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_IsCrawling_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKEnabled.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:618][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakVector_X1; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_LineTraceSingle_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:GetIKHipOffset.Temp_object_Variable.Temp_object_Variable; this export was not properly precached. [2020.04.20-03.29.24:619][365]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UpdateFootIKOffsets.CallFunc_FInterpTo_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset Percentage; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.Max Foot IK Offset; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Multiply_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.29.24:620][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Subtract_FloatFloat_ReturnValue3; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_LessEqual_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Foot Trace.CallFunc_BooleanAND_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_LineTraceSingleForFootIK_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_VSize_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:621][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IK Pelvis Trace.CallFunc_Divide_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:622][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_ShouldUseAtlantaUI_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:622][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.29.24:622][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.29.24:622][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:UserConstructionScript.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_162_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_167_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.29.24:623][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot01_K2Node_ComponentBoundEvent_196_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.29.24:624][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.TriggerLoudNoise; this export was not properly precached. [2020.04.20-03.29.24:624][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BndEvt___hpSlot02_K2Node_ComponentBoundEvent_201_ChargeableSkillCheckResponse__DelegateSignature.hadInput; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetComponentByClass_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSoundAndAnimation_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_PlayScreamSound_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:625][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_CanPlayOverwhelmingMadnessAnimation_Return_Value; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_SwitchInteger_CmpSuccess; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue2; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_SpawnDecalAtLocation_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_bool_Variable; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_Event_IsActive; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue3; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of DelegateProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.Temp_delegate_Variable12; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsValid_ReturnValue3; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_Face; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of InterfaceProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_AsBPI_Effect_General1; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess1; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue2; this export was not properly precached. [2020.04.20-03.29.24:626][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllEntityRenderRegions_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_bBlockingHit; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_PhysMat; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitActor; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitBoneName; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_HitItem; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakHitResult_FaceIndex; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_RandomFloatInRange_ReturnValue4; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_CustomEvent_bInterrupted; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsActive_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetGameLevelLoaded_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetPlayerOwner_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue8; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue10; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyControlled_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBeingKilled_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanOR_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:627][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array2; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array3; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetChildrenComponents_Children1; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X2; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Add_FloatFloat_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_EqualEqual_ByteByte_ReturnValue2; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BreakVector_X3; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAttachedActors_OutActors; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_DynamicCast_bSuccess3; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Less_IntInt_ReturnValue2; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BooleanAND_ReturnValue1; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetHealthComponent_ReturnValue3; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_K2_AttachToComponent_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetDBDGameInstance_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:628][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue3; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetTunableValue_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObservingAKiller_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Lerp_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue11; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsBlinded_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_GetAllActorsOfClass_OutActors; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_Length_ReturnValue5; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Greater_IntInt_ReturnValue; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_IsLocallyObserved_ReturnValue13; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue5; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_AddUnique_ReturnValue5; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.CallFunc_Array_RemoveItem_ReturnValue6; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array5; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ExecuteUbergraph_BP_Camper_Character.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.29.24:629][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Stain_Size_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1_Opacity_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Timeline_1__Direction_C6463B0E4860686CA6F0538BD719959A; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:TML_Mori_DecalVomit__Direction_D8D486F048F99B3C700791A2555A7727; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of ByteProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Deep_Wound_FX_Fade__Direction_B1BF0470404E681D1B697F9540829671; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:IsSpeedUp; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:FootIKEnabled; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of NameProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HealRushBloodSocketName; this export was not properly precached. [2020.04.20-03.29.24:630][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookedCamera; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ScreamingDuration; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraLag; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:HookVignetteHasGoneWayBackwards; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Initialized; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of ArrayProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ShouldHaveDizzyPostProcess; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:VFX Deep Wound Alpha; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:StaticFieldActive; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Survivor Material.Survivor Material; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Set Default Material.Set Default Material; this export was not properly precached. [2020.04.20-03.29.24:631][365]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BasicArrayMaterial.BasicArrayMaterial; this export was not properly precached. [2020.04.20-03.29.24:632][365]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.24:635][365]LogLinker: Warning: Hitch on async loading of InheritableComponentHandler /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:InheritableComponentHandler; this export was not properly precached. [2020.04.20-03.29.24:635][365]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Campers/Blueprints/Interactions/BP_CamperInteractable.BP_CamperInteractable_C; this export was not properly precached. [2020.04.20-03.29.24:637][365]LogLinker: Warning: Hitch on async loading of ParticleSystem /Game/Effects/ParticleSystems/Killer07/P_SparksCamper.P_SparksCamper; this export was not properly precached. [2020.04.20-03.29.24:637][365]LogLinker: Warning: Hitch on async loading of ChargeableComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:StalkedComponent.StalkPoints; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of BP_Mesh2SoundPlayer_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Mesh2SoundPlayer4F09AF7B46D3875718246D9036C69A4D; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of BP_CamperTakenByEntity_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_CamperTakenByEntity2995A48F4FAA3449464B07A2D5E62A04; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of AnimationMontageSlave /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AnimationMontageSlave606D7DF34E0EE1EEFFDCB1AC71E1C9D6; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of ActorClipperComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:ActorClipper894CDA814B62182353BA049550E24573; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Capsule82E78E7A495AC2CBEE8F40992D1228BB; this export was not properly precached. [2020.04.20-03.29.24:638][365]LogLinker: Warning: Hitch on async loading of CustomizedAudioComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CustomizedAudio_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.29.24:639][365]LogLinker: Warning: Hitch on async loading of CapsuleComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CrawlingOverlapDetector_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.29.24:639][365]LogLinker: Warning: Hitch on async loading of AtlantaCamperInitializer /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:AtlantaCamperInitializer_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.29.24:639][365]LogLinker: Warning: Hitch on async loading of AkComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:Ak_Audio_Survivor_NoOcclusion_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.29.24:639][365]LogLinker: Warning: Hitch on async loading of CameraComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:CameraComponent_112; this export was not properly precached. [2020.04.20-03.29.24:639][365]LogLinker: Warning: Hitch on async loading of ChildActorComponent /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE; this export was not properly precached. [2020.04.20-03.29.24:640][365]LogLinker: Warning: Hitch on async loading of BP_Effect_Lightning_C /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C:BP_Effect_Lightning_GEN_VARIABLE.BP_Effect_Lightning_GEN_VARIABLE_BP_Effect_Lightning_C_CAT; this export was not properly precached. [2020.04.20-03.29.24:713][369]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms [2020.04.20-03.29.24:720][369]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.04.20-03.29.24:720][369]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.04.20-00.29.24 [2020.04.20-03.29.24:721][369]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-04-20T03:29:23.797Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01E95C5C08D7E4D981131986BB45839E, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.24:721][369]LogWorld: Bringing up level for play took: 0.001203 [2020.04.20-03.29.24:721][369]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.04.20-03.29.24:721][369]LogWorld: ----SeamlessTravel finished in 0.56 seconds ------ [2020.04.20-03.29.24:740][371]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.29.24:741][371]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.29.24:758][372]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.29.24:758][372]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.29.24:759][372]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.29.24:861][378]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.29.24:862][378]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.29.24:863][378]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.24:863][378]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.250' TotalLoadTime='2.404' TimeStamp='2020-04-20T03:29:23.972Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.29.24:863][378]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.24:880][379]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.29.24:947][383]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.29.25:146][395]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.29.25:146][395]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.29.25:146][395]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.29.28:192][579]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.04.20-03.29.28:192][579]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.04.20-03.29.28:193][579]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.04.20-03.29.28:490][596]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.04.20-03.29.28:491][596]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=3.772, totalTime=3.772, timeStamp=2020-04-20T03:29:27.569Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.28:494][597]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=3.788, timeStamp=2020-04-20T03:29:27.586Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.28:542][600]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.067, totalTime=3.855, timeStamp=2020-04-20T03:29:27.652Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.28:558][601]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.04.20-03.29.27) [2020.04.20-03.29.28:558][601]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.04.20-03.29.28:559][601]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1587353369 [2020.04.20-03.29.28:559][601]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Barn Generation Seed: -1 [2020.04.20-03.29.28:559][601]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=3.855, timeStamp=2020-04-20T03:29:27.652Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.28:598][603]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.29.28:651][607]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-03.29.28:653][607]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.29.28:681][608]LogStreaming: FLinkerLoad: creating loader took (less than) 0.10 ms [2020.04.20-03.29.28:782][615]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.29.28:782][615]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.28:782][615]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.28:782][615]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01; this export was not properly precached. [2020.04.20-03.29.28:783][615]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.EntryPoint; this export was not properly precached. [2020.04.20-03.29.28:783][615]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.29.28:783][615]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.28:783][615]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.29.28:783][615]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:ExecuteUbergraph_BP_TL_St_16x16_Shack01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.28:784][615]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/00-Common/BP_TL_St_16x16_Shack01.BP_TL_St_16x16_Shack01_C:EdgeObject Blocker; this export was not properly precached. [2020.04.20-03.29.28:917][623]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.29.29:167][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ExecuteUbergraph_BP_TL_Fr_16x16_HD21.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:Ground; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BP_LoudNoiseLevelObject; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:BigTree_Leaves; this export was not properly precached. [2020.04.20-03.29.29:168][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner6; this export was not properly precached. [2020.04.20-03.29.29:169][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner5; this export was not properly precached. [2020.04.20-03.29.29:169][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner4; this export was not properly precached. [2020.04.20-03.29.29:169][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner3; this export was not properly precached. [2020.04.20-03.29.29:169][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner2; this export was not properly precached. [2020.04.20-03.29.29:169][638]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_Fr_16x16_HD21.BP_TL_Fr_16x16_HD21_C:ActorSpawner1; this export was not properly precached. [2020.04.20-03.29.29:252][642]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.53 ms [2020.04.20-03.29.30:718][731]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-03.29.30:776][734]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/InteractableObjects/ToolBox/SM_Toolbox01.SM_Toolbox01; this export was not properly precached. [2020.04.20-03.29.30:776][734]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/InteractableObjects/ToolBox/SM_Toolbox01.SM_Toolbox01:NavCollision_35; this export was not properly precached. [2020.04.20-03.29.30:917][743]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.29.30:918][743]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.30:919][743]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.30:919][743]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:BndEvt__AudioAmbienceBox_Side_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.30:919][743]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-03.29.30:919][743]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.29.30:920][743]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ExecuteUbergraph_BP_TL_St_32x32_Barn.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.29.30:920][743]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:AudioAmbienceBox_Main; this export was not properly precached. [2020.04.20-03.29.30:920][743]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ActorSpawner2; this export was not properly precached. [2020.04.20-03.29.30:920][743]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Barn.BP_TL_St_32x32_Barn_C:ActorSpawner; this export was not properly precached. [2020.04.20-03.29.31:118][755]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-03.29.31:346][767]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.31:351][768]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.04.20-03.29.31:966][805]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.20-03.29.32:166][817]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.29.32:263][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:264][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:264][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:264][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.29.32:264][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:265][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:265][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:265][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorA_K2Node_ComponentBoundEvent_1_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:266][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:266][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:266][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:266][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:266][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:267][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_2_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.29.32:267][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:267][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:267][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:268][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorA_K2Node_ComponentBoundEvent_3_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:268][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:268][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:268][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:269][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:269][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:269][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_4_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.29.32:269][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_2ndFloorB_K2Node_ComponentBoundEvent_5_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:270][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_6_ComponentBeginOverlapSignature__DelegateSignature.SweepResult; this export was not properly precached. [2020.04.20-03.29.32:271][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:271][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:271][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:271][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BndEvt__AudioAmbienceBox_1stFloorB_K2Node_ComponentBoundEvent_7_ComponentEndOverlapSignature__DelegateSignature.OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:271][822]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01; this export was not properly precached. [2020.04.20-03.29.32:272][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.EntryPoint; this export was not properly precached. [2020.04.20-03.29.32:272][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OverlappedComponent7; this export was not properly precached. [2020.04.20-03.29.32:272][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherActor7; this export was not properly precached. [2020.04.20-03.29.32:272][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex7; this export was not properly precached. [2020.04.20-03.29.32:272][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_bFromSweep3; this export was not properly precached. [2020.04.20-03.29.32:273][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_SweepResult3; this export was not properly precached. [2020.04.20-03.29.32:273][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OverlappedComponent6; this export was not properly precached. [2020.04.20-03.29.32:273][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherActor6; this export was not properly precached. [2020.04.20-03.29.32:273][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex6; this export was not properly precached. [2020.04.20-03.29.32:274][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex5; this export was not properly precached. [2020.04.20-03.29.32:274][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_bFromSweep2; this export was not properly precached. [2020.04.20-03.29.32:274][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_SweepResult2; this export was not properly precached. [2020.04.20-03.29.32:274][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OverlappedComponent4; this export was not properly precached. [2020.04.20-03.29.32:274][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherActor4; this export was not properly precached. [2020.04.20-03.29.32:275][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex4; this export was not properly precached. [2020.04.20-03.29.32:275][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex3; this export was not properly precached. [2020.04.20-03.29.32:275][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_bFromSweep1; this export was not properly precached. [2020.04.20-03.29.32:275][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_SweepResult1; this export was not properly precached. [2020.04.20-03.29.32:275][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OverlappedComponent2; this export was not properly precached. [2020.04.20-03.29.32:276][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherActor2; this export was not properly precached. [2020.04.20-03.29.32:276][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex2; this export was not properly precached. [2020.04.20-03.29.32:276][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex1; this export was not properly precached. [2020.04.20-03.29.32:276][822]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:277][822]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_SweepResult; this export was not properly precached. [2020.04.20-03.29.32:277][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:277][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherActor; this export was not properly precached. [2020.04.20-03.29.32:277][822]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ExecuteUbergraph_BP_TL_St_32x32_Farmhouse01.K2Node_ComponentBoundEvent_OtherBodyIndex; this export was not properly precached. [2020.04.20-03.29.32:277][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ChildActor12; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:BP_Editor_Hook; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:AudioGodWall1; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:AudioGodWall; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:AudioAmbienceBox_1stFloorB; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:AudioAmbienceBox_1stFloorA; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ActorSpawner1; this export was not properly precached. [2020.04.20-03.29.32:278][822]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Farmhouse01.BP_TL_St_32x32_Farmhouse01_C:ActorSpawner; this export was not properly precached. [2020.04.20-03.29.32:497][836]LogUObjectGlobals: BeginLoad(/Game/Blueprints/GameplayElements/Interactable/Escape/BP_Escape01) is flushing async loading [2020.04.20-03.29.32:497][836]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.29.32:497][836]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Structures/ST_FarmSilo01_Part01.ST_FarmSilo01_Part01; this export was not properly precached. [2020.04.20-03.29.32:510][836]LogLinker: Warning: Hitch on async loading of BodySetup /Game/Meshes/Environment/Farm/Structures/SM_ST_FarmSilo_Planks01.SM_ST_FarmSilo_Planks01:BodySetup_0; this export was not properly precached. [2020.04.20-03.29.32:512][836]LogLinker: Warning: Hitch on async loading of NavCollision /Game/Meshes/Environment/Farm/Structures/SM_ST_FarmSilo_Planks01.SM_ST_FarmSilo_Planks01:NavCollision_2; this export was not properly precached. [2020.04.20-03.29.32:512][836]LogLinker: Warning: Hitch on async loading of StaticMesh /Game/Meshes/Environment/Farm/Structures/SM_ST_FarmSilo_Planks01.SM_ST_FarmSilo_Planks01; this export was not properly precached. [2020.04.20-03.29.32:615][836]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:UberGraphFrame; this export was not properly precached. [2020.04.20-03.29.32:616][836]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_Silo1_K2Node_ComponentBoundEvent_1_ComponentBeginOverlapSignature__DelegateSignature.OtherActor; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_Silo1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_Silo1_K2Node_ComponentBoundEvent_2_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_SiloCenter_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_SiloCenter_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_SiloCenter_K2Node_ComponentBoundEvent_3_ComponentBeginOverlapSignature__DelegateSignature.bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_SiloCenter_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BndEvt__AudioAmbienceBox_SiloCenter_K2Node_ComponentBoundEvent_4_ComponentEndOverlapSignature__DelegateSignature.OverlappedComponent; this export was not properly precached. [2020.04.20-03.29.32:617][836]LogLinker: Warning: Hitch on async loading of Function /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:ExecuteUbergraph_BP_TL_St_32x32_Silo01; this export was not properly precached. [2020.04.20-03.29.32:618][836]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:ExecuteUbergraph_BP_TL_St_32x32_Silo01.EntryPoint; this export was not properly precached. [2020.04.20-03.29.32:618][836]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:ExecuteUbergraph_BP_TL_St_32x32_Silo01.K2Node_ComponentBoundEvent_bFromSweep; this export was not properly precached. [2020.04.20-03.29.32:618][836]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Blueprints/Tiles/03-Farm/BP_TL_St_32x32_Silo01.BP_TL_St_32x32_Silo01_C:BP_ST_FarmSilo; this export was not properly precached. [2020.04.20-03.29.33:526][836]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.934, totalTime=7.789, timeStamp=2020-04-20T03:29:31.586Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.33:526][836]LogStreaming: Flushing async loaders took 1029ms. [2020.04.20-03.29.33:581][836]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.04.20-03.29.33:582][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.29.33:582][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.04.20-03.29.33:582][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.29.33:582][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.04.20-03.29.33:599][836]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.04.20-03.29.33:600][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.04.20-03.29.33:600][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.04.20-03.29.33:601][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.04.20-03.29.33:601][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.04.20-03.29.33:650][837]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=7.805, timeStamp=2020-04-20T03:29:31.602Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.33:672][838]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_2.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.33:672][838]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.04.20-03.29.33:672][838]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.33:721][841]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 0 [2020.04.20-03.29.33:737][842]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 1 [2020.04.20-03.29.33:821][847]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 3 [2020.04.20-03.29.33:867][850]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.04.20-03.29.33:867][850]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 3 [2020.04.20-03.29.33:883][851]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 1 [2020.04.20-03.29.33:883][851]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 3 [2020.04.20-03.29.33:932][854]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 0 [2020.04.20-03.29.33:948][855]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 2 [2020.04.20-03.29.33:980][857]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 1 [2020.04.20-03.29.34:061][862]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 2 [2020.04.20-03.29.34:078][863]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 0 [2020.04.20-03.29.34:128][866]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 3 [2020.04.20-03.29.34:145][867]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 1 [2020.04.20-03.29.34:194][870]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 1 [2020.04.20-03.29.34:210][871]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 3 [2020.04.20-03.29.34:228][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 0 [2020.04.20-03.29.34:228][872]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.04.20-03.29.34:244][873]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 0 [2020.04.20-03.29.34:261][874]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 2 [2020.04.20-03.29.34:378][881]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_9) missing some fog at index 3 [2020.04.20-03.29.34:477][887]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.04.20-03.29.34:478][887]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 2 [2020.04.20-03.29.34:495][888]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 0 [2020.04.20-03.29.34:528][890]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 2 [2020.04.20-03.29.34:544][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:544][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.04.20-03.29.34:544][891]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:560][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:561][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:561][892]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.04.20-03.29.34:579][893]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 2 [2020.04.20-03.29.34:611][895]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 2 [2020.04.20-03.29.34:628][896]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:628][896]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.04.20-03.29.34:629][896]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_9.Scene' which is static to it. Aborting. [2020.04.20-03.29.34:661][898]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 1 [2020.04.20-03.29.34:726][902]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=2.216, totalTime=10.021, timeStamp=2020-04-20T03:29:33.818Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.34:742][903]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=10.038, timeStamp=2020-04-20T03:29:33.835Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.34:758][904]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=10.054, timeStamp=2020-04-20T03:29:33.852Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.34:777][905]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.35:303][905]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=10.070, timeStamp=2020-04-20T03:29:33.868Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.35:312][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:312][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:312][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:313][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:313][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.20-03.29.35:313][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.04.20-03.29.35:313][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:313][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:313][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:313][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:315][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:316][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.20-03.29.35:316][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:316][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:318][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.20-03.29.35:318][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:318][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:320][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:320][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:320][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:320][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:320][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.29.35:321][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.04.20-03.29.35:321][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:321][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:321][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:321][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:323][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:323][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:323][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:323][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:323][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.29.35:324][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.04.20-03.29.35:324][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:324][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:324][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:324][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:326][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:326][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:326][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:326][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:326][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.20-03.29.35:327][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.04.20-03.29.35:327][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:327][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:327][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:327][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:328][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:328][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:329][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.20-03.29.35:329][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:329][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.04.20-03.29.35:331][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.20-03.29.35:331][906]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.35:331][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.04.20-03.29.35:332][906]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.04.20-03.29.35:332][906]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.04.20-03.29.35:333][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.20-03.29.35:333][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.20-03.29.35:334][906]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.20-03.29.35:454][914]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Blueprints/GameplayElements/Interactable/Bookshelf/Bookshelf.Bookshelf_C; this export was not properly precached. [2020.04.20-03.29.35:638][925]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.04.20-03.29.35:638][925]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.04.20-03.29.35:840][938]LogStreaming: FLinkerLoad: creating loader took (less than) 0.15 ms [2020.04.20-03.29.35:926][943]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.04.20-03.29.35:926][943]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.04.20-03.29.36:226][961]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.04.20-03.29.36:226][961]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.04.20-03.29.36:409][972]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000113 seconds [2020.04.20-03.29.36:816][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.36:816][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.29.36:816][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.36:817][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.29.36:817][996]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000108 seconds [2020.04.20-03.29.36:817][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.20-03.29.36:818][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.04.20-03.29.36:818][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.20-03.29.36:818][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.04.20-03.29.36:818][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.29.36:818][996]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.29.37:048][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.37:049][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.37:049][ 10]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000132 seconds [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.37:064][ 10]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:064][ 10]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.29.37:064][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.37:068][ 10]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:068][ 10]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.29.37:068][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.37:069][ 10]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:069][ 10]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:073][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.37:073][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.29.37:073][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.37:073][ 11]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:074][ 11]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.04.20-03.29.37:074][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.37:074][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.29.37:074][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.04.20-03.29.37:077][ 11]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:077][ 11]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.04.20-03.29.37:077][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.04.20-03.29.37:078][ 11]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:078][ 11]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.29.37:103][ 13]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.04.20-03.29.37:380][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.37:381][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.04.20-03.29.37:381][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.37:381][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.04.20-03.29.37:381][ 30]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000087 seconds [2020.04.20-03.29.37:578][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.29.37:578][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.29.37:578][ 42]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000109 seconds [2020.04.20-03.29.37:610][ 44]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.37:710][ 50]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 308] [2020.04.20-03.29.37:710][ 50]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.04.20-03.29.37:760][ 50]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.04.20-03.29.37:760][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000031 seconds [2020.04.20-03.29.37:761][ 50]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.04.20-03.29.37:761][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000026 seconds [2020.04.20-03.29.37:761][ 50]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.04.20-03.29.37:761][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000026 seconds [2020.04.20-03.29.37:762][ 50]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.04.20-03.29.37:762][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Barrel took 0.000078 seconds [2020.04.20-03.29.37:847][ 56]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Barn: 0 Spawned : 53/53 Dependencies : 1 [2020.04.20-03.29.37:847][ 56]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.071, totalTime=13.142, timeStamp=2020-04-20T03:29:36.939Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.37:847][ 56]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.04.20-03.29.37:981][ 64]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000102 seconds [2020.04.20-03.29.38:012][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.29.38:013][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.29.38:013][ 66]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000082 seconds [2020.04.20-03.29.38:046][ 68]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000083 seconds [2020.04.20-03.29.38:143][ 74]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.38:212][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.38:212][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.38:213][ 78]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000070 seconds [2020.04.20-03.29.38:311][ 84]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000101 seconds [2020.04.20-03.29.38:343][ 86]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.38:410][ 90]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000101 seconds [2020.04.20-03.29.38:410][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.20-03.29.38:410][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.04.20-03.29.38:410][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.20-03.29.38:410][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.04.20-03.29.38:411][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.20-03.29.38:411][ 90]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.04.20-03.29.38:446][ 92]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000102 seconds [2020.04.20-03.29.38:446][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.20-03.29.38:446][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.04.20-03.29.38:446][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.29.38:446][ 92]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:477][ 94]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.04.20-03.29.38:511][ 96]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000103 seconds [2020.04.20-03.29.38:512][ 96]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000096 seconds [2020.04.20-03.29.38:543][ 98]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.38:609][102]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.38:677][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000102 seconds [2020.04.20-03.29.38:682][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.38:682][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.04.20-03.29.38:682][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.38:682][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.04.20-03.29.38:683][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000081 seconds [2020.04.20-03.29.38:877][118]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.38:946][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.38:946][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.38:947][122]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000084 seconds [2020.04.20-03.29.39:045][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.39:045][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.39:045][128]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000057 seconds [2020.04.20-03.29.39:146][134]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000094 seconds [2020.04.20-03.29.39:244][140]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.39:313][144]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000105 seconds [2020.04.20-03.29.39:398][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.39:398][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.04.20-03.29.39:399][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.39:399][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.04.20-03.29.39:399][149]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000102 seconds [2020.04.20-03.29.39:579][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.04.20-03.29.39:579][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.04.20-03.29.39:579][160]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000100 seconds [2020.04.20-03.29.39:613][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.39:614][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.39:614][162]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000100 seconds [2020.04.20-03.29.39:713][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.39:713][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.39:714][168]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000107 seconds [2020.04.20-03.29.39:827][175]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.39:899][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.39:899][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.04.20-03.29.39:900][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.39:900][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.04.20-03.29.39:900][179]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000099 seconds [2020.04.20-03.29.40:098][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.40:098][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.40:098][191]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000047 seconds [2020.04.20-03.29.40:197][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.40:197][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.40:197][197]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000087 seconds [2020.04.20-03.29.40:296][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.40:296][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.40:296][203]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000082 seconds [2020.04.20-03.29.40:396][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.40:396][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.40:397][209]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000086 seconds [2020.04.20-03.29.40:495][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000073 seconds [2020.04.20-03.29.40:566][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.40:566][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.04.20-03.29.40:566][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.40:566][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.04.20-03.29.40:567][219]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000066 seconds [2020.04.20-03.29.40:796][233]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000131 seconds [2020.04.20-03.29.40:866][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.29.40:866][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.04.20-03.29.40:867][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.29.40:867][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.04.20-03.29.40:868][237]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Generator took 0.000120 seconds [2020.04.20-03.29.41:062][249]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000090 seconds [2020.04.20-03.29.41:160][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000091 seconds [2020.04.20-03.29.41:228][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.29.41:228][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.29.41:229][259]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000087 seconds [2020.04.20-03.29.41:260][261]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000086 seconds [2020.04.20-03.29.41:361][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.04.20-03.29.41:362][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.04.20-03.29.41:362][267]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Bookshelf took 0.000087 seconds [2020.04.20-03.29.41:459][273]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000037 seconds [2020.04.20-03.29.41:459][273]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.41:526][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.29.41:526][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.29.41:527][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000068 seconds [2020.04.20-03.29.41:593][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000110 seconds [2020.04.20-03.29.41:593][281]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000079 seconds [2020.04.20-03.29.41:627][283]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000092 seconds [2020.04.20-03.29.41:692][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.29.41:692][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.29.41:693][287]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Chest took 0.000097 seconds [2020.04.20-03.29.41:728][289]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000100 seconds [2020.04.20-03.29.41:827][295]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.04.20-03.29.41:894][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.29.41:895][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.29.41:895][299]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000128 seconds [2020.04.20-03.29.41:930][301]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000132 seconds [2020.04.20-03.29.41:993][305]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Crow took 0.000131 seconds [2020.04.20-03.29.42:030][307]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Closet took 0.000209 seconds [2020.04.20-03.29.42:096][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.29.42:096][311]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.29.42:097][311]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Totem took 0.000124 seconds [2020.04.20-03.29.44:926][481]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=7.081, totalTime=20.222, timeStamp=2020-04-20T03:29:44.020Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01EADE3408D7E4DB06DE9D00F127A62D, lobbyId=014C18C408D7E4DADA8315C4ECB818A6 [2020.04.20-03.29.44:927][481]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.45:066][481]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.29.45:289][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.29.45:669][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.29.45:669][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.45:669][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.29.45:670][482]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.29.45:670][482]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.29.45:670][482]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.29.45:670][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.29.45:671][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.29.45:671][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:671][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:671][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:671][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000028 seconds [2020.04.20-03.29.45:671][482]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.04.20-03.29.45:672][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000030 seconds [2020.04.20-03.29.45:672][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_02 took 0.000019 seconds [2020.04.20-03.29.45:672][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.45:702][482]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale08_Character.Default__BP_CamperMale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.29.45:794][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.29.45:902][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.29.45:902][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.45:902][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale08_Character_C_0 [2020.04.20-03.29.45:903][482]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.04.20-03.29.45:903][482]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.04.20-03.29.45:903][482]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale08_Character_C_0 [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.29.45:903][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.29.45:967][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.29.45:968][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:968][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:968][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.45:968][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000086 seconds [2020.04.20-03.29.45:968][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_08 took 0.000080 seconds [2020.04.20-03.29.45:969][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.45:970][482]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale10_Character.Default__BP_CamperFemale10_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.46:052][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.29.46:052][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.29.46:052][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.29.46:053][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.29.46:053][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.29.46:053][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.29.46:107][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.29.46:107][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.04.20-03.29.46:108][482]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.20-03.29.46:108][482]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.20-03.29.46:108][482]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale10_Character_C_0 [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.29.46:108][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.29.46:109][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.29.46:109][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:109][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:109][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:109][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000060 seconds [2020.04.20-03.29.46:109][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_01 took 0.000051 seconds [2020.04.20-03.29.46:109][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Female_10 took 0.000050 seconds [2020.04.20-03.29.46:110][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.46:118][482]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale03_Character.Default__BP_CamperMale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.04.20-03.29.46:217][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.04.20-03.29.46:252][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.04.20-03.29.46:252][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:252][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale03_Character_C_0 [2020.04.20-03.29.46:253][482]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.20-03.29.46:253][482]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.20-03.29.46:253][482]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale03_Character_C_0 [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.04.20-03.29.46:253][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.04.20-03.29.46:254][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.04.20-03.29.46:254][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:254][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:254][482]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.29.46:254][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor took 0.000033 seconds [2020.04.20-03.29.46:254][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Male_03 took 0.000028 seconds [2020.04.20-03.29.46:255][482]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.46:358][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.29.46:358][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.29.46:499][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:499][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:500][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:500][482]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.29.46:500][482]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.29.46:500][482]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.29.46:500][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.29.46:511][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000025 seconds [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.29.46:514][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.04.20-03.29.46:515][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.04.20-03.29.46:515][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.29.46:515][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.04.20-03.29.46:516][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.04.20-03.29.46:516][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.29.46:516][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.29.46:517][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.04.20-03.29.46:518][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.04.20-03.29.46:518][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.04.20-03.29.46:518][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.04.20-03.29.46:519][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.04.20-03.29.46:519][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.04.20-03.29.46:519][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.04.20-03.29.46:519][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000057 seconds [2020.04.20-03.29.46:519][482]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000048 seconds [2020.04.20-03.29.46:520][482]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:520][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.29.46:520][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.29.46:520][482]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:520][482]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:520][482]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:534][483]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:535][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:536][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.04.20-03.29.46:537][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:550][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] Restarting state machine [2020.04.20-03.29.46:550][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.29.46:550][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.29.46:551][484]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.46:552][484]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:552][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.29.46:553][484]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.04.20-03.29.46:569][485]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.46:569][485]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HuntressKill_C_0) Already registered. Aborting. [2020.04.20-03.29.47:448][539]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.51:042][755]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.29.52:655][850]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01_P01 [2020.04.20-03.29.52:657][850]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01_P01 [2020.04.20-03.29.52:657][850]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.04.20-03.29.52:658][850]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.04.20-03.29.52:658][850]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs01_P01 [2020.04.20-03.29.52:659][850]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs01_P01 [2020.04.20-03.29.52:665][850]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.29.52:676][850]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.29.52:676][850]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.29.52:694][850]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.29.52:694][850]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.29.52:702][850]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.29.52:708][850]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Head01_P01 [2020.04.20-03.29.52:719][850]GameFlow: (CustomizedAudio) - Update Sound with item HS_Head01_P01 [2020.04.20-03.29.52:719][850]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Torso01_CV04 [2020.04.20-03.29.52:723][850]GameFlow: (CustomizedAudio) - Update Sound with item HS_Torso01_CV04 [2020.04.20-03.29.52:723][850]GameFlow: (BP_CamperMale08_Character_C_0) - UpdateCustomization with item HS_Legs01_P01 [2020.04.20-03.29.52:729][850]GameFlow: (CustomizedAudio) - Update Sound with item HS_Legs01_P01 [2020.04.20-03.29.52:797][850]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Head01 [2020.04.20-03.29.52:798][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.04.20-03.29.52:798][850]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Torso01_P01 [2020.04.20-03.29.52:799][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01_P01 [2020.04.20-03.29.52:799][850]GameFlow: (BP_CamperFemale10_Character_C_0) - UpdateCustomization with item US_Legs01 [2020.04.20-03.29.52:800][850]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.04.20-03.29.52:803][850]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Head010 [2020.04.20-03.29.52:826][850]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head010 [2020.04.20-03.29.52:826][850]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Torso010 [2020.04.20-03.29.52:847][850]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso010 [2020.04.20-03.29.52:847][850]GameFlow: (BP_CamperMale03_Character_C_0) - UpdateCustomization with item AV_Legs001_02 [2020.04.20-03.29.52:850][850]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs001_02 [2020.04.20-03.29.52:854][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.29.52:854][850]GameFlow: OnRep_BegunPlayFenceGuid 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]GameFlow: BegunPlayFenceGuid 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]GameFlow: OnCreationFence 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]GameFlow: Waiting for fence 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E1D3BC08D7E4DB177EEF7AF2D14806 [2020.04.20-03.29.52:855][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.29.52:855][850]GameFlow: ACollectable::BeginPlay [2020.04.20-03.29.52:855][850]GameFlow: BegunPlayFenceGuid 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]GameFlow: OnCreationFence 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:855][850]GameFlow: Warning: Already Waiting for fence 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806 [2020.04.20-03.29.52:856][850]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.04.20-03.29.52:857][850]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.04.20-03.29.53:408][875]GameFlow: Collected received : TheHuntressPower_C_0. [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CollectItem][TheHuntressPower_C_0] [2020.04.20-03.29.53:408][875]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.29.53:408][875]GameFlow: AddToInventory received : TheHuntressPower_C_0. [2020.04.20-03.29.53:408][875]GameFlow: Fence Opened 04E1D3BC-08D7-E4DB-177E-EF7AF2D14806. [2020.04.20-03.29.53:409][875]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.04.20-03.29.53:409][875]GameFlow: SetLoadoutSpawned. [2020.04.20-03.29.53:458][878]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.53:483][878]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.53:488][878]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.29.53:656][889]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 225 [2020.04.20-03.29.54:074][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.54:074][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.54:074][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.54:074][915]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.04.20-03.29.54:074][915]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.04.20-03.29.54:074][915]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.04.20-03.29.54:074][915]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.29.54:074][915]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.04.20-03.29.54:097][915]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30176] [2020.04.20-03.29.54:098][915]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.29.54:098][915]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3081&schemaVersion=0] [2020.04.20-03.29.54:098][915]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.29.54:098][915]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.29.54:111][915]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.54:111][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='29.213' TotalLoadTime='31.617' TimeStamp='2020-04-20T03:29:53.184Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.29.54:111][915]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.04.20-03.29.54:111][915]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.617' TimeStamp='2020-04-20T03:29:53.184Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.29.54:112][915]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.29.54:112][915]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.29.54:115][916]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.29.54:115][916]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.29.54:115][916]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.180.252:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.29.54:274][926]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3081&schemaVersion=0] [2020.04.20-03.29.54:274][926]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.29.54:485][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B5ED27A0] Result: '1' k_EResultOK (success) [2020.04.20-03.29.54:505][940]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.394278 seconds [2020.04.20-03.29.54:508][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.29.54:508][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.29.54:508][940]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.29.54:508][940]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.29.54:542][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.29.55:126][977]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.29.55:126][977]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.04.20-03.29.55:126][977]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.04.20-03.29.55:126][977]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.29.55:126][977]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.29.55:127][977]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.04.20-03.29.55:127][977]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.29.55:127][977]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.29.55:127][977]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:127][977]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:438][978]r.CullAll = "0" [2020.04.20-03.29.55:442][978]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:442][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.04.20-03.29.55:443][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.29.55:460][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.29.55:461][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.29.55:467][978]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:467][978]GameFlow: InGameContextComponent::Enter [2020.04.20-03.29.55:468][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.04.20-03.29.55:469][978]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.29.55:469][978]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.29.55:469][978]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.04.20-03.29.55:469][978]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.29.55:469][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.04.20-03.29.55:469][978]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:470][978]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:470][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.29.55:472][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.29.55:472][978]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:472][978]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:472][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.29.55:472][978]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:472][978]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:472][978]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:473][978]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.29.55:554][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.29.55:668][980]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.29.55:668][980]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.30.02:509][380]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:509][380]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:509][380]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:558][383]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.04.20-03.30.02:559][383]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.04.20-03.30.02:559][383]LogQuestEvent: No questEvent in the ArchiveStoriesContainer [2020.04.20-03.30.02:559][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.02:559][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.02:559][383]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.02:578][384]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.04.20-03.30.02:609][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:609][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:609][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:676][390]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:676][390]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:676][390]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:775][396]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:775][396]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.02:775][396]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.03:595][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.04.20-03.30.04:596][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.04.20-03.30.08:775][756]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.30.08:775][756]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.08:775][756]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.30.08:775][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.08:776][756]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.08:776][756]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.08:776][756]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.08:777][756]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.08:777][756]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.08:777][756]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.30.08:777][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.08:777][756]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.08:777][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.08:777][756]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.08:777][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.08:858][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.08:858][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.30.08:859][761]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.08:859][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.08:859][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.08:859][761]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.08:859][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.08:859][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.08:859][761]Interaction: Interaction time: 80.000000 [2020.04.20-03.30.08:859][761]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.08:859][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.09:308][788]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.09:308][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.09:308][788]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.09:308][788]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.09:309][788]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.09:309][788]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.09:309][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.09:309][788]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.09:310][788]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.09:310][788]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.09:310][788]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.09:310][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.09:310][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.09:310][788]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.09:310][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.09:442][796]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.09:443][796]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.09:443][796]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.09:443][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.09:443][796]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.09:443][796]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.09:443][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.09:444][796]Interaction: Interaction time: 88.255692 [2020.04.20-03.30.09:444][796]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.09:444][796]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.11:677][930]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.04.20-03.30.11:678][930]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.30.11:858][941]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.30.11:858][941]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.30.17:560][283]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.17:560][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.17:560][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.17:560][283]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.17:560][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.17:560][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.17:561][283]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.17:561][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.17:561][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.17:561][283]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.17:561][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.17:561][283]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.17:561][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.17:561][283]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.17:561][283]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.17:561][283]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.17:561][283]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.04.20-03.30.17:561][283]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.17:561][283]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:227][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.18:227][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.18:227][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.18:227][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.18:227][323]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.18:227][323]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.18:227][323]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.18:227][323]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.18:227][323]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.18:229][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.30.18:358][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.870101 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.19:042][372]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.217901 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.19:928][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.19:928][425]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.19:929][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.19:929][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.19:929][425]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.19:929][425]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.19:929][425]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.19:929][425]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.19:929][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.19:929][425]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.19:929][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.19:929][425]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.30.19:929][425]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.19:929][425]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.19:945][426]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=33.411 [2020.04.20-03.30.19:950][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.19:977][428]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.19:977][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.20:943][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.20:943][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.20:943][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.20:943][486]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.20:943][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.20:943][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.20:943][486]Interaction: Interaction time: 1.000000 [2020.04.20-03.30.20:943][486]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.30.20:944][486]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.20:944][486]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.20:976][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.21:027][491]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.30.21:276][506]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.127687 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.21:375][512]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 8.127687 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.21:443][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.21:443][516]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.21:443][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.21:443][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.21:443][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.21:443][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.21:443][516]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.30.21:443][516]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.30.21:443][516]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.21:443][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.21:443][516]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=34.909 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.30.21:479][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.21:976][548]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.20-03.30.21:976][548]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.22:476][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.22:476][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.22:476][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.22:476][578]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.30.22:476][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.22:476][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.22:476][578]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.22:476][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.22:476][578]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.22:476][578]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.22:476][578]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.22:476][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.22:476][578]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.22:476][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.22:476][578]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.22:476][578]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.22:476][578]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=35.942 [2020.04.20-03.30.22:492][579]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=35.959 [2020.04.20-03.30.22:508][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.22:511][580]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.22:513][580]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.22:514][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.22:576][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.04.20-03.30.22:576][584]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.22:576][584]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.20-03.30.22:576][584]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.22:660][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.04.20-03.30.22:660][589]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.30.24:177][680]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.30.24:593][705]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.04.20-03.30.24:643][708]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.04.20-03.30.24:993][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.25:693][771]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.25:810][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.25:810][778]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.26:293][807]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.30.26:343][810]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:659][829]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.04.20-03.30.26:776][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.04.20-03.30.26:777][836]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.26:859][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.251698 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.27:842][900]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.27:842][900]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.27:842][900]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.27:842][900]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.27:843][900]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.27:843][900]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.27:844][900]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.27:844][900]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.27:844][900]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.27:844][900]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.27:844][900]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.27:844][900]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.27:844][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.27:844][900]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.27:844][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.27:926][905]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.30.27:926][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.30.27:927][905]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.27:927][905]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.27:927][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.27:927][905]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.27:927][905]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.27:927][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.27:927][905]Interaction: Interaction time: 80.000000 [2020.04.20-03.30.27:927][905]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.27:927][905]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.29:277][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.29:277][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.29:277][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.29:277][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.29:277][986]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.29:277][986]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.29:277][986]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.29:277][986]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.29:277][986]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.29:279][986]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.30.30:076][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.338326 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.30.30:542][ 62]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.445639 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.30:677][ 70]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:775][ 76]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.20-03.30.30:775][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:775][ 76]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.20-03.30.30:776][ 76]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:777][ 76]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.30:777][ 76]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.30:777][ 76]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.30:777][ 76]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.20-03.30.30:777][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.30:777][ 76]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:976][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.30:976][ 88]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:976][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.30:976][ 88]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:977][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.30:977][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.30:977][ 88]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.30:977][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.30:977][ 88]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.30:977][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:978][ 88]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.30:978][ 88]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.30:978][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:978][ 88]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.30:978][ 88]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.30:978][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:979][ 88]Interaction: Interaction time: 0.600000 [2020.04.20-03.30.30:979][ 88]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.04.20-03.30.30:979][ 88]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.30:979][ 88]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.30:979][ 88]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.30:996][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.31:009][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.31:009][ 90]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.31:010][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:010][ 90]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:010][ 90]Interaction: Interaction time: 2.000000 [2020.04.20-03.30.31:010][ 90]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.31:010][ 90]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.31:010][ 90]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.31:010][ 90]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:377][112]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.31:577][124]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.31:577][124]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.31:577][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:577][124]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.31:577][124]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.31:577][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:610][126]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.31:610][126]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.31:610][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:610][126]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.31:610][126]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.31:610][126]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.31:610][126]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.31:610][126]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.31:610][126]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.31:610][126]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.31:610][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.31:610][126]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.04.20-03.30.31:610][126]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.31:610][126]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:109][156]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.32:109][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.32:109][156]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.32:109][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.32:110][156]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:110][156]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:110][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.32:110][156]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.32:110][156]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:110][156]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.32:110][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.32:110][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.32:110][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.32:110][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.32:110][156]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.32:225][163]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.30.32:226][163]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.30.32:226][163]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:227][163]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.32:227][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.32:227][163]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.32:227][163]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.32:227][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.32:227][163]Interaction: Interaction time: 78.661674 [2020.04.20-03.30.32:227][163]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.32:227][163]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.32:744][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.32:994][209]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.30.33:010][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.33:010][210]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.33:010][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:010][210]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.33:010][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:010][210]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.33:010][210]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:010][210]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.33:010][210]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:027][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:027][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.33:027][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:027][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:027][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.33:027][211]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.33:027][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.33:027][211]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.33:027][211]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.33:027][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:027][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.33:027][211]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:027][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.33:027][211]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:027][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:047][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.33:051][212]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.33:052][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.33:259][225]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-03.30.33:259][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:259][225]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-03.30.33:259][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:261][225]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.33:261][225]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.33:261][225]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.33:261][225]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.33:261][225]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.33:261][225]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-03.30.33:261][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:261][225]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.33:261][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:261][225]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.33:261][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:359][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.33:361][231]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.33:361][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.33:361][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:361][231]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.33:361][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.33:361][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:361][231]Interaction: Interaction time: 86.128685 [2020.04.20-03.30.33:361][231]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.33:361][231]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:393][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.33:393][233]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:393][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.33:393][233]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:394][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:394][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:394][233]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.33:394][233]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.33:394][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:394][233]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.33:394][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:394][233]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.33:394][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:394][233]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.33:394][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:412][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.33:426][235]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.33:426][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.33:626][247]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.30.33:677][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:677][250]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.33:677][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:677][250]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.33:677][250]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.33:677][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:677][250]Interaction: Interaction time: 2.600000 [2020.04.20-03.30.33:677][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.33:677][250]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.33:677][250]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.30.33:677][250]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.33:677][250]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.33:677][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.33:776][256]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.30.35:593][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.003368 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.35:594][365]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.04.20-03.30.36:027][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.36:260][405]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.30.36:276][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.36:276][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.36:276][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.36:276][406]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.36:276][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.36:276][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.36:276][406]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.36:276][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.36:293][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.36:293][407]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.36:293][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.36:293][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.36:293][407]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.36:293][407]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.36:293][407]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.36:293][407]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.36:293][407]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.36:293][407]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.36:293][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.36:293][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.36:294][407]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.36:294][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.36:294][407]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.36:294][407]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.36:312][408]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.36:314][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.36:760][435]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.36:760][435]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.04.20-03.30.36:793][437]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.40:009][630]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501853 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.40:744][674]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.40:744][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.40:744][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.40:744][674]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.40:744][674]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.40:744][674]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.40:778][676]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.40:778][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.40:778][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.40:778][676]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.40:778][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.40:778][676]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.40:778][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.40:778][676]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.40:778][676]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.40:778][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.40:778][676]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.30.40:778][676]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.40:778][676]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.41:593][725]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.786819 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.30.42:859][801]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.04.20-03.30.42:859][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.42:859][801]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.04.20-03.30.42:859][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.42:860][801]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.42:860][801]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.42:860][801]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.42:860][801]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.42:861][801]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.42:861][801]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.04.20-03.30.42:861][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.42:861][801]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.42:861][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.42:861][801]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.20-03.30.42:861][801]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.42:861][801]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.43:161][819]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.43:161][819]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.43:161][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.43:161][819]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.43:161][819]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.43:161][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.43:161][819]Interaction: Interaction time: 1.050000 [2020.04.20-03.30.43:161][819]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.20-03.30.43:161][819]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.43:161][819]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.43:161][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.43:460][837]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.20-03.30.44:193][881]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:193][881]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.44:193][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:193][881]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:193][881]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.44:193][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:226][883]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:226][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.44:226][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:227][883]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:227][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.44:227][883]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.44:227][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.44:227][883]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.44:227][883]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.44:227][883]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.44:227][883]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:227][883]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.04.20-03.30.44:227][883]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.44:227][883]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:294][887]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:295][887]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:295][887]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:295][887]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.44:295][887]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.44:295][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.44:295][887]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.04.20-03.30.44:295][887]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.44:295][887]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.44:296][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.30.44:559][903]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 7.428884 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.30.44:626][907]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 7.395316 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.45:126][937]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.198379 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.46:743][ 34]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.20-03.30.46:743][ 34]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:743][ 34]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.20-03.30.46:743][ 34]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:744][ 34]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.46:744][ 34]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.46:744][ 34]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.46:744][ 34]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.46:745][ 34]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.46:745][ 34]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.20-03.30.46:745][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:745][ 34]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.46:745][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.46:745][ 34]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.46:745][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.46:911][ 44]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:944][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.46:944][ 46]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.46:944][ 46]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.46:945][ 46]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.46:945][ 46]Interaction: Interaction time: 0.600000 [2020.04.20-03.30.46:945][ 46]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Male. [2020.04.20-03.30.46:945][ 46]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.46:945][ 46]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:077][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_7] [2020.04.20-03.30.47:077][ 54]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.47:077][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.47:077][ 54]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.47:078][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.47:078][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.47:078][ 54]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.47:078][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.47:078][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.47:078][ 54]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:096][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.47:109][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.47:109][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.47:110][ 56]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.47:110][ 56]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.47:110][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:110][ 56]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.47:110][ 56]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.47:110][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:110][ 56]Interaction: Interaction time: 2.000000 [2020.04.20-03.30.47:110][ 56]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.47:110][ 56]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.47:111][ 56]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankStun Bear AnimTag_FPV. [2020.04.20-03.30.47:111][ 56]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.47:111][ 56]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:345][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.47:544][ 82]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:544][ 82]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:544][ 82]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:544][ 82]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.47:544][ 82]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_10] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.47:544][ 82]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.47:544][ 82]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_10] [2020.04.20-03.30.47:544][ 82]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.47:544][ 82]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.47:709][ 92]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.30.48:845][160]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.48:977][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.20-03.30.48:977][168]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.48:977][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.20-03.30.48:977][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.48:978][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.48:978][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.48:978][168]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.48:978][168]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.48:978][168]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.48:978][168]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.20-03.30.48:978][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.48:978][168]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.48:978][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.48:978][168]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.48:978][168]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:077][174]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.30.49:077][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.30.49:078][174]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.49:078][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.49:078][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:078][174]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.49:078][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.49:078][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:078][174]Interaction: Interaction time: 80.000000 [2020.04.20-03.30.49:078][174]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.49:078][174]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:096][175]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.30.49:111][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.49:111][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.49:111][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:111][176]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.49:111][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:111][176]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.49:111][176]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:111][176]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.49:111][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:127][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:127][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.49:127][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:127][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:127][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.49:127][177]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.49:127][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.49:127][177]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.49:128][177]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.49:128][177]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:128][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.49:128][177]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:128][177]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.49:128][177]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:128][177]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:148][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.49:152][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.49:153][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.49:278][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.30.49:278][186]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:278][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.49:278][186]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:279][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:279][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:279][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.49:279][186]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.49:279][186]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.49:279][186]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.49:279][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:279][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.49:279][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:279][186]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.30.49:279][186]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.49:279][186]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:294][187]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=59.860 [2020.04.20-03.30.49:297][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.49:310][188]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.49:310][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.49:761][215]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:943][226]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.20-03.30.49:943][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:976][228]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.20-03.30.49:976][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:976][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.49:977][228]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.49:977][228]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.49:977][228]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.49:977][228]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.49:977][228]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.49:977][228]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.20-03.30.49:977][228]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.49:978][228]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.49:978][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.49:978][228]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.49:978][228]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:043][232]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.30.50:293][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:293][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.50:293][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:293][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:293][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.50:293][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:293][247]Interaction: Interaction time: 1.000000 [2020.04.20-03.30.50:293][247]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.30.50:293][247]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.50:293][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:309][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.50:311][248]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.50:311][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.50:311][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:311][248]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.50:311][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.50:311][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:311][248]Interaction: Interaction time: 0.700000 [2020.04.20-03.30.50:311][248]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.20-03.30.50:311][248]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.50:311][248]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.50:312][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:378][252]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.30.50:444][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.50:444][256]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.50:444][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:444][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.50:444][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:444][256]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:444][256]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.30.50:444][256]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.50:444][256]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:479][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.50:628][267]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:644][268]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.50:644][268]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.50:644][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:644][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:644][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:644][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.50:644][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.50:644][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.50:644][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:644][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.50:644][268]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:644][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.50:644][268]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:645][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:645][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:646][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:646][268]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.50:660][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:660][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:660][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.50:660][269]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.50:660][269]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.50:660][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.50:660][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:660][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.50:660][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:661][269]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.30.50:661][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.30.50:661][269]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.50:661][269]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.50:661][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=61.226 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.30.50:661][269]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=61.226 [2020.04.20-03.30.50:693][271]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.30.50:693][271]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.30.50:693][271]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.30.50:693][271]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.50:693][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.50:693][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.50:697][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.50:996][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.51:027][291]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.51:027][291]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.51:027][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.51:027][291]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.51:027][291]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.51:027][291]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.51:059][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.51:060][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.30.51:061][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.20-03.30.51:061][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.51:062][293]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.51:063][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.51:063][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.51:063][293]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.51:063][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.51:063][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.51:063][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.51:063][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.51:063][293]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.51:063][293]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.51:063][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.51:063][293]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.04.20-03.30.51:063][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.51:063][293]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.51:101][296]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FECA30] Result: '1' k_EResultOK (success) [2020.04.20-03.30.51:101][296]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FECA30]' succeeded in 0.406169 seconds [2020.04.20-03.30.51:131][298]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FECA30] Result: '1' k_EResultOK (success) [2020.04.20-03.30.51:152][299]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455916 seconds [2020.04.20-03.30.51:294][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.51:294][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.51:294][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.51:295][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.51:295][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.30.51:295][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.51:295][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.51:295][307]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:326][369]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.30.52:593][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.30.52:661][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:661][389]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.52:661][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:661][389]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.30.52:661][389]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:661][389]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.52:661][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:661][389]Interaction: Interaction time: 0.000000 [2020.04.20-03.30.52:661][389]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.52:661][389]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:661][389]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=63.226 [2020.04.20-03.30.52:677][390]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.52:677][390]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.52:677][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:677][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.52:677][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:677][390]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:677][390]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.52:677][390]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:694][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:694][391]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.52:694][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:694][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:694][391]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.52:694][391]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.52:694][391]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.52:694][391]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.52:694][391]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.52:694][391]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:694][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.52:694][391]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:694][391]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.52:694][391]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:694][391]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:714][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.52:732][393]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.52:734][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.52:826][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.52:826][399]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:826][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.52:826][399]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:827][399]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:827][399]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:827][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.52:827][399]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.52:827][399]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.52:827][399]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.52:827][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.52:827][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.52:827][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:827][399]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.52:827][399]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.52:846][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.52:859][401]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.52:859][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.53:009][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.30.53:111][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.53:111][416]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.53:111][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.53:111][416]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.53:111][416]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.53:111][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.53:111][416]Interaction: Interaction time: 2.600000 [2020.04.20-03.30.53:111][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.53:111][416]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.30.53:111][416]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.30.53:111][416]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.30.53:111][416]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.53:111][416]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.53:747][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.30.54:126][477]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.30.54:494][499]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.824774 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.30.54:495][499]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.30.54:526][501]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.30.54:526][501]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.30.54:645][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.30.55:444][556]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.30.55:543][562]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.30.55:543][562]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.55:543][562]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.30.55:543][562]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.55:543][562]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.30.55:543][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.30.55:544][562]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.55:544][562]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.55:544][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.55:544][562]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.55:544][562]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.55:544][562]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.30.55:544][562]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.55:544][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.55:544][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:544][562]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Crouched AnimTag_Female. [2020.04.20-03.30.55:544][562]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.55:544][562]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:645][568]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.04.20-03.30.55:695][571]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.30.55:710][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.55:711][572]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.55:711][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.55:711][572]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.55:711][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:711][572]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.55:711][572]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.55:711][572]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:727][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.55:727][573]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.55:727][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:727][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.55:727][573]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.55:727][573]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.55:727][573]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.55:727][573]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.55:727][573]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.30.55:727][573]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.55:727][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.55:727][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.55:727][573]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.55:728][573]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.55:728][573]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.55:728][573]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.55:747][574]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.30.55:749][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.30.56:195][601]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.56:195][601]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.04.20-03.30.56:211][602]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.30.56:311][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:543][622]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.30.56:543][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.30.56:543][622]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.30.56:543][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.30.56:545][622]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.04.20-03.30.56:761][635]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.57:044][652]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:045][652]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.57:045][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:045][652]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:045][652]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.57:045][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:045][652]Interaction: Interaction time: 0.000000 [2020.04.20-03.30.57:045][652]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.57:045][652]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:045][652]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.30.57:078][654]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:078][654]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:078][654]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:078][654]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.57:078][654]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.57:078][654]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:078][654]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_2] [2020.04.20-03.30.57:078][654]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.57:078][654]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.57:160][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_10] [2020.04.20-03.30.57:160][659]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.57:160][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.57:160][659]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.57:161][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.57:161][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.57:161][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.57:161][659]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.57:161][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.57:161][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.57:161][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.57:161][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.57:161][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:161][659]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.30.57:161][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.57:161][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.57:177][660]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=64.843 [2020.04.20-03.30.57:180][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.30.57:210][662]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.57:210][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.58:178][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.58:178][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.58:178][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.58:178][720]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.58:178][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.58:178][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.58:178][720]Interaction: Interaction time: 1.000000 [2020.04.20-03.30.58:178][720]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.30.58:178][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.58:178][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.58:210][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.58:262][725]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.30.58:944][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.58:944][766]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.30.58:944][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.58:944][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.30.58:944][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.58:944][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.58:944][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.30.58:944][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.30.58:944][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.58:978][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.59:128][777]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:144][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.30.59:144][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:144][778]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.30.59:144][778]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:144][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:144][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.30.59:144][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:144][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:145][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.30.59:145][778]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:145][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.30.59:145][778]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:145][778]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.30.59:145][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:145][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.59:145][778]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:145][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.30.59:145][778]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:145][778]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:146][778]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.30.59:161][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:161][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:161][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.30.59:161][779]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:161][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.30.59:161][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.59:161][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:161][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.59:161][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:161][779]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.30.59:161][779]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.30.59:161][779]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.59:161][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:161][779]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=66.827 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.30.59:161][779]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=66.827 [2020.04.20-03.30.59:177][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.30.59:177][780]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.30.59:177][780]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.30.59:177][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.30.59:177][780]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:177][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.30.59:180][780]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.30.59:543][802]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FED450] Result: '1' k_EResultOK (success) [2020.04.20-03.30.59:543][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FED450]' succeeded in 0.364435 seconds [2020.04.20-03.30.59:564][804]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FED450] Result: '1' k_EResultOK (success) [2020.04.20-03.30.59:586][805]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406681 seconds [2020.04.20-03.30.59:676][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.59:676][810]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:676][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.59:676][810]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:678][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.59:678][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.59:678][810]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.30.59:678][810]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.30.59:678][810]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.59:678][810]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.30.59:678][810]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.30.59:678][810]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.30.59:678][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:678][810]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.30.59:678][810]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:826][819]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.30.59:827][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.04.20-03.30.59:828][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.59:828][819]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.30.59:828][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:828][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.30.59:828][819]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.30.59:828][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.30.59:828][819]Interaction: Interaction time: 63.912006 [2020.04.20-03.30.59:828][819]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.30.59:828][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:160][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:160][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.01:160][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:160][899]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.01:160][899]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:160][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.01:160][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:160][899]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.01:160][899]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.01:160][899]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:160][899]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=68.827 [2020.04.20-03.31.01:177][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.01:177][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.01:177][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:177][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.01:177][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:177][900]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:177][900]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.01:177][900]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:194][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:194][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.01:194][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:194][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:194][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.01:194][901]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.01:194][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.01:194][901]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.01:194][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.01:194][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:194][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.01:194][901]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.01:194][901]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.01:194][901]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.01:194][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:231][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.01:232][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.01:444][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.01:444][916]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.01:444][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.01:444][916]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.01:445][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:445][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:445][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.01:445][916]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.01:445][916]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.01:445][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.01:445][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.01:445][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.01:445][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:445][916]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.01:445][916]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.01:445][916]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.01:461][917]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=69.127 [2020.04.20-03.31.01:464][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.01:494][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.01:494][919]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:444][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:444][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.02:444][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:444][976]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:444][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.02:444][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:444][976]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.02:444][976]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.02:444][976]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.02:444][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:460][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.02:545][982]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.02:594][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.02:594][985]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.02:594][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:594][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.02:594][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:594][985]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:594][985]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.02:594][985]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.02:594][985]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:629][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.02:778][996]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:794][997]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.02:794][997]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.02:794][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:794][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:794][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:794][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.02:794][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.02:794][997]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.02:794][997]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:794][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.02:794][997]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:794][997]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.02:794][997]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:794][997]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:795][997]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.02:810][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:810][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:810][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.02:810][998]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.02:810][998]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.02:810][998]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.02:810][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:810][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.02:810][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:811][998]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.02:811][998]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.02:811][998]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.02:811][998]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.02:811][998]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=70.477 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.02:811][998]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=70.477 [2020.04.20-03.31.02:826][999]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.02:826][999]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.02:826][999]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.02:827][999]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.02:827][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.02:827][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.02:829][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.03:198][ 22]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FEA390] Result: '1' k_EResultOK (success) [2020.04.20-03.31.03:198][ 22]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FEA390]' succeeded in 0.366610 seconds [2020.04.20-03.31.03:232][ 24]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FEE1D0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.03:254][ 25]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423617 seconds [2020.04.20-03.31.04:543][102]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.31.04:543][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:543][102]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.31.04:543][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:544][102]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.04:544][102]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.04:544][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.31.04:544][102]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.04:544][102]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.04:544][102]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.31.04:544][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:545][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.04:545][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:545][102]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.04:545][102]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:643][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.31.04:644][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.04.20-03.31.04:645][108]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.04:645][108]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.04:645][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:645][108]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.04:645][108]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.04:645][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:645][108]Interaction: Interaction time: 60.676476 [2020.04.20-03.31.04:645][108]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.04:645][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:811][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:811][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.04:811][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:811][118]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.04:811][118]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:811][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.04:811][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:812][118]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.04:812][118]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.04:812][118]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:812][118]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=72.477 [2020.04.20-03.31.04:827][119]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.04:828][119]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.04:828][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:828][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.04:828][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:828][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:828][119]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.04:828][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:845][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:845][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.04:845][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:845][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:845][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.04:845][120]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.04:845][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.04:845][120]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.04:845][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.04:845][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:845][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.04:845][120]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:845][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.04:845][120]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:845][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:881][122]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.04:883][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.04:894][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.04:894][123]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:894][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.04:894][123]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:895][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:895][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:895][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.04:895][123]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.04:895][123]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.04:895][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.04:895][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.04:895][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.04:895][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:895][123]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.04:895][123]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.04:895][123]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.04:911][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=72.577 [2020.04.20-03.31.04:913][124]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.04:943][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.04:943][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.05:895][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.05:895][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.05:895][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.05:895][183]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.05:895][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.05:895][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.05:895][183]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.05:895][183]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.05:895][183]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.05:895][183]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.05:944][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.05:995][189]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.06:944][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.31.06:944][246]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.31.06:944][246]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.31.06:944][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.06:946][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.07:211][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.07:211][262]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.07:211][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.07:212][262]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.07:212][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.07:212][262]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.07:212][262]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.31.07:212][262]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.31.07:212][262]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.07:212][262]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.07:212][262]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=74.877 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.31.08:245][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:245][324]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.08:245][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.08:245][324]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.31.08:245][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:245][324]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.08:245][324]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.08:245][324]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.08:245][324]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.08:245][324]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.08:245][324]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.08:245][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:245][324]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:245][324]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:245][324]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:245][324]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:245][324]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=75.910 [2020.04.20-03.31.08:261][325]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=75.927 [2020.04.20-03.31.08:277][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.08:279][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.08:281][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.08:283][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.08:427][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:427][335]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:428][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:428][335]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:428][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:428][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:428][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.08:428][335]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.08:428][335]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.08:428][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:428][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:428][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.08:428][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.08:428][335]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.08:428][335]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.08:429][335]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.08:444][336]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.08:444][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.08:445][336]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=76.110 [2020.04.20-03.31.08:447][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.09:428][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:428][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.09:428][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:428][395]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:428][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.09:428][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:428][395]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.09:429][395]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.09:429][395]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.09:429][395]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:444][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.09:444][396]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.09:444][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:444][396]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.09:444][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:444][396]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:444][396]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.09:444][396]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.09:444][396]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:461][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.09:496][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.09:628][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.09:628][407]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:628][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.09:628][407]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:629][407]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.09:629][407]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:644][408]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.09:644][408]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.09:644][408]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.09:644][408]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.09:644][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:644][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.09:644][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:645][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:645][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.09:645][408]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.09:645][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.09:645][408]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.09:645][408]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.09:645][408]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:645][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.09:645][408]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:645][408]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.09:645][408]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:645][408]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:646][408]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.09:661][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:661][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:661][409]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.09:661][409]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.09:661][409]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.09:661][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.09:661][409]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:661][409]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.09:661][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:661][409]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.09:661][409]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.09:661][409]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.09:661][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.09:661][409]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=77.327 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.09:661][409]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=77.327 [2020.04.20-03.31.09:693][411]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.09:693][411]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.09:693][411]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.09:694][411]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.09:694][411]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.09:694][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.09:696][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.10:040][432]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600240430] Result: '1' k_EResultOK (success) [2020.04.20-03.31.10:040][432]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600240430]' succeeded in 0.344704 seconds [2020.04.20-03.31.10:065][434]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600240430] Result: '1' k_EResultOK (success) [2020.04.20-03.31.10:086][435]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389354 seconds [2020.04.20-03.31.10:611][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.31.10:611][466]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.11:561][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.31.11:561][523]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.11:627][527]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.475800 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.11:661][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:661][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.11:661][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:661][529]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.11:661][529]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:661][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.11:661][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:661][529]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.11:661][529]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.11:661][529]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:661][529]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=79.327 [2020.04.20-03.31.11:678][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.11:678][530]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.11:678][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:678][530]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.11:678][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:678][530]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:678][530]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.11:678][530]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:694][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:694][531]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.11:694][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:695][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:695][531]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.11:695][531]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.11:695][531]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.11:695][531]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.11:695][531]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.11:695][531]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.11:695][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.11:695][531]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.11:695][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.11:695][531]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.11:695][531]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.11:731][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.11:733][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.12:812][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.12:812][598]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.12:812][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.12:812][598]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.12:812][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.12:813][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.12:813][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.12:813][598]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.12:813][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.12:813][598]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.12:813][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.12:813][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.12:813][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.12:813][598]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.12:813][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.12:813][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.12:827][599]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.12:827][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.12:828][599]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=80.494 [2020.04.20-03.31.12:831][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.13:811][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.13:811][658]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.13:811][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.13:811][658]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.13:811][658]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.13:811][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.13:812][658]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.13:812][658]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.13:812][658]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.13:812][658]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.13:828][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.13:912][664]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.14:844][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.31.14:844][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.31.14:845][720]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.31.14:845][720]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.14:846][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.15:347][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.31.16:277][806]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 27.862045 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.31.16:361][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.16:361][811]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.16:361][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:361][811]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.16:361][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:361][811]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:361][811]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.16:361][811]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.16:361][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.16:545][822]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:561][823]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.16:561][823]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.16:561][823]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.16:561][823]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.16:561][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:561][823]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.16:561][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:562][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:562][823]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.16:562][823]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.16:562][823]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.16:562][823]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.16:562][823]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.16:562][823]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:562][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.16:562][823]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:562][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.16:562][823]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:562][823]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:563][823]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.16:578][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:578][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:578][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.16:578][824]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.16:578][824]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.16:578][824]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.16:578][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:578][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.16:578][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:578][824]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.16:579][824]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.16:579][824]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.16:579][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.16:579][824]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=84.244 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.16:579][824]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=84.244 [2020.04.20-03.31.16:611][826]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.16:611][826]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.16:611][826]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.16:611][826]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.16:611][826]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.16:611][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.16:614][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.16:877][842]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.037140 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.16:999][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031D39A0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.16:999][850]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6031D39A0]' succeeded in 0.384594 seconds [2020.04.20-03.31.17:032][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FDFFBB00] Result: '1' k_EResultOK (success) [2020.04.20-03.31.17:054][853]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440116 seconds [2020.04.20-03.31.17:778][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.31.17:778][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.17:778][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.31.17:778][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.17:779][896]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.31.17:779][896]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.31.18:162][919]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:311][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.04.20-03.31.18:577][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:578][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.18:578][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:578][944]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.18:578][944]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:578][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.18:578][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:578][944]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.18:578][944]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.18:578][944]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:578][944]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=86.244 [2020.04.20-03.31.18:594][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.18:594][945]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.18:594][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:594][945]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.18:594][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:594][945]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:594][945]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.18:594][945]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:611][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:611][946]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.18:612][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:612][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:612][946]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.18:612][946]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.18:612][946]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.18:612][946]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.18:612][946]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.18:612][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:612][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.18:612][946]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:612][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.18:612][946]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:612][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.18:860][961]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_3] [2020.04.20-03.31.18:861][961]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:861][961]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_3] [2020.04.20-03.31.18:861][961]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:862][961]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.18:862][961]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.18:862][961]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.31.18:862][961]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.18:862][961]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.18:862][961]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_3] [2020.04.20-03.31.18:862][961]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.18:862][961]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.18:862][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.18:862][961]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.04.20-03.31.18:862][961]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.18:862][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.19:161][979]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.19:161][979]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.19:161][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.19:161][979]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.19:161][979]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.19:161][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.19:161][979]Interaction: Interaction time: 1.050000 [2020.04.20-03.31.19:161][979]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.04.20-03.31.19:161][979]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.31.19:162][979]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.19:162][979]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.19:446][996]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.04.20-03.31.20:197][ 41]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.31.20:229][ 43]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.20:229][ 43]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.20:229][ 43]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.20:229][ 43]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.20:229][ 43]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.20:229][ 43]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.20:229][ 43]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_3] [2020.04.20-03.31.20:229][ 43]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.20:229][ 43]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.21:628][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.802884 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.21:646][128]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.22:195][161]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.22:245][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:694][191]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.22:695][191]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.22:845][200]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.22:978][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.20-03.31.22:978][208]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:361][231]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_6] [2020.04.20-03.31.23:361][231]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:695][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.20-03.31.23:696][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:696][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.20-03.31.23:696][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:696][251]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.23:696][251]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:715][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.23:845][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.23:845][260]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:845][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.23:845][260]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:846][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.23:846][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.23:846][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.23:846][260]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.23:846][260]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.23:846][260]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.23:846][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:846][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.23:846][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.23:846][260]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.23:847][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.23:878][262]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.23:878][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.23:961][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.23:961][267]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.23:961][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.23:961][267]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.23:961][267]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.23:961][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.23:961][267]Interaction: Interaction time: 4.000000 [2020.04.20-03.31.23:961][267]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.31.23:961][267]AnimLeader: ClosetStandard_C_4 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.31.23:961][267]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.31.23:962][267]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.23:962][267]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.24:045][272]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.31.24:212][282]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.31.25:663][369]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_0.Ak' which is static to it. Aborting. [2020.04.20-03.31.27:696][491]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.31.27:946][506]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.31.27:962][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.27:962][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.27:962][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.27:962][507]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.27:962][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.27:962][507]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.27:962][507]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.27:962][507]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.27:978][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.27:979][508]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.27:979][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.27:979][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.27:979][508]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.27:979][508]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.27:979][508]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.27:979][508]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.27:979][508]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.31.27:979][508]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.27:979][508]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.27:979][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.27:979][508]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.27:979][508]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.27:979][508]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.27:979][508]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.27:998][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.28:000][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.28:031][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.28:195][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.28:195][521]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:195][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.28:195][521]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:196][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.28:196][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.28:196][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.28:196][521]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.28:196][521]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.28:196][521]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.28:196][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:196][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.28:196][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.28:196][521]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.31.28:196][521]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.28:196][521]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.28:211][522]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=91.744 [2020.04.20-03.31.28:214][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.28:228][523]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.28:228][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.04.20-03.31.28:362][531]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:545][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.20-03.31.28:545][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:545][542]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.20-03.31.28:545][542]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.28:861][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970238 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.29:028][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.04.20-03.31.29:028][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.29:028][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.04.20-03.31.29:028][571]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.29:212][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.29:212][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.29:212][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.29:212][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.29:212][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.29:212][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.29:212][582]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.29:212][582]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.29:212][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.29:212][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.29:261][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.29:296][587]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.30:028][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.30:028][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.30:029][631]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.30:262][645]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.31.30:262][645]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.31.30:262][645]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.31.30:262][645]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.30:263][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.33:562][843]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:645][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.33:646][848]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.34:362][891]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:280][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.35:280][946]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.35:280][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:280][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.35:280][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:280][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:280][946]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.35:280][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.35:280][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:346][950]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.35:463][957]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:479][958]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.35:479][958]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.35:479][958]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.35:479][958]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.35:479][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:479][958]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.35:479][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:480][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:480][958]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.35:480][958]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.35:480][958]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.35:480][958]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.35:480][958]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.35:480][958]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:480][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.35:480][958]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:480][958]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.35:480][958]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:480][958]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:481][958]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.35:496][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:496][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:496][959]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.35:496][959]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.35:496][959]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.35:496][959]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.35:496][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:496][959]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.35:496][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:496][959]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.35:496][959]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.35:496][959]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.35:497][959]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.35:497][959]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=99.028 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.35:497][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=99.028 [2020.04.20-03.31.35:512][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.35:512][960]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.35:512][960]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.35:512][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.31.35:515][960]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.31.35:518][960]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.35:518][960]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.20-03.31.35:518][960]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.35:518][960]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.35:519][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.35:521][960]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.31.35:521][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.35:883][982]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FDFFCB50] Result: '1' k_EResultOK (success) [2020.04.20-03.31.35:884][982]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5FDFFCB50]' succeeded in 0.367555 seconds [2020.04.20-03.31.35:917][984]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FEFBB0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.35:936][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416119 seconds [2020.04.20-03.31.36:779][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.20-03.31.36:779][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.36:779][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.20-03.31.36:779][ 35]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.37:312][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_3] [2020.04.20-03.31.37:312][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.37:312][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_3] [2020.04.20-03.31.37:312][ 67]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.37:497][ 78]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.31.37:513][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:513][ 79]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.37:513][ 79]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:513][ 79]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.37:513][ 79]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:513][ 79]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=101.044 [2020.04.20-03.31.37:529][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.37:529][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.37:529][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:529][ 80]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.37:529][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:529][ 80]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:529][ 80]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.37:529][ 80]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:546][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:546][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.37:546][ 81]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.37:546][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.37:546][ 81]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.37:546][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.37:546][ 81]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.37:546][ 81]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.37:599][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.37:601][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.39:128][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301084 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.39:445][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.39:445][195]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.39:445][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.39:445][195]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.39:446][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.39:446][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.39:446][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.39:446][195]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.39:446][195]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.39:446][195]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.39:446][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.39:446][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.39:446][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.39:446][195]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.39:446][195]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.39:446][195]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.39:462][196]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=102.994 [2020.04.20-03.31.39:465][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.39:495][198]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.39:495][198]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:445][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:445][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.40:445][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:445][255]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:445][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.40:445][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:445][255]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.40:445][255]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.40:446][255]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.40:446][255]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:461][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.40:530][260]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.40:663][268]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.40:663][268]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.40:663][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:663][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.40:663][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:663][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:663][268]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.40:663][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.40:663][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:698][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.40:846][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.40:846][279]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:847][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.40:847][279]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:847][279]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.40:847][279]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:863][280]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.40:863][280]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.40:863][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:863][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:863][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:863][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.40:863][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.40:863][280]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.40:863][280]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:863][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.40:863][280]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:863][280]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.40:863][280]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:863][280]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:864][280]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.40:879][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:879][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:879][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.40:879][281]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.40:879][281]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.40:879][281]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.40:879][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:879][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.40:879][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:879][281]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.40:879][281]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.40:879][281]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.40:879][281]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.40:880][281]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=104.411 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.40:880][281]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=104.411 [2020.04.20-03.31.40:895][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.40:895][282]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.40:895][282]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.40:896][282]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.40:896][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.40:896][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.40:898][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.41:306][307]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DAADB0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.41:306][307]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DAADB0]' succeeded in 0.408946 seconds [2020.04.20-03.31.41:333][309]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DAADB0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.41:356][310]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.457315 seconds [2020.04.20-03.31.41:546][321]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-03.31.41:546][321]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.41:962][346]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.20-03.31.41:962][346]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.41:996][348]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.04.20-03.31.41:996][348]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:145][357]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.20-03.31.42:145][357]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:145][357]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.20-03.31.42:145][357]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:147][357]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:147][357]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:147][357]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.31.42:147][357]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.42:147][357]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:147][357]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.20-03.31.42:147][357]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:147][357]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.42:147][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:147][357]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.42:147][357]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:163][358]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.04.20-03.31.42:163][358]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.42:246][363]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:346][369]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:346][369]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.42:346][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:346][369]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:346][369]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.42:347][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:347][369]Interaction: Interaction time: 0.600000 [2020.04.20-03.31.42:347][369]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.04.20-03.31.42:347][369]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.31.42:347][369]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.42:347][369]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:746][393]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.31.42:796][396]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.42:796][396]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:879][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:879][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.42:879][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:879][401]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.42:879][401]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:879][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.42:879][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:879][401]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.42:880][401]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.42:880][401]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:880][401]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=106.411 [2020.04.20-03.31.42:896][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.42:896][402]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.42:896][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:896][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.42:896][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:896][402]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:896][402]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.42:896][402]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:913][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:913][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.42:913][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:913][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:913][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.42:913][403]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.42:913][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.42:913][403]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.42:913][403]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.42:913][403]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:913][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.42:913][403]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:913][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.42:913][403]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:913][403]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.42:947][405]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:947][405]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.42:947][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:947][405]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:947][405]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.42:947][405]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:950][405]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.42:952][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.42:981][407]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:981][407]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.42:981][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:981][407]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:981][407]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.31.42:981][407]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.42:981][407]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.42:981][407]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.42:981][407]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.31.42:981][407]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_9] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.42:981][407]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.42:981][407]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.04.20-03.31.42:981][407]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.42:981][407]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.42:983][407]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.43:062][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.43:062][412]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.43:062][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.43:062][412]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.43:063][412]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.43:063][412]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.43:063][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.43:063][412]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.43:063][412]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.43:063][412]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.43:063][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.43:063][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.43:063][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.43:063][412]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.43:063][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.43:081][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.43:112][415]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.43:112][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.43:262][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.31.43:346][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.43:346][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.43:346][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.43:346][429]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.43:346][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.43:346][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.43:346][429]Interaction: Interaction time: 2.600000 [2020.04.20-03.31.43:346][429]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.31.43:346][429]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.31.43:346][429]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: PlankDestroy Bear AnimTag_FPV. [2020.04.20-03.31.43:346][429]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.31.43:346][429]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.43:346][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.43:428][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.31.45:680][569]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.31.45:929][584]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.31.45:945][585]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.45:945][585]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.45:945][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.45:945][585]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.45:945][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.45:946][585]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.45:946][585]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.45:946][585]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.45:962][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.45:962][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.45:962][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.45:962][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.45:962][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.45:962][586]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.45:962][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.45:962][586]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.45:962][586]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.31.45:962][586]Interaction: Verbose: [DestroyLeft][Bookshelf_C_9] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.45:962][586]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.45:962][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.45:962][586]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.45:962][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.45:962][586]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.45:963][586]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.45:983][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.45:985][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.04.20-03.31.46:530][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.46:580][623]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:113][655]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.47:113][655]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.04.20-03.31.47:246][663]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_9] [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:963][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.47:963][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.47:963][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.47:963][706]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.47:963][706]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.47:963][706]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.47:963][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.47:963][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.47:963][706]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.47:963][706]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.47:963][706]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.47:980][707]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=108.611 [2020.04.20-03.31.47:982][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.47:995][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.47:995][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.48:962][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.48:962][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.48:962][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.48:962][766]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.48:963][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.48:963][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.48:963][766]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.48:963][766]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.48:963][766]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.48:963][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.48:979][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.48:979][767]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.48:979][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.48:979][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.48:979][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.48:979][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.48:979][767]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.48:979][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.48:979][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.49:163][778]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:179][779]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.49:179][779]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.49:179][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:179][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.49:179][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:179][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.49:179][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.49:179][779]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.49:179][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.49:179][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.49:179][779]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:179][779]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.49:179][779]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:179][779]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:180][779]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.49:195][780]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.49:195][780]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.49:195][780]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.49:196][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:196][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:196][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.49:196][780]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.49:196][780]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.49:196][780]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.49:196][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:196][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.49:196][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.49:196][780]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.49:196][780]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.49:196][780]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.49:196][780]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.49:196][780]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.828 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.49:197][780]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=109.828 [2020.04.20-03.31.49:200][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.49:202][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.49:215][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.49:229][782]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.49:229][782]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.49:536][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D2770] Result: '1' k_EResultOK (success) [2020.04.20-03.31.49:536][801]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D2770]' succeeded in 0.340074 seconds [2020.04.20-03.31.49:567][803]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D2770] Result: '1' k_EResultOK (success) [2020.04.20-03.31.49:589][804]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.390765 seconds [2020.04.20-03.31.51:212][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:212][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.51:212][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:212][901]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.51:212][901]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:212][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.51:212][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:212][901]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.51:212][901]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.51:212][901]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:212][901]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=111.845 [2020.04.20-03.31.51:229][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.51:229][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.51:229][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:229][902]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.51:229][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:229][902]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:229][902]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.51:229][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:245][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:245][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.51:245][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:245][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:245][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.51:245][903]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.51:245][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.51:246][903]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.51:246][903]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.51:246][903]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:246][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.51:246][903]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.51:246][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.51:246][903]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.51:246][903]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:282][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.51:284][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.51:412][913]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.057594 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.31.51:446][915]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.31.51:679][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.51:679][929]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.51:679][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.51:679][929]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.51:680][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:680][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:680][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.51:680][929]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.51:680][929]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.51:680][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.51:681][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.51:681][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.51:681][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:681][929]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.51:681][929]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.51:681][929]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.51:696][930]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=112.328 [2020.04.20-03.31.51:699][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.51:712][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.51:712][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:696][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:696][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.52:696][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:696][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:696][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.52:696][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:696][990]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.52:696][990]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.52:696][990]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.52:696][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:713][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.52:713][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.52:713][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:713][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.52:713][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:713][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:713][991]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.52:713][991]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.52:713][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.52:897][ 2]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.52:913][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:913][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.52:913][ 3]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:913][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.52:913][ 3]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:913][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.52:913][ 3]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:914][ 3]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:914][ 3]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.52:929][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:929][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:929][ 4]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.52:930][ 4]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.52:930][ 4]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.52:930][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.52:930][ 4]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.52:930][ 4]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.52:930][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:930][ 4]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.52:930][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.52:930][ 4]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.52:930][ 4]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.52:930][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=113.562 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.52:930][ 4]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=113.562 [2020.04.20-03.31.52:945][ 5]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.52:946][ 5]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.52:946][ 5]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.52:979][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.52:979][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.53:292][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603786EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.53:292][ 26]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603786EB0]' succeeded in 0.346263 seconds [2020.04.20-03.31.53:315][ 28]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603786EB0] Result: '1' k_EResultOK (success) [2020.04.20-03.31.53:336][ 29]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.388915 seconds [2020.04.20-03.31.53:748][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.31.54:448][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.04.20-03.31.54:512][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.31.54:512][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.31.54:512][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.31.54:512][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.31.54:929][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:929][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.54:929][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:929][124]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.31.54:929][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:929][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.54:929][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:929][124]Interaction: Interaction time: 0.000000 [2020.04.20-03.31.54:929][124]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.54:929][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:929][124]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=115.562 [2020.04.20-03.31.54:945][125]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.54:945][125]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.54:946][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:946][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.54:946][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:946][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:946][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.54:946][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:962][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:962][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.54:962][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:962][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:962][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.54:962][126]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.54:962][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.54:962][126]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.54:962][126]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.54:962][126]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.54:962][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.54:962][126]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.54:962][126]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.54:962][126]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.54:962][126]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.54:983][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.31.54:984][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.31.55:162][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.55:162][138]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.55:162][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.55:162][138]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.55:163][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.55:163][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.55:163][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.55:163][138]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.55:163][138]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.55:163][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.55:163][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.55:163][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.55:163][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.55:163][138]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.31.55:163][138]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.55:163][138]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.55:178][139]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.55:178][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.55:179][139]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=115.812 [2020.04.20-03.31.55:181][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.31.55:512][159]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.31.55:512][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.31.55:547][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.31.56:162][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.56:162][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.31.56:162][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.56:162][198]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.56:162][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.31.56:162][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.56:163][198]Interaction: Interaction time: 1.000000 [2020.04.20-03.31.56:163][198]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.31.56:163][198]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.31.56:163][198]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.56:195][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.56:263][204]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.31.57:196][260]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.31.57:196][260]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.31.57:196][260]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.31.57:196][260]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.57:198][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.57:896][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.31.57:896][302]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:329][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.58:329][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.31.58:329][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:329][328]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.58:329][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:329][328]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:329][328]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.31.58:329][328]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.58:330][328]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.58:514][339]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:530][340]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.58:530][340]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.58:530][340]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.31.58:530][340]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.58:530][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:530][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.58:530][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:531][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:531][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.31.58:531][340]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.58:531][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.58:531][340]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.58:531][340]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.58:531][340]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:531][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.58:531][340]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:531][340]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.31.58:531][340]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:531][340]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:532][340]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.31.58:547][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:547][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:547][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.31.58:547][341]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.58:547][341]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.31.58:547][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.58:547][341]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:547][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.31.58:547][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:547][341]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.31.58:547][341]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.58:547][341]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.31.58:547][341]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:547][341]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=119.179 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.31.58:547][341]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=119.179 [2020.04.20-03.31.58:563][342]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.31.58:563][342]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.31.58:563][342]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.31.58:563][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.31.58:563][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.58:563][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.31.58:567][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.31.58:932][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.04.20-03.31.58:973][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE2380] Result: '1' k_EResultOK (success) [2020.04.20-03.31.58:975][367]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE2380]' succeeded in 0.409724 seconds [2020.04.20-03.31.58:996][368]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.31.58:997][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.58:997][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.31.58:997][368]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.31.58:997][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.31.58:997][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Scalars [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Textures [2020.04.20-03.31.58:997][368]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Vectors [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Scalars [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Textures [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Vectors [2020.04.20-03.31.58:998][368]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.31.58:998][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.31.58:998][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.58:998][368]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.58:998][368]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.31.58:998][368]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.59:002][369]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE2380] Result: '1' k_EResultOK (success) [2020.04.20-03.31.59:020][370]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455257 seconds [2020.04.20-03.31.59:030][370]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.59:030][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.31.59:030][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.59:030][370]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.59:030][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.31.59:030][370]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.59:030][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.31.59:030][370]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.31.59:030][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.31.59:030][370]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.31.59:030][370]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.04.20-03.31.59:030][370]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.59:030][370]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.31.59:230][382]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.31.59:230][382]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.31.59:629][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.911861 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.00:546][461]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:546][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.00:546][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:546][461]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.00:546][461]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:546][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.00:546][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:546][461]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.00:546][461]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.00:547][461]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:547][461]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=121.179 [2020.04.20-03.32.00:563][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.00:563][462]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.00:563][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:563][462]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.00:563][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:563][462]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:563][462]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.00:563][462]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:580][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:580][463]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.00:580][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:580][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.00:580][463]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.00:580][463]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.00:580][463]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.00:580][463]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.00:580][463]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.00:580][463]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.00:580][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.00:580][463]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.00:580][463]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.00:580][463]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.00:580][463]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.02:797][596]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.02:817][597]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.03:029][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.03:029][610]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.03:029][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.03:029][610]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.03:030][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.03:030][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.03:030][610]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.03:030][610]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.03:030][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.03:030][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.03:030][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.03:030][610]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.03:030][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.03:030][610]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.03:030][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.03:046][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.03:046][611]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.03:130][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.03:130][616]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.03:130][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.03:130][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.03:130][616]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.03:130][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.03:130][616]Interaction: Interaction time: 4.000000 [2020.04.20-03.32.03:130][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.32.03:130][616]AnimLeader: ClosetStandard_C_8 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.32.03:130][616]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.32.03:130][616]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.03:130][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.03:246][623]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.32.03:413][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.32.04:062][672]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.32.04:831][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_1.Ak' which is static to it. Aborting. [2020.04.20-03.32.04:899][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.04.20-03.32.04:996][728]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.32.04:996][728]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.32.04:997][728]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.04:997][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.32.04:997][728]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.04:997][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.04:998][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Scalars [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Textures [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Vectors [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Scalars [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Textures [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Vectors [2020.04.20-03.32.04:998][728]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.32.04:998][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.04:998][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.04:998][728]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.04:998][728]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.04:998][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.05:031][730]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.05:031][730]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.05:031][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.05:031][730]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.05:031][730]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.05:031][730]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.05:031][730]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.05:031][730]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.05:031][730]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.05:031][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.05:031][730]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.04.20-03.32.05:031][730]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.05:031][730]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.05:829][778]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 60.709820 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.32.06:362][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.007142 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.32.06:864][840]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.32.07:114][855]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.32.07:130][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.07:131][856]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.07:131][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.07:131][856]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.07:131][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.07:131][856]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.07:131][856]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.07:131][856]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.07:147][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.07:147][857]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.07:147][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.07:147][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.07:147][857]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.07:147][857]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.07:147][857]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.07:147][857]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.07:147][857]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.32.07:147][857]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.07:147][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.07:147][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.07:147][857]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.07:147][857]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.07:147][857]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.07:147][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.07:167][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.07:169][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.07:200][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.07:480][877]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.08:013][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.32.08:013][909]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.08:013][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.08:013][909]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.08:014][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.08:014][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.08:014][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.08:014][909]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.08:014][909]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.08:014][909]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.08:014][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.08:014][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.08:014][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.08:014][909]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.32.08:014][909]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.08:014][909]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.08:029][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.08:029][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.08:030][910]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=124.545 [2020.04.20-03.32.08:033][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.09:013][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.09:013][969]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.09:013][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.09:013][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.09:013][969]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.09:013][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.09:014][969]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.09:014][969]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.09:014][969]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.09:014][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.09:029][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.09:097][974]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.32.10:012][ 29]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.32.10:046][ 31]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.32.10:046][ 31]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.32.10:046][ 31]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.10:046][ 31]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.10:046][ 31]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.10:048][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.12:563][182]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.12:563][182]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.12:563][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.12:563][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.12:563][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.12:563][182]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.12:563][182]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.32.12:563][182]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.32.12:564][182]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.12:564][182]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.12:564][182]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=129.079 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.32.13:596][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.13:597][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.13:597][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.13:597][244]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.32.13:597][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.13:597][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.13:597][244]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.13:597][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.13:597][244]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.13:597][244]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.13:597][244]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.13:597][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.13:597][244]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.13:597][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.13:597][244]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.13:597][244]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.13:597][244]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=130.112 [2020.04.20-03.32.13:612][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.13:613][245]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=130.129 [2020.04.20-03.32.13:615][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.13:616][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.13:618][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.16:865][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.04.20-03.32.16:929][444]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.32.16:931][444]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.16:931][444]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.32.16:931][444]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.16:931][444]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.16:931][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Scalars [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Textures [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Vectors [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Scalars [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Textures [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Vectors [2020.04.20-03.32.16:931][444]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.32.16:931][444]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.16:931][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.16:932][444]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.16:932][444]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.16:932][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.16:964][446]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.16:964][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.16:964][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.16:964][446]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.16:964][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.16:964][446]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.16:965][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.16:965][446]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.16:965][446]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.16:965][446]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.16:965][446]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.04.20-03.32.16:965][446]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.16:965][446]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.17:763][494]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 60.137993 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.32.18:097][514]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050763413 [2020.04.20-03.32.18:097][514]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050763413, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.04.20-03.32.18:097][514]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: KAWAII BB-CHAN, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.32.19:214][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.19:214][581]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.19:214][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.19:214][581]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.19:215][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.19:215][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.19:215][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.19:215][581]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.19:215][581]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.19:215][581]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.19:215][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.19:215][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.19:215][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.19:215][581]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeRight. [2020.04.20-03.32.19:215][581]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.19:215][581]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.19:230][582]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=135.746 [2020.04.20-03.32.19:233][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.19:246][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.19:246][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:213][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.20:213][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.20:213][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.20:213][641]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.20:213][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.20:213][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.20:213][641]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.20:213][641]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.20:213][641]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.20:213][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.20:247][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.20:249][643]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:249][643]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:315][647]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.32.20:382][651]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:149][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:150][697]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:164][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.21:164][698]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.21:164][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:164][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.21:164][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:165][698]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:165][698]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.32.21:165][698]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.21:165][698]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:218][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.21:349][708]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:364][709]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.21:364][709]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.21:364][709]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.21:364][709]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.21:364][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:364][709]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.21:364][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:365][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:365][709]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.21:365][709]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.21:365][709]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.21:365][709]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.21:365][709]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.21:365][709]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:365][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.21:365][709]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:365][709]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.21:365][709]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:365][709]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:366][709]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.21:381][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:381][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:381][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.21:381][710]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.21:381][710]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.21:381][710]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.21:381][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:381][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.21:381][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:381][710]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.32.21:381][710]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.21:381][710]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.21:381][710]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.21:381][710]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=137.896 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.21:381][710]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=137.896 [2020.04.20-03.32.21:413][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.32.21:413][712]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.32.21:413][712]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.32.21:413][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.21:417][712]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.21:419][712]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.32.21:419][712]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.04.20-03.32.21:420][712]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.21:420][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:420][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.21:422][712]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Nordestino]: On [2020.04.20-03.32.21:423][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.21:482][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:482][716]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:649][726]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:649][726]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:698][729]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.21:699][729]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.21:836][738]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D26B0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.21:838][738]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D6190]' succeeded in 0.423171 seconds [2020.04.20-03.32.21:869][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D48D0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.21:888][741]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.466567 seconds [2020.04.20-03.32.22:014][748]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.32.22:083][752]Interaction: Player [BP_CamperFemale10_Character_C_0] is in chase. [2020.04.20-03.32.23:146][816]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.23:146][816]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:146][816]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.23:146][816]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:147][816]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:147][816]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:147][816]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.23:147][816]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:148][816]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:148][816]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.23:148][816]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:148][816]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.23:148][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:148][816]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.23:148][816]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:196][819]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.20-03.32.23:196][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:196][819]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.20-03.32.23:196][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:197][819]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:198][819]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:198][819]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.23:198][819]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:198][819]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:198][819]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.20-03.32.23:198][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:198][819]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.23:198][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:198][819]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.20-03.32.23:198][819]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.23:198][819]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:246][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.23:246][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.32.23:247][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:247][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.23:247][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:247][822]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:247][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.23:247][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:247][822]Interaction: Interaction time: 80.000000 [2020.04.20-03.32.23:247][822]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.23:247][822]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:397][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:397][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.23:397][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:397][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.23:397][831]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:397][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.23:397][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:397][831]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.23:397][831]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.23:397][831]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:397][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=139.913 [2020.04.20-03.32.23:414][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.23:414][832]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.23:414][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:414][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.23:414][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:414][832]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:414][832]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.23:414][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:415][832]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Nordestino]: Off [2020.04.20-03.32.23:430][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:430][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.23:430][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:430][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:430][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.23:430][833]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:430][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.23:430][833]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:430][833]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.23:430][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:431][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.23:431][833]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:431][833]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.23:431][833]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:431][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:467][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.23:469][835]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.23:597][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.32.23:598][843]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:598][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.23:598][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:598][843]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:598][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.23:598][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:598][843]Interaction: Interaction time: 14.000000 [2020.04.20-03.32.23:598][843]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.20-03.32.23:598][843]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.23:598][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:632][845]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.20-03.32.23:714][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:714][850]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.23:714][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:714][850]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:714][850]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.23:714][850]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:716][850]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.32.23:764][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:765][853]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.23:765][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:765][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:765][853]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.23:765][853]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:765][853]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.23:765][853]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:765][853]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.23:765][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:765][853]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.23:765][853]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:765][853]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.23:914][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.23:914][862]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:914][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.23:914][862]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:915][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:915][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:915][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.23:915][862]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.23:915][862]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.23:915][862]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.23:915][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.23:915][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.23:915][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:915][862]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV AnimTag_StrafeLeft. [2020.04.20-03.32.23:915][862]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.23:915][862]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.23:931][863]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=140.446 [2020.04.20-03.32.23:934][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.23:964][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.23:964][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.24:630][905]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.468184 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.24:896][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.32.24:896][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.24:897][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.32.24:897][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.24:898][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.24:898][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.24:898][921]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.24:898][921]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.24:898][921]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.24:898][921]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.32.24:898][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.24:898][921]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.24:898][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.24:899][921]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.24:899][921]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.24:913][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.24:913][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.24:913][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.24:914][922]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.24:914][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.24:914][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.24:914][922]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.24:914][922]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.24:914][922]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.24:914][922]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.24:963][925]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.25:014][928]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.32.25:031][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.04.20-03.32.25:031][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:031][929]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.04.20-03.32.25:031][929]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:114][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.25:114][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.25:114][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:114][934]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.25:114][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:114][934]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:114][934]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.32.25:114][934]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.25:114][934]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:130][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.32.25:131][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.25:131][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.25:131][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:131][935]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.25:131][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.25:131][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:132][935]Interaction: Interaction time: 10.000000 [2020.04.20-03.32.25:132][935]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.20-03.32.25:132][935]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.25:132][935]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:166][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.25:298][945]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:313][946]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.25:314][946]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.25:314][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:314][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:314][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:314][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.25:314][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.25:314][946]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.25:314][946]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:314][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.25:314][946]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:314][946]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.25:314][946]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:314][946]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:315][946]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.25:331][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:331][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:331][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.25:331][947]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.25:331][947]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.25:331][947]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.25:331][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:331][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.25:331][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:331][947]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.32.25:331][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.25:331][947]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.25:331][947]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.25:331][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=141.846 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.25:331][947]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=141.846 [2020.04.20-03.32.25:335][947]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.25:363][949]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.32.25:363][949]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.32.25:363][949]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.32.25:363][949]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.25:363][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:363][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.25:366][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.25:681][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.04.20-03.32.25:681][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:681][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.04.20-03.32.25:681][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.25:730][971]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6038149F0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.25:735][972]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6038149F0]' succeeded in 0.366257 seconds [2020.04.20-03.32.25:768][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE1EA0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.25:788][975]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422524 seconds [2020.04.20-03.32.25:863][979]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.739986 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.32.27:331][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:331][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.27:331][ 67]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:331][ 67]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.27:331][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:331][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=143.846 [2020.04.20-03.32.27:348][ 68]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.27:348][ 68]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.27:348][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:348][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.27:348][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:348][ 68]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:348][ 68]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.27:348][ 68]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:365][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:365][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.27:365][ 69]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.27:365][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.27:365][ 69]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.27:365][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.27:365][ 69]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.27:365][ 69]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.27:401][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.27:403][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.31:547][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.31:547][320]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.31:547][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.31:547][320]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.31:547][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.31:547][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.31:547][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.31:547][320]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.31:548][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.31:548][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.31:548][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.31:548][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.31:548][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.31:548][320]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.32.31:548][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.31:548][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.31:563][321]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=148.080 [2020.04.20-03.32.31:566][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.31:579][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.31:579][322]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.32:547][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.32:547][380]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.32:547][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.32:547][380]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.32:547][380]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.32:547][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.32:547][380]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.32:547][380]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.32:547][380]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.32:547][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.32:579][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.32:632][385]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.32.33:564][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.33:564][441]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.33:564][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:564][441]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.33:564][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:564][441]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:565][441]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.32.33:565][441]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.33:565][441]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:599][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.33:749][452]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:764][453]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.33:764][453]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.33:764][453]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.33:764][453]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.33:764][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:764][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.33:764][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:765][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:765][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.33:765][453]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.33:765][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.33:765][453]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.33:765][453]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.33:765][453]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:765][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.33:765][453]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:765][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.33:765][453]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:765][453]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:766][453]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.33:781][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:781][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:781][454]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.33:781][454]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.33:781][454]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.33:781][454]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.33:781][454]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.33:781][454]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.33:781][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:781][454]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.32.33:781][454]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.33:781][454]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.33:781][454]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.33:781][454]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=150.297 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.33:781][454]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=150.297 [2020.04.20-03.32.33:797][455]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.32.33:797][455]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.32.33:797][455]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.32.33:797][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.33:800][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.33:829][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.33:829][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.34:241][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE1D80] Result: '1' k_EResultOK (success) [2020.04.20-03.32.34:241][482]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE1D80]' succeeded in 0.442929 seconds [2020.04.20-03.32.34:268][484]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D602FE1D80] Result: '1' k_EResultOK (success) [2020.04.20-03.32.34:289][485]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488421 seconds [2020.04.20-03.32.35:132][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.32.35:198][539]GameFlow: OnRep_BegunPlayFenceGuid 05395295-08D7-E4DB-7866-153EFC81FEFF [2020.04.20-03.32.35:198][539]GameFlow: BegunPlayFenceGuid 05395295-08D7-E4DB-7866-153EFC81FEFF [2020.04.20-03.32.35:199][539]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000055 seconds [2020.04.20-03.32.35:199][539]GameFlow: ACollectable::BeginPlay [2020.04.20-03.32.35:199][539]GameFlow: BegunPlayFenceGuid 05395295-08D7-E4DB-7866-153EFC81FEFF [2020.04.20-03.32.35:200][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.35:200][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.32.35:200][539]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.35:200][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.35:200][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:200][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.35:200][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:200][539]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.35:200][539]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.20-03.32.35:200][539]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.35:200][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:781][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:781][574]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.35:781][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:781][574]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.35:781][574]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:781][574]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.35:781][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:781][574]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.35:781][574]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.35:781][574]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:781][574]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=152.297 [2020.04.20-03.32.35:798][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.35:798][575]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.35:798][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:798][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.35:798][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:798][575]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:798][575]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.35:798][575]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:814][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:814][576]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.35:814][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:814][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:814][576]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.35:814][576]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.35:814][576]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.35:814][576]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.35:814][576]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.35:814][576]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:814][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.35:814][576]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.35:814][576]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.35:814][576]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.35:814][576]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:833][577]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.35:835][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.35:914][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.35:914][582]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.35:914][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.35:914][582]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.35:915][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:915][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:915][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.35:915][582]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.35:915][582]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.35:915][582]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.35:915][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.35:915][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.35:915][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:915][582]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.32.35:915][582]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.35:915][582]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.35:931][583]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=152.447 [2020.04.20-03.32.35:933][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.35:963][585]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.35:963][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.36:914][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.36:914][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.36:914][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.36:914][642]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.36:914][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.36:914][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.36:914][642]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.36:914][642]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.36:914][642]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.36:914][642]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.36:930][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.37:015][648]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.32.37:198][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:198][659]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.37:198][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:198][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:198][659]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.37:198][659]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.37:198][659]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.37:198][659]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.37:198][659]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.37:198][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:198][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.04.20-03.32.37:198][659]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.37:198][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:230][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.32.37:230][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.37:230][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.32.37:230][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.37:231][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:231][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:231][661]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.37:231][661]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.37:231][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:231][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.32.37:231][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.37:231][661]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.37:232][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:232][661]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.37:232][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:298][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:298][665]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.37:298][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:298][665]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:298][665]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.37:298][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:298][665]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.37:298][665]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.20-03.32.37:298][665]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.32.37:298][665]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.37:298][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:599][683]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.32.37:665][687]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.32.37:665][687]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.37:665][687]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.37:665][687]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:714][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.32.37:715][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:716][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:716][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:716][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.37:716][690]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.37:716][690]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:716][690]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.04.20-03.32.37:716][690]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.37:716][690]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.37:718][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.32.37:746][692]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.20-03.32.37:747][692]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.20-03.32.37:798][695]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.32.37:948][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.32.37:948][704]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.37:948][704]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.37:948][704]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.37:950][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.38:281][724]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.38:281][724]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.38:281][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:281][724]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.38:281][724]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.38:281][724]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:314][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.38:314][726]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.38:314][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:314][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.38:314][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:314][726]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:314][726]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.32.38:314][726]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.38:315][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:315][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.38:315][726]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.38:315][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:315][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.38:315][726]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.38:315][726]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:315][726]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.38:315][726]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:315][726]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.32.38:315][726]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.38:315][726]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:315][726]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.32.38:315][726]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:315][726]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.38:499][737]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:514][738]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:514][738]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:514][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:514][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:514][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:514][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:514][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:514][738]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.38:514][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:514][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.38:515][738]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:515][738]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.38:515][738]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:515][738]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:515][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:516][738]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.38:530][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:531][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:531][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.38:531][739]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.38:531][739]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.38:531][739]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.38:531][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:531][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.38:531][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:531][739]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.32.38:531][739]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.38:531][739]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.38:531][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.38:531][739]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=155.047 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.38:531][739]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=155.047 [2020.04.20-03.32.38:546][740]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.32.38:546][740]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.32.38:546][740]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.32.38:547][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.38:550][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.38:559][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.32.38:564][741]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.32.38:564][741]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.32.38:581][742]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.38:581][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.38:747][752]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.38:750][752]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.38:753][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.38:753][752]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.32.38:753][752]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.04.20-03.32.38:755][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.727020 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.32.38:758][752]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Nordestino]: On [2020.04.20-03.32.38:780][754]Interaction: Player [BP_CamperFemale10_Character_C_0] is not in chase anymore. [2020.04.20-03.32.38:918][763]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F38830] Result: '1' k_EResultOK (success) [2020.04.20-03.32.38:918][763]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F38830]' succeeded in 0.368943 seconds [2020.04.20-03.32.38:954][765]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D66D0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.38:973][766]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423472 seconds [2020.04.20-03.32.39:280][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.32.39:280][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:280][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.32.39:280][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:280][784]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.32.39:281][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:281][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:281][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.39:281][784]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.39:281][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:281][784]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.32.39:281][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:281][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.39:282][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:282][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.39:282][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:347][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.32.39:348][788]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:348][788]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.39:348][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:348][788]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:348][788]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.39:348][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:348][788]Interaction: Interaction time: 16.000000 [2020.04.20-03.32.39:348][788]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.39:348][788]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:348][788]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:348][788]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:414][792]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.32.39:414][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:414][792]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.32.39:414][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:415][792]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:415][792]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:415][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.39:415][792]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.39:415][792]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:415][792]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.32.39:415][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.39:415][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.39:415][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:415][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.39:415][792]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:514][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.32.39:515][798]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:515][798]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.39:515][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:516][798]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.39:516][798]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.39:516][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.39:516][798]Interaction: Interaction time: 16.000000 [2020.04.20-03.32.39:516][798]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.39:516][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:531][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:531][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.40:531][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:531][859]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.40:531][859]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:531][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.40:531][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:531][859]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.40:531][859]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.40:531][859]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:531][859]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=157.047 [2020.04.20-03.32.40:548][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.40:548][860]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.40:548][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:548][860]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.40:548][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:548][860]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:548][860]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.40:548][860]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:564][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:564][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.40:564][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:564][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:564][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.40:564][861]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.40:564][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.40:564][861]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.40:564][861]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.40:564][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:564][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.40:565][861]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.40:565][861]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.40:565][861]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.40:565][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.40:586][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.40:587][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.40:749][872]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale10_Character_C_0 - Nordestino]: Off [2020.04.20-03.32.40:813][876]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.20-03.32.40:813][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.40:813][876]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.20-03.32.40:813][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.40:813][876]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.32.40:815][876]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.40:815][876]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.40:815][876]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.40:815][876]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.40:815][876]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.40:815][876]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.20-03.32.40:815][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.40:815][876]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.40:815][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:815][876]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.40:815][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:881][880]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.40:881][880]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.40:881][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:881][880]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.40:881][880]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.40:881][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.40:881][880]Interaction: Interaction time: 10.840067 [2020.04.20-03.32.40:881][880]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.40:881][880]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.41:348][908]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:349][908]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:466][915]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:485][916]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.41:747][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.41:747][932]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:747][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:747][932]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:748][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.41:748][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.41:748][932]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.41:748][932]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.41:748][932]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.41:748][932]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:748][932]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:748][932]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.41:748][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.41:749][932]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.32.41:749][932]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Female. [2020.04.20-03.32.41:749][932]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.32.41:749][932]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.41:749][932]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.41:750][932]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.32.41:767][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.41:931][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.41:931][943]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.41:931][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.41:931][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.41:931][943]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.41:931][943]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.41:931][943]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.41:931][943]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.41:931][943]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.41:931][943]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.41:931][943]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:931][943]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.41:931][943]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.41:933][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.32.41:963][945]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.41:963][945]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.42:082][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.42:082][952]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.42:082][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.42:082][952]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.42:082][952]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.42:082][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.42:082][952]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.32.42:082][952]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale10_Character_C_0. [2020.04.20-03.32.42:082][952]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.32.42:082][952]Interaction: Interaction time: 2.700000 [2020.04.20-03.32.42:082][952]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.32.42:082][952]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.42:082][952]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.32.42:082][952]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.42:082][952]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.42:085][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.32.42:087][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.32.42:089][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.32.42:089][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.32.42:089][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.42:264][963]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.42:264][963]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.42:331][967]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.32.44:781][114]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.44:781][114]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.44:781][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.44:781][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.44:781][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.44:781][114]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.32.44:781][114]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.32.44:782][114]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.44:782][114]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.44:782][114]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.44:798][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.44:798][115]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.44:798][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.44:798][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.44:798][115]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.44:798][115]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.44:798][115]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.44:798][115]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.44:798][115]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.32.44:798][115]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.44:798][115]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.44:798][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.44:799][115]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.44:799][115]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.44:799][115]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.44:799][115]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.44:799][115]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=158.264 [2020.04.20-03.32.44:931][123]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.32.44:931][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.44:964][125]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.32.44:964][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.44:966][125]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.44:966][125]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.44:966][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.44:966][125]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.44:966][125]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.44:966][125]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.32.44:966][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.44:966][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.44:966][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.44:966][125]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.44:966][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.45:064][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.32.45:065][131]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.45:065][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.45:065][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.45:065][131]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.45:065][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.45:065][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.45:065][131]Interaction: Interaction time: 16.000000 [2020.04.20-03.32.45:065][131]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.45:065][131]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.45:065][131]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.46:816][236]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.32.46:832][237]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.46:981][246]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.32.46:983][246]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.32.46:983][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.32.47:014][248]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:049][250]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.32.47:049][250]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:049][250]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:049][250]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.47:049][250]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:051][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.32.47:065][251]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.32.47:082][252]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:082][252]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.47:082][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:082][252]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:082][252]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.47:082][252]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.47:082][252]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.47:082][252]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.47:082][252]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.47:082][252]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:082][252]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.04.20-03.32.47:082][252]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.47:082][252]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:113][254]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.32.47:182][258]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:182][258]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:847][298]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.47:847][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.47:847][298]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.47:847][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.47:849][298]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:849][298]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:849][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.47:849][298]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.47:849][298]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:849][298]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.47:849][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.47:849][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.47:849][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:849][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.47:849][298]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:947][304]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.32.47:947][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.32.47:948][304]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:948][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.47:948][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:948][304]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.47:948][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.47:948][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.47:949][304]Interaction: Interaction time: 79.531815 [2020.04.20-03.32.47:949][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.47:949][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.48:532][339]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:532][339]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:551][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.48:566][341]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.32.48:582][342]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.48:781][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.48:781][354]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:781][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:781][354]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:782][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.48:782][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.48:782][354]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.48:782][354]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.48:782][354]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.48:782][354]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:782][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:782][354]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.48:782][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.48:782][354]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.32.48:782][354]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.32.48:782][354]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.32.48:782][354]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.48:782][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.32.48:782][354]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.48:782][354]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.48:783][354]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.48:783][354]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.04.20-03.32.48:783][354]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.32.48:783][354]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.32.48:783][354]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.04.20-03.32.48:948][364]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.48:948][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.48:948][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.48:948][364]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.48:948][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.48:948][364]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.48:948][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.48:948][364]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.48:948][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.48:948][364]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.48:949][364]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.04.20-03.32.48:949][364]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:949][364]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.48:980][366]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:980][366]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.48:997][367]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:115][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.49:115][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.49:115][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:115][374]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.49:115][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.49:115][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:115][374]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.04.20-03.32.49:115][374]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.32.49:115][374]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.32.49:115][374]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.32.49:115][374]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.32.49:115][374]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.32.49:115][374]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.32.49:115][374]Interaction: Interaction time: 1.500000 [2020.04.20-03.32.49:115][374]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.32.49:115][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.49:115][374]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:116][374]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.32.49:147][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.32.49:214][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.32.49:214][380]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:214][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.32.49:214][380]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:216][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.49:216][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.49:216][380]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.49:216][380]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.49:216][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.49:216][380]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.32.49:216][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:216][380]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.49:216][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:216][380]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.49:216][380]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:314][386]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.49:315][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.49:315][386]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.49:315][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:315][386]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.49:315][386]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.49:315][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:315][386]Interaction: Interaction time: 86.839333 [2020.04.20-03.32.49:315][386]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.49:315][386]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.49:783][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:783][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:783][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:783][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.04.20-03.32.49:784][414]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.50:648][466]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.32.50:648][466]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.50:648][466]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.50:648][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.50:648][466]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.32.50:648][466]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.32.50:648][466]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.32.50:648][466]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale10_Character_C_0 Current: NULL [2020.04.20-03.32.50:650][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.32.50:651][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.32.50:654][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.32.50:655][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.50:666][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.50:666][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.50:666][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.50:666][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.50:666][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.50:666][467]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.50:666][467]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.50:666][467]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.50:683][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.50:683][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.50:683][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.50:683][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.50:683][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.50:683][468]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.50:683][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.50:683][468]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.50:683][468]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.50:683][468]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.50:683][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.50:683][468]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.50:683][468]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.50:683][468]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.50:683][468]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.50:683][468]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=162.247 [2020.04.20-03.32.50:685][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.32.50:705][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.50:707][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.32.50:714][470]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale10_Character_C_0 [2020.04.20-03.32.50:720][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.04.20-03.32.50:721][470]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.50:721][470]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.50:722][470]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.50:722][470]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.04.20-03.32.50:722][470]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut. [2020.04.20-03.32.50:722][470]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.32.50:722][470]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female. [2020.04.20-03.32.50:722][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.04.20-03.32.50:784][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.50:784][474]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.51:003][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_2] [2020.04.20-03.32.51:003][487]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.51:133][495]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.51:133][495]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.51:814][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.51:814][536]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.51:814][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.51:814][536]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.51:815][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.51:815][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.51:815][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.51:815][536]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.51:815][536]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.51:815][536]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.51:815][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.51:815][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.51:815][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.51:815][536]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.32.51:815][536]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.51:815][536]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.51:831][537]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=163.397 [2020.04.20-03.32.51:834][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.32.51:864][539]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.51:864][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.52:432][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.52:432][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.52:432][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:432][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.52:432][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.52:432][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:432][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.52:432][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.52:433][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:433][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.52:433][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.52:433][573]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.52:433][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.52:433][573]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.52:433][573]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.52:433][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:433][573]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.32.52:433][573]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.52:433][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.52:814][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.52:815][596]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.52:815][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:815][596]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.52:815][596]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.52:815][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:815][596]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.52:815][596]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.32.52:815][596]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.52:815][596]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:848][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.52:848][598]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.52:848][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.52:848][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.52:848][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:848][598]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.52:848][598]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.32.52:848][598]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.52:848][598]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.52:864][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.52:900][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.52:964][605]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.53:032][609]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:047][610]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.53:047][610]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:047][610]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.32.53:047][610]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:047][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:047][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.53:047][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:048][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:048][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.53:048][610]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:048][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.53:048][610]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:048][610]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.53:048][610]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:048][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.53:048][610]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:048][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.32.53:048][610]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:048][610]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:049][610]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.32.53:065][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:065][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:065][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.32.53:065][611]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:066][611]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.53:066][611]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.53:066][611]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:066][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.53:066][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:066][611]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.32.53:066][611]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.53:066][611]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.53:066][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:066][611]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=164.630 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.32.53:066][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=164.630 [2020.04.20-03.32.53:068][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.32.53:097][613]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.32.53:097][613]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.32.53:097][613]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.32.53:098][613]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.53:098][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:098][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.32.53:101][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.32.53:131][615]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.799858 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.53:486][637]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F326B0] Result: '1' k_EResultOK (success) [2020.04.20-03.32.53:486][637]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F326B0]' succeeded in 0.387281 seconds [2020.04.20-03.32.53:519][639]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F30C10] Result: '1' k_EResultOK (success) [2020.04.20-03.32.53:539][640]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438922 seconds [2020.04.20-03.32.53:565][641]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.53:565][641]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.53:565][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:565][641]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.53:565][641]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.53:565][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:599][643]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.53:599][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.53:599][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:599][643]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.53:599][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.53:599][643]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:599][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.53:599][643]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.53:599][643]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.53:599][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.53:600][643]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.04.20-03.32.53:600][643]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.53:600][643]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.53:750][652]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.32.53:765][653]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.913060 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.32.54:548][700]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.32.54:548][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.32.54:751][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.32.55:064][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:064][731]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.55:065][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:065][731]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.32.55:065][731]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:065][731]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.55:065][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:065][731]Interaction: Interaction time: 0.000000 [2020.04.20-03.32.55:065][731]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.55:065][731]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:065][731]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=166.630 [2020.04.20-03.32.55:081][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.55:081][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.32.55:081][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:081][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.55:081][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:081][732]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:081][732]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.55:081][732]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:098][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:098][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.55:098][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:098][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:098][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.32.55:098][733]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.55:098][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.55:098][733]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.55:098][733]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.55:098][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.55:098][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.55:098][733]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.55:098][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.32.55:098][733]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.55:098][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.32.55:498][757]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.55:498][757]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.55:498][757]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.55:499][757]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.04.20-03.32.55:499][757]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle. [2020.04.20-03.32.55:499][757]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.32.55:547][760]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.32.55:547][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.32.55:852][778]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.04.20-03.32.56:147][796]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 9.266344 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.32.56:280][804]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 9.266344 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.32.56:514][818]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.32.56:514][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.32.56:515][818]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.32.56:515][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.32.56:550][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.32.56:614][824]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.56:614][824]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.56:614][824]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.56:614][824]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.56:615][824]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.56:615][824]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.56:615][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.56:616][824]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.56:616][824]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.56:616][824]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.56:616][824]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.56:616][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.56:616][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.56:616][824]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.56:616][824]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.56:714][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-03.32.56:715][830]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.56:715][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.56:715][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.56:715][830]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.56:715][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.56:715][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.56:715][830]Interaction: Interaction time: 1.500000 [2020.04.20-03.32.56:715][830]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.56:715][830]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.56:749][832]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.56:749][832]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.56:749][832]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.04.20-03.32.56:749][832]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.32.56:749][832]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.32.56:749][832]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female. [2020.04.20-03.32.56:749][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.32.57:016][848]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.32.58:217][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-03.32.58:315][926]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.32.58:315][926]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.58:315][926]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.58:315][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.32.58:315][926]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.32.58:315][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.32.58:315][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.58:315][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.32.58:315][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.58:315][926]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.58:315][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.32.58:315][926]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.58:347][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.04.20-03.32.58:348][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.58:348][928]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.58:348][928]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.04.20-03.32.58:348][928]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle. [2020.04.20-03.32.58:348][928]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: HookIdle AnimTag_Female. [2020.04.20-03.32.58:349][928]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.58:349][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.32.58:349][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.58:349][928]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.58:349][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.32.58:349][928]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.58:349][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.32.58:349][928]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.58:349][928]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.32.58:349][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.58:349][928]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.58:349][928]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.58:349][928]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.58:351][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.04.20-03.32.58:468][935]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.32.58:532][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.32.58:532][939]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.58:565][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.32.58:566][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.58:732][951]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.32.58:732][951]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.59:047][970]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.59:047][970]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.59:048][970]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.59:048][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.59:049][970]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:049][970]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:049][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.32.59:049][970]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.32.59:050][970]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:050][970]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.32.59:050][970]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.32.59:050][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.32.59:050][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.59:050][970]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.32.59:050][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.59:147][976]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.04.20-03.32.59:148][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.32.59:149][976]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:149][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.32.59:149][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.59:149][976]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:149][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.32.59:149][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.59:149][976]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.32.59:150][976]Interaction: Interaction time: 1.000000 [2020.04.20-03.32.59:150][976]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.04.20-03.32.59:150][976]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female. [2020.04.20-03.32.59:150][976]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.32.59:150][976]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.32.59:181][978]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.59:182][978]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.59:182][978]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.32.59:182][978]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookIn. [2020.04.20-03.32.59:182][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.32.59:182][978]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn [2020.04.20-03.32.59:182][978]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.32.59:250][982]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.32.59:250][982]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.00:168][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.33.00:231][ 41]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.33.00:233][ 41]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.33.00:233][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.00:233][ 41]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.00:233][ 41]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.00:248][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.33.00:250][ 42]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.00:250][ 42]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.00:250][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.00:250][ 42]AuthoritativeMovement: BP_CamperFemale10_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.33.00:250][ 42]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.33.00:251][ 42]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale10_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.04.20-03.33.00:251][ 42]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-03.33.00:251][ 42]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: UnhookOut. [2020.04.20-03.33.00:251][ 42]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.33.00:251][ 42]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut [2020.04.20-03.33.00:251][ 42]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.33.00:251][ 42]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.00:251][ 42]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.04.20-03.33.00:251][ 42]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.00:251][ 42]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.00:253][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.33.00:315][ 46]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.197335 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.33.00:316][ 46]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.33.00:316][ 46]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.33.00:316][ 46]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.33.00:316][ 46]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.04.20-03.33.01:131][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.479439 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.01:664][127]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.33.01:664][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.04.20-03.33.01:666][127]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.01:667][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.01:667][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.01:667][127]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.33.01:667][127]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.01:667][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.01:667][127]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.01:667][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.01:667][127]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.01:667][127]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.01:667][127]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.01:667][127]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.33.01:667][127]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_4] [2020.04.20-03.33.01:667][127]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.01:667][127]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.01:668][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.04.20-03.33.01:766][133]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.01:766][133]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.01:916][142]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.02:182][158]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:282][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.33.02:283][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:283][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.33.02:283][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:283][164]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.02:283][164]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:302][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.02:432][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.02:432][173]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:432][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.02:432][173]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:433][173]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.02:433][173]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.02:433][173]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.02:433][173]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.02:433][173]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.02:433][173]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.02:433][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:433][173]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.02:433][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.02:433][173]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.02:433][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.02:465][175]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.02:465][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.02:549][180]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.02:549][180]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.02:549][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.02:549][180]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.02:549][180]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.02:549][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.02:549][180]Interaction: Interaction time: 4.000000 [2020.04.20-03.33.02:549][180]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.33.02:549][180]AnimLeader: ClosetStandard_C_6 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.33.02:549][180]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.33.02:550][180]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.02:550][180]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.02:682][188]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.33.03:530][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.152366 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.04:250][282]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_2.Ak' which is static to it. Aborting. [2020.04.20-03.33.06:283][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.33.06:533][419]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.33.06:548][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.06:548][420]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.06:548][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.06:548][420]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.06:548][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.06:548][420]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.06:548][420]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.06:548][420]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.06:565][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.06:565][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.06:565][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.06:565][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.06:565][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.06:565][421]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.06:565][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.06:565][421]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.06:565][421]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.33.06:565][421]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_6] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.06:565][421]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.06:565][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.06:565][421]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.06:565][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.06:565][421]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.06:565][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.06:585][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.06:587][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.06:619][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.06:881][440]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501544 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.06:965][445]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.07:066][451]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:099][453]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.07:099][453]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:416][472]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.07:416][472]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:616][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.04.20-03.33.07:616][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:617][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.04.20-03.33.07:617][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:617][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.04.20-03.33.07:617][484]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:932][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_6] [2020.04.20-03.33.07:932][503]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:932][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.07:932][503]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:933][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.07:933][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.07:933][503]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.07:933][503]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.07:933][503]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.07:933][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.07:933][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:933][503]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.07:933][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.07:933][503]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.07:933][503]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.07:933][503]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.07:948][504]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.07:948][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:949][504]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=175.381 [2020.04.20-03.33.07:952][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.07:981][506]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.33.07:981][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:981][506]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.33.07:981][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:982][506]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.07:982][506]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.07:982][506]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.07:983][506]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.07:983][506]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.07:983][506]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.33.07:983][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.07:983][506]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.07:983][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.07:983][506]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.07:983][506]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:114][514]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.33.08:114][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.33.08:115][514]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:116][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.08:116][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:116][514]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:116][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.08:116][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:116][514]Interaction: Interaction time: 80.000000 [2020.04.20-03.33.08:116][514]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.08:116][514]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:765][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.20-03.33.08:765][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.08:765][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.20-03.33.08:765][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.08:768][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:768][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:768][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.08:768][553]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.08:768][553]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:768][553]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.20-03.33.08:768][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.08:768][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.08:768][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:768][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.08:768][553]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:881][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.08:881][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.33.08:883][560]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:883][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.08:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:883][560]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.08:883][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.08:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:883][560]Interaction: Interaction time: 80.000000 [2020.04.20-03.33.08:883][560]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.08:883][560]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:932][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.08:932][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.08:932][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:932][563]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.08:932][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.08:932][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:933][563]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.08:933][563]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.08:933][563]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.08:933][563]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:948][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.08:998][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.08:998][567]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.08:998][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.08:998][567]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.08:998][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.08:998][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.08:998][567]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.33.08:998][567]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.08:999][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.09:034][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.09:183][578]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:199][579]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.09:199][579]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.09:199][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:199][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.09:199][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:199][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.09:199][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.09:199][579]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.09:199][579]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.09:199][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.09:199][579]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:199][579]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.09:199][579]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:200][579]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:200][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:200][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:201][579]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.09:216][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:216][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:216][580]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.09:216][580]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.09:216][580]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.09:216][580]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.09:216][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:216][580]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.09:216][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.09:216][580]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.33.09:216][580]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.09:216][580]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.09:216][580]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.09:216][580]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=176.647 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.09:216][580]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=176.647 [2020.04.20-03.33.09:231][581]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.33.09:231][581]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.33.09:231][581]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.33.09:231][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.09:235][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.09:265][583]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.09:265][583]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.09:637][606]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DA5D0] Result: '1' k_EResultOK (success) [2020.04.20-03.33.09:637][606]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DA5D0]' succeeded in 0.405479 seconds [2020.04.20-03.33.09:668][608]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D5EC0] Result: '1' k_EResultOK (success) [2020.04.20-03.33.09:689][609]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456054 seconds [2020.04.20-03.33.11:216][700]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:216][700]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.11:216][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:216][700]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.33.11:216][700]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:216][700]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.11:216][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:216][700]Interaction: Interaction time: 0.000000 [2020.04.20-03.33.11:216][700]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.11:216][700]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:216][700]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=178.647 [2020.04.20-03.33.11:232][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.11:232][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.11:232][701]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:232][701]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.11:232][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:232][701]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:232][701]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.11:232][701]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:249][702]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:249][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.11:249][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:249][702]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:249][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.11:249][702]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.11:249][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.11:249][702]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.11:249][702]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.11:249][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:249][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.11:249][702]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.11:249][702]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.11:249][702]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.11:249][702]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.11:302][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.11:304][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.11:866][739]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.11:866][739]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.11:866][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:866][739]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.11:866][739]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.11:866][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:868][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.33.11:900][741]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.11:900][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.11:900][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:900][741]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.11:900][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.11:900][741]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.11:900][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.11:900][741]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.11:900][741]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.11:900][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.11:900][741]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.33.11:900][741]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.11:900][741]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:231][761]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.33.12:231][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.12:231][761]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.33.12:231][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.12:233][761]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:233][761]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:233][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.12:233][761]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.12:233][761]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:233][761]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.33.12:233][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.12:233][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.12:233][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.12:233][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.12:233][761]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.12:331][767]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.12:333][767]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:333][767]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.12:333][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.12:333][767]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.12:333][767]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.12:333][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.12:333][767]Interaction: Interaction time: 85.055565 [2020.04.20-03.33.12:333][767]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.12:333][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.12:564][781]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.746454 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.33.13:699][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.13:699][849]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.13:699][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.13:699][849]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.13:700][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.13:700][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.13:700][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.13:700][849]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.13:700][849]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.13:700][849]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.13:700][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.13:700][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.13:700][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.13:700][849]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.13:700][849]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.13:700][849]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.13:716][850]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=181.148 [2020.04.20-03.33.13:718][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.13:731][851]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.13:731][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.14:716][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.14:716][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.14:716][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.14:716][910]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.14:716][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.14:716][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.14:716][910]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.14:716][910]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.14:716][910]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.14:716][910]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.14:748][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.14:800][915]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.15:049][930]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.15:049][930]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.15:049][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.15:049][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.15:049][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.15:049][930]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.15:049][930]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.15:049][930]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.33.15:049][930]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.15:049][930]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.15:049][930]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=182.481 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.15:084][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.15:248][942]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.33.15:548][960]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.031969, Lifetime Duration: 40.000000 [2020.04.20-03.33.16:082][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:082][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.16:082][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.16:082][992]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.33.16:082][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:082][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.16:082][992]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.16:082][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.16:082][992]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.16:082][992]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.16:082][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.16:082][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:082][992]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.16:082][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:082][992]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.16:082][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:082][992]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=183.514 [2020.04.20-03.33.16:098][993]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=183.531 [2020.04.20-03.33.16:114][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.16:117][994]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.16:118][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.16:120][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.16:465][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:465][ 15]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.16:465][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:465][ 15]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.16:466][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:466][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.16:466][ 15]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.16:466][ 15]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:466][ 15]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.16:466][ 15]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.16:466][ 15]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.16:482][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=183.914 [2020.04.20-03.33.16:485][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.16:514][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.16:514][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.17:466][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.17:466][ 75]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.17:466][ 75]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.17:466][ 75]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.17:466][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.17:482][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.17:550][ 80]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.18:016][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.18:016][108]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.18:016][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:016][108]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.18:016][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:016][108]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:016][108]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.33.18:016][108]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.18:016][108]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:051][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.18:199][119]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:216][120]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.18:216][120]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.18:216][120]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.18:216][120]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.18:216][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:216][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.18:216][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:217][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:217][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.18:217][120]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.18:217][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.18:217][120]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.18:217][120]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.18:217][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:217][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.18:217][120]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:217][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.18:217][120]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:217][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:218][120]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.18:232][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:232][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:232][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.18:232][121]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.18:232][121]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.18:232][121]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.18:232][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:232][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.18:232][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:233][121]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.33.18:233][121]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.18:233][121]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.18:233][121]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.18:233][121]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=185.664 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.18:233][121]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=185.664 [2020.04.20-03.33.18:265][123]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.33.18:265][123]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.33.18:265][123]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.33.18:265][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.18:265][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.18:265][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.18:268][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.18:631][145]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6926E50] Result: '1' k_EResultOK (success) [2020.04.20-03.33.18:631][145]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5B6926E50]' succeeded in 0.365650 seconds [2020.04.20-03.33.18:652][147]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D8530] Result: '1' k_EResultOK (success) [2020.04.20-03.33.18:674][148]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406908 seconds [2020.04.20-03.33.19:800][215]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.19:800][215]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.19:800][215]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.19:800][215]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.19:800][215]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.19:800][215]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.19:800][215]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.33.19:800][215]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.19:800][215]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:098][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.33.20:098][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:098][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.33.20:098][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:099][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:099][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:099][233]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.20:099][233]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.20:099][233]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:099][233]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.33.20:099][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:099][233]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.20:099][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:099][233]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.04.20-03.33.20:099][233]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.20:099][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:233][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:233][241]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.20:233][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:233][241]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.33.20:233][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:233][241]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.20:233][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:233][241]Interaction: Interaction time: 0.000000 [2020.04.20-03.33.20:233][241]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.20:233][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:233][241]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=187.664 [2020.04.20-03.33.20:249][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.20:249][242]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.20:249][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:249][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.20:249][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:249][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:249][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.20:249][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:265][243]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:265][243]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.20:265][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:265][243]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:265][243]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.20:265][243]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.20:265][243]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.20:265][243]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.20:265][243]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.20:265][243]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:265][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.20:265][243]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:265][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.20:265][243]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:265][243]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.20:301][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.20:303][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.20:531][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.941168 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.20:634][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:634][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.20:634][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:634][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:634][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.20:634][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:634][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:634][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.20:635][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:635][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:635][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.20:635][265]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.20:635][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.20:635][265]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.20:635][265]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.20:635][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.20:635][265]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.04.20-03.33.20:635][265]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.20:635][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.20:636][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.33.21:099][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.21:099][293]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.21:099][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.21:099][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.21:099][293]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.33.21:099][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.21:099][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.21:099][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.21:099][293]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.21:099][293]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.21:099][293]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.21:099][293]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.21:099][293]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.21:099][293]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.21:099][293]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.04.20-03.33.21:099][293]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.21:100][293]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.21:365][309]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.985000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.23:500][437]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 7.459569 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.23:598][443]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 7.493742 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.29:065][771]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.33.29:065][771]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.29:065][771]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.33.29:065][771]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.29:067][771]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.29:067][771]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.29:067][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.29:067][771]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.29:067][771]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.29:067][771]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.33.29:067][771]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.29:067][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.29:067][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.29:067][771]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.04.20-03.33.29:067][771]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.29:067][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.29:465][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.33.29:466][795]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.29:466][795]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.29:467][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.29:467][795]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.29:467][795]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.29:467][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.29:467][795]Interaction: Interaction time: 14.000000 [2020.04.20-03.33.29:467][795]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.04.20-03.33.29:467][795]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.29:467][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.29:467][795]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.30:617][864]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.30:817][876]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.30:817][876]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.31:267][903]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:333][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.31:334][907]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:800][935]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.31:800][935]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:832][937]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.31:900][941]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.32:998][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.285766 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.35:615][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.422403 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.35:750][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.35:750][172]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.35:750][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.35:750][172]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.35:750][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.35:750][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.35:750][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.35:750][172]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.35:751][172]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.35:751][172]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.35:751][172]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.35:751][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.35:751][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.35:751][172]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.35:751][172]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.35:751][172]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.35:766][173]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=203.197 [2020.04.20-03.33.35:769][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.35:782][174]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.35:782][174]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.36:700][229]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.36:766][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.36:767][233]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.36:767][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.36:767][233]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.36:767][233]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.36:767][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.36:767][233]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.36:767][233]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.36:767][233]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.36:767][233]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.36:782][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.36:867][239]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.36:949][244]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.36:950][244]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.37:633][285]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:716][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.37:717][290]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.37:783][294]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.33.37:783][294]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.37:783][294]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.37:783][294]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.37:786][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.38:400][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.38:400][331]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.38:400][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:400][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.38:400][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:400][331]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:400][331]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.33.38:400][331]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.38:400][331]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:467][335]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.38:467][335]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:566][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.38:567][341]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:567][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.38:567][341]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:567][341]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.38:567][341]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:583][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.38:584][342]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:584][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.38:584][342]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:584][342]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.38:584][342]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:599][343]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.38:599][343]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.38:599][343]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.38:599][343]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.38:599][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:599][343]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.38:599][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:600][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:600][343]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.38:600][343]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.38:600][343]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.38:600][343]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.38:600][343]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.38:600][343]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:600][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.38:600][343]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:600][343]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.38:600][343]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:600][343]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:601][343]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.38:616][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:616][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:616][344]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.38:616][344]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.38:616][344]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.38:616][344]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.38:616][344]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:616][344]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.38:616][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:617][344]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.33.38:617][344]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.38:617][344]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.38:617][344]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.38:617][344]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=206.047 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.38:617][344]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=206.047 [2020.04.20-03.33.38:632][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.33.38:632][345]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.33.38:632][345]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.33.38:632][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.38:636][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.38:665][347]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.38:665][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.38:732][351]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.33.38:736][351]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.33.38:738][351]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.38:738][351]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.04.20-03.33.38:739][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.33.38:741][351]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.33.38:741][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.33.38:988][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3A60] Result: '1' k_EResultOK (success) [2020.04.20-03.33.38:988][367]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3A60]' succeeded in 0.350926 seconds [2020.04.20-03.33.39:020][369]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D3A60] Result: '1' k_EResultOK (success) [2020.04.20-03.33.39:041][370]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.406789 seconds [2020.04.20-03.33.40:616][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:616][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.40:616][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:616][464]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.33.40:616][464]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:616][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.40:616][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:616][464]Interaction: Interaction time: 0.000000 [2020.04.20-03.33.40:616][464]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.40:616][464]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:616][464]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=208.047 [2020.04.20-03.33.40:634][465]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.40:634][465]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.40:634][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:634][465]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.40:634][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:634][465]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:634][465]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.40:634][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:650][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:650][466]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.40:650][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:650][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:651][466]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.40:651][466]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.40:651][466]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.40:651][466]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.40:651][466]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.40:651][466]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:651][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.40:651][466]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.40:651][466]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.40:651][466]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.40:651][466]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:704][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.40:706][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.40:719][470]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.33.40:933][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.40:933][483]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.40:933][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.40:933][483]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.40:933][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:933][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:933][483]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.40:934][483]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.40:934][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.40:934][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.40:934][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.40:934][483]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.40:934][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:934][483]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.40:934][483]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.40:934][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.40:950][484]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=208.380 [2020.04.20-03.33.40:953][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.40:965][485]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.40:965][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.41:216][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.41:450][514]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.41:450][514]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.41:933][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.41:933][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.41:933][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.41:933][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.41:933][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.41:933][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.41:933][543]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.41:933][543]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.41:933][543]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.41:934][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.41:966][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.42:034][549]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.42:166][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.42:167][557]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:250][562]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.42:251][562]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:950][604]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.42:950][604]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.42:966][605]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.33.42:966][605]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.42:967][605]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.42:967][605]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.42:969][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.43:167][617]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.43:251][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.33.43:317][626]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.33.43:317][626]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.43:317][626]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.43:318][626]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:350][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.33.43:351][628]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:351][628]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:351][628]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:351][628]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.43:351][628]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.43:351][628]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:351][628]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.04.20-03.33.43:351][628]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.43:351][628]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.43:353][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.33.43:866][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.43:866][659]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.43:866][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.43:866][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.43:866][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:866][659]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.43:866][659]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.43:866][659]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.33.43:866][659]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.43:867][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.43:867][659]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=211.297 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.44:817][716]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.44:900][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.44:900][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.44:900][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.44:900][721]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.33.44:900][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.44:900][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.44:900][721]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.44:900][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.44:900][721]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.44:900][721]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.44:900][721]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.44:900][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.44:900][721]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.44:900][721]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.44:900][721]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.44:900][721]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.44:901][721]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=212.330 [2020.04.20-03.33.44:917][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=212.347 [2020.04.20-03.33.44:949][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.44:952][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.44:954][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.44:955][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.45:083][732]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.45:083][732]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:249][742]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-03.33.45:249][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:249][742]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-03.33.45:249][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:250][742]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.45:250][742]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.45:251][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.45:251][742]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.45:251][742]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.45:251][742]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-03.33.45:251][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:251][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.45:251][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.45:251][742]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.04.20-03.33.45:251][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.45:251][742]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.45:567][761]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:633][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.45:633][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:633][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.45:633][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:633][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.45:634][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:634][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.45:634][765]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.45:649][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.33.45:650][766]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.45:650][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.45:650][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.45:650][766]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.45:650][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.45:650][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.45:650][766]Interaction: Interaction time: 14.000000 [2020.04.20-03.33.45:650][766]AnimLeader: BP_CamperFemale10_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.04.20-03.33.45:651][766]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.45:651][766]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.45:651][766]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.04.20-03.33.46:067][791]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.46:067][791]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.46:084][792]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:183][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.46:183][798]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:183][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.46:183][798]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:184][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.46:184][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.46:184][798]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.46:185][798]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.46:185][798]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.46:185][798]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.46:185][798]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.46:185][798]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.46:185][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.46:185][798]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.46:185][798]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.46:283][804]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.46:283][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.33.46:285][804]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.46:285][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.46:285][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.46:285][804]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.46:285][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.46:285][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.46:285][804]Interaction: Interaction time: 66.107391 [2020.04.20-03.33.46:285][804]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.46:285][804]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.46:350][808]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.550047 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.48:603][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.33.49:134][975]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:134][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.49:134][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:134][975]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:134][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.49:134][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:134][975]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:134][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.49:134][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:134][975]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:134][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.49:134][975]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.49:134][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.49:134][975]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.49:135][975]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.49:135][975]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:135][975]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.49:135][975]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.49:135][975]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:266][983]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.109863 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.49:433][993]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.49:433][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.49:433][993]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.49:433][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.49:435][993]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:435][993]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:435][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.33.49:435][993]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.49:435][993]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:435][993]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.49:435][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.49:435][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.49:435][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:435][993]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.49:435][993]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:532][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.49:534][999]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.49:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:534][999]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.49:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.49:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.49:534][999]Interaction: Interaction time: 75.963966 [2020.04.20-03.33.49:534][999]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.49:534][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.50:032][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501661 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.50:200][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.50:200][ 39]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:200][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.50:200][ 39]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:201][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.50:201][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.50:201][ 39]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.50:201][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.50:201][ 39]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.50:201][ 39]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.50:201][ 39]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.50:217][ 40]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=217.647 [2020.04.20-03.33.50:220][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.50:233][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.50:233][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.50:950][ 84]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.51:217][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.51:217][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.51:217][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.51:217][100]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.51:217][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.51:217][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.51:217][100]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.51:217][100]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.51:217][100]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.51:217][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.51:233][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.51:318][106]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.51:333][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.33.51:400][111]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.51:400][111]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:004][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.04.20-03.33.52:150][156]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:251][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.33.52:251][162]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.52:251][162]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.52:251][162]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.52:253][162]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.52:267][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.52:268][163]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:435][173]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.52:435][173]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.52:435][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.52:435][173]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.52:435][173]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.52:435][173]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.52:468][175]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.52:468][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.52:468][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.52:468][175]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.52:468][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.52:468][175]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.52:468][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.52:468][175]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.52:468][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.52:468][175]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.52:468][175]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.33.52:468][175]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.52:468][175]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.52:766][193]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.668921 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.33.52:950][204]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.52:950][204]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.04.20-03.33.53:017][208]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.53:317][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.53:317][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.53:317][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.53:317][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.53:317][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.53:317][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.53:317][226]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.53:317][226]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.33.53:317][226]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.53:317][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.53:317][226]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=220.747 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.33.53:752][252]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.33.54:350][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:350][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.54:350][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.54:350][288]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.33.54:350][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:350][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.54:350][288]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.54:350][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.54:350][288]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.54:350][288]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.54:350][288]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.54:350][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:350][288]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.54:350][288]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:350][288]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.54:350][288]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:350][288]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=221.780 [2020.04.20-03.33.54:353][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 97 [2020.04.20-03.33.54:367][289]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=221.797 [2020.04.20-03.33.54:384][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.027575 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.33.54:384][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.54:388][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.54:390][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.54:392][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.54:416][292]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.33.54:516][298]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.33.54:516][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.33.54:516][298]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.33.54:516][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.33.54:533][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:533][299]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.54:533][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:533][299]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.54:534][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:534][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:534][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.54:534][299]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.54:534][299]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.54:534][299]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:534][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.54:534][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.54:534][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.54:534][299]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.33.54:534][299]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.54:534][299]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.54:550][300]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=221.980 [2020.04.20-03.33.54:553][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.33.54:583][302]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.54:583][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.55:516][358]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.33.55:516][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.33.55:533][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.55:533][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.55:533][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.55:534][359]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.55:534][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.55:534][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.55:534][359]Interaction: Interaction time: 1.000000 [2020.04.20-03.33.55:534][359]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.33.55:534][359]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.55:534][359]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.55:549][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.55:552][360]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.33.55:618][364]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.33.56:384][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.56:384][410]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.56:384][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:384][410]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.56:384][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:384][410]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:384][410]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.33.56:384][410]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.56:384][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:419][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.56:567][421]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:584][422]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.56:584][422]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.56:584][422]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.33.56:584][422]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.56:584][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:584][422]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.56:584][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:584][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:585][422]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.56:585][422]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.56:585][422]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.56:585][422]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.56:585][422]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.56:585][422]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:585][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.56:585][422]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:585][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.33.56:585][422]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:585][422]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:586][422]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.33.56:600][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:600][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:600][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.33.56:600][423]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.56:600][423]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.56:600][423]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.56:600][423]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:600][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.33.56:600][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:600][423]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.33.56:600][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.56:600][423]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.33.56:600][423]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.56:600][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=224.030 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.33.56:600][423]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=224.030 [2020.04.20-03.33.56:615][424]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.33.56:616][424]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.33.56:616][424]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.33.56:616][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.56:616][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.56:616][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.33.56:619][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.33.57:026][449]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F32830] Result: '1' k_EResultOK (success) [2020.04.20-03.33.57:026][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F32830]' succeeded in 0.409300 seconds [2020.04.20-03.33.57:054][451]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14DCB50] Result: '1' k_EResultOK (success) [2020.04.20-03.33.57:075][452]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456996 seconds [2020.04.20-03.33.58:600][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:600][543]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.33.58:600][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:600][543]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.33.58:600][543]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:600][543]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.33.58:600][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:600][543]Interaction: Interaction time: 0.000000 [2020.04.20-03.33.58:600][543]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.33.58:600][543]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:600][543]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=226.030 [2020.04.20-03.33.58:617][544]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.58:617][544]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.33.58:617][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:617][544]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.58:617][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:617][544]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:617][544]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.58:617][544]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:634][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:634][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.58:634][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:634][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:634][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.33.58:634][545]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.58:634][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.58:634][545]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.58:634][545]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.58:634][545]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.58:634][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.58:634][545]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.58:634][545]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.33.58:634][545]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.58:634][545]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.33.58:670][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.33.58:672][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.33.59:669][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.33.59:767][613]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.59:767][613]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.33.59:767][613]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.33.59:767][613]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.33.59:767][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.59:767][613]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.33.59:767][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.59:767][613]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.59:767][613]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.33.59:767][613]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.59:800][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.04.20-03.33.59:801][615]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.59:801][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.33.59:801][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.59:801][615]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.59:801][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.33.59:801][615]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.59:801][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.33.59:801][615]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.33.59:801][615]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.33.59:801][615]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.33.59:801][615]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.04.20-03.33.59:801][615]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.33.59:801][615]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.33.59:803][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.04.20-03.33.59:866][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.538856 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.34.00:266][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.34.00:266][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.00:266][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.34.00:266][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.00:268][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:268][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:268][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.00:268][643]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.00:268][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:268][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.34.00:268][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.00:268][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.00:268][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.00:268][643]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.04.20-03.34.00:268][643]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.00:268][643]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.00:533][659]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.880599 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.00:934][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:934][683]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.00:934][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.00:934][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:934][683]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.04.20-03.34.00:934][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.00:934][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:934][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.00:934][683]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.00:934][683]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.00:934][683]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.00:934][683]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.00:934][683]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.00:934][683]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.00:934][683]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.04.20-03.34.00:934][683]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.00:934][683]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:300][765]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.02:300][765]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.02:300][765]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.02:300][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.02:302][765]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:302][765]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:302][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.02:302][765]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.02:302][765]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:302][765]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.02:302][765]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.02:302][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.02:302][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.02:302][765]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.02:302][765]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.02:400][771]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.02:400][771]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.34.02:401][771]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:402][771]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.02:402][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.02:402][771]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.02:402][771]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.02:402][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.02:402][771]Interaction: Interaction time: 76.253548 [2020.04.20-03.34.02:402][771]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.02:402][771]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.03:318][826]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.03:318][826]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.03:318][826]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.03:318][826]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.03:318][826]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.03:318][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.03:319][826]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.03:319][826]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.03:319][826]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.03:320][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.34.04:016][868]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.903285 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.10:684][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.10:684][268]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.10:684][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.10:684][268]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.10:685][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.10:685][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.10:685][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.34.10:685][268]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.10:685][268]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.10:685][268]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.10:685][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.10:685][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.10:685][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.10:685][268]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.34.10:685][268]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.10:685][268]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.10:700][269]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.10:700][269]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.10:701][269]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=238.131 [2020.04.20-03.34.10:704][269]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.34.11:700][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.11:700][329]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.11:700][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.11:700][329]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.11:700][329]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.11:700][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.11:700][329]Interaction: Interaction time: 1.000000 [2020.04.20-03.34.11:701][329]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.34.11:701][329]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.11:701][329]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.11:749][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.34.11:802][335]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.34.12:034][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.12:034][349]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.12:034][349]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:034][349]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.12:034][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:034][349]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:034][349]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.34.12:034][349]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.12:034][349]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:052][350]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.34.12:052][350]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale10_Character_C_0 [2020.04.20-03.34.12:052][350]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.20-03.34.12:086][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.12:218][360]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:234][361]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.34.12:234][361]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.12:234][361]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.34.12:234][361]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.12:234][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:234][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.12:234][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:235][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:235][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.34.12:235][361]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.12:235][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.12:235][361]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.12:235][361]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.12:235][361]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:235][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.12:235][361]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:235][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.12:235][361]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:235][361]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:236][361]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.12:251][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:251][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:251][362]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.34.12:251][362]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.12:251][362]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.12:251][362]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.12:251][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:251][362]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.12:251][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:251][362]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.34.12:251][362]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.34.12:251][362]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.12:251][362]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.12:251][362]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=239.681 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.34.12:251][362]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=239.681 [2020.04.20-03.34.12:283][364]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.34.12:284][364]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.34.12:284][364]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.34.12:284][364]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.12:284][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.12:284][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.34.12:287][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.34.12:302][365]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.34.12:629][385]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9A60] Result: '1' k_EResultOK (success) [2020.04.20-03.34.12:629][385]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9A60]' succeeded in 0.345171 seconds [2020.04.20-03.34.12:654][387]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D9A60] Result: '1' k_EResultOK (success) [2020.04.20-03.34.12:676][388]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.389321 seconds [2020.04.20-03.34.13:050][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.34.13:050][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.13:050][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.34.13:050][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.13:050][410]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.34.13:051][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:051][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:051][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.13:051][410]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.13:051][410]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:051][410]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.34.13:051][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.13:051][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.13:051][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.13:051][410]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.13:051][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.13:116][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.34.13:118][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:118][414]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.13:118][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.13:118][414]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:118][414]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.13:118][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.13:118][414]Interaction: Interaction time: 16.000000 [2020.04.20-03.34.13:118][414]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.13:118][414]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.13:118][414]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.13:118][414]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.14:251][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:251][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.14:251][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:251][482]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.34.14:251][482]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:251][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.14:251][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:251][482]Interaction: Interaction time: 0.000000 [2020.04.20-03.34.14:251][482]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.14:251][482]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:251][482]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=1.681 [2020.04.20-03.34.14:267][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.14:267][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.14:267][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:267][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.14:267][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:267][483]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:267][483]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.14:267][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:284][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:284][484]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.14:284][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:284][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.14:284][484]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.34.14:284][484]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.14:284][484]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.14:284][484]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.14:284][484]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.14:285][484]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.14:285][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.14:285][484]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.14:285][484]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.14:285][484]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.14:285][484]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.16:033][589]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304828 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.19:251][782]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.34.19:469][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.34.19:469][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale10_Character_C_0 [2020.04.20-03.34.19:469][795]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.20-03.34.24:017][ 68]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.04.20-03.34.27:766][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.854459 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.29:100][373]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.34.29:103][373]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.34.29:103][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.34.29:134][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.34.29:169][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.29:169][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.29:169][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.29:169][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.29:169][377]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.29:169][377]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.29:169][377]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.04.20-03.34.29:169][377]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.29:169][377]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:171][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.34.29:200][379]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.34.29:268][383]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.29:268][383]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.30:385][450]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.389762 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.30:417][452]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.31:219][500]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:255][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.34.31:484][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.31:484][516]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:484][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.31:484][516]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:485][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.31:485][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.31:485][516]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.34.31:485][516]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.31:485][516]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.31:485][516]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.31:485][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:485][516]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.31:485][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.31:485][516]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.31:485][516]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.31:517][518]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.31:517][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.31:601][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.31:601][523]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.31:601][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.31:601][523]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.31:601][523]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.31:601][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.31:601][523]Interaction: Interaction time: 4.000000 [2020.04.20-03.34.31:601][523]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.34.31:601][523]AnimLeader: ClosetStandard_C_8 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.34.31:601][523]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.34.31:602][523]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.31:602][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.33:303][625]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_3.Ak' which is static to it. Aborting. [2020.04.20-03.34.34:517][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301056 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.35:336][747]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.34.35:586][762]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.34.35:602][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.35:602][763]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.35:602][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.35:602][763]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.35:602][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.35:602][763]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.35:602][763]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.35:602][763]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.35:618][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.35:618][764]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.35:618][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.35:618][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.35:618][764]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.34.35:618][764]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.35:618][764]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.35:618][764]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.35:618][764]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.34.35:618][764]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_8] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.35:618][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.35:619][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.35:619][764]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.35:619][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.35:619][764]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.35:619][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.35:639][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.34.35:641][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.34.35:672][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.35:985][786]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.36:302][805]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.34.36:302][805]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.36:302][805]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.34.36:302][805]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.36:303][805]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.36:303][805]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.36:303][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.36:303][805]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.36:303][805]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.36:303][805]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.34.36:303][805]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.36:303][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.36:303][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.36:303][805]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.36:303][805]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.36:400][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.36:400][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.34.36:402][811]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.36:402][811]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.36:402][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.36:402][811]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.36:402][811]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.36:402][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.36:402][811]Interaction: Interaction time: 75.471703 [2020.04.20-03.34.36:402][811]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.36:402][811]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:502][877]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:502][877]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:502][877]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:502][877]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.37:502][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.37:502][877]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:502][877]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.04.20-03.34.37:502][877]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.37:502][877]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:504][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.34.37:568][881]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.34.37:568][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.37:568][881]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.34.37:568][881]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.37:570][881]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:570][881]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:570][881]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.37:570][881]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.37:570][881]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:570][881]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.34.37:570][881]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.37:570][881]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.37:570][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:570][881]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.37:570][881]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:667][887]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.34.37:667][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.34.37:668][887]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:668][887]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.37:668][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:668][887]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.37:668][887]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.37:668][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.37:669][887]Interaction: Interaction time: 79.818893 [2020.04.20-03.34.37:669][887]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.37:669][887]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.38:267][923]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.171147 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.38:935][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.34.38:935][963]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.39:717][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.34.39:717][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.39:718][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.34.39:718][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.39:719][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.39:719][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.39:719][ 10]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.39:719][ 10]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.34.39:719][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.39:719][ 10]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.39:852][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_6] [2020.04.20-03.34.39:852][ 18]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.40:101][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.04.20-03.34.40:102][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.40:102][ 33]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.40:102][ 33]Interaction: Interaction time: 10.000000 [2020.04.20-03.34.40:102][ 33]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.40:102][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.43:868][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_8] [2020.04.20-03.34.43:868][259]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.43:868][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.43:868][259]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.43:869][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.43:869][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.43:869][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.34.43:869][259]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.43:869][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.43:869][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.43:869][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.43:869][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.43:869][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.43:869][259]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.34.43:869][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.43:869][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.43:885][260]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=27.182 [2020.04.20-03.34.43:887][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.34.43:901][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.43:901][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.44:101][273]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.04.20-03.34.44:135][275]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.44:135][275]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.44:135][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:135][275]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.44:135][275]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.44:135][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:137][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.34.44:169][277]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.44:169][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.44:169][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:169][277]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.44:169][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.44:169][277]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.44:169][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.44:169][277]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.44:169][277]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.44:169][277]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:169][277]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.34.44:169][277]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.44:169][277]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.44:868][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.44:869][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.44:869][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:869][319]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.44:869][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.44:869][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:869][319]Interaction: Interaction time: 1.000000 [2020.04.20-03.34.44:869][319]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.34.44:869][319]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.44:869][319]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.44:901][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.34.44:969][325]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.34.45:067][331]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.457299 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.34.45:902][381]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.34.45:902][381]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.34.45:902][381]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.34.45:902][381]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.45:904][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.34.46:802][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.46:802][435]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.46:802][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.46:802][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.46:802][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.46:802][435]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.46:802][435]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.34.46:802][435]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.46:802][435]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.46:985][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.46:986][446]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.46:986][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.46:986][446]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.46:986][446]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.46:986][446]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.47:002][447]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.34.47:002][447]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.47:002][447]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.34.47:002][447]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.47:002][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:002][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.47:002][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.47:003][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:003][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.34.47:003][447]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.47:003][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.47:003][447]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.47:003][447]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.47:003][447]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.47:003][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.47:003][447]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.47:003][447]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.34.47:003][447]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.47:003][447]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:005][447]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.34.47:018][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:018][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:018][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.34.47:018][448]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.47:018][448]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.47:018][448]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.47:018][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.47:018][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.47:018][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.47:018][448]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.34.47:018][448]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.34.47:018][448]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.47:018][448]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.47:018][448]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=30.316 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.34.47:018][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=30.316 [2020.04.20-03.34.47:034][449]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.34.47:034][449]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.34.47:034][449]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.34.47:035][449]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.47:035][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.47:035][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.34.47:038][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.34.47:400][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3DFC0] Result: '1' k_EResultOK (success) [2020.04.20-03.34.47:406][472]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DA7780]' succeeded in 0.366390 seconds [2020.04.20-03.34.47:439][474]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DA7780] Result: '1' k_EResultOK (success) [2020.04.20-03.34.47:459][475]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421861 seconds [2020.04.20-03.34.48:001][507]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.524132 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.49:019][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:019][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.49:019][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:019][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.34.49:019][568]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:019][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.49:019][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:019][568]Interaction: Interaction time: 0.000000 [2020.04.20-03.34.49:019][568]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.49:019][568]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:019][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=32.316 [2020.04.20-03.34.49:035][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.49:035][569]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.34.49:035][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:035][569]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.49:035][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:036][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:036][569]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.49:036][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:052][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:052][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.49:052][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:052][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:052][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.34.49:052][570]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.49:052][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.49:052][570]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.49:052][570]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.49:052][570]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.49:052][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.49:052][570]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.49:052][570]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.34.49:052][570]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.49:052][570]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.34.49:089][572]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.34.49:090][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.34.50:088][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.04.20-03.34.50:192][637]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.04.20-03.34.50:193][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Enabled [2020.04.20-03.34.50:193][637]GameFlow: OnRep_BegunPlayFenceGuid 0593F45D-08D7-E4DB-C8D8-1F80048D666C [2020.04.20-03.34.50:193][637]GameFlow: BegunPlayFenceGuid 0593F45D-08D7-E4DB-C8D8-1F80048D666C [2020.04.20-03.34.50:193][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_Key_C_0.Chargeable Enabled?: Disabled [2020.04.20-03.34.50:193][637]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000079 seconds [2020.04.20-03.34.50:193][637]GameFlow: ACollectable::BeginPlay [2020.04.20-03.34.50:193][637]GameFlow: BegunPlayFenceGuid 0593F45D-08D7-E4DB-C8D8-1F80048D666C [2020.04.20-03.34.50:195][637]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.50:195][637]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.34.50:195][637]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.34.50:195][637]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.34.50:195][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.50:195][637]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.50:195][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.50:195][637]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.50:195][637]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.04.20-03.34.50:195][637]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.50:195][637]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:085][752]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.030206 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.34.52:136][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:136][755]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.52:136][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:136][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:136][755]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.52:136][755]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.52:136][755]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.52:136][755]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.52:136][755]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.52:136][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:136][755]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.04.20-03.34.52:136][755]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.52:136][755]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:168][757]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.04.20-03.34.52:501][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.20-03.34.52:501][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.52:501][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.20-03.34.52:501][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.52:503][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:503][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:503][777]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.52:503][777]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.52:503][777]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:503][777]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.20-03.34.52:503][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.52:503][777]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.52:503][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:503][777]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.52:503][777]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:536][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:536][779]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.52:536][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:536][779]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.52:536][779]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.52:536][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:536][779]Interaction: Interaction time: 0.000000 [2020.04.20-03.34.52:536][779]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.04.20-03.34.52:536][779]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.34.52:536][779]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.52:536][779]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.52:934][803]GameFlow: OnDropped 361.365845 [2020.04.20-03.34.52:935][803]GameFlow: Collected received : BP_Item_Camper_Key_C_0. [2020.04.20-03.34.52:935][803]GameFlow: AddToInventory received : BP_Item_Camper_Key_C_0. [2020.04.20-03.34.53:002][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.34.53:018][808]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.20-03.34.53:018][808]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.53:536][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.53:536][839]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.34.53:536][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.53:536][839]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.53:536][839]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.34.53:536][839]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.53:569][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.53:569][841]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.34.53:569][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.53:569][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.53:569][841]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.34.53:569][841]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.53:569][841]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.34.53:569][841]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.53:570][841]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.34.53:570][841]Interaction: Verbose: [CollectItem][BP_Item_Camper_Key_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.34.53:570][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.53:570][841]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Item_Camper_Key_C_0] [2020.04.20-03.34.53:570][841]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.53:570][841]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.53:754][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.34.53:886][860]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.04.20-03.34.53:886][860]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.54:253][882]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.34.54:534][899]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.34.54:534][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.34.54:535][899]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.34.54:535][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.34.55:253][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 131 [2020.04.20-03.34.55:501][957]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.34.55:502][957]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.34.56:501][ 17]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.34.56:501][ 17]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.34.56:554][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.34.56:602][ 23]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.56:736][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.34.56:736][ 31]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:085][ 52]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.57:085][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:085][ 52]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.57:085][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.04.20-03.34.57:086][ 52]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:086][ 52]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:086][ 52]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:086][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.57:087][ 52]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.57:087][ 52]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:087][ 52]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.34.57:087][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:087][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.57:087][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:087][ 52]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.57:087][ 52]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:168][ 57]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.34.57:168][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.34.57:169][ 57]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:169][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.57:170][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:170][ 57]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:170][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.57:170][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:170][ 57]Interaction: Interaction time: 75.350258 [2020.04.20-03.34.57:170][ 57]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.57:170][ 57]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:885][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-03.34.57:885][100]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:885][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-03.34.57:885][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:887][100]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:887][100]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:887][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.34.57:887][100]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.34.57:887][100]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:887][100]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-03.34.57:887][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.34.57:887][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.34.57:887][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:887][100]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.34.57:887][100]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:985][106]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.34.57:985][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.34.57:986][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:986][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.34.57:986][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:986][106]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.34.57:986][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.34.57:986][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.34.57:986][106]Interaction: Interaction time: 80.000000 [2020.04.20-03.34.57:986][106]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.34.57:986][106]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.00:770][273]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:770][273]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:820][276]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:820][276]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:837][277]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:837][277]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:937][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.35.00:938][283]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:053][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:054][290]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:337][307]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:337][307]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:354][308]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:354][308]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:388][310]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:388][310]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:421][312]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:421][312]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:438][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:438][313]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:486][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.01:486][316]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.01:486][316]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.35.01:486][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.35.01:486][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=44.783 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.35.01:505][317]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:505][317]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:506][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.01:519][318]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.35.01:519][318]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.35.01:519][318]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.35.01:519][318]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=44.816 [2020.04.20-03.35.01:519][318]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=44.816 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.35.01:554][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:554][320]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:588][322]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.01:588][322]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.01:603][323]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Male. [2020.04.20-03.35.01:635][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale08_Character_C_0 [2020.04.20-03.35.01:636][325]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.01:639][325]Interaction: Player [BP_CamperMale08_Character_C_0] is in chase. [2020.04.20-03.35.01:641][325]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24]: On [2020.04.20-03.35.01:821][336]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.35.01:821][336]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.35.01:821][336]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.35.01:821][336]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=45.118 [2020.04.20-03.35.01:821][336]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=45.118 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.35.02:171][357]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:171][357]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:221][360]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:221][360]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:238][361]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:238][361]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:304][365]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:304][365]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:337][367]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:337][367]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:537][379]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:537][379]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:671][387]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.02:937][403]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.04.20-03.35.02:938][403]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.03:037][409]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_1] [2020.04.20-03.35.03:037][409]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.03:620][444]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24]: Off [2020.04.20-03.35.03:702][449]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.35.03:702][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.03:702][449]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.35.03:702][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.03:702][449]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.03:703][449]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.03:703][449]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.03:703][449]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.03:703][449]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.03:703][449]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.03:703][449]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.35.03:703][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.03:703][449]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.03:703][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.03:703][449]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.03:703][449]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:271][483]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:271][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.04:271][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:271][483]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:271][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.04:271][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:271][483]Interaction: Interaction time: 0.660377 [2020.04.20-03.35.04:271][483]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.04.20-03.35.04:271][483]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.35.04:271][483]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.04:271][483]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:836][517]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.35.04:836][517]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=48.133 [2020.04.20-03.35.04:852][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.04:852][518]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.04:872][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.04:874][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.04:920][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.35.04:935][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.04:936][523]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.35.04:936][523]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.20-03.35.04:936][523]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.04:938][523]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:938][523]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:938][523]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:938][523]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.04:938][523]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.35.04:938][523]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_7] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.04:938][523]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.04:939][523]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_7] [2020.04.20-03.35.04:939][523]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.04:939][523]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.05:501][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.695336 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.07:318][666]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769391 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.35.07:820][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.07:820][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.07:820][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.07:820][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.07:820][696]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.07:820][696]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.07:820][696]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.04.20-03.35.07:820][696]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.07:820][696]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.07:822][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.07:903][701]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.35.07:903][701]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.07:952][704]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.35.08:652][746]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.436559 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.08:687][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.04.20-03.35.08:687][748]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.09:185][778]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.09:185][778]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.09:185][778]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.09:185][778]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.09:187][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.09:187][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.09:188][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.09:188][778]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.09:188][778]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.09:188][778]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.09:188][778]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.09:188][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.09:188][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.09:188][778]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.09:188][778]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.09:285][784]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.09:286][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.09:287][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.09:287][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.09:287][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.09:287][784]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.09:287][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.09:287][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.09:287][784]Interaction: Interaction time: 68.563438 [2020.04.20-03.35.09:287][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.09:287][784]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.10:085][832]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.498410 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.10:152][836]Interaction: Player [BP_CamperMale08_Character_C_0] is not in chase anymore. [2020.04.20-03.35.10:669][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.10:670][867]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.10:670][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.10:670][867]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.10:670][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.10:670][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.10:670][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.10:670][867]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.10:671][867]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.10:671][867]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.10:671][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.10:671][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.10:671][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.10:671][867]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.35.10:671][867]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.10:671][867]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.10:687][868]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=53.983 [2020.04.20-03.35.10:688][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.10:702][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.10:703][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:669][927]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:669][927]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.11:670][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:670][927]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:670][927]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.11:670][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:670][927]Interaction: Interaction time: 1.000000 [2020.04.20-03.35.11:670][927]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.35.11:670][927]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.11:670][927]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:686][928]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.11:686][928]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.11:686][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:686][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.11:686][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:686][928]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:686][928]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.35.11:686][928]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.11:686][928]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:702][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.11:736][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.11:736][931]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:736][931]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.11:736][931]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:738][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.11:871][939]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:886][940]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.11:886][940]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.11:886][940]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.11:886][940]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.11:886][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:886][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.11:887][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:887][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:887][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.11:887][940]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.11:887][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.11:887][940]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.11:887][940]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.11:887][940]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:887][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.11:887][940]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:887][940]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.11:887][940]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:887][940]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:888][940]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.11:903][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:903][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:903][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.11:903][941]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.11:903][941]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.11:903][941]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.11:903][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:903][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.11:903][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:903][941]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.35.11:903][941]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.11:904][941]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.11:904][941]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.11:904][941]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=55.200 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.11:904][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=55.200 [2020.04.20-03.35.11:907][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.11:936][943]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.35.11:936][943]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.35.11:936][943]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.35.11:936][943]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.11:936][943]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.11:936][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.11:940][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.12:308][966]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F31540] Result: '1' k_EResultOK (success) [2020.04.20-03.35.12:308][966]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F31540]' succeeded in 0.366844 seconds [2020.04.20-03.35.12:354][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.12:354][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.12:354][968]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.12:354][968]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.12:714][990]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6034D0F70] Result: '1' k_EResultOK (success) [2020.04.20-03.35.12:734][991]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.796050 seconds [2020.04.20-03.35.13:904][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:904][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.35.13:904][ 61]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:904][ 61]Interaction: Interaction time: 0.000000 [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.13:904][ 61]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:904][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=57.200 [2020.04.20-03.35.13:920][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.13:920][ 62]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.13:920][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:920][ 62]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.13:920][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:920][ 62]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:920][ 62]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.13:920][ 62]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:937][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:937][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.13:937][ 63]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.13:937][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.13:937][ 63]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.13:937][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.13:937][ 63]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.13:937][ 63]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.13:973][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.13:975][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.14:087][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.14:087][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.14:087][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.14:087][ 72]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.14:169][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.14:169][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.14:169][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_7] [2020.04.20-03.35.14:169][ 77]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.14:269][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267655 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.15:153][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.15:153][136]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.15:153][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.15:153][136]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.15:154][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.15:154][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.15:154][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.15:154][136]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.15:154][136]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.15:154][136]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.15:154][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.15:154][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.15:154][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.15:154][136]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.35.15:154][136]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.15:154][136]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.15:170][137]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=58.467 [2020.04.20-03.35.15:172][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.15:186][138]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.15:186][138]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.16:169][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.16:169][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.16:169][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.16:169][197]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.16:169][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.16:169][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.16:169][197]Interaction: Interaction time: 1.000000 [2020.04.20-03.35.16:169][197]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.35.16:169][197]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.16:169][197]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.16:218][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.16:270][203]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.35.16:436][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.16:436][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.16:436][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.16:436][213]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.16:436][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.16:436][213]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.16:436][213]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.35.16:436][213]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCancel None Bear AnimTag_FPV. [2020.04.20-03.35.16:436][213]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.16:436][213]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.16:436][213]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=59.733 Curve: HatchetCancellationSpeedCurve Curve Duration 1.000000 [2020.04.20-03.35.16:455][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.16:820][236]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale08_Character_C_0 [2020.04.20-03.35.16:820][236]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale03_Character_C_0 [2020.04.20-03.35.16:887][240]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.04.20-03.35.17:087][252]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_08_C_0 [2020.04.20-03.35.17:469][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.17:469][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.17:469][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:470][275]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetCancellationSpeedCurve [2020.04.20-03.35.17:470][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.17:470][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.17:470][275]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.17:470][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.17:470][275]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.17:470][275]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.17:470][275]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:470][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.17:470][275]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.17:470][275]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.17:470][275]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.17:470][275]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.17:470][275]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetCancellationSpeedCurve For BP_Slasher_Character_08_C_0 at Time=60.766 [2020.04.20-03.35.17:486][276]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=60.783 [2020.04.20-03.35.17:518][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.17:521][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.17:523][278]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.17:525][278]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.17:920][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.17:920][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.17:920][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:920][302]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.17:920][302]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.17:920][302]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:922][302]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.17:953][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.17:954][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.17:954][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:954][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.17:954][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.17:954][304]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.17:954][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.17:954][304]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.17:954][304]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.17:954][304]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.17:954][304]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.17:954][304]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.17:954][304]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:085][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.18:085][312]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.18:085][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.18:085][312]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.18:086][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:086][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:086][312]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.18:086][312]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.18:087][312]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:087][312]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.18:087][312]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.18:087][312]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.18:087][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.18:087][312]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.18:087][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.18:218][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.18:219][320]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.18:220][320]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:220][320]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.18:220][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.18:220][320]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.18:220][320]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.18:220][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.18:220][320]Interaction: Interaction time: 59.932045 [2020.04.20-03.35.18:220][320]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.18:220][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.22:220][560]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_08_C_0 [2020.04.20-03.35.22:321][566]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale08_Character_C_0 [2020.04.20-03.35.22:338][567]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.04.20-03.35.22:370][569]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale03_Character_C_0 [2020.04.20-03.35.22:437][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.22:437][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.22:437][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.22:437][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.22:437][573]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.22:437][573]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.22:437][573]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.22:437][573]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.22:437][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.22:439][573]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.22:886][600]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.35.22:886][600]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.22:907][601]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.23:020][608]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.23:020][608]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:053][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.04.20-03.35.23:053][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:107][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.23:136][615]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.846509 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.23:185][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.23:186][618]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:186][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.23:186][618]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:186][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.23:186][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.23:186][618]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.23:187][618]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.23:187][618]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.23:187][618]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.23:187][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:187][618]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.23:187][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:187][618]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.23:187][618]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:206][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.23:219][620]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.23:219][620]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:235][621]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.23:235][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:303][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.23:303][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.23:303][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:303][625]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.23:303][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.23:303][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:303][625]Interaction: Interaction time: 2.000000 [2020.04.20-03.35.23:303][625]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: DamageGenerator Bear AnimTag_FPV. [2020.04.20-03.35.23:303][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.23:303][625]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:335][627]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.35.23:469][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.23:469][635]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:469][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.23:469][635]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:470][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:470][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:470][635]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.23:470][635]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.23:470][635]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:470][635]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.23:470][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:470][635]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.23:470][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:470][635]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.23:470][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:569][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.23:569][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.23:571][641]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:571][641]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.23:571][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:571][641]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:571][641]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.23:571][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:571][641]Interaction: Interaction time: 55.716934 [2020.04.20-03.35.23:571][641]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.23:571][641]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:602][643]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.35.23:904][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:904][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:904][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:904][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.23:904][661]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.23:904][661]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.23:904][661]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.23:904][661]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.23:904][661]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.23:905][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.24:535][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.35.24:535][699]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.24:535][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.35.24:535][699]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.24:535][699]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.35.24:537][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:537][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:537][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.24:537][699]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.24:537][699]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:537][699]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.35.24:537][699]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.24:537][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.24:537][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.24:537][699]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.24:537][699]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.24:586][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.35.24:587][702]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:587][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.24:587][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.24:587][702]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:587][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.24:587][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.24:587][702]Interaction: Interaction time: 16.000000 [2020.04.20-03.35.24:587][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.24:587][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.24:620][704]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:620][704]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.24:636][705]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.334564 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.25:021][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.35.25:270][743]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.35.25:339][747]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.35.25:339][747]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.35.25:339][747]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.35.25:339][747]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.25:341][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.35.25:356][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.25:356][748]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.25:356][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.25:356][748]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.25:356][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.25:356][748]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.25:356][748]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.25:356][748]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.25:373][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.25:373][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.25:374][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.25:374][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.25:374][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.25:374][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.25:374][749]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.25:374][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.25:374][749]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.25:374][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.25:374][749]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.25:374][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.25:374][749]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.25:374][749]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.25:374][749]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.25:374][749]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.25:393][750]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.25:395][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.25:405][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.04.20-03.35.25:408][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.04.20-03.35.26:219][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.04.20-03.35.26:219][800]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.26:219][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.26:219][800]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.26:220][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.26:220][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.26:220][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.26:220][800]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.26:220][800]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.26:220][800]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.26:220][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.26:220][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.26:220][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.26:220][800]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.35.26:220][800]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.26:220][800]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.26:236][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=69.534 [2020.04.20-03.35.26:239][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.26:252][802]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.26:252][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.27:236][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.27:236][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.27:236][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.27:236][861]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.27:236][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.27:236][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.27:236][861]Interaction: Interaction time: 1.000000 [2020.04.20-03.35.27:236][861]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.35.27:236][861]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.27:236][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.27:285][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.27:338][867]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.35.28:287][924]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.35.28:287][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.35.28:287][924]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.35.28:287][924]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.28:288][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.29:970][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.29:970][ 25]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.29:970][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.29:970][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.29:970][ 25]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.29:970][ 25]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.29:970][ 25]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.35.29:970][ 25]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.29:970][ 25]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:138][ 35]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:138][ 35]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:138][ 35]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:138][ 35]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.30:138][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:138][ 35]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.04.20-03.35.30:138][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:138][ 35]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:139][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.30:153][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.30:153][ 36]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:153][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.30:154][ 36]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:154][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.30:154][ 36]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:169][ 37]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.30:169][ 37]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:169][ 37]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.30:169][ 37]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:170][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:170][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.30:170][ 37]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:170][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.30:170][ 37]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:170][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.30:170][ 37]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:170][ 37]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:171][ 37]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.30:186][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:186][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:186][ 38]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.30:186][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.30:186][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:186][ 38]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.35.30:186][ 38]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.30:186][ 38]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:186][ 38]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=73.484 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.30:186][ 38]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=73.484 [2020.04.20-03.35.30:202][ 39]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.35.30:202][ 39]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.35.30:202][ 39]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.35.30:202][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.30:205][ 39]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.30:235][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.30:235][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:632][ 65]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D36A0] Result: '1' k_EResultOK (success) [2020.04.20-03.35.30:633][ 65]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D36A0]' succeeded in 0.429136 seconds [2020.04.20-03.35.30:656][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D36A0] Result: '1' k_EResultOK (success) [2020.04.20-03.35.30:668][ 67]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.35.30:668][ 67]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:669][ 67]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.35.30:669][ 67]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:670][ 67]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:670][ 67]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.30:670][ 67]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:670][ 67]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.35.30:670][ 67]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.30:670][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:678][ 68]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472876 seconds [2020.04.20-03.35.30:802][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.30:802][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.30:803][ 75]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:803][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.30:803][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:803][ 75]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.30:803][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.30:803][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.30:803][ 75]Interaction: Interaction time: 39.197132 [2020.04.20-03.35.30:803][ 75]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.30:804][ 75]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:186][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:186][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.32:186][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:186][158]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.35.32:186][158]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:187][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.32:187][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:187][158]Interaction: Interaction time: 0.000000 [2020.04.20-03.35.32:187][158]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.32:187][158]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:187][158]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=75.484 [2020.04.20-03.35.32:203][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.32:203][159]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.32:203][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:203][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.32:203][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:203][159]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:203][159]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.32:203][159]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:219][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:219][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.32:219][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:219][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:220][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.32:220][160]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.32:220][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.32:220][160]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.32:220][160]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.32:220][160]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.32:220][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.32:220][160]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.32:220][160]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.32:220][160]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.32:220][160]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.32:272][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.32:274][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.35:883][380]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.35.35:887][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4574] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.35.35:887][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.35.36:387][410]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.36:387][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.36:387][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.36:387][410]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.36:387][410]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.36:387][410]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.36:389][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.36:421][412]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.36:421][412]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.36:421][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.36:421][412]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.36:421][412]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.36:421][412]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.36:421][412]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.36:421][412]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.36:421][412]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_4] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.36:421][412]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.36:421][412]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_4] [2020.04.20-03.35.36:421][412]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.36:421][412]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.36:786][434]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.35.37:119][454]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 43.340607 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.38:820][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.38:820][556]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:821][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.38:821][556]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:821][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.38:821][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.38:821][556]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.38:821][556]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.38:821][556]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.38:821][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.38:821][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:821][556]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.38:821][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.38:822][556]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.35.38:822][556]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.38:822][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.38:837][557]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=82.134 [2020.04.20-03.35.38:840][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.38:870][559]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.38:870][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:969][565]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.35.38:969][565]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:969][565]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.35.38:969][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:969][565]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.38:971][565]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.38:971][565]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.38:971][565]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.38:971][565]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.38:971][565]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.38:971][565]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.35.38:971][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.38:971][565]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.38:971][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.38:971][565]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.38:971][565]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:404][591]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:404][591]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.39:404][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:404][591]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:404][591]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.39:404][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:405][591]Interaction: Interaction time: 0.700000 [2020.04.20-03.35.39:405][591]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.04.20-03.35.39:405][591]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.35.39:405][591]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.39:405][591]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:769][613]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.39:772][613]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.35.39:772][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.35.39:802][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.35.39:820][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.39:820][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.39:820][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:820][616]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.39:820][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.39:820][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:820][616]Interaction: Interaction time: 1.000000 [2020.04.20-03.35.39:820][616]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.35.39:820][616]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.39:820][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:837][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:837][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.39:837][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:837][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:837][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.39:837][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:838][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:838][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.39:838][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:838][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:838][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.39:838][617]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.39:838][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.39:838][617]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.39:838][617]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.39:838][617]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:838][617]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.04.20-03.35.39:838][617]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.39:838][617]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:839][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.35.39:869][619]Interaction: [BP_CamperMale08_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.35.39:869][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.39:903][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.39:903][621]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.39:904][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.39:904][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.39:904][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:904][621]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.39:904][621]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.35.39:904][621]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.39:904][621]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.39:938][623]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:938][623]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.39:940][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.40:088][632]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:088][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.35.40:104][633]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.40:104][633]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:104][633]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.40:104][633]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:104][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:104][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.40:104][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:105][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:105][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.40:105][633]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:105][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.40:105][633]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:105][633]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.40:105][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:105][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.40:105][633]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:105][633]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.40:105][633]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:105][633]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:106][633]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:106][633]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.40:106][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:106][633]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:106][633]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.40:106][633]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:106][633]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.40:121][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:121][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:121][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.40:121][634]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:121][634]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.40:121][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.40:121][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:121][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.40:121][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:121][634]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.35.40:121][634]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.40:121][634]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.40:121][634]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:121][634]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=83.417 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.40:121][634]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=83.417 [2020.04.20-03.35.40:153][636]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.35.40:153][636]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.35.40:153][636]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.35.40:153][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.40:153][636]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.35.40:153][636]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.04.20-03.35.40:153][636]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.40:155][636]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:155][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.40:155][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:155][636]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:155][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.40:155][636]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:155][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.40:155][636]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:155][636]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.35.40:155][636]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.40:155][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:155][636]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.04.20-03.35.40:155][636]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:155][636]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:170][637]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.40:170][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:170][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.40:175][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.40:302][645]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.35.40:306][645]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.40:306][645]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.04.20-03.35.40:306][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.35.40:308][645]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.35.40:309][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.35.40:536][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.40:536][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:536][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.40:536][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:538][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:538][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:538][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.40:538][659]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:538][659]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:538][659]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.35.40:538][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:538][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.40:538][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:538][659]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.40:538][659]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:542][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3DEA0] Result: '1' k_EResultOK (success) [2020.04.20-03.35.40:542][660]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3DEA0]' succeeded in 0.387807 seconds [2020.04.20-03.35.40:574][662]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3DEA0] Result: '1' k_EResultOK (success) [2020.04.20-03.35.40:595][663]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440124 seconds [2020.04.20-03.35.40:603][663]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100370 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.40:636][665]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.40:636][665]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:636][665]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.40:636][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:638][665]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:638][665]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:638][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.40:638][665]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.40:638][665]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:638][665]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.35.40:638][665]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.40:638][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.40:638][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:638][665]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.40:638][665]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:669][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.35.40:669][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.40:671][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:671][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.40:671][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:671][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:671][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.40:671][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:671][667]Interaction: Interaction time: 61.535969 [2020.04.20-03.35.40:671][667]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.40:671][667]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:769][673]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.35.40:771][673]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:771][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.40:771][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:771][673]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.40:771][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.40:771][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.40:771][673]Interaction: Interaction time: 61.419197 [2020.04.20-03.35.40:771][673]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.40:771][673]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.41:603][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.35.41:603][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.41:603][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.35.41:603][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.41:605][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.41:605][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.41:605][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.41:605][723]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.41:605][723]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.41:605][723]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.35.41:605][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.41:605][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.41:605][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.41:605][723]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.41:605][723]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.41:703][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.35.41:705][729]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.41:705][729]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.41:705][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.41:705][729]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.41:705][729]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.41:705][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.41:705][729]Interaction: Interaction time: 77.448593 [2020.04.20-03.35.41:705][729]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.41:705][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:071][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.319358 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.42:071][751]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.35.42:120][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:120][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.42:120][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:120][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.35.42:120][754]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:120][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.42:120][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:120][754]Interaction: Interaction time: 0.000000 [2020.04.20-03.35.42:121][754]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.42:121][754]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:121][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=85.417 [2020.04.20-03.35.42:137][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.42:137][755]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.42:137][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:137][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.42:137][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:137][755]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:137][755]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.42:137][755]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:154][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:154][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.42:154][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:154][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:154][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.42:154][756]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.42:154][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.42:154][756]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.42:154][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.42:154][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:154][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.42:154][756]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:154][756]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.42:154][756]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:154][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:174][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.35.42:176][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.35.42:287][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.42:287][764]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:287][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.42:287][764]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:288][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:288][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:288][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.42:288][764]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.42:288][764]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.42:288][764]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.42:288][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:288][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.42:288][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:288][764]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.35.42:288][764]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.42:288][764]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.42:290][764]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.35.42:303][765]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.42:303][765]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.42:304][765]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=85.601 [2020.04.20-03.35.42:307][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.35.43:169][817]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.35.43:303][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.43:303][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.43:303][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.43:303][825]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.43:303][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.43:303][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.43:304][825]Interaction: Interaction time: 1.000000 [2020.04.20-03.35.43:304][825]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.35.43:304][825]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.43:304][825]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.43:336][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.43:404][831]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.35.43:837][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.43:837][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.43:837][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.43:837][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.43:837][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.43:837][857]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.43:837][857]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.35.43:837][857]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.43:837][857]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.43:888][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.44:021][868]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:037][869]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.44:037][869]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.44:037][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:037][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.44:037][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:037][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.44:037][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.44:037][869]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.44:037][869]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.44:037][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.44:037][869]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:037][869]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.35.44:037][869]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:037][869]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:038][869]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.35.44:054][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:054][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:054][870]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.35.44:054][870]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.44:054][870]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.44:054][870]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.44:054][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:054][870]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.44:054][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.44:054][870]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.35.44:054][870]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.44:054][870]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.44:054][870]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.44:054][870]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=87.351 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.35.44:054][870]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=87.351 [2020.04.20-03.35.44:086][872]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.35.44:086][872]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.35.44:086][872]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.35.44:086][872]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.44:086][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.44:086][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.35.44:089][872]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.35.44:457][895]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D70F0] Result: '1' k_EResultOK (success) [2020.04.20-03.35.44:457][895]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E14D70F0]' succeeded in 0.366229 seconds [2020.04.20-03.35.44:491][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5E5233040] Result: '1' k_EResultOK (success) [2020.04.20-03.35.44:512][898]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.424002 seconds [2020.04.20-03.35.46:054][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:054][990]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.46:054][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:054][990]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.35.46:054][990]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:054][990]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.46:054][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:054][990]Interaction: Interaction time: 0.000000 [2020.04.20-03.35.46:054][990]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.46:054][990]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:054][990]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=89.351 [2020.04.20-03.35.46:070][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.46:070][991]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.35.46:070][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:070][991]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.46:070][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:070][991]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:070][991]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.46:070][991]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:087][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:087][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.46:087][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:087][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:087][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.35.46:087][992]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.46:087][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.46:087][992]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.46:087][992]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.46:087][992]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.46:087][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.46:087][992]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.46:087][992]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.35.46:087][992]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.46:087][992]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.35.46:120][994]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301164 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.35.50:338][247]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.50:338][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.35.50:338][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.50:338][247]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.50:339][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.35.50:339][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.50:339][247]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.50:339][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.35.50:339][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.50:339][247]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.50:339][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.35.50:339][247]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.50:339][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.35.50:339][247]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.50:339][247]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.35.50:339][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.50:339][247]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.35.50:339][247]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.50:339][247]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.50:341][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.35.51:070][291]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.631108 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.35.53:486][436]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.35.53:486][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:486][436]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.35.53:486][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:487][436]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.53:487][436]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.53:487][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.35.53:487][436]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.35.53:487][436]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.53:487][436]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.35.53:487][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:487][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.35.53:487][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.53:488][436]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.35.53:488][436]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.53:586][442]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.35.53:586][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.35.53:588][442]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.53:588][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.35.53:588][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.53:588][442]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.35.53:588][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.35.53:588][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.53:588][442]Interaction: Interaction time: 68.811989 [2020.04.20-03.35.53:588][442]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.35.53:588][442]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.35.53:756][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.53:837][457]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.53:956][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.04.20-03.35.53:971][465]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.53:971][465]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.54:504][497]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.35.54:520][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.35.54:557][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.54:571][501]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.54:572][501]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.55:021][528]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.55:021][528]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.55:172][537]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.56:321][606]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.58:688][748]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.58:838][757]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.58:838][757]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.35.59:271][783]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.59:338][787]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:805][815]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.59:805][815]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.35.59:821][816]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.00:104][833]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.237581 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.36.03:205][ 19]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:354][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.36.03:354][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:486][ 36]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.04.20-03.36.03:788][ 54]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:871][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.36.03:871][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:871][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.36.03:872][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:872][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.36.03:872][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.03:872][ 59]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.36.03:872][ 59]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.04:321][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.04.20-03.36.04:321][ 86]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.04.20-03.36.04:438][ 93]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.06:221][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.06:221][200]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.06:221][200]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Open Bear AnimTag_FPV. [2020.04.20-03.36.06:221][200]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.36.06:221][200]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.518 Curve: SlowKillerPounceOpenMaxSpeed Curve Duration 0.500000 [2020.04.20-03.36.06:456][214]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.06:456][214]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.06:490][216]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.06:490][216]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.06:572][221]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Hitting Bear AnimTag_FPV. [2020.04.20-03.36.06:572][221]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceOpenMaxSpeed [2020.04.20-03.36.06:572][221]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.36.06:572][221]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceOpenMaxSpeed For BP_Slasher_Character_08_C_0 at Time=109.868 [2020.04.20-03.36.06:572][221]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=109.868 Curve: SlowKillerPounceHittingMaxSpeed Curve Duration 0.300000 [2020.04.20-03.36.06:590][222]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.06:590][222]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.06:655][226]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.04.20-03.36.06:687][228]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.06:688][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.06:688][228]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.06:691][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.370879 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.06:694][228]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.36.06:754][232]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.36.06:873][239]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.06:873][239]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.06:888][240]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: Attack_Slash_Succeed Bear AnimTag_FPV. [2020.04.20-03.36.06:888][240]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceHittingMaxSpeed [2020.04.20-03.36.06:888][240]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.36.06:888][240]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceHittingMaxSpeed For BP_Slasher_Character_08_C_0 at Time=110.185 [2020.04.20-03.36.06:888][240]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=110.185 Curve: SlowKillerPounceSucceedMaxSpeed Curve Duration 3.000000 [2020.04.20-03.36.07:237][261]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.07:237][261]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.07:237][261]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.07:237][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.07:238][261]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.07:238][261]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.07:238][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.07:238][261]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.07:238][261]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.07:238][261]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.07:238][261]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.07:238][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.07:238][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.07:238][261]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.07:238][261]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.07:304][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.36.07:305][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.07:305][265]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.07:305][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.07:306][265]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.07:306][265]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.07:306][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.07:306][265]Interaction: Interaction time: 16.000000 [2020.04.20-03.36.07:306][265]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.07:306][265]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.08:223][320]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.08:223][320]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.08:673][347]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:356][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:357][388]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:639][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.04.20-03.36.09:655][406]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.36.09:705][409]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.36.09:705][409]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.36.09:706][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:706][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.09:707][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Scalars [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Textures [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Vectors [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Scalars [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Textures [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Vectors [2020.04.20-03.36.09:707][409]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.36.09:707][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:707][409]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:707][409]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:707][409]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:707][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.09:707][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.09:707][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:708][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.09:708][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:708][409]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:708][409]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.09:708][409]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:739][411]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.04.20-03.36.09:739][411]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.09:739][411]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.09:739][411]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:739][411]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.04.20-03.36.09:739][411]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:739][411]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.09:888][420]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: SlowKillerPounceSucceedMaxSpeed [2020.04.20-03.36.09:888][420]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlowKillerPounceSucceedMaxSpeed For BP_Slasher_Character_08_C_0 at Time=113.185 [2020.04.20-03.36.09:904][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.09:904][421]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.09:905][421]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.36.09:924][422]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.09:954][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.09:954][424]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:954][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:954][424]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:955][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.09:955][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.09:955][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.09:955][424]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.09:955][424]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.09:955][424]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.09:955][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.09:955][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.09:955][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.09:956][424]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.36.09:956][424]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.36.09:956][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.09:956][424]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:071][431]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:071][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.10:071][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:072][431]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:072][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.10:072][431]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.10:072][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.10:072][431]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.10:072][431]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.10:072][431]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:072][431]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.10:072][431]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.10:072][431]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:073][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.36.10:104][433]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.10:104][433]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.10:171][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.36.10:288][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.10:288][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.10:288][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:288][444]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.10:288][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.10:288][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:288][444]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.36.10:288][444]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale03_Character_C_0. [2020.04.20-03.36.10:288][444]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.36.10:288][444]Interaction: Interaction time: 2.700000 [2020.04.20-03.36.10:288][444]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.36.10:288][444]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.36.10:288][444]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.10:289][444]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.10:289][444]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:291][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.36.10:293][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.36.10:295][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.36.10:295][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.36.10:295][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.10:337][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.36.10:387][450]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.061996 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.10:389][450]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:389][450]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:504][457]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 29.337856 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.36.10:538][459]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.36.10:770][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_3] [2020.04.20-03.36.10:771][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.10:771][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_3] [2020.04.20-03.36.10:771][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.10:772][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:772][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:772][473]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.10:772][473]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.10:772][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.10:772][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_3] [2020.04.20-03.36.10:772][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.10:772][473]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.10:772][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.10:772][473]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.04.20-03.36.10:772][473]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.10:772][473]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.11:122][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.11:122][494]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.11:122][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.11:122][494]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.11:122][494]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.11:122][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.11:122][494]Interaction: Interaction time: 1.050000 [2020.04.20-03.36.11:122][494]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.04.20-03.36.11:122][494]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.11:122][494]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.11:122][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.11:422][512]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.04.20-03.36.12:155][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.12:155][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.12:156][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.12:156][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.12:156][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.12:156][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.12:156][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.12:156][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.12:156][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.12:156][556]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.12:156][556]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.12:156][556]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.12:156][556]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_3] [2020.04.20-03.36.12:156][556]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.12:156][556]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.12:988][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.12:988][606]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.12:988][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.12:988][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.12:988][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.12:988][606]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.36.12:988][606]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.36.12:988][606]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.12:988][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.12:988][606]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:005][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.13:005][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.13:005][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:005][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.13:005][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.13:005][607]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.13:005][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.13:005][607]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.13:005][607]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.13:005][607]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.13:005][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:005][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.13:005][607]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:005][607]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.13:005][607]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:005][607]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.13:005][607]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=113.252 [2020.04.20-03.36.13:088][612]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.36.13:088][612]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:088][612]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.36.13:088][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:089][612]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:089][612]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:089][612]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.13:089][612]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.13:089][612]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:089][612]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.36.13:090][612]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:090][612]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.13:090][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:090][612]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.13:090][612]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:120][614]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.36.13:120][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:155][616]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.36.13:155][616]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:156][616]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:156][616]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.13:156][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:156][616]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:156][616]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.13:156][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:156][616]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.13:156][616]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.04.20-03.36.13:156][616]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.13:156][616]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.13:156][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:157][616]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:157][616]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:157][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.13:157][616]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.13:157][616]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:157][616]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.36.13:157][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.13:157][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.13:157][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:157][616]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.13:157][616]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:221][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.04.20-03.36.13:223][620]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:223][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.13:223][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:223][620]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.13:223][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.13:223][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:223][620]Interaction: Interaction time: 16.000000 [2020.04.20-03.36.13:223][620]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.36.13:223][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.13:223][620]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.13:521][638]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 29.072182 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.36.13:554][640]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.04.20-03.36.13:554][640]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.04.20-03.36.13:621][644]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 28.971880 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.13:856][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.14:106][673]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.36.14:156][676]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.14:156][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.14:156][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.14:156][676]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.14:156][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.14:156][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.14:156][676]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.14:156][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.14:156][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.14:156][676]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.14:156][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.14:156][676]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.14:156][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.14:156][676]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.14:156][676]AuthoritativeMovement: BP_CamperMale08_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.14:157][676]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.14:157][676]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.14:157][676]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.04.20-03.36.14:157][676]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.14:157][676]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.14:754][712]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.36.14:754][712]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.36.14:956][724]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.14:972][725]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.36.15:207][739]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.36.16:706][829]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.16:721][830]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.16:721][830]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.16:722][830]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.36.16:956][844]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.36.17:042][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.17:104][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.17:104][853]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:104][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:104][853]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:105][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.17:105][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.17:105][853]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.17:105][853]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.17:105][853]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.17:105][853]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:105][853]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:105][853]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.17:105][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:105][853]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.36.17:105][853]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.36.17:105][853]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.04.20-03.36.17:105][853]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookSetup Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-03.36.17:105][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.17:105][853]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.17:105][853]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:106][853]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: Wiggle Bear AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.04.20-03.36.17:106][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.04.20-03.36.17:107][853]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.04.20-03.36.17:239][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.17:239][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.17:239][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:239][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.17:239][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.17:239][861]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.17:240][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.17:240][861]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.17:240][861]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.17:240][861]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:240][861]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.36.17:240][861]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:240][861]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.17:271][863]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:271][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:305][865]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.17:455][874]InteractionHandler: Verbose: (Line: [336] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.17:488][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.17:488][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.17:488][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:488][876]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.17:488][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.17:488][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:488][876]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.36.17:488][876]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.36.17:489][876]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.04.20-03.36.17:489][876]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.17:489][876]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.36.17:489][876]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.36.17:489][876]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Bear AnimTag_FPV AnimTag_Carry [2020.04.20-03.36.17:489][876]Interaction: Interaction time: 1.500000 [2020.04.20-03.36.17:489][876]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HookCamper Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.36.17:489][876]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.17:489][876]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.17:490][876]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Hook_IN [2020.04.20-03.36.17:537][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:156][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:157][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.18:157][916]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.36.18:157][916]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:038][969]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.36.19:038][969]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.19:038][969]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.19:038][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.19:038][969]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.36.19:038][969]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.36.19:038][969]AuthoritativeMovement: BP_CamperMale03_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.19:038][969]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale03_Character_C_0 Current: NULL [2020.04.20-03.36.19:040][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.36.19:041][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.36.19:045][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.36.19:045][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.19:057][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.19:057][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.19:057][970]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.19:057][970]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.19:057][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.19:057][970]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.19:057][970]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.19:057][970]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.19:074][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.19:074][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.19:074][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.19:074][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.19:074][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.19:074][971]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.19:074][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.19:074][971]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.19:074][971]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.19:074][971]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.19:074][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.19:074][971]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:074][971]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.19:074][971]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:074][971]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.19:074][971]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=117.352 [2020.04.20-03.36.19:077][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.04.20-03.36.19:106][973]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.19:111][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.04.20-03.36.19:112][973]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.19:112][973]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.19:112][973]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.19:112][973]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.36.19:112][973]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut. [2020.04.20-03.36.19:112][973]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.36.19:112][973]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male. [2020.04.20-03.36.19:114][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.04.20-03.36.19:144][975]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.19:144][975]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.19:175][977]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:573][ 1]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.36.19:723][ 10]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.19:742][ 12]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.36.19:754][ 12]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.36.19:754][ 12]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.36.20:022][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.20:022][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:024][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.36.20:024][ 28]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.20:372][ 49]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:425][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.20:638][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.20:639][ 65]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:639][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.20:639][ 65]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:640][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.20:640][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.20:640][ 65]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.20:640][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.20:640][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.20:640][ 65]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.20:688][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.20:688][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.20:756][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.20:756][ 72]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.20:756][ 72]Interaction: Interaction time: 4.000000 [2020.04.20-03.36.20:756][ 72]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.36.20:756][ 72]AnimLeader: ClosetStandard_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.36.20:756][ 72]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.20:756][ 72]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.22:456][174]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_4.Ak' which is static to it. Aborting. [2020.04.20-03.36.23:922][262]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.23:922][262]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.23:922][262]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.23:922][262]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.04.20-03.36.23:922][262]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle. [2020.04.20-03.36.23:922][262]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookIdle AnimTag_Male. [2020.04.20-03.36.24:489][296]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.24:739][311]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.36.24:755][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.24:755][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.24:755][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.24:755][312]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.24:755][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.24:755][312]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.24:755][312]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.24:755][312]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.24:771][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.24:772][313]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.24:772][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.24:772][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.24:772][313]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.24:772][313]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.24:772][313]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.24:772][313]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.24:772][313]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.24:772][313]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.24:772][313]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.24:772][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.24:772][313]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.24:772][313]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.24:772][313]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.24:772][313]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.24:792][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.24:796][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.24:798][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.25:121][334]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.27:204][459]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.36.27:204][459]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.27:204][459]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.36.27:204][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.27:206][459]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.27:206][459]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.27:206][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.27:206][459]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.27:206][459]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.27:206][459]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.36.27:206][459]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.27:206][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.27:206][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.27:206][459]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.27:206][459]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.27:304][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.36.27:304][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.36.27:305][465]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.27:305][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.27:305][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.27:305][465]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.27:305][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.27:305][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.27:306][465]Interaction: Interaction time: 78.828850 [2020.04.20-03.36.27:306][465]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.27:306][465]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.29:007][567]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.29:007][567]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:038][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.36.29:038][569]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:038][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.29:038][569]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:039][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.29:039][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.29:039][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.29:039][569]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.29:039][569]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.29:039][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.29:039][569]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:039][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.29:039][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.29:039][569]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.36.29:039][569]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.29:039][569]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.29:055][570]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=123.200 [2020.04.20-03.36.29:058][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.29:072][571]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.29:072][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:324][586]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.29:324][586]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:374][589]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.29:374][589]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:390][590]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.29:390][590]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.29:471][595]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.04.20-03.36.30:055][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.30:055][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.30:055][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.30:055][630]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.30:055][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.30:055][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.30:055][630]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.30:055][630]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.36.30:055][630]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.30:055][630]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.30:088][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.30:139][635]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.36.31:088][692]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.36.31:089][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.31:089][692]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.31:089][692]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:091][692]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.31:787][734]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.31:787][734]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.31:787][734]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.31:788][734]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.31:789][734]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.31:789][734]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.31:789][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.31:789][734]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.31:789][734]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.31:789][734]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.31:789][734]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.31:789][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.31:789][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:789][734]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.31:789][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:854][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.36.31:856][738]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.31:856][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.31:856][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:856][738]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.31:856][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.31:856][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:856][738]Interaction: Interaction time: 1.500000 [2020.04.20-03.36.31:856][738]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.31:856][738]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.31:888][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.31:888][740]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.31:888][740]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookAttemptEscape. [2020.04.20-03.36.31:888][740]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.36.31:888][740]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape [2020.04.20-03.36.31:888][740]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male. [2020.04.20-03.36.31:888][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.36.32:123][754]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.36.33:358][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.36.33:388][830]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334549 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.33:423][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.36.33:423][832]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.33:423][832]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.33:423][832]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:439][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.33:439][833]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.33:439][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:439][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.33:439][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:439][833]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:439][833]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.36.33:439][833]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.33:439][833]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:472][835]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.04.20-03.36.33:473][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.36.33:473][835]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.33:473][835]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.36.33:474][835]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.33:474][835]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.33:474][835]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookEscaping. [2020.04.20-03.36.33:474][835]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookEscaping' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.04.20-03.36.33:474][835]AnimLeader: Warning: Play Montage was requested but not found: HookEscaping [2020.04.20-03.36.33:474][835]AnimLeader: Warning: Montage length differs Name(AM_meatHook_Escaping):Length(2.433333) VS Name(AM_Spider_Idle):Length(2.800000) [2020.04.20-03.36.33:474][835]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HookEscaping AnimTag_Injured AnimTag_Male. [2020.04.20-03.36.33:474][835]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.36.33:474][835]AnimLeader: Warning: Montage length differs Name(AM_meatHook_Escaping):Length(2.433333) VS Name(AM_M_HookedFree):Length(1.200000) [2020.04.20-03.36.33:476][835]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:476][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.33:476][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:476][835]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:476][835]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.33:476][835]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:478][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.36.33:490][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.04.20-03.36.33:492][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:492][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.33:492][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:492][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:492][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.33:492][836]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:492][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.33:492][836]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:492][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.33:492][836]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:492][836]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.33:492][836]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:492][836]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:494][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.04.20-03.36.33:575][841]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:575][841]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.33:625][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.33:625][844]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:625][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.33:625][844]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.33:626][844]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:640][845]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.33:640][845]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:640][845]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.33:640][845]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:640][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:640][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.33:640][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:641][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:641][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.33:641][845]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:641][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.33:641][845]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:641][845]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.33:641][845]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:641][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.33:641][845]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:641][845]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.33:641][845]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:641][845]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:642][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:643][845]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.33:658][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:658][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:658][846]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.33:658][846]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.33:658][846]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.33:658][846]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.33:658][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.33:658][846]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.33:658][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:658][846]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.36.33:658][846]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.33:658][846]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.33:658][846]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.33:658][846]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=127.801 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.33:658][846]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=127.801 [2020.04.20-03.36.33:673][847]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.33:673][847]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.36.33:673][847]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.36.33:673][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.33:677][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.33:689][848]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.33:689][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.34:043][870]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3A210] Result: '1' k_EResultOK (success) [2020.04.20-03.36.34:043][870]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3A210]' succeeded in 0.365986 seconds [2020.04.20-03.36.34:077][872]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3A210] Result: '1' k_EResultOK (success) [2020.04.20-03.36.34:098][873]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421979 seconds [2020.04.20-03.36.34:472][895]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.36.35:673][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:673][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.35:673][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:673][967]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.36.35:673][967]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:673][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.35:673][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:673][967]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.35:673][967]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.35:673][967]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:673][967]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=129.817 [2020.04.20-03.36.35:689][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.35:690][968]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.35:690][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:690][968]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.35:690][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:690][968]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:690][968]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.35:690][968]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:706][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:706][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.35:706][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:706][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:706][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.35:706][969]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.35:706][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.35:706][969]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.35:706][969]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.35:706][969]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:706][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.35:706][969]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:706][969]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.35:706][969]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:706][969]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:738][971]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.079465 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.35:739][971]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.35:739][971]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.35:739][971]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.36.35:739][971]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.04.20-03.36.35:743][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.35:745][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.35:788][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.35:788][974]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:788][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.35:788][974]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:789][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:789][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:789][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.35:789][974]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.35:789][974]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.35:789][974]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.35:789][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:789][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.35:789][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:789][974]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.36.35:789][974]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.35:789][974]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.35:806][975]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=129.950 [2020.04.20-03.36.35:809][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.35:838][977]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.35:838][977]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.35:988][986]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.35:988][986]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.36:204][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.04.20-03.36.36:204][999]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.36:205][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.04.20-03.36.36:205][999]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.36:205][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.36:206][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.36:206][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.36:206][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.36:206][999]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.36:206][999]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.36:206][999]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.04.20-03.36.36:206][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.36:206][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.36:206][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:206][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.36:206][999]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:339][ 7]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:339][ 7]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:339][ 7]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.36:339][ 7]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.20-03.36.36:339][ 7]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.36:339][ 7]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:788][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:788][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:788][ 34]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.36:788][ 34]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.36:788][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.36:838][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.36:890][ 40]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.36.37:172][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.37:172][ 57]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.37:323][ 66]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.37:338][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.37:338][ 67]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.37:339][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:339][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:339][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:339][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.37:339][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.37:340][ 67]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.37:340][ 67]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.37:340][ 67]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.37:340][ 67]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:340][ 67]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.04.20-03.36.37:340][ 67]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.37:340][ 67]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:505][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_0] [2020.04.20-03.36.37:505][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.37:505][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_0] [2020.04.20-03.36.37:505][ 77]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.37:505][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.37:506][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:506][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.37:506][ 77]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:506][ 77]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_0] [2020.04.20-03.36.37:506][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.37:506][ 77]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:639][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:639][ 85]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.37:639][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:639][ 85]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.37:639][ 85]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.37:639][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:640][ 85]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.37:640][ 85]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.04.20-03.36.37:640][ 85]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.37:640][ 85]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.37:640][ 85]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:839][ 97]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.36.37:839][ 97]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.37:839][ 97]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.37:839][ 97]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.37:841][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.38:006][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.38:006][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.38:006][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:006][107]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.38:006][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:006][107]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:006][107]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.36.38:006][107]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.38:006][107]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:190][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.38:191][118]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:191][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.38:191][118]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:191][118]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.38:191][118]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:205][119]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.38:205][119]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:205][119]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.38:205][119]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:205][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:205][119]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.38:205][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:206][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:206][119]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.38:206][119]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:206][119]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.38:206][119]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:206][119]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.38:206][119]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:206][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.38:206][119]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:206][119]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.38:206][119]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:206][119]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:207][119]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.38:222][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:222][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:222][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.38:222][120]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:222][120]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.38:222][120]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.38:222][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:222][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.38:222][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:222][120]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.36.38:222][120]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.38:222][120]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.38:222][120]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:222][120]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=132.366 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.38:222][120]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=132.366 [2020.04.20-03.36.38:255][122]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.38:255][122]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.36.38:255][122]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.36.38:255][122]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.38:255][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:255][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.38:259][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.38:322][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.38:325][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.38:327][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.36.38:328][126]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.38:328][126]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.04.20-03.36.38:330][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.848219 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.38:330][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.38:333][126]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.36.38:355][128]Interaction: Player [BP_CamperMale03_Character_C_0] is not in chase anymore. [2020.04.20-03.36.38:388][130]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200772 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.36.38:624][144]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F37270] Result: '1' k_EResultOK (success) [2020.04.20-03.36.38:624][144]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F37270]' succeeded in 0.368518 seconds [2020.04.20-03.36.38:624][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.38:655][146]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.38:657][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:657][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:657][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:657][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.38:657][146]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.38:657][146]Interaction: Verbose: [VaultMid1][WindowStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.38:657][146]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.38:657][146]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_0] [2020.04.20-03.36.38:657][146]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.38:657][146]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.38:661][147]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F34EA0] Result: '1' k_EResultOK (success) [2020.04.20-03.36.38:682][148]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423357 seconds [2020.04.20-03.36.39:055][170]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.39:055][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.39:055][170]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.39:055][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.39:057][170]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.39:057][170]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.39:057][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.39:057][170]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.39:057][170]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.39:057][170]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.36.39:057][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.39:057][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.39:057][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.39:057][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.39:057][170]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.39:155][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.36.39:157][176]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.39:157][176]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.39:157][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.39:157][176]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.39:157][176]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.39:157][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.39:157][176]Interaction: Interaction time: 16.000000 [2020.04.20-03.36.39:157][176]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.39:157][176]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:222][240]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:222][240]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.40:222][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:222][240]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.36.40:222][240]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:222][240]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.40:222][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:222][240]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.40:223][240]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.40:223][240]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:223][240]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=134.367 [2020.04.20-03.36.40:239][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.40:239][241]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.40:239][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:239][241]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.40:239][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:239][241]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:239][241]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.40:239][241]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:255][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:256][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.40:256][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:256][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:256][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.40:256][242]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.40:256][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.40:256][242]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.40:256][242]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.40:256][242]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.40:256][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.40:256][242]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.40:256][242]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.40:256][242]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.40:256][242]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.40:272][243]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.40:273][243]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.40:292][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.40:294][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.40:307][245]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.36.40:472][255]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.04.20-03.36.40:472][255]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.41:324][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.36.41:574][321]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.36.44:339][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.44:339][487]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:339][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.44:339][487]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:340][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.44:340][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.44:340][487]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.44:340][487]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.44:340][487]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.44:340][487]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.44:340][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:340][487]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.44:340][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.44:340][487]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.36.44:341][487]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.44:341][487]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.44:356][488]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=138.500 [2020.04.20-03.36.44:359][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.44:372][489]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.44:372][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:522][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.36.44:522][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:523][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.36.44:523][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:523][498]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.44:523][498]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.44:722][510]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.44:722][510]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:339][547]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.45:339][547]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.45:339][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.45:339][547]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.45:339][547]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.45:339][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.45:339][547]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.45:339][547]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.36.45:339][547]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.45:339][547]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.45:372][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.45:423][552]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.45:623][564]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.20-03.36.45:707][569]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:373][609]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.36.46:373][609]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.36.46:373][609]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.36.46:373][609]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:375][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.46:389][610]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.04.20-03.36.46:389][610]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.04.20-03.36.46:591][622]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:607][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.46:607][623]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.46:607][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:607][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.46:607][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:607][623]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:608][623]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.36.46:608][623]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.46:608][623]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.46:790][634]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:806][635]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.46:806][635]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.46:806][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:806][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:806][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:806][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.46:806][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.46:806][635]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.46:806][635]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:806][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.46:806][635]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:806][635]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.46:806][635]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:806][635]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:807][635]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.46:822][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:822][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:822][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.46:822][636]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.46:822][636]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.46:822][636]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.46:822][636]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:822][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.46:822][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:822][636]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.36.46:822][636]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.46:822][636]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.46:822][636]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.46:822][636]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=140.967 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.46:822][636]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=140.967 [2020.04.20-03.36.46:855][638]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.46:855][638]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.36.46:855][638]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.36.46:855][638]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.46:855][638]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.46:855][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.46:859][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.47:091][652]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.47:091][652]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.47:184][658]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3C820] Result: '1' k_EResultOK (success) [2020.04.20-03.36.47:184][658]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3C820]' succeeded in 0.326484 seconds [2020.04.20-03.36.47:209][659]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_3] [2020.04.20-03.36.47:209][659]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.47:212][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D60348C8B0] Result: '1' k_EResultOK (success) [2020.04.20-03.36.47:230][661]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.371985 seconds [2020.04.20-03.36.47:424][672]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:424][672]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:424][672]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:424][672]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.47:424][672]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.47:424][672]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:424][672]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.36.47:424][672]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.47:424][672]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:426][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.36.47:923][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:923][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:923][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:923][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.47:923][702]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.47:923][702]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.47:923][702]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.04.20-03.36.47:923][702]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.47:923][702]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.47:926][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.36.48:322][726]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 53.832378 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.36.48:355][728]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.36.48:355][728]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.48:355][728]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.36.48:355][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.48:356][728]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.48:356][728]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.48:356][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.48:356][728]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.48:357][728]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.48:357][728]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.36.48:357][728]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.48:357][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.48:357][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:357][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.48:357][728]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:454][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.36.48:455][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.04.20-03.36.48:456][734]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.48:456][734]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.48:456][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:456][734]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.48:456][734]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.48:456][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:456][734]Interaction: Interaction time: 14.979645 [2020.04.20-03.36.48:456][734]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.48:456][734]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:789][754]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.810968 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.36.48:823][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:823][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.48:823][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:823][756]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.36.48:823][756]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:823][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.48:824][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:824][756]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.48:824][756]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.48:824][756]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:824][756]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=142.967 [2020.04.20-03.36.48:840][757]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.48:840][757]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.48:840][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:840][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.48:840][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:840][757]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:840][757]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.48:840][757]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:856][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:856][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.48:856][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:856][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:856][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.48:856][758]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.48:856][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.48:856][758]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.48:856][758]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.48:856][758]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.48:856][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.48:857][758]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.48:857][758]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.48:857][758]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.48:857][758]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.48:893][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.48:895][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.49:006][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.49:006][767]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:006][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.49:006][767]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:007][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.49:007][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.49:007][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.49:007][767]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.49:007][767]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.49:007][767]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.49:007][767]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:007][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.49:007][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:007][767]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.36.49:007][767]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.49:007][767]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:023][768]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=143.167 [2020.04.20-03.36.49:026][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.49:055][770]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.49:055][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:155][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.36.49:155][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:156][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.36.49:156][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:157][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:157][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:157][776]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.36.49:157][776]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.49:157][776]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:157][776]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.36.49:157][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:157][776]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.49:157][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:157][776]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.49:157][776]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:390][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:390][790]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.49:390][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:390][790]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:390][790]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.49:390][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:390][790]Interaction: Interaction time: 0.600000 [2020.04.20-03.36.49:390][790]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.04.20-03.36.49:390][790]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.04.20-03.36.49:390][790]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.49:390][790]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.49:440][793]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:706][809]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.49:706][809]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.49:790][814]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.36.49:990][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:990][826]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.49:990][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.49:990][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.49:990][826]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.49:990][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:006][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:006][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.50:006][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:006][827]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:006][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.50:006][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:006][827]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.50:006][827]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.36.50:006][827]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.50:006][827]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:022][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.50:023][828]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.50:023][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:023][828]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:023][828]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:023][828]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.36.50:023][828]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:023][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.50:023][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:023][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.50:023][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:023][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:023][828]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.04.20-03.36.50:023][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.50:023][828]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:023][828]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.04.20-03.36.50:023][828]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:023][828]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.50:206][839]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:207][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.50:207][839]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:207][839]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.50:207][839]InteractionHandler: Verbose: (Line: [345] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:222][840]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.50:222][840]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:222][840]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.50:222][840]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:222][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:222][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.50:223][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:223][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:223][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.50:223][840]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:223][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.50:223][840]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:223][840]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.50:223][840]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:223][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.50:223][840]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:223][840]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.50:223][840]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:223][840]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:224][840]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.50:239][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:239][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:239][841]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.50:239][841]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.50:240][841]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.50:240][841]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.50:240][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:240][841]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.50:240][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:240][841]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.36.50:240][841]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.50:240][841]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.50:240][841]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.50:240][841]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=144.384 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.50:240][841]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=144.384 [2020.04.20-03.36.50:244][841]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.50:255][842]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.50:255][842]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.36.50:255][842]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.36.50:288][844]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.04.20-03.36.50:292][844]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.50:292][844]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.04.20-03.36.50:292][844]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.50:292][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:295][844]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Lei de Gaga]: On [2020.04.20-03.36.50:648][866]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3B620] Result: '1' k_EResultOK (success) [2020.04.20-03.36.50:648][866]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F3B620]' succeeded in 0.390856 seconds [2020.04.20-03.36.50:680][868]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F360D0] Result: '1' k_EResultOK (success) [2020.04.20-03.36.50:697][869]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439542 seconds [2020.04.20-03.36.50:772][873]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.50:772][873]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.04.20-03.36.50:856][878]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:239][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:239][961]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.52:239][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:239][961]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.36.52:239][961]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:239][961]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.52:239][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:239][961]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.52:239][961]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.52:239][961]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:239][961]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=146.384 [2020.04.20-03.36.52:256][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.52:256][962]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.52:256][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:256][962]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.52:256][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:256][962]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:256][962]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.52:256][962]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:272][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:272][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.52:272][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:272][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:272][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.52:273][963]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.52:273][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.52:273][963]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.52:273][963]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.52:273][963]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:273][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.52:273][963]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:273][963]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.52:273][963]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:273][963]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:274][963]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Lei de Gaga]: Off [2020.04.20-03.36.52:310][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.36.52:311][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.36.52:422][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.52:422][972]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:423][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.52:423][972]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:424][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:424][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:424][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.52:424][972]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.52:424][972]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.52:424][972]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.52:424][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.52:424][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.52:424][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:424][972]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.36.52:424][972]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.52:424][972]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.52:440][973]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=146.584 [2020.04.20-03.36.52:444][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.36.52:472][975]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.52:472][975]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.53:439][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.53:440][ 33]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.53:440][ 33]Interaction: Interaction time: 1.000000 [2020.04.20-03.36.53:440][ 33]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.53:440][ 33]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.53:472][ 35]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.53:540][ 39]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.36.53:758][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.04.20-03.36.54:158][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 198 [2020.04.20-03.36.54:422][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.54:422][ 92]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.54:422][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:422][ 92]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.54:423][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:423][ 92]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:423][ 92]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.36.54:423][ 92]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.54:423][ 92]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:474][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: RPC Message from server [2020.04.20-03.36.54:505][ 97]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.04.20-03.36.54:557][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.54:607][103]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:622][104]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.54:622][104]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.54:622][104]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.36.54:622][104]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.54:622][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:622][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.54:623][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:623][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:623][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.54:623][104]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.54:623][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.54:623][104]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.54:623][104]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.54:623][104]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:623][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.54:623][104]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:623][104]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.36.54:623][104]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:623][104]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:624][104]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.36.54:639][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:640][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:640][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.36.54:640][105]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.54:640][105]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.54:640][105]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.54:640][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:640][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.36.54:640][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:640][105]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.36.54:640][105]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.54:640][105]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.36.54:640][105]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.54:640][105]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=148.784 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.36.54:640][105]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=148.784 [2020.04.20-03.36.54:672][107]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.36.54:672][107]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.36.54:672][107]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.36.54:672][107]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.54:672][107]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.54:672][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.36.54:676][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.36.55:082][132]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F338B0] Result: '1' k_EResultOK (success) [2020.04.20-03.36.55:082][132]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F338B0]' succeeded in 0.408331 seconds [2020.04.20-03.36.55:110][134]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F338B0] Result: '1' k_EResultOK (success) [2020.04.20-03.36.55:130][135]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455207 seconds [2020.04.20-03.36.55:772][173]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 26.331528 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.36.55:805][175]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.04.20-03.36.56:640][225]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:640][225]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.36.56:640][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:640][225]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.36.56:640][225]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:640][225]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.36.56:640][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:640][225]Interaction: Interaction time: 0.000000 [2020.04.20-03.36.56:640][225]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.36.56:640][225]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:640][225]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=150.783 [2020.04.20-03.36.56:656][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.56:656][226]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.36.56:656][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:656][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.36.56:656][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:656][226]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:656][226]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.36.56:656][226]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:673][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:673][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.36.56:673][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:673][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.56:673][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.36.56:673][227]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.56:673][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.36.56:673][227]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.36.56:673][227]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.36.56:673][227]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.36.56:673][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.56:673][227]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.56:673][227]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.36.56:673][227]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.36.56:673][227]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.36.59:888][420]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267667 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.37.00:038][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.37.00:038][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:038][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.37.00:038][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:039][429]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.00:039][429]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.00:039][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.00:039][429]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.00:040][429]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.00:040][429]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.37.00:040][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:040][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.00:040][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.00:040][429]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.00:040][429]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.00:122][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.37.00:124][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.00:124][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.00:124][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.00:124][434]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.00:124][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.00:124][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.00:124][434]Interaction: Interaction time: 1.904899 [2020.04.20-03.37.00:124][434]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.00:124][434]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.00:522][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501746 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.00:940][483]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.00:959][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.01:091][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.04.20-03.37.01:122][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.01:122][494]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:122][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.01:122][494]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:123][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.01:123][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.01:123][494]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.01:123][494]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:123][494]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.01:123][494]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.01:123][494]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:123][494]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.01:123][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:123][494]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.01:123][494]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:172][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.37.01:172][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.37.01:173][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.37.01:173][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 10.000000, Lifetime Duration: 10.000000 [2020.04.20-03.37.01:173][497]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.01:173][497]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:173][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.37.01:173][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.37.01:173][497]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.095351 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.37.01:174][497]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.37.01:174][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.04.20-03.37.01:174][497]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.37.01:176][497]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:176][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.37.01:176][497]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.37.01:176][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.37.01:176][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:176][497]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.37.01:176][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.01:176][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:176][497]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:176][497]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.01:176][497]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Charge Complete Received] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:191][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:191][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:191][498]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.01:191][498]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:192][498]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.04.20-03.37.01:192][498]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:192][498]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:224][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.01:224][500]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.01:224][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:224][500]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.01:224][500]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.01:224][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:224][500]Interaction: Interaction time: 4.000000 [2020.04.20-03.37.01:224][500]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.37.01:224][500]AnimLeader: ClosetStandard_C_0 Requested to Play: ReloadAmmo Bear AnimTag_FPV. [2020.04.20-03.37.01:224][500]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.37.01:224][500]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.01:224][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:224][500]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:225][500]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:225][500]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:225][500]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:225][500]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_0] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.01:225][500]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:225][500]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_0] [2020.04.20-03.37.01:225][500]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:225][500]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:257][502]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:258][502]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.01:258][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:258][502]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:258][502]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.01:258][502]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:290][504]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:290][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.01:290][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:290][504]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:290][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.01:291][504]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:291][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.01:291][504]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.01:291][504]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.01:291][504]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.01:291][504]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.37.01:291][504]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.01:291][504]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:323][506]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Scalars [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Textures [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Vectors [2020.04.20-03.37.01:324][506]LogDBDGeneral: Warning: Material M_InteractableObject [2020.04.20-03.37.01:324][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.01:325][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.37.01:327][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.37.01:327][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.01:439][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.04.20-03.37.01:439][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.04.20-03.37.01:443][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.04.20-03.37.01:443][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.04.20-03.37.01:506][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.37.01:655][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.37.01:838][537]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.136526 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.37.01:889][540]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.871099 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.37.02:924][602]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ClosetHatchet_C_5.Ak' which is static to it. Aborting. [2020.04.20-03.37.03:006][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.03:006][607]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.03:006][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.03:006][607]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.03:006][607]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.37.03:008][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:008][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:008][607]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.03:008][607]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.03:008][607]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:008][607]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.03:008][607]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.03:008][607]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.03:008][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:008][607]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.03:008][607]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:073][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.03:074][611]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:074][611]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.03:074][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:074][611]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:074][611]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.03:074][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:074][611]Interaction: Interaction time: 16.000000 [2020.04.20-03.37.03:074][611]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.03:074][611]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:107][613]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:107][613]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:540][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:540][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:540][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:540][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.03:540][639]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.03:540][639]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.03:540][639]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.03:541][639]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.03:541][639]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:542][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.03:572][641]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.37.03:673][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.03:673][647]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.04:872][719]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.037102 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.04.20-03.37.04:974][725]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.37.05:071][731]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_CoopAction Value: 1.037102 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.37.05:207][739]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.04.20-03.37.05:223][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.05:223][740]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.05:223][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:223][740]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.05:223][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:223][740]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:223][740]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.05:223][740]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:239][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:240][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.05:240][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:240][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:240][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.05:240][741]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.05:240][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.05:240][741]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.05:240][741]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.37.05:240][741]Interaction: Verbose: [ReloadHatchet][ClosetStandard_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.05:240][741]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:240][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.05:240][741]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:240][741]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.05:240][741]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:240][741]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:260][742]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.05:262][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.05:278][743]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.05:540][759]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:939][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ReloadHatchet][ClosetStandard_C_0] [2020.04.20-03.37.05:939][783]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:939][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.05:939][783]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:940][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:940][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:940][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.05:940][783]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.05:940][783]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.05:940][783]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.05:940][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.05:940][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.05:940][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:940][783]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.37.05:940][783]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.05:940][783]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.05:956][784]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=155.984 [2020.04.20-03.37.05:959][784]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.05:973][785]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.05:973][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.06:172][797]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.016589, Lifetime Duration: 5.000000 [2020.04.20-03.37.06:172][797]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.016589, Lifetime Duration: 5.000000 [2020.04.20-03.37.06:940][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.06:940][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.06:940][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.06:940][843]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.06:940][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.06:940][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.06:940][843]Interaction: Interaction time: 1.000000 [2020.04.20-03.37.06:940][843]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.37.06:940][843]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.06:940][843]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.06:989][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.07:024][848]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.37.07:689][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.07:689][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:689][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.07:689][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:689][888]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.37.07:691][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:691][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:691][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.07:691][888]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.07:691][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:691][888]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.07:691][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:691][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.07:691][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:691][888]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.07:691][888]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:755][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.442058 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.37.07:756][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.07:757][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:757][892]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.07:757][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:757][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:757][892]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.07:757][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:757][892]Interaction: Interaction time: 15.531558 [2020.04.20-03.37.07:757][892]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.07:757][892]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:789][894]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.07:789][894]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.07:789][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.07:790][894]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.07:790][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:790][894]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.07:790][894]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.37.07:790][894]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.07:790][894]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:790][894]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:790][894]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.07:806][895]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.37.07:825][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.07:974][905]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:990][906]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.07:990][906]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.07:990][906]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.07:990][906]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.07:990][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.07:990][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.07:990][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:991][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.07:991][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.07:991][906]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.07:991][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.07:991][906]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.07:991][906]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.07:991][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.07:991][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.07:991][906]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:991][906]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.07:991][906]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.07:991][906]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.07:992][906]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.08:006][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.08:006][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.08:006][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.08:006][907]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.08:006][907]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.08:006][907]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.08:006][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.08:006][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.08:006][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.08:006][907]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.37.08:006][907]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.08:006][907]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.08:006][907]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.08:006][907]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=158.034 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.08:006][907]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=158.034 [2020.04.20-03.37.08:022][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.37.08:022][908]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.08:022][908]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.37.08:022][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.08:025][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.08:055][910]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.08:055][910]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.08:122][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.873358 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.37.08:393][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DAD510] Result: '1' k_EResultOK (success) [2020.04.20-03.37.08:393][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D600DAD510]' succeeded in 0.367183 seconds [2020.04.20-03.37.08:426][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D65536B470] Result: '1' k_EResultOK (success) [2020.04.20-03.37.08:448][934]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.423030 seconds [2020.04.20-03.37.08:788][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.37.08:792][954]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.37.08:792][954]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.04.20-03.37.08:792][954]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetFarHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale03_Character_C_0 [2020.04.20-03.37.08:792][954]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.08:792][954]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat2: 1 [2020.04.20-03.37.08:793][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.37.08:793][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.08:795][954]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: On [2020.04.20-03.37.08:796][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.37.08:796][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.09:200][979]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F33B20] Result: '1' k_EResultOK (success) [2020.04.20-03.37.09:200][979]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F33B20]' succeeded in 0.405400 seconds [2020.04.20-03.37.09:227][981]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D6553638B0] Result: '1' k_EResultOK (success) [2020.04.20-03.37.09:248][982]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.452846 seconds [2020.04.20-03.37.09:589][ 2]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.37.09:589][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.09:589][ 2]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.37.09:589][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.09:591][ 2]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.09:591][ 2]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.09:591][ 2]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.09:591][ 2]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.37.09:591][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.09:591][ 2]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.09:656][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.37.09:657][ 6]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.09:657][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.09:657][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.09:657][ 6]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.09:657][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.09:657][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.09:658][ 6]Interaction: Interaction time: 16.000000 [2020.04.20-03.37.09:658][ 6]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.09:658][ 6]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:006][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:006][ 27]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.37.10:006][ 27]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:006][ 27]Interaction: Interaction time: 0.000000 [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.10:006][ 27]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:006][ 27]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=160.034 [2020.04.20-03.37.10:022][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.10:022][ 28]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.10:022][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:022][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.10:023][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:023][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:023][ 28]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.10:023][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:039][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:039][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.10:039][ 29]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:040][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.10:040][ 29]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:040][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.10:040][ 29]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:040][ 29]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:059][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.10:061][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.10:124][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.10:124][ 34]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:124][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.10:124][ 34]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:124][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:124][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.10:125][ 34]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.10:125][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.10:125][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:125][ 34]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.10:125][ 34]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.10:140][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=160.168 [2020.04.20-03.37.10:144][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.10:156][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.10:156][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.10:690][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.37.10:775][ 73]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale03_Character_C_0 - ace dorado]: Off [2020.04.20-03.37.11:140][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:140][ 95]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:140][ 95]Interaction: Interaction time: 1.000000 [2020.04.20-03.37.11:140][ 95]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.11:140][ 95]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:172][ 97]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016397, Lifetime Duration: 10.000000 [2020.04.20-03.37.11:172][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.11:205][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.11:206][ 99]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.11:239][101]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Custom Param: 10.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.11:241][101]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.37.11:424][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.11:424][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.11:424][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:424][112]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.11:424][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:424][112]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:424][112]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.37.11:424][112]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.11:424][112]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:476][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.11:608][123]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:623][124]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.11:623][124]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.11:623][124]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.11:623][124]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.11:623][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:623][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.11:623][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:624][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:624][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.11:624][124]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.11:624][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.11:624][124]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.11:624][124]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.11:624][124]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:624][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.11:624][124]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:624][124]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.11:624][124]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:624][124]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:626][124]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.11:640][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:640][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:640][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.11:640][125]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.11:640][125]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.11:640][125]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.11:640][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:640][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.11:640][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:640][125]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.37.11:640][125]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.11:640][125]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.11:640][125]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.11:641][125]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=161.668 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.11:641][125]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=161.668 [2020.04.20-03.37.11:672][127]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.37.11:672][127]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.11:672][127]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.37.11:672][127]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.11:672][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.11:672][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.11:676][127]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.11:790][134]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.04.20-03.37.12:040][149]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.04.20-03.37.12:083][152]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F384D0] Result: '1' k_EResultOK (success) [2020.04.20-03.37.12:084][152]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F384D0]' succeeded in 0.410036 seconds [2020.04.20-03.37.12:110][154]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D603F384D0] Result: '1' k_EResultOK (success) [2020.04.20-03.37.12:132][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456540 seconds [2020.04.20-03.37.13:657][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:657][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.13:657][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:657][246]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.37.13:657][246]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:657][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.13:657][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:657][246]Interaction: Interaction time: 0.000000 [2020.04.20-03.37.13:657][246]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.13:657][246]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:657][246]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=163.685 [2020.04.20-03.37.13:674][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.13:674][247]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.13:674][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:674][247]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.13:674][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:674][247]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:674][247]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.13:675][247]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:690][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:690][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.13:690][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:690][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:690][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.13:690][248]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.13:690][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.13:690][248]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.13:690][248]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.13:690][248]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:690][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.13:690][248]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.13:690][248]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.13:690][248]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.13:690][248]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:743][251]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.13:745][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.13:873][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.13:874][259]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.13:874][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.13:874][259]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.13:875][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:875][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:875][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.13:875][259]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.13:875][259]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.13:875][259]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.13:875][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.13:875][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.13:875][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:875][259]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.37.13:875][259]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.13:875][259]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.13:890][260]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=163.918 [2020.04.20-03.37.13:893][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.13:906][261]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.13:906][261]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.14:889][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.14:889][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.14:889][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.14:889][320]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.14:889][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.14:889][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.14:889][320]Interaction: Interaction time: 1.000000 [2020.04.20-03.37.14:889][320]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIdle Bear AnimTag_FPV. [2020.04.20-03.37.14:890][320]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.14:890][320]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.14:906][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.14:974][325]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_Throw01_Idle_FPV [2020.04.20-03.37.15:923][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Charge Complete Received] [2020.04.20-03.37.15:923][382]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.04.20-03.37.15:923][382]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.04.20-03.37.15:923][382]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.15:925][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.16:324][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.16:324][406]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.16:324][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:324][406]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.16:324][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:324][406]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:324][406]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowSwing Bear AnimTag_FPV. [2020.04.20-03.37.16:324][406]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.16:324][406]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:507][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.16:507][417]InteractionHandler: Verbose: (Line: [325] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:507][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.16:507][417]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:508][417]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.16:508][417]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:524][418]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.16:524][418]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.16:524][418]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.04.20-03.37.16:524][418]Interaction: Verbose: (Line: [225] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.16:524][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:524][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.16:524][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:524][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:524][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.16:524][418]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.16:524][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.16:524][418]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.16:525][418]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.16:525][418]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:525][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.16:525][418]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:525][418]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.16:525][418]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:525][418]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:526][418]Interaction: Warning: InteractionAnimNotify StartThrowCooldown has no current interaction. [2020.04.20-03.37.16:540][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:540][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:540][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.16:540][419]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.16:540][419]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.16:540][419]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.16:540][419]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:540][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.16:540][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:541][419]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowCooldown Bear AnimTag_FPV. [2020.04.20-03.37.16:541][419]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.16:541][419]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.16:541][419]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.16:541][419]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_08_C_0 at Time=166.568 Curve: HatchetThrowNavigationSpeed Curve Duration 2.000000 [2020.04.20-03.37.16:541][419]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=166.568 [2020.04.20-03.37.16:556][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetThrow Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.37.16:556][420]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.16:556][420]GameFlow: Writing Profile Stat DBD_DLC5_Slasher_Stat1: 1 [2020.04.20-03.37.16:556][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.16:559][420]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.16:589][422]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.16:589][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.16:889][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale08_Character_C_0 [2020.04.20-03.37.16:892][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HatchetSkillShotHit Value: 1.000000 Instigator: BP_Slasher_Character_08_C_0 Target: BP_CamperMale08_Character_C_0 [2020.04.20-03.37.16:894][440]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.37.16:895][440]AnimLeader: BP_CamperMale08_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.04.20-03.37.16:895][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.16:897][440]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24]: On [2020.04.20-03.37.16:898][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.16:989][446]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D65536A810] Result: '1' k_EResultOK (success) [2020.04.20-03.37.16:989][446]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D65536A810]' succeeded in 0.432244 seconds [2020.04.20-03.37.17:012][448]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D65536DA80] Result: '1' k_EResultOK (success) [2020.04.20-03.37.17:032][449]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473006 seconds [2020.04.20-03.37.17:942][503]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.37.17:942][503]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:092][512]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:540][539]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:540][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.18:540][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:540][539]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_08_C_0] Curve: HatchetThrowNavigationSpeed [2020.04.20-03.37.18:540][539]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:540][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.18:540][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:541][539]Interaction: Interaction time: 0.000000 [2020.04.20-03.37.18:541][539]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.18:541][539]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:541][539]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: HatchetThrowNavigationSpeed For BP_Slasher_Character_08_C_0 at Time=168.568 [2020.04.20-03.37.18:557][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.18:557][540]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.18:557][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:557][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.18:557][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:557][540]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:557][540]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.18:557][540]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:574][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:574][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.18:574][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:574][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:574][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.18:574][541]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.18:574][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.18:574][541]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.18:574][541]Interaction: Verbose: [HatchetCooldown][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.18:574][541]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:574][541]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.18:574][541]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:574][541]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.18:574][541]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:574][541]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:594][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.18:598][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.18:599][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.18:656][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HatchetCooldown][TheHuntressPower_C_0] [2020.04.20-03.37.18:656][546]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:657][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:657][546]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:658][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:658][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:658][546]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.18:658][546]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.18:658][546]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.18:658][546]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:658][546]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:658][546]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.18:658][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:658][546]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV. [2020.04.20-03.37.18:658][546]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup_In Bear AnimTag_FPV AnimTag_Male. [2020.04.20-03.37.18:658][546]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.18:658][546]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:676][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.18:791][554]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.18:791][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.18:791][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:791][554]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.18:791][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.18:791][554]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.18:791][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.18:791][554]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.18:791][554]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.18:791][554]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.18:791][554]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:791][554]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:791][554]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.18:792][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.37.18:822][556]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.18:822][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.18:839][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.37.18:875][559]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24]: Off [2020.04.20-03.37.18:989][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.04.20-03.37.19:006][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.19:006][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.19:006][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.19:006][567]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.19:006][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.19:006][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.19:006][567]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_08_C_0] [2020.04.20-03.37.19:006][567]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale03_Character_C_0. [2020.04.20-03.37.19:007][567]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.04.20-03.37.19:007][567]Interaction: Interaction time: 2.700000 [2020.04.20-03.37.19:007][567]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.37.19:007][567]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorPickup Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.37.19:007][567]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to True [2020.04.20-03.37.19:007][567]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.19:007][567]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.19:010][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.37.19:012][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.37.19:013][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.37.19:014][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.04.20-03.37.19:014][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.19:091][572]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.19:091][572]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.19:241][581]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_BE_PickUP_FPV [2020.04.20-03.37.21:506][717]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.349644 Instigator: BP_CamperMale08_Character_C_0 Target: [2020.04.20-03.37.21:707][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.21:707][729]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.21:707][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:707][729]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.21:707][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:707][729]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.04.20-03.37.21:707][729]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.37.21:707][729]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:707][729]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.21:707][729]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:724][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:724][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.21:724][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:724][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:724][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.21:724][730]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:724][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.21:724][730]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:724][730]AuthoritativeMovement: BP_Slasher_Character_08_C_0 AuthoritativeMovement set to False [2020.04.20-03.37.21:724][730]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.21:724][730]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:724][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:724][730]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:724][730]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:724][730]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:724][730]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:724][730]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.836 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=168.685 [2020.04.20-03.37.21:773][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:773][733]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:773][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:773][733]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:774][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:774][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:774][733]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.21:774][733]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:774][733]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:774][733]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:774][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:774][733]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.21:774][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:774][733]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.21:774][733]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:806][735]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:806][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:807][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:807][735]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.21:807][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:807][735]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.21:807][735]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.21:807][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:807][735]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.04.20-03.37.21:807][735]Interaction: Interaction time: 1.000000 [2020.04.20-03.37.21:807][735]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.37.21:807][735]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Middle' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.37.21:807][735]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.37.21:808][735]AnimLeader: BP_CamperMale03_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Bear AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.04.20-03.37.21:808][735]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_IN):Length(1.000000) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-03.37.21:808][735]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.21:808][735]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:839][737]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:839][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:840][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.04.20-03.37.21:843][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.04.20-03.37.21:873][739]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:873][739]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:875][739]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.21:875][739]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.21:875][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.21:875][739]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:875][739]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.21:875][739]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:875][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:875][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.21:875][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:875][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.21:875][739]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:875][739]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:875][739]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:891][740]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:891][740]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:908][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:908][741]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:924][742]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:925][742]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:941][743]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:941][743]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:957][744]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.04.20-03.37.21:957][744]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.04.20-03.37.21:974][745]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.21:974][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.04.20-03.37.21:974][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:974][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.21:974][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:974][745]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.21:974][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.21:974][745]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:974][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.21:974][745]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.21:974][745]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.21:974][745]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.21:974][745]InteractionHandler: Verbose: [BP_CamperMale03_Character_C_0 - ace dorado][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.04.20-03.37.21:974][745]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.21:974][745]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.22:791][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.04.20-03.37.22:806][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.22:806][795]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.04.20-03.37.22:806][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.22:806][795]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.22:806][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.22:806][795]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.22:807][795]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.37.22:807][795]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher008_AnimMappings.Slasher008_AnimMappings'. [2020.04.20-03.37.22:807][795]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry. [2020.04.20-03.37.22:807][795]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.04.20-03.37.22:807][795]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Bear AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Male [2020.04.20-03.37.22:807][795]AnimLeader: Warning: Montage length differs Name(AM_TT_Stun_Drop_Out):Length(4.233333) VS Name(AM_M_TT_Stun_Drop):Length(1.066667) [2020.04.20-03.37.22:807][795]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.22:807][795]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.22:807][795]LogAkAudio: Warning: [BP_Slasher_Character_08_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.04.20-03.37.22:807][795]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale03_Character_C_0. [2020.04.20-03.37.22:807][795]Interaction: [BP_CamperMale03_Character_C_0] SetGuidingPlayer [Null] [2020.04.20-03.37.22:807][795]Interaction: [BP_CamperMale03_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.37.22:809][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.04.20-03.37.22:813][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.04.20-03.37.22:813][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.22:859][797]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_08_C_0 - HEX: Ferocidade, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.04.20-03.37.22:910][800]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.22:910][800]LogSM: [BP_CamperMale03_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:274][822]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014080 Instigator: BP_Slasher_Character_08_C_0 Target: [2020.04.20-03.37.23:275][822]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale10_Character_C_0 Target: [2020.04.20-03.37.23:278][822]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:278][822]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.04.20-03.37.23:279][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:294][823]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:307][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.23:343][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:343][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:343][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:343][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.23:343][826]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.23:343][826]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:343][826]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Lei de Gaga][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.04.20-03.37.23:343][826]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:343][826]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:345][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale10_Character_C_0.HPSlot02 Enabled?: Disabled [2020.04.20-03.37.23:374][828]Interaction: [BP_CamperFemale10_Character_C_0] SetGuidedAction [VE_None] [2020.04.20-03.37.23:474][834]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:474][834]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:492][835]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RemoveInteraction] - [HuntressKill_C_0][BP_CamperInteractable_C_0] [2020.04.20-03.37.23:492][835]InteractionHandler: Verbose: (Line: [107] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:673][846]Interaction: Player [BP_CamperMale03_Character_C_0] is in chase. [2020.04.20-03.37.23:706][848]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.37.23:706][848]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:706][848]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.37.23:706][848]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:706][848]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.04.20-03.37.23:707][848]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:707][848]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:707][848]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.23:707][848]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.23:707][848]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:707][848]InteractionHandler: Verbose: [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.04.20-03.37.23:707][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.23:707][848]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.23:707][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:707][848]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.23:707][848]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:773][852]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:773][852]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:806][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.23:807][854]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:807][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.23:807][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:807][854]LogSM: [BP_CamperFemale10_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.23:807][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.23:807][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.23:807][854]Interaction: Interaction time: 16.000000 [2020.04.20-03.37.23:807][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale10_Character_C_0 - Nordestino][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.23:807][854]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.24:606][902]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.37.24:606][902]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.24:606][902]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.37.24:606][902]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.24:607][902]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.24:607][902]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.24:607][902]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [==> Interaction Enter] [2020.04.20-03.37.24:607][902]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.24:607][902]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.24:607][902]InteractionHandler: Verbose: [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.04.20-03.37.24:607][902]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.24:607][902]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.24:607][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.24:607][902]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.24:607][902]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.24:672][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.04.20-03.37.24:673][906]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.24:673][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.24:673][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.24:673][906]LogSM: [BP_CamperMale08_Character_C_0][CLIENT SLAVE] [2020.04.20-03.37.24:673][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.04.20-03.37.24:673][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.24:673][906]Interaction: Interaction time: 12.003001 [2020.04.20-03.37.24:674][906]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_1] - [BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.04.20-03.37.24:674][906]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.26:824][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.26:824][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [<== Interaction Exit] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.26:824][ 35]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.26:824][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.26:824][ 35]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.26:824][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.26:824][ 35]InteractionHandler: Verbose: (Line: [1089] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.26:824][ 35]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.26:824][ 35]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=168.735 [2020.04.20-03.37.26:844][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:0 _controlMode:0 [2020.04.20-03.37.26:846][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.04.20-03.37.27:640][ 84]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.702560 Instigator: BP_CamperMale03_Character_C_0 Target: [2020.04.20-03.37.28:550][139]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.37.28:556][139]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.37.28:556][139]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.37.29:490][195]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.29:757][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.04.20-03.37.29:757][211]InteractionHandler: Verbose: (Line: [329] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.29:757][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [TryInteraction SUCCESS] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.29:757][211]InteractionHandler: Verbose: (Line: [365] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.29:758][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.29:758][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.29:758][211]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [==> Interaction Enter] [2020.04.20-03.37.29:758][211]Interaction: Verbose: (Line: [55] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.29:758][211]LogSM: [BP_Slasher_Character_08_C_0][CLIENT MASTER] [2020.04.20-03.37.29:758][211]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [RequestAndBeginInteraction] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.29:758][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.29:758][211]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.04.20-03.37.29:758][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.29:758][211]AnimLeader: BP_Slasher_Character_08_C_0 Requested to Play: HatchetThrowIn Bear AnimTag_FPV. [2020.04.20-03.37.29:758][211]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0 - HEX: Ferocidade][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.04.20-03.37.29:758][211]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.29:773][212]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.700 For [BP_Slasher_Character_08_C_0 - HEX: Ferocidade] at Time=171.685 [2020.04.20-03.37.29:776][212]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.04.20-03.37.31:824][335]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.32:890][399]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.37.33:324][425]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.37.33:741][450]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.34:945][523]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.37.34:957][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.37.34:957][523]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.37.35:341][546]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.37:340][666]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.39:074][770]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.40:624][863]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.04.20-03.37.40:675][866]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.04.20-03.37.42:760][991]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 533.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D602FE95B0] [2020.04.20-03.37.42:760][991]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 533.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D602FE95B0] [2020.04.20-03.37.42:760][991]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 533.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D602FE95B0]', GameFlowStep: 'InGame' [2020.04.20-03.37.42:760][991]LogNet: SetIsDisconnected from: false to: true [2020.04.20-03.37.42:760][991]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: : Client is 'InGame' and it's likely to be sent to Offline Tally [2020.04.20-03.37.42:760][991]GameFlow: UDBDEngineUtils::OnGameEndDisconnectNetworkCheck Setting player as VE_Disconnected [2020.04.20-03.37.42:760][991]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.04.20-03.37.42:760][991]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.37.42:761][991]GameFlow: Local_WriteGameEndStats IsLocalController [2020.04.20-03.37.42:761][991]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.04.20-03.37.42:761][991]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=81 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:761][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:762][991]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.42:762][991]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.04.20-03.37.42:762][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:762][991]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.04.20-03.37.42:762][991]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 0 FearTokens: 0 [2020.04.20-03.37.42:762][991]GameFlow: Writing Profile Stat DBD_KillerSkulls: -1 [2020.04.20-03.37.42:762][991]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.04.20-03.37.42:762][991]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.37.42:762][991]LogQuestEvent: player did finish playing [2020.04.20-03.37.42:838][991]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2EACD63F01001001 [2020.04.20-03.37.42:838][991]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Hatchet Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BBQAndChilli 2 Perk2: Shadowborn 2 Perk3: Discordance 1 Perk4: Bitter_Murmur 2 Offering: _EMPTY_ [2020.04.20-03.37.42:840][991]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.37.42:840][991]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Connection failure. CurrentGameFlowStep=InGame, onServerLeft=false [2020.04.20-03.37.42:840][991]GameFlow: [UGameFlowHandler::ProcessConnectionFailure] Executing transition 0 [2020.04.20-03.37.42:840][991]LogNet: SetIsDisconnected from: true to: false [2020.04.20-03.37.42:840][991]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.04.20-03.37.42:841][991]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.42:841][991]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D602FE95B0], Channels: 114, Time: 2020.04.20-03.37.42 [2020.04.20-03.37.42:841][991]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D603F3F520] [2020.04.20-03.37.42:841][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.37.42:841][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.37.42:841][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.04.20-03.37.42:841][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.04.20-03.37.42:843][991]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:843][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.04.20-03.37.42:844][991]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:844][991]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:844][991]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:844][991]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:845][991]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:845][991]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:846][991]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:846][991]GameFlow: InGameContextComponent::Leave [2020.04.20-03.37.42:846][991]LogAsyncLoad: Unloading library Game [2020.04.20-03.37.42:846][991]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:846][991]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:847][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.37.42:849][991]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:849][991]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:850][991]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:850][991]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.20-03.37.42:851][991]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.04.20-03.37.42:851][991]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.231.180.252:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.04.20-03.37.42:851][991]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.37.42:851][991]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.37.42:851][991]LogAsyncLoad: Start loading library async: Menu [2020.04.20-03.37.42:851][991]LogAsyncLoad: 215 assets in Menu [2020.04.20-03.37.42:851][991]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.37.42:851][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.37.42:851][991]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.42:851][991]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.37.42:853][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.37.42:853][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.04.20-03.37.42:853][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:853][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.37.42:854][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.04.20-03.37.42:854][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:855][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.37.42:855][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.04.20-03.37.42:855][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:857][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.37.42:857][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.04.20-03.37.42:857][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:858][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.37.42:858][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.04.20-03.37.42:858][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:859][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.37.42:859][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.04.20-03.37.42:859][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:861][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.37.42:861][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.04.20-03.37.42:861][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:862][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.37.42:862][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.04.20-03.37.42:862][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:863][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.37.42:863][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.04.20-03.37.42:863][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:865][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.37.42:865][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.04.20-03.37.42:865][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:866][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.37.42:866][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.04.20-03.37.42:866][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:867][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.37.42:867][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.04.20-03.37.42:868][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:868][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.37.42:868][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.04.20-03.37.42:868][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:869][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.37.42:869][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.04.20-03.37.42:869][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:870][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.37.42:870][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.04.20-03.37.42:870][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:871][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.37.42:871][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.04.20-03.37.42:871][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:872][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.37.42:872][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.04.20-03.37.42:872][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:872][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.37.42:873][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.04.20-03.37.42:873][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:874][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.37.42:874][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.04.20-03.37.42:874][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:875][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.37.42:875][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.04.20-03.37.42:875][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:877][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.37.42:877][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.04.20-03.37.42:877][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:878][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.37.42:878][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.04.20-03.37.42:878][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:879][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.37.42:879][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.04.20-03.37.42:879][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:881][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.37.42:881][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.04.20-03.37.42:881][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:882][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.37.42:882][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.04.20-03.37.42:882][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:883][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.37.42:883][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.04.20-03.37.42:883][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:884][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.37.42:884][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.04.20-03.37.42:884][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:885][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.37.42:885][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.04.20-03.37.42:885][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:886][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.37.42:886][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.04.20-03.37.42:886][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:890][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.37.42:890][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.04.20-03.37.42:890][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:892][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.37.42:892][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.04.20-03.37.42:892][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:893][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.37.42:894][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.04.20-03.37.42:894][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:895][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.37.42:895][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.04.20-03.37.42:895][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:896][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.37.42:896][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.04.20-03.37.42:896][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:897][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.37.42:897][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.04.20-03.37.42:897][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:898][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.37.42:898][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.04.20-03.37.42:899][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:900][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.37.42:900][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.04.20-03.37.42:900][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:901][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.37.42:901][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.04.20-03.37.42:901][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:902][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.37.42:902][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.04.20-03.37.42:902][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:903][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.37.42:903][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.04.20-03.37.42:903][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:904][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.37.42:904][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.04.20-03.37.42:904][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:904][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.37.42:904][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.04.20-03.37.42:904][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:971][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.37.42:971][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.04.20-03.37.42:971][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.42:973][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/CoreUObject.Object", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.37.42:973][991]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.04.20-03.37.42:973][991]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.43:096][991]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.43:096][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.04.20-03.37.43:096][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.04.20-03.37.43:097][992]r.CullAll = "1" [2020.04.20-03.37.43:102][992]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:102][992]LogNet: SetIsDisconnected from: false to: true [2020.04.20-03.37.43:102][992]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:102][992]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.34, Real: 15.35, Good: 15.35, DriverTime: 534.14, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D65536C940]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:102][992]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:111][992]LogUObjectGlobals: BeginLoad(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.37.43:111][992]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.37.43:111][992]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Campers/Dwight/Materials/MI_DFHead00.MI_DFHead00; this export was not properly precached. [2020.04.20-03.37.43:115][992]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Dwight/Models/Heads/DF_Head00_REF.DF_Head00_REF; this export was not properly precached. [2020.04.20-03.37.43:115][992]LogStreaming: Flushing async loaders took 5ms. [2020.04.20-03.37.43:116][992]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.04.20-03.37.43:116][992]LogLinker: ResetLoaders(/Game/UI/SplashScreen/SplashScreen) is flushing async loading [2020.04.20-03.37.43:116][992]LogStreaming: Flushing async loaders. [2020.04.20-03.37.43:119][992]LogStreaming: Flushing async loaders took 3ms. [2020.04.20-03.37.43:248][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.04.20-03.37.43:249][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.04.20-03.37.43:249][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.04.20-03.37.43:276][993]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:276][993]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:276][993]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.52, Real: 15.52, Good: 15.52, DriverTime: 534.32, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D603F3B140]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:276][993]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:294][994]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:294][994]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:294][994]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.54, Real: 15.54, Good: 15.54, DriverTime: 534.34, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D65536FE20]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:294][994]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:311][995]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:311][995]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:312][995]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.56, Real: 15.56, Good: 15.56, DriverTime: 534.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D6030568B0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:312][995]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:329][996]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:329][996]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:330][996]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.57, Real: 15.57, Good: 15.57, DriverTime: 534.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F64090]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:330][996]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:352][997]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:352][997]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:352][997]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.59, Real: 15.60, Good: 15.60, DriverTime: 534.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB13A00]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:352][997]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:364][998]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:364][998]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:365][998]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.61, Real: 15.61, Good: 15.61, DriverTime: 534.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F68860]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:365][998]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:381][999]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:381][999]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:382][999]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.63, Real: 15.63, Good: 15.63, DriverTime: 534.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6F0A0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:382][999]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:384][ 0]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.04.20-03.37.43:384][ 0]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.04.20-03.37.43:384][ 0]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.04.20-03.37.43:401][ 0]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:401][ 0]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:401][ 0]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.64, Real: 15.65, Good: 15.64, DriverTime: 534.45, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F67B70]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:401][ 0]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:421][ 1]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:421][ 1]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:422][ 1]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.66, Real: 15.67, Good: 15.67, DriverTime: 534.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6C160]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:422][ 1]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:436][ 2]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:436][ 2]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:436][ 2]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.68, Real: 15.68, Good: 15.68, DriverTime: 534.48, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F60F10]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:436][ 2]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:451][ 3]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:451][ 3]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:451][ 3]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.70, Real: 15.70, Good: 15.70, DriverTime: 534.50, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D60312FBB0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:451][ 3]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:469][ 4]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:469][ 4]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:469][ 4]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.71, Real: 15.71, Good: 15.71, DriverTime: 534.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB176F0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:469][ 4]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:487][ 5]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D4F695B0] Result: '1' k_EResultOK (success) [2020.04.20-03.37.43:487][ 5]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5D4F695B0]' succeeded in 0.711316 seconds [2020.04.20-03.37.43:487][ 5]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:487][ 5]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:488][ 5]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.73, Real: 15.73, Good: 15.73, DriverTime: 534.53, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6D720]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:488][ 5]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:503][ 6]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:503][ 6]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:504][ 6]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.75, Real: 15.75, Good: 15.75, DriverTime: 534.55, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6C160]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:504][ 6]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:521][ 7]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:521][ 7]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:521][ 7]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.77, Real: 15.77, Good: 15.76, DriverTime: 534.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F61720]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:521][ 7]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:542][ 8]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:542][ 8]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:542][ 8]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.78, Real: 15.79, Good: 15.79, DriverTime: 534.58, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6E740]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:542][ 8]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:554][ 9]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:554][ 9]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:554][ 9]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.80, Real: 15.80, Good: 15.80, DriverTime: 534.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5D4F6D720]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:554][ 9]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:571][ 10]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:571][ 10]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:572][ 10]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.82, Real: 15.82, Good: 15.82, DriverTime: 534.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB12620]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:572][ 10]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:593][ 11]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:593][ 11]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:593][ 11]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.83, Real: 15.84, Good: 15.84, DriverTime: 534.63, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB14CF0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:593][ 11]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:608][ 12]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:608][ 12]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:608][ 12]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.85, Real: 15.85, Good: 15.85, DriverTime: 534.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D603107A50]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:608][ 12]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:622][ 13]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:622][ 13]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:622][ 13]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.87, Real: 15.87, Good: 15.87, DriverTime: 534.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB12980]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:622][ 13]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:640][ 14]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:640][ 14]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:640][ 14]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.88, Real: 15.88, Good: 15.88, DriverTime: 534.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB114B0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:640][ 14]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:658][ 15]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:658][ 15]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:658][ 15]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.90, Real: 15.90, Good: 15.90, DriverTime: 534.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1CD90]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:658][ 15]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:672][ 16]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:672][ 16]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:672][ 16]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.92, Real: 15.92, Good: 15.92, DriverTime: 534.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB138B0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:672][ 16]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:690][ 17]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:690][ 17]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:690][ 17]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.93, Real: 15.93, Good: 15.93, DriverTime: 534.74, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1CD30]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:690][ 17]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:708][ 18]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:708][ 18]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:708][ 18]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.95, Real: 15.95, Good: 15.95, DriverTime: 534.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB14CF0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:708][ 18]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:722][ 19]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:722][ 19]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:723][ 19]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.97, Real: 15.97, Good: 15.97, DriverTime: 534.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1E050]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:723][ 19]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:739][ 20]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:739][ 20]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:739][ 20]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.98, Real: 15.98, Good: 15.98, DriverTime: 534.79, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB18D70]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:739][ 20]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:741][ 21]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.04.20-03.37.43:755][ 21]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:755][ 21]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:756][ 21]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.00, Real: 16.00, Good: 16.00, DriverTime: 534.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB114B0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:756][ 21]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:772][ 22]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.04.20-03.37.43:772][ 22]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:772][ 22]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:772][ 22]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.02, Good: 16.02, DriverTime: 534.82, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB17E10] [2020.04.20-03.37.43:772][ 22]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.02, Good: 16.02, DriverTime: 534.82, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB17E10]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:772][ 22]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:788][ 23]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:788][ 23]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:789][ 23]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.03, Real: 16.03, Good: 16.03, DriverTime: 534.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1A900]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:789][ 23]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:805][ 24]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:805][ 24]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:805][ 24]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.05, Real: 16.05, Good: 16.05, DriverTime: 534.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1CD30]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:805][ 24]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:822][ 25]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:822][ 25]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:823][ 25]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.07, Real: 16.07, Good: 16.07, DriverTime: 534.87, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB1B740]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:823][ 25]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:842][ 26]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CEB12170] Result: '1' k_EResultOK (success) [2020.04.20-03.37.43:842][ 26]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: HEX: Ferocidade [0x1D5CEB12170]' succeeded in 0.452372 seconds [2020.04.20-03.37.43:842][ 26]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:842][ 26]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:842][ 26]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.08, Real: 16.09, Good: 16.09, DriverTime: 534.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB10640]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:843][ 26]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:853][ 27]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionLost, Error: 'Your connection to the host has been lost.', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:853][ 27]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:854][ 27]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: NetworkFailure: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.10, Real: 16.10, Good: 16.10, DriverTime: 534.90, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.231.180.252:7778, Name: SteamNetConnection_4, Driver: GameNetDriver SteamNetDriver_4, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:HEX: Ferocidade [0x1D5CEB14CF0]', GameFlowStep: 'OfflineTally' [2020.04.20-03.37.43:854][ 27]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame]: returning 'FALSE'. [2020.04.20-03.37.43:854][ 27]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.20-03.37.43:854][ 27]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.20-03.37.43:855][ 27]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.43:855][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.04.20-03.37.43:855][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.04.20-03.37.43:869][ 28]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.37.43:869][ 28]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live [2020.04.20-03.37.43:870][ 28]LogNet: World NetDriver shutdown SteamNetDriver_4 [GameNetDriver] [2020.04.20-03.37.43:870][ 28]LogNet: DestroyNamedNetDriver SteamNetDriver_4 [GameNetDriver] [2020.04.20-03.37.43:872][ 28]LogExit: GameNetDriver SteamNetDriver_4 shut down [2020.04.20-03.37.43:872][ 28]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.43:872][ 28]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.43:872][ 28]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.43:872][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:872][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:872][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:873][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.43:873][ 28]LogSM: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0][CLIENT SLAVE] - [<== Interaction Exit] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: (Line: [104] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: (Line: [109] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: [HatchetThrow2][TheHuntressPower_C_0] - [BP_Slasher_Character_08_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.04.20-03.37.43:873][ 28]Interaction: Verbose: (Line: [933] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.04.20-03.37.43:873][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][CLIENT SLAVE] - [EndInteraction Called] - [HatchetThrow2][TheHuntressPower_C_0] [2020.04.20-03.37.43:873][ 28]InteractionHandler: Verbose: (Line: [1083] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.43:875][ 28]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale08_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale08_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale08_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale08_Character_C_0 [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Originating Player: BP_CamperMale08_Character_C_0 - Twitch.tv/Darlinx24, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 19.852436, Lifetime Duration: 40.000000 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale03_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale03_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale03_Character_C_0 [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale03_Character_C_0 - ace dorado, Originating Player: BP_CamperMale03_Character_C_0 - ace dorado, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 25.097260, Lifetime Duration: 40.000000 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Originating Player: BP_CamperFemale02_Character_C_0 - Lei de Gaga, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale10_Character_C_0 [2020.04.20-03.37.43:876][ 28]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale10_Character_C_0 [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.43:876][ 28]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale10_Character_C_0 - Nordestino, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.44:041][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 5.53ms [2020.04.20-03.37.44:140][ 28]LogAIModule: Creating AISystem for world ParadiseTransition [2020.04.20-03.37.44:140][ 28]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.04.20-03.37.44:145][ 28]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.04.20-00.37.44 [2020.04.20-03.37.44:146][ 28]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.04.20-03.37.44:146][ 28]LogWorld: Bringing up level for play took: 0.005215 [2020.04.20-03.37.44:147][ 28]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.37.44:147][ 28]GameFlow: FCharacterStateData::SetPips() with value=82 [2020.04.20-03.37.44:147][ 28]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.37.44:147][ 28]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.37.44:147][ 28]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.04.20-03.37.44:148][ 28]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.37.44:148][ 28]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.37.44:148][ 28]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.37.44:201][ 28]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.37.44:238][ 28]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.37.44:355][ 28]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.04.20-03.37.45:155][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.04.20-03.37.45:155][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_08_C_0][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.04.20-03.37.45:288][ 28]InteractionHandler: Verbose: (Line: [97] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.04.20-03.37.45:288][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.37.45:288][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.37.45:289][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.04.20-03.37.45:289][ 28]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.45:289][ 28]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.45:289][ 28]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.45:289][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_08_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.04.20-03.37.45:295][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.45:296][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.45:296][ 28]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.45:300][ 28]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000018 seconds [2020.04.20-03.37.45:300][ 28]GameFlow: Spawn Status Effect: ThrowStanceTerrorRadiusEffect [2020.04.20-03.37.45:301][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.45:301][ 28]GameFlow: Spawn Status Effect: OutOfAmmoEffect [2020.04.20-03.37.45:302][ 28]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.45:302][ 28]GameFlow: Spawn Item: Item_Slasher_Hatchet [2020.04.20-03.37.45:303][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Enabled [2020.04.20-03.37.45:303][ 28]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.TheHuntressPower_C_0.ThrowChargeable Enabled?: Disabled [2020.04.20-03.37.45:304][ 28]GameFlow: ACollectable::BeginPlay [2020.04.20-03.37.45:304][ 28]GameFlow: BegunPlayFenceGuid D5C4739D-4575-DFAD-9E9F-9BB7E5A90215 [2020.04.20-03.37.45:304][ 28]GameFlow: OnCreationFence D5C4739D-4575-DFAD-9E9F-9BB7E5A90215 [2020.04.20-03.37.45:304][ 28]GameFlow: Waiting for fence D5C4739D-4575-DFAD-9E9F-9BB7E5A90215 [2020.04.20-03.37.45:304][ 28]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D5C4739D4575DFAD9E9F9BB7E5A90215 [2020.04.20-03.37.45:304][ 28]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.37.45:315][ 28]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.37.45:315][ 28]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.37.45:332][ 28]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.37.45:332][ 28]GameFlow: (BP_Slasher_Character_08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.37.45:338][ 28]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.37.45:360][ 28]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.37.45:360][ 28]LogLoad: Took 1.490282 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.04.20-03.37.45:360][ 28]LogSM: [BP_Slasher_Character_08_C_0][SERVER SLAVE] [2020.04.20-03.37.45:363][ 28]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.45:363][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.04.20-03.37.45:364][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.04.20-03.37.45:638][ 29]GameFlow: Fence Opened D5C4739D-4575-DFAD-9E9F-9BB7E5A90215. [2020.04.20-03.37.45:638][ 29]GameFlow: Authority D5C4739D-4575-DFAD-9E9F-9BB7E5A90215: Calling RPC on clients. [2020.04.20-03.37.45:639][ 29]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.45:639][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.04.20-03.37.45:640][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.04.20-03.37.45:643][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.04.20-03.37.45:643][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.04.20-03.37.45:643][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.04.20-03.37.45:643][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.04.20-03.37.45:919][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: HEX: Ferocidade [0x1D655365EC0] Result: '1' k_EResultOK (success) [2020.04.20-03.37.45:919][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.04.20-03.37.45:919][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.37.45:919][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.37.45:920][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.04.20-03.37.45:920][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.04.20-03.37.46:055][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.37.46:055][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.37.46:055][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.04.20-03.37.46:055][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.04.20-03.37.46:108][ 30]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.46:108][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.04.20-03.37.46:109][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.04.20-03.37.46:404][ 30]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 2.244885 seconds [2020.04.20-03.37.46:404][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.04.20-03.37.46:547][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.04.20-03.37.46:547][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.04.20-03.37.46:547][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.04.20-03.37.46:554][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.04.20-03.37.46:558][ 31]Scaleform: Warning: An image with resource id 374 is not found in resource table. [2020.04.20-03.37.46:602][ 33]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.46:602][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.04.20-03.37.46:604][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.04.20-03.37.46:767][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.04.20-03.37.46:767][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.04.20-03.37.46:767][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.04.20-03.37.46:867][ 39]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.46:867][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.04.20-03.37.46:868][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.04.20-03.37.47:029][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.04.20-03.37.47:029][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.04.20-03.37.47:029][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.04.20-03.37.47:037][ 40]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.47:038][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.04.20-03.37.47:039][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.04.20-03.37.47:201][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.04.20-03.37.48:501][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.04.20-03.37.48:502][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.04.20-03.37.48:503][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.04.20-03.37.48:503][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.04.20-03.37.48:503][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.04.20-03.37.48:503][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.04.20-03.37.48:503][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.04.20-03.37.48:523][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.04.20-03.37.48:528][ 41]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.04.20-03.37.48:724][ 51]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.37.48:760][ 53]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.48:760][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.04.20-03.37.48:761][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.04.20-03.37.48:953][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.37.48:953][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.04.20-03.37.48:954][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.04.20-03.37.48:964][ 54]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.48:964][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.04.20-03.37.48:965][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.04.20-03.37.49:163][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.04.20-03.37.49:163][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.04.20-03.37.49:163][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.04.20-03.37.49:175][ 55]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.49:175][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.04.20-03.37.49:176][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.04.20-03.37.49:382][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.49:382][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.04.20-03.37.49:382][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.04.20-03.37.49:411][ 57]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.49:411][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.04.20-03.37.49:412][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.04.20-03.37.49:619][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.49:619][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.04.20-03.37.49:620][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.04.20-03.37.49:630][ 58]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.49:630][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.04.20-03.37.49:631][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.04.20-03.37.49:838][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.49:838][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.04.20-03.37.49:839][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.04.20-03.37.49:852][ 59]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.49:852][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.04.20-03.37.49:853][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.04.20-03.37.50:066][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.50:066][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.04.20-03.37.50:067][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.04.20-03.37.50:076][ 60]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.50:076][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.04.20-03.37.50:077][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.04.20-03.37.50:295][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.50:295][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.04.20-03.37.50:296][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.04.20-03.37.50:306][ 61]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.04.20-03.37.50:306][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.04.20-03.37.50:307][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.04.20-03.37.50:525][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.04.20-03.37.50:525][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.04.20-03.37.50:526][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='7.801' TotalLoadTime='7.801' TimeStamp='2020-04-20T03:37:49.668Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.801' TimeStamp='2020-04-20T03:37:49.668Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='7.801' TimeStamp='2020-04-20T03:37:49.668Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.50:559][ 63]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.04.20-03.37.50:560][ 63]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='7.801' TimeStamp='2020-04-20T03:37:49.668Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.50:560][ 63]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.04.20-03.37.50:560][ 63]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.20-03.37.50:582][ 64]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.37.50:582][ 64]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.37.50:582][ 64]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live' [2020.04.20-03.37.51:577][109]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.20-03.37.51:578][109]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.04.20-03.37.51:578][109]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.04.20-03.37.51:578][109]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.20-03.37.51:578][109]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.37.51:578][109]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.04.20-03.37.51:578][109]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.37.51:578][109]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.37.51:578][109]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:578][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.04.20-03.37.51:614][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:614][109]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:614][109]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:614][109]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.04.20-03.37.51:614][109]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:614][109]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.37.51:614][109]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.51:614][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.37.51:615][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.51:615][109]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.51:615][109]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:615][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.37.51:760][109]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:760][109]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:760][109]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.51:760][109]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.37.51:760][109]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.37.51:760][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.37.51:761][109]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.37.51:761][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.37.51:761][109]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:763][109]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:763][109]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:767][109]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:767][109]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:767][109]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:767][109]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:767][109]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.51:870][110]r.CullAll = "0" [2020.04.20-03.37.51:871][110]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.51:871][110]GameFlow: TallyContextComponent::Enter [2020.04.20-03.37.51:893][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3943 [2020.04.20-03.37.51:931][110]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.37.51:931][110]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.37.51:931][110]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3082&schemaVersion=0] [2020.04.20-03.37.51:932][110]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.37.51:932][110]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.37.51:932][110]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.37.51:932][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.04.20-03.37.51:957][111]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.37.51:957][111]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.37.51:957][111]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.37.51:957][111]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.04.20-03.37.52:044][111]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.37.52:205][112]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.6.0_289644live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.04.20-03.37.52:205][112]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.37.52:205][112]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.04.20-03.37.52:256][114]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=3082&schemaVersion=0] [2020.04.20-03.37.52:256][114]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.37.52:402][119]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.04.20-03.37.52:462][121]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.52:462][121]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.52:462][121]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.52:531][125]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.04.20-03.37.52:531][125]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.37.52:643][130]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.04.20-03.37.52:711][133]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.04.20-03.37.52:711][133]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.04.20-03.37.52:711][133]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.37.52:880][141]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.04.20-03.37.52:880][141]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.04.20-03.37.53:379][164]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB(4) [2020.04.20-03.37.53:396][165]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:396][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.04.20-03.37.53:397][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:397][165]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:397][165]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:397][165]GameFlow: TallyContextComponent::Leave [2020.04.20-03.37.53:397][165]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.37.53:397][165]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.37.53:397][165]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.04.20-03.37.53:397][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.37.53:397][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.37.53:397][165]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.37.53:397][165]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.37.53:397][165]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.37.53:397][165]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 1: 5b3f5...38098 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 2: 7f88e...67627 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 3: 7800a...59365 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 4: 7e83b...59278 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:28:10.197Z : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4b4518c3-db5f-4232-bde1-1e4b64718caa : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.180.252 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: EncryptionKey=hsmxSUVBMlP9dhRmY45MSWn94G3Hd1GQ1BuZRrXk4ck= : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA9F808D7E4DADA44C8BEECB1DDC0|18.231.180.252|7778 : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: MatchMembersB=["7800a2d7-4888-48a5-9274-8e4bc087b4fd","5b3f5040-c8c4-11e6-9125-71bee8089eba","7e83b7b0-439d-41bc-bbe2-6aba920d9943","7f88efa8-ae71-4788-8046-982ae5743aee"] : OnlineService [2020.04.20-03.37.53:398][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.37.53:398][165]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: 0 registered players [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.231.180.252:7778 SessionId: 00CCA...1DDC0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.37.53:398][165]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:28:10.197Z : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4b4518c3-db5f-4232-bde1-1e4b64718caa : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.180.252 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: EncryptionKey=hsmxSUVBMlP9dhRmY45MSWn94G3Hd1GQ1BuZRrXk4ck= : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA9F808D7E4DADA44C8BEECB1DDC0|18.231.180.252|7778 : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.37.53:399][165]LogOnlineSession: Verbose: OSS: MatchMembersB=["7800a2d7-4888-48a5-9274-8e4bc087b4fd","5b3f5040-c8c4-11e6-9125-71bee8089eba","7e83b7b0-439d-41bc-bbe2-6aba920d9943","7f88efa8-ae71-4788-8046-982ae5743aee"] : OnlineService [2020.04.20-03.37.53:399][165]LogOnline: Destroying session GameSession [2020.04.20-03.37.53:399][165]LogDBDEasyAntiCheat: DestroySession [2020.04.20-03.37.53:399][165]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.04.20-03.37.53:399][165]LogOnline: Destroying session GameSession [2020.04.20-03.37.53:399][165]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.04.20-03.37.53:399][165]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.04.20-03.37.53:399][165]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:401][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:401][165]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.53:403][165]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.53:403][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.04.20-03.37.53:404][165]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.53:404][165]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.53:404][165]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.53:404][165]GameFlow: ArchiveWidgetContextComponent::Leave [2020.04.20-03.37.53:405][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.37.53:576][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/4b4518c3-db5f-4232-bde1-1e4b64718caa] [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: 0: 6a940...99118 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: 1: 5b3f5...38098 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: 2: 7f88e...67627 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: 3: 7800a...59365 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: 4: 7e83b...59278 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: dumping Session: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x0004538a [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: Settings: [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=1230943732 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-04-20T03:28:10.197Z : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: MirrorsSessionId=4b4518c3-db5f-4232-bde1-1e4b64718caa : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: HostPublicIp=18.231.180.252 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: EncryptionKey=hsmxSUVBMlP9dhRmY45MSWn94G3Hd1GQ1BuZRrXk4ck= : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCA9F808D7E4DADA44C8BEECB1DDC0|18.231.180.252|7778 : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: MatchMembersA=["6a940667-445c-44c1-81a1-467bdb8deded"] : OnlineService [2020.04.20-03.37.53:576][175]LogOnlineSession: Verbose: OSS: MatchMembersB=["7800a2d7-4888-48a5-9274-8e4bc087b4fd","5b3f5040-c8c4-11e6-9125-71bee8089eba","7e83b7b0-439d-41bc-bbe2-6aba920d9943","7f88efa8-ae71-4788-8046-982ae5743aee"] : OnlineService [2020.04.20-03.37.53:576][175]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.04.20-03.37.53:598][176]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.188159 seconds [2020.04.20-03.37.53:598][176]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.04.20-03.37.53:598][176]LogDBDEasyAntiCheat: slave disconnected [2020.04.20-03.37.53:598][176]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.04.20-03.37.53:924][192]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:924][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.04.20-03.37.53:928][192]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:928][192]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:928][192]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:928][192]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.37.53:928][192]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.04.20-03.37.53:928][192]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=1?KillerIndex=268435463?CharacterLevel=50?PrestigeLevel=1?Power=Item_Slasher_Hatchet?Offering=_EMPTY_?KillerPips=82?SurvivorPips=63?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BBQAndChilli;Shadowborn;Discordance;Bitter_Murmur?PerkLevels=2;2;1;2?CustomizationParts=BE_Mask01_WinterEvent2017;BE_Body01_CV06;BE_W02_01?PlatformAccountId=76561199031299118?MirrorsId=6a940667-445c-44c1-81a1-467bdb8deded?Platform=32?content_version=3.6.0_289644live' [2020.04.20-03.37.53:928][192]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.04.20-03.37.53:928][192]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.04.20-03.37.53:928][192]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.04.20-03.37.53:928][192]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.37.53:928][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.04.20-03.37.53:928][192]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.53:928][192]GameFlow: PreLoadMenuContextComponent::Enter [2020.04.20-03.37.53:929][193]r.CullAll = "1" [2020.04.20-03.37.53:945][193]GameFlow: LoadingContextComponent::Run - Disconnected lost while loading [2020.04.20-03.37.53:945][193]LogNet: SetIsDisconnected from: true to: false [2020.04.20-03.37.54:930][250]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.37.54:930][250]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.37.54:948][251]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.04.20-03.37.54:948][251]LogGameState: Match State Changed from InProgress to LeavingMap [2020.04.20-03.37.54:948][251]LogNet: Browse: /Game/Maps/OfflineLobby [2020.04.20-03.37.54:948][251]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.37.54:949][251]LogLinker: Warning: Hitch on async loading of SkeletalMesh /Game/Characters/Campers/Quentin/Models/Legs/QS_Legs01_REF.QS_Legs01_REF; this export was not properly precached. [2020.04.20-03.37.54:949][251]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.37.54:949][251]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.04.20-03.37.54:949][251]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.04.20-03.37.54:950][251]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.54:950][251]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.54:950][251]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_08_C_0 [2020.04.20-03.37.54:950][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.54:950][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.54:950][251]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.04.20-03.37.54:950][251]LogDBDGeneral: StatusEffect::EndPlay - Id: ThrowStanceTerrorRadiusEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.54:950][251]LogDBDGeneral: StatusEffect::EndPlay - Id: OutOfAmmoEffect, Status Owner: BP_Slasher_Character_08_C_0, Originating Player: BP_Slasher_Character_08_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.04.20-03.37.54:982][251]LogUObjectHash: Compacting FUObjectHashTables data took 4.76ms [2020.04.20-03.37.55:000][251]LogAIModule: Creating AISystem for world OfflineLobby [2020.04.20-03.37.55:001][251]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.04.20-03.37.55:001][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.04.20-03.37.55:001][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:210][251]LogStreaming: Flushing async loaders took 209ms. [2020.04.20-03.37.55:211][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.04.20-03.37.55:211][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:234][251]LogStreaming: Flushing async loaders took 22ms. [2020.04.20-03.37.55:234][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.04.20-03.37.55:234][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:234][251]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.37.55:234][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.04.20-03.37.55:234][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:247][251]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.37.55:247][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.04.20-03.37.55:247][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:499][251]LogStreaming: Flushing async loaders took 252ms. [2020.04.20-03.37.55:501][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.04.20-03.37.55:501][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:502][251]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.37.55:502][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.04.20-03.37.55:502][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:625][251]LogStreaming: Flushing async loaders took 123ms. [2020.04.20-03.37.55:625][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.04.20-03.37.55:625][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:626][251]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.37.55:626][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.04.20-03.37.55:626][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:638][251]LogStreaming: Flushing async loaders took 12ms. [2020.04.20-03.37.55:638][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.04.20-03.37.55:638][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:639][251]LogStreaming: Flushing async loaders took 1ms. [2020.04.20-03.37.55:639][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.04.20-03.37.55:639][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:710][251]LogStreaming: Flushing async loaders took 71ms. [2020.04.20-03.37.55:711][251]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.04.20-03.37.55:711][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:712][251]LogStreaming: Flushing async loaders took 0ms. [2020.04.20-03.37.55:714][251]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.04.20-00.37.55 [2020.04.20-03.37.55:714][251]LogStreaming: Streaming in level LevelStreamingDynamic_1 (/Game/Maps/LobbyKiller)... [2020.04.20-03.37.55:714][251]LogLevel: ActivateLevel /Game/Maps/LobbyKiller 1 1 0 [2020.04.20-03.37.55:714][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.37.55:714][251]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.37.55:714][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.37.55:714][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.37.55:715][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.37.55:715][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.37.55:715][251]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.37.55:725][251]LogWorld: Bringing up level for play took: 0.011475 [2020.04.20-03.37.55:725][251]GameFlow: [Login Attempted] Options: "?Name=HEX: Ferocidade" Response: "" [2020.04.20-03.37.55:725][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.37.55:725][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.37.55:725][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.37.55:725][251]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.37.55:726][251]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.04.20-03.37.55:730][251]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.37.55:730][251]GameFlow: FCharacterStateData::SetPips() with value=81 [2020.04.20-03.37.55:730][251]GameFlow: FCharacterStateData::SetPips() with value=63 [2020.04.20-03.37.55:750][251]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.37.55:750][251]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.37.55:750][251]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.37.55:751][251]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.04.20-03.37.55:751][251]LogCustomization: ------ [2020.04.20-03.37.55:751][251]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.37.55:751][251]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.37.55:751][251]LogCustomization: --> BE_W02_01 [2020.04.20-03.37.55:751][251]LogCustomization: ------ [2020.04.20-03.37.55:751][251]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.37.55:751][251]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.04.20-03.37.55:751][251]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.37.55:762][251]LogStreaming: Flushing async loaders. [2020.04.20-03.37.55:948][251]LogStreaming: Flushing async loaders took 186ms. [2020.04.20-03.37.55:972][251]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.04.20-03.37.56:003][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000029 seconds [2020.04.20-03.37.56:003][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.37.56:003][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.37.56:003][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flies took 0.000018 seconds [2020.04.20-03.37.56:003][251]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.04.20-03.37.56:003][251]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.04.20-03.37.56:004][251]LogLoad: Took 1.055085 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.04.20-03.37.56:004][251]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.04.20-03.37.56:005][251]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.04.20-03.37.56:005][251]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.04.20-03.37.56:400][272]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.03 ms [2020.04.20-03.37.56:512][278]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_GS_Hair_ACC01_AnimGraphNode_TransitionResult_248D32724469BD9F840377A8CAB8D0CB; this export was not properly precached. [2020.04.20-03.37.56:512][278]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.37.56:513][278]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.37.56:513][278]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:ExecuteUbergraph_AB_GS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.37.56:513][278]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.AB_GS_Hair_ACC01_C:AnimGraphNode_Root_5BE99FF649326CDC444A0CBEF00C633B; this export was not properly precached. [2020.04.20-03.37.56:513][278]LogLinker: Warning: Hitch on async loading of AB_GS_Hair_ACC01_C /Game/Characters/Campers/Guam/Models/Heads/Top/Blueprints/AB_GS_Hair_ACC01.Default__AB_GS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.37.56:645][286]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.37.56:645][286]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.727' TotalLoadTime='2.727' TimeStamp='2020-04-20T03:37:55.756Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.56:645][286]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.727' TimeStamp='2020-04-20T03:37:55.756Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.727' TimeStamp='2020-04-20T03:37:55.756Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.727' TimeStamp='2020-04-20T03:37:55.756Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01EADE3408D7E4DB06DE9D00F127A62D' LobbyId='014C18C408D7E4DADA8315C4ECB818A6' [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.37.56:646][286]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.37.56:667][287]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.04.20-03.37.56:667][287]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.04.20-03.37.56:667][287]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.04.20-03.37.56:899][302]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.37.56:931][304]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.37.56:949][305]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 3.18 ms [2020.04.20-03.37.56:981][307]LogStreaming: FLinkerLoad: creating loader took (less than) 0.01 ms [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_KS_Hair_ACC01_AnimGraphNode_TransitionResult_ABAD531A47E7A9A197E26A81B86DE32E; this export was not properly precached. [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:ExecuteUbergraph_AB_KS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.AB_KS_Hair_ACC01_C:AnimGraphNode_Root_674FB65446581B1FCBFA4CAC7B9AF105; this export was not properly precached. [2020.04.20-03.37.57:126][315]LogLinker: Warning: Hitch on async loading of AB_KS_Hair_ACC01_C /Game/Characters/Campers/Kenya/Models/Heads/ACC/Blueprints/AB_KS_Hair_ACC01.Default__AB_KS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.37.57:279][325]LogStreaming: FLinkerLoad: creating loader took (less than) 0.03 ms [2020.04.20-03.37.57:329][328]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.37.57:426][333]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetOwningSlasher_ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:426][333]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_GetCurrentMontage_ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:426][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_IsValid_ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.CallFunc_Array_Contains_ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsNeedEdgeCase.K2Node_MakeArray_Array.K2Node_MakeArray_Array; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackCarry.ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu; this export was not properly precached. [2020.04.20-03.37.57:427][333]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerInMenu.AsDBDMenu Player; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerMori.Return; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:StartTimer.ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerTurnOffDynamic.ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:428][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Check_VariablesAtStart.CallFunc_IsOwnerFirstPerson_FPV; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerAttackSwing.Return; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of ObjectProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:Updating_Variables.CallFunc_GetDBDGameState_ReturnValue; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson; this export was not properly precached. [2020.04.20-03.37.57:429][333]LogLinker: Warning: Hitch on async loading of BoolProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:IsOwnerFirstPerson.FPV; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_F626364F428A9D4FE1796CBA5CE32DDB; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_90FAB1ED4D2B838BEE13C494A0190C20; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of FloatProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintUpdateAnimation.DeltaTimeX; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:BlueprintBeginPlay; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_End; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_Start; this export was not properly precached. [2020.04.20-03.37.57:430][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Show; this export was not properly precached. [2020.04.20-03.37.57:431][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimNotify_FX_MK_Chain_Hide; this export was not properly precached. [2020.04.20-03.37.57:431][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_MKW01_AnimGraphNode_BlendListByBool_927D74B44ABD94C623C74A92E94CC851; this export was not properly precached. [2020.04.20-03.37.57:431][333]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01; this export was not properly precached. [2020.04.20-03.37.57:431][333]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:ExecuteUbergraph_AB_MKW01.EntryPoint; this export was not properly precached. [2020.04.20-03.37.57:431][333]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Mali/Weapons/Blueprints/AB_MKW01.AB_MKW01_C:AnimGraphNode_AnimDynamics_16F8394B42D29E52454DDE948B4B82BF; this export was not properly precached. [2020.04.20-03.37.57:648][346]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.37.57:648][346]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.04.20-03.37.57:648][346]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: OFFLINE_STRAIGHT_TO_BLOODWEB(82) [2020.04.20-03.37.57:648][346]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.04.20-03.37.57:648][346]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.04.20-03.37.57:648][346]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:648][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.04.20-03.37.57:648][346]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:648][346]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:649][346]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:649][346]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.04.20-03.37.57:649][346]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.04.20-03.37.57:649][346]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:649][346]GameFlow: PreLoadMenuContextComponent::Leave [2020.04.20-03.37.57:649][346]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:649][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.04.20-03.37.57:890][346]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:890][346]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:890][346]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:890][346]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.04.20-03.37.57:890][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.04.20-03.37.57:891][346]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:891][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.57:982][346]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:007][346]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.37.58:007][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.37.58:011][346]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:011][346]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:037][346]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30088] [2020.04.20-03.37.58:038][346]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2EACD63F01001001.profjce [2020.04.20-03.37.58:038][346]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.04.20-03.37.58:038][346]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:038][346]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:038][346]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.37.58:162][347]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.04.20-03.37.58:162][347]r.CullAll = "0" [2020.04.20-03.37.58:163][347]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.04.20-03.37.58:163][347]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.58:163][347]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.37.58:163][347]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.37.58:163][347]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.04.20-03.37.58:163][347]GameFlow: Warning: Entering Main Menu [2020.04.20-03.37.58:163][347]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.04.20-03.37.58:163][347]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.04.20-03.37.58:163][347]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.04.20-03.37.58:163][347]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.04.20-03.37.58:163][347]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.04.20-03.37.58:163][347]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.04.20-03.37.58:163][347]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.04.20-03.37.58:163][347]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.04.20-03.37.58:164][347]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.04.20-03.37.58:169][347]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.04.20-03.37.58:175][347]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.04.20-03.37.58:175][347]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:175][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.04.20-03.37.58:183][347]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.04.20-03.37.58:184][347]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.58:184][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.04.20-03.37.58:184][347]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.58:184][347]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.58:184][347]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:184][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.04.20-03.37.58:260][347]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:260][347]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:260][347]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.04.20-03.37.58:260][347]GameFlow: ArchiveWidgetContextComponent::Enter [2020.04.20-03.37.58:261][347]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:264][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435463 (playerChanged=true), bloodpoints:236502, #nodesDataArray:32, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:true ) [2020.04.20-03.37.58:265][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.04.20-03.37.58:266][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.04.20-03.37.58:266][347]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.04.20-03.37.58:266][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.04.20-03.37.58:266][347]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.04.20-03.37.58:266][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.04.20-03.37.58:270][347]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:270][347]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:294][347]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:294][347]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.04.20-03.37.58:294][347]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.04.20-03.37.58:294][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:32, #pathsDataArray:46, animate:true [2020.04.20-03.37.58:809][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000587943941 ) [2020.04.20-03.37.58:809][347]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000587943941 [2020.04.20-03.37.58:950][348]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.37.58:950][348]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.37.58:951][348]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.04.20-03.37.58:951][348]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.04.20-03.37.58:951][348]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.04.20-03.37.58:951][348]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435463. [2020.04.20-03.37.58:951][348]LogUObjectGlobals: BeginLoad(/Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher08) is flushing async loading [2020.04.20-03.37.58:951][348]LogStreaming: Display: Flushing async loaders. [2020.04.20-03.37.58:951][348]LogLinker: Warning: Hitch on async loading of MaterialInstanceConstant /Game/Characters/Slashers/Oman/Materials/Outfit01/MI_OKHood01_Horn.MI_OKHood01_Horn; this export was not properly precached. [2020.04.20-03.37.58:957][348]LogStreaming: Flushing async loaders took 6ms. [2020.04.20-03.37.58:983][348]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer took 0.000028 seconds [2020.04.20-03.37.58:985][348]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.04.20-03.37.58:985][348]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.04.20-03.37.58:985][348]LogCustomization: ------ [2020.04.20-03.37.58:985][348]LogCustomization: --> BE_Mask01_WinterEvent2017 [2020.04.20-03.37.58:985][348]LogCustomization: --> BE_Body01_CV06 [2020.04.20-03.37.58:985][348]LogCustomization: --> BE_W02_01 [2020.04.20-03.37.58:985][348]LogCustomization: ------ [2020.04.20-03.37.58:985][348]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Mask01_WinterEvent2017 [2020.04.20-03.37.58:995][348]GameFlow: (CustomizedAudio) - Update Sound with item BE_Mask01_WinterEvent2017 [2020.04.20-03.37.58:995][348]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_Body01_CV06 [2020.04.20-03.37.59:011][348]GameFlow: (CustomizedAudio) - Update Sound with item BE_Body01_CV06 [2020.04.20-03.37.59:011][348]GameFlow: (BP_Menu_Slasher08_C_0) - UpdateCustomization with item BE_W02_01 [2020.04.20-03.37.59:017][348]GameFlow: (CustomizedAudio) - Update Sound with item BE_W02_01 [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_4DC0E0384280AF62E072609B1B57AB0A; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_QF_Hair_ACC01_AnimGraphNode_TransitionResult_1F7119A045F2763BAF1732B96380E3DE; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:ExecuteUbergraph_AB_QF_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.AB_QF_Hair_ACC01_C:AnimGraphNode_Root_5B6E592C4E202DD239A3FCAD7E009557; this export was not properly precached. [2020.04.20-03.37.59:469][360]LogLinker: Warning: Hitch on async loading of AB_QF_Hair_ACC01_C /Game/Characters/Campers/Qatar_F/Models/Heads/ACC/Blueprints/AB_QF_Hair_ACC01.Default__AB_QF_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.37.59:778][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000587943941 seconds [2020.04.20-03.38.00:069][394]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_145F8D2646270CA2E9673AA6CE144CBE; this export was not properly precached. [2020.04.20-03.38.00:069][394]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_042E3045428F2F74AE4B6080BB89D669; this export was not properly precached. [2020.04.20-03.38.00:069][394]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SK_Hair_ACC01_AnimGraphNode_ModifyBone_00AB0F90488B8EE3541B7997AA677D1C; this export was not properly precached. [2020.04.20-03.38.00:069][394]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.38.00:069][394]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.38.00:070][394]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:ExecuteUbergraph_AB_SK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.38.00:070][394]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.AB_SK_Hair_ACC01_C:AnimGraphNode_Root_E76E892448E24139AAE521BDA94AC52E; this export was not properly precached. [2020.04.20-03.38.00:070][394]LogLinker: Warning: Hitch on async loading of AB_SK_Hair_ACC01_C /Game/Characters/Slashers/Sweden/Models/Masks/ACC/Blueprints/AB_SK_Hair_ACC01.Default__AB_SK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.38.00:302][408]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_E4016C454F673101088B31A28171E11D; this export was not properly precached. [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_SS_Hair_ACC01_AnimGraphNode_TransitionResult_0312CCC24F17284B0E7D79A6EDEAD222; this export was not properly precached. [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01; this export was not properly precached. [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:ExecuteUbergraph_AB_SS_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.38.00:509][421]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.AB_SS_Hair_ACC01_C:AnimGraphNode_Root_E8B4E3D74A088DA167C90A854578588A; this export was not properly precached. [2020.04.20-03.38.00:510][421]LogLinker: Warning: Hitch on async loading of AB_SS_Hair_ACC01_C /Game/Characters/Campers/Sweden/Models/Heads/ACC/Blueprints/AB_SS_Hair_ACC01.Default__AB_SS_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.38.00:750][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_254B62DC4A6B99C9453FC5A3ACF768B5; this export was not properly precached. [2020.04.20-03.38.00:750][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:EvaluateGraphExposedInputs_ExecuteUbergraph_AB_UK_Hair_ACC01_AnimGraphNode_TransitionResult_14051A19468B4C60854ECAA74CD095C3; this export was not properly precached. [2020.04.20-03.38.00:750][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:BlueprintUpdateAnimation; this export was not properly precached. [2020.04.20-03.38.00:750][436]LogLinker: Warning: Hitch on async loading of Function /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01; this export was not properly precached. [2020.04.20-03.38.00:750][436]LogLinker: Warning: Hitch on async loading of IntProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:ExecuteUbergraph_AB_UK_Hair_ACC01.EntryPoint; this export was not properly precached. [2020.04.20-03.38.00:751][436]LogLinker: Warning: Hitch on async loading of StructProperty /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.AB_UK_Hair_ACC01_C:AnimGraphNode_Root_184EB9074439B80588721F914504CF4F; this export was not properly precached. [2020.04.20-03.38.00:751][436]LogLinker: Warning: Hitch on async loading of AB_UK_Hair_ACC01_C /Game/Characters/Slashers/Ukraine/Models/Heads/ACC/Blueprints/AB_UK_Hair_ACC01.Default__AB_UK_Hair_ACC01_C; this export was not properly precached. [2020.04.20-03.38.00:916][447]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.38.01:647][491]LogStreaming: FLinkerLoad: creating loader took (less than) 0.02 ms [2020.04.20-03.38.01:905][506]LogLinker: Warning: Hitch on async loading of BlueprintGeneratedClass /Game/Characters/Slashers/Blueprints/Menu/BP_Menu_Slasher13.BP_Menu_Slasher13_C; this export was not properly precached. [2020.04.20-03.38.01:930][508]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.04.20-03.38.02:028][514]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.84 ms [2020.04.20-03.38.02:315][531]LogStreaming: FLinkerLoad: creating loader took (less than) 0.11 ms [2020.04.20-03.38.02:377][535]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.04.20-03.38.02:458][539]LogAsyncLoad: Done loading library async: Menu in 77.1 sec [2020.04.20-03.38.32:501][342]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.38.32:509][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.38.32:509][342]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.38.35:752][537]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.38.35:759][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.38.35:759][537]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.39.06:343][372]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.39.06:343][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.39.06:343][372]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.39.59:605][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198974600448 [2020.04.20-03.39.59:612][567]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198974600448, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.39.59:612][567]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: DJ Le, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.04.20-03.40.01:444][677]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.40.01:445][677]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.01:445][677]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.40.02:984][770]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.40.02:996][770]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.02:996][770]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.40.05:625][928]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.40.05:629][928]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.05:629][928]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.40.15:412][515]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.04.20-03.40.15:412][515]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.40.15:595][526]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.04.20-03.40.15:595][526]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.04.20-03.40.15:851][542]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198050763413 [2020.04.20-03.40.15:862][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198050763413, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.15:862][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: KAWAII BB-CHAN, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.40.42:089][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.40.42:097][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.42:097][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.40.51:743][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.40.51:746][695]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.40.51:746][695]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.41.17:524][242]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.41.17:531][242]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.41.17:531][242]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.41.20:791][438]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.41.20:798][438]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.41.20:798][438]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.41.24:083][636]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.04.20-03.41.24:098][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...99A1] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.04.20-03.41.24:098][636]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.04.20-03.42.48:400][694]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.04.20-03.42.48:401][694]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: barbie militante, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.04.20-03.42.55:167][100]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.20-03.42.55:169][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'barbie militante barbie militante has sent you an invite. [2020.04.20-03.43.07:234][824]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.20-03.43.25:168][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing Notification 0 [2020.04.20-03.43.25:169][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.04.20-03.43.25:486][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.04.20-03.43.58:671][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198205403891 [2020.04.20-03.43.58:685][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198205403891, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...4032] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.04.20-03.43.58:685][911]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: 🌨evolution🌨, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.04.20-03.45.08:404][ 94]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.04.20-03.45.08:406][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'barbie militante barbie militante has sent you an invite.